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	<id>https://wiki.opensourceecology.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Adam+Haynes</id>
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	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=User_talk:Marie.Byleen&amp;diff=26066</id>
		<title>User talk:Marie.Byleen</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=User_talk:Marie.Byleen&amp;diff=26066"/>
		<updated>2011-05-12T06:51:16Z</updated>

		<summary type="html">&lt;p&gt;Adam Haynes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;hi. are you still working on [[Introduction]]? the presentation is quite nice, but it seems redundant with [[OSE]]. are you willing to work on merging the former into the latter? :) ~syk0saje&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
thanks for your response! i&#039;ve tagged the page for deletion as you mentioned. :) --[[User:Syk0 saje|syk0saje]] 21:28, 2 May 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[User:Marie.Byleen|Marie.Byleen]] 10:01, 15 December 2010 (PST) Searching for all current plans available so that others can replicate developing technologies. Want to link these to FAQ.&lt;br /&gt;
&lt;br /&gt;
--[[User:Brien.Hartung|Brien.Hartung]] 18:44, 15 December 2010 (PST) Here is a repository of CAD files for the liberator. I&#039;ll continue looking for all the additional pieces, such as the fabrication videos. http://openpario.mime.oregonstate.edu/documents/94&lt;br /&gt;
&lt;br /&gt;
[[User:Marie.Byleen|Marie.Byleen]] 11:08, 15 December 2010 (PST) Found [[OSE FAQ]], an orphaned page. Relatively recent thought. Integrate and distill w/ the non-orphaned FAQ? What part of the material belongs with the vision rather than in FAQ? Need to ease redundancy. Plan: mine OSE FAQ for gold.&lt;br /&gt;
&lt;br /&gt;
[[User:Marie.Byleen|Marie.Byleen]] 20:55, 23 December 2010 (PST) Looking for the graphic that shows estimated prices of GVCS machines vs. market prices of commercial equivalents. Where did it go? I&#039;d like to link to it.&lt;br /&gt;
&lt;br /&gt;
[[User:Marie.Byleen|Marie.Byleen]] 11:58, 3 January 2011 (PST) I saw the CEB plans on OpenPario are licensed with a Creative Commons ShareAlike (cc-by-sa) license, but the [[OSE License]] puts everything in the public domain. Is this because it is the work of a contributor that is choosing to retain rights that the blanket statement given by this license does not apply to? Can contributors retain rights to their work while contributing to OSE work as a whole, or will this work not be included under the OSE umbrella? &lt;br /&gt;
&lt;br /&gt;
Also, has anyone considered appending a [http://wiki.creativecommons.org/CC0_FAQ cc0 waiver] that others could use as a license if they needed to?&lt;br /&gt;
&lt;br /&gt;
[[User:Rasmus|Rasmus]] 14:27, 13 January 2011 (PST)   I have had extensive contact with Earthco, they provided a lot of information on their megablock technology but I am not sure that I can divulge that.&lt;br /&gt;
&lt;br /&gt;
== The great Wiki clean-up of 2011 ==&lt;br /&gt;
&lt;br /&gt;
Would you be interested in a team that does that ? A lot of pages should be consolidated. Also, there are some major pages missing (I just put together a &amp;quot;biogas&amp;quot; page, for instance). &lt;br /&gt;
Rasmus&lt;br /&gt;
&lt;br /&gt;
== Main Page redesign ==&lt;br /&gt;
&lt;br /&gt;
Marie, I know you&#039;ve been working on a redesign of the [[Main Page]] and have [[Main Page GMHEdit|put together my own design]] that I think is pretty good.  The major differences between our designs is that I don&#039;t include a Featured Article or section on [[True Fans]]. What I do include is brief news tidbits and a &amp;quot;Getting Involved&amp;quot; section designed to direct new users a bit more than the current layout. What would you think about collaborating to create the best main page design possible? --[[User:Grant Henninger|Grant Henninger]] 16:05, 15 February 2011 (PST)&lt;br /&gt;
&lt;br /&gt;
==Tool template==&lt;br /&gt;
Hi Marie, thanks for working on formatting the tools. The template is set to display an image named &#039;ToolNameicon.jpg&#039;. Most of the [[:Category:Icons|existing icons]] have names in that format, but not all of them. I couldn&#039;t find an icon for the Power Cube, but if you find one, be sure to upload it under the name &#039;Power Cubeicon.jpg&#039;, exactly like that; &#039;Power Cube Icon.jpg&#039; or anything else won&#039;t display within the template. --[[User:Conor|Conor]] 13:05, 1 March 2011 (PST)&lt;br /&gt;
PS: Hope your finger is OK! --[[User:Conor|Conor]] 13:07, 1 March 2011 (PST)&lt;br /&gt;
&lt;br /&gt;
Marie. I&#039;ll try to look at this to sort it out, though I will be unable to do much until Monday.  &lt;br /&gt;
I kinda bit the bullet and made the combination because I felt like have a dozen FAQs was more confusing than having one big messy one.  I think that a bunch of sentences can be trimmed easily and we should be able to create some thematic groupings.&lt;/div&gt;</summary>
		<author><name>Adam Haynes</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Wealth_of_Networks&amp;diff=25797</id>
		<title>Wealth of Networks</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Wealth_of_Networks&amp;diff=25797"/>
		<updated>2011-05-09T04:56:18Z</updated>

		<summary type="html">&lt;p&gt;Adam Haynes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Yochai Benkler wrote &#039;&#039;Wealth of Networks&#039;&#039; through Yale University Press in 2006 to discuss “How Social Production Transforms Markets and Freedom.” It is released under a [http://creativecommons.org/licenses/by-nc-sa/2.5/ Attribution Noncommercial ShareAlike License].&lt;br /&gt;
&lt;br /&gt;
==Quotes by Chapter==&lt;br /&gt;
===Chapter One===&lt;br /&gt;
;Page One&lt;br /&gt;
: Information, knowledge , and culture are central to human freedom and human development.  How they are produced and exchanged in our society critically affects the way we see the state of the world as it is and might be... For more than 150 years, modern complex democracies have depended in large measure on an industrial information economy for these basic functions.&lt;br /&gt;
;Page Four&lt;br /&gt;
:Education, arts and sciences, political debate, and theological disputation have always been much more importantly infused with nonmarket motivations and actors than, say, the automobile industry.&lt;br /&gt;
;Page Five&lt;br /&gt;
:Third, and likely most radical, new, and difficult for observers to believe, is the rise of effective, large-scale cooperative efforts-- peer production of information, knowledge, and culture.&lt;br /&gt;
;Page Six&lt;br /&gt;
:In the networked information economy, the physical capital required for production is broadly distributed throughout society.&lt;br /&gt;
;Page Nine&lt;br /&gt;
:The very fluidity and low commitment required of any given cooperative relationship increases the range and diversity of cooperative relations people can enter, and therefore of collaborative projects they can conceive of as open to them.&lt;br /&gt;
;Page Fourteen&lt;br /&gt;
:Even as opulence increases in the wealthier economies-- as information and innovation offer longer and healthier lives that are enriched by better access to information, knowledge, and culture-- in many places, life expectancy is decreasing, morbidity is increasing, and illiteracy remains rampant.  Some, although by no means all, of this global injustice is due to the fact that we have come to rely ever-more exclusively on proprietary business models of the industrial economy to provide some of the most basic information components of human development.&lt;br /&gt;
;Page Seventeen&lt;br /&gt;
:Assuming that technologies are just tools that happen, more or less, to be there, and are employed in any given society in a pattern that depends only on what that society and culture makes of them is too constrained.  A society that has no wheel and no writing has certain limits on what it can do.&lt;br /&gt;
===Chapter Two===&lt;br /&gt;
&lt;br /&gt;
===Chapter Three===&lt;br /&gt;
&lt;br /&gt;
===Chapter Four===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[http://www.benkler.org/Benkler_Wealth_Of_Networks.pdf Wealth of Networks in PDF]&lt;br /&gt;
&lt;br /&gt;
[http://cyber.law.harvard.edu/wealth_of_networks/Table_of_Contents Wealth of Networks in wiki]&lt;/div&gt;</summary>
		<author><name>Adam Haynes</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Wealth_of_Networks&amp;diff=25796</id>
		<title>Wealth of Networks</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Wealth_of_Networks&amp;diff=25796"/>
		<updated>2011-05-09T04:49:48Z</updated>

		<summary type="html">&lt;p&gt;Adam Haynes: Created page with &amp;quot;Yochai Benkler wrote &amp;#039;&amp;#039;Wealth of Networks&amp;#039;&amp;#039; through Yale University Press in 2006 to discuss “How Social Production Transforms Markets and Freedom.”  ==Quotes by Chapter== ==...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Yochai Benkler wrote &#039;&#039;Wealth of Networks&#039;&#039; through Yale University Press in 2006 to discuss “How Social Production Transforms Markets and Freedom.”&lt;br /&gt;
&lt;br /&gt;
==Quotes by Chapter==&lt;br /&gt;
===Chapter One===&lt;br /&gt;
;Page One&lt;br /&gt;
: Information, knowledge , and culture are central to human freedom and human development.  How they are produced and exchanged in our society critically affects the way we see the state of the world as it is and might be... For more than 150 years, modern complex democracies have depended in large measure on an industrial information economy for these basic functions.&lt;br /&gt;
;Page Four&lt;br /&gt;
:Education, arts and sciences, political debate, and theological disputation have always been much more importantly infused with nonmarket motivations and actors than, say, the automobile industry.&lt;br /&gt;
;Page Five&lt;br /&gt;
:Third, and likely most radical, new, and difficult for observers to believe, is the rise of effective, large-scale cooperative efforts-- peer production of information, knowledge, and culture.&lt;br /&gt;
;Page Six&lt;br /&gt;
:In the networked information economy, the physical capital required for production is broadly distributed throughout society.&lt;br /&gt;
;Page Nine&lt;br /&gt;
:The very fluidity and low commitment required of any given cooperative relationship increases the range and diversity of cooperative relations people can enter, and therefore of collaborative projects they can conceive of as open to them.&lt;br /&gt;
;Page Fourteen&lt;br /&gt;
:Even as opulence increases in the wealthier economies-- as information and innovation offer longer and healthier lives that are enriched by better access to information, knowledge, and culture-- in many places, life expectancy is decreasing, morbidity is increasing, and illiteracy remains rampant.  Some, although by no means all, of this global injustice is due to the fact that we have come to rely ever-more exclusively on proprietary business models of the industrial economy to provide some of the most basic information components of human development.&lt;br /&gt;
;Page Seventeen&lt;br /&gt;
:Assuming that technologies are just tools that happen, more or less, to be there, and are employed in any given society in a pattern that depends only on what that society and culture makes of them is too constrained.  A society that has no wheel and no writing has certain limits on what it can do.&lt;br /&gt;
===Chapter Two===&lt;br /&gt;
&lt;br /&gt;
===Chapter Three===&lt;br /&gt;
&lt;br /&gt;
===Chapter Four===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[http://www.benkler.org/Benkler_Wealth_Of_Networks.pdf Wealth of Networks in PDF]&lt;br /&gt;
&lt;br /&gt;
[http://cyber.law.harvard.edu/wealth_of_networks/Table_of_Contents Wealth of Networks in wiki]&lt;/div&gt;</summary>
		<author><name>Adam Haynes</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Talk:OSE_FAQ&amp;diff=25786</id>
		<title>Talk:OSE FAQ</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Talk:OSE_FAQ&amp;diff=25786"/>
		<updated>2011-05-09T03:00:43Z</updated>

		<summary type="html">&lt;p&gt;Adam Haynes: /* I did it, */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;i suggest merging this page into [[FAQ]].&lt;br /&gt;
after that, we can redirect [[FAQs]] to [[FAQ]] (and maybe eventually delete it after cleaning up inward links)&lt;br /&gt;
i think i need a green light. i am hesitant to do it by myself because:&lt;br /&gt;
&lt;br /&gt;
1) marcin has been working on this page and he might get disoriented&lt;br /&gt;
2) there is a significant number of incoming links&lt;br /&gt;
&lt;br /&gt;
if there are no objections, however, i&#039;m ready to work on it. :)&lt;br /&gt;
&lt;br /&gt;
~syk0saje&lt;br /&gt;
&lt;br /&gt;
== I did it, ==&lt;br /&gt;
&lt;br /&gt;
Sorry to steal your merge-glory, I just figured I&#039;d up an do it.&lt;br /&gt;
&lt;br /&gt;
I think the potential disorientation of Marcin might be outweighed by the disorientation of thousands at the hands of the triple-FAQ.&lt;/div&gt;</summary>
		<author><name>Adam Haynes</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Talk:FAQ&amp;diff=25785</id>
		<title>Talk:FAQ</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Talk:FAQ&amp;diff=25785"/>
		<updated>2011-05-09T02:59:13Z</updated>

		<summary type="html">&lt;p&gt;Adam Haynes: /* Merge */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Possible source for new questions ==&lt;br /&gt;
&lt;br /&gt;
A good source of questions could be the comments on these pages:&lt;br /&gt;
&lt;br /&gt;
* http://www.reddit.com/r/science/comments/dv56n/building_an_offgrid_civilization_from_the_ground/&lt;br /&gt;
* http://hackaday.com/2010/11/18/global-village-construction-set/&lt;br /&gt;
* http://gizmodo.com/5749863/the-real-life-civilization+building-kit&lt;br /&gt;
* http://news.ycombinator.com/item?id=2343757&lt;br /&gt;
&lt;br /&gt;
See also the [[Links To Our Work#Dynamic_Links|dynamic links]].&lt;br /&gt;
&lt;br /&gt;
== The important parts are manufactured in China ==&lt;br /&gt;
&lt;br /&gt;
Let&#039;s address this comment found at http://www.treehugger.com/files/2011/01/awesome-global-village-construction-set.php&lt;br /&gt;
&lt;br /&gt;
 Their system is great...until you realize it requires access to commercially available parts.&lt;br /&gt;
 The systems great, until you can&#039;t run down and get the Chinese manufactured pistons and other parts they are using. &lt;br /&gt;
 It&#039;s a interesting concept. Modular tools using the same power source.&lt;br /&gt;
 The problem comes when you realize that while they manufacture the frames themselves...unskilled labor at it&#039;s finest,&lt;br /&gt;
 your millage may vary, when it comes to large scale breakage...&lt;br /&gt;
 All of the parts that actually make the things GO, are purchased parts. Mostly from china.&lt;br /&gt;
&lt;br /&gt;
--[[User:Elifarley|Elifarley]] 15:31, 7 January 2011 (PST)&lt;br /&gt;
&lt;br /&gt;
This is an important thing to address. Why build the machines for the GVCS before the Fab Lab? (Why Level 1 of the GVCS before Level 2?)&lt;br /&gt;
Is it to support the Factor e &amp;quot;dogfooding&amp;quot; process? Is it because OSE starting with very little and working outward, building progressively more complex items as the support for that complexity becomes available? How does the plan to move to deeper levels of the GVCS, in which components will be manufactured on a small scale, fit in with the Proposal 2012 being put together right now?&lt;br /&gt;
&lt;br /&gt;
--[[User:Marie.Byleen|Marie.Byleen]] 15:57, 9 January 2011 (PST)&lt;br /&gt;
&lt;br /&gt;
== Merge ==&lt;br /&gt;
&lt;br /&gt;
I decided to bite the bullet and combine some FAQs together.  It makes things a lot more crowded, but I think it is unproductive to have several different FAQ pages.&lt;br /&gt;
&lt;br /&gt;
Also, I think we need to shorten up some of those questions.&lt;/div&gt;</summary>
		<author><name>Adam Haynes</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_FAQ&amp;diff=25784</id>
		<title>OSE FAQ</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_FAQ&amp;diff=25784"/>
		<updated>2011-05-09T02:57:51Z</updated>

		<summary type="html">&lt;p&gt;Adam Haynes: Redirected page to FAQ&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[FAQ]]&lt;br /&gt;
&lt;br /&gt;
{{Category=OSE}}&lt;/div&gt;</summary>
		<author><name>Adam Haynes</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=FAQ&amp;diff=25783</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=FAQ&amp;diff=25783"/>
		<updated>2011-05-09T02:57:35Z</updated>

