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		<title>FreeCAD</title>
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		<updated>2024-09-06T06:04:19Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* OSE FreeCAD Documentation */ fixed 1 minor typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Hint|&#039;&#039;&#039;FreeCAD is open source Computer Aided Design (CAD) software that OSE uses on a regular basis to produce 3D designs, fabrication drawings, exploded part diagrams, and other assets indispensable to the design of physical objects}} &lt;br /&gt;
&lt;br /&gt;
=Basics=&lt;br /&gt;
*A [[FLOSS]] [[CAD]] software&lt;br /&gt;
*It is currently (as of 2020) OSE&#039;s official CAD software&lt;br /&gt;
*It is also a part of [[OSE Linux]] v1.0 (using FreeCAD 0.16) in OSE&#039;s custom Linux distribution&lt;br /&gt;
&lt;br /&gt;
=Most Recent Versions=&lt;br /&gt;
* &amp;quot;The latest bug fix release 0.18. 4 (16146) &amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{RightTOC}}&lt;br /&gt;
&lt;br /&gt;
See 3/7/16 update on OSE FreeCAD Workbenches - &lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe width=&amp;quot;400&amp;quot; height=&amp;quot;220&amp;quot; src=&amp;quot;https://www.youtube.com/embed/TqVqmr37d4w&amp;quot; frameborder=&amp;quot;0&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=FreeCAD Downloads=&lt;br /&gt;
&lt;br /&gt;
{{Hint|The [[OSE Linux]] distribution is a complete distribution which includes all development software for OSE, and FreeCAD is a staple of that stack}}&lt;br /&gt;
&lt;br /&gt;
See http://www.freecadweb.org/wiki/Download to choose the correct build for your Operating System.&lt;br /&gt;
&lt;br /&gt;
== FreeCAD 0.16 AppImage ==&lt;br /&gt;
*The [https://en.wikipedia.org/wiki/AppImage AppImage] is available to download on the [https://github.com/FreeCAD/FreeCAD/releases/tag/0.16 FreeCAD GitHub page for the 0.16 release].&lt;br /&gt;
*Alternatively, click the below link to download the AppImage directly from the FreeCAD repo:&lt;br /&gt;
**[https://github.com/FreeCAD/FreeCAD/releases/download/0.16/FreeCAD-0.16.6712.glibc2.17-x86_64.AppImage FreeCAD-0.16.6712.glibc2.17-x86_64.AppImage]&lt;br /&gt;
&lt;br /&gt;
===FreeCAD 0.16 Appimage Notes===&lt;br /&gt;
Hi Marcin,&lt;br /&gt;
I just tested my workbench with an Appimage.&lt;br /&gt;
https://github.com/FreeCAD/FreeCAD/releases/download/0.18.4/FreeCAD_0.18-16146-Linux-Conda_Py3Qt5_glibc2.12-x86_64.AppImage and  the recent version https://github.com/rkrenzler/ose-piping-workbench.&lt;br /&gt;
The workbench works. I assume that PyQt5 could be a reason for the problem.&lt;br /&gt;
When I started to develop ose-piping-workbench I used the old Version of PyQT then I ported the workbench to the new version. Maybe this is the reason why it worked before but it does not work anymore.&lt;br /&gt;
Best regards,&lt;br /&gt;
Ruslan&lt;br /&gt;
&lt;br /&gt;
==FreeCAD 0.16 for Windows==&lt;br /&gt;
&lt;br /&gt;
This looks like it: https://www.filepuma.com/download/freecad_64bit_0.16.6700-15088/#google_vignette&lt;br /&gt;
&lt;br /&gt;
==FreeCAD 19 Appimage==&lt;br /&gt;
For legacy purposes, download from https://gitlab.com/opensourceecology.org/campuses/freecad-19-appimage. Sorry, file too large, couldn&#039;t upload almost 1 GB file. ...Marcin...I&#039;m seeing a page not found error using your above link...please verify..&lt;br /&gt;
&lt;br /&gt;
=Learning FreeCAD=&lt;br /&gt;
{{Hint|The official OSE tutorials Page on this wiki is [[OSE FreeCAD Tutorials]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=OSE-Developed Workbenches=&lt;br /&gt;
*&#039;&#039;&#039;[[3D Printer Workbench 2020]]&#039;&#039;&#039;&lt;br /&gt;
*[[OSE Piping Workbench]]&lt;br /&gt;
&lt;br /&gt;
=Other Workbenches=&lt;br /&gt;
*[[Exploded Part Animation]]&lt;br /&gt;
&lt;br /&gt;
=Original Specification=&lt;br /&gt;
*See [[FreeCAD Specification]]&lt;br /&gt;
*FreeCAD is based on the [[Open Cascade Technology]] CAD kernel&lt;br /&gt;
&lt;br /&gt;
=FreeCAD Review=&lt;br /&gt;
See [[FreeCAD Assessment]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1XKz1N8huJ9oMHd4q7tu_H1qpQv0m-dKWFNFkhuZpROU/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;299&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=OSE FreeCAD Needs=&lt;br /&gt;
See [[FreeCAD Scripts]] for the list of top 10 instructionals that are needed.&lt;br /&gt;
&lt;br /&gt;
==Action Plan==&lt;br /&gt;
&lt;br /&gt;
* Recruit software developer to analyze FreeCAD and build with/upon their work. Short-term Objective: Get Assembly Module Working.&lt;br /&gt;
* Document FreeCAD source code in github repository.&lt;br /&gt;
* Document FreeCAD&#039;s code structure. (some preliminary work available at https://github.com/qingfengxia/FreeCAD_Mod_Dev_Guide)&lt;br /&gt;
&lt;br /&gt;
=Process for Developing FreeCAD Instructionals=&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1gTarsYBnTvo9-RpOXPwlwF8TvtwpxkeG_GirJiG-d4Y/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;720&amp;quot; height=&amp;quot;480&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=FreeCAD Architecture Tutorials=&lt;br /&gt;
==Arch Workbench==&lt;br /&gt;
How to design this structure in FreeCAD is here - [http://www.freecadweb.org/wiki/index.php?title=Arch_tutorial] - &lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;http://www.freecadweb.org/wiki/images/2/2b/Arch_tutorial_47.jpg&amp;quot; height=500 width=1070&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Drawing Building Panels==&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/document/d/1DbjSP8w3jpbiEycbV00kb-R7G225j6tuHybGQAu1BSY/pub?embedded=true&amp;quot; height=500 width=800&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1RYJyJn84nuk8tJ8GunBMnv7ZrI36P6gSUGPGDR_2O6w/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;960&amp;quot; height=&amp;quot;569&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=More Basics of FreeCAD from Yorik=&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1YjqZ8O8vHV7XeAljkNk96yEFxc_r2M80Q5unb2zEgb8/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;960&amp;quot; height=&amp;quot;569&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=3D Printing Tutorial for FreeCAD=&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1f88Zc4V9oJTwOSdmCAO24ykG3BM94yw3Pru5od5GBjI/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;275&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Architecture in FreeCAD=&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Producing Build Instructionals with FreeCAD=&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1X_g7EXiR2aOJ11ZeSljg8qE92sjbKotnQYzQXLOavpw/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;275&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Import from Proprietary Formats=&lt;br /&gt;
*AutoCAD dwg - import appears to be available - [http://www.freecadweb.org/wiki/index.php?title=FreeCAD_and_DWG_Import]&lt;br /&gt;
=FreeCAD Instructionals=&lt;br /&gt;
See [[FreeCAD Instructionals]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=OSE FreeCAD Documentation=&lt;br /&gt;
&lt;br /&gt;
I (Mark Norton) have created a very simple, introductory guide to FreeCAD.  It only covers the very basics at this point, but we can expand on it as needed.  -  [[User:Mjn]]&lt;br /&gt;
&lt;br /&gt;
[[File:FreeCAD-3.pdf]]&lt;br /&gt;
&lt;br /&gt;
This document covers the following topics:&lt;br /&gt;
&lt;br /&gt;
* Views&lt;br /&gt;
* Workshops&lt;br /&gt;
* Sizing a Primitive Part&lt;br /&gt;
* Positioning a Part&lt;br /&gt;
* Making a Cut&lt;br /&gt;
* Combining Parts&lt;br /&gt;
* Rotating a Part&lt;br /&gt;
* Extrusion&lt;br /&gt;
&lt;br /&gt;
See also, FreeCAD Documentation and Tutorials [http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Main_Page].&lt;br /&gt;
&lt;br /&gt;
=OSE FreeCAD Requirements=&lt;br /&gt;
For OSE to use FreeCAD for all of its design needs, these are the functions required. Do these exist? Please comment.&lt;br /&gt;
&lt;br /&gt;
*Freehand drawing of shapes and extrusion (like Sketchup).[[Image:check.png]]&lt;br /&gt;
*Adding parameters to all of the shapes, so they can be modified. [[Image:check.png]]&lt;br /&gt;
*Modifying all parameters in 3D parametrically (typing in lengths) [[Image:check.png]]&lt;br /&gt;
*Modifying all parameters in 3D with the mouse (such as dragging corners, edges, and faces)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/ickby Response from FreeCAD developer ickby]: &amp;quot;This is not possible and will not be in the future. This kind of behavior needs quite advanced back-end functionality which is not provided by our geometric modeling kernel&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Adding parameters in 3D parametrically (boolean operations)? [[Image:check.png]]&lt;br /&gt;
*Adding parameters in 3D by drawing them and extruding (mouse-based boolean operations)&lt;br /&gt;
*Adding parameters to shapes in 3D parametrically (such as drawing in new objects parametrically)?&lt;br /&gt;
*Adding parameters to shapes in 3D manually (such as drawing in new objects with a mouse)?&lt;br /&gt;
*For multiple objects, moving them with the mouse to arrange, mate, align them.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/ickby Response from FreeCAD developer ickby]: &amp;quot;That is not yet possible. The assembly workbench is in a very early design phase and still needs quite some time. That is true for basic functionality and integration into freecad workflows.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Grouping and ungrouping objects into assemblies?&lt;br /&gt;
&lt;br /&gt;
[https://github.com/ickby Response from FreeCAD developer ickby]: &amp;quot;not yet but will be possible with upcoming assembly workbench&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Maintaining parametric nature of grouped objects?&lt;br /&gt;
&lt;br /&gt;
[https://github.com/ickby Response from FreeCAD developer ickby]: &amp;quot;not yet, but will be possible with the upcoming assembly workbench&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Now for interoperability with other CAD packages:&lt;br /&gt;
&lt;br /&gt;
*Importing multiple new objects into a drawing - one at a time?&lt;br /&gt;
&lt;br /&gt;
[https://github.com/ickby Response from FreeCAD developer ickby]: &#039;currently you can only import whole files, not individual objects from a file&#039;&lt;br /&gt;
&lt;br /&gt;
*Importing multiple objects into a model - all at one time? [[Image:check.png]]&lt;br /&gt;
*Importing new objects while passing the parametric values into FreeCAD, such as with a STEP file?&lt;br /&gt;
&lt;br /&gt;
=Tutorials=&lt;br /&gt;
&lt;br /&gt;
==2015==&lt;br /&gt;
Obijuan - good set of 34 lessons, but in Spanish.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe width=&amp;quot;560&amp;quot; height=&amp;quot;315&amp;quot; src=&amp;quot;https://www.youtube.com/embed/k_s2LgxEtLY?list=PLmnz0JqIMEzUqEM-nxqhZoDaqszVXijOb&amp;quot; frameborder=&amp;quot;0&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Bram De Vries, 2012==&lt;br /&gt;
Tutorials 1-8:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe width=&amp;quot;420&amp;quot; height=&amp;quot;315&amp;quot; src=&amp;quot;//www.youtube.com/embed/siqXdX2iwm4&amp;quot; frameborder=&amp;quot;0&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Path WorkBench==&lt;br /&gt;
Created by sliptonic (FreeCAD Path Workbench developer)&lt;br /&gt;
{{clear}}&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe width=&amp;quot;560&amp;quot; height=&amp;quot;315&amp;quot; src=&amp;quot;https://www.youtube.com/embed/ahx4eyW1k44?list=PLEuOia-QxyFInwRYDcLfgvZkxAVn1mo0i&amp;quot; frameborder=&amp;quot;0&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Assembly Workbench=&lt;br /&gt;
Tutorial: http://freecad-tutorial.blogspot.com/2013/09/how-to-test-assembly-module.html&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe width=&amp;quot;260&amp;quot; height=&amp;quot;115&amp;quot; src=&amp;quot;https://www.youtube.com/embed/lfinO3EGXeo&amp;quot; frameborder=&amp;quot;0&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Contributors and Users=&lt;br /&gt;
From Kostas:&lt;br /&gt;
*Jürgen Riegel is the project founder, working for Daimler Chrysler, his free time is probably limited https://sourceforge.net/apps/mediawiki/free-cad/index.php?title=User:Jriegel &#039;&#039;Update: Jurgen has not been active on the project for many years now. [[User:Kunda|Kunda]] ([[User talk:Kunda|talk]]) 13:46, 4 August 2018 (UTC)&#039;&#039;&lt;br /&gt;
*Werner Mayer is the most active developer in terms of commits, he is just awesome, I don&#039;t know what he does professionally but if some funding can get him to increase the time of his participation, this would definitely be a great investment of financial resources. &lt;br /&gt;
*Yorik is our architect: http://yorik.uncreated.net and he is already dedicating a lot of hours in the development of FreeCAD, since he is a free lancer he is probably quite flexible with time, so maybe he could implement special feature requests for FreeCAD even on a paid basis. FYI [https://www.patreon.com/yorikvanhavre Yorik van Havre] has a Patreon account.&lt;br /&gt;
*j-dowset, joined FreeCAD recently and has done a great work on improving blueprints creation in FreeCAD. A very appropriate task for him would be to implement a correct dimensioning system for blueprints. I believe he has the capabilities to implement any kind of feature with relatively short running in time and high quality. &#039;&#039;Update: User is dormant [[User:Kunda|Kunda]] ([[User talk:Kunda|talk]]) 13:46, 4 August 2018 (UTC)&lt;br /&gt;
&#039;&#039;*mrlukeparry is quite experienced with Qt and Coin3D so he can do a lot of GUI work. Being a student his free time is probably also limited except school vacations. &#039;&#039;Update: he left and returned but hasn&#039;t been active at all in the code or community [[User:Kunda|Kunda]] ([[User talk:Kunda|talk]]) 13:46, 4 August 2018 (UTC)&#039;&#039;&lt;br /&gt;
*Ickby has worked on a prototype for applying assembly constraints between parts. A special task for him would be to accelerate the implementation of the Assembly module after jriegel has finished with the basic framework/structure/design. &#039;&#039;Update: Ickby has not been very low key for some time. He participates in the forums but has not contributed to the code in a long time, at least not publicly. This may change. [[User:Kunda|Kunda]] ([[User talk:Kunda|talk]]) 13:46, 4 August 2018 (UTC)&#039;&#039;&lt;br /&gt;
*tanderson69 is very good in OpenCascade, so he can work on difficult tasks that have to do with the CAD geometry kernel. &#039;&#039;Update: Participates on the forum and very sporadically on the code. I believe he is involved in another project.&#039;&#039;&lt;br /&gt;
*Daniel Falck is the person to contact for CAM integration.&lt;br /&gt;
*Kostas - sketcher module. &lt;br /&gt;
----&lt;br /&gt;
*Yorik van Havre, Daniel Falck, and Brad Collette - Path Workbench&lt;br /&gt;
*Ian Rees - crowdfunded individual working on Drawing Workbench&lt;br /&gt;
*gCAD3D appears to be viable for CAD/CAM - [http://www.gcad3d.org/]&lt;br /&gt;
*Przemo Firszt, Bernd Hahnebach - CAE workbench &lt;br /&gt;
*Sebastian Hoogen - OpenSCAD workbench&lt;br /&gt;
*FEA, macros - psicofil, Lucio Gomez - [https://www.youtube.com/user/Lucimanu/videos]&lt;br /&gt;
*Cad1919 - Extreme User - is doing some of the most high level work in FreeCAD - cad1919 on YouTube - [https://www.youtube.com/user/cad1919/videos]&lt;br /&gt;
*61quick - 3D printing complete toolchain within FreeCAD - [https://www.youtube.com/channel/UCv62eT2AibxjX3SY5qZsTeA]&lt;br /&gt;
*Lars G. - IGES files to house cross sections in architecture - [https://www.youtube.com/watch?v=TEst25rNFFQ]&lt;br /&gt;
*Kwasny - macro example of how to create an Icon in the workbench that allows you to draw a piston ring by clicking on the icon. This way, the macro (a set of commands) was actually turned into a tool - [https://www.youtube.com/watch?v=EWBXlx7WyUA]&lt;br /&gt;
*Dan&#039;s Open Source Design Tools, with motto to be free from black-box CAx toolchains - [http://opensourcedesigntools.blogspot.com/]&lt;br /&gt;
&lt;br /&gt;
=Uses of FreeCAD=&lt;br /&gt;
There are various cases of real-life usage of FreeCAD in commercial, research and educational contexts. Add as necessary:&lt;br /&gt;
*[http://gfxspeak.com/2010/07/06/dassault-systemes-joins-the-freecad-fight-2/| Dassault Systemes]&lt;br /&gt;
*[https://www.educators.co.uk/dollar-academy/ Dollar Academy (School)]&lt;br /&gt;
*[https://all3dp.com/freecad-tutorial-3d-printing/|FreeCad 3D Printing]&lt;br /&gt;
&lt;br /&gt;
=Main Needs=&lt;br /&gt;
* Documentation [http://libregraphicsworld.org/blog/entry/freecad-0-13-released]&lt;br /&gt;
* Packagers for Releases and Development version (Windows, Linux and MacOSX) + AppImages&lt;br /&gt;
* Packagers for 3rd party libraries: OpenCascade, VTK, Netgen, Eigen3, Calculix&lt;br /&gt;
* Helping to create a buildbot framework for testing and releases&lt;br /&gt;
* &#039;Doxygen&#039;ating the source code&lt;br /&gt;
* Participating in the [https://forum.freecadweb.org/ FreeCAD Forums]&lt;br /&gt;
* Bug testing tickets on the [https://freecadweb.org/tracker FreeCAD Bugtracker]&lt;br /&gt;
* Creating FreeCAD-community-approved tutorials&lt;br /&gt;
&lt;br /&gt;
=FreeCAD Development=&lt;br /&gt;
==FreeCAD Bugtracker/Issue Queue==&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:lightgreen; border: #000 1px solid; width:50%;border-radius:5px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;rss&amp;gt;http://www.freecadweb.org/tracker/issues_rss.php?project_id=0&amp;lt;/rss&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support FreeCAD==&lt;br /&gt;
* [https://www.patreon.com/yorikvanhavre Yorik van Havre] has a Patreon account. The more people donate the more possible for him to spend time on FreeCAD. &lt;br /&gt;
* Kurt Kremitzki (AKA [https://github.com/kkremitzki @kkremitzki]) is a dev ops guy + engineer. He has been part of FreeCAD Google Summer of Code 2 years in a row. Hes has a [https://www.patreon.com/kkremitzki Patreon] account.&lt;br /&gt;
* @realthunder is building Assembly3 (an experimental attempt at the next generation FreeCAD assembly workbench) and has contributed a lot to the Path Workbench. He has a donation link on his [https://github.com/realthunder/FreeCAD_assembly3 GH repo].&lt;br /&gt;
* [http://sliptonic.com/ @sliptonic] is a Path workbench core-dev. He has been improving and advocating Path for some years now. He has a [https://flattr.com/@sliptonic Flattr] account. &lt;br /&gt;
* Login to [https://github.com/FreeCAD/FreeCAD Github] and &#039;Star&#039; the FreeCAD repo.&lt;br /&gt;
&lt;br /&gt;
==Latest FreeCAD Feature Announcements==&lt;br /&gt;
* [http://forum.freecadweb.org/viewforum.php?f=9 Feature Announcements] thread in the FreeCAD forums.&lt;br /&gt;
&lt;br /&gt;
==Latest FreeCAD Pull Requests==&lt;br /&gt;
* Pull requests are no longer announced via the forum, instead visit [https://github.com/freecad/freecad/pulls their GitHub repository pull request section]&lt;br /&gt;
&lt;br /&gt;
==Multilingual FreeCAD forums==&lt;br /&gt;
* [http://forum.freecadweb.org/viewforum.php?f=11 Ask FreeCAD questions in your preferred language]&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
*&#039;&#039;&#039;[[FreeCAD 101]]&#039;&#039;&#039; - various OSE-related mission critical tasks&lt;br /&gt;
* [[FreeCAD Architecture Workbench]]&lt;br /&gt;
* [[FreeCAD Survival Guide]] from [[Lasersaur]].&lt;br /&gt;
* Original [[FreeCAD Specification]] by Juergen Riegel&lt;br /&gt;
* [[FreeCAD Architecture Design]]&lt;br /&gt;
* Open Source Design Tools - [http://opensourcedesigntools.blogspot.com/]&lt;br /&gt;
* [[FreeCAD Video Scripts]]&lt;br /&gt;
* [http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Main_Page Old SourceForge FreeCAD Website]&lt;br /&gt;
* [[FreeCAD Workbench Python Programming]]&lt;br /&gt;
* [[Open Cascade Technology]]&lt;br /&gt;
* [[FreeCAD_16_vs_Latest]]&lt;br /&gt;
&lt;br /&gt;
=Comments=&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
[[Category:CAD]] [[Category:Digital Fabrication]] [[Category:FreeCAD]] [[Category:Open Source Software]] [[Category:Software]]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=FreeCAD&amp;diff=300298</id>
		<title>FreeCAD</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=FreeCAD&amp;diff=300298"/>
		<updated>2024-09-06T06:03:21Z</updated>

		<summary type="html">&lt;p&gt;Brad: fixed 3 minor typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Hint|&#039;&#039;&#039;FreeCAD is open source Computer Aided Design (CAD) software that OSE uses on a regular basis to produce 3D designs, fabrication drawings, exploded part diagrams, and other assets indispensable to the design of physical objects}} &lt;br /&gt;
&lt;br /&gt;
=Basics=&lt;br /&gt;
*A [[FLOSS]] [[CAD]] software&lt;br /&gt;
*It is currently (as of 2020) OSE&#039;s official CAD software&lt;br /&gt;
*It is also a part of [[OSE Linux]] v1.0 (using FreeCAD 0.16) in OSE&#039;s custom Linux distribution&lt;br /&gt;
&lt;br /&gt;
=Most Recent Versions=&lt;br /&gt;
* &amp;quot;The latest bug fix release 0.18. 4 (16146) &amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{RightTOC}}&lt;br /&gt;
&lt;br /&gt;
See 3/7/16 update on OSE FreeCAD Workbenches - &lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe width=&amp;quot;400&amp;quot; height=&amp;quot;220&amp;quot; src=&amp;quot;https://www.youtube.com/embed/TqVqmr37d4w&amp;quot; frameborder=&amp;quot;0&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=FreeCAD Downloads=&lt;br /&gt;
&lt;br /&gt;
{{Hint|The [[OSE Linux]] distribution is a complete distribution which includes all development software for OSE, and FreeCAD is a staple of that stack}}&lt;br /&gt;
&lt;br /&gt;
See http://www.freecadweb.org/wiki/Download to choose the correct build for your Operating System.&lt;br /&gt;
&lt;br /&gt;
== FreeCAD 0.16 AppImage ==&lt;br /&gt;
*The [https://en.wikipedia.org/wiki/AppImage AppImage] is available to download on the [https://github.com/FreeCAD/FreeCAD/releases/tag/0.16 FreeCAD GitHub page for the 0.16 release].&lt;br /&gt;
*Alternatively, click the below link to download the AppImage directly from the FreeCAD repo:&lt;br /&gt;
**[https://github.com/FreeCAD/FreeCAD/releases/download/0.16/FreeCAD-0.16.6712.glibc2.17-x86_64.AppImage FreeCAD-0.16.6712.glibc2.17-x86_64.AppImage]&lt;br /&gt;
&lt;br /&gt;
===FreeCAD 0.16 Appimage Notes===&lt;br /&gt;
Hi Marcin,&lt;br /&gt;
I just tested my workbench with an Appimage.&lt;br /&gt;
https://github.com/FreeCAD/FreeCAD/releases/download/0.18.4/FreeCAD_0.18-16146-Linux-Conda_Py3Qt5_glibc2.12-x86_64.AppImage and  the recent version https://github.com/rkrenzler/ose-piping-workbench.&lt;br /&gt;
The workbench works. I assume that PyQt5 could be a reason for the problem.&lt;br /&gt;
When I started to develop ose-piping-workbench I used the old Version of PyQT then I ported the workbench to the new version. Maybe this is the reason why it worked before but it does not work anymore.&lt;br /&gt;
Best regards,&lt;br /&gt;
Ruslan&lt;br /&gt;
&lt;br /&gt;
==FreeCAD 0.16 for Windows==&lt;br /&gt;
&lt;br /&gt;
This looks like it: https://www.filepuma.com/download/freecad_64bit_0.16.6700-15088/#google_vignette&lt;br /&gt;
&lt;br /&gt;
==FreeCAD 19 Appimage==&lt;br /&gt;
For legacy purposes, download from https://gitlab.com/opensourceecology.org/campuses/freecad-19-appimage. Sorry, file too large, couldn&#039;t upload almost 1 GB file. ...Marcin...I&#039;m seeing a page not found error using your above link...please verify..&lt;br /&gt;
&lt;br /&gt;
=Learning FreeCAD=&lt;br /&gt;
{{Hint|The official OSE tutorials Page on this wiki is [[OSE FreeCAD Tutorials]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=OSE-Developed Workbenches=&lt;br /&gt;
*&#039;&#039;&#039;[[3D Printer Workbench 2020]]&#039;&#039;&#039;&lt;br /&gt;
*[[OSE Piping Workbench]]&lt;br /&gt;
&lt;br /&gt;
=Other Workbenches=&lt;br /&gt;
*[[Exploded Part Animation]]&lt;br /&gt;
&lt;br /&gt;
=Original Specification=&lt;br /&gt;
*See [[FreeCAD Specification]]&lt;br /&gt;
*FreeCAD is based on the [[Open Cascade Technology]] CAD kernel&lt;br /&gt;
&lt;br /&gt;
=FreeCAD Review=&lt;br /&gt;
See [[FreeCAD Assessment]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1XKz1N8huJ9oMHd4q7tu_H1qpQv0m-dKWFNFkhuZpROU/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;299&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=OSE FreeCAD Needs=&lt;br /&gt;
See [[FreeCAD Scripts]] for the list of top 10 instructionals that are needed.&lt;br /&gt;
&lt;br /&gt;
==Action Plan==&lt;br /&gt;
&lt;br /&gt;
* Recruit software developer to analyze FreeCAD and build with/upon their work. Short-term Objective: Get Assembly Module Working.&lt;br /&gt;
* Document FreeCAD source code in github repository.&lt;br /&gt;
* Document FreeCAD&#039;s code structure. (some preliminary work available at https://github.com/qingfengxia/FreeCAD_Mod_Dev_Guide)&lt;br /&gt;
&lt;br /&gt;
=Process for Developing FreeCAD Instructionals=&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1gTarsYBnTvo9-RpOXPwlwF8TvtwpxkeG_GirJiG-d4Y/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;720&amp;quot; height=&amp;quot;480&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=FreeCAD Architecture Tutorials=&lt;br /&gt;
==Arch Workbench==&lt;br /&gt;
How to design this structure in FreeCAD is here - [http://www.freecadweb.org/wiki/index.php?title=Arch_tutorial] - &lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;http://www.freecadweb.org/wiki/images/2/2b/Arch_tutorial_47.jpg&amp;quot; height=500 width=1070&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Drawing Building Panels==&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/document/d/1DbjSP8w3jpbiEycbV00kb-R7G225j6tuHybGQAu1BSY/pub?embedded=true&amp;quot; height=500 width=800&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1RYJyJn84nuk8tJ8GunBMnv7ZrI36P6gSUGPGDR_2O6w/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;960&amp;quot; height=&amp;quot;569&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=More Basics of FreeCAD from Yorik=&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1YjqZ8O8vHV7XeAljkNk96yEFxc_r2M80Q5unb2zEgb8/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;960&amp;quot; height=&amp;quot;569&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=3D Printing Tutorial for FreeCAD=&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1f88Zc4V9oJTwOSdmCAO24ykG3BM94yw3Pru5od5GBjI/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;275&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Architecture in FreeCAD=&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Producing Build Instructionals with FreeCAD=&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1X_g7EXiR2aOJ11ZeSljg8qE92sjbKotnQYzQXLOavpw/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;275&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Import from Proprietary Formats=&lt;br /&gt;
*AutoCAD dwg - import appears to be available - [http://www.freecadweb.org/wiki/index.php?title=FreeCAD_and_DWG_Import]&lt;br /&gt;
=FreeCAD Instructionals=&lt;br /&gt;
See [[FreeCAD Instructionals]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=OSE FreeCAD Documentation=&lt;br /&gt;
&lt;br /&gt;