		<summary type="html">&lt;p&gt;Adam Haynes: Merged OSE FAQ and FAQ&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{OrigLang}}&lt;br /&gt;
&#039;&#039;&#039;Frequently Asked Questions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Open Source Ecology==&lt;br /&gt;
===How would you describe the work of Open Source Ecology (OSE) in one sentence?===&lt;br /&gt;
&lt;br /&gt;
OSE is working on the Global Village Construction Set ([[GVCS]]), an advanced, industrial economy-in-a-box that can be replicated inexpensively anywhere in the world.&lt;br /&gt;
&lt;br /&gt;
===How would you describe the practical motivation of your work in one sentence?===&lt;br /&gt;
&lt;br /&gt;
We aim to end material scarcity as a driving force in human civilization.&lt;br /&gt;
&lt;br /&gt;
===Why do you emphasize the importance of materials scarcity in modern civilization so much?===&lt;br /&gt;
&lt;br /&gt;
According to &#039;&#039;The Green History of the World&#039;&#039; – human history, and in particular ecological history – has been marked by humans encountering lush forests and leaving behind deserts. The point is that humans burn quickly through their natural resource base, multiply rapidly, and then attack their neighbors once their own resources run out.  This story has not stopped. Today, empires continue their acquisitive behavior – and leave behind mass destruction. Imagine that now we could transcend this game – by using modern technology to convert sunlight to sustainable energy (solar, wind, biomass, water, others) to process the abundant “dirt and twigs” under our feet into the substance of modern civilization. This will eliminate the need for conflicts over resources. The key to this transformation is open access to the enabling knowledge and know-how - which pushes the frontiers of human technological capacity to the practical use of low-grade, abundant, local resources - creating harmony between man and nature as a result.&lt;br /&gt;
&lt;br /&gt;
===What is the most important feature of OSE work?===&lt;br /&gt;
&lt;br /&gt;
The most important feature of the GVCS is its nature as an integrated tool-set or ecology of products that fit together like a Lego set or jigsaw puzzle for building real infrastructures of communities. Pieces of the GVCS build upon each other; when you have one tool, then you can move on to the next. For example, once you can produce electricity, you can run an [[induction furnace]], which is in turn can produce metal that can be CNC machined to produce more devices that make electricity. &lt;br /&gt;
&lt;br /&gt;
The scope of the products is not only technology, but [[permaculture]] and agroecology – integrated, regenerative, natural ecosystems that provide a wide array of products and raw materials. We aim to push the limits of transformation of materials by creating an industrial landscape in which all elements work together and even advanced materials smelted from rock are either recycled indefinitely or returned back to the earth. We are beginning to demonstrate that this can be done cost-effectively on an unprecedented small scale.&lt;br /&gt;
&lt;br /&gt;
===Are you proposing that people limit their activity, downshift, and tread more lightly on the earth?===&lt;br /&gt;
&lt;br /&gt;
Our aim is for people to upshift to a high standard of living without the compromises – by doing more with less – by using wisdom and technology – as humans that are more capable, powerful, and responsible than at any other time in history. There is no need to sacrifice, as resources used ever more wisely or cyclically can support everybody on this planet easily – without infringing on the needs of others or on the needs of nature.&lt;br /&gt;
&lt;br /&gt;
===If you endorse high technology, does that not imply certain toxic or harmful industrial practices?===&lt;br /&gt;
&lt;br /&gt;
Every industrial process can be upgraded to an environmentally benign, open source counterpart. That is the essence of our work. We are pursuing the complete closure of eco-industrial cycles, where there is no waste – like in nature, where there is abundance yet there is no waste. By gaining complete mastery over material transformation via open source knowledge and eco-industrial practice it is possible to produce all the same services of modern economies, but without negative consequences. We are not calling for limiting the activity of people – but we are calling for replacing harmful practices with harmonious ones.&lt;br /&gt;
&lt;br /&gt;
===Do you hope to compete with the modern industrial system?===&lt;br /&gt;
&lt;br /&gt;
Evidence shows that we can do much better than the wasteful status quo. The question of societal well-being is not a matter of production but a matter of distribution. When open source, distributive economics become widespread, the production of goods will improve in many different ways and their distribution will reach more people.&lt;br /&gt;
&lt;br /&gt;
===What makes you so sure that open source economics and products will surpass the performance of existing mainstream production?===&lt;br /&gt;
&lt;br /&gt;
For one, Linux has already demonstrated that once an open source project gathers enough developers and supporters – the quality of its product surpasses that of its closed-source counterpart. This is the reason why a number of open source software solutions have taken over the majority market share compared to proprietary counterparts. Other open source hardware projects are beginning to demonstrate the same for physical products. Thus, it is only a matter of time before open hardware becomes the norm. This is inevitable because of the advent of the internet. People can now collaborate over the internet – not only in the design phase, but also in physical prototyping using shared design files with [[digital fabrication]] techniques.&lt;br /&gt;
&lt;br /&gt;
===What is your end state or vision?===&lt;br /&gt;
&lt;br /&gt;
Our vision is a world where every community has access to an [[RepLab|open source Fab Lab]] which can produce all the things that one currently finds at a Walmart cost-effectively, quickly, on-demand from local resources. We envision these Labs being self-replicating and multiplying like rabbits. This would be a giant leap for distributive economics – where resource constraints no longer apply. People would then have a chance to shift a significant portion of their energy to interests beyond mere survival. The end state is super-skilled workers, free of control from remote power centers, as people in communities regain their power to thrive without strings attached to their happiness. The scope of production should include everything from food to fuels and energy to semiconductors and metals.&lt;br /&gt;
&lt;br /&gt;
===What is the minimum size of a community that can attain absolute prosperity and autonomy?===&lt;br /&gt;
&lt;br /&gt;
Our analysis indicates that about 200 people would suffice to produce all the items present in modern civilization, including semiconductor and microelectronics fabrication up to the level of 1990s technology. The analysis involves assessing the range of the various material and product needs of civilization, along with the labor/machine/skill requirements for each product. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===OSE is talking about ecological integrity and prosperity, but why do we hear so much about inevitable environmental destruction and die-off?===&lt;br /&gt;
&lt;br /&gt;
Without question, humans have caused much destruction to the planet and to each other. However, we don&#039;t believe that public discourse is the solution. If it was, then the problems would have been fixed a long time ago. &lt;br /&gt;
&lt;br /&gt;
Instead, we call for people to take personal control of the industries they participate in. Empowered by personal control of the means of production, and inspired by the emerging awareness and responsibility for their global footprint, we can break out of this cycle.&lt;br /&gt;
&lt;br /&gt;
We don&#039;t like to use scare tactics. If humans disappeared from the face of the earth, nature would swallow up and overgrow the human presence within years and things would be just fine. Or, if humans just wised up a bit everything would also be fine. Our message is for everybody to take responsibility for the world around them. Energy is abundant. Technology can be created readily. We are nowhere near the earth&#039;s carrying capacity. Therefore we call on you to take personal responsibility to transition to sound living, a way of living where we not acting destructively, nor facilitating and funding others to act destructively. &lt;br /&gt;
&lt;br /&gt;
We are simply promoting open source ecology. We urge you to take full accountability for your global footprint, to take full advantage of open knowledge and distributive economics and learn to thrive in a modern lifestyle founded on abundant, local resources.&lt;br /&gt;
&lt;br /&gt;
===How can we hope for future prosperity if we are currently in an energy crisis?===&lt;br /&gt;
&lt;br /&gt;
The energy crisis may be best described best as lack of awareness or commitment. Did you know that if we used commercially-proven techniques of generating electricity from the sun via solar concentrators with mirrors – then  only 0.3% of the land mass of the United States would be required to provide all of the electricity needs of the United States?  Anyone with technological literacy and a small amount of business sense will notice that this fact renders any notions of energy scarcity obsolete. &lt;br /&gt;
&lt;br /&gt;
Companies such as Ausra can implement solar concentrator electric systems cost-effectively in the Southwest of the US, on the scale of a power plant. By open-sourcing technology, we can typically reduce cost 5- to 10-fold. If we reduce the cost of solar concentrator technology by just a factor of 2, most of North America (which is not particularly sunny) could use this method to generate cheaper energy than any existing technology. Furthermore, oOpen-sourcing solar concentrators would make them feasible not only for power plants, but also for much smaller, decentralized production. This is one of our goals at OSE.&lt;br /&gt;
&lt;br /&gt;
===Are you suggesting drastic cost reduction as a result of open-sourcing of hardware technologies?===&lt;br /&gt;
&lt;br /&gt;
Drastic cost reduction is a well-known feature of open source products, where collaborative development eliminates various inefficiencies for the benefit of both the user and producer. We have demonstrated about a 5-fold reduction of cost over the competition with The Liberator – sale price of $8k vs $45k for the competition. The RepRap open source printer project has demonstrated a factor of at least 10, where prior to RepRap, one would have to pay $10k for a 3D printer. Similar trends are observed for many other open source variants of proprietary technologies.&lt;br /&gt;
&lt;br /&gt;
===Why did you select 40 particular technologies, and is this list fixed?===&lt;br /&gt;
&lt;br /&gt;
Forty tools are enough to build a civilization, yet a small enough number for us to achieve. With forty well-chosen tools, we can meet people&#039;s needs of food, energy, housing, and technology. The tools are all proven technologies; no new inventions are required. This set is the simplest possible way of that building resilient communities with abundant resources. &lt;br /&gt;
&lt;br /&gt;
We have selected these tools according to [[OSE Specifications]]. &lt;br /&gt;
&lt;br /&gt;
The list is not fixed. As we experiment with the tools in-field and learn from these experiments, we may change the list. The services provided by the tools are relatively fixed, while the implementation may vary, if we find that a different tool matches the [[OSE Specifications] more closely.&lt;br /&gt;
&lt;br /&gt;
===Are your technologies open source, and what does that mean according to OSE standards?===&lt;br /&gt;
&lt;br /&gt;
Our technologies are open source in the traditional sense of open access to published blueprints (“source code”) for the technologies. The OSE definition also includes an open business model – namely, that we share the business model openly by documenting fabrication economics and ergonomics, sourcing information, economic analysis, and other details which help others to replicate a profitable enterprise.&lt;br /&gt;
&lt;br /&gt;
===Are you not afraid of others stealing your ideas and business models?===&lt;br /&gt;
&lt;br /&gt;
We believe that the more people who use and produce goods according to OSE Specifications, the better the world will be, and we want to help them succeed. The more people building and testing the tools, the healthier the project will be. Even the work of those who acquire patents after building on our work are overall a positive contribution – since patents expire after some time. &lt;br /&gt;
&lt;br /&gt;
Regarding patents, we publish openly – so that it is not possible for someone else to prevent us from using our own designs. Patents require originality and once our designs are published openly, no one else can patent them.&lt;br /&gt;
&lt;br /&gt;
===If you publish your business models openly and give your information away freely, how do you still maintain competitive advantage?===&lt;br /&gt;
&lt;br /&gt;
We maintain collaborative advantage by our ethics, integrity, primacy and zero-waste policy. We use the tools to provide for our own needs, which cuts operating costs. We prefer DIY solutions to hiring others, which cuts costs further. And community-based, voluntary labour ensures near-zero labour costs and constantly improving products.&lt;br /&gt;
&lt;br /&gt;
We believe simply that the energy that our commercial competitors spend on protectionism, and therefore their limited ability to collaborate openly, is a huge waste and liability. We, on the other hand, are free to contribute all of our energy to creative development. For this reason, we are not overly concerned about license violations against us or about policing – because we&#039;d rather spend our time creating. Protectionism, policing, excessive structuring, and bureaucracy are forms of waste that we tend to avoid – based on our zero-waste policy of promoting post-scarcity economics.&lt;br /&gt;
&lt;br /&gt;
===What are the basic productivity specifications for your tools?===&lt;br /&gt;
&lt;br /&gt;
The open source tools must be competitive in productivity with their commercial counterparts. We aim to provide the same service as existing machines, with a high productivity-to-labor ratio. To give some round numbers, a one or two person operation producing lumber, fuel, metal, foodstuffs, or any other product should produce a minimum of $1k worth of product per day.&lt;br /&gt;
&lt;br /&gt;
===If you are to compete with mainstream industry, wouldn&#039;t you have to make millions of dollars per day from a given operation?===&lt;br /&gt;
&lt;br /&gt;
Large corporations have to make millions each day because their costs are also millions of dollars per day. Their net gain is much smaller. We do not have the same constraint if we build everything ourselves - from dirt to product.&lt;br /&gt;
&lt;br /&gt;
Our capital costs are replaced by the cost of labor used to produce goods from free natural resources. With negligible material costs, the value that our labours produce is all profit. Thus, earnings of $1k from  a micro-production enterprise translate to $50-100 per hour per person – which is a healthy wage for a skilled worker.&lt;br /&gt;
&lt;br /&gt;
Rather than use expensive, specialized materials, we use labour to turn free resources into the materials we need. Of course, this requires the technical capacity to convert raw feedstocks like wood and dirt to the high-value products – which is one of the basic goals of our experiment. We are in the initial stages of testing this hypothesis.&lt;br /&gt;
&lt;br /&gt;
Unlike commercial competitors, we have no sales and marketing overheads.&lt;br /&gt;
&lt;br /&gt;
===You must be kidding. If you make all of your feedstocks from scratch, you will never be profitable, because that takes too much time and complexity, no?===&lt;br /&gt;
&lt;br /&gt;
We calculate that if we produce our own materials it will cost us about 30% less compared to buying those materials off-the-shelf. We&#039;ve done this for the case of an induction furnace producing our own virgin steel from scrap rather than buying steel from a vendor. See [[Technological Recursion]]. This is a good start, but we hope to go one level deeper and extract metals from minerals. This should lead to further cost reduction over off-the-shelf purchasing. The economics are even more favorable when we use our own products in production. &lt;br /&gt;
&lt;br /&gt;
===Are you suggesting that it is more efficient for communities to produce their own goods than to work for someone else in order to be able to purchase the same goods from outside sources?===&lt;br /&gt;
&lt;br /&gt;
Yes. Initial evidence suggests that it is more efficient by a factor of 5-10. The implications of this for liberation are profound.&lt;br /&gt;
&lt;br /&gt;
===Are you suggesting that every person in the community must do a wide array of tasks in order to provide such an economy?===&lt;br /&gt;
&lt;br /&gt;
While the individuals in the community will not be specialists – they will be general specialists who participate in division of labor. If a community has a minimum of 200 people, there are many hands to divide the necessary tasks for thriving.&lt;br /&gt;
&lt;br /&gt;
===What are the labor requirements for handling all the productivity of the initial GVCS 40 technology set?===&lt;br /&gt;
&lt;br /&gt;
Assume a 20 person prototype community, prior to the creation of a 200 member one. One custom fabricator can produce for the community and still have ample time for market production of all the mechanical tools (that is 18 of the 40, including cars and bulldozers). Assume each machine takes about 40 man-hours of labour to build. Thus, one person could make all heavy equipment for agriculture and construction and utility tools from open source plans. The total number of items may have to be 22 – say 5 cars, or one car per 4 people. One builder/architect would cover construction needs. One engineer could run the [[solar turbine]], [[steam engine]], heat exchanger, [[gasifier]], and pellet production with the [[pelletizer]]. This would require only about a month of labour per year. That accounts for 23 of the tools. One farmer can run an orchard, garden, nursery, field crop, dairy, chicken, and a bakery. That accounts for 27 technologies, with 20 people each working 50% of the time. &lt;br /&gt;
&lt;br /&gt;
The next person is the digital craftsman – running the CNC torch table, lathe, mill, drill, ironworker, oxy-hydrogen cutter, 3D printer, and welder. (Up to 35 technologies now.) This person could make, from raw metal, hydraulic motors (36 tools now) and steam engines, and replicate the tools. This would require working about 1/6th of the time, or two months a year. The last person is the digital metalsmith – with the capacity to run an induction furnace, hot rolling of steel, moldless robotic arm casting, wire extrusion – the last of the set for a total of 40 tools – that enable production of virgin metal from scrap.&lt;br /&gt;
&lt;br /&gt;
Here we have covered:&lt;br /&gt;
&lt;br /&gt;
*Custom fabrication of industrial machines&lt;br /&gt;
*Agriculture – providing a varied, complete, diet all year round&lt;br /&gt;
*Fuel and energy – biomass pellets, evolving to [[solar turbine]] over 2 years&lt;br /&gt;
*Construction – this requires a few months the first year to establish the community and only occasional expansion after that&lt;br /&gt;
*Metal production – to provide the raw materials for [[digital fabrication]]&lt;br /&gt;
*[[Digital fabrication]] – precision engineered tools&lt;br /&gt;
&lt;br /&gt;
It is surprising to say it, but just six people working on a cushy schedule can provide food, energy, housing, fuel, and technology for a community. We could still handle 14 more people in other trades, as all needs are already covered.&lt;br /&gt;
&lt;br /&gt;
This entire package may be assessed in more detail by breaking it down into phases: the startup phase requires the most work, the above covers an intermediate running phase where the community is beginning to stabilize. At the final stage, where the community is fully established, more labour-saving should be possible with more skills and more automation. &lt;br /&gt;
&lt;br /&gt;
The limiting factor in using tools is not human labour, but engine horsepower. This is determined by the amount of land available. An acre yields pelletized biomass equivalent to  about 500 gallon of diesel and a gallon of diesel yields about 20hp hors, so every acre brings in about 10,000 hp hours. This is like getting 100,000 slaves for one hour, or about 100 slaves for 125 work days. The point is that one acre growing biomass provides substantial energy.&lt;br /&gt;
&lt;br /&gt;
===Is OSE interested in generating economic surplus by centralized production?===&lt;br /&gt;
&lt;br /&gt;
We are interested in economic surplus not via centralization, but via decentralized production that uses [[digital fabrication]] to produce a wide variety of tools for the local community, whatever size that community may be. Centralization has to date been accompanied by poor distribution of wealth, and our work aims to address this point.&lt;br /&gt;
&lt;br /&gt;
===What is scale are the production operations that you are proposing?===&lt;br /&gt;
&lt;br /&gt;
E.F. Schumacher has explained clearly in his seminal book &#039;&#039;Small Is Beautiful&#039;&#039; that human enterprises beyond a certain size simply break down and economies become dysfunctional. We see many examples of this today: instabilities in megacorporations, burgeoning governments and inflated financial institutions. &lt;br /&gt;
&lt;br /&gt;
We know that two workable solutions are reducing the scale or getting better at management. OSE is focusing on designing and building functional communities beginning at the smallest scale of feasibility – as the simplest, practical experiment for proving our hypothesis. We believe that a modern, resilient community may be built with as few as 200 well-rounded, general specialists. Our prototype community experiment aims to demonstrate this point, and other implementations at other scales are encouraged in parallel.&lt;br /&gt;
&lt;br /&gt;
===How far along are you in your work?===&lt;br /&gt;
&lt;br /&gt;
We are mere babies, given that only one of the 40 technologies of the GVCS - [[The Liberator]] - has so far reached Full Product Release status. We have several other first and second prototypes built, with LifeTrac scheduled for Full Product Release on May 1, 2010. Other prototypes include [[Power Cube]] I, II; [[Soil Pulverizer]] I and II, [[MicroTrac]] I, a heavy duty [[drill press]] I, a 150-ton hole puncher I, [[RepTab]] I, the CNC torch table and [[Hexahatch 2|Hexahatch]] I, II, the open source chicken incubator. The [[steam engine]], heat exchanger, and burner prototypes I are forthcoming by January, 2011. We have already demonstrated that machines such as tractors can be builtcost-effectively by a small facility with basic tools. [[Digital fabrication]] is the next step; this will reduce costs further. Examples include using the CNC torch table to cut tractor parts or a CNC mill for making hydraulic motors. In later phase, we hope to produce electronics, design a desktop semiconductor foundry, and build a 2000 sq foot silicate foundry to producing metal.&lt;br /&gt;
&lt;br /&gt;
===Is the GVCS the final product of OSE work?===&lt;br /&gt;
&lt;br /&gt;
There are 3 levels of the GVCS, each with progressively more complex technologies and more independence.&lt;br /&gt;
&lt;br /&gt;
The first level is building the 40 tools above. These are essentially complete products, produced from off-the-shelf components bought from elsewhere. &lt;br /&gt;
&lt;br /&gt;
GVCS II focuses on producing components. &lt;br /&gt;
&lt;br /&gt;
GVCS III focuses on producing raw materials to produce the components. &lt;br /&gt;
&lt;br /&gt;
Each level does more of the production with local materials until ultimately we end up being able to make metals and semiconductors - the basic ingredients of a high-tech civilization - from local minerals.&lt;br /&gt;
&lt;br /&gt;
===Do you believe there is a technological fix for everything?===&lt;br /&gt;
&lt;br /&gt;
We like to see ourselves more as humanitarians who have recognized simply that material well-being is the foundation of any civilization, including that of a spiritually-advanced civilization. Our work aims to eliminate material scarcity as the dominant driving force of civilization dynamics. With full bellies and warm bodies, people will be free to pursue their passions. Technology is merely a tool to help accomplish these goals.&lt;br /&gt;
&lt;br /&gt;
===What do you foresee as the deeper political effects of your work?===&lt;br /&gt;
&lt;br /&gt;
Governments as we know them become obsolete with the advent of open source ecology, as do all structures for collecting and redistributing resources with significant collateral damage. &lt;br /&gt;
&lt;br /&gt;
Distributive, collaborative production with universal access to advanced, appropriate tools will be so productive it will outcompete existing businesses. We foresee an equal playing field of competent, well-organized, small-scale, decentralized republics after the borders of empires dissolve through a natural progress of evolution. This is true whether one lives in the first, second, third, or fourth worlds; these distinctions likewise dissolve with open source ecology.&lt;br /&gt;
&lt;br /&gt;
===What is your greatest challenge in completing the GVCS?===&lt;br /&gt;
&lt;br /&gt;
We&#039;re basing our entire design on economically-proven technologies, so the challenge is not the technology itself. The challenge is the lack of awareness of the bright futures that are possible. This limits the amount of support for our work. Most people are overspecialized and generally technologically-illiterate. The era of the integrated human and generalist has not yet arrived, but this is likely to change due to increasing access to rapid, integrated learning opportunities.&lt;br /&gt;
&lt;br /&gt;
===Does open source ecology provide any solutions to the various conflict hot-spots scattered throughout the globe?===&lt;br /&gt;
&lt;br /&gt;
While armed conflicts are complex in their origin, they typically have at least some origin in the material security of the parties in question. On many occasions, population issues exacerbate such struggles. &lt;br /&gt;
&lt;br /&gt;
Our solution is to build solid means of production in afflicted areas, accessible to all. The wealth and abundance these create will chase out the material scarcity that feeds conflict.&lt;br /&gt;
&lt;br /&gt;
When communities rely on local resources for their survival, regenerative use of resources keeps populations in balance with the capacity of the environment. When supply and demand are balance, no one feels the sting of scarcity.&lt;br /&gt;
&lt;br /&gt;
Thus, we believe that open source ecology can start to chip away at war – and at best, can put a stop to it altogether.&lt;br /&gt;
&lt;br /&gt;
===What do you suggest as a progressive legal structure for OSE communities?===&lt;br /&gt;
&lt;br /&gt;
We propose registering OSE communities as non-governmental organizations (NGOs), specifically as private-contract, full-liability enterprise communities.&lt;br /&gt;
&lt;br /&gt;
We suggest that land holdings be organized as permanently evolving preservation sites of human heritage. &lt;br /&gt;
&lt;br /&gt;
The purpose of these communities should be to serve as 1000 points of light across the globe that show a positive example of sound and fulfilling living. &lt;br /&gt;
&lt;br /&gt;
As such, we propose that these communities function as development facilities for helping their surrounding economies to transition to resilience. We further propose that as NGOs, OSE communities should act with full responsibility for their actions and should not seek limited liability or other means of outsourcing accountability to third parties.&lt;br /&gt;
&lt;br /&gt;
===What are these 40 technologies in particular?===&lt;br /&gt;
&lt;br /&gt;
The current list contains multipurpose machinery: &lt;br /&gt;
#[[LifeTrac]], the open source, multipurpose, 4 wheel drive hydraulic tractor&lt;br /&gt;
#[[MicroTrac]], a smaller version of the above&lt;br /&gt;
#[[The Liberator]] – the automated, Compressed Earth Brick press that can press up to 16 bricks per minute&lt;br /&gt;
#The automated dimensional [[sawmill]] for high-throughput cutting of wood&lt;br /&gt;
#[[Soil Pulverizer]] (flexible rototiller) for digging-pulverizing-loading soil for CEB construction, and for tilling soil&lt;br /&gt;
#[[Cement Mixer]] with automatic loading&lt;br /&gt;
#[[Well-Drilling Rig]]&lt;br /&gt;
#Universal auger – for drilling holes for posts, planting trees, and powering other rotors&lt;br /&gt;
#Agricultural Combine for harvesting and threshing crops&lt;br /&gt;
#Agricultural Spader for preparing soil&lt;br /&gt;
#Universal Seed Drill for planting seeds of all sizes&lt;br /&gt;
#poultry – intensive grazed poultry with chicken incubator&lt;br /&gt;
#Bakery – open source gasifier brick oven&lt;br /&gt;
#dairy – milker and intensive grazing strategy, with butter and cheese production&lt;br /&gt;
#Plant nursery – propagation of fruits, nuts, berries, other perennials.&lt;br /&gt;
#Backhoe for digging&lt;br /&gt;
#[[Bulldozer]] for earthworks&lt;br /&gt;
#[[Baler]] for hay and straw crop&lt;br /&gt;
#Mower for clearing brush&lt;br /&gt;
#Trencher for laying underground wire&lt;br /&gt;
#Hammer Mill for shredding solids &amp;lt;br&amp;gt;&#039;&#039;&#039;For transport:&#039;&#039;&#039;&lt;br /&gt;
#Open Source Car &amp;lt;br&amp;gt;&#039;&#039;&#039;For energy:&#039;&#039;&#039;&lt;br /&gt;
#Hydraulic motors and pumps&lt;br /&gt;
#[[Solar Turbine]] concentrator electric system&lt;br /&gt;
#[[Steam Engine]] for stationary and mobile power&lt;br /&gt;
#Heat Exchanger – for generating steam for the steam engine&lt;br /&gt;
#[[Gasifier]] Burner – for fuel pellets and other solid fuel&lt;br /&gt;
#[[Pelletizer]] – for producing fuel and food pellets from hay, wood, or any other solid fuel. &amp;lt;br&amp;gt;&#039;&#039;&#039;For fabrication&#039;&#039;&#039;&lt;br /&gt;
#MIG Welder for welding&lt;br /&gt;
#Oxy-hydrogen cutter – steel cutting with hydrogen generated from water&lt;br /&gt;
#CNC Mill for milling metal&lt;br /&gt;
#CNC lathe for lathing&lt;br /&gt;
#Drill Press – heavy duty&lt;br /&gt;
#[[Torch table|CNC torch table]]&lt;br /&gt;
#[[RepRap|3D printer]] – printing in plastic and metal (for circuits)&lt;br /&gt;
#moldless casting with robotic arm&lt;br /&gt;
#hot rolling of metal&lt;br /&gt;
#ironworker machine – 150 ton hole punch and metal shear&lt;br /&gt;
#[[Induction Furnace]] for producing metal from scrap&lt;br /&gt;
#wire extrusion&lt;br /&gt;
&lt;br /&gt;
===What is Open Source Ecology?===&lt;br /&gt;
&lt;br /&gt;
OSE is a movement for healthy interaction of human and natural ecosystems, based on land stewardship, regenerative use of resources, open access to information, and distributive economics. These guarantee well-being to all the planet&#039;s denizens. “Open source” comes from the open source software and hardware movements, and ecology refers to the harmonious interaction of natural and human elements to the benefit of all.&lt;br /&gt;
&lt;br /&gt;
===Do you have a physical facility?===&lt;br /&gt;
&lt;br /&gt;
We have a physical facility – [[Factor e Farm]] – a dedicated 30 acre research lab for testing all the concepts, in the Kansas City area, Missouri – where the experiment began in 2006.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;For more information, see [[OSE Specifications]].&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:OSElogo2 sq.jpg|thumb]]&lt;br /&gt;
Our vision is very ambitious. We are hacking society. &lt;br /&gt;
&lt;br /&gt;
We are building a set of machines for creating a self-sufficient modern life from low-grade, abundant local resources. Further, we hope to build the infrastructure to allow people to share the information needed to redesign, repair and re-imagine this set, to develop networks for sharing skills and raw materials, and to help each other perfect a vision of self-sufficient living. &lt;br /&gt;
&lt;br /&gt;
We hope that having survival needs taken care of outside of the current order will give people the freedom to become deeper, more thoughtful, more creative human beings. By giving people a means to live a modern life that is closely connected to the land that sustains them, we hope to help them become careful stewards of the land. This way of life may change the game for human survival on this planet. &lt;br /&gt;
&lt;br /&gt;
===Isn&#039;t this just revisiting the back to the land movement of the 1970s?===&lt;br /&gt;
&lt;br /&gt;
It&#039;s more than that. How farms operate has changed dramatically since the 1970s. On most commercial farms, mechanization has increased steadily, while new seed, fertilizer, and irrigation technologies have increased production dramatically. There has also been significant research and development in both [http://en.wikipedia.org/wiki/Biointensive biointensive] agricultural techniques and [http://en.wikipedia.org/wiki/Permaculture permaculture]. These techniques helped make intensive food production that improves soils and requires little to no ongoing input of resources possible for many small farms and communities. Some mechanization and technology is synergistic with these techniques in ways that maintain their ethos of ecological responsibility. Given this, there are many new possibilities for what a self-sufficient community can be. &lt;br /&gt;
&lt;br /&gt;
The internet has also changed what a self-sufficient community can be. The internet makes it easy to share knowledge and collaborate on problems with people who are far away. This makes bazaar-style open-source software development possible, and it’s starting to have the same effect on hardware. Automated fabrication — computer numerical control — could make it possible to do a lot of machinery design and construction with less labor and less capital investment than was needed back in the 1970s. &lt;br /&gt;
&lt;br /&gt;
Biointensive agriculture and permaculture are powered by design. It is now possible to share design development and improvement of agricultural systems in ways not possible before interconnectivity through the internet. We can develop a truly [[Open Source Permaculture|open source permaculture]]. OSE is also working to create [[RepLab]], a digital fabrication workshop. A functioning workshop could allow people to instantly share plans across the internet and produce machines and machine parts on a small scale in a short time frame. &lt;br /&gt;
&lt;br /&gt;
Response adapted from a comment by Kragen Javier Sitaker on [http://hackaday.com/2010/11/18/global-village-construction-set/ | hackaday.com]&lt;br /&gt;
&lt;br /&gt;
===Why use machines? Aren&#039;t traditional farming methods less wasteful and toxic?===&lt;br /&gt;
&lt;br /&gt;
Why use machines? Time. Subsistence farming is exceptionally labor intensive. Modern tools bring the power to lessen labor burdens and increases quality of life substantially. &lt;br /&gt;
&lt;br /&gt;
An integral part of our work is creating industrial processes that are fully in harmony with  ecologically responsible living. We are pursuing completely closed [http://en.wikipedia.org/wiki/Industrial_ecology ecological industrial cycles], with which there is no waste. Right now we are building tools and machines to get us to this point. Developing the prototypes and first builds of the [[#Global Village Construction Set]] does require some industrial inputs from outside, along with their negative impacts. This a preliminary step needed to take us deeper into the process of creating a truly ecological approach to technologically modern self-sufficient living.&lt;br /&gt;
&lt;br /&gt;
===Isn&#039;t mass production and specialization more efficient/better?=== &lt;br /&gt;
&lt;br /&gt;
[[File:Usbtoserial.jpg|thumb]]&lt;br /&gt;
Mass production can be far more efficient, and much of this efficiency is gained through the externalization of costs. There are a number of &#039;&#039;&#039;negative [http://en.wikipedia.org/wiki/Negative_externalities externalities]&#039;&#039;&#039; usually produced by business-as-usual production that are not factored into market cost:&lt;br /&gt;
*&#039;&#039;Transportation:&#039;&#039; Taxpayers paying for roads are subsidizing distribution costs.&lt;br /&gt;
*&#039;&#039;Pollution:&#039;&#039; Water, soil, air, and noise pollution cost everyone, most intensely the economically disadvantaged. It is often the case that when industrial pollution is tolerated, products cost less. It can be more efficient to avoid environmental remediation.&lt;br /&gt;
*&#039;&#039;Worker alienation:&#039;&#039; Treating workers as valued contributors often runs counter to goals of efficiency. &lt;br /&gt;
*&#039;&#039;Aggregation of wealth:&#039;&#039; Centralized production is especially conducive to centralization of wealth. &lt;br /&gt;
Certainly, some industries gain more efficiency through externalization of costs than others. It may be that mass production of some things will continue to be preferable, but what those things are remains to be seen. Open Source Ecology seeks to create technologies that do not rely on these negative externalities for efficiency. When these externalities are factored into efficiency calculations, one finds in many cases that it is more efficient for communities to produce their own goods, by a factor of 5-10. The implications for liberation are profound.  &lt;br /&gt;
&lt;br /&gt;
Further, greater efficiency can be undesirable. Increasingly efficient systems can become very reliant on a certain set of external conditions to allow them to function. In the rare event that a major shift were to occur, much of business-as-usual production could suddenly lose its ability to operate and would have to transform rapidly at great cost or perish. OSE is working to allow people to build &#039;&#039;&#039;resilient communities&#039;&#039;&#039; that are tied only to the land, allowing them to weather a wide variety of external changes.&lt;br /&gt;
&lt;br /&gt;
===Doesn&#039;t this ignore the global trend of urbanization?===&lt;br /&gt;
&lt;br /&gt;
In theory, this approach is modular and scalable to larger communities and greater population densities. The limit to population density arises from finite sunlight energy and limited resources. Sunlight energy is currently intensely underutilized, while using technological resources in a closed eco-technological cycle reduces resource inputs as it reduces waste. Food production at high population densities might not look much like traditional farming, but it does at least theoretically jive with what OSE is creating. Other implications of large-scale settlements need to be explored. &lt;br /&gt;
&lt;br /&gt;
Our analysis indicates that about 200 people is the minimum needed to produce all the items present in modern civilization, including semiconductor and microelectronics fabrication up to the level of 1990s technology. The analysis involves assessing the range of the various material and product needs of civilization, along with the labor/machine/skill requirements for each product. Whether larger communities are desirable has yet to be seen. &lt;br /&gt;
&lt;br /&gt;
==Global Village Construction Set==&lt;br /&gt;
&lt;br /&gt;
[[File:Sparks 1.jpg|thumb|]] &lt;br /&gt;
We are building new machines by recombining existing technologies. The [[Global Village Construction Set]] is designed to become a fully integrated set of machines for creating a self-sufficient modern life from the resources of a small amount of land. &lt;br /&gt;
&lt;br /&gt;
The plan for the GVCS has 3 levels, each taking the project a step farther away from reliance on outside inputs:&lt;br /&gt;
*&#039;&#039;&#039;Level 1:&#039;&#039;&#039; Building a set of machines as &#039;&#039;&#039;complete products&#039;&#039;&#039; using off-the-shelf components. &lt;br /&gt;
*&#039;&#039;&#039;Level 2:&#039;&#039;&#039; Building tools to build &#039;&#039;&#039;components&#039;&#039;&#039; for the machines of level 1.  &lt;br /&gt;
*&#039;&#039;&#039;Level 3:&#039;&#039;&#039; Building machines and processes to introduce &#039;&#039;&#039;raw materials&#039;&#039;&#039; into an [http://en.wikipedia.org/wiki/Industrial_ecology ecological industrial cycle] to serve as materials for the components of level 2. &lt;br /&gt;
&lt;br /&gt;
See a [[GVCS tools|summary]] of our current progress.&lt;br /&gt;
&lt;br /&gt;
===Why not buy these tools and machines at my local store?===&lt;br /&gt;
&lt;br /&gt;
Farm and construction implements bought in the current market are limited because their designs are the intellectual property of the companies that produce them. This results in low accountability. While higher quality, cheaper machines would fare better in a pure market system, the market system we&#039;re working our way out of is far from pure. This results in higher prices. Drastic cost reduction is a well-known feature of open source products. See a [[media:GVCS2.jpg|graph]] estimated price comparisons.&lt;br /&gt;
*Reasons proprietary technologies are more costly:&lt;br /&gt;
*#&#039;&#039;Planned obsolescence:&#039;&#039; Companies routinely sell products with a limited useful life in order to maximize profits. When products wear out quickly, sales go up. The overall cost is much higher than the cost of buying one quality product. &lt;br /&gt;
*#&#039;&#039;Competition through advertising:&#039;&#039; Rather than competing by reducing prices or increasing product quality, entire industries may set uniformly high prices while companies in that industry compete with each other through advertising only. The consumer loses. &lt;br /&gt;
*#&#039;&#039;Regulated repair:&#039;&#039; Proprietary technologies require keeping users in the dark about machines&#039; design and inner workings. Warranties discourage tinkering by requiring repair by licensed repair technicians. This repair can be very costly, and add greatly to the overall cost of the machine.  &lt;br /&gt;
*Advantages of OSE technologies:&lt;br /&gt;
*#&#039;&#039;Lifetime design:&#039;&#039; The technologies of the GVCS are designed to be easily taken apart and fixed. These simpler machines are built to last a lifetime.&lt;br /&gt;
*#&#039;&#039;Collaborative development:&#039;&#039; We are also documenting our plans with open source licenses so that anyone may replicate our designs. Open source development can reduce design inefficiencies. More minds and hands devoted to a problem can lead to solutions for building at a lower cost, in less time, and with fewer resources.  &lt;br /&gt;
*#&#039;&#039;Design as a set:&#039;&#039; The GVCS is being developed with a modular design that greatly reduces waste. For example, one power source can be switched from machine to machine, saving the resources one would need to have a separate power source for each. &lt;br /&gt;
*#&#039;&#039;Modification:&#039;&#039; Because the plans are open, the tools and machines can be remixed, tweaked, and built upon. They can be disassembled and combined into new creations, modified to function better in specific environments and for particular purposes, or added to for additional utility.&lt;br /&gt;
*#&#039;&#039;Self-replication:&#039;&#039; The GVCS, once fully developed, is designed to be self-replicating. Buying into the development of this set could mean never having to buy a new implement again. &lt;br /&gt;
&lt;br /&gt;
===Why didn&#039;t you choose (a different technology) for the GVCS?===&lt;br /&gt;
&lt;br /&gt;
[[File:47 cebfab.jpg|thumb]]&lt;br /&gt;
The [[Global Village Construction Set]] is designed to be sufficient to provide the food, energy, housing, and technology needs of advanced civilization. We are choosing elements for the set that are:&lt;br /&gt;
*Proven technologies, requiring no new inventions&lt;br /&gt;
*The simplest possible that serve our goals&lt;br /&gt;
*In line with the [[OSE Specifications]]&lt;br /&gt;
Our choices are not set in stone. Along with developing and testing these tools and machines, we are beginning to use them to support ourselves. This is a tough test of their true effectiveness. If it becomes clear that a different technology would be better for achieving our goals, it will be included.&lt;br /&gt;
&lt;br /&gt;
===All the important parts are made in China. How is this building self sufficiency?===&lt;br /&gt;
&lt;br /&gt;
Open Source Ecology is working on building the machines of Global Village Construction Set in parallel with the tools needed to fabricate them. This project is in its early stages. The complete GVCS is designed with the capacity to fabricate all of the parts needed to make a copy of the whole set from raw materials. Going deeper, some technologies for extracting/refining raw materials for the set from abundant, low grade natural resources are in their planning stages. When the first set is complete, inputs of commercially manufactured components will no longer be required. Given, it will take a lot of work to get there. See the [[#Global Village Construction Set|levels of the GVCS]].&lt;br /&gt;
&lt;br /&gt;
Early stages of the GVCS do require parts from China. Later stages will not, as the ability to build open source versions of those parts comes online. The project is using some of the products of global society to create the tools to subvert it, taking the harvest for the seed.&lt;br /&gt;
&lt;br /&gt;
===Where can I find plans?===&lt;br /&gt;
&lt;br /&gt;
Plans are currently spread out over multiple pages for each technology. Check the [[GVCS tools]] page and explore the categories in the &#039;other wiki articles&#039; column to get quickest access to schematics, drawings, and plans. As we become more organized, and the project becomes more developed, there will be more to access and it will be easier to access.&lt;br /&gt;
&amp;lt;!--[http://www.reprap.org/wiki/Main_Page RepRap] &lt;br /&gt;
Plans being developed for the CEB press: [[http://openpario.mime.oregonstate.edu/documents/94 CEB plans on openpario]]&lt;br /&gt;
See the [[LifeTrac]] plans under development.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===What kind of license are you using?===&lt;br /&gt;
&lt;br /&gt;
A comprehensive licensing strategy is currently being developed. Check back later.&lt;br /&gt;
&lt;br /&gt;
===Do these machines have any relevance in the third world? Aren&#039;t they too costly?===&lt;br /&gt;
&lt;br /&gt;
The construction of the first GVCS, while cheaper than its commercial counterparts, is taking a significant amount of outside investment and resources. However, the set is designed to be self-replicable. This means that the cost of building subsequent sets will be much lower, a feature that may make the GVCS a feasible option for those living in poverty. A bigger hurdle is cultivating the skill sets needed to construct and maintain the GVCS. Innovative solutions are needed to facilitate a widespread adoption of the GVCS.&lt;br /&gt;
&lt;br /&gt;
===Could I build a business around this?===&lt;br /&gt;
&lt;br /&gt;
Yes. We encourage the use of an [http://www.extropia.com/tutorials/misc/opensourcebiz.html open source business model]. When people say Open Business Model, typically, people mean that the subject matter of a business model is open source. OSE goes a step further. We hope to foster the sharing not just of how to build a product, but how to market and sell it, how to organize effectively, and other important practices and processes. The business model itself is open source. &lt;br /&gt;
&lt;br /&gt;
This means giving up advantages gained through proprietary information. A prospective business owner would have to accept total free enterprise, as open source plans eliminate barriers to entry for other players. In exchange, the prospective owner would gain the advantages of having a team of volunteer developers. We believe a proprietary effort can never be as effective as an open source effort because once a certain number of open source contributors are found, product quality begins to surpass anything possible with limited proprietary funding. &lt;br /&gt;
&lt;br /&gt;
Open source businesses generally create revenue by offering services related to an open source project. For example, you might create a revenue stream through offering supplementary services around the GVCS, such as building the machines for others or using the machines to offer services to others. Open source business models for software can be seen in action, but these models have not been well explored in the realm of hardware development. The viability of such a project has yet to be proven.&lt;br /&gt;
&lt;br /&gt;
===You say it&#039;s free yet you ask for money. How come?===&lt;br /&gt;
* In English, but not in other languages, &amp;quot;free&amp;quot; can mean both &amp;quot;freedom&amp;quot; and &amp;quot;zero money&amp;quot;, and you need to look at the context to decide which meaning is being used in a given circumstance. The GVCS will be &#039;&#039;&#039;free in the sense of &amp;quot;freedom&amp;quot;&#039;&#039;&#039;: anyone will be able to download our documentation and make copies of it.  Anyone will be able to build machines without paying (us or anyone) for that right.  If information is distributed in a DVD, a price may be charged for the medium and the work of making a copy, but the information is still free in terms of your freedom to use it and distribute it.&lt;br /&gt;
* Of course, we as &#039;&#039;&#039;developers&#039;&#039;&#039; need money to sustain our developement effort: if we work on a prototype for several weeks, we need to eat to stay alive, and we also need to buy parts, write documentation, and a variety of other tasks.  That money comes from True Fans, from specific donations, and from our first sales.&lt;br /&gt;
* Later, when the machines are documented, ourselves and other people will take on a different role, not as developers (which is a one-time activity) but as &#039;&#039;&#039;makers&#039;&#039;&#039; (which happens once for every machine that&#039;s built for somebody else).  If someone makes a machine for you, they can of course charge for their work, for the price of the parts, and get some reasonable profit - just like in any other sale in the world.&lt;br /&gt;
*A common phrase in the Open Source Movement compares Free Speech and Free Beer.  Free speech means freedom.  For beer, it does cost money to feed the inventor, and it does cost money to fill each glass.  But you are free (as in freedom) to pass around the recipe.&lt;br /&gt;
* In short, we need some money to create free(dom) recipes.  Once done, the recipes will be available to everyone at no cost.  You&#039;ll be free(dom) to make the machines, and also free(dom) to pay for others to make the machines for you.&lt;br /&gt;
&lt;br /&gt;
==How can I help the project?==&lt;br /&gt;
&lt;br /&gt;
[[File:2729436038_6ec880d2c8_m.jpg‎|thumb|]]&lt;br /&gt;
We are looking for many kinds of help from people of all types, places, and skill sets. We&#039;re seeking donations of time, money, expertise and materials. We&#039;re also searching out contractors for some project development and grant writing tasks. Find out what you can do to [[get involved]] and keep this project moving forward.&lt;br /&gt;
&lt;br /&gt;
==More questions?==&lt;br /&gt;
&lt;br /&gt;
===Do I have to build it myself?===&lt;br /&gt;
===Don&#039;t most people lack the skills to build these, anyway?===&lt;br /&gt;
===What is distributed production and where does Open Source Ecology fit in?===&lt;br /&gt;
&lt;br /&gt;
==More Reading==&lt;br /&gt;
*Wiki Participation FAQ&lt;br /&gt;
*Product Development Method FAQ&lt;br /&gt;
*[[Distributive Economics]] FAQ&lt;br /&gt;
*OSE Specifications FAQ&lt;br /&gt;
*Crash Course FAQ&lt;br /&gt;
&lt;br /&gt;
[[Category: Public Relations]]&lt;/div&gt;</summary>
		<author><name>Adam Haynes</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Leifur_Thor&amp;diff=25782</id>
		<title>Leifur Thor</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Leifur_Thor&amp;diff=25782"/>
		<updated>2011-05-09T02:29:23Z</updated>

		<summary type="html">&lt;p&gt;Adam Haynes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Needs formatting assistance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:leifurthor.jpg]]&lt;br /&gt;
&lt;br /&gt;
==WHO are you?==&lt;br /&gt;
&lt;br /&gt;
*Name: Leifur Thor&lt;br /&gt;
*Country: US&lt;br /&gt;
*Contact Information (email, skype, phone, site): leifthor@gmail.com, leif_thepilot, 415-933-5842 - www.leifthor.wordpress.com&lt;br /&gt;
*Leifur Thor – (LinkedIn and Facebook) &lt;br /&gt;
::1072 Folsom St. #344, San Francisco, CA 94103, 415.933.5842, leifthor@gmail.com&lt;br /&gt;
&lt;br /&gt;
Innovative, effective and versatile media and managerial professional who brings progressively increasing responsibilities and expertise to the media and operations of growing organizations. Proven track record for identifying important concepts/issues and presenting solutions in a clear, concise, articulate and persuasive manner. Skilled manager with the innate talent to conceptualize and blend managing abilities with hands-on problem-solving expertise. Proven performance in creating, implementing and directing major organizational and systems changes designed to improve service delivery. Natural ability to identify issues before larger problems occur and build mechanisms to alleviate potential pitfalls. Ability to effectively communicate sensitive issues to diverse populations.&lt;br /&gt;
&lt;br /&gt;
===HISTORY===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Program Director&#039;&#039;&#039;, Alternative to Meds Center, Sedona, AZ July ‘08-Aug ‘09&lt;br /&gt;
&lt;br /&gt;
Managed daily operations of a residential center (when it resided in San Francisco) offering a 24/7 full immersion program that helps remove additions for individuals who are addicted to prescription or street drugs.&lt;br /&gt;
&lt;br /&gt;
*Planned, directed and evaluated operational procedures and protocols; instituted changes and upgrades whenever necessary.&lt;br /&gt;
*Served as liaison between the Center and other internal/external groups, agencies, businesses and local citizens.&lt;br /&gt;
*Established procedures to audit, monitor and evaluate departmental activities for effectiveness, sound fiscal management and adherence to legal requirements and county policies.&lt;br /&gt;
*Submitted reports and made recommendations to appropriate committee, agencies and government units.&lt;br /&gt;
*Hired, trained and coached a staff of 14+ employees with diverse skill sets (counselors, administrative, kitchen), establishing and enforcing rules and procedures for efficient management and proper job performance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Operations Manager&#039;&#039;&#039;, SF Window Factory San Francisco, CA May ’07 - May ‘08&lt;br /&gt;
&lt;br /&gt;
Ran the daily business operations for the sole vinyl window manufacturer in San Francisco which also provides installation services to government, commercial, and residential clients.&lt;br /&gt;
&lt;br /&gt;
*Established new channels of distribution by building strategic relationships with architects, developers &amp;amp; general contractors).&lt;br /&gt;
*Made certain that the organization was operating in compliance to National Fenestration Rating Council (NFRC) values, standards that offer guidance towards the energy performance of all window-types.&lt;br /&gt;
*Re-launched the outward face/image of the company. Created a new name, logo, marketing collateral as well as an new and successful sales and marketing strategy that contributed to an increase in sales by 40%+ in the first six (6) months.&lt;br /&gt;
*Re-designed the company’s internal business systems to enable improved communication and product/service fulfillment. Set the strategic direction for the company website.&lt;br /&gt;
*Utilized a small facilities budget of $50K to remodel the company’s existing showroom.&lt;br /&gt;
*Responsible for recruiting, hiring and training a staff of four (4) employees with diverse roles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Operations Manager&#039;&#039;&#039;, Hilltop Hotel, Phuket, Thailand Jan. ‘06 - May ‘07&lt;br /&gt;
&lt;br /&gt;
Resurrected the business operations of a boutique hotel, overseeing the daily business operations for the 19-room property.&lt;br /&gt;
&lt;br /&gt;
*Managed all accounting functions including A/P, A/R and petty cash. Produced the hotel’s monthly financial statements.&lt;br /&gt;
*Increased the hotel’s daily occupancy rate from an average of 47% in 2005 to 74% in 2006, increasing revenue by 53%.&lt;br /&gt;
*Responsible for ensuring that the front desk, housekeeping and food/beverage service were of the highest caliber.&lt;br /&gt;
*Conducted weekly inventory of linens, toiletries, food and other supplies and made the appropriate replenishments.&lt;br /&gt;
* Carefully evaluated and selected outside vendors to perform various specialty functions for the property (i.e. skilled craftsmen, food suppliers).&lt;br /&gt;
*Wrote the hotel’s employee manual. Responsible for managing 10 employees, most of whom spoke minimal English.&lt;br /&gt;
*Resurrected Rooftop Restaurant overlooking Phuket Bay, including a new chef, menu, and infrastructure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shop Assistant Manager&#039;&#039;&#039;, Scuba Cat Diving, Phuket, Thailand May &#039;06 - Nov &#039;07&lt;br /&gt;
&lt;br /&gt;
Responsible for sales, marketing, supplier relations as well as the establishment of business protocols for a local dive shop that sold diving packages, equipment and accessories to tourists from around the world.&lt;br /&gt;
&lt;br /&gt;
*Built and fortified profitable, long term relationships with name brand manufacturers.&lt;br /&gt;
*Responsible for the physical layout and design of the store. Oversaw all aspects of merchandising.&lt;br /&gt;
*Designed signage and sales collateral for shop. Assisted on the production of the store website. Collected success stories for future publication on their web site.&lt;br /&gt;
*Acted as a dive guide / instructor on dives of up to 100ft. Presented the Scuba Cat history book for clients on tours.&lt;br /&gt;
* Provided all clients with 1:1 customer service in the store as well as via telephone.&lt;br /&gt;
*Managed a staff of up to three (3) retail associates.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Operations Manager&#039;&#039;&#039;, Hawaiian Shave Ice Company, Phuket, Thailand Mar. &#039;04 - May &#039;06&lt;br /&gt;
&lt;br /&gt;
Responsible for sales, marketing, vendor relations, design as well as the establishment of business protocols and processes for an established and specialty dessert shop&lt;br /&gt;
&lt;br /&gt;
*As the highly visible Operations Manager, offered hands-on customer service to consumers and well as directly assisting employees in performing day-to-day responsibilities in compliance with Thailand’s strict labor laws. Routinely followed up with the customer to ensure satisfaction with the dining experience.&lt;br /&gt;
*Produced all monthly financial statements for the business; responsible for all bank accounts.&lt;br /&gt;
*Handled all of the ordering for food, beverages, as well as all snack bar and kitchen equipment/supplies pertinent to the operation of the business.&lt;br /&gt;
*Responsible for payroll, recruiting, training, performance review and other Human Resources functions for a staff of eight (8).&lt;br /&gt;
*Managed all accounting functions including A/P, A/R and petty cash. Reconciled all cash and credit receipts.&lt;br /&gt;
*Managed all relationships with vendors who offered a wide variety of products/services.&lt;br /&gt;
*Ensured that all necessary local licenses and inspections were secured and remained current.&lt;br /&gt;
*Teamed with local newspapers and other advertising outlets for building direct marketing/lead generation campaigns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Experience&#039;&#039;&#039; – Art and Web Design Teacher, Montessori School and QSI, Phuket, Thailand 2004&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===EDUCATION===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
BA Academy of Art,&lt;br /&gt;
San Francisco, USA 1987&lt;br /&gt;
&lt;br /&gt;
Certificate of Completion, Teaching English as a Foreign Language (TEFL)&lt;br /&gt;
Temple International Language School, Phuket, Thailand 2004&lt;br /&gt;
&lt;br /&gt;
References Upon Request&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==WHY are you motivated to support/develop this work?==&lt;br /&gt;
&lt;br /&gt;
;Do you endorse open source culture? &lt;br /&gt;
:Yes&lt;br /&gt;
;Why are you interested in developing or supporting this work? &lt;br /&gt;
:General happiness comes from freedoms above all else. The more we as a people can make someone financially free, emotionally free, spiritually free, sexually free, and farming free the more happiness the person will likely experience. Not because they won&#039;t do anything and sit around like a bump on a log. No, when faced with having their basic needs met, there is a general tendancy among people, that we like to connect with one another, create, volunteer, share, and build because well, we&#039;re just built that way. So I feel it&#039;s not financial weath anyone should pursue, though that can and often does bring happiness, but freedom is what we should pursue, and it must be for everyone. We have certain freedoms now, great let&#039;s quadiple those, and then quadtriple them again. Like a never ending onion, I&#039;d like to see how deep this experiment in human abundance can go. And I believe the core of getting these freedoms is through granting personal empowerment to the individual, ie everyone. And open source solutions are the key.&lt;br /&gt;
::Bucky used to say we need more slavery, lot&#039;s more. Because electronic slaves don&#039;t care if they&#039;re run all day. And on every modern person, how many robots, or artifacts/mechanisms are there that aid and help us do whatever it is we want them to do every hour we&#039;re awake like our cell phones, car keys, and credit cards. They aid in empowering us making the world smaller therefore more travelable, understandable, and we hope more friendly.&lt;br /&gt;
;How do you think that the GVCS can address pressing world issues?&lt;br /&gt;
: I think it is specifically addressing the largest part of the problem, namely the way we problem solve. Or another way of saying it is, Nature uses Pull Technology which requires as little movement in any direction maximizing all available resources at the point of problem to resolve a solution. Un-complexifying and demystifying the building of complex robots/artifacts/mechanisms is also a bridge between the public and corporations granting similar power to a small group as a corporation might have, thereby empowering neighborhoods which are just as likely to build your items than an individual on their own.&lt;br /&gt;
&lt;br /&gt;
==WHAT are your skills?==&lt;br /&gt;
&lt;br /&gt;
List all of your skills in these areas: Communications (12yrs) - Computer Support (0)- CMS (0) - CRM(0) – Finances (4yrs) – Design (30yrs) - Natural Building (25yrs) – Electronics (0) – Automation (0) – Metallurgy (0) - Engineering(25yrs) - Fabrication (2yrs)- Prototyping (10yrs)– CNC (?) - CAD(1yrs) – CAM(?) - CAE (?) - Video Production (6yrs) - Information Architecture (15yrs) – Agriculture (.3yrs) - Energy(3yrs) - Architecture(10yrs) - Animation/Graphics/Art (20yrs)- PR/Marketing (15yrs) - Education (4yrs)- Construction(1yrs) - Industry(5yrs) – CNC(?) - Chemistry(0) - Product Design(20yrs) - Other&lt;br /&gt;
;How have you already contributed to the project? &lt;br /&gt;
:I have not as yet.&lt;br /&gt;
&lt;br /&gt;
==HOW can you help?==&lt;br /&gt;
;How are you interested in contributing to the work of GVCS development?&lt;br /&gt;
:I&#039;d like to find out more before answering that.&lt;br /&gt;
; Can you volunteer to work with us, and if so, how many hours per week?&lt;br /&gt;
:I&#039;m currently job hunting and producing a short movie with a friend taking up much of my time.&lt;br /&gt;
;Are you interested in working with us for pay? If so, what services can you offer, and what is your hourly or per-project rate?&lt;br /&gt;
:If I could pick any company on the planet to work for, you guys are it. This is exactly what I&#039;ve been tying to do yet going about it in an entirely backwards way. May I ask though, why stop there?&lt;br /&gt;
&lt;br /&gt;
:Why not open source building designs, politics, and natural sewage systems that only need grass, bugs, and mud (ocean arks).Why not be the voice of all physical or environmentally related open source material, unless this is what you&#039;re already heading towards and I&#039;ve simply not read enough of your site and learned online. When we&#039;re talking about empowering people, why struggle or fight a system designed to control, when we can simply make that system obsolete.&lt;br /&gt;
&lt;br /&gt;
:What services I can offer- I&#039;m very very good at seeing &#039;&#039;&#039;large scale patterns and their relationships&#039;&#039;&#039;. This ability helps these industries- Inventing, marketing, branding, prototyping, managing, selling, and &#039;&#039;&#039;team building&#039;&#039;&#039;. I&#039;ve taken three failing companies and made all three a lot more successful though radical changes the owners signed off on. I&#039;ve invented a &#039;&#039;&#039;new type of rail system&#039;&#039;&#039; that would make MAGLEV trains obsolete that Amtrak was seriously interested in back in 2002. Again, all due to an ability to see large scale patterns and relationships. If I had to lay blame, I&#039;d say it&#039;s the generalist in me combined with my ADD which has an often overlooked advantage of hyper-focus to varying degrees. You appear to be a true generalist, and we generalists have the added advantage that we&#039;re exposed to the inherent synergy seen only through knowing many fields no?&lt;br /&gt;
&lt;br /&gt;
;Are you interested in a Dedicated Project Visit? &lt;br /&gt;
:If I can make it out there, I&#039;d love to.&lt;br /&gt;
;Are you interested in purchasing equipment from us to help bootstrap development?&lt;br /&gt;
:No, but I&#039;d like to help find ways others could.&lt;br /&gt;
;Are you interested in bidding for consulting/design/prototyping work? &lt;br /&gt;
:I&#039;m sorry I&#039;m not sure what you&#039;re asking on this...&lt;br /&gt;
;Are you a True Fan? If not, why not? &lt;br /&gt;
:I&#039;m sorry I&#039;m not sure what you&#039;re asking on this...&lt;br /&gt;
;Would you like to see yourself working with us on a full-time basis? &lt;br /&gt;
:Hard to answer. Maybe. I have a son here in San Francisco, and this town is a vital center for the most up to date amazing technology news. I might be more useful here talking to people which I&#039;m quite good at.&lt;br /&gt;
;Are you interested in being part of the world&#039;s first, open source, resilient community? &lt;br /&gt;
:YES The GVCS is the preparatory step for the OSE Village Experiment – a 2 year, immersion experiment (2013-2014) for testing whether a real, thriving, modern-day prototype community of 200 people can be built on 200 acres using local resources and open access to information? WHAT AN INTERESTING IDEA. I&#039;D LIKE TO LEARN MORE. We are looking for approximately 200 people to fill a diverse array of roles, according to the Social Contract that is being developed. This may be the boldest social experiment on earth - a pioneering community whose goal is to extend the index of possibilities regarding harmonious existence of humans, ecology, and technology.&lt;br /&gt;
&lt;br /&gt;
:Great idea, I&#039;d like to learn more!&lt;br /&gt;
&lt;br /&gt;
[[Category:Team Culturing]]&lt;br /&gt;
[[Category:People]]&lt;/div&gt;</summary>
		<author><name>Adam Haynes</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Leifur_Thor&amp;diff=25779</id>
		<title>Leifur Thor</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Leifur_Thor&amp;diff=25779"/>
		<updated>2011-05-09T02:02:40Z</updated>