I (Mark Norton) have created a very simply, introductory guide to FreeCAD.  It only covers the very basics at this point, but we can expand on it as needed.  -  [[User:Mjn]]&lt;br /&gt;
&lt;br /&gt;
[[File:FreeCAD-3.pdf]]&lt;br /&gt;
&lt;br /&gt;
This document covers the following topics:&lt;br /&gt;
&lt;br /&gt;
* Views&lt;br /&gt;
* Workshops&lt;br /&gt;
* Sizing a Primitive Part&lt;br /&gt;
* Positioning a Part&lt;br /&gt;
* Making a Cut&lt;br /&gt;
* Combining Parts&lt;br /&gt;
* Rotating a Part&lt;br /&gt;
* Extrusion&lt;br /&gt;
&lt;br /&gt;
See also, FreeCAD Documentation and Tutorials [http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Main_Page].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=OSE FreeCAD Requirements=&lt;br /&gt;
For OSE to use FreeCAD for all of its design needs, these are the functions required. Do these exist? Please comment.&lt;br /&gt;
&lt;br /&gt;
*Freehand drawing of shapes and extrusion (like Sketchup).[[Image:check.png]]&lt;br /&gt;
*Adding parameters to all of the shapes, so they can be modified. [[Image:check.png]]&lt;br /&gt;
*Modifying all parameters in 3D parametrically (typing in lengths) [[Image:check.png]]&lt;br /&gt;
*Modifying all parameters in 3D with the mouse (such as dragging corners, edges, and faces)&lt;br /&gt;
&lt;br /&gt;
[https://github.com/ickby Response from FreeCAD developer ickby]: &amp;quot;This is not possible and will not be in the future. This kind of behavior needs quite advanced back-end functionality which is not provided by our geometric modeling kernel&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Adding parameters in 3D parametrically (boolean operations)? [[Image:check.png]]&lt;br /&gt;
*Adding parameters in 3D by drawing them and extruding (mouse-based boolean operations)&lt;br /&gt;
*Adding parameters to shapes in 3D parametrically (such as drawing in new objects parametrically)?&lt;br /&gt;
*Adding parameters to shapes in 3D manually (such as drawing in new objects with a mouse)?&lt;br /&gt;
*For multiple objects, moving them with the mouse to arrange, mate, align them.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/ickby Response from FreeCAD developer ickby]: &amp;quot;That is not yet possible. The assembly workbench is in a very early design phase and still needs quite some time. That is true for basic functionality and integration into freecad workflows.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Grouping and ungrouping objects into assemblies?&lt;br /&gt;
&lt;br /&gt;
[https://github.com/ickby Response from FreeCAD developer ickby]: &amp;quot;not yet but will be possible with upcoming assembly workbench&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Maintaining parametric nature of grouped objects?&lt;br /&gt;
&lt;br /&gt;
[https://github.com/ickby Response from FreeCAD developer ickby]: &amp;quot;not yet, but will be possible with the upcoming assembly workbench&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Now for interoperability with other CAD packages:&lt;br /&gt;
&lt;br /&gt;
*Importing multiple new objects into a drawing - one at a time?&lt;br /&gt;
&lt;br /&gt;
[https://github.com/ickby Response from FreeCAD developer ickby]: &#039;currently you can only import whole files, not individual objects from a file&#039;&lt;br /&gt;
&lt;br /&gt;
*Importing multiple objects into a model - all at one time? [[Image:check.png]]&lt;br /&gt;
*Importing new objects while passing the parametric values into FreeCAD, such as with a STEP file?&lt;br /&gt;
&lt;br /&gt;
=Tutorials=&lt;br /&gt;
&lt;br /&gt;
==2015==&lt;br /&gt;
Obijuan - good set of 34 lessons, but in Spanish.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe width=&amp;quot;560&amp;quot; height=&amp;quot;315&amp;quot; src=&amp;quot;https://www.youtube.com/embed/k_s2LgxEtLY?list=PLmnz0JqIMEzUqEM-nxqhZoDaqszVXijOb&amp;quot; frameborder=&amp;quot;0&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Bram De Vries, 2012==&lt;br /&gt;
Tutorials 1-8:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe width=&amp;quot;420&amp;quot; height=&amp;quot;315&amp;quot; src=&amp;quot;//www.youtube.com/embed/siqXdX2iwm4&amp;quot; frameborder=&amp;quot;0&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Path WorkBench==&lt;br /&gt;
Created by sliptonic (FreeCAD Path Workbench developer)&lt;br /&gt;
{{clear}}&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe width=&amp;quot;560&amp;quot; height=&amp;quot;315&amp;quot; src=&amp;quot;https://www.youtube.com/embed/ahx4eyW1k44?list=PLEuOia-QxyFInwRYDcLfgvZkxAVn1mo0i&amp;quot; frameborder=&amp;quot;0&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Assembly Workbench=&lt;br /&gt;
Tutorial: http://freecad-tutorial.blogspot.com/2013/09/how-to-test-assembly-module.html&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe width=&amp;quot;260&amp;quot; height=&amp;quot;115&amp;quot; src=&amp;quot;https://www.youtube.com/embed/lfinO3EGXeo&amp;quot; frameborder=&amp;quot;0&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Contributors and Users=&lt;br /&gt;
From Kostas:&lt;br /&gt;
*Jürgen Riegel is the project founder, working for Daimler Chrysler, his free time is probably limited https://sourceforge.net/apps/mediawiki/free-cad/index.php?title=User:Jriegel &#039;&#039;Update: Jurgen has not been active on the project for many years now. [[User:Kunda|Kunda]] ([[User talk:Kunda|talk]]) 13:46, 4 August 2018 (UTC)&#039;&#039;&lt;br /&gt;
*Werner Mayer is the most active developer in terms of commits, he is just awesome, I don&#039;t know what he does professionally but if some funding can get him to increase the time of his participation, this would definitely be a great investment of financial resources. &lt;br /&gt;
*Yorik is our architect: http://yorik.uncreated.net and he is already dedicating a lot of hours in the development of FreeCAD, since he is a free lancer he is probably quite flexible with time, so maybe he could implement special feature requests for FreeCAD even on a paid basis. FYI [https://www.patreon.com/yorikvanhavre Yorik van Havre] has a Patreon account.&lt;br /&gt;
*j-dowset, joined FreeCAD recently and has done a great work on improving blueprints creation in FreeCAD. A very appropriate task for him would be to implement a correct dimensioning system for blueprints. I believe he has the capabilities to implement any kind of feature with relatively short running in time and high quality. &#039;&#039;Update: User is dormant [[User:Kunda|Kunda]] ([[User talk:Kunda|talk]]) 13:46, 4 August 2018 (UTC)&lt;br /&gt;
&#039;&#039;*mrlukeparry is quite experienced with Qt and Coin3D so he can do a lot of GUI work. Being a student his free time is probably also limited except school vacations. &#039;&#039;Update: he left and returned but hasn&#039;t been active at all in the code or community [[User:Kunda|Kunda]] ([[User talk:Kunda|talk]]) 13:46, 4 August 2018 (UTC)&#039;&#039;&lt;br /&gt;
*Ickby has worked on a prototype for applying assembly constraints between parts. A special task for him would be to accelerate the implementation of the Assembly module after jriegel has finished with the basic framework/structure/design. &#039;&#039;Update: Ickby has not been very low key for some time. He participates in the forums but has not contributed to the code in a long time, at least not publicly. This may change. [[User:Kunda|Kunda]] ([[User talk:Kunda|talk]]) 13:46, 4 August 2018 (UTC)&#039;&#039;&lt;br /&gt;
*tanderson69 is very good in OpenCascade, so he can work on difficult tasks that have to do with the CAD geometry kernel. &#039;&#039;Update: Participates on the forum and very sporadically on the code. I believe he is involved in another project.&#039;&#039;&lt;br /&gt;
*Daniel Falck is the person to contact for CAM integration.&lt;br /&gt;
*Kostas - sketcher module. &lt;br /&gt;
----&lt;br /&gt;
*Yorik van Havre, Daniel Falck, and Brad Collette - Path Workbench&lt;br /&gt;
*Ian Rees - crowdfunded individual working on Drawing Workbench&lt;br /&gt;
*gCAD3D appears to be viable for CAD/CAM - [http://www.gcad3d.org/]&lt;br /&gt;
*Przemo Firszt, Bernd Hahnebach - CAE workbench &lt;br /&gt;
*Sebastian Hoogen - OpenSCAD workbench&lt;br /&gt;
*FEA, macros - psicofil, Lucio Gomez - [https://www.youtube.com/user/Lucimanu/videos]&lt;br /&gt;
*Cad1919 - Extreme User - is doing some of the most high level work in FreeCAD - cad1919 on YouTube - [https://www.youtube.com/user/cad1919/videos]&lt;br /&gt;
*61quick - 3D printing complete toolchain within FreeCAD - [https://www.youtube.com/channel/UCv62eT2AibxjX3SY5qZsTeA]&lt;br /&gt;
*Lars G. - IGES files to house cross sections in architecture - [https://www.youtube.com/watch?v=TEst25rNFFQ]&lt;br /&gt;
*Kwasny - macro example of how to create an Icon in the workbench that allows you to draw a piston ring by clicking on the icon. This way, the macro (a set of commands) was actually turned into a tool - [https://www.youtube.com/watch?v=EWBXlx7WyUA]&lt;br /&gt;
*Dan&#039;s Open Source Design Tools, with motto to be free from black-box CAx toolchains - [http://opensourcedesigntools.blogspot.com/]&lt;br /&gt;
&lt;br /&gt;
=Uses of FreeCAD=&lt;br /&gt;
There are various cases of real-life usage of FreeCAD in commercial, research and educational contexts. Add as necessary:&lt;br /&gt;
*[http://gfxspeak.com/2010/07/06/dassault-systemes-joins-the-freecad-fight-2/| Dassault Systemes]&lt;br /&gt;
*[https://www.educators.co.uk/dollar-academy/ Dollar Academy (School)]&lt;br /&gt;
*[https://all3dp.com/freecad-tutorial-3d-printing/|FreeCad 3D Printing]&lt;br /&gt;
&lt;br /&gt;
=Main Needs=&lt;br /&gt;
* Documentation [http://libregraphicsworld.org/blog/entry/freecad-0-13-released]&lt;br /&gt;
* Packagers for Releases and Development version (Windows, Linux and MacOSX) + AppImages&lt;br /&gt;
* Packagers for 3rd party libraries: OpenCascade, VTK, Netgen, Eigen3, Calculix&lt;br /&gt;
* Helping to create a buildbot framework for testing and releases&lt;br /&gt;
* &#039;Doxygen&#039;ating the source code&lt;br /&gt;
* Participating in the [https://forum.freecadweb.org/ FreeCAD Forums]&lt;br /&gt;
* Bug testing tickets on the [https://freecadweb.org/tracker FreeCAD Bugtracker]&lt;br /&gt;
* Creating FreeCAD-community-approved tutorials&lt;br /&gt;
&lt;br /&gt;
=FreeCAD Development=&lt;br /&gt;
==FreeCAD Bugtracker/Issue Queue==&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color:lightgreen; border: #000 1px solid; width:50%;border-radius:5px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;rss&amp;gt;http://www.freecadweb.org/tracker/issues_rss.php?project_id=0&amp;lt;/rss&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support FreeCAD==&lt;br /&gt;
* [https://www.patreon.com/yorikvanhavre Yorik van Havre] has a Patreon account. The more people donate the more possible for him to spend time on FreeCAD. &lt;br /&gt;
* Kurt Kremitzki (AKA [https://github.com/kkremitzki @kkremitzki]) is a dev ops guy + engineer. He has been part of FreeCAD Google Summer of Code 2 years in a row. Hes has a [https://www.patreon.com/kkremitzki Patreon] account.&lt;br /&gt;
* @realthunder is building Assembly3 (an experimental attempt at the next generation FreeCAD assembly workbench) and has contributed a lot to the Path Workbench. He has a donation link on his [https://github.com/realthunder/FreeCAD_assembly3 GH repo].&lt;br /&gt;
* [http://sliptonic.com/ @sliptonic] is a Path workbench core-dev. He has been improving and advocating Path for some years now. He has a [https://flattr.com/@sliptonic Flattr] account. &lt;br /&gt;
* Login to [https://github.com/FreeCAD/FreeCAD Github] and &#039;Star&#039; the FreeCAD repo.&lt;br /&gt;
&lt;br /&gt;
==Latest FreeCAD Feature Announcements==&lt;br /&gt;
* [http://forum.freecadweb.org/viewforum.php?f=9 Feature Announcements] thread in the FreeCAD forums.&lt;br /&gt;
&lt;br /&gt;
==Latest FreeCAD Pull Requests==&lt;br /&gt;
* Pull requests are no longer announced via the forum, instead visit [https://github.com/freecad/freecad/pulls their GitHub repository pull request section]&lt;br /&gt;
&lt;br /&gt;
==Multilingual FreeCAD forums==&lt;br /&gt;
* [http://forum.freecadweb.org/viewforum.php?f=11 Ask FreeCAD questions in your preferred language]&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
*&#039;&#039;&#039;[[FreeCAD 101]]&#039;&#039;&#039; - various OSE-related mission critical tasks&lt;br /&gt;
* [[FreeCAD Architecture Workbench]]&lt;br /&gt;
* [[FreeCAD Survival Guide]] from [[Lasersaur]].&lt;br /&gt;
* Original [[FreeCAD Specification]] by Juergen Riegel&lt;br /&gt;
* [[FreeCAD Architecture Design]]&lt;br /&gt;
* Open Source Design Tools - [http://opensourcedesigntools.blogspot.com/]&lt;br /&gt;
* [[FreeCAD Video Scripts]]&lt;br /&gt;
* [http://sourceforge.net/apps/mediawiki/free-cad/index.php?title=Main_Page Old SourceForge FreeCAD Website]&lt;br /&gt;
* [[FreeCAD Workbench Python Programming]]&lt;br /&gt;
* [[Open Cascade Technology]]&lt;br /&gt;
* [[FreeCAD_16_vs_Latest]]&lt;br /&gt;
&lt;br /&gt;
=Comments=&lt;br /&gt;
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&lt;br /&gt;
[[Category:CAD]] [[Category:Digital Fabrication]] [[Category:FreeCAD]] [[Category:Open Source Software]] [[Category:Software]]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Social_Media&amp;diff=300297</id>
		<title>OSE Social Media</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Social_Media&amp;diff=300297"/>
		<updated>2024-09-06T05:40:10Z</updated>

		<summary type="html">&lt;p&gt;Brad: fixed 5 minor typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=OSE Links=&lt;br /&gt;
*This page aims to organise all of OSE&#039;s &amp;quot;official&amp;quot; social media accounts&lt;br /&gt;
*Especially once we pass certain [[OSE Tipping Points | Tipping Points]] ,  moderation (for bots, spam, and trolls) and customer service/reply staff/bots will become VERY important, as of now the big thing is creating the pages, making the non technical ones (essentially everything but the wiki, the dev youtube channel, and dev accounts etc) look &amp;quot;nice/trendy&amp;quot;, and doing some devious [[Marketing]] of these pages&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=Development Accounts=&lt;br /&gt;
*OSE Gitlab - [https://gitlab.com/opensourceecology.org]&lt;br /&gt;
&lt;br /&gt;
=Accounts - OSE=&lt;br /&gt;
*[[OSE Facebook]]&lt;br /&gt;
*[[OSE Twitter]]. Also @OSE_Dev&lt;br /&gt;
*OSE LinkedIn - [https://www.linkedin.com/company/1904783/admin/]&lt;br /&gt;
*[[OSE Youtube]]- *Two channels? : PR / &amp;quot;Main&amp;quot; channel (Information/Introductory Videos, Event Ads, Product Overviews, etc); Dev/technical channel (Backups of Dev Meetings, Raw footage/near-unedited footage etc)&lt;br /&gt;
*OSE Youtube Channel - [https://www.youtube.com/channel/UC4hssj1eYCAAyDAop391Mbg]&lt;br /&gt;
*[[OSE Workshops FB Group]]&lt;br /&gt;
*[[OBI Page]]&lt;br /&gt;
*[[OBI FB Group]]&lt;br /&gt;
*[[Instagram]]&lt;br /&gt;
*[[Minds]]&lt;br /&gt;
*[[OSE Vimeo]]&lt;br /&gt;
*[[Diaspora]]. #OSE on Diaspora - [https://diasp.org/tags/ose]&lt;br /&gt;
*[[OSE Github]]&lt;br /&gt;
*[[OSE Gitlab]]&lt;br /&gt;
*[[OSE Reddit]]&lt;br /&gt;
&lt;br /&gt;
=Accounts - MJ=&lt;br /&gt;
*[[MJ Linked In]]&lt;br /&gt;
*[[MJ FB Page]]&lt;br /&gt;
*[[MJ Facebook]]&lt;br /&gt;
*[[File:check.png]][[MJ Reddit]]&lt;br /&gt;
*Twitter - @MarcinJ11295095&lt;br /&gt;
*Twitter - @marcin_ose&lt;br /&gt;
*YouTube - not used much.&lt;br /&gt;
&lt;br /&gt;
=Other Accounts=&lt;br /&gt;
*Trello - link to board set up at OSE Apprenticeship - [https://trello.com/opensourceecology3/tables]&lt;br /&gt;
&lt;br /&gt;
=Discord=&lt;br /&gt;
*[[User:Eric]] manages it&lt;br /&gt;
*See [[OSE Discord Channel]]&lt;br /&gt;
&lt;br /&gt;
=Mastodon=&lt;br /&gt;
*Not too important&lt;br /&gt;
* &#039;&#039;This site needs love&#039;&#039;&lt;br /&gt;
*Great idea, little use as of now&lt;br /&gt;
*Open source (possibly integrated security too)&lt;br /&gt;
*Also got to check that it isn&#039;t frequented by far-whatever groups due to people not being moderated as much, and the privacy (may not be the case, but this does happen, and using the same platform as neo-nazis etc isn&#039;t exactly good optics...)&lt;br /&gt;
&lt;br /&gt;
=Reddit=&lt;br /&gt;
*See [[Extreme Enterprise Subreddit]]&lt;br /&gt;
*Like discord in use, but VERY orderly&lt;br /&gt;
*May even make multiple subreddits (for ose, oci, or even go construction set level_&lt;br /&gt;
*Allows for in depth, orderly, complex discussions of ideas&lt;br /&gt;
*Also their algorithm is probably one of the best in terms of aligning similar people (for better or for worse...)&lt;br /&gt;
*[[OSE Reddit]]&lt;br /&gt;
&lt;br /&gt;
=Slack=&lt;br /&gt;
*Foundation for Regeneration - [https://app.slack.com/client/T022GBNQL5D/C022X4YLAF4]&lt;br /&gt;
*May make discord irrelevant or vice versa?&lt;br /&gt;
*[https://app.slack.com/client/TTU7AC5R9/CU5MNLQFP The Link] if it doesn&#039;t expire, don&#039;t know slack&#039;s privacy settings etc&lt;br /&gt;
&lt;br /&gt;
=Twitter=&lt;br /&gt;
*Used for small updates&lt;br /&gt;
* Can also include links to more &amp;quot;in depth&amp;quot; sites/pages&lt;br /&gt;
*If we want to go all in, and risk potential messes, we can also use it for networking, direct contact, and &amp;quot;voicing our views&amp;quot; by saying &amp;quot;good job&amp;quot; etc to other groups&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
*[[OSE Social Media Reviews]]&lt;br /&gt;
*[[Marketing]]&lt;br /&gt;
*[[Social Media]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Outreach and Development]]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Cashing_Bitcoin&amp;diff=296439</id>
		<title>Cashing Bitcoin</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Cashing_Bitcoin&amp;diff=296439"/>
		<updated>2024-05-10T08:01:43Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Companies */ fixed typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Terms and Language=&lt;br /&gt;
*&#039;&#039;&#039;A crypto withdrawal&#039;&#039;&#039; - when you transfer your cryptocurrency balance to an external wallet, such as a Metamask, Ledger or to a cryptocurrency exchange. This is known as an &#039;on-chain&#039; transaction, where the transfer occurs on the blockchain.&lt;br /&gt;
*&#039;&#039;&#039;Non-custodial (or self-custodial) vs custodial&#039;&#039;&#039; - non-custodial means you have private keys, custodial means they have your private keys&lt;br /&gt;
*&#039;&#039;&#039;Makers and takers&#039;&#039;&#039; - Makers are market makers who provide two-sided markets, and takers as those trading the prices set by market makers.&lt;br /&gt;
*&#039;&#039;&#039;crypto exchange&#039;&#039;&#039; - allows you to buy and sell in crypto and fiat [https://en.wikipedia.org/wiki/Cryptocurrency_exchange]&lt;br /&gt;
*&#039;&#039;&#039;Bank transfer&#039;&#039;&#039; - fiat transfered from exchange to bank&lt;br /&gt;
*&#039;&#039;&#039;Fiat wallet&#039;&#039;&#039; - tranfer to bank account is free for crypto.com [https://help.crypto.com/en/articles/2933106-fiat-wallet-usd-bank-transfers-via-ach-network]&lt;br /&gt;
*&#039;&#039;&#039;Selling crypto to a bank account&#039;&#039;&#039; - Moonpay has 1% fee [https://help.zengo.com/en/articles/4839808-fees-and-transaction-limits-in-zengo]&lt;br /&gt;
*&#039;&#039;&#039;Selling fiat to bank account&#039;&#039;&#039; - same as &#039;&#039;&#039;fiat withdrawal&#039;&#039;&#039;. Crypto.com has free withdrawal from fiat wallet [https://help.crypto.com/en/articles/3857197-fiat-wallet-usd-withdrawal-via-ach]. But you can only feed fiat from fiat, [https://www.google.com/search?sxsrf=ALeKk026QG9BbsZl0rNsBS9KmerMgczY_w%3A1602863734253&amp;amp;source=hp&amp;amp;ei=dsKJX6q8DJDYsAXHkpG4Cw&amp;amp;q=can+you+deposit+into+fiat+wallet+using+bitcoin&amp;amp;btnK=Google+Search&amp;amp;oq=how+to+configure+nvidia+geforce+gtx+1650+super+on+linux+mint&amp;amp;gs_lcp=CgZwc3ktYWIQAzIFCCEQoAEyBQghEKsCMgUIIRCrAjoOCAAQ6gIQtAIQmgEQ5QI6DgguELEDEMcBEKMCEJMCOggILhDHARCvAToLCC4QsQMQxwEQowI6CAgAELEDEIMBOggILhCxAxCDAToFCAAQsQM6AggAOgQIABAKOgYIABAWEB46CAghEBYQHRAeOgcIIRAKEKABUMsQWOmzAWD8tAFoBnAAeACAAeQGiAGhS5IBDTExLjQ3LjMuMi42LTGYAQCgAQGqAQdnd3Mtd2l6sAEG&amp;amp;sclient=psy-ab&amp;amp;ved=0ahUKEwiqz4DcvLnsAhUQLKwKHUdJBLcQ4dUDCAk&amp;amp;uact=5#btnK=Google%20Search&amp;amp;kpvalbx=_9x32ZZmlNsmKwN4Pm_KduAw_34].&lt;br /&gt;
*&#039;&#039;&#039;Buy/sell vs trading&#039;&#039;&#039; - buying and selling cryptocurrency generally refers to acquiring or disposing of digital assets for investment or transactional purposes, while trading cryptocurrency involves actively participating in the market to profit from short-term price movements. Both activities involve the exchange of cryptocurrencies, but trading is more focused on capitalizing on market volatility for profit generation.&lt;br /&gt;
Fees:&lt;br /&gt;
*&#039;&#039;&#039;Low cost exchanges&#039;&#039;&#039; - For example, BitMEX is free to withdraw? [https://coingape.com/cryptocurrency-exchanges/low-fee-cheap-cryptocurrency-exchange/]&lt;br /&gt;
*&#039;&#039;&#039;Network fee&#039;&#039;&#039; - always exists? Paid to network operators. [https://help.zengo.com/en/articles/4839808-fees-and-transaction-limits-in-zengo]&lt;br /&gt;
*&#039;&#039;&#039;Processing fee&#039;&#039;&#039; - buying, selling, trading fee.&lt;br /&gt;
*&#039;&#039;&#039;Gateway fee&#039;&#039;&#039; - fee to operators for interaction with banks, cc companies, payment providers&lt;br /&gt;
&lt;br /&gt;
=Companies=&lt;br /&gt;
*&#039;&#039;&#039;Best crypto to fiat exchanges&#039;&#039;&#039; [https://www.bitdegree.org/crypto/best-fiat-to-crypto-exchange#:~:text=Crypto%2Dto%2Dfiat%20exchanges%20are,for%20cryptocurrencies%2C%20and%20vice%20versa.]&lt;br /&gt;
*&#039;&#039;&#039;Top 10 low Fee Exchanges&#039;&#039;&#039; - [https://coingape.com/cryptocurrency-exchanges/low-fee-cheap-cryptocurrency-exchange/]&lt;br /&gt;
**Bitstamp - withdraw to fiat is 0-0.25% [https://www.bitdegree.org/crypto/best-fiat-to-crypto-exchange#:~:text=Crypto%2Dto%2Dfiat%20exchanges%20are,for%20cryptocurrencies%2C%20and%20vice%20versa.]&lt;br /&gt;
&lt;br /&gt;
*Zero-fee crypto exchanges - but not too many have fiat - [https://coinwire.com/best-zero-fee-crypto-exchanges/]&lt;br /&gt;
*Bitcoin can be cashed at $10k for every 7 days by using CashApp [https://www.cryptodispensers.com/blog/withdraw-bitcoin#:~:text=Q%3A%20What%20are%20the%20ways,offer%20other%20cash%2Dout%20methods.]&lt;br /&gt;
*You can use Zengo [https://zengo.com/sell/]&lt;br /&gt;
*You can use an exchange, and link your bank account there.&lt;br /&gt;
*which bitcoin exchange has the lowest withdrawal fee to bank account?&lt;br /&gt;
*&#039;&#039;&#039;Top 10 crypto exchanges&#039;&#039;&#039; - [https://www.linkedin.com/pulse/10-best-crypto-exchanges-lowest-fees-2023-guru99-m1xtf/]. Bank transfer fee is 1% on Moonpay [https://www.linkedin.com/pulse/10-best-crypto-exchanges-lowest-fees-2023-guru99-m1xtf/]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=D3D_Mega_v23.05_Requirements_%2B_Value_Proposition&amp;diff=289108</id>
		<title>D3D Mega v23.05 Requirements + Value Proposition</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=D3D_Mega_v23.05_Requirements_%2B_Value_Proposition&amp;diff=289108"/>
		<updated>2023-09-27T10:19:02Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Requirements */ minor change to wording&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Requirements==&lt;br /&gt;
Must be able to overcome bed lift issues of previous versions of D3D Mega and Giga printers.&lt;br /&gt;
&lt;br /&gt;
Must be affordable.&lt;br /&gt;
&lt;br /&gt;
Must have space for a future high temperature heated chamber upgrade. See [[Open Source High Temperature 3D Printer]] for more details.&lt;br /&gt;
&lt;br /&gt;
Must be able to assemble with as few specialized tools as possible. This is to allow people who have no access to a workshop to build their own printer. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/spreadsheets/d/e/2PACX-1vQ8GIPAnIz-znZZjQvUVz4hyloWk3LEII3QmQhoJi52fnifHud1n8GN6v0oEGGbWUlA6K-RzDtZEmr0/pubhtml?widget=true&amp;amp;amp;headers=false&amp;quot; width=&amp;quot;500&amp;quot; height=&amp;quot;500&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1ffIw6PulAYkmS0LdprG6KScSLDXRKq8f-1vBm-9Rngc/edit?usp=sharing edit]&lt;br /&gt;
&lt;br /&gt;
==Value Proposition==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
The D3D Mega is a high temperature 3D Printer capable of printing even engineering plastics on an extremely large 600mm x 600mm build platform at less than 1/10th the cost of competing printers. The D3D Mega is also designed to be user serviceable, and is constructed from common-off-the-shelf components that can be easily replaced in the future.&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Offers a massive 24&amp;quot;x24&amp;quot; (~600mmx600mm) build area.&lt;br /&gt;
&lt;br /&gt;
Robust and open source design that uses common off the shelf components. ([[COTS]])&lt;br /&gt;
&lt;br /&gt;
Comparable in price to closest competitor when parts are individually sourced. ([https://www.tronxy3d.com/products/tronxy-x5sa-600-large-3d-printer-direct-drive-3d-printer-600-600-600mm Tronxy X5SA 600])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Links =&lt;br /&gt;
&lt;br /&gt;
[[D3D Mega v23.05]]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Land_Due_Diligence&amp;diff=284597</id>
		<title>Land Due Diligence</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Land_Due_Diligence&amp;diff=284597"/>
		<updated>2023-06-18T02:51:16Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Rural properties */ deleted &amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Whiteboard=&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vQpmzk4m-UtAwNOXarjGoYZkrKbODMNQlNr7upEvLz9z1MHe6d5gcBu-R9XhDNkYnTWYOQv2sW_qRoC/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;700&amp;quot; height=&amp;quot;500&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1gQcK5-vxPMA4TyTmQSvLU6yriknnb8PM9Kyn9YI1d5s/edit?usp=sharing Edit]&lt;br /&gt;
&lt;br /&gt;
=Suburban/urban properties/parcels=&lt;br /&gt;
&lt;br /&gt;
In October 2021, OSE identified a parcel in Kansas City, MO that was for sale in a neighborhood that a supporter was interested in building a Seed Eco Home. This parcel (4237 Norledge Ave 64123 - https://www.zillow.com/homes/4237-Norledge-Ave-Kansas-City,-MO-64123_rb/109886315_zpid/) was eventually sold to another interested party and OSE did not purchase the land. But we did do a lot of investigation into various aspects of the property that anyone considering buying a similar suburban lot could learn from.&lt;br /&gt;
&lt;br /&gt;
#Look for properties online to get a sense of the prices and features of the parcels available in the area you are interested in building in. Zillow, Trulia, and RedFin are the most popular online platforms and they all have generally the same listings with the same MLS/Realtor/property owner provided info, but they present that in different ways. So if you find a property that you want to investigate further, try checking it out on multiple sites.&lt;br /&gt;
#Contact the realtor/seller. Ask the Realtor/property owner several general questions about the parcel to go over the basics and to get a sense of how easy or difficult it will be to deal with them. What is the history of the property? Why is it being sold? Are there any reports on the property (soil, zoning, utilities, title, survey, etc.)? Whatever is available might be helpful in alerting you to potential red flags and/or possibilities.&lt;br /&gt;