		<summary type="html">&lt;p&gt;Adam Haynes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Needs formatting assistance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:leifurthor.jpg]]&lt;br /&gt;
&lt;br /&gt;
==WHO are you?==&lt;br /&gt;
&lt;br /&gt;
*Name: Leifur Thor&lt;br /&gt;
*Country: US&lt;br /&gt;
*Contact Information (email, skype, phone, site): leifthor@gmail.com, leif_thepilot, 415-933-5842 - www.leifthor.wordpress.com&lt;br /&gt;
*Leifur Thor – (LinkedIn and Facebook) &lt;br /&gt;
::1072 Folsom St. #344, San Francisco, CA 94103, 415.933.5842, leifthor@gmail.com&lt;br /&gt;
&lt;br /&gt;
Innovative, effective and versatile media and managerial professional who brings progressively increasing responsibilities and expertise to the media and operations of growing organizations. Proven track record for identifying important concepts/issues and presenting solutions in a clear, concise, articulate and persuasive manner. Skilled manager with the innate talent to conceptualize and blend managing abilities with hands-on problem-solving expertise. Proven performance in creating, implementing and directing major organizational and systems changes designed to improve service delivery. Natural ability to identify issues before larger problems occur and build mechanisms to alleviate potential pitfalls. Ability to effectively communicate sensitive issues to diverse populations.&lt;br /&gt;
&lt;br /&gt;
===HISTORY===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Program Director&#039;&#039;&#039;, Alternative to Meds Center, Sedona, AZ July ‘08-Aug ‘09&lt;br /&gt;
&lt;br /&gt;
Managed daily operations of a residential center (when it resided in San Francisco) offering a 24/7 full immersion program that helps remove additions for individuals who are addicted to prescription or street drugs.&lt;br /&gt;
&lt;br /&gt;
*Planned, directed and evaluated operational procedures and protocols; instituted changes and upgrades whenever necessary.&lt;br /&gt;
*Served as liaison between the Center and other internal/external groups, agencies, businesses and local citizens.&lt;br /&gt;
*Established procedures to audit, monitor and evaluate departmental activities for effectiveness, sound fiscal management and adherence to legal requirements and county policies.&lt;br /&gt;
*Submitted reports and made recommendations to appropriate committee, agencies and government units.&lt;br /&gt;
*Hired, trained and coached a staff of 14+ employees with diverse skill sets (counselors, administrative, kitchen), establishing and enforcing rules and procedures for efficient management and proper job performance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Operations Manager&#039;&#039;&#039;, SF Window Factory San Francisco, CA May ’07 - May ‘08&lt;br /&gt;
&lt;br /&gt;
Ran the daily business operations for the sole vinyl window manufacturer in San Francisco which also provides installation services to government, commercial, and residential clients.&lt;br /&gt;
&lt;br /&gt;
*Established new channels of distribution by building strategic relationships with architects, developers &amp;amp; general contractors).&lt;br /&gt;
*Made certain that the organization was operating in compliance to National Fenestration Rating Council (NFRC) values, standards that offer guidance towards the energy performance of all window-types.&lt;br /&gt;
*Re-launched the outward face/image of the company. Created a new name, logo, marketing collateral as well as an new and successful sales and marketing strategy that contributed to an increase in sales by 40%+ in the first six (6) months.&lt;br /&gt;
*Re-designed the company’s internal business systems to enable improved communication and product/service fulfillment. Set the strategic direction for the company website.&lt;br /&gt;
*Utilized a small facilities budget of $50K to remodel the company’s existing showroom.&lt;br /&gt;
*Responsible for recruiting, hiring and training a staff of four (4) employees with diverse roles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Operations Manager&#039;&#039;&#039;, Hilltop Hotel, Phuket, Thailand Jan. ‘06 - May ‘07&lt;br /&gt;
&lt;br /&gt;
Resurrected the business operations of a boutique hotel, overseeing the daily business operations for the 19-room property.&lt;br /&gt;
&lt;br /&gt;
*Managed all accounting functions including A/P, A/R and petty cash. Produced the hotel’s monthly financial statements.&lt;br /&gt;
*Increased the hotel’s daily occupancy rate from an average of 47% in 2005 to 74% in 2006, increasing revenue by 53%.&lt;br /&gt;
*Responsible for ensuring that the front desk, housekeeping and food/beverage service were of the highest caliber.&lt;br /&gt;
*Conducted weekly inventory of linens, toiletries, food and other supplies and made the appropriate replenishments.&lt;br /&gt;
* Carefully evaluated and selected outside vendors to perform various specialty functions for the property (i.e. skilled craftsmen, food suppliers).&lt;br /&gt;
*Wrote the hotel’s employee manual. Responsible for managing 10 employees, most of whom spoke minimal English.&lt;br /&gt;
*Resurrected Rooftop Restaurant overlooking Phuket Bay, including a new chef, menu, and infrastructure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shop Assistant Manager&#039;&#039;&#039;, Scuba Cat Diving, Phuket, Thailand May &#039;06 - Nov &#039;07&lt;br /&gt;
&lt;br /&gt;
Responsible for sales, marketing, supplier relations as well as the establishment of business protocols for a local dive shop that sold diving packages, equipment and accessories to tourists from around the world.&lt;br /&gt;
&lt;br /&gt;
*Built and fortified profitable, long term relationships with name brand manufacturers.&lt;br /&gt;
*Responsible for the physical layout and design of the store. Oversaw all aspects of merchandising.&lt;br /&gt;
*Designed signage and sales collateral for shop. Assisted on the production of the store website. Collected success stories for future publication on their web site.&lt;br /&gt;
*Acted as a dive guide / instructor on dives of up to 100ft. Presented the Scuba Cat history book for clients on tours.&lt;br /&gt;
* Provided all clients with 1:1 customer service in the store as well as via telephone.&lt;br /&gt;
*Managed a staff of up to three (3) retail associates.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Operations Manager&#039;&#039;&#039;, Hawaiian Shave Ice Company, Phuket, Thailand Mar. &#039;04 - May &#039;06&lt;br /&gt;
&lt;br /&gt;
Responsible for sales, marketing, vendor relations, design as well as the establishment of business protocols and processes for an established and specialty dessert shop&lt;br /&gt;
&lt;br /&gt;
*As the highly visible Operations Manager, offered hands-on customer service to consumers and well as directly assisting employees in performing day-to-day responsibilities in compliance with Thailand’s strict labor laws. Routinely followed up with the customer to ensure satisfaction with the dining experience.&lt;br /&gt;
*Produced all monthly financial statements for the business; responsible for all bank accounts.&lt;br /&gt;
*Handled all of the ordering for food, beverages, as well as all snack bar and kitchen equipment/supplies pertinent to the operation of the business.&lt;br /&gt;
*Responsible for payroll, recruiting, training, performance review and other Human Resources functions for a staff of eight (8).&lt;br /&gt;
*Managed all accounting functions including A/P, A/R and petty cash. Reconciled all cash and credit receipts.&lt;br /&gt;
*Managed all relationships with vendors who offered a wide variety of products/services.&lt;br /&gt;
*Ensured that all necessary local licenses and inspections were secured and remained current.&lt;br /&gt;
*Teamed with local newspapers and other advertising outlets for building direct marketing/lead generation campaigns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Experience&#039;&#039;&#039; – Art and Web Design Teacher, Montessori School and QSI, Phuket, Thailand 2004&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===EDUCATION===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
BA Academy of Art,&lt;br /&gt;
San Francisco, USA 1987&lt;br /&gt;
&lt;br /&gt;
Certificate of Completion, Teaching English as a Foreign Language (TEFL)&lt;br /&gt;
Temple International Language School, Phuket, Thailand 2004&lt;br /&gt;
&lt;br /&gt;
References Upon Request&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==WHY are you motivated to support/develop this work?==&lt;br /&gt;
&lt;br /&gt;
;Do you endorse open source culture? &lt;br /&gt;
:Yes&lt;br /&gt;
;Why are you interested in developing or supporting this work? &lt;br /&gt;
:General happiness comes from freedoms above all else. The more we as a people can make someone financially free, emotionally free, spiritually free, sexually free, and farming free the more happiness the person will likely experience. Not because they won&#039;t do anything and sit around like a bump on a log. No, when faced with having their basic needs met, there is a general tendancy among people, that we like to connect with one another, create, volunteer, share, and build because well, we&#039;re just built that way. So I feel it&#039;s not financial weath anyone should pursue, though that can and often does bring happiness, but freedom is what we should pursue, and it must be for everyone. We have certain freedoms now, great let&#039;s quadiple those, and then quadtriple them again. Like a never ending onion, I&#039;d like to see how deep this experiment in human abundance can go. And I believe the core of getting these freedoms is through granting personal empowerment to the individual, ie everyone. And open source solutions are the key.&lt;br /&gt;
::Bucky used to say we need more slavery, lot&#039;s more. Because electronic slaves don&#039;t care if they&#039;re run all day. And on every modern person, how many robots, or artifacts/mechanisms are there that aid and help us do whatever it is we want them to do every hour we&#039;re awake like our cell phones, car keys, and credit cards. They aid in empowering us making the world smaller therefore more travelable, understandable, and we hope more friendly.&lt;br /&gt;
;How do you think that the GVCS can address pressing world issues?&lt;br /&gt;
: I think it is specifically addressing the largest part of the problem, namely the way we problem solve. Or another way of saying it is, Nature uses Pull Technology which requires as little movement in any direction maximizing all available resources at the point of problem to resolve a solution. Un-complexifying and demystifying the building of complex robots/artifacts/mechanisms is also a bridge between the public and corporations granting similar power to a small group as a corporation might have, thereby empowering neighborhoods which are just as likely to build your items than an individual on their own.&lt;br /&gt;
&lt;br /&gt;
==WHAT are your skills?==&lt;br /&gt;
&lt;br /&gt;
List all of your skills in these areas: Communications (12yrs) - Computer Support (0)- CMS (0) - CRM(0) – Finances (4yrs) – Design (30yrs) - Natural Building (25yrs) – Electronics (0) – Automation (0) – Metallurgy (0) - Engineering(25yrs) - Fabrication (2yrs)- Prototyping (10yrs)– CNC (?) - CAD(1yrs) – CAM(?) - CAE (?) - Video Production (6yrs) - Information Architecture (15yrs) – Agriculture (.3yrs) - Energy(3yrs) - Architecture(10yrs) - Animation/Graphics/Art (20yrs)- PR/Marketing (15yrs) - Education (4yrs)- Construction(1yrs) - Industry(5yrs) – CNC(?) - Chemistry(0) - Product Design(20yrs) - Other&lt;br /&gt;
;How have you already contributed to the project? &lt;br /&gt;
:I have not as yet.&lt;br /&gt;
&lt;br /&gt;
==HOW can you help?==&lt;br /&gt;
;How are you interested in contributing to the work of GVCS development?&lt;br /&gt;
:I&#039;d like to find out more before answering that.&lt;br /&gt;
; Can you volunteer to work with us, and if so, how many hours per week?&lt;br /&gt;
:I&#039;m currently job hunting and producing a short movie with a friend taking up much of my time.&lt;br /&gt;
;Are you interested in working with us for pay? If so, what services can you offer, and what is your hourly or per-project rate?&lt;br /&gt;
:If I could pick any company on the planet to work for, you guys are it. This is exactly what I&#039;ve been tying to do yet going about it in an entirely backwards way. May I ask though, why stop there?&lt;br /&gt;
&lt;br /&gt;
:Why not open source building designs, politics, and natural sewage systems that only need grass, bugs, and mud (ocean arks).Why not be the voice of all physical or environmentally related open source material, unless this is what you&#039;re already heading towards and I&#039;ve simply not read enough of your site and learned online. When we&#039;re talking about empowering people, why struggle or fight a system designed to control, when we can simply make that system obsolete.&lt;br /&gt;
&lt;br /&gt;
:What services I can offer- I&#039;m very very good at seeing &#039;&#039;&#039;large scale patterns and their relationships&#039;&#039;&#039;. This ability helps these industries- Inventing, marketing, branding, prototyping, managing, selling, and &#039;&#039;&#039;team building&#039;&#039;&#039;. I&#039;ve taken three failing companies and made all three a lot more successful though radical changes the owners signed off on. I&#039;ve invented a &#039;&#039;&#039;new type of rail system&#039;&#039;&#039; that would make MAGLEV trains obsolete that Amtrak was seriously interested in back in 2002. Again, all due to an ability to see large scale patterns and relationships. If I had to lay blame, I&#039;d say it&#039;s the generalist in me combined with my ADD which has an often overlooked advantage of hyper-focus to varying degrees. You appear to be a true generalist, and we generalists have the added advantage that we&#039;re exposed to the inherent synergy seen only through knowing many fields no?&lt;br /&gt;
&lt;br /&gt;
;Are you interested in a Dedicated Project Visit? &lt;br /&gt;
:If I can make it out there, I&#039;d love to.&lt;br /&gt;
;Are you interested in purchasing equipment from us to help bootstrap development?&lt;br /&gt;
:No, but I&#039;d like to help find ways others could.&lt;br /&gt;
;Are you interested in bidding for consulting/design/prototyping work? &lt;br /&gt;
:I&#039;m sorry I&#039;m not sure what you&#039;re asking on this...&lt;br /&gt;
;Are you a True Fan? If not, why not? &lt;br /&gt;
:I&#039;m sorry I&#039;m not sure what you&#039;re asking on this...&lt;br /&gt;
;Would you like to see yourself working with us on a full-time basis? &lt;br /&gt;
:Hard to answer. Maybe. I have a son here in San Francisco, and this town is a vital center for the most up to date amazing technology news. I might be more useful here talking to people which I&#039;m quite good at.&lt;br /&gt;
;Are you interested in being part of the world&#039;s first, open source, resilient community? &lt;br /&gt;
:YES The GVCS is the preparatory step for the OSE Village Experiment – a 2 year, immersion experiment (2013-2014) for testing whether a real, thriving, modern-day prototype community of 200 people can be built on 200 acres using local resources and open access to information? WHAT AN INTERESTING IDEA. I&#039;D LIKE TO LEARN MORE. We are looking for approximately 200 people to fill a diverse array of roles, according to the Social Contract that is being developed. This may be the boldest social experiment on earth - a pioneering community whose goal is to extend the index of possibilities regarding harmonious existence of humans, ecology, and technology.&lt;br /&gt;
&lt;br /&gt;
:Great idea, I&#039;d like to learn more!&lt;br /&gt;
&lt;br /&gt;
[[Category:Team Culturing]]&lt;/div&gt;</summary>
		<author><name>Adam Haynes</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=FAQs&amp;diff=25722</id>
		<title>FAQs</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=FAQs&amp;diff=25722"/>
		<updated>2011-05-08T13:25:44Z</updated>

		<summary type="html">&lt;p&gt;Adam Haynes: Redirected page to FAQ&lt;/p&gt;
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&lt;div&gt;#Redirect [[FAQ]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Public Relations]]&lt;/div&gt;</summary>
		<author><name>Adam Haynes</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=FAQ&amp;diff=25721</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=FAQ&amp;diff=25721"/>
		<updated>2011-05-08T13:25:35Z</updated>

		<summary type="html">&lt;p&gt;Adam Haynes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{OrigLang}}&lt;br /&gt;
&#039;&#039;&#039;Frequently Asked Questions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Open Source Ecology==&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;For more information, see [[OSE Specifications]].&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:OSElogo2 sq.jpg|thumb]]&lt;br /&gt;
Our vision is very ambitious. We are hacking society. &lt;br /&gt;
&lt;br /&gt;
We are building a set of machines for creating a self-sufficient modern life from low-grade, abundant local resources. Further, we hope to build the infrastructure to allow people to share the information needed to redesign, repair and re-imagine this set, to develop networks for sharing skills and raw materials, and to help each other perfect a vision of self-sufficient living. &lt;br /&gt;
&lt;br /&gt;
We hope that having survival needs taken care of outside of the current order will give people the freedom to become deeper, more thoughtful, more creative human beings. By giving people a means to live a modern life that is closely connected to the land that sustains them, we hope to help them become careful stewards of the land. This way of life may change the game for human survival on this planet. &lt;br /&gt;
&lt;br /&gt;
===Isn&#039;t this just revisiting the back to the land movement of the 1970s?===&lt;br /&gt;
&lt;br /&gt;
It&#039;s more than that. How farms operate has changed dramatically since the 1970s. On most commercial farms, mechanization has increased steadily, while new seed, fertilizer, and irrigation technologies have increased production dramatically. There has also been significant research and development in both [http://en.wikipedia.org/wiki/Biointensive biointensive] agricultural techniques and [http://en.wikipedia.org/wiki/Permaculture permaculture]. These techniques helped make intensive food production that improves soils and requires little to no ongoing input of resources possible for many small farms and communities. Some mechanization and technology is synergistic with these techniques in ways that maintain their ethos of ecological responsibility. Given this, there are many new possibilities for what a self-sufficient community can be. &lt;br /&gt;
&lt;br /&gt;
The internet has also changed what a self-sufficient community can be. The internet makes it easy to share knowledge and collaborate on problems with people who are far away. This makes bazaar-style open-source software development possible, and it’s starting to have the same effect on hardware. Automated fabrication — computer numerical control — could make it possible to do a lot of machinery design and construction with less labor and less capital investment than was needed back in the 1970s. &lt;br /&gt;
&lt;br /&gt;
Biointensive agriculture and permaculture are powered by design. It is now possible to share design development and improvement of agricultural systems in ways not possible before interconnectivity through the internet. We can develop a truly [[Open Source Permaculture|open source permaculture]]. OSE is also working to create [[RepLab]], a digital fabrication workshop. A functioning workshop could allow people to instantly share plans across the internet and produce machines and machine parts on a small scale in a short time frame. &lt;br /&gt;
&lt;br /&gt;
Response adapted from a comment by Kragen Javier Sitaker on [http://hackaday.com/2010/11/18/global-village-construction-set/ | hackaday.com]&lt;br /&gt;
&lt;br /&gt;
===Why use machines? Aren&#039;t traditional farming methods less wasteful and toxic?===&lt;br /&gt;
&lt;br /&gt;
Why use machines? Time. Subsistence farming is exceptionally labor intensive. Modern tools bring the power to lessen labor burdens and increases quality of life substantially. &lt;br /&gt;
&lt;br /&gt;
An integral part of our work is creating industrial processes that are fully in harmony with  ecologically responsible living. We are pursuing completely closed [http://en.wikipedia.org/wiki/Industrial_ecology ecological industrial cycles], with which there is no waste. Right now we are building tools and machines to get us to this point. Developing the prototypes and first builds of the [[#Global Village Construction Set]] does require some industrial inputs from outside, along with their negative impacts. This a preliminary step needed to take us deeper into the process of creating a truly ecological approach to technologically modern self-sufficient living.&lt;br /&gt;
&lt;br /&gt;
===Isn&#039;t mass production and specialization more efficient/better?=== &lt;br /&gt;
&lt;br /&gt;
[[File:Usbtoserial.jpg|thumb]]&lt;br /&gt;
Mass production can be far more efficient, and much of this efficiency is gained through the externalization of costs. There are a number of &#039;&#039;&#039;negative [http://en.wikipedia.org/wiki/Negative_externalities externalities]&#039;&#039;&#039; usually produced by business-as-usual production that are not factored into market cost:&lt;br /&gt;
*&#039;&#039;Transportation:&#039;&#039; Taxpayers paying for roads are subsidizing distribution costs.&lt;br /&gt;
*&#039;&#039;Pollution:&#039;&#039; Water, soil, air, and noise pollution cost everyone, most intensely the economically disadvantaged. It is often the case that when industrial pollution is tolerated, products cost less. It can be more efficient to avoid environmental remediation.&lt;br /&gt;
*&#039;&#039;Worker alienation:&#039;&#039; Treating workers as valued contributors often runs counter to goals of efficiency. &lt;br /&gt;
*&#039;&#039;Aggregation of wealth:&#039;&#039; Centralized production is especially conducive to centralization of wealth. &lt;br /&gt;
Certainly, some industries gain more efficiency through externalization of costs than others. It may be that mass production of some things will continue to be preferable, but what those things are remains to be seen. Open Source Ecology seeks to create technologies that do not rely on these negative externalities for efficiency. When these externalities are factored into efficiency calculations, one finds in many cases that it is more efficient for communities to produce their own goods, by a factor of 5-10. The implications for liberation are profound.  &lt;br /&gt;
&lt;br /&gt;
Further, greater efficiency can be undesirable. Increasingly efficient systems can become very reliant on a certain set of external conditions to allow them to function. In the rare event that a major shift were to occur, much of business-as-usual production could suddenly lose its ability to operate and would have to transform rapidly at great cost or perish. OSE is working to allow people to build &#039;&#039;&#039;resilient communities&#039;&#039;&#039; that are tied only to the land, allowing them to weather a wide variety of external changes.&lt;br /&gt;
&lt;br /&gt;
===Doesn&#039;t this ignore the global trend of urbanization?===&lt;br /&gt;
&lt;br /&gt;
In theory, this approach is modular and scalable to larger communities and greater population densities. The limit to population density arises from finite sunlight energy and limited resources. Sunlight energy is currently intensely underutilized, while using technological resources in a closed eco-technological cycle reduces resource inputs as it reduces waste. Food production at high population densities might not look much like traditional farming, but it does at least theoretically jive with what OSE is creating. Other implications of large-scale settlements need to be explored. &lt;br /&gt;
&lt;br /&gt;
Our analysis indicates that about 200 people is the minimum needed to produce all the items present in modern civilization, including semiconductor and microelectronics fabrication up to the level of 1990s technology. The analysis involves assessing the range of the various material and product needs of civilization, along with the labor/machine/skill requirements for each product. Whether larger communities are desirable has yet to be seen. &lt;br /&gt;
&lt;br /&gt;
==Global Village Construction Set==&lt;br /&gt;
&lt;br /&gt;
[[File:Sparks 1.jpg|thumb|]] &lt;br /&gt;
We are building new machines by recombining existing technologies. The [[Global Village Construction Set]] is designed to become a fully integrated set of machines for creating a self-sufficient modern life from the resources of a small amount of land. &lt;br /&gt;
&lt;br /&gt;
The plan for the GVCS has 3 levels, each taking the project a step farther away from reliance on outside inputs:&lt;br /&gt;
*&#039;&#039;&#039;Level 1:&#039;&#039;&#039; Building a set of machines as &#039;&#039;&#039;complete products&#039;&#039;&#039; using off-the-shelf components. &lt;br /&gt;
*&#039;&#039;&#039;Level 2:&#039;&#039;&#039; Building tools to build &#039;&#039;&#039;components&#039;&#039;&#039; for the machines of level 1.  &lt;br /&gt;
*&#039;&#039;&#039;Level 3:&#039;&#039;&#039; Building machines and processes to introduce &#039;&#039;&#039;raw materials&#039;&#039;&#039; into an [http://en.wikipedia.org/wiki/Industrial_ecology ecological industrial cycle] to serve as materials for the components of level 2. &lt;br /&gt;
&lt;br /&gt;
See a [[GVCS tools|summary]] of our current progress.&lt;br /&gt;
&lt;br /&gt;
===Why not buy these tools and machines at my local store?===&lt;br /&gt;
&lt;br /&gt;
Farm and construction implements bought in the current market are limited because their designs are the intellectual property of the companies that produce them. This results in low accountability. While higher quality, cheaper machines would fare better in a pure market system, the market system we&#039;re working our way out of is far from pure. This results in higher prices. Drastic cost reduction is a well-known feature of open source products. See a [[media:GVCS2.jpg|graph]] estimated price comparisons.&lt;br /&gt;
*Reasons proprietary technologies are more costly:&lt;br /&gt;
*#&#039;&#039;Planned obsolescence:&#039;&#039; Companies routinely sell products with a limited useful life in order to maximize profits. When products wear out quickly, sales go up. The overall cost is much higher than the cost of buying one quality product. &lt;br /&gt;
*#&#039;&#039;Competition through advertising:&#039;&#039; Rather than competing by reducing prices or increasing product quality, entire industries may set uniformly high prices while companies in that industry compete with each other through advertising only. The consumer loses. &lt;br /&gt;
*#&#039;&#039;Regulated repair:&#039;&#039; Proprietary technologies require keeping users in the dark about machines&#039; design and inner workings. Warranties discourage tinkering by requiring repair by licensed repair technicians. This repair can be very costly, and add greatly to the overall cost of the machine.  &lt;br /&gt;
*Advantages of OSE technologies:&lt;br /&gt;
*#&#039;&#039;Lifetime design:&#039;&#039; The technologies of the GVCS are designed to be easily taken apart and fixed. These simpler machines are built to last a lifetime.&lt;br /&gt;
*#&#039;&#039;Collaborative development:&#039;&#039; We are also documenting our plans with open source licenses so that anyone may replicate our designs. Open source development can reduce design inefficiencies. More minds and hands devoted to a problem can lead to solutions for building at a lower cost, in less time, and with fewer resources.  &lt;br /&gt;
*#&#039;&#039;Design as a set:&#039;&#039; The GVCS is being developed with a modular design that greatly reduces waste. For example, one power source can be switched from machine to machine, saving the resources one would need to have a separate power source for each. &lt;br /&gt;
*#&#039;&#039;Modification:&#039;&#039; Because the plans are open, the tools and machines can be remixed, tweaked, and built upon. They can be disassembled and combined into new creations, modified to function better in specific environments and for particular purposes, or added to for additional utility.&lt;br /&gt;
*#&#039;&#039;Self-replication:&#039;&#039; The GVCS, once fully developed, is designed to be self-replicating. Buying into the development of this set could mean never having to buy a new implement again. &lt;br /&gt;
&lt;br /&gt;
===Why didn&#039;t you choose (a different technology) for the GVCS?===&lt;br /&gt;
&lt;br /&gt;
[[File:47 cebfab.jpg|thumb]]&lt;br /&gt;
The [[Global Village Construction Set]] is designed to be sufficient to provide the food, energy, housing, and technology needs of advanced civilization. We are choosing elements for the set that are:&lt;br /&gt;
*Proven technologies, requiring no new inventions&lt;br /&gt;
*The simplest possible that serve our goals&lt;br /&gt;
*In line with the [[OSE Specifications]]&lt;br /&gt;
Our choices are not set in stone. Along with developing and testing these tools and machines, we are beginning to use them to support ourselves. This is a tough test of their true effectiveness. If it becomes clear that a different technology would be better for achieving our goals, it will be included.&lt;br /&gt;
&lt;br /&gt;
===All the important parts are made in China. How is this building self sufficiency?===&lt;br /&gt;
&lt;br /&gt;
Open Source Ecology is working on building the machines of Global Village Construction Set in parallel with the tools needed to fabricate them. This project is in its early stages. The complete GVCS is designed with the capacity to fabricate all of the parts needed to make a copy of the whole set from raw materials. Going deeper, some technologies for extracting/refining raw materials for the set from abundant, low grade natural resources are in their planning stages. When the first set is complete, inputs of commercially manufactured components will no longer be required. Given, it will take a lot of work to get there. See the [[#Global Village Construction Set|levels of the GVCS]].&lt;br /&gt;
&lt;br /&gt;
Early stages of the GVCS do require parts from China. Later stages will not, as the ability to build open source versions of those parts comes online. The project is using some of the products of global society to create the tools to subvert it, taking the harvest for the seed.&lt;br /&gt;
&lt;br /&gt;
===Where can I find plans?===&lt;br /&gt;
&lt;br /&gt;
Plans are currently spread out over multiple pages for each technology. Check the [[GVCS tools]] page and explore the categories in the &#039;other wiki articles&#039; column to get quickest access to schematics, drawings, and plans. As we become more organized, and the project becomes more developed, there will be more to access and it will be easier to access.&lt;br /&gt;
&amp;lt;!--[http://www.reprap.org/wiki/Main_Page RepRap] &lt;br /&gt;
Plans being developed for the CEB press: [[http://openpario.mime.oregonstate.edu/documents/94 CEB plans on openpario]]&lt;br /&gt;
See the [[LifeTrac]] plans under development.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===What kind of license are you using?===&lt;br /&gt;
&lt;br /&gt;
A comprehensive licensing strategy is currently being developed. Check back later.&lt;br /&gt;
&lt;br /&gt;
===Do these machines have any relevance in the third world? Aren&#039;t they too costly?===&lt;br /&gt;
&lt;br /&gt;
The construction of the first GVCS, while cheaper than its commercial counterparts, is taking a significant amount of outside investment and resources. However, the set is designed to be self-replicable. This means that the cost of building subsequent sets will be much lower, a feature that may make the GVCS a feasible option for those living in poverty. A bigger hurdle is cultivating the skill sets needed to construct and maintain the GVCS. Innovative solutions are needed to facilitate a widespread adoption of the GVCS.&lt;br /&gt;
&lt;br /&gt;
===Could I build a business around this?===&lt;br /&gt;
&lt;br /&gt;
Yes. We encourage the use of an [http://www.extropia.com/tutorials/misc/opensourcebiz.html open source business model]. When people say Open Business Model, typically, people mean that the subject matter of a business model is open source. OSE goes a step further. We hope to foster the sharing not just of how to build a product, but how to market and sell it, how to organize effectively, and other important practices and processes. The business model itself is open source. &lt;br /&gt;
&lt;br /&gt;
This means giving up advantages gained through proprietary information. A prospective business owner would have to accept total free enterprise, as open source plans eliminate barriers to entry for other players. In exchange, the prospective owner would gain the advantages of having a team of volunteer developers. We believe a proprietary effort can never be as effective as an open source effort because once a certain number of open source contributors are found, product quality begins to surpass anything possible with limited proprietary funding. &lt;br /&gt;
&lt;br /&gt;
Open source businesses generally create revenue by offering services related to an open source project. For example, you might create a revenue stream through offering supplementary services around the GVCS, such as building the machines for others or using the machines to offer services to others. Open source business models for software can be seen in action, but these models have not been well explored in the realm of hardware development. The viability of such a project has yet to be proven.&lt;br /&gt;
&lt;br /&gt;
===You say it&#039;s free yet you ask for money. How come?===&lt;br /&gt;
* In English, but not in other languages, &amp;quot;free&amp;quot; can mean both &amp;quot;freedom&amp;quot; and &amp;quot;zero money&amp;quot;, and you need to look at the context to decide which meaning is being used in a given circumstance. The GVCS will be &#039;&#039;&#039;free in the sense of &amp;quot;freedom&amp;quot;&#039;&#039;&#039;: anyone will be able to download our documentation and make copies of it.  Anyone will be able to build machines without paying (us or anyone) for that right.  If information is distributed in a DVD, a price may be charged for the medium and the work of making a copy, but the information is still free in terms of your freedom to use it and distribute it.&lt;br /&gt;
* Of course, we as &#039;&#039;&#039;developers&#039;&#039;&#039; need money to sustain our developement effort: if we work on a prototype for several weeks, we need to eat to stay alive, and we also need to buy parts, write documentation, and a variety of other tasks.  That money comes from True Fans, from specific donations, and from our first sales.&lt;br /&gt;
* Later, when the machines are documented, ourselves and other people will take on a different role, not as developers (which is a one-time activity) but as &#039;&#039;&#039;makers&#039;&#039;&#039; (which happens once for every machine that&#039;s built for somebody else).  If someone makes a machine for you, they can of course charge for their work, for the price of the parts, and get some reasonable profit - just like in any other sale in the world.&lt;br /&gt;
*A common phrase in the Open Source Movement compares Free Speech and Free Beer.  Free speech means freedom.  For beer, it does cost money to feed the inventor, and it does cost money to fill each glass.  But you are free (as in freedom) to pass around the recipe.&lt;br /&gt;
* In short, we need some money to create free(dom) recipes.  Once done, the recipes will be available to everyone at no cost.  You&#039;ll be free(dom) to make the machines, and also free(dom) to pay for others to make the machines for you.&lt;br /&gt;
&lt;br /&gt;
==How can I help the project?==&lt;br /&gt;
&lt;br /&gt;
[[File:2729436038_6ec880d2c8_m.jpg‎|thumb|]]&lt;br /&gt;
We are looking for many kinds of help from people of all types, places, and skill sets. We&#039;re seeking donations of time, money, expertise and materials. We&#039;re also searching out contractors for some project development and grant writing tasks. Find out what you can do to [[get involved]] and keep this project moving forward.&lt;br /&gt;
&lt;br /&gt;
==More questions?==&lt;br /&gt;
&lt;br /&gt;
===Do I have to build it myself?===&lt;br /&gt;
===Don&#039;t most people lack the skills to build these, anyway?===&lt;br /&gt;
===What is distributed production and where does Open Source Ecology fit in?===&lt;br /&gt;
&lt;br /&gt;
==More Reading==&lt;br /&gt;
* [[OSE FAQ]]&lt;br /&gt;
*Wiki Participation FAQ&lt;br /&gt;
*Product Development Method FAQ&lt;br /&gt;
*[[Distributive Economics]] FAQ&lt;br /&gt;
*OSE Specifications FAQ&lt;br /&gt;
*Crash Course FAQ&lt;br /&gt;
&lt;br /&gt;
[[Category: Public Relations]]&lt;/div&gt;</summary>
		<author><name>Adam Haynes</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=FAQ&amp;diff=25719</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=FAQ&amp;diff=25719"/>
		<updated>2011-05-08T13:23:07Z</updated>

		<summary type="html">&lt;p&gt;Adam Haynes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{OrigLang}}&lt;br /&gt;
&#039;&#039;&#039;Frequently Asked Questions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Open Source Ecology==&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;For more information, see [[OSE Specifications]].&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:OSElogo2 sq.jpg|thumb]]&lt;br /&gt;
Our vision is very ambitious. We are hacking society. &lt;br /&gt;
&lt;br /&gt;
We are building a set of machines for creating a self-sufficient modern life from low-grade, abundant local resources. Further, we hope to build the infrastructure to allow people to share the information needed to redesign, repair and re-imagine this set, to develop networks for sharing skills and raw materials, and to help each other perfect a vision of self-sufficient living. &lt;br /&gt;
&lt;br /&gt;
We hope that having survival needs taken care of outside of the current order will give people the freedom to become deeper, more thoughtful, more creative human beings. By giving people a means to live a modern life that is closely connected to the land that sustains them, we hope to help them become careful stewards of the land. This way of life may change the game for human survival on this planet. &lt;br /&gt;
&lt;br /&gt;
===Isn&#039;t this just revisiting the back to the land movement of the 1970s?===&lt;br /&gt;
&lt;br /&gt;
It&#039;s more than that. How farms operate has changed dramatically since the 1970s. On most commercial farms, mechanization has increased steadily, while new seed, fertilizer, and irrigation technologies have increased production dramatically. There has also been significant research and development in both [http://en.wikipedia.org/wiki/Biointensive biointensive] agricultural techniques and [http://en.wikipedia.org/wiki/Permaculture permaculture]. These techniques helped make intensive food production that improves soils and requires little to no ongoing input of resources possible for many small farms and communities. Some mechanization and technology is synergistic with these techniques in ways that maintain their ethos of ecological responsibility. Given this, there are many new possibilities for what a self-sufficient community can be. &lt;br /&gt;
&lt;br /&gt;
The internet has also changed what a self-sufficient community can be. The internet makes it easy to share knowledge and collaborate on problems with people who are far away. This makes bazaar-style open-source software development possible, and it’s starting to have the same effect on hardware. Automated fabrication — computer numerical control — could make it possible to do a lot of machinery design and construction with less labor and less capital investment than was needed back in the 1970s. &lt;br /&gt;
&lt;br /&gt;
Biointensive agriculture and permaculture are powered by design. It is now possible to share design development and improvement of agricultural systems in ways not possible before interconnectivity through the internet. We can develop a truly [[Open Source Permaculture|open source permaculture]]. OSE is also working to create [[RepLab]], a digital fabrication workshop. A functioning workshop could allow people to instantly share plans across the internet and produce machines and machine parts on a small scale in a short time frame. &lt;br /&gt;
&lt;br /&gt;
Response adapted from a comment by Kragen Javier Sitaker on [http://hackaday.com/2010/11/18/global-village-construction-set/ | hackaday.com]&lt;br /&gt;
&lt;br /&gt;
===Why use machines? Aren&#039;t traditional farming methods less wasteful and toxic?===&lt;br /&gt;
&lt;br /&gt;
Why use machines? Time. Subsistence farming is exceptionally labor intensive. Modern tools bring the power to lessen labor burdens and increases quality of life substantially. &lt;br /&gt;
&lt;br /&gt;
An integral part of our work is creating industrial processes that are fully in harmony with  ecologically responsible living. We are pursuing completely closed [http://en.wikipedia.org/wiki/Industrial_ecology ecological industrial cycles], with which there is no waste. Right now we are building tools and machines to get us to this point. Developing the prototypes and first builds of the [[#Global Village Construction Set]] does require some industrial inputs from outside, along with their negative impacts. This a preliminary step needed to take us deeper into the process of creating a truly ecological approach to technologically modern self-sufficient living.&lt;br /&gt;
&lt;br /&gt;
===Isn&#039;t mass production and specialization more efficient/better?=== &lt;br /&gt;
&lt;br /&gt;
[[File:Usbtoserial.jpg|thumb]]&lt;br /&gt;
Mass production can be far more efficient, and much of this efficiency is gained through the externalization of costs. There are a number of &#039;&#039;&#039;negative [http://en.wikipedia.org/wiki/Negative_externalities externalities]&#039;&#039;&#039; usually produced by business-as-usual production that are not factored into market cost:&lt;br /&gt;
*&#039;&#039;Transportation:&#039;&#039; Taxpayers paying for roads are subsidizing distribution costs.&lt;br /&gt;
*&#039;&#039;Pollution:&#039;&#039; Water, soil, air, and noise pollution cost everyone, most intensely the economically disadvantaged. It is often the case that when industrial pollution is tolerated, products cost less. It can be more efficient to avoid environmental remediation.&lt;br /&gt;
*&#039;&#039;Worker alienation:&#039;&#039; Treating workers as valued contributors often runs counter to goals of efficiency. &lt;br /&gt;
*&#039;&#039;Aggregation of wealth:&#039;&#039; Centralized production is especially conducive to centralization of wealth. &lt;br /&gt;
Certainly, some industries gain more efficiency through externalization of costs than others. It may be that mass production of some things will continue to be preferable, but what those things are remains to be seen. Open Source Ecology seeks to create technologies that do not rely on these negative externalities for efficiency. When these externalities are factored into efficiency calculations, one finds in many cases that it is more efficient for communities to produce their own goods, by a factor of 5-10. The implications for liberation are profound.  &lt;br /&gt;
&lt;br /&gt;
Further, greater efficiency can be undesirable. Increasingly efficient systems can become very reliant on a certain set of external conditions to allow them to function. In the rare event that a major shift were to occur, much of business-as-usual production could suddenly lose its ability to operate and would have to transform rapidly at great cost or perish. OSE is working to allow people to build &#039;&#039;&#039;resilient communities&#039;&#039;&#039; that are tied only to the land, allowing them to weather a wide variety of external changes.&lt;br /&gt;
&lt;br /&gt;
===Doesn&#039;t this ignore the global trend of urbanization?===&lt;br /&gt;
&lt;br /&gt;
In theory, this approach is modular and scalable to larger communities and greater population densities. The limit to population density arises from finite sunlight energy and limited resources. Sunlight energy is currently intensely underutilized, while using technological resources in a closed eco-technological cycle reduces resource inputs as it reduces waste. Food production at high population densities might not look much like traditional farming, but it does at least theoretically jive with what OSE is creating. Other implications of large-scale settlements need to be explored. &lt;br /&gt;
&lt;br /&gt;
Our analysis indicates that about 200 people is the minimum needed to produce all the items present in modern civilization, including semiconductor and microelectronics fabrication up to the level of 1990s technology. The analysis involves assessing the range of the various material and product needs of civilization, along with the labor/machine/skill requirements for each product. Whether larger communities are desirable has yet to be seen. &lt;br /&gt;
&lt;br /&gt;
==Global Village Construction Set==&lt;br /&gt;
&lt;br /&gt;
[[File:Sparks 1.jpg|thumb|]] &lt;br /&gt;
We are building new machines by recombining existing technologies. The [[Global Village Construction Set]] is designed to become a fully integrated set of machines for creating a self-sufficient modern life from the resources of a small amount of land. &lt;br /&gt;
&lt;br /&gt;
The plan for the GVCS has 3 levels, each taking the project a step farther away from reliance on outside inputs:&lt;br /&gt;
*&#039;&#039;&#039;Level 1:&#039;&#039;&#039; Building a set of machines as &#039;&#039;&#039;complete products&#039;&#039;&#039; using off-the-shelf components. &lt;br /&gt;
*&#039;&#039;&#039;Level 2:&#039;&#039;&#039; Building tools to build &#039;&#039;&#039;components&#039;&#039;&#039; for the machines of level 1.  &lt;br /&gt;
*&#039;&#039;&#039;Level 3:&#039;&#039;&#039; Building machines and processes to introduce &#039;&#039;&#039;raw materials&#039;&#039;&#039; into an [http://en.wikipedia.org/wiki/Industrial_ecology ecological industrial cycle] to serve as materials for the components of level 2. &lt;br /&gt;
&lt;br /&gt;
See a [[GVCS tools|summary]] of our current progress.&lt;br /&gt;
&lt;br /&gt;
===Why not buy these tools and machines at my local store?===&lt;br /&gt;
&lt;br /&gt;
Farm and construction implements bought in the current market are limited because their designs are the intellectual property of the companies that produce them. This results in low accountability. While higher quality, cheaper machines would fare better in a pure market system, the market system we&#039;re working our way out of is far from pure. This results in higher prices. Drastic cost reduction is a well-known feature of open source products. See a [[media:GVCS2.jpg|graph]] estimated price comparisons.&lt;br /&gt;
*Reasons proprietary technologies are more costly:&lt;br /&gt;
*#&#039;&#039;Planned obsolescence:&#039;&#039; Companies routinely sell products with a limited useful life in order to maximize profits. When products wear out quickly, sales go up. The overall cost is much higher than the cost of buying one quality product. &lt;br /&gt;
*#&#039;&#039;Competition through advertising:&#039;&#039; Rather than competing by reducing prices or increasing product quality, entire industries may set uniformly high prices while companies in that industry compete with each other through advertising only. The consumer loses. &lt;br /&gt;
*#&#039;&#039;Regulated repair:&#039;&#039; Proprietary technologies require keeping users in the dark about machines&#039; design and inner workings. Warranties discourage tinkering by requiring repair by licensed repair technicians. This repair can be very costly, and add greatly to the overall cost of the machine.  &lt;br /&gt;
*Advantages of OSE technologies:&lt;br /&gt;
*#&#039;&#039;Lifetime design:&#039;&#039; The technologies of the GVCS are designed to be easily taken apart and fixed. These simpler machines are built to last a lifetime.&lt;br /&gt;
*#&#039;&#039;Collaborative development:&#039;&#039; We are also documenting our plans with open source licenses so that anyone may replicate our designs. Open source development can reduce design inefficiencies. More minds and hands devoted to a problem can lead to solutions for building at a lower cost, in less time, and with fewer resources.  &lt;br /&gt;
*#&#039;&#039;Design as a set:&#039;&#039; The GVCS is being developed with a modular design that greatly reduces waste. For example, one power source can be switched from machine to machine, saving the resources one would need to have a separate power source for each. &lt;br /&gt;
*#&#039;&#039;Modification:&#039;&#039; Because the plans are open, the tools and machines can be remixed, tweaked, and built upon. They can be disassembled and combined into new creations, modified to function better in specific environments and for particular purposes, or added to for additional utility.&lt;br /&gt;
*#&#039;&#039;Self-replication:&#039;&#039; The GVCS, once fully developed, is designed to be self-replicating. Buying into the development of this set could mean never having to buy a new implement again. &lt;br /&gt;
&lt;br /&gt;
===Why didn&#039;t you choose (a different technology) for the GVCS?===&lt;br /&gt;
&lt;br /&gt;
[[File:47 cebfab.jpg|thumb]]&lt;br /&gt;
The [[Global Village Construction Set]] is designed to be sufficient to provide the food, energy, housing, and technology needs of advanced civilization. We are choosing elements for the set that are:&lt;br /&gt;
*Proven technologies, requiring no new inventions&lt;br /&gt;
*The simplest possible that serve our goals&lt;br /&gt;
*In line with the [[OSE Specifications]]&lt;br /&gt;
Our choices are not set in stone. Along with developing and testing these tools and machines, we are beginning to use them to support ourselves. This is a tough test of their true effectiveness. If it becomes clear that a different technology would be better for achieving our goals, it will be included.&lt;br /&gt;
&lt;br /&gt;
===All the important parts are made in China. How is this building self sufficiency?===&lt;br /&gt;
&lt;br /&gt;
Open Source Ecology is working on building the machines of Global Village Construction Set in parallel with the tools needed to fabricate them. This project is in its early stages. The complete GVCS is designed with the capacity to fabricate all of the parts needed to make a copy of the whole set from raw materials. Going deeper, some technologies for extracting/refining raw materials for the set from abundant, low grade natural resources are in their planning stages. When the first set is complete, inputs of commercially manufactured components will no longer be required. Given, it will take a lot of work to get there. See the [[#Global Village Construction Set|levels of the GVCS]].&lt;br /&gt;
&lt;br /&gt;
Early stages of the GVCS do require parts from China. Later stages will not, as the ability to build open source versions of those parts comes online. The project is using some of the products of global society to create the tools to subvert it, taking the harvest for the seed.&lt;br /&gt;
&lt;br /&gt;
===Where can I find plans?===&lt;br /&gt;
&lt;br /&gt;
Plans are currently spread out over multiple pages for each technology. Check the [[GVCS tools]] page and explore the categories in the &#039;other wiki articles&#039; column to get quickest access to schematics, drawings, and plans. As we become more organized, and the project becomes more developed, there will be more to access and it will be easier to access.&lt;br /&gt;
&amp;lt;!--[http://www.reprap.org/wiki/Main_Page RepRap] &lt;br /&gt;
Plans being developed for the CEB press: [[http://openpario.mime.oregonstate.edu/documents/94 CEB plans on openpario]]&lt;br /&gt;
See the [[LifeTrac]] plans under development.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===What kind of license are you using?===&lt;br /&gt;
&lt;br /&gt;
A comprehensive licensing strategy is currently being developed. Check back later.&lt;br /&gt;
&lt;br /&gt;
===Do these machines have any relevance in the third world? Aren&#039;t they too costly?===&lt;br /&gt;
&lt;br /&gt;
The construction of the first GVCS, while cheaper than its commercial counterparts, is taking a significant amount of outside investment and resources. However, the set is designed to be self-replicable. This means that the cost of building subsequent sets will be much lower, a feature that may make the GVCS a feasible option for those living in poverty. A bigger hurdle is cultivating the skill sets needed to construct and maintain the GVCS. Innovative solutions are needed to facilitate a widespread adoption of the GVCS.&lt;br /&gt;
&lt;br /&gt;
===Could I build a business around this?===&lt;br /&gt;
&lt;br /&gt;
Yes. We encourage the use of an [http://www.extropia.com/tutorials/misc/opensourcebiz.html open source business model]. When people say Open Business Model, typically, people mean that the subject matter of a business model is open source. OSE goes a step further. We hope to foster the sharing not just of how to build a product, but how to market and sell it, how to organize effectively, and other important practices and processes. The business model itself is open source. &lt;br /&gt;
&lt;br /&gt;
This means giving up advantages gained through proprietary information. A prospective business owner would have to accept total free enterprise, as open source plans eliminate barriers to entry for other players. In exchange, the prospective owner would gain the advantages of having a team of volunteer developers. We believe a proprietary effort can never be as effective as an open source effort because once a certain number of open source contributors are found, product quality begins to surpass anything possible with limited proprietary funding. &lt;br /&gt;
&lt;br /&gt;
Open source businesses generally create revenue by offering services related to an open source project. For example, you might create a revenue stream through offering supplementary services around the GVCS, such as building the machines for others or using the machines to offer services to others. Open source business models for software can be seen in action, but these models have not been well explored in the realm of hardware development. The viability of such a project has yet to be proven.&lt;br /&gt;
&lt;br /&gt;
===You say it&#039;s free yet you ask for money. How come?===&lt;br /&gt;
* In English, but not in other languages, &amp;quot;free&amp;quot; can mean both &amp;quot;freedom&amp;quot; and &amp;quot;zero money&amp;quot;, and you need to look at the context to decide which meaning is being used in a given circumstance. The GVCS will be &#039;&#039;&#039;free in the sense of &amp;quot;freedom&amp;quot;&#039;&#039;&#039;: anyone will be able to download our documentation and make copies of it.  Anyone will be able to build machines without paying (us or anyone) for that right.  If information is distributed in a DVD, a price may be charged for the medium and the work of making a copy, but the information is still free in terms of your freedom to use it and distribute it.&lt;br /&gt;
* Of course, we as &#039;&#039;&#039;developers&#039;&#039;&#039; need money to sustain our developement effort: if we work on a prototype for several weeks, we need to eat to stay alive, and we also need to buy parts, write documentation, and a variety of other tasks.  That money comes from True Fans, from specific donations, and from our first sales.&lt;br /&gt;
* Later, when the machines are documented, ourselves and other people will take on a different role, not as developers (which is a one-time activity) but as &#039;&#039;&#039;makers&#039;&#039;&#039; (which happens once for every machine that&#039;s built for somebody else).  If someone makes a machine for you, they can of course charge for their work, for the price of the parts, and get some reasonable profit - just like in any other sale in the world.&lt;br /&gt;
*A common phrase in the Open Source Movement compares Free Speech and Free Beer.  Free speech means freedom.  For beer, it does cost money to feed the inventor, and it does cost money to fill each glass.  But you are free (as in freedom) to pass around the recipe.&lt;br /&gt;
* In short, we need some money to create free(dom) recipes.  Once done, the recipes will be available to everyone at no cost.  You&#039;ll be free(dom) to make the machines, and also free(dom) to pay for others to make the machines for you.&lt;br /&gt;
&lt;br /&gt;
==How can I help the project?==&lt;br /&gt;
&lt;br /&gt;
[[File:2729436038_6ec880d2c8_m.jpg‎|thumb|]]&lt;br /&gt;
We are looking for many kinds of help from people of all types, places, and skill sets. We&#039;re seeking donations of time, money, expertise and materials. We&#039;re also searching out contractors for some project development and grant writing tasks. Find out what you can do to [[get involved]] and keep this project moving forward.&lt;br /&gt;
&lt;br /&gt;
==More questions?==&lt;br /&gt;
&lt;br /&gt;
===Do I have to build it myself?===&lt;br /&gt;
===Don&#039;t most people lack the skills to build these, anyway?===&lt;br /&gt;
===What is distributed production and where does Open Source Ecology fit in?===&lt;br /&gt;
&lt;br /&gt;
[[Category: Public Relations]]&lt;/div&gt;</summary>
		<author><name>Adam Haynes</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=FAQ&amp;diff=25717</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=FAQ&amp;diff=25717"/>
		<updated>2011-05-08T13:13:42Z</updated>