#Visit the site. This may have to be coordinated with the Realtor/seller or they may encourage you to just drive by the property on your own. It is definitely worth seeing it in person to get a sense of the land, the neighborhood, the roads, etc.&lt;br /&gt;
#Email the local building/planning department and tell them that you are interested in purchasing the property and building a SEH (2 bedroom, 2 bathroom, 1000 square foot home) on it. What would that involve? What permits will be needed? Are there any site specific setbacks or zoning restrictions that you should know about? What would the various fees (permit fees, plan check fees, utility hookup (water, sewer, electricity) fees, school fees, impact/neighborhood fees, etc.) be for the structure you are interested in building? How are those fees determined (usually property value, square footage of the structure and other factors are involved)? Will you need a general contractor to obtain the permits? Usually building/planning departments want new development and are very wiling to share advice and instructions on what it would take to build housing in their jurisdiction.&lt;br /&gt;
#Compile all of the information acquired and list what will need to be done and what the specific roadblocks will be. In the 4237 Norledge example, OSE was a bit surprised when the building department informed us that a street cut would be needed for the water line and that they recommended doing a survey as it appeared that a neighbor&#039;s structure was built over the property line. That led us to investigate the costs and timeline on doing a survey of the property and we contacted 10-15 surveying firms in the area letting them know a little about the property, the situation, and what we were looking for. We learned a lot from the responses and incorporated that data into our decision making process. For the rural area that Factor E Farm/OSE headquarters is on, accessing water did not require drilling a well as there was a neighborhood water system that was easy to connect to. In suburban/urban locations, those water and wastewater lines are usually located under the street to save valuable space. That usually requires a licensed plumber to obtain the permit and do the cut and connect work/service. We emailed 10-15 plumbing contractors in the area and told them about the situation and what we needed, but the property was sold before we were able to get any bids.&lt;br /&gt;
&lt;br /&gt;
=Rural properties=&lt;br /&gt;
&lt;br /&gt;
Much of the process is the same, but because some areas lack building/planning departments that information route may be unavailable. There are also different considerations for water, wastewater, electricity, etc. In cities, those utilities are often available at the street and the consideration is how much it will cost to connect to them. In rural areas, those services may not be available. You may have to drill a well for water. You may have install a septic system and leech field for sewage disposal (composting toilets may not be allowed/legally permitted). You will need to know where the nearest electrical lines are if you are interested in connecting to the local electricity grid. Those situations will require different data and reports that you could ask the Realtor/seller for, such as a percolation test (for wastewater) or a water analysis (if there is a well on the property - how many gallons per minute does it produce?).&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=The_Network_State&amp;diff=280285</id>
		<title>The Network State</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=The_Network_State&amp;diff=280285"/>
		<updated>2023-02-18T10:58:00Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Notes */ reformatting existing text to line up correctly with * points, plenty of points do not make sense, but I have not read the book, so I hope someone else will address...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Seminal book. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A network state is a highly aligned online community with a capacity for collective action that crowdfunds territory around the world and eventually gains diplomatic recognition from pre-existing states.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
https://thenetworkstate.com/&lt;br /&gt;
&lt;br /&gt;
=Critique=&lt;br /&gt;
*Vinay - [https://twitter.com/leashless/status/1575273555658432512?t=G3EqyucDAcQL0SZ08ZVx5w&amp;amp;s=19]&lt;br /&gt;
&lt;br /&gt;
*Another one, &amp;quot;What problem is it solving?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe width=&amp;quot;560&amp;quot; height=&amp;quot;315&amp;quot; src=&amp;quot;https://www.youtube.com/embed/sDE2IrjtTnU?start=2873&amp;quot; title=&amp;quot;YouTube video player&amp;quot; frameborder=&amp;quot;0&amp;quot; allow=&amp;quot;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Notes: Personal-cultural trauma layer&lt;br /&gt;
**Performance-oriented therapy - emotional health - meditation and therapy &lt;br /&gt;
**Trauma and Recovery - about PTSD Judith Lewis Herman. Tony Robins NLP&lt;br /&gt;
**Trauma can accumulate faster than it is cleared&lt;br /&gt;
&lt;br /&gt;
=Psychology of the Network State=&lt;br /&gt;
&lt;br /&gt;
The ultimate reward of a new country is potential for freedom, which has unprecedented liberatory potential. Imagine full freedom by design, via responsibility. The promise of freedom, equivalent to regenerative management of energy, water, soil, plants, and rocks. Freedom means downshifting to full autonomy and self-determination by the discipline of self-improvement.&lt;br /&gt;
&lt;br /&gt;
Ultimate reward is diplomatic recognition of a fully free, efficient country. &lt;br /&gt;
&lt;br /&gt;
Promise of freedom. The last attempt was 1776, possibly 1991 (Estonia).&lt;br /&gt;
&lt;br /&gt;
In summary, the concept fills one with hope and sublimation - most are depressed in the 2 nation USA, and everywhere else. Leaves clear possibility for [[Neuroplastic Sublimation]] beyond the fight-or-flight response, shifting to the [[Art of Possibility]] instead.&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
*Of course, in practice, communism was slavery, because the workers had to surrender 100% of their earnings to the state. As such, the Stakhanov posters were more cynical than any capitalist breakroom infographic. The Soviet worker couldn’t protest, couldn’t strike, couldn’t change jobs, couldn’t really buy anything with his “salary.” And those unlucky ones were forced by Trotsky to dig the White Sea-Baltic Canal with their bare hands, or deported to Siberia by Stalin. As in Nazi Germany, arbeit did not macht frei.&lt;br /&gt;
 &lt;br /&gt;
*But the less obvious part is that you can’t win without were the lucky ones! The leftist component either, because mercenaries will run out of morale well before zealous missionaries.&lt;br /&gt;
&lt;br /&gt;
*If you haven’t studied something in depth, your mental model of it often implicitly reduces to a few scenes from a Hollywood movie.&lt;br /&gt;
&lt;br /&gt;
*Power over truth. In these incidents, if you stop to count, you often realize that the reports were off not by say 50%, but by 1000X or more. Why do these “reporters” still have their jobs, then? Because their job wasn’t to make money, but to make power.&lt;br /&gt;
&lt;br /&gt;
*Entrepreneurial State: The name itself is oxymoronic. As macroeconomists never tire of telling us, governments aren’t households, because unlike actual entrepreneurs the state can seize funds and print money. So there is no financial risk, and hence nothing of “entrepreneurship” in the entrepreneurial state. &lt;br /&gt;
&lt;br /&gt;
*One group wants no one to have power over them, while the other seeks to exert power over others.&lt;br /&gt;
&lt;br /&gt;
*The primary goal of the tech-nological progressive, the tech founder is to build — and for no one to have power over them. &lt;br /&gt;
&lt;br /&gt;
*You want to recruit producers, not consumers, and for that, you’ll need a purpose. &lt;br /&gt;
&lt;br /&gt;
*What tech tools are required for accurate measurement of money? Create a Base, and coin money based on it. PV. Hydrogen. Steel. Concrete. Silicon.aluminum. &lt;br /&gt;
&lt;br /&gt;
*True Money - verifiable by tech truth. Thus the question becomes, how to measure it scientifically.&lt;br /&gt;
&lt;br /&gt;
=Prerequisites=&lt;br /&gt;
*Hybrid-Backed Currency - backing of cryptocurrency cannot be solely digital (electronic proof of work or proof of stake). It must have [[Productive Potential Backing]].&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=LG_4.5_cu_ft_Washer_Dryer_Combo_WM3998HBA&amp;diff=280284</id>
		<title>LG 4.5 cu ft Washer Dryer Combo WM3998HBA</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=LG_4.5_cu_ft_Washer_Dryer_Combo_WM3998HBA&amp;diff=280284"/>
		<updated>2023-02-18T10:33:27Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Commentary */ updated year from 2022 to 2023 for $1800 cost, checked BB &amp;amp; HD links first&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Combination Washer-Dryer=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe width=&amp;quot;560&amp;quot; height=&amp;quot;315&amp;quot; src=&amp;quot;https://www.youtube.com/embed/x44YAiVCbAY&amp;quot; title=&amp;quot;YouTube video player&amp;quot; frameborder=&amp;quot;0&amp;quot; allow=&amp;quot;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Reviews are positive in general [https://www.amazon.com/product-reviews/B087D8MZCS/ref=cm_cr_arp_d_vote_lft?csrfT=hAoCQvaWtSeTiASStKY3pespIZpbJ9q%2BxJ7jmw3ANQIMAAAAAGK%2FCdQAAAAB&amp;amp;reviewId=R30HLFOEHGULWN&amp;amp;#R30HLFOEHGULWN]&lt;br /&gt;
*Drying issues - some are user error, others it works flawlessly&lt;br /&gt;
*Great pluses: 1200W, water saving, superefficient, actually saves time with longer cycles because you simply walk away and don&#039;t have to move the clothes to dry. Space saving. And no vent! Condenses the water.&lt;br /&gt;
&lt;br /&gt;
=Manual and Installation=&lt;br /&gt;
*Manual - [https://www.lg.com/us/support/manuals-documents?customerModelCode=WM3998HBA&amp;amp;csSalesCode=WM3998HBA.ABLEVUS&amp;amp;category=CT10000012&amp;amp;subcategory=]&lt;br /&gt;
&lt;br /&gt;
=Sourcing=&lt;br /&gt;
*Home Depot - [https://www.homedepot.com/p/LG-Electronics-27-in-4-5-cu-ft-Black-Steel-Ultra-Large-Capacity-Electric-All-in-One-Washer-Dryer-Combo-WM3998HBA/313550124?g_store=&amp;amp;source=shoppingads&amp;amp;locale=en-US&amp;amp;pla&amp;amp;mtc=SHOPPING-CM-CML-GGL-D29A-029_008_LAUNDRY-NA-Multi-NA-PLALIA-2995903-NA-NA-NA-NBR-NA-NA-NA-MajorAppl&amp;amp;cm_mmc=SHOPPING-CM-CML-GGL-D29A-029_008_LAUNDRY-NA-Multi-NA-PLALIA-2995903-NA-NA-NA-NBR-NA-NA-NA-MajorAppl-71700000032418864-58700003842368275-92700071857317967&amp;amp;gclid=Cj0KCQjwtvqVBhCVARIsAFUxcRvSIXZcmfkAKGL4SJn2yJjhyw5wQaPUKn_R8eszSNxLAzFPkxVnANIaAtS5EALw_wcB&amp;amp;gclsrc=aw.ds#overlay]&lt;br /&gt;
&lt;br /&gt;
=Commentary=&lt;br /&gt;
Electric combination ventless (recirculates the heat) washer dryer combination appears to be the cheapest - can anything beat a heat pump-based or condensing dryer like the LG 4.5 cu ft ventless combo machine - https://www.bestbuy.com/site/lg-4-5-cu-ft-high-efficiency-smart-front-load-washer-and-electric-dryer-combo-with-steam-and-turbowash-technology-black-steel/6412730.p?skuId=6412730. At $1800 in 2023 this looks expensive, but minus about $300 for vent and $300 for wiring/breakers - and plus the efficiency of using less water and less power - this $1800 is really more like a $1200 equivalent if you subtract the costs of what you don&#039;t need to install in new construction. If you are saving $30/year [https://greengarageblog.org/16-ventless-vs-vented-dryers-pros-and-cons] on dryer costs and [https://ecocostsavings.com/dryer-electricity-cost/] $37 on washer costs (for $50 average washer costs compared to $13 [https://www.google.com/search?sxsrf=ALeKk026QG9BbsZl0rNsBS9KmerMgczY_w%3A1602863734253&amp;amp;source=hp&amp;amp;ei=dsKJX6q8DJDYsAXHkpG4Cw&amp;amp;q=cost+to+run+a+washer+per+year&amp;amp;btnK=Google+Search&amp;amp;oq=how+to+configure+nvidia+geforce+gtx+1650+super+on+linux+mint&amp;amp;gs_lcp=CgZwc3ktYWIQAzIFCCEQoAEyBQghEKsCMgUIIRCrAjoOCAAQ6gIQtAIQmgEQ5QI6DgguELEDEMcBEKMCEJMCOggILhDHARCvAToLCC4QsQMQxwEQowI6CAgAELEDEIMBOggILhCxAxCDAToFCAAQsQM6AggAOgQIABAKOgYIABAWEB46CAghEBYQHRAeOgcIIRAKEKABUMsQWOmzAWD8tAFoBnAAeACAAeQGiAGhS5IBDTExLjQ3LjMuMi42LTGYAQCgAQGqAQdnd3Mtd2l6sAEG&amp;amp;sclient=psy-ab&amp;amp;ved=0ahUKEwiqz4DcvLnsAhUQLKwKHUdJBLcQ4dUDCAk&amp;amp;uact=5]. Water costs - the difference between 20 gallons and 10 gallons per wash [https://www.thespruce.com/how-does-front-load-washer-work-2145864#:~:text=Water%20Usage,gallons%20of%20water%20a%20year.] - with average of 200 loads per year [https://www.google.com/search?sxsrf=ALeKk026QG9BbsZl0rNsBS9KmerMgczY_w%3A1602863734253&amp;amp;source=hp&amp;amp;ei=dsKJX6q8DJDYsAXHkpG4Cw&amp;amp;q=how+many+times+does+a+person+do+laundry+per+year&amp;amp;btnK=Google+Search&amp;amp;oq=how+to+configure+nvidia+geforce+gtx+1650+super+on+linux+mint&amp;amp;gs_lcp=CgZwc3ktYWIQAzIFCCEQoAEyBQghEKsCMgUIIRCrAjoOCAAQ6gIQtAIQmgEQ5QI6DgguELEDEMcBEKMCEJMCOggILhDHARCvAToLCC4QsQMQxwEQowI6CAgAELEDEIMBOggILhCxAxCDAToFCAAQsQM6AggAOgQIABAKOgYIABAWEB46CAghEBYQHRAeOgcIIRAKEKABUMsQWOmzAWD8tAFoBnAAeACAAeQGiAGhS5IBDTExLjQ3LjMuMi42LTGYAQCgAQGqAQdnd3Mtd2l6sAEG&amp;amp;sclient=psy-ab&amp;amp;ved=0ahUKEwiqz4DcvLnsAhUQLKwKHUdJBLcQ4dUDCAk&amp;amp;uact=5]. That is 2000 gallons of water saved - and water is 1/4 - 1 cent/gal [https://www.google.com/search?sxsrf=ALeKk026QG9BbsZl0rNsBS9KmerMgczY_w%3A1602863734253&amp;amp;source=hp&amp;amp;ei=dsKJX6q8DJDYsAXHkpG4Cw&amp;amp;q=how+much+does+water+from+utility+cost+per+gallon&amp;amp;btnK=Google+Search&amp;amp;oq=how+to+configure+nvidia+geforce+gtx+1650+super+on+linux+mint&amp;amp;gs_lcp=CgZwc3ktYWIQAzIFCCEQoAEyBQghEKsCMgUIIRCrAjoOCAAQ6gIQtAIQmgEQ5QI6DgguELEDEMcBEKMCEJMCOggILhDHARCvAToLCC4QsQMQxwEQowI6CAgAELEDEIMBOggILhCxAxCDAToFCAAQsQM6AggAOgQIABAKOgYIABAWEB46CAghEBYQHRAeOgcIIRAKEKABUMsQWOmzAWD8tAFoBnAAeACAAeQGiAGhS5IBDTExLjQ3LjMuMi42LTGYAQCgAQGqAQdnd3Mtd2l6sAEG&amp;amp;sclient=psy-ab&amp;amp;ved=0ahUKEwiqz4DcvLnsAhUQLKwKHUdJBLcQ4dUDCAk&amp;amp;uact=5]. Take average of 1/2 cent - and your savings is $10/yr. &lt;br /&gt;
&lt;br /&gt;
Summary - water + washer electricity + dryer electricity savings add up to about $77/year. Then it&#039;s as if you get a free washer and dryer every 20 years of electricity/water savings.&lt;br /&gt;
&lt;br /&gt;
Heat pump dryers save about 50% on power costs. [https://www.attainablehome.com/what-are-heat-pump-dryers-are-they-worth-it/#:~:text=Report%20Ad-,Energy%20Efficiency,simply%20better%20for%20the%20environment.]&lt;br /&gt;
&lt;br /&gt;
Read more: https://www.city-data.com/forum/house/1449890-no-outlet-dryer-newly-purchased-house.html&lt;br /&gt;
&lt;br /&gt;
=How It Works=&lt;br /&gt;
*It blows the hot steamy air across a cold plate, which condenses the moisture and recovers some of the energy used to heat the clothes. Way more energy efficient than just dumping the hot humid air outside. The steam condenses back into water and gets pumped out from the drain.&lt;br /&gt;
*Running cost only $13/yr? [https://www.bestbuy.com/site/lg-4-5-cu-ft-high-efficiency-smart-front-load-washer-and-electric-dryer-combo-with-steam-and-turbowash-technology-black-steel/6412730.p?skuId=6412730]. That must be for washer only.&lt;br /&gt;
*120V outlet, no vent&lt;br /&gt;
&lt;br /&gt;
=Dryer Only=&lt;br /&gt;
*Says condensing dryer is faster, but heat pump dryer is more energy efficient&lt;br /&gt;
*Only 2% of the households have them.&lt;br /&gt;
*Conclusion: if you want speed, get vented, if you want energy efficiency, get ventless.&lt;br /&gt;
*But - combining this with washer in one - if you want efficiency and speed (you just walk away, no transfer of wet clothes needed - so active washing time on part of the person is reduced) - then get the combo ventless. Half the work! Perhaps even less than half: half the trips to the washer, and you don&#039;t have to move wet clothes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe width=&amp;quot;560&amp;quot; height=&amp;quot;315&amp;quot; src=&amp;quot;https://www.youtube.com/embed/EE8G8SYtalo&amp;quot; title=&amp;quot;YouTube video player&amp;quot; frameborder=&amp;quot;0&amp;quot; allow=&amp;quot;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Seed_Eco-Home_4_3D_CAD&amp;diff=278633</id>
		<title>Seed Eco-Home 4 3D CAD</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Seed_Eco-Home_4_3D_CAD&amp;diff=278633"/>
		<updated>2022-12-08T18:19:21Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Exterior Walls */ fixed typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Working Doc=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vQea1AP8qWGOztQH4MrYRqlFk3ryPco8IO6CMj_wk6FN3VDblY2ge429-bJMZyOQdeeSdb-rOFcY5h7/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/196WsGOzcWs9zkkZrhZv8q9dE82_eVnWHhdphAez8GZU/edit#slide=id.g123f2be0d6c_0_3 edit]&lt;br /&gt;
&lt;br /&gt;
=CM=&lt;br /&gt;
*1300 + 2000 sf - [https://drive.google.com/drive/folders/1oZbCraJbY7wyzI6jr9NU8uFJBYRjYnrc]&lt;br /&gt;
&lt;br /&gt;
=RH=&lt;br /&gt;
*Google Drive - [https://drive.google.com/drive/folders/18afuCN4ttRhoXMgm-Bc2TD4N2Ndjmh2M]&lt;br /&gt;
&lt;br /&gt;
=Master Files=&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:seh4foundationplumbing.png|&#039;&#039;&#039;Seed Eco-Home Foundation Plumbing.&#039;&#039;&#039; FreeCAD- [https://gitlab.com/opensourceecology.org/SEH_4_Plumbing/-/blob/main/plumbing_rough-in_1.fcstd]&lt;br /&gt;
&lt;br /&gt;
File:housewithpv.png|&#039;&#039;&#039;House with PV.&#039;&#039;&#039; FreeCAD- [[File:housewithpv.fcstd]] - incomplete. Final submitted for engineering - [https://gitlab.com/opensourceecology.org/seh-2-electrical/-/blob/main/roof_file_15.fcstd]. IFC export - [https://gitlab.com/opensourceecology.org/seh-2-electrical/-/blob/main/Seed_Eco-Home_082922.ifc]. &#039;&#039;&#039;Update with new PV panels and hybrid inverter system [https://gitlab.com/opensourceecology.org/seh-2-electrical/-/blob/main/roof_file_16.fcstd]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
File:seh2_plumbing.png|&#039;&#039;&#039;Seed Eco-Home Plumbing.&#039;&#039;&#039; See [[SEH 4 Plumbing]]&lt;br /&gt;
&lt;br /&gt;
File:seh2_watersystem.png|&#039;&#039;&#039;Seed Eco-Home Water Supply.&#039;&#039;&#039; FreeCAD with fittings - [https://gitlab.com/marcin_ose/seh-2-water-system/-/blob/main/seh2_water-system_4.fcstd] and one-item part tree - [https://gitlab.com/marcin_ose/seh-2-water-system/-/tree/main/#modal-upload-blob]. File with 5 components but not fittings: [[File:seh2_watersystem.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:electrical.png |&#039;&#039;&#039;Electrical Design.&#039;&#039;&#039; See [[SEH 4 Electrical]].&lt;br /&gt;
&lt;br /&gt;
File:pvpanelmounting.png|&#039;&#039;&#039;PV panel mounting.&#039;&#039;&#039; FreeCAD- [[File:pvpanelmounting.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:taperedroof.png|&#039;&#039;&#039;Tapered roof.&#039;&#039;&#039; FreeCAD- [[File:taperedroof.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:modularcarport.png|&#039;&#039;&#039;Modular Carport.&#039;&#039;&#039; FreeCAD- [[File:modularcarport.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:utewallassy.png|&#039;&#039;&#039;Utility Wall assembly.&#039;&#039;&#039; Taken to Gitlab - [https://gitlab.com/marcin_ose/seh-2-kitchen-bathroom/-/tree/main]. After 1 MB on the wiki the plumbing part is split into the next file. FreeCAD -[[File:utewallassy.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:Cabdsafsdf.png|&#039;&#039;&#039;Cabinets.&#039;&#039;&#039; - Catarina&#039;s FreeCAD source including Rosebud-SeedA-v2.fcstd is at [https://drive.google.com/drive/folders/1oZbCraJbY7wyzI6jr9NU8uFJBYRjYnrc]. Cabinets all - [[File:cabinets.fcstd]]. Cabinets pieces - [https://drive.google.com/drive/folders/19EANcq4E827mSh9vi0KCdMbK9KoncBlp]&lt;br /&gt;
&lt;br /&gt;
File:Seh2.jpg|&#039;&#039;&#039;Catarina&#039;s FreeCAD 2022.&#039;&#039;&#039; - Catarina&#039;s FreeCAD source including Rosebud-SeedA-v2.fcstd is at [https://drive.google.com/drive/folders/1oZbCraJbY7wyzI6jr9NU8uFJBYRjYnrc]. &lt;br /&gt;
&lt;br /&gt;
File:bathlighting.png|&#039;&#039;&#039;Vanity lighting, fan, GFCI locations for bathroom.&#039;&#039;&#039; FreeCAD, see latest bathlighting file - [https://gitlab.com/opensourceecology.org/seh-2-electrical/-/tree/main]&lt;br /&gt;
&lt;br /&gt;
File:Secondstoryframingl.png|&#039;&#039;&#039;Second Story Framing.&#039;&#039;&#039; This is just a simple copy of second floor. FreeCAD- [[File:secondstoryframing.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:seh2_firstfloorbeadboard.png|&#039;&#039;&#039;First Floor Beadboard.&#039;&#039;&#039; FreeCAD- [[File:seh2_firstfloorbeadboard.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:closet.png|&#039;&#039;&#039;Closet.&#039;&#039;&#039; FreeCAD- [[File:closet.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:laundry.png|&#039;&#039;&#039;Laundry.&#039;&#039;&#039; FreeCAD- [[File:laundry.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:houselocation.png|&#039;&#039;&#039;House Location Master File&#039;&#039;&#039; FreeCAD- [[File:houselocation.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:masterinterface.png|&#039;&#039;&#039;Master interface design.&#039;&#039;&#039; FreeCAD- [[File:masterinterface.fcstd]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Select Details=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6 &amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:livingroomcircuit.png|&#039;&#039;&#039;Living room circuit.&#039;&#039;&#039;  [[File:livingroomcircuit.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:workginlandingdetail.png|&#039;&#039;&#039;Working landing utility channel detail.&#039;&#039;&#039;  [[File:workginlandingdetail.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:frontdoorwithchannel.png|&#039;&#039;&#039;Front door with utility channel.&#039;&#039;&#039; Modified for 5&amp;quot; trim prototyped on Seed Eco-Home 1.  [[File:frontdoorwithchannel.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:staires.png|&#039;&#039;&#039;Stairs.&#039;&#039;&#039; [[File:seh2stairs.fcstd]]. See [https://docs.google.com/presentation/d/1N1lS8RBMy0Y0JnR_h1tz23CYFoR5zespNG4T5m4nnZE/edit#slide=id.gd0d0ba6c1a_0_0] for Stair Design Guide - with stringers.&lt;br /&gt;
&lt;br /&gt;
File:seh4landing.png|&#039;&#039;&#039;Landing.&#039;&#039;&#039; [[File:seh4landing.fcstd]]. SEH 2 version at [[File:Landing.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:verticalcrosssection.png|&#039;&#039;&#039;Vertical Cross Section.&#039;&#039;&#039; FreeCAD- [[File:verticalcrosssection.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:pvracking.png|PV rack. FreeCAD- [[File:pvrack.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:toproofband.png|Top roof band. FreeCAD- [[File:toproofband.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:EPDM+termination.png|EPDM roof + termination bar. FreeCAD- [[File:epdm+term.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:pvledgerbrackets.png|PV ledgerbrackets. FreeCAD- [[File:pvledgerbrackets.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:tophouseOSB.png|&#039;&#039;&#039;Top of the house OSB.&#039;&#039;&#039; FreeCAD- [[File:tophouseOSB.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:trellisv2.png|Second iteration trellis. Positioned for master file. &amp;lt;br/&amp;gt;FreeCAD- [[File:trellisv2.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:carportfooterassy.png|Car port footer assembly. 22&amp;quot; and 28&amp;quot;. Dug with 22&amp;quot; auger. &amp;lt;br/&amp;gt;FreeCAD- [[File:carportfooterassy.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:carportfooter.png|Car port footer. 22&amp;quot; and 28&amp;quot;. Dug with 22&amp;quot; auger. &amp;lt;br/&amp;gt;FreeCAD- [[File:carportfooter.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:2ndflbackwalldete.png|Second floor back wall detail. 9.5&amp;quot; height of cover. &amp;lt;br/&amp;gt;FreeCAD- [[File:2ndflbackwalldete.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:2ndfloorutechan.png|&#039;&#039;&#039;Second floor utility channel.&#039;&#039;&#039; Still 10&amp;quot; cover, may want 9.5&amp;quot;- [[File:2ndfloorutechan.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:Blockignstetch.png|&#039;&#039;&#039;Floor joist blocking.&#039;&#039;&#039; With sketch. [[File:blockingsketch.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:Blockingcover.png|&#039;&#039;&#039;Floor joist cover.&#039;&#039;&#039; With sketch. [[File:blockingcover.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:blockingdetail2.png|First Floor Ceiling Detail &amp;lt;br/&amp;gt;FreeCAD- [[File:blockingdetail.fcstd]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Second Floor Interior=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
File:secondfloorinterior.png|&#039;&#039;&#039;Second floor interior walls.&#039;&#039;&#039;   [[File:secondfloorinterior.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:2ndflbathtubwall.png|&#039;&#039;&#039;Second story bath tub wall.&#039;&#039;&#039;   [[File:2ndfloorbathtubwall.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:Standardwall.png|&#039;&#039;&#039;Standard interior wall.&#039;&#039;&#039;   [[File:standardinteriorwall.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:2ndflbathwall.png|&#039;&#039;&#039;Second floor bathroom door. Thin side towards exterior wall.&#039;&#039;&#039; Module I20 by build order. [[File:2ndfloorbathdoor.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:2ndflbathdoor.png|&#039;&#039;&#039;Second floor bathroom corridor wall.&#039;&#039;&#039; [[File:2ndfloorbathwall.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:modulei23_26.png|&#039;&#039;&#039;Modules 23, and 26.&#039;&#039;&#039; [[File:modulei23_26.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:modulei25.png|&#039;&#039;&#039;Module i25 - corner by stairway and bedroom 2 door.&#039;&#039;&#039; [[File:modulei25.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:modulei27.png|&#039;&#039;&#039;Module i27 - stairway corner of bedroom 2.&#039;&#039;&#039; [[File:modulei27.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:modulei28.png|&#039;&#039;&#039;Module i28 - stairway head wall.&#039;&#039;&#039; [[File:modulei28.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:modulei32.png|&#039;&#039;&#039;Module i32 and i22. - Bedroom door.&#039;&#039;&#039; Same for 2 doors. [[File:modulei32.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:modulei24.png|&#039;&#039;&#039;Wall module i24. Front bedroom dividing wall.&#039;&#039;&#039; [[File:modulei24.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:modulei9_15.png|&#039;&#039;&#039;Wall module i9, i14, and i15.&#039;&#039;&#039; Bedroom wall behind tub, and sink walls. Added i14 to this as these are all the same. [[File:modulei9_15.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:modulei10_16.png|&#039;&#039;&#039;Wall module i10 and i16.&#039;&#039;&#039; Last bedroom-bathroom wall. [[File:modulei10_16.fcstd]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=First Floor Interior=&lt;br /&gt;
&lt;br /&gt;