		<summary type="html">&lt;p&gt;Adam Haynes: /* Where can I find plans? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{OrigLang}}&lt;br /&gt;
&#039;&#039;&#039;Frequently Asked Questions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Open Source Ecology==&lt;br /&gt;
&lt;br /&gt;
[[File:OSElogo2 sq.jpg|thumb]]&lt;br /&gt;
Our vision is very ambitious. We are hacking society. &lt;br /&gt;
&lt;br /&gt;
We are building a set of machines for creating a self-sufficient modern life from low-grade, abundant local resources. Further, we hope to build the infrastructure to allow people to share the information needed to redesign, repair and re-imagine this set, to develop networks for sharing skills and raw materials, and to help each other perfect a vision of self-sufficient living. &lt;br /&gt;
&lt;br /&gt;
We hope that having survival needs taken care of outside of the current order will give people the freedom to become deeper, more thoughtful, more creative human beings. By giving people a means to live a modern life that is closely connected to the land that sustains them, we hope to help them become careful stewards of the land. This way of life may change the game for human survival on this planet. &lt;br /&gt;
&lt;br /&gt;
===Isn&#039;t this just revisiting the back to the land movement of the 1970s?===&lt;br /&gt;
&lt;br /&gt;
It&#039;s more than that. How farms operate has changed dramatically since the 1970s. On most commercial farms, mechanization has increased steadily, while new seed, fertilizer, and irrigation technologies have increased production dramatically. There has also been significant research and development in both [http://en.wikipedia.org/wiki/Biointensive biointensive] agricultural techniques and [http://en.wikipedia.org/wiki/Permaculture permaculture]. These techniques helped make intensive food production that improves soils and requires little to no ongoing input of resources possible for many small farms and communities. Some mechanization and technology is synergistic with these techniques in ways that maintain their ethos of ecological responsibility. Given this, there are many new possibilities for what a self-sufficient community can be. &lt;br /&gt;
&lt;br /&gt;
The internet has also changed what a self-sufficient community can be. The internet makes it easy to share knowledge and collaborate on problems with people who are far away. This makes bazaar-style open-source software development possible, and it’s starting to have the same effect on hardware. Automated fabrication — computer numerical control — could make it possible to do a lot of machinery design and construction with less labor and less capital investment than was needed back in the 1970s. &lt;br /&gt;
&lt;br /&gt;
Biointensive agriculture and permaculture are powered by design. It is now possible to share design development and improvement of agricultural systems in ways not possible before interconnectivity through the internet. We can develop a truly [[Open Source Permaculture|open source permaculture]]. OSE is also working to create [[RepLab]], a digital fabrication workshop. A functioning workshop could allow people to instantly share plans across the internet and produce machines and machine parts on a small scale in a short time frame. &lt;br /&gt;
&lt;br /&gt;
Response adapted from a comment by Kragen Javier Sitaker on [http://hackaday.com/2010/11/18/global-village-construction-set/ | hackaday.com]&lt;br /&gt;
&lt;br /&gt;
===Why use machines? Aren&#039;t traditional farming methods less wasteful and toxic?===&lt;br /&gt;
&lt;br /&gt;
Why use machines? Time. Subsistence farming is exceptionally labor intensive. Modern tools bring the power to lessen labor burdens and increases quality of life substantially. &lt;br /&gt;
&lt;br /&gt;
An integral part of our work is creating industrial processes that are fully in harmony with  ecologically responsible living. We are pursuing completely closed [http://en.wikipedia.org/wiki/Industrial_ecology ecological industrial cycles], with which there is no waste. Right now we are building tools and machines to get us to this point. Developing the prototypes and first builds of the [[#Global Village Construction Set]] does require some industrial inputs from outside, along with their negative impacts. This a preliminary step needed to take us deeper into the process of creating a truly ecological approach to technologically modern self-sufficient living.&lt;br /&gt;
&lt;br /&gt;
===Isn&#039;t mass production and specialization more efficient/better?=== &lt;br /&gt;
&lt;br /&gt;
[[File:Usbtoserial.jpg|thumb]]&lt;br /&gt;
Mass production can be far more efficient, and much of this efficiency is gained through the externalization of costs. There are a number of &#039;&#039;&#039;negative [http://en.wikipedia.org/wiki/Negative_externalities externalities]&#039;&#039;&#039; usually produced by business-as-usual production that are not factored into market cost:&lt;br /&gt;
*&#039;&#039;Transportation:&#039;&#039; Taxpayers paying for roads are subsidizing distribution costs.&lt;br /&gt;
*&#039;&#039;Pollution:&#039;&#039; Water, soil, air, and noise pollution cost everyone, most intensely the economically disadvantaged. It is often the case that when industrial pollution is tolerated, products cost less. It can be more efficient to avoid environmental remediation.&lt;br /&gt;
*&#039;&#039;Worker alienation:&#039;&#039; Treating workers as valued contributors often runs counter to goals of efficiency. &lt;br /&gt;
*&#039;&#039;Aggregation of wealth:&#039;&#039; Centralized production is especially conducive to centralization of wealth. &lt;br /&gt;
Certainly, some industries gain more efficiency through externalization of costs than others. It may be that mass production of some things will continue to be preferable, but what those things are remains to be seen. Open Source Ecology seeks to create technologies that do not rely on these negative externalities for efficiency. When these externalities are factored into efficiency calculations, one finds in many cases that it is more efficient for communities to produce their own goods, by a factor of 5-10. The implications for liberation are profound.  &lt;br /&gt;
&lt;br /&gt;
Further, greater efficiency can be undesirable. Increasingly efficient systems can become very reliant on a certain set of external conditions to allow them to function. In the rare event that a major shift were to occur, much of business-as-usual production could suddenly lose its ability to operate and would have to transform rapidly at great cost or perish. OSE is working to allow people to build &#039;&#039;&#039;resilient communities&#039;&#039;&#039; that are tied only to the land, allowing them to weather a wide variety of external changes.&lt;br /&gt;
&lt;br /&gt;
===Doesn&#039;t this ignore the global trend of urbanization?===&lt;br /&gt;
&lt;br /&gt;
In theory, this approach is modular and scalable to larger communities and greater population densities. The limit to population density arises from finite sunlight energy and limited resources. Sunlight energy is currently intensely underutilized, while using technological resources in a closed eco-technological cycle reduces resource inputs as it reduces waste. Food production at high population densities might not look much like traditional farming, but it does at least theoretically jive with what OSE is creating. Other implications of large-scale settlements need to be explored. &lt;br /&gt;
&lt;br /&gt;
Our analysis indicates that about 200 people is the minimum needed to produce all the items present in modern civilization, including semiconductor and microelectronics fabrication up to the level of 1990s technology. The analysis involves assessing the range of the various material and product needs of civilization, along with the labor/machine/skill requirements for each product. Whether larger communities are desirable has yet to be seen. &lt;br /&gt;
&lt;br /&gt;
==Global Village Construction Set==&lt;br /&gt;
&lt;br /&gt;
[[File:Sparks 1.jpg|thumb|]] &lt;br /&gt;
We are building new machines by recombining existing technologies. The [[Global Village Construction Set]] is designed to become a fully integrated set of machines for creating a self-sufficient modern life from the resources of a small amount of land. &lt;br /&gt;
&lt;br /&gt;
The plan for the GVCS has 3 levels, each taking the project a step farther away from reliance on outside inputs:&lt;br /&gt;
*&#039;&#039;&#039;Level 1:&#039;&#039;&#039; Building a set of machines as &#039;&#039;&#039;complete products&#039;&#039;&#039; using off-the-shelf components. &lt;br /&gt;
*&#039;&#039;&#039;Level 2:&#039;&#039;&#039; Building tools to build &#039;&#039;&#039;components&#039;&#039;&#039; for the machines of level 1.  &lt;br /&gt;
*&#039;&#039;&#039;Level 3:&#039;&#039;&#039; Building machines and processes to introduce &#039;&#039;&#039;raw materials&#039;&#039;&#039; into an [http://en.wikipedia.org/wiki/Industrial_ecology ecological industrial cycle] to serve as materials for the components of level 2. &lt;br /&gt;
&lt;br /&gt;
See a [[GVCS tools|summary]] of our current progress.&lt;br /&gt;
&lt;br /&gt;
===Why not buy these tools and machines at my local store?===&lt;br /&gt;
&lt;br /&gt;
Farm and construction implements bought in the current market are limited because their designs are the intellectual property of the companies that produce them. This results in low accountability. While higher quality, cheaper machines would fare better in a pure market system, the market system we&#039;re working our way out of is far from pure. This results in higher prices. Drastic cost reduction is a well-known feature of open source products. See a [[media:GVCS2.jpg|graph]] estimated price comparisons.&lt;br /&gt;
*Reasons proprietary technologies are more costly:&lt;br /&gt;
*#&#039;&#039;Planned obsolescence:&#039;&#039; Companies routinely sell products with a limited useful life in order to maximize profits. When products wear out quickly, sales go up. The overall cost is much higher than the cost of buying one quality product. &lt;br /&gt;
*#&#039;&#039;Competition through advertising:&#039;&#039; Rather than competing by reducing prices or increasing product quality, entire industries may set uniformly high prices while companies in that industry compete with each other through advertising only. The consumer loses. &lt;br /&gt;
*#&#039;&#039;Regulated repair:&#039;&#039; Proprietary technologies require keeping users in the dark about machines&#039; design and inner workings. Warranties discourage tinkering by requiring repair by licensed repair technicians. This repair can be very costly, and add greatly to the overall cost of the machine.  &lt;br /&gt;
*Advantages of OSE technologies:&lt;br /&gt;
*#&#039;&#039;Lifetime design:&#039;&#039; The technologies of the GVCS are designed to be easily taken apart and fixed. These simpler machines are built to last a lifetime.&lt;br /&gt;
*#&#039;&#039;Collaborative development:&#039;&#039; We are also documenting our plans with open source licenses so that anyone may replicate our designs. Open source development can reduce design inefficiencies. More minds and hands devoted to a problem can lead to solutions for building at a lower cost, in less time, and with fewer resources.  &lt;br /&gt;
*#&#039;&#039;Design as a set:&#039;&#039; The GVCS is being developed with a modular design that greatly reduces waste. For example, one power source can be switched from machine to machine, saving the resources one would need to have a separate power source for each. &lt;br /&gt;
*#&#039;&#039;Modification:&#039;&#039; Because the plans are open, the tools and machines can be remixed, tweaked, and built upon. They can be disassembled and combined into new creations, modified to function better in specific environments and for particular purposes, or added to for additional utility.&lt;br /&gt;
*#&#039;&#039;Self-replication:&#039;&#039; The GVCS, once fully developed, is designed to be self-replicating. Buying into the development of this set could mean never having to buy a new implement again. &lt;br /&gt;
&lt;br /&gt;
===Why didn&#039;t you choose (a different technology) for the GVCS?===&lt;br /&gt;
&lt;br /&gt;
[[File:47 cebfab.jpg|thumb]]&lt;br /&gt;
The [[Global Village Construction Set]] is designed to be sufficient to provide the food, energy, housing, and technology needs of advanced civilization. We are choosing elements for the set that are:&lt;br /&gt;
*Proven technologies, requiring no new inventions&lt;br /&gt;
*The simplest possible that serve our goals&lt;br /&gt;
*In line with the [[OSE Specifications]]&lt;br /&gt;
Our choices are not set in stone. Along with developing and testing these tools and machines, we are beginning to use them to support ourselves. This is a tough test of their true effectiveness. If it becomes clear that a different technology would be better for achieving our goals, it will be included.&lt;br /&gt;
&lt;br /&gt;
===All the important parts are made in China. How is this building self sufficiency?===&lt;br /&gt;
&lt;br /&gt;
Open Source Ecology is working on building the machines of Global Village Construction Set in parallel with the tools needed to fabricate them. This project is in its early stages. The complete GVCS is designed with the capacity to fabricate all of the parts needed to make a copy of the whole set from raw materials. Going deeper, some technologies for extracting/refining raw materials for the set from abundant, low grade natural resources are in their planning stages. When the first set is complete, inputs of commercially manufactured components will no longer be required. Given, it will take a lot of work to get there. See the [[#Global Village Construction Set|levels of the GVCS]].&lt;br /&gt;
&lt;br /&gt;
Early stages of the GVCS do require parts from China. Later stages will not, as the ability to build open source versions of those parts comes online. The project is using some of the products of global society to create the tools to subvert it, taking the harvest for the seed.&lt;br /&gt;
&lt;br /&gt;
===Where can I find plans?===&lt;br /&gt;
&lt;br /&gt;
Plans are currently spread out over multiple pages for each technology. Check the [[GVCS tools]] page and explore the categories in the &#039;other wiki articles&#039; column to get quickest access to schematics, drawings, and plans. As we become more organized, and the project becomes more developed, there will be more to access and it will be easier to access.&lt;br /&gt;
&amp;lt;!--[http://www.reprap.org/wiki/Main_Page RepRap] &lt;br /&gt;
Plans being developed for the CEB press: [[http://openpario.mime.oregonstate.edu/documents/94 CEB plans on openpario]]&lt;br /&gt;
See the [[LifeTrac]] plans under development.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===What kind of license are you using?===&lt;br /&gt;
&lt;br /&gt;
A comprehensive licensing strategy is currently being developed. Check back later.&lt;br /&gt;
&lt;br /&gt;
===Do these machines have any relevance in the third world? Aren&#039;t they too costly?===&lt;br /&gt;
&lt;br /&gt;
The construction of the first GVCS, while cheaper than its commercial counterparts, is taking a significant amount of outside investment and resources. However, the set is designed to be self-replicable. This means that the cost of building subsequent sets will be much lower, a feature that may make the GVCS a feasible option for those living in poverty. A bigger hurdle is cultivating the skill sets needed to construct and maintain the GVCS. Innovative solutions are needed to facilitate a widespread adoption of the GVCS.&lt;br /&gt;
&lt;br /&gt;
===Could I build a business around this?===&lt;br /&gt;
&lt;br /&gt;
Yes. We encourage the use of an [http://www.extropia.com/tutorials/misc/opensourcebiz.html open source business model]. When people say Open Business Model, typically, people mean that the subject matter of a business model is open source. OSE goes a step further. We hope to foster the sharing not just of how to build a product, but how to market and sell it, how to organize effectively, and other important practices and processes. The business model itself is open source. &lt;br /&gt;
&lt;br /&gt;
This means giving up advantages gained through proprietary information. A prospective business owner would have to accept total free enterprise, as open source plans eliminate barriers to entry for other players. In exchange, the prospective owner would gain the advantages of having a team of volunteer developers. We believe a proprietary effort can never be as effective as an open source effort because once a certain number of open source contributors are found, product quality begins to surpass anything possible with limited proprietary funding. &lt;br /&gt;
&lt;br /&gt;
Open source businesses generally create revenue by offering services related to an open source project. For example, you might create a revenue stream through offering supplementary services around the GVCS, such as building the machines for others or using the machines to offer services to others. Open source business models for software can be seen in action, but these models have not been well explored in the realm of hardware development. The viability of such a project has yet to be proven.&lt;br /&gt;
&lt;br /&gt;
===You say it&#039;s free yet you ask for money. How come?===&lt;br /&gt;
* In English, but not in other languages, &amp;quot;free&amp;quot; can mean both &amp;quot;freedom&amp;quot; and &amp;quot;zero money&amp;quot;, and you need to look at the context to decide which meaning is being used in a given circumstance. The GVCS will be &#039;&#039;&#039;free in the sense of &amp;quot;freedom&amp;quot;&#039;&#039;&#039;: anyone will be able to download our documentation and make copies of it.  Anyone will be able to build machines without paying (us or anyone) for that right.  If information is distributed in a DVD, a price may be charged for the medium and the work of making a copy, but the information is still free in terms of your freedom to use it and distribute it.&lt;br /&gt;
* Of course, we as &#039;&#039;&#039;developers&#039;&#039;&#039; need money to sustain our developement effort: if we work on a prototype for several weeks, we need to eat to stay alive, and we also need to buy parts, write documentation, and a variety of other tasks.  That money comes from True Fans, from specific donations, and from our first sales.&lt;br /&gt;
* Later, when the machines are documented, ourselves and other people will take on a different role, not as developers (which is a one-time activity) but as &#039;&#039;&#039;makers&#039;&#039;&#039; (which happens once for every machine that&#039;s built for somebody else).  If someone makes a machine for you, they can of course charge for their work, for the price of the parts, and get some reasonable profit - just like in any other sale in the world.&lt;br /&gt;
*A common phrase in the Open Source Movement compares Free Speech and Free Beer.  Free speech means freedom.  For beer, it does cost money to feed the inventor, and it does cost money to fill each glass.  But you are free (as in freedom) to pass around the recipe.&lt;br /&gt;
* In short, we need some money to create free(dom) recipes.  Once done, the recipes will be available to everyone at no cost.  You&#039;ll be free(dom) to make the machines, and also free(dom) to pay for others to make the machines for you.&lt;br /&gt;
&lt;br /&gt;
==How can I help the project?==&lt;br /&gt;
&lt;br /&gt;
[[File:2729436038_6ec880d2c8_m.jpg‎|thumb|]]&lt;br /&gt;
We are looking for many kinds of help from people of all types, places, and skill sets. We&#039;re seeking donations of time, money, expertise and materials. We&#039;re also searching out contractors for some project development and grant writing tasks. Find out what you can do to [[get involved]] and keep this project moving forward.&lt;br /&gt;
&lt;br /&gt;
==More questions?==&lt;br /&gt;
&lt;br /&gt;
===Do I have to build it myself?===&lt;br /&gt;
===Don&#039;t most people lack the skills to build these, anyway?===&lt;br /&gt;
===What is distributed production and where does Open Source Ecology fit in?===&lt;br /&gt;
&lt;br /&gt;
[[Category: Public Relations]]&lt;/div&gt;</summary>
		<author><name>Adam Haynes</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Form_letter&amp;diff=25685</id>
		<title>Form letter</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Form_letter&amp;diff=25685"/>
		<updated>2011-05-08T03:36:43Z</updated>

		<summary type="html">&lt;p&gt;Adam Haynes: Created page with &amp;quot;Category:PR materials  This form letter might be a useful tool for spreading the word about Open Source Ecology (OSE).  There are a variety of people out there.  Some can und...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:PR materials]]&lt;br /&gt;
&lt;br /&gt;
This form letter might be a useful tool for spreading the word about Open Source Ecology (OSE).&lt;br /&gt;
&lt;br /&gt;
There are a variety of people out there.  Some can understand the nature of OSE through a simple video online.  Others will sort through forum posts and other&#039;s yet will traverse the wiki.  Some people prefer a well written letter that clearly addresses their questions.  Due to the variety of potential audiences, this form letter is modular in design.  Each of the sections is designed to explain a different element of the project, cut and paste according to your need.&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
The goal of this section is to clearly, but briefly outline the letter itself and why you have written.  Choose the introduction according to your audience, different introductions are appropriate for different audiences.&lt;br /&gt;
===Basic===&lt;br /&gt;
&lt;br /&gt;
===Familiar===&lt;br /&gt;
&lt;br /&gt;
===Professional===&lt;br /&gt;
&lt;br /&gt;
==Who we are==&lt;br /&gt;
This section then goes into more detail about OSE and the mission.&lt;br /&gt;
&lt;br /&gt;
===Open Source Information===&lt;br /&gt;
There is a clearly established link between the availability of information and personal freedom...&lt;br /&gt;
&lt;br /&gt;
===Prototyping===&lt;br /&gt;
&lt;br /&gt;
===Holistic===&lt;br /&gt;
&lt;br /&gt;
===Sustainability===&lt;br /&gt;
&lt;br /&gt;
===General 1===&lt;br /&gt;
Open Source Ecology is a network of farmers, engineers, and supporters that has been imagining and creating the Global Village Construction Set, an open source, low-cost, high performance technological platform. It is being designed to allow for DIY fabrication of industrial machines used to build a sustainable civilization with modern comforts. The GVCS lowers the barriers to entry into farming, building, and manufacturing. It is like a life-size lego-like set of modular tools that can create entire economies.&lt;br /&gt;
&lt;br /&gt;
===General 2===&lt;br /&gt;
A goal of OSE is to encourage the unrestricted development and distribution of information.  Our particular emphasis is upon advancing the technological resources necessary to overcome the barriers to producing material goods.  Our major project is the Global Village Construction Set (GVCS).  The GVCS is an open source, low-cost, high performance technological platform that allows for the easy, DIY fabrication of industrial machines designed to create sustainable, modern communities and lower the barriers to entry into farming, building and manufacturing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What we are doing==&lt;br /&gt;
This section is designed to go into detail about one or two elements of OSE and what is happening right now.&lt;br /&gt;
===GVCS===&lt;br /&gt;
===Community===&lt;br /&gt;
===Prototyping===&lt;br /&gt;
===Open Sourcing===&lt;br /&gt;
&lt;br /&gt;
==Why we are doing it==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What you can do to help==&lt;br /&gt;
Different groups of people have different contributions to make.&lt;br /&gt;
===Academicians===&lt;br /&gt;
===Electronics===&lt;br /&gt;
===Engineers===&lt;br /&gt;
===Machinists===&lt;br /&gt;
===Teachers===&lt;br /&gt;
===General===&lt;br /&gt;
===Farmers===&lt;br /&gt;
&lt;br /&gt;
==How OSE can benefit you==&lt;br /&gt;
Most people need to know if something is going to have a positive impact on their lives to help them become more interested.&lt;br /&gt;
===Technologists===&lt;br /&gt;
===Survivalists===&lt;br /&gt;
===Teachers===&lt;br /&gt;
===Professionals===&lt;br /&gt;
===Environmentalists===&lt;br /&gt;
===Farmers===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biographies about people involved==&lt;br /&gt;
&lt;br /&gt;
==Follow up==&lt;br /&gt;
End strongly with a brief conclusion and information about how to get more information or contact someone.&lt;br /&gt;
===Website===&lt;br /&gt;
===Website and your contact information===&lt;/div&gt;</summary>
		<author><name>Adam Haynes</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=FAQ&amp;diff=25684</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=FAQ&amp;diff=25684"/>
		<updated>2011-05-08T03:26:12Z</updated>

		<summary type="html">&lt;p&gt;Adam Haynes: /* You say it&amp;#039;s free yet you ask for money. How come? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{OrigLang}}&lt;br /&gt;
&#039;&#039;&#039;Frequently Asked Questions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Open Source Ecology==&lt;br /&gt;
&lt;br /&gt;
[[File:OSElogo2 sq.jpg|thumb]]&lt;br /&gt;
Our vision is very ambitious. We are hacking society. &lt;br /&gt;
&lt;br /&gt;
We are building a set of machines for creating a self-sufficient modern life from low-grade, abundant local resources. Further, we hope to build the infrastructure to allow people to share the information needed to redesign, repair and re-imagine this set, to develop networks for sharing skills and raw materials, and to help each other perfect a vision of self-sufficient living. &lt;br /&gt;
&lt;br /&gt;
We hope that having survival needs taken care of outside of the current order will give people the freedom to become deeper, more thoughtful, more creative human beings. By giving people a means to live a modern life that is closely connected to the land that sustains them, we hope to help them become careful stewards of the land. This way of life may change the game for human survival on this planet. &lt;br /&gt;
&lt;br /&gt;
===Isn&#039;t this just revisiting the back to the land movement of the 1970s?===&lt;br /&gt;
&lt;br /&gt;
It&#039;s more than that. How farms operate has changed dramatically since the 1970s. On most commercial farms, mechanization has increased steadily, while new seed, fertilizer, and irrigation technologies have increased production dramatically. There has also been significant research and development in both [http://en.wikipedia.org/wiki/Biointensive biointensive] agricultural techniques and [http://en.wikipedia.org/wiki/Permaculture permaculture]. These techniques helped make intensive food production that improves soils and requires little to no ongoing input of resources possible for many small farms and communities. Some mechanization and technology is synergistic with these techniques in ways that maintain their ethos of ecological responsibility. Given this, there are many new possibilities for what a self-sufficient community can be. &lt;br /&gt;
&lt;br /&gt;
The internet has also changed what a self-sufficient community can be. The internet makes it easy to share knowledge and collaborate on problems with people who are far away. This makes bazaar-style open-source software development possible, and it’s starting to have the same effect on hardware. Automated fabrication — computer numerical control — could make it possible to do a lot of machinery design and construction with less labor and less capital investment than was needed back in the 1970s. &lt;br /&gt;
&lt;br /&gt;
Biointensive agriculture and permaculture are powered by design. It is now possible to share design development and improvement of agricultural systems in ways not possible before interconnectivity through the internet. We can develop a truly [[Open Source Permaculture|open source permaculture]]. OSE is also working to create [[RepLab]], a digital fabrication workshop. A functioning workshop could allow people to instantly share plans across the internet and produce machines and machine parts on a small scale in a short time frame. &lt;br /&gt;
&lt;br /&gt;
Response adapted from a comment by Kragen Javier Sitaker on [http://hackaday.com/2010/11/18/global-village-construction-set/ | hackaday.com]&lt;br /&gt;
&lt;br /&gt;
===Why use machines? Aren&#039;t traditional farming methods less wasteful and toxic?===&lt;br /&gt;
&lt;br /&gt;
Why use machines? Time. Subsistence farming is exceptionally labor intensive. Modern tools bring the power to lessen labor burdens and increases quality of life substantially. &lt;br /&gt;
&lt;br /&gt;
An integral part of our work is creating industrial processes that are fully in harmony with  ecologically responsible living. We are pursuing completely closed [http://en.wikipedia.org/wiki/Industrial_ecology ecological industrial cycles], with which there is no waste. Right now we are building tools and machines to get us to this point. Developing the prototypes and first builds of the [[#Global Village Construction Set]] does require some industrial inputs from outside, along with their negative impacts. This a preliminary step needed to take us deeper into the process of creating a truly ecological approach to technologically modern self-sufficient living.&lt;br /&gt;
&lt;br /&gt;
===Isn&#039;t mass production and specialization more efficient/better?=== &lt;br /&gt;
&lt;br /&gt;
[[File:Usbtoserial.jpg|thumb]]&lt;br /&gt;
Mass production can be far more efficient, and much of this efficiency is gained through the externalization of costs. There are a number of &#039;&#039;&#039;negative [http://en.wikipedia.org/wiki/Negative_externalities externalities]&#039;&#039;&#039; usually produced by business-as-usual production that are not factored into market cost:&lt;br /&gt;
*&#039;&#039;Transportation:&#039;&#039; Taxpayers paying for roads are subsidizing distribution costs.&lt;br /&gt;
*&#039;&#039;Pollution:&#039;&#039; Water, soil, air, and noise pollution cost everyone, most intensely the economically disadvantaged. It is often the case that when industrial pollution is tolerated, products cost less. It can be more efficient to avoid environmental remediation.&lt;br /&gt;
*&#039;&#039;Worker alienation:&#039;&#039; Treating workers as valued contributors often runs counter to goals of efficiency. &lt;br /&gt;
*&#039;&#039;Aggregation of wealth:&#039;&#039; Centralized production is especially conducive to centralization of wealth. &lt;br /&gt;
Certainly, some industries gain more efficiency through externalization of costs than others. It may be that mass production of some things will continue to be preferable, but what those things are remains to be seen. Open Source Ecology seeks to create technologies that do not rely on these negative externalities for efficiency. When these externalities are factored into efficiency calculations, one finds in many cases that it is more efficient for communities to produce their own goods, by a factor of 5-10. The implications for liberation are profound.  &lt;br /&gt;
&lt;br /&gt;
Further, greater efficiency can be undesirable. Increasingly efficient systems can become very reliant on a certain set of external conditions to allow them to function. In the rare event that a major shift were to occur, much of business-as-usual production could suddenly lose its ability to operate and would have to transform rapidly at great cost or perish. OSE is working to allow people to build &#039;&#039;&#039;resilient communities&#039;&#039;&#039; that are tied only to the land, allowing them to weather a wide variety of external changes.&lt;br /&gt;
&lt;br /&gt;
===Doesn&#039;t this ignore the global trend of urbanization?===&lt;br /&gt;
&lt;br /&gt;
In theory, this approach is modular and scalable to larger communities and greater population densities. The limit to population density arises from finite sunlight energy and limited resources. Sunlight energy is currently intensely underutilized, while using technological resources in a closed eco-technological cycle reduces resource inputs as it reduces waste. Food production at high population densities might not look much like traditional farming, but it does at least theoretically jive with what OSE is creating. Other implications of large-scale settlements need to be explored. &lt;br /&gt;
&lt;br /&gt;
Our analysis indicates that about 200 people is the minimum needed to produce all the items present in modern civilization, including semiconductor and microelectronics fabrication up to the level of 1990s technology. The analysis involves assessing the range of the various material and product needs of civilization, along with the labor/machine/skill requirements for each product. Whether larger communities are desirable has yet to be seen. &lt;br /&gt;
&lt;br /&gt;
==Global Village Construction Set==&lt;br /&gt;
&lt;br /&gt;
[[File:Sparks 1.jpg|thumb|]] &lt;br /&gt;
We are building new machines by recombining existing technologies. The [[Global Village Construction Set]] is designed to become a fully integrated set of machines for creating a self-sufficient modern life from the resources of a small amount of land. &lt;br /&gt;
&lt;br /&gt;
The plan for the GVCS has 3 levels, each taking the project a step farther away from reliance on outside inputs:&lt;br /&gt;
*&#039;&#039;&#039;Level 1:&#039;&#039;&#039; Building a set of machines as &#039;&#039;&#039;complete products&#039;&#039;&#039; using off-the-shelf components. &lt;br /&gt;
*&#039;&#039;&#039;Level 2:&#039;&#039;&#039; Building tools to build &#039;&#039;&#039;components&#039;&#039;&#039; for the machines of level 1.  &lt;br /&gt;
*&#039;&#039;&#039;Level 3:&#039;&#039;&#039; Building machines and processes to introduce &#039;&#039;&#039;raw materials&#039;&#039;&#039; into an [http://en.wikipedia.org/wiki/Industrial_ecology ecological industrial cycle] to serve as materials for the components of level 2. &lt;br /&gt;
&lt;br /&gt;
See a [[GVCS tools|summary]] of our current progress.&lt;br /&gt;
&lt;br /&gt;
===Why not buy these tools and machines at my local store?===&lt;br /&gt;
&lt;br /&gt;
Farm and construction implements bought in the current market are limited because their designs are the intellectual property of the companies that produce them. This results in low accountability. While higher quality, cheaper machines would fare better in a pure market system, the market system we&#039;re working our way out of is far from pure. This results in higher prices. Drastic cost reduction is a well-known feature of open source products. See a [[media:GVCS2.jpg|graph]] estimated price comparisons.&lt;br /&gt;
*Reasons proprietary technologies are more costly:&lt;br /&gt;
*#&#039;&#039;Planned obsolescence:&#039;&#039; Companies routinely sell products with a limited useful life in order to maximize profits. When products wear out quickly, sales go up. The overall cost is much higher than the cost of buying one quality product. &lt;br /&gt;
*#&#039;&#039;Competition through advertising:&#039;&#039; Rather than competing by reducing prices or increasing product quality, entire industries may set uniformly high prices while companies in that industry compete with each other through advertising only. The consumer loses. &lt;br /&gt;
*#&#039;&#039;Regulated repair:&#039;&#039; Proprietary technologies require keeping users in the dark about machines&#039; design and inner workings. Warranties discourage tinkering by requiring repair by licensed repair technicians. This repair can be very costly, and add greatly to the overall cost of the machine.  &lt;br /&gt;
*Advantages of OSE technologies:&lt;br /&gt;
*#&#039;&#039;Lifetime design:&#039;&#039; The technologies of the GVCS are designed to be easily taken apart and fixed. These simpler machines are built to last a lifetime.&lt;br /&gt;
*#&#039;&#039;Collaborative development:&#039;&#039; We are also documenting our plans with open source licenses so that anyone may replicate our designs. Open source development can reduce design inefficiencies. More minds and hands devoted to a problem can lead to solutions for building at a lower cost, in less time, and with fewer resources.  &lt;br /&gt;
*#&#039;&#039;Design as a set:&#039;&#039; The GVCS is being developed with a modular design that greatly reduces waste. For example, one power source can be switched from machine to machine, saving the resources one would need to have a separate power source for each. &lt;br /&gt;
*#&#039;&#039;Modification:&#039;&#039; Because the plans are open, the tools and machines can be remixed, tweaked, and built upon. They can be disassembled and combined into new creations, modified to function better in specific environments and for particular purposes, or added to for additional utility.&lt;br /&gt;
*#&#039;&#039;Self-replication:&#039;&#039; The GVCS, once fully developed, is designed to be self-replicating. Buying into the development of this set could mean never having to buy a new implement again. &lt;br /&gt;
&lt;br /&gt;
===Why didn&#039;t you choose (a different technology) for the GVCS?===&lt;br /&gt;
&lt;br /&gt;
[[File:47 cebfab.jpg|thumb]]&lt;br /&gt;
The [[Global Village Construction Set]] is designed to be sufficient to provide the food, energy, housing, and technology needs of advanced civilization. We are choosing elements for the set that are:&lt;br /&gt;
*Proven technologies, requiring no new inventions&lt;br /&gt;
*The simplest possible that serve our goals&lt;br /&gt;
*In line with the [[OSE Specifications]]&lt;br /&gt;
Our choices are not set in stone. Along with developing and testing these tools and machines, we are beginning to use them to support ourselves. This is a tough test of their true effectiveness. If it becomes clear that a different technology would be better for achieving our goals, it will be included.&lt;br /&gt;
&lt;br /&gt;
===All the important parts are made in China. How is this building self sufficiency?===&lt;br /&gt;
&lt;br /&gt;
Open Source Ecology is working on building the machines of Global Village Construction Set in parallel with the tools needed to fabricate them. This project is in its early stages. The complete GVCS is designed with the capacity to fabricate all of the parts needed to make a copy of the whole set from raw materials. Going deeper, some technologies for extracting/refining raw materials for the set from abundant, low grade natural resources are in their planning stages. When the first set is complete, inputs of commercially manufactured components will no longer be required. Given, it will take a lot of work to get there. See the [[#Global Village Construction Set|levels of the GVCS]].&lt;br /&gt;
&lt;br /&gt;
Early stages of the GVCS do require parts from China. Later stages will not, as the ability to build open source versions of those parts comes online. The project is using some of the products of global society to create the tools to subvert it, taking the harvest for the seed.&lt;br /&gt;
&lt;br /&gt;
===Where can I find plans?===&lt;br /&gt;
&lt;br /&gt;
Plans are currently found on multiple pages for each technology. Check the [[GVCS tools]] page and explore the categories in the &#039;other wiki articles&#039; column to get quickest access to schematics, drawings, and plans. &lt;br /&gt;
&amp;lt;!--[http://www.reprap.org/wiki/Main_Page RepRap] &lt;br /&gt;
Plans being developed for the CEB press: [[http://openpario.mime.oregonstate.edu/documents/94 CEB plans on openpario]]&lt;br /&gt;
See the [[LifeTrac]] plans under development.--&amp;gt; &lt;br /&gt;
===What kind of license are you using?===&lt;br /&gt;
&lt;br /&gt;
A comprehensive licensing strategy is currently being developed. Check back later.&lt;br /&gt;
&lt;br /&gt;
===Do these machines have any relevance in the third world? Aren&#039;t they too costly?===&lt;br /&gt;
&lt;br /&gt;
The construction of the first GVCS, while cheaper than its commercial counterparts, is taking a significant amount of outside investment and resources. However, the set is designed to be self-replicable. This means that the cost of building subsequent sets will be much lower, a feature that may make the GVCS a feasible option for those living in poverty. A bigger hurdle is cultivating the skill sets needed to construct and maintain the GVCS. Innovative solutions are needed to facilitate a widespread adoption of the GVCS.&lt;br /&gt;
&lt;br /&gt;
===Could I build a business around this?===&lt;br /&gt;
&lt;br /&gt;
Yes. We encourage the use of an [http://www.extropia.com/tutorials/misc/opensourcebiz.html open source business model]. When people say Open Business Model, typically, people mean that the subject matter of a business model is open source. OSE goes a step further. We hope to foster the sharing not just of how to build a product, but how to market and sell it, how to organize effectively, and other important practices and processes. The business model itself is open source. &lt;br /&gt;
&lt;br /&gt;
This means giving up advantages gained through proprietary information. A prospective business owner would have to accept total free enterprise, as open source plans eliminate barriers to entry for other players. In exchange, the prospective owner would gain the advantages of having a team of volunteer developers. We believe a proprietary effort can never be as effective as an open source effort because once a certain number of open source contributors are found, product quality begins to surpass anything possible with limited proprietary funding. &lt;br /&gt;
&lt;br /&gt;
Open source businesses generally create revenue by offering services related to an open source project. For example, you might create a revenue stream through offering supplementary services around the GVCS, such as building the machines for others or using the machines to offer services to others. Open source business models for software can be seen in action, but these models have not been well explored in the realm of hardware development. The viability of such a project has yet to be proven.&lt;br /&gt;
&lt;br /&gt;
===You say it&#039;s free yet you ask for money. How come?===&lt;br /&gt;
* In English, but not in other languages, &amp;quot;free&amp;quot; can mean both &amp;quot;freedom&amp;quot; and &amp;quot;zero money&amp;quot;, and you need to look at the context to decide which meaning is being used in a given circumstance. The GVCS will be &#039;&#039;&#039;free in the sense of &amp;quot;freedom&amp;quot;&#039;&#039;&#039;: anyone will be able to download our documentation and make copies of it.  Anyone will be able to build machines without paying (us or anyone) for that right.  If information is distributed in a DVD, a price may be charged for the medium and the work of making a copy, but the information is still free in terms of your freedom to use it and distribute it.&lt;br /&gt;
* Of course, we as &#039;&#039;&#039;developers&#039;&#039;&#039; need money to sustain our developement effort: if we work on a prototype for several weeks, we need to eat to stay alive, and we also need to buy parts, write documentation, and a variety of other tasks.  That money comes from True Fans, from specific donations, and from our first sales.&lt;br /&gt;
*A common phrase in the Open Source Movement compares Free Speech and Free Beer, both could be free, but someone has to pay for the beer.&lt;br /&gt;
* Later, when the machines are documented, ourselves and other people will take on a different role, not as developers (which is a one-time activity) but as &#039;&#039;&#039;makers&#039;&#039;&#039; (which happens once for every machine that&#039;s built for somebody else).  If someone makes a machine for you, they can of course charge for their work, for the price of the parts, and get some reasonable profit - just like in any other sale in the world.&lt;br /&gt;
&lt;br /&gt;
==How can I help the project?==&lt;br /&gt;
&lt;br /&gt;
[[File:2729436038_6ec880d2c8_m.jpg‎|thumb|]]&lt;br /&gt;
We are looking for many kinds of help from people of all types, places, and skill sets. We&#039;re seeking donations of time, money, expertise and materials. We&#039;re also searching out contractors for some project development and grant writing tasks. Find out what you can do to [[get involved]] and keep this project moving forward.&lt;br /&gt;
&lt;br /&gt;
==More questions?==&lt;br /&gt;
&lt;br /&gt;
===Do I have to build it myself?===&lt;br /&gt;
===Don&#039;t most people lack the skills to build these, anyway?===&lt;br /&gt;
===What is distributed production and where does Open Source Ecology fit in?===&lt;br /&gt;
&lt;br /&gt;
[[Category: Public Relations]]&lt;/div&gt;</summary>
		<author><name>Adam Haynes</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Integrated_Human&amp;diff=25683</id>
		<title>Integrated Human</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Integrated_Human&amp;diff=25683"/>
		<updated>2011-05-08T02:56:27Z</updated>

		<summary type="html">&lt;p&gt;Adam Haynes: There was a bias in this article, I tried to address it.  Upon reflection, it seems to be a new-age take on a Renaissance Man.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category=Guiding philosophies}}&lt;br /&gt;
&lt;br /&gt;
An &#039;integrated human&#039; is an individual working towards development in all areas; this encompasses the physical, mental, emotional and spiritual.  This person strives to be a generalist rather than specialist. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects.&lt;br /&gt;
&lt;br /&gt;
-- [http://en.wikipedia.org/wiki/Robert_A._Heinlein Robert A. Heinlein]&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Physical==&lt;br /&gt;
The integrated human recognizes their body as a part of their person (not the sum).  They are intentional to maintain the level of health necessary to have a positive impact upon the world.&lt;br /&gt;
*Physical Fitness&lt;br /&gt;
*Flexibility&lt;br /&gt;
*Agility&lt;br /&gt;
*[[Nutrition]]&lt;br /&gt;
*Healthy body, healthy mind&lt;br /&gt;
*Hand-eye coordination&lt;br /&gt;
&lt;br /&gt;
==Mental==&lt;br /&gt;
*Thirst for Knowledge&lt;br /&gt;
*Critical thinking&lt;br /&gt;
*Researching skills&lt;br /&gt;
*Willpower to do physical and mental work to get things done&lt;br /&gt;
*Awareness&lt;br /&gt;
*[[Philosophy of Liberty]] and Abundance, not Greed and Theft&lt;br /&gt;
*Knowledge or intuition of how the world works&lt;br /&gt;
*Follow the golden rule, treat others as you would wish to be treated&lt;br /&gt;
*Forethought, good judgment&lt;br /&gt;
*Open minded&lt;br /&gt;
*Able to work independently&lt;br /&gt;
*Able to cooperate with others&lt;br /&gt;
*Focus, concentration, mental discipline and positive inner dialogue&lt;br /&gt;
&lt;br /&gt;
==Emotional==&lt;br /&gt;
*Emotions are controlled, they do not control&lt;br /&gt;
*Empathy and Compassion&lt;br /&gt;
*Respect for one&#039;s self and others&lt;br /&gt;
*Independent&lt;br /&gt;
*Cooperative&lt;br /&gt;
*Mindset of sustained sufficiency, rather than consumption of resources&lt;br /&gt;
*Able to honestly change mind based on facts, not hung up on ego attached to something&lt;br /&gt;
*Self assured, not dependent on what others think&lt;br /&gt;
*Resilient &amp;quot;survivor&amp;quot; personality, able to thrive in challenging conditions&lt;br /&gt;
*Accepts other people as they are, no one can force another to change, individuals can only change themselves&lt;br /&gt;
*Looks past the superficial surface of things to try to see the core, the true nature&lt;br /&gt;
*Can take direction&lt;br /&gt;
*Can give direction&lt;br /&gt;
&lt;br /&gt;
==Spiritual==&lt;br /&gt;
*Spiritual (different than but compatible with religious)&lt;br /&gt;
*Intuition, informed by knowledge&lt;br /&gt;
*Meditation or reflection&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Education]]&lt;/div&gt;</summary>
		<author><name>Adam Haynes</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Adam_Haynes&amp;diff=24714</id>
		<title>Adam Haynes</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Adam_Haynes&amp;diff=24714"/>
		<updated>2011-05-03T18:02:28Z</updated>

		<summary type="html">&lt;p&gt;Adam Haynes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Team Culturing Information=&lt;br /&gt;
&lt;br /&gt;
last updated: 3. May, 2011&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;WHO&#039;&#039;&#039; are you?===&lt;br /&gt;
*&#039;&#039;Name&#039;&#039; - Adam Haynes&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Location (city, state, country)&#039;&#039; - Akron, Ohio, USA&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Contact Information&#039;&#039; - ARGHaynes (at) gmail (dot) com&lt;br /&gt;
&lt;br /&gt;
*[http://www.bethtikkun.com/Podcasting/HR11.pdf Résumé]&lt;br /&gt;
&lt;br /&gt;
*My hobbies and interests are best described as collecting new hobbies and interests.  I love to learn and am a rabid consumer of information.  Because an extension of learning is application and communication, I also enjoy teaching.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;WHY&#039;&#039;&#039; are you motivated to support/develop this work?===&lt;br /&gt;
*&#039;&#039;Why are you interested in collaborating with us?&#039;&#039;&lt;br /&gt;
I believe that OSE represents a piece of the emerging puzzle of the next level of evolution of human society.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;How do you think that the GVCS can address pressing world issues?&#039;&#039;&lt;br /&gt;
GVCS will provide an amazing platform for independent communities.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;What should happen so that you become more involved with the project?&#039;&#039;&lt;br /&gt;
I need clear goals to fulfill.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;What are your suggestions for improvement of the project?&#039;&#039;&lt;br /&gt;
The project needs a clear and formal expression of its capacity that addresses the needs/interests of different groups of people (i.e. College Administrators, Teachers, Philanthropists, etc.).  I am hope to help with this.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;WHAT&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;List all of your skills in these areas: Communications - Organizational - Computer Support - Finances - Design - Natural Building - Electronics - Automation - Metallurgy - Engineering - Fabrication - Agriculture - Energy - Architecture - Video/Graphics/Art - PR/Marketing - Education - Construction - Industry - CNC - Chemistry - Product Design - Other&#039;&#039;&lt;br /&gt;
I believe myself to be a clear and precise communicator of the written word.  Furthermore, I have found myself to be rather skilled at research and obtaining a clear vision of the &amp;quot;bigger picture.&amp;quot;  My degree is in education and most of my experience revolves around environmental education.  However, my true passion is in community development.  From a practical standpoint, the moshavim and kibbutzim of Israel have more to offer on a practical level than the communes of the 60s or religious communities of modern-times.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;How have you already contributed to the project?&#039;&#039;&lt;br /&gt;
I have started participating in the forum, I hope to increase my involvement.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;HOW&#039;&#039;&#039; can you help?&#039;&#039;===&lt;br /&gt;
*&#039;&#039;Can you volunteer to work with us, and if so, how many hours per week?&#039;&#039;&lt;br /&gt;
Yes.  My available time varies by week, some weeks I may be unable to do anything, others I may have a fair share of time to dispose.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you interested in working with us for pay? If so, what services can you offer, and what is your hourly or per-project rate?&#039;&#039;&lt;br /&gt;
Yes.  Perhaps the most useful skills I could offer revolve around communicating information, developing an informational schema and curriculum development.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Would you like to see yourself working with us on a full-time basis?&#039;&#039;&lt;br /&gt;
Yes, very much so.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you interested in being part of the world&#039;s first, open source, resilient community? The GVCS is the preparatory step for the OSE Village Experiment - a 2 year, immersion experiment (2013-2014) for testing whether a real, thriving, modern-day prototype community of 200 people can be built on 200 acres using local resources and open access to information? We are looking for approximately 200 people to fill a diverse array of roles, according to the Social Contract that is being developed. This may be the boldest social experiment on earth - a pioneering community whose goal is to extend the index of possibilities regarding harmonious existence of humans, ecology, and technology - as a beacon of light to benefit of all people on Earth.&lt;br /&gt;
I am quite interested and would enjoy exploring this idea further.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;What things would you do if we hired you?&lt;br /&gt;
*1- Create an educational network connecting schools to OSE.&lt;br /&gt;
*2- Write to newspapers and magazines to create awareness.&lt;br /&gt;
*3- Develop and promote a curriculum to teach to adults, college groups, altruistic organizations and high schoolers, both hosting and visiting according to requests..   The initial focus would  be on developing courses on (1) Open Source Economics (2) Open Source Ecology (3) The GVCS and Community Development&lt;br /&gt;
*4- Integrate myself into OSE to the degree that I will be able to provide introductory courses to individuals arriving for the community experiment.&lt;br /&gt;
*5- Help develop a community organization plan for the community.&lt;br /&gt;
*6- Handle onsite tours.&lt;br /&gt;
*7- Write grants.&lt;br /&gt;
*8- Develop the skills over the next several years necessary to help with community planting as we seek to develop 1000-cubed.&lt;br /&gt;
*9- Refine my skills to the degree necessary to help in developing/teaching a college level cirriculum for Angora university.&lt;br /&gt;
*10- Aid in building the infrastructure necessary to support the community, applying my knowledge of basic construction, water systems, waste management and food production.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Wait&#039;&#039;&#039;-ing for me to respond to these things in better detail&#039;&#039;===&lt;br /&gt;
*Do you endorse open source culture? (yes)&lt;br /&gt;
*WHY are you motivated to support/develop this work? (positive change)&lt;br /&gt;
*Are you interested in teaching about the GVCS? (yes)&lt;br /&gt;
*Are you interested in applying the GVCS to third world development? To redevelopment of crisis areas? To development of derelict areas in the developed world? (yes)&lt;br /&gt;
*Are you interested in the potential of the GVCS for developing local food systems? (yes)&lt;br /&gt;
*Are you interested in doing academic studies/papers, publishing books, or doing other analysis of our efforts? (yes)&lt;br /&gt;
*Are you interested in building renewable energy production facilities based on open hardware (solar concentrator electric, wind, biomass power)? Are you interested in building resilient communities based on access to the GVCS? (yes)&lt;br /&gt;
*Are you interested in creating a bug-out hut using GVCS technologies? (yes)&lt;br /&gt;
*What should happen so that you become more involved with the project? (invite and direction)&lt;br /&gt;
[[Category:Team Culturing]]&lt;/div&gt;</summary>
		<author><name>Adam Haynes</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Adam_Haynes&amp;diff=24713</id>
		<title>Adam Haynes</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Adam_Haynes&amp;diff=24713"/>
		<updated>2011-05-03T17:54:41Z</updated>

		<summary type="html">&lt;p&gt;Adam Haynes: /* HOW can you help? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Team Culturing Information=&lt;br /&gt;
&lt;br /&gt;
last updated: 3. May, 2011&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;WHO&#039;&#039;&#039; are you?===&lt;br /&gt;
*&#039;&#039;Name&#039;&#039; - Adam Haynes&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Location (city, state, country)&#039;&#039; - Akron, Ohio, USA&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Contact Information&#039;&#039; - ARGHaynes (at) gmail (dot) com&lt;br /&gt;
&lt;br /&gt;
*[http://www.bethtikkun.com/Podcasting/HR11.pdf Résumé]&lt;br /&gt;
&lt;br /&gt;
*My hobbies and interests are best described as collecting new hobbies and interests.  I love to learn and am a rabid consumer of information.  Because an extension of learning is application and communication, I also enjoy teaching.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;WHY&#039;&#039;&#039; are you motivated to support/develop this work?===&lt;br /&gt;
*&#039;&#039;Why are you interested in collaborating with us?&#039;&#039;&lt;br /&gt;
I believe that OSE represents a piece of the emerging puzzle of the next level of evolution of human society.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;How do you think that the GVCS can address pressing world issues?&#039;&#039;&lt;br /&gt;
GVCS will provide an amazing platform for independent communities.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;What should happen so that you become more involved with the project?&#039;&#039;&lt;br /&gt;
I need clear goals to fulfill.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;What are your suggestions for improvement of the project?&#039;&#039;&lt;br /&gt;
The project needs a clear and formal expression of its capacity that addresses the needs/interests of different groups of people (i.e. College Administrators, Teachers, Philanthropists, etc.).  I am hope to help with this.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;WHAT&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;List all of your skills in these areas: Communications - Organizational - Computer Support - Finances - Design - Natural Building - Electronics - Automation - Metallurgy - Engineering - Fabrication - Agriculture - Energy - Architecture - Video/Graphics/Art - PR/Marketing - Education - Construction - Industry - CNC - Chemistry - Product Design - Other&#039;&#039;&lt;br /&gt;
I believe myself to be a clear and precise communicator of the written word.  Furthermore, I have found myself to be rather skilled at research and obtaining a clear vision of the &amp;quot;bigger picture.&amp;quot;  My degree is in education and most of my experience revolves around environmental education.  However, my true passion is in community development.  From a practical standpoint, the moshavim and kibbutzim of Israel have more to offer on a practical level than the communes of the 60s or religious communities of modern-times.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;How have you already contributed to the project?&#039;&#039;&lt;br /&gt;
I have started participating in the forum, I hope to increase my involvement.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;HOW&#039;&#039;&#039; can you help?&#039;&#039;===&lt;br /&gt;
*&#039;&#039;Can you volunteer to work with us, and if so, how many hours per week?&#039;&#039;&lt;br /&gt;
Yes.  My available time varies by week, some weeks I may be unable to do anything, others I may have a fair share of time to dispose.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you interested in working with us for pay? If so, what services can you offer, and what is your hourly or per-project rate?&#039;&#039;&lt;br /&gt;
Yes.  Perhaps the most useful skills I could offer revolve around communicating information, developing an informational schema and curriculum development.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Would you like to see yourself working with us on a full-time basis?&#039;&#039;&lt;br /&gt;
Yes, very much so.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you interested in being part of the world&#039;s first, open source, resilient community? The GVCS is the preparatory step for the OSE Village Experiment - a 2 year, immersion experiment (2013-2014) for testing whether a real, thriving, modern-day prototype community of 200 people can be built on 200 acres using local resources and open access to information? We are looking for approximately 200 people to fill a diverse array of roles, according to the Social Contract that is being developed. This may be the boldest social experiment on earth - a pioneering community whose goal is to extend the index of possibilities regarding harmonious existence of humans, ecology, and technology - as a beacon of light to benefit of all people on Earth.&lt;br /&gt;
I am quite interested and would enjoy exploring this idea further.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;What things would you do if we hired you?&lt;br /&gt;
*1- Create an educational network connecting schools to OSE.&lt;br /&gt;
*2- Write to newspapers and magazines to create awareness.&lt;br /&gt;
*3- Develop and promote a curriculum to teach to adults, college groups, altruistic organizations and high schoolers, both hosting and visiting according to requests..   The initial focus would  be on developing courses on (1) Open Source Economics (2) Open Source Ecology (3) The GVCS and Community Development&lt;br /&gt;
*4- Integrate myself into OSE to the degree that I will be able to provide introductory courses to individuals arriving for the community experiment.&lt;br /&gt;
*5- Help develop a community organization plan for the community.&lt;br /&gt;
*6- Handle onsite tours.&lt;br /&gt;
*7- Write grants.&lt;br /&gt;
*8- Develop the skills over the next several years necessary to help with community planting as we seek to develop 1000-cubed.&lt;br /&gt;
*9- Refine my skills to the degree necessary to help in developing/teaching a college level cirriculum for Angora university.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Wait&#039;&#039;&#039;-ing for me to respond to these things in better detail&#039;&#039;===&lt;br /&gt;
*Do you endorse open source culture? (yes)&lt;br /&gt;
*WHY are you motivated to support/develop this work? (positive change)&lt;br /&gt;
*Are you interested in teaching about the GVCS? (yes)&lt;br /&gt;
*Are you interested in applying the GVCS to third world development? To redevelopment of crisis areas? To development of derelict areas in the developed world? (yes)&lt;br /&gt;
*Are you interested in the potential of the GVCS for developing local food systems? (yes)&lt;br /&gt;
*Are you interested in doing academic studies/papers, publishing books, or doing other analysis of our efforts? (yes)&lt;br /&gt;
*Are you interested in building renewable energy production facilities based on open hardware (solar concentrator electric, wind, biomass power)? Are you interested in building resilient communities based on access to the GVCS? (yes)&lt;br /&gt;
*Are you interested in creating a bug-out hut using GVCS technologies? (yes)&lt;br /&gt;
*What should happen so that you become more involved with the project? (invite and direction)&lt;br /&gt;
[[Category:Team Culturing]]&lt;/div&gt;</summary>
		<author><name>Adam Haynes</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Adam_Haynes&amp;diff=24712</id>
		<title>Adam Haynes</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Adam_Haynes&amp;diff=24712"/>
		<updated>2011-05-03T17:54:04Z</updated>

		<summary type="html">&lt;p&gt;Adam Haynes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Team Culturing Information=&lt;br /&gt;
&lt;br /&gt;
last updated: 3. May, 2011&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;WHO&#039;&#039;&#039; are you?===&lt;br /&gt;
*&#039;&#039;Name&#039;&#039; - Adam Haynes&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Location (city, state, country)&#039;&#039; - Akron, Ohio, USA&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Contact Information&#039;&#039; - ARGHaynes (at) gmail (dot) com&lt;br /&gt;
&lt;br /&gt;
*[http://www.bethtikkun.com/Podcasting/HR11.pdf Résumé]&lt;br /&gt;
&lt;br /&gt;
*My hobbies and interests are best described as collecting new hobbies and interests.  I love to learn and am a rabid consumer of information.  Because an extension of learning is application and communication, I also enjoy teaching.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;WHY&#039;&#039;&#039; are you motivated to support/develop this work?===&lt;br /&gt;
*&#039;&#039;Why are you interested in collaborating with us?&#039;&#039;&lt;br /&gt;
I believe that OSE represents a piece of the emerging puzzle of the next level of evolution of human society.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;How do you think that the GVCS can address pressing world issues?&#039;&#039;&lt;br /&gt;
GVCS will provide an amazing platform for independent communities.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;What should happen so that you become more involved with the project?&#039;&#039;&lt;br /&gt;
I need clear goals to fulfill.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;What are your suggestions for improvement of the project?&#039;&#039;&lt;br /&gt;
The project needs a clear and formal expression of its capacity that addresses the needs/interests of different groups of people (i.e. College Administrators, Teachers, Philanthropists, etc.).  I am hope to help with this.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;WHAT&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;List all of your skills in these areas: Communications - Organizational - Computer Support - Finances - Design - Natural Building - Electronics - Automation - Metallurgy - Engineering - Fabrication - Agriculture - Energy - Architecture - Video/Graphics/Art - PR/Marketing - Education - Construction - Industry - CNC - Chemistry - Product Design - Other&#039;&#039;&lt;br /&gt;
I believe myself to be a clear and precise communicator of the written word.  Furthermore, I have found myself to be rather skilled at research and obtaining a clear vision of the &amp;quot;bigger picture.&amp;quot;  My degree is in education and most of my experience revolves around environmental education.  However, my true passion is in community development.  From a practical standpoint, the moshavim and kibbutzim of Israel have more to offer on a practical level than the communes of the 60s or religious communities of modern-times.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;How have you already contributed to the project?&#039;&#039;&lt;br /&gt;
I have started participating in the forum, I hope to increase my involvement.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;HOW&#039;&#039;&#039; can you help?&#039;&#039;===&lt;br /&gt;
*&#039;&#039;Can you volunteer to work with us, and if so, how many hours per week?&#039;&#039;&lt;br /&gt;
Yes.  My available time varies by week, some weeks I may be unable to do anything, others I may have a fair share of time to dispose.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you interested in working with us for pay? If so, what services can you offer, and what is your hourly or per-project rate?&#039;&#039;&lt;br /&gt;
Yes.  Perhaps the most useful skills I could offer revolve around communicating information, developing an informational schema and curriculum development.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Would you like to see yourself working with us on a full-time basis?&#039;&#039;&lt;br /&gt;
Yes, very much so.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you interested in being part of the world&#039;s first, open source, resilient community? The GVCS is the preparatory step for the OSE Village Experiment - a 2 year, immersion experiment (2013-2014) for testing whether a real, thriving, modern-day prototype community of 200 people can be built on 200 acres using local resources and open access to information? We are looking for approximately 200 people to fill a diverse array of roles, according to the Social Contract that is being developed. This may be the boldest social experiment on earth - a pioneering community whose goal is to extend the index of possibilities regarding harmonious existence of humans, ecology, and technology - as a beacon of light to benefit of all people on Earth.&lt;br /&gt;
I am quite interested and would enjoy exploring this idea further.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;What things would you do if we hired you?&lt;br /&gt;
1- Create an educational network connecting schools to OSE.&lt;br /&gt;
2- Write to newspapers and magazines to create awareness.&lt;br /&gt;
3- Develop and promote a curriculum to teach to adults, college groups, altruistic organizations and high schoolers, both hosting and visiting according to requests..   The initial focus would  be on developing courses on (1) Open Source Economics (2) Open Source Ecology (3) The GVCS and Community Development&lt;br /&gt;
4- Integrate myself into OSE to the degree that I will be able to provide introductory courses to individuals arriving for the community experiment.&lt;br /&gt;
5- Help develop a community organization plan for the community.&lt;br /&gt;
6- Handle onsite tours.&lt;br /&gt;
7- Write grants.&lt;br /&gt;
8- Develop the skills over the next several years necessary to help with community planting as we seek to develop 1000-cubed.&lt;br /&gt;
9- Refine my skills to the degree necessary to help in developing/teaching a college level cirriculum for Angora university.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Wait&#039;&#039;&#039;-ing for me to respond to these things in better detail&#039;&#039;===&lt;br /&gt;
*Do you endorse open source culture? (yes)&lt;br /&gt;
*WHY are you motivated to support/develop this work? (positive change)&lt;br /&gt;
*Are you interested in teaching about the GVCS? (yes)&lt;br /&gt;
*Are you interested in applying the GVCS to third world development? To redevelopment of crisis areas? To development of derelict areas in the developed world? (yes)&lt;br /&gt;
*Are you interested in the potential of the GVCS for developing local food systems? (yes)&lt;br /&gt;
*Are you interested in doing academic studies/papers, publishing books, or doing other analysis of our efforts? (yes)&lt;br /&gt;
*Are you interested in building renewable energy production facilities based on open hardware (solar concentrator electric, wind, biomass power)? Are you interested in building resilient communities based on access to the GVCS? (yes)&lt;br /&gt;
*Are you interested in creating a bug-out hut using GVCS technologies? (yes)&lt;br /&gt;
*What should happen so that you become more involved with the project? (invite and direction)&lt;br /&gt;
[[Category:Team Culturing]]&lt;/div&gt;</summary>
		<author><name>Adam Haynes</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Adam_Haynes&amp;diff=24677</id>
		<title>Adam Haynes</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Adam_Haynes&amp;diff=24677"/>
		<updated>2011-05-03T15:23:13Z</updated>