{{Hint|The first floor exterior walls sit on the sill so the interior walls start 1.5&amp;quot; lower.  These panels have been designed to use 106.125&amp;quot; studs (1.5&amp;quot; longer than standard pre-cut studs) so they will be the same height as the exterior walls when they are in place.  The utility channel spacers are also raised 1.5&amp;quot; to be at the same height as in the exterior walls}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:laundry.png|&#039;&#039;&#039;Wall Module 55 (Laundry)&#039;&#039;&#039;. FreeCAD- [[File:Laundry.fcstd]]. Modules 53, 54 &amp;amp; 55 combined&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Build Cheatsheets=&lt;br /&gt;
{{Hint|Drawing Dimensioning Workbench is no longer maintained/updated by FreeCAD, though it is still fine to use. The supported workbench is called TechDraw. &amp;lt;br/&amp;gt; [https://wiki.freecad.org/Drawing_Dimensioning_Addon FreeCAD Wiki]}}&lt;br /&gt;
Protocol: Note that only single objects can be used in dimensional drawings with the Drawing Dimensioning workbench. For complex assemblies, simply collapse into simple copies of compounds - or compound STEP exports (to turn them into simple solids). As such - take master files - take the necessary selection - and turn into one dumb object. Then you can get nice dimensions. Save the file with teh pages included - pages with dimensions show up in another tab, though.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Whole House Views==&lt;br /&gt;
&lt;br /&gt;
(moved 1000 sf version to Savannah SH 5)&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
File:sh4sillplate.png|&#039;&#039;&#039;Sill plate and top plate.&#039;&#039;&#039; SH 4 sill plate and top plate are identical. [[File:sh4sillplate.fcstd]]. Garage sill plate - [[file:garagesillplate.fcstd]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
File:SEH4FirstFloorInteriorModulesLayout.png|&#039;&#039;&#039;Top View of First Floor Interior Modules Layout&#039;&#039;&#039; - &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Exterior Walls==&lt;br /&gt;
{{Hint|Use PDF Files, not PNG Thumbnails for module drawings. Verify with crew leader that the drawing is correct before assembling}}&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
File:exteriorwall1.png|&#039;&#039;&#039;Exterior Wall 1.&#039;&#039;&#039; Build cheatsheet.  [[File:exteriorwall1.FCStd]] &#039;&#039;&#039;[[File:SEH4exteriorwall1.pdf]]&#039;&#039;&#039;.&lt;br /&gt;
File:check.png|&#039;&#039;&#039;Exterior Wall 2.&#039;&#039;&#039; Build cheatsheet.  [[File:SEH4exteriorwall2.pdf]].&lt;br /&gt;
File:x.png|&#039;&#039;&#039;Exterior Wall 3.&#039;&#039;&#039; Build cheatsheet.  [[File:SEH4exteriorwall3.pdf]].&lt;br /&gt;
File:check.png|&#039;&#039;&#039;Exterior Wall 4.&#039;&#039;&#039; Build cheatsheet.  [[File:SEH4exteriorwall4.pdf]].&lt;br /&gt;
File:check.png|&#039;&#039;&#039;Exterior Wall 5.&#039;&#039;&#039; Build cheatsheet.  [[File:SEH4exteriorwall5.pdf]].&lt;br /&gt;
File:exteriorwall6.png|&#039;&#039;&#039;Exterior Wall 6.&#039;&#039;&#039; Build cheatsheet.  [[File:exteriorwall6.FCStd]].&lt;br /&gt;
File:check.png|&#039;&#039;&#039;Exterior Wall 7.&#039;&#039;&#039; Build cheatsheet (same as 11).  [[File:seh4exteriorwall11.pdf]].&lt;br /&gt;
File:check.png|&#039;&#039;&#039;Exterior Wall 8.&#039;&#039;&#039; Build cheatsheet (same as 11).  [[File:seh4exteriorwall11.pdf]].&lt;br /&gt;
File:exteriorwall9.png|&#039;&#039;&#039;Exterior Wall 9. Single Door&#039;&#039;&#039; Build cheatsheet.  [[File:seh4exteriorwall9.pdf]].&lt;br /&gt;
File:check.png|&#039;&#039;&#039;Exterior Wall 10.&#039;&#039;&#039; Build cheatsheet.(same as 11). [[File:seh4exteriorwall11.pdf]]..&lt;br /&gt;
File:exteriorwall11.png|&#039;&#039;&#039;Exterior Wall 11.&#039;&#039;&#039; Build cheatsheet.  [[File:seh4exteriorwall11.pdf]].&lt;br /&gt;
File:check.png|&#039;&#039;&#039;Exterior Wall 12.&#039;&#039;&#039; Build cheatsheet.  [[File:seh4exteriorwall12.pdf]].&lt;br /&gt;
File:exteriorwall13.png|&#039;&#039;&#039;Exterior Wall 13.&#039;&#039;&#039; Build cheatsheet.  [[File:exteriorwall13.FCStd]].&lt;br /&gt;
File:check.png|&#039;&#039;&#039;Exterior Wall 14.&#039;&#039;&#039; Build cheatsheet. (same as 11).  [[File:seh4exteriorwall11.pdf]].&lt;br /&gt;
File:exteriorwall15.png|&#039;&#039;&#039;Exterior Wall 15.&#039;&#039;&#039; Build cheatsheet.  [[File:SEH4Exteriorwall15.pdf]].&lt;br /&gt;
File:exteriorwall16.png|&#039;&#039;&#039;Exterior Wall 16.&#039;&#039;&#039; Build cheatsheet.  [[File:SEH4Exteriorwall1.pdf]].&lt;br /&gt;
File:Exteriorwall17.png|&#039;&#039;&#039;Exterior Wall 17.&#039;&#039;&#039; Build cheatsheet.  [[File:SEH4Exteriorwall17.pdf]].&lt;br /&gt;
File:exteriorwall18.png|&#039;&#039;&#039;Exterior Wall 18.&#039;&#039;&#039; Build cheatsheet.  [[File:exteriorwall18.FCStd]].&lt;br /&gt;
File:exteriorwall19.png|&#039;&#039;&#039;Exterior Wall 19.&#039;&#039;&#039; Build cheatsheet.  [[File:exteriorwall19.FCStd]].&lt;br /&gt;
File:exteriorwall20.png|&#039;&#039;&#039;Exterior Wall 20.&#039;&#039;&#039; Build cheatsheet.  [[File:SEH4Exteriorwall20.pdf]].&lt;br /&gt;
File:exteriorwall21.png|&#039;&#039;&#039;Exterior Wall 21.&#039;&#039;&#039; Build cheatsheet.  [[File:SEH4exteriorwall21.pdf]].&lt;br /&gt;
File:exteriorwall22.png|&#039;&#039;&#039;Exterior Wall 22. Double Door&#039;&#039;&#039; Build cheatsheet.  [[File:seh4exteriorwall22.pdf]].&lt;br /&gt;
File:exteriorwall23.png|&#039;&#039;&#039;Exterior Wall 23.&#039;&#039;&#039; Build cheatsheet.  [[File:exteriorwall23.pdf]].&lt;br /&gt;
File:exteriorwall24.png|&#039;&#039;&#039;Exterior Wall 24.&#039;&#039;&#039; Build cheatsheet.  [[File:Exteriorwall24.FCStd]].&#039;&#039;&#039;[[File:SEH4Exteriorwall24.pdf]]&#039;&#039;&#039;&lt;br /&gt;
File:exteriorwall25.png|&#039;&#039;&#039;Exterior Wall 25.&#039;&#039;&#039; Build cheatsheet.  [[File:Exteriorwall25.FCStd]].&#039;&#039;&#039;[[File:SEH4Exteriorwall25.pdf]]&#039;&#039;&#039;&lt;br /&gt;
File:exteriorwall26.png|&#039;&#039;&#039;Exterior Wall 26.&#039;&#039;&#039; Build cheatsheet.  [[File:Exteriorwall26.FCStd]].&#039;&#039;&#039;[[File:SEH4Exteriorwall26.pdf]]&#039;&#039;&#039;&lt;br /&gt;
File:exteriorwall27.png|&#039;&#039;&#039;Exterior Wall 27.&#039;&#039;&#039; Build cheatsheet.  [[File:Exteriorwall27.FCStd]].&#039;&#039;&#039;[[File:SEH4Exteriorwall27.pdf]]&#039;&#039;&#039;&lt;br /&gt;
File:exteriorwall28.png|&#039;&#039;&#039;Exterior Wall 28.&#039;&#039;&#039; Build cheatsheet.  [[File:Exteriorwall28.FCStd]].&#039;&#039;&#039;[[File:SEH4Exteriorwall28.pdf]]&#039;&#039;&#039;&lt;br /&gt;
File:exteriorwall29.png|&#039;&#039;&#039;Exterior Wall 29.&#039;&#039;&#039; Build cheatsheet.  [[File:Exteriorwall29.FCStd]].&#039;&#039;&#039;[[File:SEH4Exteriorwall29.pdf]]&#039;&#039;&#039;&lt;br /&gt;
File:exteriorwall30.png|&#039;&#039;&#039;Exterior Wall 30.&#039;&#039;&#039; Build cheatsheet.  [[File:Exteriorwall30.FCStd]].&#039;&#039;&#039;[[File:SEH4Exteriorwall30.pdf]]&#039;&#039;&#039;&lt;br /&gt;
File:exteriorwall31.png|&#039;&#039;&#039;Exterior Wall 31.&#039;&#039;&#039; Build cheatsheet.  [[File:Exteriorwall31.FCStd]].&#039;&#039;&#039;[[File:SEH4Exteriorwall31.pdf]]&#039;&#039;&#039;&lt;br /&gt;
File:exteriorwall32.png|&#039;&#039;&#039;Exterior Wall 32.&#039;&#039;&#039; Build cheatsheet.  [[File:Exteriorwall32.FCStd]].&#039;&#039;&#039;[[File:SEH4Exteriorwall32.pdf]]&#039;&#039;&#039;&lt;br /&gt;
File:exteriorwall33.png|&#039;&#039;&#039;Exterior Wall 33.&#039;&#039;&#039; Build cheatsheet.  [[File:Exteriorwall33.FCStd]].&#039;&#039;&#039;[[File:SEH4Exteriorwall33.pdf]]&#039;&#039;&#039;&lt;br /&gt;
File:exteriorwall34.png|&#039;&#039;&#039;Exterior Wall 34.&#039;&#039;&#039; Build cheatsheet.  [[File:Exteriorwall34.FCStd]].&#039;&#039;&#039;[[File:SEH4Exteriorwall34.pdf]]&#039;&#039;&#039;&lt;br /&gt;
File:exteriorwall35.png|&#039;&#039;&#039;Exterior Wall 35.&#039;&#039;&#039; Build cheatsheet.  [[File:Exteriorwall35.FCStd]].&#039;&#039;&#039;[[File:SEH4Exteriorwall35.pdf]]&#039;&#039;&#039;&lt;br /&gt;
File:exteriorwall36.png|&#039;&#039;&#039;Exterior Wall 36.&#039;&#039;&#039; Build cheatsheet.  [[File:Exteriorwall36.FCStd]].&#039;&#039;&#039;[[File:SEH4Exteriorwall36.pdf]]&#039;&#039;&#039;&lt;br /&gt;
File:exteriorwall37.png|&#039;&#039;&#039;Exterior Wall 37.&#039;&#039;&#039; Build cheatsheet.  [[File:Exteriorwall37.FCStd]].&#039;&#039;&#039;[[File:SEH4Exteriorwall37.pdf]]&#039;&#039;&#039;&lt;br /&gt;
File:exteriorwall38.png|&#039;&#039;&#039;Exterior Wall 38.&#039;&#039;&#039; Build cheatsheet.  [[File:Exteriorwall38.FCStd]].&#039;&#039;&#039;[[File:SEH4Exteriorwall38.pdf]]&#039;&#039;&#039;&lt;br /&gt;
File:exteriorwall39.png|&#039;&#039;&#039;Exterior Wall 39.&#039;&#039;&#039; Build cheatsheet.  [[File:Exteriorwall39.FCStd]].&#039;&#039;&#039;[[File:SEH4Exteriorwall39.pdf]]&#039;&#039;&#039;&lt;br /&gt;
File:exteriorwall40.png|&#039;&#039;&#039;Exterior Wall 40.&#039;&#039;&#039; Build cheatsheet.  [[File:Exteriorwall40.FCStd]].&#039;&#039;&#039;[[File:SEH4Exteriorwall40.pdf]]&#039;&#039;&#039;&lt;br /&gt;
File:exteriorwall41.png|&#039;&#039;&#039;Exterior Wall 41.&#039;&#039;&#039; Build cheatsheet.  [[File:Exteriorwall41.FCStd]].&#039;&#039;&#039;[[File:SEH4Exteriorwall41.pdf]]&#039;&#039;&#039;&lt;br /&gt;
File:exteriorwall42.png|&#039;&#039;&#039;Exterior Wall 42.&#039;&#039;&#039; Build cheatsheet.  [[File:Exteriorwall42.FCStd]].&#039;&#039;&#039;[[File:SEH4Exteriorwall42.pdf]]&#039;&#039;&#039;&lt;br /&gt;
File:exteriorwall43.png|&#039;&#039;&#039;Exterior Wall 43.&#039;&#039;&#039; Build cheatsheet.  [[File:Exteriorwall43.FCStd]].&#039;&#039;&#039;[[File:SEH4Exteriorwall43.pdf]]&#039;&#039;&#039;&lt;br /&gt;
File:exteriorwall44.png|&#039;&#039;&#039;Exterior Wall 44.&#039;&#039;&#039; Build cheatsheet.  [[File:Exteriorwall44.FCStd]].&#039;&#039;&#039;[[File:SEH4Exteriorwall44.pdf]]&#039;&#039;&#039;&lt;br /&gt;
File:exteriorwall45.png|&#039;&#039;&#039;Exterior Wall 45.&#039;&#039;&#039; Build cheatsheet.  [[File:Exteriorwall45.FCStd]].&#039;&#039;&#039;[[File:SEH4Exteriorwall45.pdf]]&#039;&#039;&#039;&lt;br /&gt;
File:exteriorwall46.png|&#039;&#039;&#039;Exterior Wall 46.&#039;&#039;&#039; Build cheatsheet.  [[File:Exteriorwall46.FCStd]].&#039;&#039;&#039;[[File:SEH4Exteriorwall46.pdf]]&#039;&#039;&#039;&lt;br /&gt;
File:exteriorwall47.png|&#039;&#039;&#039;Exterior Wall 47.&#039;&#039;&#039; Build cheatsheet.  [[File:Exteriorwall47.FCStd]].&#039;&#039;&#039;[[File:SEH4Exteriorwall47.pdf]]&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==First Floor Interior==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:foundationcheatsheet.png|&#039;&#039;&#039;Foundation cheatsheet.&#039;&#039;&#039; Extracted from electrtical_68 file -[[File:foundationcheatsheet.FCStd]].&lt;br /&gt;
File:interiorwall1.png|{{x}}&#039;&#039;&#039;Interior Wall 1.&#039;&#039;&#039; Naming convention: I1 for Interior 1. Bath Tub 1 wall. Extracted from plumbing_32 file. - [[File:interiorwall1.FCStd]].&lt;br /&gt;
File:interiorwall2.png|&#039;&#039;&#039;Interior Wall 2.&#039;&#039;&#039; Next to tub. Extracted from plumbing_32 file. - [[File:interiorwall2.FCStd]].&lt;br /&gt;
File:interiorwall3.png|&#039;&#039;&#039;Interior Wall 3 - thin.&#039;&#039;&#039;Extracted from electrical_68 file and modified. - [[File:interiorwall3.FCStd]].&lt;br /&gt;
File:interiorwall4.png|&#039;&#039;&#039;Interior Wall 4 - bath door.&#039;&#039;&#039; And 6 is small module on top. Extracted from electrical_69 file and modified. - [[File:interiorwall4.FCStd]].&lt;br /&gt;
File:interiorwall5.png|&#039;&#039;&#039;Interior Wall 5 - behind washer.&#039;&#039;&#039; And 7 is small module on top - [[File:interiorwall5.FCStd]].&lt;br /&gt;
File:interiorwall11.png|&#039;&#039;&#039;Interior Wall 11 - Kitchen Corner&#039;&#039;&#039; PDF Cheatsheet - [[File:seh4interiorwall11cheatsheet.pdf]].&lt;br /&gt;
File:interiorwall12.png|&#039;&#039;&#039;Interior Wall 12 - Kitchen middle.&#039;&#039;&#039; PDF Cheatsheet - [[File:seh4interiorwall12.pdf]].&lt;br /&gt;
File:check.png|&#039;&#039;&#039;Interior Wall 13 - .&#039;&#039;&#039; - [[File:seh4interiorwall13.pdf]].&lt;br /&gt;
File:interiorwall16.png|&#039;&#039;&#039;Interior Wall 16 - FILL IN DATA.&#039;&#039;&#039; FILL IN DATA - [[File:interiorwall16.FCStd]].&lt;br /&gt;
File:interiorwall17.png|&#039;&#039;&#039;Interior Wall 17 and 18. Laundry closet wall.&#039;&#039;&#039; - [[File:interiorwall17.FCStd]].&lt;br /&gt;
File:interiorwall19.png|&#039;&#039;&#039;Interior Wall 19. Laundry closet cap.&#039;&#039;&#039; - [[File:interiorwall19.FCStd]].&lt;br /&gt;
File:interiorwall20.png|&#039;&#039;&#039;Interior Wall 20 - FILL IN DATA.&#039;&#039;&#039; FILL IN DATA - [[File:interiorwall20.FCStd]].&lt;br /&gt;
File:interiorwall21.png|&#039;&#039;&#039;Interior Wall 21 - FILL IN DATA.&#039;&#039;&#039; FILL IN DATA - [[File:interiorwall21.FCStd]].&lt;br /&gt;
File:interiorwall22.png|&#039;&#039;&#039;Interior Wall 22 - FILL IN DATA.&#039;&#039;&#039; FILL IN DATA - [[File:interiorwall22.FCStd]].&lt;br /&gt;
File:interiorwall23.png|&#039;&#039;&#039;Interior Wall 23 - FILL IN DATA.&#039;&#039;&#039; FILL IN DATA - [[File:interiorwall23.FCStd]].&lt;br /&gt;
File:interiorwall24.png|&#039;&#039;&#039;Interior Wall 24 - FILL IN DATA.&#039;&#039;&#039; FILL IN DATA - [[File:interiorwall24.FCStd]].&lt;br /&gt;
File:ventfanlocation.png|&#039;&#039;&#039;Vent Fan Location.&#039;&#039;&#039; - [[File:ventfanlocation.FCStd]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Second Floor Interior==&lt;br /&gt;
(8&#039; version is at [[Seed_Home_v2_3D_CAD#Build_Cheatsheets]])&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Standardwall.png|&#039;&#039;&#039;Standard interior wall.&#039;&#039;&#039;   [[File:standardinteriorwall.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:walli8_10.png|&#039;&#039;&#039;Interior walls 8-10.&#039;&#039;&#039; 2nd floor bathroom. - [[File:walli8_10.FCStd]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=First Floor Exterior=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:positionallycorrectmod1.png|&#039;&#039;&#039;Wall Module 1&#039;&#039;&#039; SweetHome3D- [[File:seh2wall1.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_1.fcstd]]&amp;lt;br/&amp;gt;[[Build Cheatsheet for Wall Module 1|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall2.png|&#039;&#039;&#039;Wall Module 2&#039;&#039;&#039; SweetHome3D- [[File:seh2wall2.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_2.fcstd]]&amp;lt;br/&amp;gt;[[Build Cheatsheet for Wall Module 2|Build Cheatsheet]]&lt;br /&gt;
&lt;br /&gt;
File:seh2wall3rework4.png|&#039;&#039;&#039;Wall Module 3&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_3.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_3.fcstd]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_3|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall4freecad.png|&#039;&#039;&#039;Wall Module 4&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_4.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_4.fcstd]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_4|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall5.png|&#039;&#039;&#039;Wall Module 5&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_5.sh3d.zip]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_5|Build Cheatsheet]]&amp;lt;br/&amp;gt; FreeCAD- [[File:seh2_wall_5.fcstd]] -  Same as Wall Module 17 (opposite long side left corner)&lt;br /&gt;
&lt;br /&gt;
File:seh2wall6.png|&#039;&#039;&#039;Wall Module 6&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_6.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_6.fcstd]] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:seh2wall7.png|&#039;&#039;&#039;Wall Module 7&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_7.sh3d.zip]] &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_7.fcstd]]&amp;lt;br/&amp;gt; &lt;br /&gt;
&lt;br /&gt;
File:adjustmentmodule8.png|&#039;&#039;&#039;Wall Module 8&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_8.sh3d.zip]] &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_8.fcstd]]&amp;lt;br/&amp;gt;  Adjustment module.&lt;br /&gt;
&lt;br /&gt;
File:seh2wall9.png|&#039;&#039;&#039;Wall Module 9&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_9.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_9.fcstd]] &amp;lt;br/&amp;gt; &lt;br /&gt;
&lt;br /&gt;
File:seh2_wall_10.png|&#039;&#039;&#039;Wall Module 10&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_10.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_10.fcstd]] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Seh2 wall 11.png|&#039;&#039;&#039;Wall Module 11&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_11.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_11.fcstd]]&amp;lt;br/&amp;gt; &lt;br /&gt;
&lt;br /&gt;
File:seh2wall12.png|&#039;&#039;&#039;Wall Module 12&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_12.sh3d.zip]] &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_12.fcstd]]&amp;lt;br/&amp;gt; . Structure same as Module 23.&lt;br /&gt;
&lt;br /&gt;
File:seh2wall1freecad.png|&#039;&#039;&#039;Wall Module 13&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_13.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_13.fcstd]] &amp;lt;br/&amp;gt; Same as Wall 1 structure. But - Wall 1 has a hole for electrical. &lt;br /&gt;
&lt;br /&gt;
File:seh2wall14.png|&#039;&#039;&#039;Wall Module 14&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_14.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_14.fcstd]]&amp;lt;br/&amp;gt; &lt;br /&gt;
&lt;br /&gt;
File:seh2wall15.png|&#039;&#039;&#039;Wall Module 15&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_15.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_15.FCStd]]&amp;lt;br/&amp;gt; &lt;br /&gt;
&lt;br /&gt;
File:Seh2wall16.png|&#039;&#039;&#039;Wall Module 16&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_16.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_16.fcstd]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_16|Build Cheatsheet]] Same structure as Module 4.&lt;br /&gt;
&lt;br /&gt;
File:seh2wall17.png|&#039;&#039;&#039;Wall Module 17&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_17.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_17.fcstd]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_17|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:smallwindow3.png|&#039;&#039;&#039;Wall Module 18&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_18.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_18.fcstd]] &amp;lt;br/&amp;gt;[[B:uild_Cheatsheet_for_Wall_Module_18|Build Cheatsheet]] 1st story window module.&lt;br /&gt;
&lt;br /&gt;
File:smallwindow3.png|&#039;&#039;&#039;Wall Module 19&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_19.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_19.fcstd]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_19|Build Cheatsheet]] First story window module. Structure same as 18.&lt;br /&gt;
&lt;br /&gt;
File:Seh2wall20.png|&#039;&#039;&#039;Wall Module 20&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_20.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_20.fcstd]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_20|Build Cheatsheet]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2_wall_21.png|&#039;&#039;&#039;Wall Module 21&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_21.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_21.fcstd]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_21|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:frenchdoorexteriortrimdetail.png|&#039;&#039;&#039;Wall Module 22&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_22.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_22.fcstd]]&amp;lt;br/&amp;gt;  Note: FreeCAD file is updated, SH3D is older &lt;br /&gt;
&lt;br /&gt;
File:seh2wall23.png|&#039;&#039;&#039;Wall Module 23&#039;&#039;&#039; FreeCAD- [[File:seh2_wall_23.fcstd]]&amp;lt;br/&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Second Floor Exterior - 9&#039; Version=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;See also - Computer Generated 2nd Floor Exterior Wall Modules by Coderjeff&#039;&#039;&#039;&lt;br /&gt;
Master files for both 8&#039; and 9&#039; walls with detailed parts - [[Coderjeff 2nd Floor Exterior]].&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:seh2_9ft_short_left_corner.png|&#039;&#039;&#039;Wall Module 24&#039;&#039;&#039; &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_24.fcstd]]&amp;lt;br/&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
File:seh2_9ft_panel.png|&#039;&#039;&#039;Wall Module 25&#039;&#039;&#039; &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_25.fcstd]]&amp;lt;br/&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
File:Upperdoorupdate.png|&#039;&#039;&#039;Wall Module 26 - second story door&#039;&#039;&#039; &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_26.fcstd]] &amp;lt;br/&amp;gt; &lt;br /&gt;
&lt;br /&gt;
File:seh2_9ft_short_right_corner.png|&#039;&#039;&#039;Wall Module 27&#039;&#039;&#039; &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_27.fcstd]]&amp;lt;br/&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
File:seh2_9ft_long_left_corner.png|&#039;&#039;&#039;Wall Module 28&#039;&#039;&#039; &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_28.fcstd]]&amp;lt;br/&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
File:seh2_9ft_panel.png|&#039;&#039;&#039;Wall Module 29&#039;&#039;&#039; &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_29.fcstd]]&amp;lt;br/&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
File:seh2_9ft_panel.png|&#039;&#039;&#039;Wall Module 30&#039;&#039;&#039; &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_30.fcstd]]&amp;lt;br/&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
File:seh2_9ft_panel.png|&#039;&#039;&#039;Wall Module 31&#039;&#039;&#039; &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_31.fcstd]]&amp;lt;br/&amp;gt;  File:seh2wall32.png|&#039;&#039;&#039;Wall Module 32&#039;&#039;&#039; &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_32.fcstd]]&amp;lt;br/&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
File:seh2_9ft_panel.png|&#039;&#039;&#039;Wall Module 33&#039;&#039;&#039; &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_33.fcstd]]&amp;lt;br/&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
File:seh2_9ft_panel.png|&#039;&#039;&#039;Wall Module 34&#039;&#039;&#039; &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_34.fcstd]]&amp;lt;br/&amp;gt;  &lt;br /&gt;
 &lt;br /&gt;
File:seh2_9ft_long_right_corner.png|&#039;&#039;&#039;Wall Module 35&#039;&#039;&#039; &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_35.fcstd]]&amp;lt;br/&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
File:seh2_9ft_short_left_corner.png|&#039;&#039;&#039;Wall Module 36&#039;&#039;&#039; &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_36.fcstd]]&amp;lt;br/&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
File:seh2_9ft_panel.png|&#039;&#039;&#039;Wall Module 37&#039;&#039;&#039; &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_37.fcstd]]&amp;lt;br/&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
File:seh2_9ft_panel.png|&#039;&#039;&#039;Wall Module 38&#039;&#039;&#039; &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_38.fcstd]]&amp;lt;br/&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
File:seh2_9ft_short_right_corner.png|&#039;&#039;&#039;Wall Module 39&#039;&#039;&#039; &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_39.fcstd]]&amp;lt;br/&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
File:seh2_9ft_long_left_corner.png|&#039;&#039;&#039;Wall Module 40&#039;&#039;&#039;&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_40.fcstd]]&amp;lt;br/&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
File:seh2wall41.png|&#039;&#039;&#039;Wall Module 41&#039;&#039;&#039; &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_41.fcstd]]&amp;lt;br/&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
File:seh2wall42.png|&#039;&#039;&#039;Wall Module 42&#039;&#039;&#039; &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_42.fcstd]]&amp;lt;br/&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
File:seh2_9ft_panel.png|&#039;&#039;&#039;Wall Module 43&#039;&#039;&#039; &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_43.fcstd]]&amp;lt;br/&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
File:seh2_9ft_panel.png|&#039;&#039;&#039;Wall Module 44&#039;&#039;&#039; &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_44.fcstd]]&amp;lt;br/&amp;gt;  &lt;br /&gt;
 &lt;br /&gt;
File:seh2wall45.png|&#039;&#039;&#039;Wall Module 45&#039;&#039;&#039; &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_45.fcstd]]&amp;lt;br/&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
File:seh2wall46.png|&#039;&#039;&#039;Wall Module 46&#039;&#039;&#039; &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_46.fcstd]]&amp;lt;br/&amp;gt;  &lt;br /&gt;
 &lt;br /&gt;
File:seh2_9ft_long_right_corner.png|&#039;&#039;&#039;Wall Module 47&#039;&#039;&#039;&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_47.fcstd]]&amp;lt;br/&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Plumbing Final=&lt;br /&gt;
&#039;&#039;&#039;See more at [[SEH 4 Plumbing]] - latest work from March 2022 onwards, needs update for 9&#039; walls.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Electrical=&lt;br /&gt;
&lt;br /&gt;
See [[SEH 4 Electrical]]&lt;br /&gt;
&lt;br /&gt;
=Stairs=&lt;br /&gt;
&lt;br /&gt;
https://wiki.opensourceecology.org/wiki/Seed_Home_v2_3D_CAD#Technical_Modules&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:stairstringer2.png|&#039;&#039;&#039;Stair stringer with steps, no nosing.&#039;&#039;&#039; . FreeCAD -[[File:stairstringer.fcstd]]&amp;lt;br/&amp;gt; &#039;&#039;&#039;[[File:SEH4StringerCheatsheet.pdf]]&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Also - See [[Stairs]]&lt;br /&gt;
&lt;br /&gt;
[[File:stairs_example.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:mudsillanchor2.png|&#039;&#039;&#039;Mudsill anchor.&#039;&#039;&#039; - FreeCAD -[[File:mudsillanchor.fcstd]]&lt;br /&gt;
File:rigidinsulpattern.png|&#039;&#039;&#039;Insulation pattern.&#039;&#039;&#039; Not rotated or positioned. - [[File:roofinsulpattern.fcstd]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Hybrid_Inverter&amp;diff=278328</id>
		<title>Hybrid Inverter</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Hybrid_Inverter&amp;diff=278328"/>
		<updated>2022-11-24T15:50:35Z</updated>

		<summary type="html">&lt;p&gt;Brad: fixed several typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Grid Tie Costs=&lt;br /&gt;
*$800 for 6kW grid tie [https://signaturesolar.com/growatt-120-240v-6kw-grid-tie-inverter/].&lt;br /&gt;
*10kW grid tie is $1400 [https://signaturesolar.com/growatt-10kw-grid-tie-inverter-min10000tl-xh-us/?setCurrencyId=1&amp;amp;gclid=Cj0KCQjw8uOWBhDXARIsAOxKJ2GwMf7zmq3OSi37Y5OKLGJudKeD7nklQvpZ7ZhsC7oVMMBvDL6U-BIaArpDEALw_wcB]&lt;br /&gt;
&lt;br /&gt;
=But That is Ridiculous=&lt;br /&gt;
If the grid goes down, so does your solar power! That&#039;s not acceptable for critical operations during the day. There is a complex solution: essentially set up another off-grid inverter system that powers your &lt;br /&gt;