		<summary type="html">&lt;p&gt;Adam Haynes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Team Culturing Information=&lt;br /&gt;
&lt;br /&gt;
last updated: 1. May, 2011&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;WHO&#039;&#039;&#039; are you?===&lt;br /&gt;
*&#039;&#039;Name&#039;&#039; - Adam Haynes&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Location (city, country)&#039;&#039; - Akron, Ohio, USA&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Contact Information&#039;&#039; - ARGHaynes (at) gmail (dot) com&lt;br /&gt;
&lt;br /&gt;
*[http://www.bethtikkun.com/Podcasting/HR11.pdf Résumé]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;WHY&#039;&#039;&#039; are you motivated to support/develop this work?===&lt;br /&gt;
*&#039;&#039;Do you endorse open source culture?&#039;&#039;&lt;br /&gt;
Yes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Why are you interested in collaborating with us?&#039;&#039;&lt;br /&gt;
I believe that OSE represents a piece of the emerging puzzle of the next level of evolution of human society.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;How do you think that the GVCS can address pressing world issues?&#039;&#039;&lt;br /&gt;
GVCS will provide an amazing platform for independent communities.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;What should happen so that you become more involved with the project?&#039;&#039;&lt;br /&gt;
I need clear goals to fulfill.  (Or if I were to get promoted at work, I could become financially involved.)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;What are your suggestions for improvement of the project?&#039;&#039;&lt;br /&gt;
The project needs a clear and formal expression of its capacity that addresses the needs/interests of different groups of people (i.e. College Administrators, Teachers, Philanthropists, etc.).  I am hope to help with this.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;WHAT&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;List all of your skills in these areas: Communications - Organizational - Computer Support - Finances - Design - Natural Building - Electronics - Automation - Metallurgy - Engineering - Fabrication - Agriculture - Energy - Architecture - Video/Graphics/Art - PR/Marketing - Education - Construction - Industry - CNC - Chemistry - Product Design - Other&#039;&#039;&lt;br /&gt;
I believe myself to be a clear and precise communicator of the written word.  Furthermore, I have found myself to be rather skilled at research and obtaining a clear vision of the &amp;quot;bigger picture.&amp;quot;  My degree is in education and most of my experience revolves around environmental education.  However, my true passion is in community development.  From a practical standpoint, the moshavim and kibbutzim of Israel have more to offer on a practical level than the communes of the 60s or religious communities of modern-times.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;How have you already contributed to the project?&#039;&#039;&lt;br /&gt;
I have started participating in the forum, I hope to increase my involvement.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;HOW&#039;&#039;&#039; can you help?&#039;&#039;===&lt;br /&gt;
*&#039;&#039;Can you volunteer to work with us, and if so, how many hours per week?&#039;&#039;&lt;br /&gt;
Yes.  My available time varies by week, some weeks I may be unable to do anything, others I may have a fair share of time to dispose.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you interested in working with us for pay? If so, what services can you offer, and what is your hourly or per-project rate?&#039;&#039;&lt;br /&gt;
Yes.  Perhaps the most useful skills I could offer revolve around communicating information, developing an informational schema and curriculum development.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Would you like to see yourself working with us on a full-time basis?&#039;&#039;&lt;br /&gt;
Yes, very much so.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you interested in being part of the world&#039;s first, open source, resilient community? The GVCS is the preparatory step for the OSE Village Experiment - a 2 year, immersion experiment (2013-2014) for testing whether a real, thriving, modern-day prototype community of 200 people can be built on 200 acres using local resources and open access to information? We are looking for approximately 200 people to fill a diverse array of roles, according to the Social Contract that is being developed. This may be the boldest social experiment on earth - a pioneering community whose goal is to extend the index of possibilities regarding harmonious existence of humans, ecology, and technology - as a beacon of light to benefit of all people on Earth.&lt;br /&gt;
I am quite interested and would enjoy exploring this idea further.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Wait&#039;&#039;&#039;-ing for me to respond to these things&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Hobbies and Pastimes -&lt;br /&gt;
WHY are you motivated to support/develop this work?&lt;br /&gt;
Do you endorse open source culture?&lt;br /&gt;
Why are you interested in this work?&lt;br /&gt;
Are you interested in teaching about the GVCS?&lt;br /&gt;
Are you interested in economic relocalization possibilities arising from the GVCS?&lt;br /&gt;
Do you want to use the GVCS technologies yourself? Do you want to build them yourself?&lt;br /&gt;
Are you interested in starting up enterprise using the GVCS technologies?&lt;br /&gt;
Are you interested in having the GVCS technologies fabricated by your local custom fabricator?&lt;br /&gt;
Are you interested in applying the GVCS to third world development? To redevelopment of crisis areas? To development of derelict areas in the developed world?&lt;br /&gt;
Are you interested in starting up Industry 2.0 flexible fabrication enterprises for your local community, by drawing from a global repository of freely down-loadable designs and fabricating using open source fabrication equipment?&lt;br /&gt;
Are you interested in the potential of the GVCS for developing local food systems?&lt;br /&gt;
Are you interested in doing academic studies/papers, publishing books, or doing other analysis of our efforts?&lt;br /&gt;
Are you interested in financial investment opportunities arising from our work?&lt;br /&gt;
Are you interested in the distributive economic aspects of our work, and if so, how do you see this playing out?&lt;br /&gt;
Are you interested in building renewable energy production facilities based on open hardware (solar concentrator electric, wind, biomass power)? Are you interested in building resilient communities based on access to the GVCS?&lt;br /&gt;
Are you interested in creating a bug-out hut using GVCS technologies?&lt;br /&gt;
How do you think that the GVCS can help alleviate the instabilities of global monetary systems?&lt;br /&gt;
How do you think that the GVCS can address issues related to resource conflicts?&lt;br /&gt;
How do you think that the GVCS can address issues of overpopulation?&lt;br /&gt;
How do you think that the GVCS can address issues of resource depletion and environmental degradation?&lt;br /&gt;
What should happen so that you become more involved with the project?&lt;br /&gt;
What are you missing in the project?&lt;br /&gt;
What are your suggestions for improvement of the project?&lt;br /&gt;
&lt;br /&gt;
HOW can you help?&lt;br /&gt;
How are you interested in contributing to the work of GVCS development?&lt;br /&gt;
Can you volunteer to work with us, and if so, how many hours per week?&lt;br /&gt;
Are you interested in working with us for pay? If so, what services can you offer, and what is your hourly or per-project rate?&lt;br /&gt;
Are you interested in a Dedicated Project Visit?&lt;br /&gt;
Are you interested in purchasing equipment from us to help bootstrap development?&lt;br /&gt;
Are you interested in bidding for consulting/design/prototyping work?&lt;br /&gt;
Are you a True Fan? If not, why not?&lt;br /&gt;
Would you like to see yourself working with us on a full-time basis?&lt;br /&gt;
Are you interested in using the technologies that we are developing directly?&lt;br /&gt;
[[Category:Team Culturing]]&lt;/div&gt;</summary>
		<author><name>Adam Haynes</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Adam_Haynes&amp;diff=23693</id>
		<title>Adam Haynes</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Adam_Haynes&amp;diff=23693"/>
		<updated>2011-05-02T00:54:25Z</updated>

		<summary type="html">&lt;p&gt;Adam Haynes: /* HOW can you help? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Team Culturing Information=&lt;br /&gt;
&lt;br /&gt;
last updated: 1. May, 2011&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;WHO&#039;&#039;&#039; are you?===&lt;br /&gt;
*&#039;&#039;Name&#039;&#039; - Adam Haynes&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Location (city, country)&#039;&#039; - Akron, Ohio&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Contact Information&#039;&#039; - ARGHaynes (at) gmail (dot) com&lt;br /&gt;
&lt;br /&gt;
*[http://www.bethtikkun.com/Podcasting/HR11.pdf Résumé]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;WHY&#039;&#039;&#039; are you motivated to support/develop this work?===&lt;br /&gt;
*&#039;&#039;Do you endorse open source culture?&#039;&#039;&lt;br /&gt;
Yes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Why are you interested in collaborating with us?&#039;&#039;&lt;br /&gt;
I believe that OSE represents a piece of the emerging puzzle of the next level of evolution of human society.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;How do you think that the GVCS can address pressing world issues?&#039;&#039;&lt;br /&gt;
GVCS will provide an amazing platform for independent communities.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;What should happen so that you become more involved with the project?&#039;&#039;&lt;br /&gt;
I need clear goals to fulfill.  (Or if I were to get promoted at work, I could become financially involved.)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;What are your suggestions for improvement of the project?&#039;&#039;&lt;br /&gt;
The project needs a clear and formal expression of its capacity that addresses the needs/interests of different groups of people (i.e. College Administrators, Teachers, Philanthropists, etc.).  I am hope to help with this.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;WHAT&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;List all of your skills in these areas: Communications - Organizational - Computer Support - Finances - Design - Natural Building - Electronics - Automation - Metallurgy - Engineering - Fabrication - Agriculture - Energy - Architecture - Video/Graphics/Art - PR/Marketing - Education - Construction - Industry - CNC - Chemistry - Product Design - Other&#039;&#039;&lt;br /&gt;
I believe myself to be a clear and precise communicator of the written word.  Furthermore, I have found myself to be rather skilled at research and obtaining a clear vision of the &amp;quot;bigger picture.&amp;quot;  My degree is in education and most of my experience revolves around environmental education.  However, my true passion is in community development.  From a practical standpoint, the moshavim and kibbutzim of Israel have more to offer on a practical level than the communes of the 60s or religious communities of modern-times.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;How have you already contributed to the project?&#039;&#039;&lt;br /&gt;
I have started participating in the forum, I hope to increase my involvement.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;HOW&#039;&#039;&#039; can you help?&#039;&#039;===&lt;br /&gt;
*&#039;&#039;Can you volunteer to work with us, and if so, how many hours per week?&#039;&#039;&lt;br /&gt;
Yes.  My available time varies by week, some weeks I may be unable to do anything, others I may have a fair share of time to dispose.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you interested in working with us for pay? If so, what services can you offer, and what is your hourly or per-project rate?&#039;&#039;&lt;br /&gt;
Yes.  Perhaps the most useful skills I could offer revolve around communicating information, developing an informational schema and curriculum development.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Would you like to see yourself working with us on a full-time basis?&#039;&#039;&lt;br /&gt;
Yes, very much so.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you interested in being part of the world&#039;s first, open source, resilient community? The GVCS is the preparatory step for the OSE Village Experiment - a 2 year, immersion experiment (2013-2014) for testing whether a real, thriving, modern-day prototype community of 200 people can be built on 200 acres using local resources and open access to information? We are looking for approximately 200 people to fill a diverse array of roles, according to the Social Contract that is being developed. This may be the boldest social experiment on earth - a pioneering community whose goal is to extend the index of possibilities regarding harmonious existence of humans, ecology, and technology - as a beacon of light to benefit of all people on Earth.&lt;br /&gt;
I am quite interested and would enjoy exploring this idea further.&lt;br /&gt;
&lt;br /&gt;
[[Category:Team Culturing]]&lt;/div&gt;</summary>
		<author><name>Adam Haynes</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Adam_Haynes&amp;diff=23692</id>
		<title>Adam Haynes</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Adam_Haynes&amp;diff=23692"/>
		<updated>2011-05-02T00:53:26Z</updated>

		<summary type="html">&lt;p&gt;Adam Haynes: /* WHAT */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Team Culturing Information=&lt;br /&gt;
&lt;br /&gt;
last updated: 1. May, 2011&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;WHO&#039;&#039;&#039; are you?===&lt;br /&gt;
*&#039;&#039;Name&#039;&#039; - Adam Haynes&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Location (city, country)&#039;&#039; - Akron, Ohio&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Contact Information&#039;&#039; - ARGHaynes (at) gmail (dot) com&lt;br /&gt;
&lt;br /&gt;
*[http://www.bethtikkun.com/Podcasting/HR11.pdf Résumé]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;WHY&#039;&#039;&#039; are you motivated to support/develop this work?===&lt;br /&gt;
*&#039;&#039;Do you endorse open source culture?&#039;&#039;&lt;br /&gt;
Yes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Why are you interested in collaborating with us?&#039;&#039;&lt;br /&gt;
I believe that OSE represents a piece of the emerging puzzle of the next level of evolution of human society.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;How do you think that the GVCS can address pressing world issues?&#039;&#039;&lt;br /&gt;
GVCS will provide an amazing platform for independent communities.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;What should happen so that you become more involved with the project?&#039;&#039;&lt;br /&gt;
I need clear goals to fulfill.  (Or if I were to get promoted at work, I could become financially involved.)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;What are your suggestions for improvement of the project?&#039;&#039;&lt;br /&gt;
The project needs a clear and formal expression of its capacity that addresses the needs/interests of different groups of people (i.e. College Administrators, Teachers, Philanthropists, etc.).  I am hope to help with this.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;WHAT&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;List all of your skills in these areas: Communications - Organizational - Computer Support - Finances - Design - Natural Building - Electronics - Automation - Metallurgy - Engineering - Fabrication - Agriculture - Energy - Architecture - Video/Graphics/Art - PR/Marketing - Education - Construction - Industry - CNC - Chemistry - Product Design - Other&#039;&#039;&lt;br /&gt;
I believe myself to be a clear and precise communicator of the written word.  Furthermore, I have found myself to be rather skilled at research and obtaining a clear vision of the &amp;quot;bigger picture.&amp;quot;  My degree is in education and most of my experience revolves around environmental education.  However, my true passion is in community development.  From a practical standpoint, the moshavim and kibbutzim of Israel have more to offer on a practical level than the communes of the 60s or religious communities of modern-times.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;How have you already contributed to the project?&#039;&#039;&lt;br /&gt;
I have started participating in the forum, I hope to increase my involvement.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;HOW&#039;&#039;&#039; can you help?&#039;&#039;===&lt;br /&gt;
*&#039;&#039;How are you interested in contributing to the work of GVCS development?&#039;&#039;&lt;br /&gt;
If there are needs that can be well met by my skills, then I will contribute there.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Can you volunteer to work with us, and if so, how many hours per week?&#039;&#039;&lt;br /&gt;
Yes.  My available time varies by week, some weeks I may be unable to do anything, others I may have a fair share of time to dispose.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you interested in working with us for pay? If so, what services can you offer, and what is your hourly or per-project rate?&#039;&#039;&lt;br /&gt;
Yes.  Perhaps the most useful skills I could offer revolve around communicating information, developing an informational schema and curriculum development.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you interested in [http://openfarmtech.org/wiki/Dedicated_Project_Visit Dedicated Project Visit]?&#039;&#039;&lt;br /&gt;
I am, but do not think it would be possible at present.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you interested in purchasing equipment from us to help bootstrap development?&#039;&#039;&lt;br /&gt;
I am but am unable.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you interested in bidding for consulting/design/prototyping work?&#039;&#039;&lt;br /&gt;
I believe I lack the necessary skills.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you a [http://openfarmtech.org/wiki/True_Fans True Fan]? If not, why not?&#039;&#039;&lt;br /&gt;
I am not.  First, I just became aware of the existence of &amp;quot;True Fans.&amp;quot;  Second, I have little money to spend.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Would you like to see yourself working with us on a full-time basis?&#039;&#039;&lt;br /&gt;
Yes, very much so.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you interested in using the technologies that we are developing directly?&#039;&#039;&lt;br /&gt;
I am.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you interested in being part of the world&#039;s first, open source, resilient community? The GVCS is the preparatory step for the OSE Village Experiment - a 2 year, immersion experiment (2013-2014) for testing whether a real, thriving, modern-day prototype community of 200 people can be built on 200 acres using local resources and open access to information? We are looking for approximately 200 people to fill a diverse array of roles, according to the Social Contract that is being developed. This may be the boldest social experiment on earth - a pioneering community whose goal is to extend the index of possibilities regarding harmonious existence of humans, ecology, and technology - as a beacon of light to benefit of all people on Earth.&lt;br /&gt;
I am quite interested and would enjoy exploring this idea further.&lt;br /&gt;
&lt;br /&gt;
[[Category:Team Culturing]]&lt;/div&gt;</summary>
		<author><name>Adam Haynes</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Adam_Haynes&amp;diff=23691</id>
		<title>Adam Haynes</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Adam_Haynes&amp;diff=23691"/>
		<updated>2011-05-02T00:52:44Z</updated>

		<summary type="html">&lt;p&gt;Adam Haynes: /* WHY are you motivated to support/develop this work? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Team Culturing Information=&lt;br /&gt;
&lt;br /&gt;
last updated: 1. May, 2011&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;WHO&#039;&#039;&#039; are you?===&lt;br /&gt;
*&#039;&#039;Name&#039;&#039; - Adam Haynes&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Location (city, country)&#039;&#039; - Akron, Ohio&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Contact Information&#039;&#039; - ARGHaynes (at) gmail (dot) com&lt;br /&gt;
&lt;br /&gt;
*[http://www.bethtikkun.com/Podcasting/HR11.pdf Résumé]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;WHY&#039;&#039;&#039; are you motivated to support/develop this work?===&lt;br /&gt;
*&#039;&#039;Do you endorse open source culture?&#039;&#039;&lt;br /&gt;
Yes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Why are you interested in collaborating with us?&#039;&#039;&lt;br /&gt;
I believe that OSE represents a piece of the emerging puzzle of the next level of evolution of human society.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;How do you think that the GVCS can address pressing world issues?&#039;&#039;&lt;br /&gt;
GVCS will provide an amazing platform for independent communities.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;What should happen so that you become more involved with the project?&#039;&#039;&lt;br /&gt;
I need clear goals to fulfill.  (Or if I were to get promoted at work, I could become financially involved.)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;What are your suggestions for improvement of the project?&#039;&#039;&lt;br /&gt;
The project needs a clear and formal expression of its capacity that addresses the needs/interests of different groups of people (i.e. College Administrators, Teachers, Philanthropists, etc.).  I am hope to help with this.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;WHAT&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;List all of your skills in these areas: Communications - Organizational - Computer Support - Finances - Design - Natural Building - Electronics - Automation - Metallurgy - Engineering - Fabrication - Agriculture - Energy - Architecture - Video/Graphics/Art - PR/Marketing - Education - Construction - Industry - CNC - Chemistry - Product Design - Other&#039;&#039;&lt;br /&gt;
I believe myself to be a clear and precise communicator of the written word.  Furthermore, I have found myself to be rather skilled at research and obtaining a clear vision of the &amp;quot;bigger picture.&amp;quot;  My degree is in education and most of my experience revolves around environmental education.  However, my true passion is in community development.  From a practical standpoint, the moshavim and kibbutzim of Israel have more to offer on a practical level than the communes of the 60s or religious communities of modern-times.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;How have you already contributed to the project?&#039;&#039;&lt;br /&gt;
I have just discovered this project.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;HOW&#039;&#039;&#039; can you help?&#039;&#039;===&lt;br /&gt;
*&#039;&#039;How are you interested in contributing to the work of GVCS development?&#039;&#039;&lt;br /&gt;
If there are needs that can be well met by my skills, then I will contribute there.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Can you volunteer to work with us, and if so, how many hours per week?&#039;&#039;&lt;br /&gt;
Yes.  My available time varies by week, some weeks I may be unable to do anything, others I may have a fair share of time to dispose.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you interested in working with us for pay? If so, what services can you offer, and what is your hourly or per-project rate?&#039;&#039;&lt;br /&gt;
Yes.  Perhaps the most useful skills I could offer revolve around communicating information, developing an informational schema and curriculum development.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you interested in [http://openfarmtech.org/wiki/Dedicated_Project_Visit Dedicated Project Visit]?&#039;&#039;&lt;br /&gt;
I am, but do not think it would be possible at present.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you interested in purchasing equipment from us to help bootstrap development?&#039;&#039;&lt;br /&gt;
I am but am unable.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you interested in bidding for consulting/design/prototyping work?&#039;&#039;&lt;br /&gt;
I believe I lack the necessary skills.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you a [http://openfarmtech.org/wiki/True_Fans True Fan]? If not, why not?&#039;&#039;&lt;br /&gt;
I am not.  First, I just became aware of the existence of &amp;quot;True Fans.&amp;quot;  Second, I have little money to spend.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Would you like to see yourself working with us on a full-time basis?&#039;&#039;&lt;br /&gt;
Yes, very much so.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you interested in using the technologies that we are developing directly?&#039;&#039;&lt;br /&gt;
I am.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you interested in being part of the world&#039;s first, open source, resilient community? The GVCS is the preparatory step for the OSE Village Experiment - a 2 year, immersion experiment (2013-2014) for testing whether a real, thriving, modern-day prototype community of 200 people can be built on 200 acres using local resources and open access to information? We are looking for approximately 200 people to fill a diverse array of roles, according to the Social Contract that is being developed. This may be the boldest social experiment on earth - a pioneering community whose goal is to extend the index of possibilities regarding harmonious existence of humans, ecology, and technology - as a beacon of light to benefit of all people on Earth.&lt;br /&gt;
I am quite interested and would enjoy exploring this idea further.&lt;br /&gt;
&lt;br /&gt;
[[Category:Team Culturing]]&lt;/div&gt;</summary>
		<author><name>Adam Haynes</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Adam_Haynes&amp;diff=23690</id>
		<title>Adam Haynes</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Adam_Haynes&amp;diff=23690"/>
		<updated>2011-05-02T00:44:41Z</updated>

		<summary type="html">&lt;p&gt;Adam Haynes: /* WHO are you? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Team Culturing Information=&lt;br /&gt;
&lt;br /&gt;
last updated: 1. May, 2011&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;WHO&#039;&#039;&#039; are you?===&lt;br /&gt;
*&#039;&#039;Name&#039;&#039; - Adam Haynes&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Location (city, country)&#039;&#039; - Akron, Ohio&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Contact Information&#039;&#039; - ARGHaynes (at) gmail (dot) com&lt;br /&gt;
&lt;br /&gt;
*[http://www.bethtikkun.com/Podcasting/HR11.pdf Résumé]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;WHY&#039;&#039;&#039; are you motivated to support/develop this work?===&lt;br /&gt;
*&#039;&#039;Do you endorse open source culture?&#039;&#039;&lt;br /&gt;
Yes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Why are you interested in collaborating with us?&#039;&#039;&lt;br /&gt;
I believe that OSE represents a piece of the emerging puzzle of the next level of evolution of human society.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;How do you think that the GVCS can address pressing world issues?&#039;&#039;&lt;br /&gt;
GVCS will provide an amazing platform for independent communities.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;What should happen so that you become more involved with the project?&#039;&#039;&lt;br /&gt;
I need clear goals to fulfill.  (Or if I were to get promoted at work, I could become financially involved.)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;What are you missing in the project?&#039;&#039;&lt;br /&gt;
N/A?&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;What are your suggestions for improvement of the project?&#039;&#039;&lt;br /&gt;
The project needs a clear and formal expression of its capacity that addresses the needs/interests of different groups of people (i.e. College Administrators, Teachers, Philanthropists, etc.).  I am willing to help with this.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;WHAT&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;List all of your skills in these areas: Communications - Organizational - Computer Support - Finances - Design - Natural Building - Electronics - Automation - Metallurgy - Engineering - Fabrication - Agriculture - Energy - Architecture - Video/Graphics/Art - PR/Marketing - Education - Construction - Industry - CNC - Chemistry - Product Design - Other&#039;&#039;&lt;br /&gt;
I believe myself to be a clear and precise communicator of the written word.  Furthermore, I have found myself to be rather skilled at research and obtaining a clear vision of the &amp;quot;bigger picture.&amp;quot;  My degree is in education and most of my experience revolves around environmental education.  However, my true passion is in community development.  From a practical standpoint, the moshavim and kibbutzim of Israel have more to offer on a practical level than the communes of the 60s or religious communities of modern-times.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;How have you already contributed to the project?&#039;&#039;&lt;br /&gt;
I have just discovered this project.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;HOW&#039;&#039;&#039; can you help?&#039;&#039;===&lt;br /&gt;
*&#039;&#039;How are you interested in contributing to the work of GVCS development?&#039;&#039;&lt;br /&gt;
If there are needs that can be well met by my skills, then I will contribute there.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Can you volunteer to work with us, and if so, how many hours per week?&#039;&#039;&lt;br /&gt;
Yes.  My available time varies by week, some weeks I may be unable to do anything, others I may have a fair share of time to dispose.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you interested in working with us for pay? If so, what services can you offer, and what is your hourly or per-project rate?&#039;&#039;&lt;br /&gt;
Yes.  Perhaps the most useful skills I could offer revolve around communicating information, developing an informational schema and curriculum development.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you interested in [http://openfarmtech.org/wiki/Dedicated_Project_Visit Dedicated Project Visit]?&#039;&#039;&lt;br /&gt;
I am, but do not think it would be possible at present.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you interested in purchasing equipment from us to help bootstrap development?&#039;&#039;&lt;br /&gt;
I am but am unable.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you interested in bidding for consulting/design/prototyping work?&#039;&#039;&lt;br /&gt;
I believe I lack the necessary skills.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you a [http://openfarmtech.org/wiki/True_Fans True Fan]? If not, why not?&#039;&#039;&lt;br /&gt;
I am not.  First, I just became aware of the existence of &amp;quot;True Fans.&amp;quot;  Second, I have little money to spend.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Would you like to see yourself working with us on a full-time basis?&#039;&#039;&lt;br /&gt;
Yes, very much so.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you interested in using the technologies that we are developing directly?&#039;&#039;&lt;br /&gt;
I am.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Are you interested in being part of the world&#039;s first, open source, resilient community? The GVCS is the preparatory step for the OSE Village Experiment - a 2 year, immersion experiment (2013-2014) for testing whether a real, thriving, modern-day prototype community of 200 people can be built on 200 acres using local resources and open access to information? We are looking for approximately 200 people to fill a diverse array of roles, according to the Social Contract that is being developed. This may be the boldest social experiment on earth - a pioneering community whose goal is to extend the index of possibilities regarding harmonious existence of humans, ecology, and technology - as a beacon of light to benefit of all people on Earth.&lt;br /&gt;
I am quite interested and would enjoy exploring this idea further.&lt;br /&gt;
&lt;br /&gt;
[[Category:Team Culturing]]&lt;/div&gt;</summary>
		<author><name>Adam Haynes</name></author>
	</entry>
</feed>