on-grid inverter without grid. Ridiculous and expensive. [https://insideevs.com/news/324207/getting-your-grid-tied-solar-array-to-work-when-the-grid-is-down/] and [https://www.victronenergy.com/live/ac_coupling:start#:~:text=1.1%20What%20is%20AC%2Dcoupling,fed%20back%20to%20the%20grid.]&lt;br /&gt;
&lt;br /&gt;
Solution - OSE Hybrid Inverter System. No batteries, up when sun is up, no grid needed.&lt;br /&gt;
&lt;br /&gt;
Disadvantage: power is available only when sun is out. &lt;br /&gt;
&lt;br /&gt;
Advantage: no batteries needed, switch back to grid as needed.&lt;br /&gt;
&lt;br /&gt;
Key: have enough PV to run everything that you need, and to shut off loads via a smart controller. Using cheapo 63A automatic transfer switches with Arduino will work. Get out the CNC circuit mill and build circuits as needed.&lt;br /&gt;
&lt;br /&gt;
=Hybrid Inverters=&lt;br /&gt;
*Have a small battery bank and can operate without grid. [https://www.cleanenergyreviews.info/blog/what-is-a-hybrid-inverter]&lt;br /&gt;
*Not clear how the solar mode operates - does it put out the full power of the panels?&lt;br /&gt;
*$1600 - hybrid 6kW solar inverter (450VDC input max)- does it work at full PV output without batteries? Does it work at full PV output when grid is down, and sun is available, on a small battery? [https://sungoldpower.com/products/6000w-48v-hybrid-solar-inverter-split-phase-120-240vac?gclid=Cj0KCQjw8uOWBhDXARIsAOxKJ2EP5nIF-1JQkxKMfckYJHj4RVhncrJ7wZcPX5NBGo2WfoBUZ9Vw8WIaAtVEEALw_wcB]? Does it work at full PV output when grid is down and there is no battery? If this thing can work full PV output - with grid signal (not using grid) - then this meets our needs. Or, does it switch 100% to grid whenever it&#039;s overloaded&lt;br /&gt;
**On-grid - it&#039;s not pass-through - max grid power it puts through is 6kW - [https://cdn.shopifycdn.net/s/files/1/0323/4090/2025/files/BluePower_TP6048.pdf].&lt;br /&gt;
***This would be impractical for most homes if they are not energy-efficient smart homes. Does not leave chance of higher power use, such as heavy power tools&lt;br /&gt;
**Hybrid inverter allows battery-only, grid-only, and solar only modes, but limit in all modes is 6kW:&lt;br /&gt;
*This inverter appears to be stackable, but requires grid + PV connections to make this happen - up to 9 inverters, 54kW. Each inverter connects to the same battery. For single unit use- battery can be avoided all together. This means that  small buffer battery should also work for up to 54kW?&lt;br /&gt;
&lt;br /&gt;
[[File:hybridmodes.png]]&lt;br /&gt;
*There is a cheaper $1350 model, not split phase, but 2-stackable to split phase 240, and 3-stackable to 3 phase, and stackable up to 6 units - but input voltage is a bit lower at 250V [https://sungoldpower.com/products/6500w-48v-solar-charge-inverter-parallel-wifi-monitor]&lt;br /&gt;
*There are cheapo hybrid inverters on Ebay - $700 6kW - not stackable? Are they also PV-only capable without battery? [https://www.ebay.com/itm/304323316557?hash=item46db154b4d:g:If8AAOSwCVRhryBk&amp;amp;amdata=enc%3AAQAHAAAA4AtJMNjql8PlYPYyjMCknSqCVo%2Bwq1CpHkzBeqF8IxfNSAgnLC8w5EsD5ZmInvxymQO26l%2Fzv%2BbKRsLiklkDBPu4f2zFUKlVrjr6M1uioV%2BxYVM%2FAgVVQEdEPZLhvICFBEsAHQFzck8J2jA6NxoXrGfDWWjOSpsXB5BYbzPGIYDwcdJnNpEnmaPsNU1%2FQqAbA%2Bf5ogSdXjNsFdabzz7vsZvArUsc6wvrhvpytVv3AEtMW9UJb%2FPkNKXNbWazwyIL332%2BT2AR354i8i3YBMpzJCYypCKPrpuvcR3gNOLJ2VR5%7Ctkp%3ABFBM3uvarcRg]&lt;br /&gt;
*$700 6.2kW - no battery capable? Yes. Stackable?. Only 230 AC not split phase? [https://www.ebay.com/itm/304487139911?_trkparms=amclksrc%3DITM%26aid%3D1110002%26algo%3DSPLICE.SOI%26ao%3D1%26asc%3D240666%26meid%3Da10fba6d06974bd19e175fd307a90866%26pid%3D101196%26rk%3D2%26rkt%3D12%26sd%3D304323316557%26itm%3D304487139911%26pmt%3D1%26noa%3D0%26pg%3D2047675%26algv%3DPromotedSellersOtherItemsV2WithMLRv3%26brand%3DPowMr&amp;amp;_trksid=p2047675.c101196.m2219&amp;amp;amdata=cksum%3A304487139911a10fba6d06974bd19e175fd307a90866%7Cenc%3AAQAHAAABALB59iZaq6L1SxCGLGoiBqHdpPz8nqKyKuGL1QIa0H%252B4%252FWcIFO%252BLa6ucxv%252FepuxoQe03%252F786lX7wBnMVGWqwvJ07ygRv9rRYKyGgnOU1mllHfbX%252BImr0cxUyosbVLSI%252BrIbIAw0Rm4RdaDRnytwYudaqrDACN3ix%252FcaWAb%252FJr9gvR7%252FF2xW9cupvVHkJzmIC%252FiCj3sZhhvGOh%252F%252B7lKMlwEebfuDdzYGDa97YYDqUBdI8rchZhwLv8Xy0O8%252FTiTI%252FiU%252BRnLSQd7tVpbdPf26oXtZuHyQSpdCg0A7qp1F4CqGejQEZ69TkMQq%252B7fgunIEjFODcvoqyd8c2dDgxMX4qHJ4%253D%7Campid%3APL_CLK%7Cclp%3A2047675]&lt;br /&gt;
&lt;br /&gt;
=Mode of Interest: As Much Solar as Possible, Tapping Grid Only to Top Off What is Needed=&lt;br /&gt;
*This is called Inner Limiter, or Double Conversion. Inner limiter - say 3kW solar + 1 kW grid. Double conversion - same, but inverter transforms grid to DC first, before sending it out as AC. [https://diysolarforum.com/threads/hybrid-inverter-output-priority.25954/&lt;br /&gt;
*The Sungold SUB mode appears to top off solar with grid [https://www.amazon.com/ask/questions/asin/B09R42K57J/2/ref=ask_dp_iaw_ql_hza?isAnswered=true#question-Tx2ZP7NUXCGR5AP] - &#039;&#039;Dear customer, in the SUB mode, solar energy provide power to the loads as first priority. If solar energy is not sufficient to power all connected loads, Utility energy will supply power to the loads at the same time.&#039;&#039;&lt;br /&gt;
*The single phase only (need 2) - is UL listed [https://shopsolarkits.com/products/sungold-lv6548-solar-inverter]. Price out of range because need 2.&lt;br /&gt;
*This shows SUB mode work on Voltronic Axpert 1000 1 kVA VM MPPT 12V - bat/grid only tops off [https://powerforum.co.za/topic/8923-off-grid-inverter-sub-solar-priority-capability-false-advertising-or-not/]. It implies SUB on Growatt&lt;br /&gt;
*SBU and SUB, and SOLar modes should work - they all top off PV as necessary, don&#039;t cut the PV off by switching fully to another source. [https://newfield.co.za/2021/09/13/optimising-your-solar-solution/]&lt;br /&gt;
*SPH series Growatt inverter seems to work properly, topping off solar with grid as needed [https://www.energetica-india.net/articles/guidance-for-operation-modes-of-the-sph-series-inverter]. Appear to be single, not split phase.&lt;br /&gt;
*Hybrid split phase - starts at $3k for 7 kW [https://signaturesolar.com/schneider-conext-xw-pro-6-8kw-inverter-charger-48v-120-240v/]&lt;br /&gt;
*Grid priority inverter - split phase 6kW but not clear if it does solar only  [https://www.amazon.com/Inverter-Controller-Charger-Support-Lithium/dp/B09PQML6DY/ref=sr_1_1_sspa?crid=298O6V367T44P&amp;amp;keywords=split+phase+hybrid+inverter&amp;amp;qid=1658518688&amp;amp;sprefix=split+phase+hybrid+inverter%2Caps%2C80&amp;amp;sr=8-1-spons&amp;amp;psc=1&amp;amp;spLa=ZW5jcnlwdGVkUXVhbGlmaWVyPUEzS0Y2WjJRTTZJNUZPJmVuY3J5cHRlZElkPUEwODI4ODU1OUVMRjQ2OFlWN1I3JmVuY3J5cHRlZEFkSWQ9QTEwNDAyMzgxQllLUERST09DMTgxJndpZGdldE5hbWU9c3BfYXRmJmFjdGlvbj1jbGlja1JlZGlyZWN0JmRvTm90TG9nQ2xpY2s9dHJ1ZQ==]&lt;br /&gt;
*Magarevo - UL 1741, split phase [https://www.megarevo.com.cn/productinfo5.html]&lt;br /&gt;
&lt;br /&gt;
=Shopping=&lt;br /&gt;
*{{check}}Sungold split phase stackable 6kW $1365 [https://smile.amazon.com/gp/product/B09R42K57J/ref=sw_img_1?smid=A1SX69RUJT9BCY&amp;amp;psc=1]. Manual - [https://cdn.shopify.com/s/files/1/0622/2292/6067/files/solar_6kw-1.pdf?v=1642370506]&lt;br /&gt;
*{{check}}Sungold split phase 6kW [https://sungoldpower.com/products/6000w-48v-hybrid-solar-inverter-split-phase-120-240vac?gclid=Cj0KCQjw8uOWBhDXARIsAOxKJ2EP5nIF-1JQkxKMfckYJHj4RVhncrJ7wZcPX5NBGo2WfoBUZ9Vw8WIaAtVEEALw_wcB]&lt;br /&gt;
*{{Check}} Has SUB and UL1741, $1249, 6.5kW, 500VDC input. But only 120VAC output. [https://signaturesolar.com/eg4-6-5k-off-grid-inverter-6500ex-48/?setCurrencyId=1&amp;amp;gclid=CjwKCAjwsMGYBhAEEiwAGUXJaafYVZjzN476ZzZNCL1QJwQxZzhumjLBMkEF3KKpLLAlDwU-OkI8BRoCr1kQAvD_BwE]. Manual [https://signaturesolar.com/content/documents/EG4/6500ex/EG4_6.5_Manual_2.0.0.pdf]. 5 kW transformer  $170. [https://www.amazon.com/Anbull-Voltage-Converter-Transformer-Heavy/dp/B095YMKT98/ref=sr_1_17_sspa?keywords=120v%2Bto%2B240v%2Bstep%2Bup%2Btransformer&amp;amp;qid=1662077655&amp;amp;sr=8-17-spons&amp;amp;smid=A2F0CGUV4GX6GB&amp;amp;spLa=ZW5jcnlwdGVkUXVhbGlmaWVyPUExUUNEQThPQVAwR1BDJmVuY3J5cHRlZElkPUEwOTEyMDYwRFoxOTA0MTdYSlZZJmVuY3J5cHRlZEFkSWQ9QTAzNjY4NTgyMURXWkgzTDBIM1kwJndpZGdldE5hbWU9c3BfYXRmX25leHQmYWN0aW9uPWNsaWNrUmVkaXJlY3QmZG9Ob3RMb2dDbGljaz10cnVl&amp;amp;th=1]. QA here says it&#039;s single phase [https://www.amazon.com/Anbull-Voltage-Converter-Transformer-Heavy/dp/B095YM9WMD/ref=sr_1_34?keywords=120v%2Bto%2B240v%2Bstep%2Bup%2Btransformer&amp;amp;qid=1662077655&amp;amp;sr=8-34&amp;amp;th=1]&lt;br /&gt;
*{{Check}}Has SUB - manual POW-HVM5.5K-48V. 450VDC input. [http://myosuploads3.banggood.com/products/20211007/20211007042214371-00015-001UerManualPOWMR-update1.pdf]. PowMr $700 hybrid but single phase 230V  [https://www.amazon.com/PowMr-Inverter-Controller-Lead-Acid-Lithium/dp/B08GFJZPVL/ref=asc_df_B08GFJZPVL/?tag=hyprod-20&amp;amp;linkCode=df0&amp;amp;hvadid=459533906149&amp;amp;hvpos=&amp;amp;hvnetw=g&amp;amp;hvrand=7322786082680989316&amp;amp;hvpone=&amp;amp;hvptwo=&amp;amp;hvqmt=&amp;amp;hvdev=c&amp;amp;hvdvcmdl=&amp;amp;hvlocint=&amp;amp;hvlocphy=9023315&amp;amp;hvtargid=pla-987923034668&amp;amp;th=1]&lt;br /&gt;
*No need for UL listed when not feeding power to grid? Depends on jurisdiction?&lt;br /&gt;
*{{x}}24V 110AC nonstackable, 2.4 kW $300. Seems to work without bats (bats too low - meaning not using bats, or disconnected bats. If it requires bats, a placeholder low voltage source may be used?). [https://www.amazon.com/VEVOR-Hybrid-Solar-Inverter-2400W/dp/B09TVKW39B/ref=asc_df_B09TVKW39B/?tag=hyprod-20&amp;amp;linkCode=df0&amp;amp;hvadid=563570876394&amp;amp;hvpos=&amp;amp;hvnetw=g&amp;amp;hvrand=7322786082680989316&amp;amp;hvpone=&amp;amp;hvptwo=&amp;amp;hvqmt=&amp;amp;hvdev=c&amp;amp;hvdvcmdl=&amp;amp;hvlocint=&amp;amp;hvlocphy=9023315&amp;amp;hvtargid=pla-1643897447665&amp;amp;psc=1]. Looks like it has SUB mode [https://d2v0huudrf11kh.cloudfront.net/vevor-center-goods/PS%E8%8B%B1%E6%96%87%E8%AF%B4%E6%98%8E%E4%B9%A6614-01702-01_1652173028977.pdf]. No, looks like SBU see p 17 [https://d2v0huudrf11kh.cloudfront.net/vevor-center-goods/PS%E8%8B%B1%E6%96%87%E8%AF%B4%E6%98%8E%E4%B9%A6614-01702-01_1652173028977.pdf]. SBU appears to not allow any solar when solar is insufficient, while SUB allows partial solar. [https://zruipower.com/products-item/power-base-max/]. &lt;br /&gt;
*UL1741 8kW $1800- [https://cleanearthpower.com/products/sungoldpower-8kw-hybrid-solar-inverter-ul1741-standard?currency=USD&amp;amp;variant=43014838190323&amp;amp;utm_medium=cpc&amp;amp;utm_source=google&amp;amp;utm_campaign=Google%20Shopping&amp;amp;gclid=CjwKCAjwsMGYBhAEEiwAGUXJaV9GCr2wYbpaI0DYCD0use0ZsTfsOGFWQx-CvTertEoxaZx9wTzYwhoCpg8QAvD_BwE]&lt;br /&gt;
*Listed 2.4 kW stackabe, $2k [https://www.ecodirect.com/Outback-FXR2524A-01-2-5kW-24V-Sealed-Grid-Hybrid-p/outback-fxr2524a-01.htm?gclid=CjwKCAjwsMGYBhAEEiwAGUXJaf_afk8pAMUeOgdqGvUFy9gD67lSGCq6Ek2WQDxP2uC1fbAF39QqJhoCw0kQAvD_BwE]&lt;br /&gt;
*{{check}}Sungold 10kW UL listed $2245. 48VDC, and 155VDC max array. [https://sungoldpower.com/products/10kw-off-grid-solar-inverter-ul1741?currency=USD&amp;amp;variant=40317784785033&amp;amp;utm_medium=cpc&amp;amp;utm_source=google&amp;amp;utm_campaign=Google%20Shopping&amp;amp;gclid=CjwKCAjwsMGYBhAEEiwAGUXJaVlD_h7AKzParypRN9Bpmf1_6g_rqgn2YmHCbldWGwHszAUvL9KYRRoC0s4QAvD_BwE]&lt;br /&gt;
*{{check}}5.5kW, max input 500VDC - $600, doesn&#039;t appear to be split phase. [https://www.ebay.com/itm/144657954506?chn=ps&amp;amp;mkevt=1&amp;amp;mkcid=28]&lt;br /&gt;
*Sungold 12kW UL split phase, 48V, max input 450VDC [https://cleanearthpower.com/products/sungold-power-12kw-hybrid-solar-inverter-ul1741-standard?currency=USD&amp;amp;variant=43014366265587&amp;amp;utm_medium=cpc&amp;amp;utm_source=google&amp;amp;utm_campaign=Google%20Shopping&amp;amp;gclid=CjwKCAjwsMGYBhAEEiwAGUXJafBKvOtFhc7xjtbjawOh7mBgAzBfGF5H2-30FZ98PogThsm7dwwSkBoCXV4QAvD_BwE]&lt;br /&gt;
*Use hardieboard to handle fire risks for PV cabinet? Video at [https://shopsolarkits.com/products/rich-solar-lv6048-solar-inverter?currency=USD&amp;amp;utm_medium=cpc&amp;amp;utm_source=google&amp;amp;utm_campaign=Google%20Shopping]&lt;br /&gt;
*Split phase 6kW ETL to UL1741 $2k [https://www.sigineer.com/product/6000w-solar-inverter-48v-to-120-240v-split-phase-off-grid-hybrid-80a-mppt-charger-etl-listed/]&lt;br /&gt;
*Sungold $1350 UL 120V - [https://sungoldpower.com/products/6500w-48v-solar-charge-inverter-parallel-wifi-monitor]&lt;br /&gt;
&lt;br /&gt;
=Split Phase vs Single Phase=&lt;br /&gt;
*Conversion of Power Jack to split phase - [https://www.youtube.com/watch?v=NiJmZGbLxM8]&lt;br /&gt;
&lt;br /&gt;
=Legal=&lt;br /&gt;
*This article is nonsense: [https://palmetto.com/learning-center/blog/what-is-solar-islanding-and-anti-islanding] - the special case of hybrid inverters (SUB, SBU priority) are not covered, nor is a hybrid hybrid system with transfer switch, allowing full grid power, and grid-augmented off-grid power - without grid feedback. That is the realm of operation of the OSE system. Anything else is a sellout: not being able to use PV when there is light, when the grid goes down.&lt;br /&gt;
*UL1741 appears to cover standalone and grid-interactive systems, but is hybrid SUB mode considered to be standalone or grid-interactive? Hybrid is not standalone, and hybrid is not grid-interactive - it is a mix. Thus, do hybrid inverters need to be UL1741 listed? [https://global.ihs.com/doc_detail.cfm?document_name=UL%201741&amp;amp;item_s_key=00315178]. Is grid-interactive defined as feedback to grid? Or is feedback to grid considered parallel operation?&lt;br /&gt;
&lt;br /&gt;
=Communications=&lt;br /&gt;
&lt;br /&gt;
Hi, &lt;br /&gt;
&lt;br /&gt;
Thank you for talking.&lt;br /&gt;
&lt;br /&gt;
We would like to install this solar (PV) system on new construction. Please take a look at 2 slides here:&lt;br /&gt;
&lt;br /&gt;
https://docs.google.com/presentation/d/1jRwADE9tkk9A0Y71_JJ2KlpxmCiU2fiXvOWPrgnApOo/edit#slide=id.g136ca38b9a6_1_0&lt;br /&gt;
&lt;br /&gt;
Would you be able to help us implement the design consistent with the stated design requirement? The layout is on the second slide.&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
*[[Sungold 6kW Hybrid Inverter]]&lt;br /&gt;
*[[Sungold 8kW Hybrid Inverter]].&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Land_Due_Diligence&amp;diff=270379</id>
		<title>Land Due Diligence</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Land_Due_Diligence&amp;diff=270379"/>
		<updated>2022-05-10T08:28:45Z</updated>

		<summary type="html">&lt;p&gt;Brad: added info on suburban/urban and rural properties&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Suburban/urban properties/parcels=&lt;br /&gt;
&lt;br /&gt;
In October 2021, OSE identified a parcel in Kansas City, MO that was for sale in a neighborhood that a supporter was interested in building a Seed Eco Home. This parcel (4237 Norledge Ave 64123 - https://www.zillow.com/homes/4237-Norledge-Ave-Kansas-City,-MO-64123_rb/109886315_zpid/) was eventually sold to another interested party and OSE did not purchase the land. But we did do a lot of investigation into various aspects of the property that anyone considering buying a similar suburban lot could learn from.&lt;br /&gt;
&lt;br /&gt;
#Look for properties online to get a sense of the prices and features of the parcels available in the area you are interested in building in. Zillow, Trulia, and RedFin are the most popular online platforms and they all have generally the same listings with the same MLS/Realtor/property owner provided info, but they present that in different ways. So if you find a property that you want to investigate further, try checking it out on multiple sites.&lt;br /&gt;
#Contact the realtor/seller. Ask the Realtor/property owner several general questions about the parcel to go over the basics and to get a sense of how easy or difficult it will be to deal with them. What is the history of the property? Why is it being sold? Are there any reports on the property (soil, zoning, utilities, title, survey, etc.)? Whatever is available might be helpful in alerting you to potential red flags and/or possibilities.&lt;br /&gt;
#Visit the site. This may have to be coordinated with the Realtor/seller or they may encourage you to just drive by the property on your own. It is definitely worth seeing it in person to get a sense of the land, the neighborhood, the roads, etc.&lt;br /&gt;
#Email the local building/planning department and tell them that you are interested in purchasing the property and building a SEH (2 bedroom, 2 bathroom, 1000 square foot home) on it. What would that involve? What permits will be needed? Are there any site specific setbacks or zoning restrictions that you should know about? What would the various fees (permit fees, plan check fees, utility hookup (water, sewer, electricity) fees, school fees, impact/neighborhood fees, etc.) be for the structure you are interested in building? How are those fees determined (usually property value, square footage of the structure and other factors are involved)? Will you need a general contractor to obtain the permits? Usually building/planning departments want new development and are very wiling to share advice and instructions on what it would take to build housing in their jurisdiction.&lt;br /&gt;
#Compile all of the information acquired and list what will need to be done and what the specific roadblocks will be. In the 4237 Norledge example, OSE was a bit surprised when the building department informed us that a street cut would be needed for the water line and that they recommended doing a survey as it appeared that a neighbor&#039;s structure was built over the property line. That led us to investigate the costs and timeline on doing a survey of the property and we contacted 10-15 surveying firms in the area letting them know a little about the property, the situation, and what we were looking for. We learned a lot from the responses and incorporated that data into our decision making process. For the rural area that Factor E Farm/OSE headquarters is on, accessing water did not require drilling a well as there was a neighborhood water system that was easy to connect to. In suburban/urban locations, those water and wastewater lines are usually located under the street to save valuable space. That usually requires a licensed plumber to obtain the permit and do the cut and connect work/service. We emailed 10-15 plumbing contractors in the area and told them about the situation and what we needed, but the property was sold before we were able to get any bids.&lt;br /&gt;
&lt;br /&gt;
=Rural properties=&lt;br /&gt;
&lt;br /&gt;
Much of the process is the same, but because some areas lack building/planning departments that information route may be unavailable. There are also different considerations for water, wastewater, electricity, etc. In cities, those utilities are often available at the street and the consideration is how much it will cost to connect to them. In rural areas, those services may not be available. You may have to drill a well for water. You may have install a septic system and leech field for sewage disposal (composting toilets may not be allowed/legally permitted). You will need to know where the nearest electrical lines are if you are interested in connecting to the local electricity grid. Those situations will require different data and reports that you could ask the Realtor/seller for, such as a percolation test (for wastewater) or a water analysis (if there is a well on the property - how many gallons per minute does it produce?).&amp;quot;&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Sleep&amp;diff=269938</id>
		<title>Sleep</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Sleep&amp;diff=269938"/>
		<updated>2022-05-01T15:23:33Z</updated>

		<summary type="html">&lt;p&gt;Brad: fixed 4 typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=About Sleep=&lt;br /&gt;
It is said that wake time is determined by practical matters [https://www.risescience.com/blog/best-time-to-wake-up#:~:text=If%20you%20have%20a%20big,writing%20a%20to%2Ddo%20list.]. Even better would be to set ideal wake time based on our needs - consistent with nature - and fit the day around it. Sleep is critical for health, and we should not mess up our sleep. Ie, wake up with the sun if you can, and like Benjamin Franklin, &#039;&#039;Early to bed, early to rise, makes a man healthy, wealthy, and wise.&#039;&#039; Is there scientific evidence for Ben&#039;s claim?&lt;br /&gt;
&lt;br /&gt;
In other words - are there any historical examples of movers and shakers (people who have contributed to progress in society) who did not rise early (or stay up all day), and had a long life? The only exception appears to be Descartes. [https://medium.com/@moonjiyoung/tesla-descartes-and-sleep-994b5fad1d4b]. Descartes died at 53.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exercise and sleep are a mutually-reinforcing positive loop. [https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4341978/]&#039;&#039;&#039;. Without good sleep, people get less exercise (energy) due to fatigue. However, definitive experiments showing that better sleep means higher activity have not been done. &#039;&#039;&#039;How obtuse!&#039;&#039;&#039; Is there really no definitive experiment showing that if you get good sleep, you are more active in the day? Or is that shown for individuals, but not for statistical groups?&lt;br /&gt;
*This poor scholarship, and specifically in this paper - can be encapsulated in its conclusion - &#039;&#039;However, while intervening on physical activity levels has been shown to improve sleep, improving sleep has not resulted in increased levels of physical activity. &#039;&#039; How can that be? That is a sad state if we still don&#039;t know an answer to this basic question. Maybe we will study it at OSE, etc. And - note also the unclear writing - did the author mean to say &#039;improved sleep has not resulted in...&#039; or &#039;improved sleep has not shown evidence of&#039; - &#039;increased levels of physical activity? It seems the author meant the latter. NB - this paper was written in 2015.&lt;br /&gt;
&lt;br /&gt;
10% of the adult population has insomnia. Best treatment is CBT, not drugs. A step-wise model is presented for making CBT accessible (scalable, due to time and expense required) -[https://www.ncbi.nlm.nih.gov/pmc/articles/PMC2786038/]. DIY is first, BSM (Behavioral Sleep Medicine) professional is top.&lt;br /&gt;
&lt;br /&gt;
It is not known how the timing of exercise affects circadian rhythm, but it is known that nocturnal exercise inhibits onset of melatonin. [https://pubmed.ncbi.nlm.nih.gov/17165050/]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The ideal sleeping condition is pitch black and a temperature between 60 and 67 degrees.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chronotype is genetic but you can change your chronotype according to this source [https://www.healthline.com/health/healthy-sleep/how-to-become-a-morning-person#bottom-line].&lt;br /&gt;
&lt;br /&gt;
Is chronotype genetic? There are genes that influence chronotype, like there are genes that influence everything about you. Clear causal relationships are unknown, and combined with epigenetics - the case for stating that &#039;your genes determine your chronotype&#039; is false. One can say &#039;genes may affect chronotype, but how they do so is unknown&#039;. [https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6084759/]. Other people say that &#039;chronotype is genetic and you can&#039;t change it&#039;. [https://www.readersdigest.co.uk/health/wellbeing/whats-your-chronotype-and-can-you-change-it]&lt;br /&gt;
&lt;br /&gt;
==Best Time To Wake Up==&lt;br /&gt;
*Ayurveda sez wake up between 1:36 and 48 minutes before sunrise ideally, but definitely not after sunrise. [https://indianexpress.com/article/lifestyle/health/ayurveda-tips-morning-wake-up-time-sunrise-7370376/]&lt;br /&gt;
*Waking time from 9:30 in 20s to 6:30 in 70s? [https://www.dailymail.co.uk/femail/article-3246694/What-s-best-time-make-love-Oxford-University-sleep-expert-reveals-ideal-times-wake-exercise-gardening-life.html]. Sounds far-fetched for young people to do that. Is that based on science?&lt;br /&gt;
*Sleep at night until 7. [https://www.sleep.org/sleep-hygiene/best-hours-sleep/]&lt;br /&gt;
*There are night owls, early risers, lethargics, and energizer bunnies. [https://www.inc.com/jessica-stillman/larks-night-owls-and-now-sloths.html]&lt;br /&gt;
*Early risers are more successful, night owls are more creative. Earlies procrastinate less (study). Early risers are persistent, cooperative, agreeable, and conscientious - studies showed persistence and agreeable-ness. Early risers get more exercise. A study says &#039;Morning people tend to be healthier and happier as well as having lower body mass indexes.&#039; Study - if you don&#039;t get good sleep, you gonna be ugly. [https://www.entrepreneur.com/article/289823]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
*Nobody changed the world on 40 hours a week [https://medium.com/@moonjiyoung/tesla-descartes-and-sleep-994b5fad1d4b]&lt;br /&gt;
*Uberman sleep cycle - [https://www.businessinsider.com/11-bizarre-sleeping-habits-of-highly-successful-people-2013-11#more-bizarre-habits-from-the-top-12]&lt;br /&gt;
*Musk&#039;s daily routine - [https://koko.news/breathe/Early-risers-The-morning-routine-of-Elon-Musk-20200605-0004.html]&lt;br /&gt;
*There are clearly successful people who don&#039;t wake up early, but it seems that generally, success is correlated with early rising. [https://medium.com/publishous/you-dont-have-to-wake-up-early-to-be-successful-cda415eb50d#:~:text=Elon%20Musk%2C%20founder%20of%20Tesla,to%20bed%20around%201%20am.&amp;amp;text=Former%20English%20Prime%20Minister%20Winston,get%20up%20by%2010%20a.m.] and [https://www.barnsley.ac.uk/why-successful-people-get-up-early/#:~:text=50%25%20of%20self%2Dmade%20millionaires,their%20kids%20ready%20for%20school.]&lt;br /&gt;
&lt;br /&gt;
=Chronotype=&lt;br /&gt;
*Test - [https://cet.org/assessments/] - see middle one.&lt;br /&gt;
*Change it like this - [https://cet.org/how-to-adjust-your-chronotype-the-extent-to-which-you-are-an-owl-or-a-lark/]&lt;br /&gt;
&lt;br /&gt;
=OSE Notes=&lt;br /&gt;
MJ sez - I am blown away that science has not yet answered such a fundamental question: &#039;does improving sleep improve physical activity&#039;. This to me seems yet another poignant examples of how humanity is trying to reach for the stars, but is missing evolution on many basics. Typical related to human performance and positive psychology - as demonstrated clearly by (1) 10-20% of the global population not able to read or write; (2) nearly half the global population lives in poverty. [https://www.worldbank.org/en/news/press-release/2018/10/17/nearly-half-the-world-lives-on-less-than-550-a-day]. This is where collaborative open source development could help.&lt;br /&gt;
&lt;br /&gt;
=Nocturnal Awakenings=&lt;br /&gt;
*It appears natural that most people wake up many times. 9 on average - [https://www.google.com/url?sa=t&amp;amp;source=web&amp;amp;rct=j&amp;amp;url=https://amp.businessinsider.com/you-probably-wake-up-9-times-a-night&amp;amp;ved=2ahUKEwiF3JC0kYzhAhUp6YMKHUtsCQwQFjAOegQIAxAB&amp;amp;usg=AOvVaw2FxkHyfG04dam_IULT9rDb&amp;amp;ampcf=1&amp;amp;cshid=1552927707071]&lt;br /&gt;
*Note that sleep time is NOT the time you go to be and wake up. It is that time minus the awake times. Thus, if you plan on the recommended 8 hours - you need to spend more than 8 hours in bed. It is 55 minutes more on average according to available data - [https://support.google.com/webmasters/answer/6229325?hl=en]. &#039;&#039;&#039;THIS IS A BIG POINT TO HEED FOR ANYONE WANTING TO GET THE RIGHT AMOUNT OF SLEEP, OR IF THEY WONDER WHY THEY are tired if they &#039;go to sleep for 8 hours&#039;&lt;br /&gt;
*Remember that proper sleep, diet, and exercise are critical physical requirements of health&lt;br /&gt;
&lt;br /&gt;
=Training the Mind to Fall Asleep Rapidly=&lt;br /&gt;
*Author says his insight came from a book, &amp;quot;Insomnia and Other Adult Sleep Problems&lt;br /&gt;
&lt;br /&gt;
*How to train your brain subconsciously to fall asleep in 30 seconds [https://sleephabits.net/fall-asleep-quickly]. (1) remove caffeine in training period (2) good diet; (3) exercise; (4) wake at same time, no lingering - which trains your brain it&#039;s all it gets, which incentives brain to fall asleep at the same time to adapt. It&#039;s the lingering that teaches the brain that it&#039;s ok not to wake up, so brain never trains itself to fall asleep immediately. (5) caffeine can be added back once brain is trained.&lt;br /&gt;
*Herbal stimulants - peppermint, cayenne, ginger, cinnamon - [https://www.diynatural.com/natural-stimulants-herbal/]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Assessment=&lt;br /&gt;
*Polysomnogram and actigraphy&lt;br /&gt;
*Stanford or Epstein Sleep Scale &lt;br /&gt;
*Fitbit or other cheap China health watches ($40)&lt;br /&gt;
&lt;br /&gt;
=Wehr Study=&lt;br /&gt;
*[Https://www.google.com/amp/s/amp.livescience.com/12891-natural-sleep.html] - in the 90s it was shown in an experiment that with 14 hours of night, one&#039;s sleep.cycle turns biphasic with one hour wake time. +&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
&lt;br /&gt;
*[[Non 24-Hour Sleep Phase Disorder]] - [https://rarediseases.org/rare-diseases/non-24-hour-sleep-wake-disorder/#:~:text=Non%2D24%2Dhour%20sleep%2Dwake%20disorder%20(N24),minutes%20to%20hours%20every%20day.]. Occurs in most blind people! Lack of sunlight through eyes? &lt;br /&gt;
*Good PDF - Your Guide to Healthy Sleep - [https://www.google.com/url?sa=t&amp;amp;source=web&amp;amp;rct=j&amp;amp;url=https://www.nhlbi.nih.gov/files/docs/public/sleep/healthy_sleep.pdf&amp;amp;ved=2ahUKEwjXjdCf6-naAhUk3YMKHSxXAagQFjAAegQIBhAB&amp;amp;usg=AOvVaw3U-TRpERWBpvHz_tuFH4u9]&lt;br /&gt;
*Delayed Sleep Phase Syndrome - [https://stanfordhealthcare.org/medical-conditions/sleep/delayed-sleep-phase-syndrome.html#:~:text=Delayed%20sleep%20phase%20syndrome%20(DSPS)%20is%20a%20disorder%20in%20which,up%20at%20the%20desired%20time.]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=SEH_Core_Enterprise_Module&amp;diff=267754</id>
		<title>SEH Core Enterprise Module</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=SEH_Core_Enterprise_Module&amp;diff=267754"/>
		<updated>2022-03-24T05:15:46Z</updated>

		<summary type="html">&lt;p&gt;Brad: fixed 6 typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Executive Summary=&lt;br /&gt;
A $1.2M net per year (Core Enterprise Model (CEM) level 1) enterprise that builds 24 houses per year (with 24 workers on each swarm build) that provides meaning via a lifelong learning opportunity to Apprentices as they build affordable, ecological housing and learns skills of collaborative development to transition the world from proprietary to collaborative development. At the worker level - one gets the ability to get paid after 6 months of training, at $50/hr pending certification of ability. &lt;br /&gt;
&lt;br /&gt;
This enterprise - at the level of a Collaborator serving as CEO of this operation - can be replicated via a 2-5 year training program (based on one&#039;s prior experience in enterprise and building things). &lt;br /&gt;
&lt;br /&gt;
The design involves automating the process - within 6 months of the first house build. This requires further management skills, and can free up time for other pursuits of systems transformation - as part of a lifelong learning journey. On the scalability front, the SEH Enterprise Core Module allows for rapid scalability (trillion dollar distributive unicorn based on the 1000x potential of open collaboration). Once the first Enterprise Module is developed, it can scale to additional ones in a 2-4 year hands-on training program - with a starting cohort of 24 entrepreneurs (CEM 1) at the beginning of Y1 - building up to 200 by beginning of Y2 (CEM level 2) - such that 200 new entrepreneurs are produced on a 5 year cycle assuming the conservative 4 year builder training. First 200 cohort is produced at Factor e Farm (FeF) . Each SEH Core Enterprise Module (&#039;&#039;&#039;CEM level 1&#039;&#039;&#039;) thus grows to 10 build teams of 24 - or $12M net (CEM level 2), in 5 years.  See continuation at &#039;&#039;&#039;[[CEM PhD]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=Assumptions=&lt;br /&gt;
==Working Assumptions for $1.2M Net Enterprise==&lt;br /&gt;
#Swarm builds produce houses on a time scale of 1 hr/sf (1000 hrs combined for the base [[Rosebud Model]]) - 5 days with 24 people. 4 houses at one time mean addressability of lazy inspection schedule where it takes 3 days for inspection&lt;br /&gt;
#$10-16k tuition for Apprentices. Need scalable zero interest loan option.&lt;br /&gt;
#First 6 months - training period until $50/hr productivity is reached, while building housing. But it could take 6-18 months to learn, depending on one&#039;s capacity&lt;br /&gt;
#Apprentice starts getting paid $50/hr pending competency exams, with 20 hours paid work hours per week and rest being voluntary education&lt;br /&gt;
#Education is self-selection for growth - to set your own pay if you continue learning.&lt;br /&gt;
#Upon passing competency exams for house building, the Apprentice shifts to 50% learning time - with 20 hours work, 20 hours learning each week. The focus is on learning how to think and learning the art of possibility, as a foundation for problem solving towards a better world. Thus, we are at core an education organization cross subsidized by work, addressing a critical need in society: forming accurate mental models of reality. The work time is the standard swarm builds, 24 per year at $50k net per build&lt;br /&gt;
#Some may take up to 2 years to get to full productivity, in which case they are subsidized by sales revenue. Successful recruiting would mean everyone reaches productivity milestone at month 6.&lt;br /&gt;
#Onboarding  consists of a first 2 week crash course - Apprentices build their own microhouse at FeF to dive right in to construction. &lt;br /&gt;
#At end of Y1, person walks away with $24k paid if they got certified in month 6. Considering tuition - one can come out ahead at end of Y1, making this model scalable if tuition zero interest loans are available. Tuition is used to assist in bootstrapping infrastructure - housing is the main need. By program start, we will have built our production facility.&lt;br /&gt;
#House builds: estimated $60k materials, $50k labor (1000 hrs), $15k land, $5-15k connections. All-in build cost $130-145k - sales price of $180k-$195k.&lt;br /&gt;
&lt;br /&gt;
==Working Assumptions for $12M and $288M Modules==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;CEM Level 1&#039;&#039;&#039; - First Core Enterprise module (CEM) - 6 months to $1.2M potential (24 houses per year) once first cohort of 24 Apprentices of Builder Track starts. Best scenario is competency in 6 months, worst case is 2 years. &lt;br /&gt;
*&#039;&#039;&#039;CEM Level 2&#039;&#039;&#039; - 18 months to $12M, with core facility expanded from 24 to 240 builder apprentices (10x gets us to max capacity of Factor e Farm, the OSE International Headquarters). Low risk (zero flight risk/culture fit risk) as this is trail-blazing by OSE leadership. &lt;br /&gt;
*&#039;&#039;&#039;CEM Level 3 - Ambitious &#039;&#039;&#039;- At 18 months, the Enterprise Track is started, initial cohort of 24. 18 month minimum training time. Thus at end of Y3, there are 24 Entrepreneurs, each brining in $12M. Each entrepreneur gains a facility of 240 builders in 18 months - which is a blazing fast onboarding time that would require tremendous HR capacity (see [[Optimized Recruiting]]). Thus training is about operations management: land acquisition, solar facility construction, and operational startup. Thus, the Enterprise Track yields startup of a $288M enterperise at end of Y3. Best case is 18 months, worst case is 3 years. For an individual defecting from the OSE ecosystem, the time required is 2-5 years to attain the $1.2M level (6-24 months builder training, 18-36 months enterprise training).&lt;br /&gt;
*&#039;&#039;&#039;CEB Level 3 - Likely&#039;&#039;&#039; - More likely here is each Enterprise Track apprentice gets to $1.2M in 2-5 years, so the $12M of CEM Level 2 is augmented with 24*$1.2M of enterprise track, who are hired to work with OSE, so it could be $40M net by end of Year 3. This may be realistic in terms of 24 cohorts recruited in 18 months - as 240 cohorts in 18 months are extremely ambitious and a 240 cohort is more realistic once we have more traction.&lt;br /&gt;
&lt;br /&gt;
=Issues=&lt;br /&gt;
Financing lag: for $1.2M package, it is 1 house every 2 weeks. [[Closing Time]] - 70 days. 10 weeks. That means we need cash flow for 5 houses as we do each house. 5 houses at all-in cost of $130 means we need $650k in the bank to build 5 houses. Reserve requirement of $650k - comes from a loan at startup. Thus, the formula is roughly Annual Net/2. If we are doing $12M, then we need $6M in reserves - but that solves itself if we are building up to that level. Simple analysis says that if we are at the $1.2M level - growth requires setting aside 50% max (is that a good number?) for business growth. If we do that, we have $0.1M every 60 days (50% of net revenue from 60 days) - so we can grow only by 1 additional home every 60 days. The time to grow organically is excessive if we use the spec housing route.&lt;br /&gt;
&lt;br /&gt;
If we have customers, they pay up front, or 50% up front.&lt;br /&gt;
&lt;br /&gt;
Up front: we can scale production as fast as we can recruit.&lt;br /&gt;
&lt;br /&gt;
50% up front: we can scale in to 12 more houses per year ($600k allotted to growth). Thus, unless we are going for up-front payment, we need serious financing to scale rapidly.&lt;br /&gt;
&lt;br /&gt;
If we are building at Level 2 (240 houses per year) - we need money for 1/6 of yearly output (60 day house sale time) or 40 houses - which is $5.2M. Yes - Annual Net/2. &lt;br /&gt;
&lt;br /&gt;
There is a real issue with organic growth, in that it is impossible without financing. 70 day payment delay.&lt;br /&gt;
&lt;br /&gt;
==Solution==&lt;br /&gt;
Is there a scenario for bootstrapping? Yes, a loan for annual revenue/2. About $600k, allows us to generate net of $2OSE International Headquarters). Low risk (zero flight risk/culture fit risk) as this is trail-blazing by OSE leadership. 50k every ~70 days. That&#039;s just the nature of the game. Only at the point of 6 months  do we have enough money ($600k) to buy materials up front - but with zero budget for anything else. After 1 year, we are self-sufficient - we have $600k operating cash for that year (traction on projects), and can pay for the up-front costs of house building.&lt;br /&gt;
&lt;br /&gt;
=Why=&lt;br /&gt;
#&#039;&#039;&#039;Solve housing&#039;&#039;&#039; - with digital housing 2.0. Coordinate a global effort of collaboration - best house at the lowest possible cost means that we take housing out of the realm of scarcity. Also addressing political issues, such as land access, by building new villages worldwide. Such as urban block redevelopment, eco-housing subdivisions, etc. If animals don&#039;t have a problem with housing, humans shouldn&#039;t either.&lt;br /&gt;
#&#039;&#039;&#039;Net Energy Production&#039;&#039;&#039; - each house can power itself, and even export energy if operated in a smart way.&lt;br /&gt;
#&#039;&#039;&#039;World peace&#039;&#039;&#039; - by training people (5760 people or 240*24 in 3 years) - and multiplying this in a modular way - we train significant numbers of people in nonviolent productivity. This has the potential to reduce resource conflicts by providing livelihoods, which in turn provide products built from abundant materials and using abundant energy (PV). Reduction in resource geopolitics comes from the planned transition to renewable energy (solar hydrogen), and using common materials such as earth for CEBs, plastic waste for abundant recycling into construction materials, rocks to make solar concrete, etc - pushing the envelope on common materials processed with advanced, open source technology on a distributed scale.&lt;br /&gt;
#&#039;&#039;&#039;Financial Independence&#039;&#039;&#039; - The 2-5 year Enterprise program enables anyone to walk away with financial independence, able to run their own business at $1.2M net. We are developing operations management expertise which allows one to treat this as &#039;passive income&#039; if one chooses to do so - at the cost of significant learning. For civic-minded people, this is an excellent opportunity to cross-subsidize transformative work. The intent of our program is to cross-subsidize solutions of all pressing world issues - with the SEH revenue model and other collaborative enterprise.&lt;br /&gt;
#&#039;&#039;&#039;Lifelong Learning&#039;&#039;&#039; - the program is designed to allow 50% of one&#039;s effort to go to learning new things - meaning that we smash the glass ceiling with the possibility to advance to peak performance until the world is fixed&lt;br /&gt;
#&#039;&#039;&#039;Renewable Energy&#039;&#039;&#039; - PV is a stock option, house makes more power than it uses. SEH is intended to cross subsidize further development, so everyone can make fuel for their cars at home - solar hydrogen from water. This is related to world peace.&lt;br /&gt;
#&#039;&#039;&#039;Reinventing Production&#039;&#039;&#039; - the evolution of the SEH garage is the highly-capable, open source microfactory fueled by global design. So that the multi-car garage can produce just about anything. This means that producers capture 80% of productive value, not stockholders. This is done with renewable energy in a circular economy, where people can fix and modify things so that products improve over a lifetime.&lt;br /&gt;
#&#039;&#039;&#039;Economic Transformation&#039;&#039;&#039; - creating the open source economy by teaching collaborative design and swarm builds to normalize collaborative development across all sectors and disciplines, thereby eradicating proprietary development. SEH has a direct pathway to continuing product development - through the wiki, forum, incentive challenges, swarm build public events, and a global community.&lt;br /&gt;
#Reinventing Education&#039;&#039;&#039; - with applied learning that leads directly to financial independence, while integrating the person to be an effective steward of Earth - a creator of new systems and institutions. This transcends all pressing world issues. We would like to introduce collaborative incentive challenges as a new standard in collaborative education. We can train teachers to run such incentive challenges, by providing financial independence to do this.&lt;br /&gt;
&lt;br /&gt;
=Questions=&lt;br /&gt;
*Initially I thought that we just train people and put them into the wild, but now the shift is towards stronger ties with OSE as the skill set produced is priceless and would serve OSE&#039;s goals with continuity. Of course there will be defectors, and the system is designed to emit 20% and keep the rest in general - effectively once with OSE - we provide a lifelong learning program. Is this too restrictive, as others would want to &#039;do their own thing&#039;? How to reconcile &#039;do their own thing&#039; with long-term OSE growth and continuity given OSE&#039;s intent to solve all [[Pressing World Issues]] within 2 decades of SEH Enterprise Module startup?&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Jon_Miller_Log&amp;diff=266850</id>
		<title>Jon Miller Log</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Jon_Miller_Log&amp;diff=266850"/>
		<updated>2022-02-26T21:28:05Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Pathways to Enable Open-Source Ecosystems */ fixed broken link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RightTOC}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe width=&amp;quot;600&amp;quot; height=&amp;quot;500&amp;quot; src=&amp;quot;https://osedev.org/wiki/JonMiller?start=1/10/2021&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Jon Contacts]]. Weekly Video Folder- [https://drive.google.com/drive/folders/13gaF95l26Owi9-aJXhIfcpcHl7GssGsU].&lt;br /&gt;
&lt;br /&gt;
=Thu, Feb 24 2022=&lt;br /&gt;
I reached out to the St. Joseph, MO building department about consolidated build times and learned this:&lt;br /&gt;
*likely a 24hr turnaround from notice to inspection&lt;br /&gt;
*Master plumber and electrician must pull their respective permits and supervise work. GC must pull building permit&lt;br /&gt;
*Roughly 1 work turnaround from when plans are submitted to review by zoning department.&lt;br /&gt;
&lt;br /&gt;
=Fri, Feb 18 2022=&lt;br /&gt;
&lt;br /&gt;
==National Science Foundation Grant Opportunity==&lt;br /&gt;
===Pathways to Enable Open-Source Ecosystems===&lt;br /&gt;
Marcin notified me of this [https://www.nsf.gov/pubs/2022/nsf22572/nsf22572.htm?WT.mc_ev=click&amp;amp;WT.mc_id=USNSF_32&amp;amp;utm_medium=email&amp;amp;utm_source=govdelivery grant], with application deadline of May 12, 2022 for Phase I (Scoping Proposals) and October 21, 2022 for Phase II (OSE Development Proposals). My current strategy is to start by identifying requirements, filling in what I can, and simultaneously reaching out to potential connections for assistance.&lt;br /&gt;
&lt;br /&gt;
At first glance, here are the key points:&lt;br /&gt;
#Matches OSE&#039;s current strategy almost perfectly. Note that the grants describes Open Source Ecosystems (OSE).&lt;br /&gt;
#&amp;quot;Importantly, the PEOSE program is not intended to fund the development of open-source research products, including tools and artifacts. The PEOSE program is also not intended to fund existing well-resourced open-source communities and ecosystems.&amp;quot; I&#039;m not exactly sure what this means.&lt;br /&gt;
#&amp;quot;the program aims to fund new managing organizations that catalyze community-driven development and growth of the subject OSEs. The expected outcomes of the PEOSE program are (1) to grow the community of researchers who develop and contribute to OSE efforts, and (2) to enable pathways for the development of collaborative OSEs that could lead to new technology products or services that have broad societal impacts.&amp;quot;&lt;br /&gt;
#Phase I is designed to &amp;quot;enable scoping activities that could result in the preparation of Phase II proposals to grow promising research products that are already available in an open-sourced format into a sustainable and robust OSE that will have broad societal impacts, and to provide training to teams interested in building such an OSE.&amp;quot; Limited to total budget of $300,000, and designed for 1 year duration.&lt;br /&gt;
# Phase II Proposals are designed &amp;quot;to support the transition of a promising open-source research product into a sustainable and robust OSE. Each Phase II proposal is expected to include a detailed project plan to support the community-driven and collaborative development and deployment of later-stage successful research tools into operational environments.&amp;quot; Limited to total budget of $1,500,000, and designed for 2 year duration.&lt;br /&gt;
#The phases are not dependent on each other--we can apply to one or both.&lt;br /&gt;
#NSF estimates 20 Phase I awards and 10 Phase 2 awards.&lt;br /&gt;
#Proposals are submitted to [www.research.gov Research.gov] according to this [https://www.nsf.gov/publications/pub_summ.jsp?ods_key=pappg standard] or [www.grants.gov grants.gov] according to this [https://www.nsf.gov/publications/pub_summ.jsp?ods_key=grantsgovguide standard].&lt;br /&gt;
#Proposal sites these examples as previous Open Source Ecosystems: [https://spark.apache.org Apache Spark], [https://galaxyproject.org Galaxy], [https://en.wikipedia.org/wiki/RISC-V RISC-V].&lt;br /&gt;
#A list of full requirements can be found on the [[NSF OSE Grant]] page.&lt;br /&gt;
#The budgets for Phase I and Phase II can include salary, setup costs, and mandatory training (up to $10,000)&lt;br /&gt;
#Bonus for grants awarded to women, persons with disabilities.&lt;br /&gt;
#Ethical data use is paramount&lt;br /&gt;
#Applications must succeed on both Intellectual Merit and Broader Impacts.&lt;br /&gt;
&lt;br /&gt;
=Thur, Feb 10 2022=&lt;br /&gt;
&lt;br /&gt;
==Follow Up from Marcin’s Meeting with Bernie==&lt;br /&gt;
*3-4 day delay to receive city inspections&lt;br /&gt;
*Three total inspections: Foundation, Rough, and Final&lt;br /&gt;
*Do we look outside KC to find a jurisdiction with easier rules?&lt;br /&gt;
*Probably have to put on Spec Market&lt;br /&gt;
*Inspection schedule in Galena? - swarm thing&lt;br /&gt;
*From Bernie: housing is expensive due to realtors and builders–driving prices for commissions?&lt;br /&gt;
*Bernie possible for Construction Management, $225/hour, manage crew of 24, can do it more as QA/QC, legally not allowed/insured to tell people what to do on-site.&lt;br /&gt;
*Maybe there is a way to massage the inspection schedule based on connections with Bob Berkibile, and the fact that OSE is non-profit.&lt;br /&gt;
*What about a joint venture with Habitat for Humanity in KCMO? They provide coordination and labor, we provide the plan.&lt;br /&gt;
*Bernie calls it a “contemporary saltbox”&lt;br /&gt;
*Can we meet with the city to get special treatment on handling codes.&lt;br /&gt;
*Lookup Land Bank in KCMO&lt;br /&gt;
*Think about Jon’s role in the structure of future education pathway–Building a total integrative curriculum.&lt;br /&gt;
&lt;br /&gt;
==Update on 3rd party consultants==&lt;br /&gt;
*Travis Brundgart mentioned a company called Permit Services. I think [http://www.permitserviceinc.com/index.html this is them]. They appear to be downstream of what we need right now--less consulting and more execution of actual permits.&lt;br /&gt;
*Most other companies accessible on Google are focused on higher level commercial and industrial operations. &lt;br /&gt;
*Cross-referencing with the Better Business Bureau, I found [https://noblitdidier.com/residential-gallery/ this company] that appears to be more our speed.&lt;br /&gt;
&lt;br /&gt;
=Tues, Feb 8 2022=&lt;br /&gt;
==Yale Sustainable Business Consulting Clinic Capstone (SBCCC)==&lt;br /&gt;
OSE is now matched with a team of 4 students at Yale SOM/SOE as part of the Sustainable Business Consulting Clinic Capstone; a 1-semester course that empowers students to consult with Yale-affiliated businesses. Our meeting notes and collaboration will be documented here: [[Yale Collaboration]]&lt;br /&gt;
&lt;br /&gt;
=Thur, Feb 3 2022=&lt;br /&gt;
&lt;br /&gt;
==Weekly Meeting Notes==&lt;br /&gt;
This week was another phone call; Marcin was finishing the siding on the Rosebud and Jon was hamstrung by an unexpected daycare closure.&lt;br /&gt;
&lt;br /&gt;
Main topics covered:&lt;br /&gt;
*First meeting with Yale SBCCC team scheduled for 2/15 at 11am EST.&lt;br /&gt;
*Jon needs to search for additional options for 3rd party building permit/code consultant in MO.&lt;br /&gt;
*We discussed the possible inclusion of Georgian Economics into the Seed Eco-Home–is there a way to run a pilot Combined Ownership Self-Assessment Tax (COST) a la Radical Markets by Glen Weyl and Eric Posner? We also talked about a recent discussion of the [https://capitalinstitute.org Capital Institute] and regenerative economic models. We need to study up on this as it sounds like we are executing a lot of what [https://capitalinstitute.org/johns-talks/ John Fullerton talks about.]&lt;br /&gt;
&lt;br /&gt;
===Radical Markets===&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;iframe width=&amp;quot;560&amp;quot; height=&amp;quot;315&amp;quot; src=&amp;quot;https://www.youtube.com/embed/uj186urDU8c&amp;quot; title=&amp;quot;YouTube video player&amp;quot; frameborder=&amp;quot;0&amp;quot; allow=&amp;quot;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
=Wed, Jan 26 2022=&lt;br /&gt;
==Code and Inspections Update==&lt;br /&gt;
*Found a third party inspector named Bernie Reams, who works for [https://pstkc.com PST Engineering]. He is willing to give a free 1-hour consultation on our project. He prefers in-person, at his office in KC. He has lots of experience and connections in KCMO. I get the impression he has the expertise we need. Said &amp;quot;anything is possible with planning,&amp;quot; which is exactly the attitude we need.&lt;br /&gt;
*Charges about $375 per foundation inspection. This includes footings, foundations, slabs, retaining walls, and foundation walls.&lt;br /&gt;
*He clarified that third party inspectors can only sign off on everything up to framing. KC building department takes over all inspections from framing to final.&lt;br /&gt;
&lt;br /&gt;
==Labor Recruiting Strategy==&lt;br /&gt;
Below is a loose structure to my thoughts on how to assemble a 24-person crew. I start with a broad view of our process, from preparation to reconsolidating. I then identify the task organization we need during each phase. From there, I can identify big gaps in capability. I conclude with possible ways to address those gaps and where to recruit the right people.&lt;br /&gt;
&lt;br /&gt;
Discussion Points:&lt;br /&gt;
*We need to assess interest in volunteer, pay-to-play, and paid positions as crew members. Maybe a teaser announcement and survey from the OSE platform can get us there.&lt;br /&gt;
*For 24 crew members, I think it is worth organizing into 4x 6-person teams, where each team is one leader and 5 team members. &lt;br /&gt;
*Sequence matters if we intend to mix paid/unpaid positions. Without clear differences in responsibilities and expectations between those volunteering and those paid, things can get messy. HFH does this, but their entire organization is non-profit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vQB3XWizrOsitG-UM2KRZzT3fo4vRrwEMrd7MaUchATyjUmRm6I7wi6iETxXTM921xK3riryp4DQvzD/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;560&amp;quot; height=&amp;quot;369&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&lt;br /&gt;
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[https://docs.google.com/presentation/d/1f69KTgArEuagwPNZLJ8xkmyPJAbrmN16EOVP1CO5GZs/edit?usp=sharing edit]&lt;br /&gt;
&lt;br /&gt;
=Tue, Jan 25 2022=&lt;br /&gt;
==Inspections==&lt;br /&gt;
I pulled this minimum sequence from this [https://www.kcmo.gov/home/showpublisheddocument/5866/637418947573270000 Inspection Summary Document]. I also reached out to [https://pstkc.com Property Services Team, LLC] to get an idea of the costs associated with third-party building inspections.&lt;br /&gt;
&lt;br /&gt;
*Footing Inspection&lt;br /&gt;
*Foundation Wall Inspection&lt;br /&gt;
*Groundwork Inspection&lt;br /&gt;
*Floor Slab Inspection&lt;br /&gt;
*Backfill Inspection&lt;br /&gt;
*Rough-in/Framing Inspection&lt;br /&gt;
*Electric and Gas Service Inspection&lt;br /&gt;
*Final Inspection&lt;br /&gt;
&lt;br /&gt;
=Wed, Jan 19 2022=&lt;br /&gt;
&lt;br /&gt;
==Weekly Meeting Notes==&lt;br /&gt;
No video call this week - Marcin working hard on finishing the house.&lt;br /&gt;
&lt;br /&gt;
#Connected with potential buyer, Open House is next step&lt;br /&gt;
#Free land in Kansas City, MO–additional option for first build site&lt;br /&gt;
#Steve assisted with following up for HFH, Marcin will reconnect with proposal.&lt;br /&gt;
#Feb 15 ish or March 1 for house completion&lt;br /&gt;
#Jon - pass along new adjustments for plumbing for review&lt;br /&gt;
#Connect Marcin to Mike Cartner&lt;br /&gt;
#Training construction managers and leaders&lt;br /&gt;
#Jon - First thing to figure out is to talk to CompassKC people if they can facilitate the inspection schedule. Reach out to third party inspectors and price out options.&lt;br /&gt;
#Jon - Design complex recruiting strategy that includes: “crash course” model, Extreme Build Edutainment event, Corporate Team-Building events, 4-hour driving radius youtuber community.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Tue, Jan 11 2022=&lt;br /&gt;
==Chat with Noemi Reveira and Kelly Renaud of Habitat for Humanity==&lt;br /&gt;
#Primary focus for HFH is building faster and cheaper. &lt;br /&gt;
#High construction costs right now. Volunteer labor for framing. Pros for foundation, mechanical, roofing, and electrical. All in, about $300k for construction costs for 2000sf.&lt;br /&gt;
#Concrete houses are one story.&lt;br /&gt;
#Architectural review board is a challenge in NOVA&lt;br /&gt;
#Making connections to find land is primary focus&lt;br /&gt;
#Primarily rely on trade partners, pay market rates and offer promotion for participating&lt;br /&gt;
#Habitat for international comes up in top 100 builders in US&lt;br /&gt;
#Land availability is biggest limiting factor&lt;br /&gt;
#Permitting and inspections are treated the same as any other builder&lt;br /&gt;
#Heavily subsidized from grants&lt;br /&gt;
#Always have 2 staff members on site. Use dedicated volunteers. Delegate specific tasks to groups. All instruction is verbal.&lt;br /&gt;
#Level of subsidy depends on AMI–primarily serve 40-80% of AMI (Area Median Income)&lt;br /&gt;
#12-16 months to complete a single home&lt;br /&gt;
#No shortage of volunteers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Fri, Jan 7 2022=&lt;br /&gt;
==Discussion==&lt;br /&gt;
#Successful conversation with Brian Potter - setting up future collaboration&lt;br /&gt;
#Marcin still working on EV application&lt;br /&gt;
#Fundamental problem could be culture around hard work&lt;br /&gt;
#Can Jon start search for participants for first build? Think about plan and strategy for recruiting. Think about specifications for who we need? Maybe start with Travis.&lt;br /&gt;
#Trigger for targeted recruiting is stamped and completed plans from Engineer.&lt;br /&gt;
#Wants Jon to start with virtual walk-throughs and video game...part training and part engagement.&lt;br /&gt;
&lt;br /&gt;
=Wed, Dec 29 2021=&lt;br /&gt;
==Discussion==&lt;br /&gt;
Abbreviated due to heat-pump issue in MO and Jon is on vacation&lt;br /&gt;
&lt;br /&gt;
*Product is still primary objective&lt;br /&gt;
*Recruiting makes sense to focus on once we have engineer&#039;s stamp - Jon might be helpful to draw out key milestones. Also, we haven&#039;t clearly identified needs enough to identify task organization&lt;br /&gt;
*Think of ways to produce financial independence for people in trades by up-skilling and entrepreneurship&lt;br /&gt;
*Think of recruiting local you-tubers who clearly have skills and interest, and are trying to grow&lt;br /&gt;
*train the trainer is key and construction managers and foreman positions are necessary--we need to think of task-org for build&lt;br /&gt;
*If Marcin can do first draft of workflow, we can take to Travis and other mentors to help build task-org&lt;br /&gt;
&lt;br /&gt;
==Tasks for next week==&lt;br /&gt;
#Jon and Marcin - Draft two of EV grant&lt;br /&gt;
#Jon: begin recruiting plan and task organization plan. Goal is to have a draft we can send to Travis for review (task org)&lt;br /&gt;
#Jon: Follow up on Rob Robinson&#039;s email connecting with Frank Zummo&lt;br /&gt;
&lt;br /&gt;
=Wed, Dec 22 2021=&lt;br /&gt;
&lt;br /&gt;
==Last Week==&lt;br /&gt;
The plan for Jon was to research commercial buildings, make progress on EV application, and connect to Brian Potter and continue searching for a KC contracting mentor.&lt;br /&gt;
Marcin&#039;s plan was to build Rosebud, work on CAD and documentation, and study for GC exam.&lt;br /&gt;
&lt;br /&gt;
==Discussion==&lt;br /&gt;
*[[Emergent Ventures Application]]&lt;br /&gt;
&lt;br /&gt;
==Priorities for Next Week==&lt;br /&gt;
#Emergent Ventures Application - Marcin adds input and Jon edits, iterate from there&lt;br /&gt;
#Connect with mentor, Travis and Brian&lt;br /&gt;
#Marcin continues building house and CAD documentation&lt;br /&gt;
&lt;br /&gt;
=Friday, Dec 17 2021=&lt;br /&gt;
&lt;br /&gt;
==Completed Tasks==&lt;br /&gt;
#Sent introductory e-mail to Brian Potter&lt;br /&gt;
#Connected to KC area builder through Jake Bruton&lt;br /&gt;
#Began comparing commercial buildings as rapid solution to infrastructure&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;iframe src=&amp;quot;https://docs.google.com/spreadsheets/d/e/2PACX-1vSCBUST84b1duzruFWXpE3gcNehKqVB6l5242G9DpZEVGh2Vf9lJ3YVZG72QlUIx9HgKIIXhslFYc-q/pubhtml?widget=true&amp;amp;amp;headers=false&amp;quot; width=750 height=500&amp;gt;&amp;lt;/iframe&amp;gt;&lt;br /&gt;
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[https://docs.google.com/spreadsheets/d/1SmvQcEbjxwgqC-wJ55fk4kqcMvzzCIvn22P_s7lFxAU/edit?usp=sharing Edit]&lt;br /&gt;
&lt;br /&gt;
=Thurs, Dec 16 2021=&lt;br /&gt;
==Notes from meeting with Richard Fenati==&lt;br /&gt;
#Look into Habitat for Humanity - they have permitting and inspections clocked, as well as good operational plans&lt;br /&gt;
#Think about Solar Hot Water heating under the foundation&lt;br /&gt;
&lt;br /&gt;
For my edification, I asked about the conceptual framework for residential construction. Here is how he laid out the process following architectural approval:&lt;br /&gt;
*Buy a lot through broker, ensure it is zoned properly&lt;br /&gt;
*Plan to put shovel in ground the day you buy land, or consider buying an option on the land to buy time for permitting.&lt;br /&gt;
*Apply for permits and budget time for at least one round of comments. Foundation permits usually occur first, but most jurisdictions allow for simultaneous permit applications. CompassKC will help us manage this process. Most permits need to be pulled by someone with a credential. We need to investigate KCMO-specific requirements as there are different standards for different projects.&lt;br /&gt;
*Pour foundation, put up framing, conduct structural inspection.&lt;br /&gt;
*It might be possible to have 3rd party engineers inspect, but this is jurisdiction dependent.&lt;br /&gt;
*Keep walls open for mechanical and electrical inspections.&lt;br /&gt;
*close walls and complete building inspection.&lt;br /&gt;
*Obtain certificate of occupancy&lt;br /&gt;
&lt;br /&gt;
=Weds, Dec 15 2021=&lt;br /&gt;
==Priorities from last week==&lt;br /&gt;
#Emergent Ventures application: Jon outlines content to prepare for refinement and submission before New Year.&lt;br /&gt;
#Scheduling time with the Development Assistance Teams: Ball is in KCMO&#039;s court, waiting to hear from John Pajor.&lt;br /&gt;
#Documentation: Marcin filters existing content and submits to Jon for refinement.&lt;br /&gt;
&lt;br /&gt;
==Updates==&lt;br /&gt;
*Jon signed OSE up for Yale SOE&#039;s Greenlite [https://cbey.yale.edu/programs/yale-greenlight] program and for student collaboration in Spring 2022. Second is the School of Engineering&lt;br /&gt;
*Jon meeting Thursday, Dec 16 with local mentor with several years experience in construction management.&lt;br /&gt;
&lt;br /&gt;
==Discussion==&lt;br /&gt;
Communication with John Pajor indicates the following requirements for residential project:&lt;br /&gt;
#Construction Plan - Requires full CAD model, engineer review&lt;br /&gt;
#Site Plan - Requires survey, recon, GIS data, CAD&lt;br /&gt;
#Building Permit - Output from site and construction plan application&lt;br /&gt;
#Trade Permits - applied for individually?&lt;br /&gt;
#Licensed Contractor - Marcin is primary, hiring is secondary&lt;br /&gt;
&lt;br /&gt;
==More==&lt;br /&gt;
#RR Buildings - https://www.youtube.com/c/rrbuildings&lt;br /&gt;
#https://rrbuildings.com/&lt;br /&gt;
&lt;br /&gt;
==Priorities for next Week==&lt;br /&gt;
===Jon===&lt;br /&gt;
#Research commercial buildings to potentially solve initial infrastructure challenges&lt;br /&gt;
#EV Grant application and reach out to Bryan Potter re: his award and Construction Physics&lt;br /&gt;
#Manage communication with DAT and update plan accordingly&lt;br /&gt;
&lt;br /&gt;
===Marcin===&lt;br /&gt;
#Build Rosebud&lt;br /&gt;
#Build CAD&lt;br /&gt;
#Get licensed&lt;br /&gt;
&lt;br /&gt;
=Fri, Dec 10 2021=&lt;br /&gt;
*I signed OSE up to become a client for the Sustainable Business Capstone Consulting Clinic ([https://bit.ly/BoydSBCCCE syllabus]). If accepted, grad students from Yale SOM and SOE would enter as collaborators on a project that counts as class credit.&lt;br /&gt;
&lt;br /&gt;
=Weds, Dec 8 2021=&lt;br /&gt;
*Tasks: feed information to be translated into Human Readable form to Jon; Jon continues on Emergent Ventures data gathering.&lt;br /&gt;
*I need to ask Marcin about Richard&#039;s Visit&lt;br /&gt;
*I spent an hour on the phone with a good friend who recently graduated from the Yale School of Environment. We discussed different strategies to recruit students for independent study projects or summer internships at OSE. She suggested opportunities in both grad-school and undergrad populations around land development and sustainable food program development. To make a compelling pitch to the student body, we need to formalize the opportunity and offer competitive compensation (unless remote work for independent study project).&lt;br /&gt;
*Re: the Emergent Ventures app, I am reading through Marcin&#039;s library of published work to identify key narrative threads for the application&lt;br /&gt;
*Request for Development Assistance Team meeting submitted 7 Dec. Email notification likely goes to Marcin until I can figure out how to add myself to his account as a collaborator.&lt;br /&gt;
==Weekly Meeting==&lt;br /&gt;
*Can Jon participate more on Cabins? Make the cabin course happen. Model is in Sweethome 3D.&lt;br /&gt;
*Inviting people for tour on February 1, 2022&lt;br /&gt;
*Considering bigger priority shift to develop leadership capacity to lead crews.&lt;br /&gt;
*Shift me to more looking at documenting project into a set of build instructions. Process management and build procedure. Jon needs to get schooled up on Seed Eco-Home plans. Start at foundation.&lt;br /&gt;
*Start pulling together narrative threads for emergent ventures app.&lt;br /&gt;
&lt;br /&gt;
=Weds, Dec 1, 2021=&lt;br /&gt;
*Notes - upskill labor while simultaneusly using existing supply chain.&lt;br /&gt;
==Weekly Meeting Notes==&lt;br /&gt;
*potential swarm build partnership with high school/students, may solve labor problem and add some cool impact to project. Key is detailed instructions, scrum board, finances, etc.&lt;br /&gt;
*progress on remote control heavy equipment&lt;br /&gt;
*Jon, identify inspection timeline and requirements&lt;br /&gt;
*Marcin - register under CompassKC&lt;br /&gt;
*Jon - look into cottage housing provisions in KC, make contact with Assistant City Planner.&lt;br /&gt;
*For logic model: Practical application for solving world issues&lt;br /&gt;
*Proceed with foundation for Emergent Ventures application with goal to write 1500 proposal before New Year&lt;br /&gt;
*Read MIT article from Innovations Journal, we need to work out the philosophical foundation - what are we trying to do and why?&lt;br /&gt;
*Upskill labor while simultaneously building houses with existing supply chains.&lt;br /&gt;
&lt;br /&gt;
==Progress Updates==&lt;br /&gt;
*I&#039;m not sure how to think about the progression from Spec Build to OSE campus being ready for OSE apprenticeship. One possibility is using $200k of funds to pay for the labor and material to build the campus and curriculum. Alternately, we could go with the progression of Tiny Home workshops.&lt;br /&gt;
*Marcin thinks earned revenue could fuel investment with remote crews brought in.&lt;br /&gt;
*There is a gap between getting the product to market (Seed Eco Home) and being apprenticeship ready. The funding will be easier once we have proof of concept: prove concept, get money, build infrastructure.&lt;br /&gt;
*Still have labor issue. Jon working on that as I develop construction timeline.&lt;br /&gt;
&lt;br /&gt;
==Notes from S2A Modular Builder Investor Call==&lt;br /&gt;
*Disruption in construction industry is happening and accelerating: &lt;br /&gt;
#increased sustainability requirements, &lt;br /&gt;
#standardized codes for factory built homes, &lt;br /&gt;
#off-site production, automation, &lt;br /&gt;
#and on-site production&lt;br /&gt;
*Forbes article on S2A&#039;s 35 new factories in 3 years&lt;br /&gt;
*Goal is net-zero factories and products (homes)&lt;br /&gt;
*Their value prop for modular, factory homes: time, price, strength, controlled environment, neighbors, contractors, reduced theft and vandalism, state inspections&lt;br /&gt;
*Founded in 2018 by John Rowland and Brian Kurds - Rowland built second ever Tesla powered smart home&lt;br /&gt;
*Historically, scaling was the problem: hard to build to higher specs without switching costs for existing factories.&lt;br /&gt;
*Goal was to aim for 55+, $3-400k price point.&lt;br /&gt;
*S2A has exclusive rights to graphene solar technology (30-45% greater output)&lt;br /&gt;
*SH1 model, closest to Seed Eco-Home, most affordable, designed to address homelessness crisis, designed to be dropped into place with 0 site work. Not yet produced, many potential institutional clients tentatively.&lt;br /&gt;
*Five factories broke ground, 20 OTW with fund raise, 6 months-ish to complete.&lt;br /&gt;
*Incorporating hemp products in construction&lt;br /&gt;
*Margins higher for commercial units, average $50k/unit profit&lt;br /&gt;
*Projecting 5000 units over next 5 years&lt;br /&gt;
*On January 1, 2022, looking for $920M from institutional investors&lt;br /&gt;
*Installation revenue goes to developers and builders&lt;br /&gt;
&lt;br /&gt;
=Mon, Nov 29, 2021=&lt;br /&gt;
==Progress Updates==&lt;br /&gt;
Updated priorities for Jon (from Marcin):&lt;br /&gt;
# Build timeline for construction to account for administrative requirements and gov. compliance. &lt;br /&gt;
# [[Emergent Ventures Application]] (Build logic model from current work to vision)&lt;br /&gt;
&lt;br /&gt;
*[https://www.instagram.com/p/CW3Wk1nLs9m/ IG promotion, using Tim Ferriss and Balaji Srinivasan]&lt;br /&gt;
*[[Kansas City Building Codes]] - I accidentally created a second page called &amp;quot;Kansas City Building Requirements&amp;quot; and want to avoid confusion. Is there a way to delete it so all info is posted on &amp;quot;Kansas City Building Codes&amp;quot;? Maybe we rename to &amp;quot;KC Building&amp;quot; or something more general?&lt;br /&gt;
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&lt;br /&gt;
==Logic Model==&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/document/d/e/2PACX-1vQ7B2t01tgZ3PmWEqsjKw7_kkUsHhLSJibAILBC80Gee7dnF5bwlcpvNYKefbF-gOLW6Vu5BzmqiqYm/pub?embedded=true&amp;quot; width=750 height=500&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/1GlJKPyOupB2oa6P3MJQGOHLq1u_tVlp1Db7A0Nax6tM/edit?usp=sharing edit]&lt;br /&gt;
&lt;br /&gt;
=Wed Nov 24, 2021=&lt;br /&gt;
==Weekly Meeting Notes==&lt;br /&gt;
Priorities:&lt;br /&gt;
1. Emergent Ventures Application&lt;br /&gt;
2. Completing Summer Ex and 3D Printer Workshop&lt;br /&gt;
3. Product Development&lt;br /&gt;
4. Client acquisition&lt;br /&gt;
5. Research Inspection Schedules for KC Building&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Marcin is wrapping up Summer Ex.&lt;br /&gt;
*Siding arrived for Seed Eco-Home&lt;br /&gt;
*Marcin will have 3-day Teacher&#039;s Seminar next week&lt;br /&gt;
*Talked to Brian, might have funding for Mortgage&lt;br /&gt;
*Options include risk share with client, or do a spec build, or find a client who owns land and applies for a construction permit&lt;br /&gt;
*Marcin is working on 3000sf workshop design. Focusing on rebar trusses. [https://wiki.opensourceecology.org/wiki/Educational_Facility_Design link]&lt;br /&gt;
*Developing the pedagogy - iterative and immersive. Show don&#039;t tell. One example is [https://fabacademy.org Fab Academy]&lt;br /&gt;
*GM University Emergent Ventures Grant is a priority. Need to work on describing moonshot idea. We need a logic chain from Seed EcoHome to achieving larger vision. Jon- do some research into Emergent Ventures and how we pitch.&lt;br /&gt;
*Jon needs to audio excerpt Tim Ferris Podcast for marketing, contacting Balaji Srinivasan who is speaking on OSE&#039;s behalf.&lt;br /&gt;
*Do we need to hire technical writers to put together a visual build-book for the Seed Eco-Home? Does that start with a promo video?&lt;br /&gt;
&lt;br /&gt;
*From the Outlaws Inc. Newsletter published on 11/22/2021:&lt;br /&gt;
Progress Report, 11/23/2021&lt;br /&gt;
Thanks for your interest in our partnership with Open Source Ecology! Here is a brief recap:&lt;br /&gt;
&lt;br /&gt;
OSE and Outlaws Inc. have partnered to create employment and education pathways for transitioning service members and veterans.&lt;br /&gt;
Both education and employment will be covered by the GI Bill.&lt;br /&gt;
Our vision: Veterans will move to the OSE campus in Maysville, MO, work and learn on site as either paid apprentices or students. Once complete with the curriculum, they will be prepared to start their own business, supporting the OSE mission directly, or ready to enter the economy with a diverse skillset.&lt;br /&gt;
Last week, I traveled to the OSE campus and developed the plan for the OSE Apprenticeship. Here is where we stand…&lt;br /&gt;
&lt;br /&gt;
We received conditional approval for our Apprenticeship Curriculum! Two representatives from the Missouri Department of Labor conducted a site visit and were impressed with everything OSE has accomplished and the potential to turn it into a Registered Apprenticeship for both Production Technologist (2-year), and Tiny-House builder (1-year).&lt;br /&gt;
Together, we formed a 12-month glide path to become apprentice ready. The first step is to build a Seed Eco-Home to a client in Kansas City in the early Spring of 2022. This first build will serve as a proof of concept for the full apprenticeship, generating revenue we need to build out the OSE campus for future apprentices and students.&lt;br /&gt;
&lt;br /&gt;
How you can help!&lt;br /&gt;
To achieve our next milestone—selling a Seed Eco-Home—we will be recruiting 24 workers to travel to Kansas City, learn the modular construction process, and build the actual home. The entire build will take 1-2 weeks and workers will be paid ~$50/hour. Exact wages are TBD.&lt;br /&gt;
&lt;br /&gt;
Please spread the word about this opportunity. Tell your friends to subscribe to this newsletter for the latest updates.&lt;br /&gt;
&lt;br /&gt;
=Mon Nov 22, 2021=&lt;br /&gt;
==Links==&lt;br /&gt;
*Swarm build and crash course model concept + economics - [https://drive.google.com/drive/folders/1k8hU4Du-Z38pCKIaESUZ0BbK_xAdOGcg]&lt;br /&gt;
&lt;br /&gt;
==Production Technologist==&lt;br /&gt;
[[Production Technologist]]&lt;br /&gt;
==Emergent Ventures==&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;color: rgb(34, 34, 34); font-family: Arial, Helvetica, sans-serif; font-size: small; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;&amp;quot;&amp;gt;Marcin,&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color: rgb(34, 34, 34); font-family: Arial, Helvetica, sans-serif; font-size: small; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-style: initial; text-decoration-color: initial;&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color: rgb(34, 34, 34); font-family: Arial, Helvetica, sans-serif; font-size: small; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-style: initial; text-decoration-color: initial;&amp;quot;&amp;gt;This is the actual application page: &amp;lt;a data-saferedirecturl=&amp;quot;https://www.google.com/url?q=https://mercatuscenter.formstack.com/forms/emergent_ventures&amp;amp;source=gmail&amp;amp;ust=1637676591976000&amp;amp;usg=AOvVaw1PWoL-U4K8f2loZxVCckpZ&amp;quot; href=&amp;quot;https://mercatuscenter.formstack.com/forms/emergent_ventures&amp;quot; style=&amp;quot;color: rgb(17, 85, 204);&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;https://mercatuscenter.&amp;lt;wbr&amp;gt;formstack.com/forms/emergent_&amp;lt;wbr&amp;gt;ventures&amp;lt;/a&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color: rgb(34, 34, 34); font-family: Arial, Helvetica, sans-serif; font-size: small; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-style: initial; text-decoration-color: initial;&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color: rgb(34, 34, 34); font-family: Arial, Helvetica, sans-serif; font-size: small; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-style: initial; text-decoration-color: initial;&amp;quot;&amp;gt;I think it&amp;amp;rsquo;s an opportunity worth pursuing. I&amp;amp;rsquo;m assuming you have some material ready to go from TED, but if not, we should talk through the application on Weds.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color: rgb(34, 34, 34); font-family: Arial, Helvetica, sans-serif; font-size: small; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-style: initial; text-decoration-color: initial;&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color: rgb(34, 34, 34); font-family: Arial, Helvetica, sans-serif; font-size: small; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-style: initial; text-decoration-color: initial;&amp;quot;&amp;gt;While it&amp;amp;rsquo;s hot on my brain, here are some example one-line pitches:&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color: rgb(34, 34, 34); font-family: Arial, Helvetica, sans-serif; font-size: small; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-style: initial; text-decoration-color: initial;&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color: rgb(34, 34, 34); font-family: Arial, Helvetica, sans-serif; font-size: small; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-style: initial; text-decoration-color: initial;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;ul&amp;gt;&lt;br /&gt;
        &amp;lt;li style=&amp;quot;margin-left: 15px;&amp;quot;&amp;gt;OSE democratizes technology&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li style=&amp;quot;margin-left: 15px;&amp;quot;&amp;gt;OSE lowers the barrier to entry for a regenerative economy&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li style=&amp;quot;margin-left: 15px;&amp;quot;&amp;gt;OSE lowers the cost of technology and STEM education&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li style=&amp;quot;margin-left: 15px;&amp;quot;&amp;gt;OSE empowers distributed enterprise and human development&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color: rgb(34, 34, 34); font-family: Arial, Helvetica, sans-serif; font-size: small; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-style: initial; text-decoration-color: initial;&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;font-family: Helvetica; font-size: 12px; font-style: normal; font-variant-caps: normal; font-weight: normal; letter-spacing: normal; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px; text-decoration: none; color: rgb(0, 0, 0);&amp;quot;&amp;gt;Jon Miller&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-label=&amp;quot;Message Body&amp;quot; aria-multiline=&amp;quot;true&amp;quot; class=&amp;quot;Am aO9 Al editable LW-avf tS-tW tS-tY&amp;quot; contenteditable=&amp;quot;true&amp;quot; spellcheck=&amp;quot;false&amp;quot; style=&amp;quot;direction: ltr; min-height: 85px;&amp;quot; tabindex=&amp;quot;1&amp;quot;&amp;gt;I reposted at &amp;lt;a href=&amp;quot;https://wiki.opensourceecology.org/wiki/Jon_Miller_Log#Mon_Nov_22.2C_2021&amp;quot;&amp;gt;https://wiki.opensourceecology.org/wiki/Jon_Miller_Log#Mon_Nov_22.2C_2021&amp;lt;/a&amp;gt; as this is perennial and important for future OSE movement entrepreneurs.&amp;lt;br&amp;gt;One liner of main interest is &amp;amp;apos;to create the collaborative economy&amp;amp;apos;. That sounds like a general idea, but the specifics are testing one business case for a distributive enterprise that matches or exceeds the growth rate of unicorns and results in &amp;lt;a href=&amp;quot;https://wiki.opensourceecology.org/wiki/Distributed_Market_Substitution#Introduction&amp;quot;&amp;gt;distributed market substitution&amp;lt;/a&amp;gt; of one sector of the economy. By working out an open enterprise development model. Build that around &amp;amp;apos;Housing&amp;amp;apos;.&amp;lt;br&amp;gt;Or we can keep it small, such as &amp;amp;apos;Solve Housing.&amp;amp;apos;&amp;lt;br&amp;gt;The key would be excellent communication, with which Steve could help.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Apprenticeship==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;Jonathan Miller&lt;br /&gt;
6:39 AM (1 hour ago)&lt;br /&gt;
to Jeremy, Tracy, Debra, Catarina, Brian, me&lt;br /&gt;
&lt;br /&gt;
Good Morning!&lt;br /&gt;
&lt;br /&gt;
Thanks again to both of you for making the trek out to Maysville last week. I hope you enjoyed the weekend after all that travel.&lt;br /&gt;
&lt;br /&gt;
I just wanted to touch base and confirm where we are:&lt;br /&gt;
&lt;br /&gt;
OSE’s work process for Production Technologist is technically approved, but OSE is not apprentice ready. Specifically, OSE will build more on-site infrastructure to support long-term work/learning. &lt;br /&gt;
If we need something official from the DoL that helps us in the grant-writing process, we will let you know. Brian Weinberg is cc’d as he is helping us navigate the grant writing process. &lt;br /&gt;
OSE will update you as we build the infrastructure to support apprenticeships.&lt;br /&gt;
You will send us the standards for the “Tiny House” work process. We may be closer to apprentice ready for this than we are for Production Technologist.&lt;br /&gt;
&lt;br /&gt;
Finally, a question: if we submit an acceptable Tiny House work process, did you find any reason during the site visit why we wouldn’t be able to Register as soon as we found a willing candidate?&lt;br /&gt;
&lt;br /&gt;
Great meeting you again, and I look forward to working together!&lt;br /&gt;
&lt;br /&gt;
Jon Miller&lt;br /&gt;
Founder, Outlaws Inc.&lt;br /&gt;
My Calendar&lt;br /&gt;
Leave a Review&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Thu Nov 18, 2021=&lt;br /&gt;
&lt;br /&gt;
==Jon Thoughts on Compensation==&lt;br /&gt;
*Truly free market existed somewhere in middle east?&lt;br /&gt;
*Cost should reflect your risk. Institutions figured out how to take out the risk, and still charge you as if they were taking risk. &#039;&#039;&#039;Debt&#039;&#039;&#039; by David Graeber. First thing that was traded was women. Barter preceded money preceded credit - it really happened in reverse. Within tribes it was credit - iou if you give me some wheat. Between tribes, it was barter. When you remove trust. Capitalists call that a success.&lt;br /&gt;
*Compensation should scale with unique value creation&lt;br /&gt;
*Recurring revenue should be capped to avoid rent-seeking&lt;br /&gt;
*Must reward innovation&lt;br /&gt;
&lt;br /&gt;
==Draft Memorandum of Understanding==&lt;br /&gt;
*Summarizes work accomplished during Jon&#039;s visit&lt;br /&gt;
*Create common operational picture&lt;br /&gt;
*Manage expectations&lt;br /&gt;
*Formulate realistic plan&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/document/d/e/2PACX-1vRDKaTEn0LxAgEuaWwaP8k4Lo_wUxJEbUf2HOAmmX0dLaU2FJDOpG_nQvSW2O-jmsUKBZ4vC8wR5Rzm/pub?embedded=true&amp;quot; height=500 width=750&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/1a55gkJCpoiOs-cZQBR0v0lcwtdduTjesP_PbTBlWjCQ/edit edit]&lt;br /&gt;
&lt;br /&gt;
*Low income housing with vets&lt;br /&gt;
*Microhouse village with vets - social service way to provide labor&lt;br /&gt;
*Sweat equity labor - way to provide labor. Future homeowners spend 50 weekends over 2 years&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vR_P1z8oixDngGt_SJzDnfvGfTnPa29tcKKdzu-WM4XGdh1k3tBO4vEtbMyRV-o_aqi_qDOvqUZENgn/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;299&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1S3idm5lAEq8Tduzy2JE_zEkIQanv6qPuGSFZRS9DxNI/edit#slide=id.p edit]&lt;br /&gt;
&lt;br /&gt;
==Apprenticeship Financial Model (GI Bill)==&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/spreadsheets/d/e/2PACX-1vQ4eQ6oTJWn9Z6O1_ZKP0gw-uB-bP7L_YGWaNdJmoV85Gjr0uwo1W6F14gTHizMEQ/pubhtml?widget=true&amp;amp;amp;headers=false&amp;quot; height=500 width=1000&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1AE3_d_NTE8V0peqOfMn4HAKunHFSqTDe/edit#gid=1285875207 edit]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Common opearational picture&lt;br /&gt;
*SEH Product - Spec Build - Infrastructure are key elements&lt;br /&gt;
*How do we account for payroll taxes once we have an apprentice?&lt;br /&gt;
&lt;br /&gt;
=Wed Nov 17, 2021=&lt;br /&gt;
*MVP tinyhouse crash course - [https://docs.google.com/spreadsheets/d/1g3Sb4GDN444Tu8qSGz5Hnrh95jbjzbwP1Ku_idR0zpg/edit#gid=2123199517]&lt;br /&gt;
&lt;br /&gt;
=Tue Nov 16, 2021=&lt;br /&gt;
&lt;br /&gt;
==Infrastructure==&lt;br /&gt;
*Inventory of workshop&lt;br /&gt;
**Equipment, organized, operations for it&lt;br /&gt;
**Organize steel pile&lt;br /&gt;
*&#039;&#039;&#039;Not just clean up - but system to prevent future entropy&#039;&#039;&#039;&lt;br /&gt;
*Repair as needed&lt;br /&gt;
*Landscaping&lt;br /&gt;
*Cleanup&lt;br /&gt;
*Design new building layout&lt;br /&gt;
*Same for hablab&lt;br /&gt;
**Life support&lt;br /&gt;
**Trash &lt;br /&gt;
**Recycling&lt;br /&gt;
**Food - how it comes in, managed, prepared&lt;br /&gt;
**Laundry&lt;br /&gt;
**Entertainment&lt;br /&gt;
*Think of systems&lt;br /&gt;
**How are bathrooms cleaned&lt;br /&gt;
**Where are people parking&lt;br /&gt;
*Areas: life support, workshop, materials storage and handling, 2nd workshop&lt;br /&gt;
*Build the workshop as we want to build the workshop&lt;br /&gt;
&lt;br /&gt;
==DoL Talking Points==&lt;br /&gt;
*Match masking behavior&lt;br /&gt;
*SEH 1 first&lt;br /&gt;
*Ask by Jon - what&#039;s the best use of your time?&lt;br /&gt;
*Cool let&#039;s take 5 minutes to talk&lt;br /&gt;
*What you&#039;re looking at is a house that Apprentices will be building&lt;br /&gt;
*We should make it clear that we have skin in the game,&lt;br /&gt;
**Way there is - this is our house; this is our design; we build it (not hired a contractor)&lt;br /&gt;
*Carpentry apprenticeship if it doesn&#039;t follow industry standards- harms the industry. 3rd option is to create a new standard.&lt;br /&gt;
**Ex - building rafters - we don&#039;t do it&lt;br /&gt;
**Burning hours idea - you build over and over. To quantify what they do in daily life.&lt;br /&gt;
**Gatekeeping is reporting hours worked in pre-defined work process&lt;br /&gt;
**How do you qualify apprentices? It&#039;s hours.&lt;br /&gt;
&lt;br /&gt;
==General Conditions==&lt;br /&gt;
*Recruiting - full trash can. Proper response - where is your trash can liner.&lt;br /&gt;
*Engineer social interactions&lt;br /&gt;
*Systems - how do we manage&lt;br /&gt;
*April 1&lt;br /&gt;
*Solve for people first&lt;br /&gt;
*But, to solve for people we need to solve for living conditions&lt;br /&gt;
*Infrastructure and operations - but these need people!&lt;br /&gt;
*People -&amp;gt; infrastructure -&amp;gt; people -&amp;gt; money&lt;br /&gt;
&lt;br /&gt;
=Wed Nov 10, 2021=&lt;br /&gt;
*Bringing structure to OSE vision&lt;br /&gt;
*DoL - system level constraints to scaling Apprenticeship&lt;br /&gt;
*Maybe 2 year apprenticeship is one of multiple things on a menu&lt;br /&gt;
*Crash course - part of making OSE an education and employment pathway&lt;br /&gt;
*Operationalizing a plan for Builder Crash Course&lt;br /&gt;
*Jon imagined a place like OSE before met me. Learn by doing, plus education - thermo, civ e. Originally - make products that you can sell.&lt;br /&gt;
*Have:  brain; prouducts ready for commercialization; within context of sust and regen. Perfect match for where employment and edu is going.&lt;br /&gt;
*Vets - cultural, awareness, and bureaucracy issues.&lt;br /&gt;
*Change the narrative around slave live. To financial independence etc. Rewrite vet transition story&lt;br /&gt;
*Others - gig workers, not college grads, young people in hs who didn&#039;t buy into academics but who care about a better world; marginalized communities&lt;br /&gt;
*Chambers of Commerce - we have a formula for scaling economic dev. New skill base dev, help local enterprise start up.&lt;br /&gt;
**Work used to be: factory, widget, get paid.&lt;br /&gt;
*Prove a new model for edu and employment.&lt;br /&gt;
*Build a microfactory?&lt;br /&gt;
*Before that: build a program. Ops manual. Bible. The bible could be the insurgency.&lt;br /&gt;
*Get this to copy. 100% getting the message out there.&lt;br /&gt;
*Teaser - we need feedback etc.&lt;br /&gt;
*&#039;&#039;&#039;Putting people in place to execute.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Operations Manager&#039;&#039;&#039; -&lt;br /&gt;
*2 routes: boatload of cash, hire experts. Or - bootstrap iterate, ex Builder Crash Course.&lt;br /&gt;
&lt;br /&gt;
=Sun Nov 7, 2021=&lt;br /&gt;
Thoughts: &#039;&amp;quot;it is unlikely that OSE would be able to make it through the certification process due to current statutes that are in place. As of now, it is important for certification programs to teach skills to a certain depth so students are marketable in the job market, and while OSE teaches a variety of extremely useful skills, it does not teach them to the depth to where they could realistically attain a job in the field.”&#039; Why if we could start a welding program, don&#039;t confuse the people.&lt;br /&gt;
*Swarm Build Ops Manual [https://docs.google.com/presentation/d/1yTDjL-BIwEEe3eQZ_nzAAnDbadJBfwOwkGff8fHOxnQ/edit#slide=id.p]&lt;br /&gt;
*Swarm Build Doc - [https://docs.google.com/presentation/d/13f9-vx6KfcAW4v2vYijLu7WZ3X5TczhB15sDVCHmLQU/edit#slide=id.gf89cfe4f8d_0_25]&lt;br /&gt;
*Career Faur Soreadsheet - [https://docs.google.com/forms/d/1KjZflM2a8tB-wMiYD1A21WF9EEclsjEeFXHZ64CIgbw/edit?ts=615dc98a]&lt;br /&gt;
*Podcast invite - [https://mail.google.com/mail/u/0/#search/jon%40vetsmakeit.com/FMfcgzGkZkTtzXZpHtgsQZhPcXhqdLzj]&lt;br /&gt;
*Proprietary school exemption - [https://docs.google.com/document/d/1DuOLM-0jXmACCmVg3hCrIZ9hqgOAq02e/edit]&lt;br /&gt;
*MO dept of higher Ed application - [https://mail.google.com/mail/u/0/#search/jon%40vetsmakeit.com/FMfcgzGlkFxRkZKSSnNmNPKJTJJtMNGb]&lt;br /&gt;
*Yale architecture - [https://mail.google.com/mail/u/0/#search/jon%40vetsmakeit.com/FMfcgzGlkFnFsdpqqJSxLlBrnKGJwmJJ]&lt;br /&gt;
*Kiva loans for $15k [https://mail.google.com/mail/u/0/#search/jon%40vetsmakeit.com/FMfcgzGljltGDMXXXBrclTJmWDjnGVzg]&lt;br /&gt;
*State approving agency - [https://dese.mo.gov/adult-learning-rehabilitation-services/veterans-education#:~:text=The%20Missouri%20SAA%20is%20responsible,veterans%20and%20other%20eligible%20individuals.]&lt;br /&gt;
*&#039;&#039;&#039;Unaccredited programs&#039;&#039;&#039; - [https://gibill.custhelp.va.gov/app/answers/detail/a_id/1481/~/how-does-a-school-get-a-program-%20approved-for-gi-bill-benefits]&lt;br /&gt;
&lt;br /&gt;
=Wed Nov 3, 2021=&lt;br /&gt;
*[[OSE 4 Year Program]]&lt;br /&gt;
*Proprietary Non-academic Exemption&lt;br /&gt;
*Shorter apprenticeship&lt;br /&gt;
*Deconstruction service of existing structure - controlled demo - reusing existing materials.&lt;br /&gt;
*[[Builder Crash Course Curriculum Development]]&lt;br /&gt;
*Jon - goal is to rebuild the American Dream. If you work hard, you&#039;ll get success. Manufacturing in the USA. Unsustainable work-life balance. Transform culture around the military. Veterans. Not restricted by current jobs.&lt;br /&gt;
*Thought his ME was hot, but saw a farmer rig up creativity on a tractor...&lt;br /&gt;
*150k vets. 50% get education. Culture of &amp;quot;I need a 4 year degree to be successful&amp;quot;&lt;br /&gt;
**College doesn&#039;t interest them&lt;br /&gt;
**Navigate benefits - lots of red tape&lt;br /&gt;
**Some get employed&lt;br /&gt;
**There is a culture in the military re dependency, disabled vet sense of entitlement.&lt;br /&gt;
*Unconventional education, system change, collaboration with institutions.&lt;br /&gt;
*Could&lt;br /&gt;
==Meeting 2==&lt;br /&gt;
*Brian, Jon, Marcin. David Leasure not today.&lt;br /&gt;
*Ranch in South Dakota - actually seeing it. Getting hands dirty on a ranch.&lt;br /&gt;
*Production Technologist - apprenticeship title. Submitted to DoL&lt;br /&gt;
*Established Relationship, willing to approve on paper, we&#039;re far away from apprentices on the ground. &#039;&#039;&#039;They are still to approve standards.&#039;&#039;&#039; But before that it is a site visit. It would be a local level DoL.&lt;br /&gt;
*Scenarios - no, this doesn&#039;t meet our standards for Apprenticeship, here are changes. OR - &#039;you are good - &lt;br /&gt;
*Education - students&lt;br /&gt;
*ARPA - https://en.wikipedia.org/wiki/American_Rescue_Plan_Act_of_2021 - Brian applied for a $100M grant&lt;br /&gt;
*Missouri Community College - MCC&lt;br /&gt;
*Education Route - Builder Crash Course. Submit as independent program. Exemption under non-vocational status. This would make OSE a proprietary school in Missouri - 30 day turnaround.&lt;br /&gt;
*Nonvocation - could be basketweaving. Not putting people into workforce.&lt;br /&gt;
*Allows us to start clock on GI-bill approved facility.&lt;br /&gt;
*Waiver - from high up in the edu world.&lt;br /&gt;
*Financial Instruments-&lt;br /&gt;
**P2P&lt;br /&gt;
**Purchase orders&lt;br /&gt;
**MCC financial aid&lt;br /&gt;
**DAO&lt;br /&gt;
**Financial Innovation - how to finance anyone who wants to go in&lt;br /&gt;
**Kiva Loans- $15k of labor.&lt;br /&gt;
*General Assembly - got VA to sign off on their program by. General Assembly went the education pathway. Financing handbook by General Assembly.&lt;br /&gt;
**Look at their financing handbook - [https://ga-core.s3.amazonaws.com/cms/files/files/000/005/291/original/StudentFinancingHandbook_21_US.pdf]. For how to finance students. Brian knows GA founder&lt;br /&gt;
*Build in 2 weeks - we build a kit!&lt;br /&gt;
*Hire a company to productize - &lt;br /&gt;
*Income-sharing agreement&lt;br /&gt;
*We want to unjob people, not employees - Brian sez.&lt;br /&gt;
*Add a layer of support via financing structures.&lt;br /&gt;
*Smuggle thems in, koz pimping ain&#039;t easy&lt;br /&gt;
*Jungletown - not a Marcin but had good intentions - https://www.imdb.com/title/tt6749344/&lt;br /&gt;
*https://www.givingback.org/ - fiscal sponsor of Foundation for Regeneration&lt;br /&gt;
*Economic Gardening - selling innovation to other markets. https://economicgardening.org/&lt;br /&gt;
*https://en.wikipedia.org/wiki/Non-fungible_token&lt;br /&gt;
&lt;br /&gt;
=Wed Oct 27, 2021=&lt;br /&gt;
*Workforce dev + refrigeration units&lt;br /&gt;
&lt;br /&gt;
=Wed Oct 20, 2021=&lt;br /&gt;
*Less of this likeminded geniuses to the normal&lt;br /&gt;
*People show up, we accomplish things, people leave happy&lt;br /&gt;
*Plan that can run on autopilot. That would be growth.&lt;br /&gt;
*Less from pay for a  3D printer - https://www.kickstarter.com/projects/622508883/open-building-institute-eco-building-toolkit?gclid=CjwKCAjw_L6LBhBbEiwA4c46upx-L9G9s9VQcfiAA_siAjnDGh6_qMBP4aT6NbSwjikJUu1yDaToURoCjVQQAvD_BwE&lt;br /&gt;
*Check out the Stages of Organization Model - https://arthuryoung.com/applications/the-sibbet-le-saget-stages-of-organization-model/&lt;br /&gt;
*This is relevant to our notions of collaboration.&lt;br /&gt;
*Plan - finish eating this candy bar. Then open up the next candybar.&lt;br /&gt;
*Summary - categorize all that we have. $30k. It&#039;s when you have the numbers figured out.&lt;br /&gt;
*Richard Henneger - get word out, message has to be cohesive.&lt;br /&gt;
*Time and task organization - step 1.&lt;br /&gt;
&lt;br /&gt;
=Wed Oct 13, 2021=&lt;br /&gt;
Planning Doc - Troop Leading Procedures - standard framework for any planning in the military:&lt;br /&gt;
**Analysis of situation&lt;br /&gt;
**Mission&lt;br /&gt;
**Execution&lt;br /&gt;
**Sustainment - logistics and coordination&lt;br /&gt;
**Command and Control - who reports to who, roles, etc - roles and responsibilities&lt;br /&gt;
*DOL is willing to approve, but want an in-person site visit. Mid Nov but depends on budget&lt;br /&gt;
**Gaps - paying people, instructors&lt;br /&gt;
**On visit - eye wash equipment, safety posters, etc.&lt;br /&gt;
**Fire extinguisher, eye wash station, emergency station - have that prepped&lt;br /&gt;
*Prior to finding client:&lt;br /&gt;
**Product specification&lt;br /&gt;
*Education discussion - they won&#039;t approve something not well-defined.&lt;br /&gt;
**More compelling argument on specific&lt;br /&gt;
**97% use GI Bill for education&lt;br /&gt;
**3% do employment&lt;br /&gt;
*Swarm Build doc - [https://docs.google.com/presentation/d/13f9-vx6KfcAW4v2vYijLu7WZ3X5TczhB15sDVCHmLQU/edit#slide=id.p]&lt;br /&gt;
&lt;br /&gt;
=Wed Oct 6, 2021=&lt;br /&gt;
Rusk, Jack &amp;lt;jack.rusk@yale.edu&amp;gt;&lt;br /&gt;
Attachments&lt;br /&gt;
Tue, Oct 5, 2:21 PM (18 hours ago)&lt;br /&gt;
to Jonathan, me&lt;br /&gt;
&lt;br /&gt;
Jonathan and Marcin -&lt;br /&gt;
&lt;br /&gt;
Wow! Thank you for thinking of me. This is a really exciting project and I’m very much in love with the ethic behind Open Source Ecology. I’m game to do what I can to support you in bringing this to fruition. &lt;br /&gt;
&lt;br /&gt;
I really wish I could volunteer myself, but I have a few other things lined up. What I could do, though, is:&lt;br /&gt;
1) Forward an email to the School of Architecture about this opportunity. I’d imagine that you would draft boilerplate and I could tune it to the audience.&lt;br /&gt;
2) Ask if there’s a student in the Green Building class (which Jon took) that would be interested in taking this on as a class project. &lt;br /&gt;
3) Connect you with the people who run the Green Light ideation workshops at Yale School of the Environment. They host half-day chartreuse working with real clients on real problems.&lt;br /&gt;
&lt;br /&gt;
Let me know if any of that could be helpful? Or if there’s anything else I could do.&lt;br /&gt;
&lt;br /&gt;
Sincerely,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sent from my iPad&lt;br /&gt;
&lt;br /&gt;
=Sep =&lt;br /&gt;
*Wage schedule, timeline, curriculum&lt;br /&gt;
*2 year apprenticeship.&lt;br /&gt;
*Rapids Database, GI database&lt;br /&gt;
*Good relationship with Tracy - DoL missouri. Jon talked to Deborah, state relationship.&lt;br /&gt;
*Application is a living document&lt;br /&gt;
*Next: complete the application and submit it.&lt;br /&gt;
*Concrete final month is 85% of it&lt;br /&gt;
*GI Bill will give Vet $1250/month, decreases every 6 months by 20%&lt;br /&gt;
*TBI - traumatic brain injury&lt;br /&gt;
*What you think is possible is only a fraction of what is possible&lt;br /&gt;
*If this is s&lt;br /&gt;
&lt;br /&gt;
=Mon Aug 9, 2021=&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;div style=&amp;quot;color: rgb(34, 34, 34); font-family: Arial, Helvetica, sans-serif; font-size: small; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-style: initial; text-decoration-color: initial;&amp;quot;&amp;gt;Marcin,&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color: rgb(34, 34, 34); font-family: Arial, Helvetica, sans-serif; font-size: small; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-style: initial; text-decoration-color: initial;&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color: rgb(34, 34, 34); font-family: Arial, Helvetica, sans-serif; font-size: small; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-style: initial; text-decoration-color: initial;&amp;quot;&amp;gt;I want to reach out to my former professor, &amp;lt;a data-saferedirecturl=&amp;quot;https://www.google.com/url?q=https://building-wright.com/about-peter-yost/&amp;amp;source=gmail&amp;amp;ust=1628610287105000&amp;amp;usg=AFQjCNEqtZGDFE5Ld7nu4My0muu-_LH2HA&amp;quot; href=&amp;quot;https://building-wright.com/about-peter-yost/&amp;quot; style=&amp;quot;color: rgb(17, 85, 204);&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Peter Yost&amp;lt;/a&amp;gt;&amp;amp;nbsp; and his colleague &amp;lt;a data-saferedirecturl=&amp;quot;https://www.google.com/url?q=https://www.buildshownetwork.com/go/jakebruton&amp;amp;source=gmail&amp;amp;ust=1628610287105000&amp;amp;usg=AFQjCNEEssARf1POYaa1VJrd7VILKt_MyA&amp;quot; href=&amp;quot;https://www.buildshownetwork.com/go/jakebruton&amp;quot; style=&amp;quot;color: rgb(17, 85, 204);&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Jake Bruton&amp;lt;/a&amp;gt; regarding our collaboration. Together, they are part of a community of builders and building scientists with big profile&amp;amp;mdash;connected to &amp;lt;a data-saferedirecturl=&amp;quot;https://www.google.com/url?q=https://www.youtube.com/user/MattRisinger&amp;amp;source=gmail&amp;amp;ust=1628610287105000&amp;amp;usg=AFQjCNEmppIL9e-LQtj_A_dsY6aqSmjMtQ&amp;quot; href=&amp;quot;https://www.youtube.com/user/MattRisinger&amp;quot; style=&amp;quot;color: rgb(17, 85, 204);&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Matt Risinger and The Build Show&amp;lt;/a&amp;gt;&amp;amp;nbsp; They offered to have me on their building science podcast and I have had to delay until now. Below is a draft e-mail introducing OSE, and you. Want your approval on the ask before I send this out.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color: rgb(34, 34, 34); font-family: Arial, Helvetica, sans-serif; font-size: small; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-style: initial; text-decoration-color: initial;&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color: rgb(34, 34, 34); font-family: Arial, Helvetica, sans-serif; font-size: small; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-style: initial; text-decoration-color: initial;&amp;quot;&amp;gt;Jon&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color: rgb(34, 34, 34); font-family: Arial, Helvetica, sans-serif; font-size: small; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-style: initial; text-decoration-color: initial;&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color: rgb(34, 34, 34); font-family: Arial, Helvetica, sans-serif; font-size: small; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-style: initial; text-decoration-color: initial;&amp;quot;&amp;gt;&amp;amp;quot;Hi Jake and Peter,&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color: rgb(34, 34, 34); font-family: Arial, Helvetica, sans-serif; font-size: small; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-style: initial; text-decoration-color: initial;&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color: rgb(34, 34, 34); font-family: Arial, Helvetica, sans-serif; font-size: small; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-style: initial; text-decoration-color: initial;&amp;quot;&amp;gt;Thanks for being patient. I&amp;amp;rsquo;ve got the family settled in finally, and I&amp;amp;rsquo;m ready to record a podcast with you if you&amp;amp;rsquo;re still interested. Additionally, I would like to ask both of you for help on a related topic.&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color: rgb(34, 34, 34); font-family: Arial, Helvetica, sans-serif; font-size: small; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-style: initial; text-decoration-color: initial;&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color: rgb(34, 34, 34); font-family: Arial, Helvetica, sans-serif; font-size: small; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-style: initial; text-decoration-color: initial;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;ol&amp;gt;&lt;br /&gt;
        &amp;lt;li style=&amp;quot;margin-left: 15px;&amp;quot;&amp;gt;Context: I recently partnered with &amp;lt;a data-saferedirecturl=&amp;quot;https://www.google.com/url?q=https://www.opensourceecology.org&amp;amp;source=gmail&amp;amp;ust=1628610287105000&amp;amp;usg=AFQjCNHxfcTBCFatPDAmRi69g-LqJUaVAQ&amp;quot; href=&amp;quot;https://www.opensourceecology.org/&amp;quot; style=&amp;quot;color: rgb(17, 85, 204);&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Open Source Ecology&amp;lt;/a&amp;gt;&amp;amp;nbsp; a non-profit based an hour outside of Kansas City, MO. Together, we are building a 2-year curriculum that could double as a registered apprenticeship and supplement a 4-year engineering degree. The program would teach students to construct a modular home system called the &amp;lt;a data-saferedirecturl=&amp;quot;https://www.google.com/url?q=https://wiki.opensourceecology.org/wiki/Seed_Eco-Home&amp;amp;source=gmail&amp;amp;ust=1628610287105000&amp;amp;usg=AFQjCNEGxdU2qEaDLRYzDRGS9uspD_bePQ&amp;quot; href=&amp;quot;https://wiki.opensourceecology.org/wiki/Seed_Eco-Home&amp;quot; style=&amp;quot;color: rgb(17, 85, 204);&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Seed Eco-Home&amp;lt;/a&amp;gt; by combining foundational STEM and building science with hands-on construction and the integrative design process. I am directly assisting with curriculum development and pathways to the veteran community and benefits. I&amp;amp;rsquo;ve cc&amp;amp;rsquo;d OSE&amp;amp;rsquo;s founder, &amp;lt;a data-saferedirecturl=&amp;quot;https://www.google.com/url?q=https://www.ted.com/talks/marcin_jakubowski_open_sourced_blueprints_for_civilization?language%3Den&amp;amp;source=gmail&amp;amp;ust=1628610287105000&amp;amp;usg=AFQjCNG4MEo_TdkXRe_hJVtew90RXlxMQw&amp;quot; href=&amp;quot;https://www.ted.com/talks/marcin_jakubowski_open_sourced_blueprints_for_civilization?language=en&amp;quot; style=&amp;quot;color: rgb(17, 85, 204);&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Marcin Jakubowski&amp;lt;/a&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li style=&amp;quot;margin-left: 15px;&amp;quot;&amp;gt;Ask: Is there a way we can tap into your networks to spread awareness of OSE and lay the groundwork for future partnerships? This could be through the UnBuild It podcast, or maybe even the Build Show. Marcin is currently running their first apprenticeship class in collaborative design. It could also be through warm intros with industry professionals who find the idea intriguing. Jake&amp;amp;mdash;is this something you might be interested in checking out as it is relatively close to your base of operations? In general, your thoughts as building professionals and scientists would be extremely valuable.&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color: rgb(34, 34, 34); font-family: Arial, Helvetica, sans-serif; font-size: small; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-style: initial; text-decoration-color: initial;&amp;quot;&amp;gt;Regarding the podcast, here are the current topics I can speak to:&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color: rgb(34, 34, 34); font-family: Arial, Helvetica, sans-serif; font-size: small; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-style: initial; text-decoration-color: initial;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;ul&amp;gt;&lt;br /&gt;
        &amp;lt;li style=&amp;quot;margin-left: 15px;&amp;quot;&amp;gt;Opportunities for builders/employers to tap into veteran benefit programs and recruit long-term apprentices and employees.&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li style=&amp;quot;margin-left: 15px;&amp;quot;&amp;gt;My personal journey working with a building scientist (Paul Herron) to upgrade the 1980s single family home over the past month. This includes rebate programs, solar, insulation upgrades, and energy audits.&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li style=&amp;quot;margin-left: 15px;&amp;quot;&amp;gt;The Open Source Ecology model for empowering the next generation to tackle big problems through applied learning in home construction.&amp;amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color: rgb(34, 34, 34); font-family: Arial, Helvetica, sans-serif; font-size: small; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-style: initial; text-decoration-color: initial;&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color: rgb(34, 34, 34); font-family: Arial, Helvetica, sans-serif; font-size: small; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-style: initial; text-decoration-color: initial;&amp;quot;&amp;gt;Best,&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color: rgb(34, 34, 34); font-family: Arial, Helvetica, sans-serif; font-size: small; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: rgb(255, 255, 255); text-decoration-style: initial; text-decoration-color: initial;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;font-family: Helvetica; font-size: 12px; font-style: normal; font-variant-caps: normal; font-weight: normal; letter-spacing: normal; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px; text-decoration: none; color: rgb(0, 0, 0);&amp;quot;&amp;gt;Jon Miller&amp;lt;/div&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
=Mon Aug 9, 2021=&lt;br /&gt;
&#039;&#039;&#039;Relevant Links:&#039;&#039;&#039; Apprenticeship Standards, Cornell Law site - [https://www.law.cornell.edu/cfr/text/29/29.5]. &#039;&#039;Other Training&#039;&#039; - [https://www.law.cornell.edu/cfr/text/38/21.4262]&lt;br /&gt;
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                                    &amp;lt;h3 class=&amp;quot;iw&amp;quot; style=&amp;quot;overflow: hidden; white-space: nowrap; max-width: calc(100% - 8px); display: block; font-size: 0.75rem; font-weight: inherit; margin: inherit; text-overflow: ellipsis; -webkit-font-smoothing: auto; font-family: Roboto, RobotoDraft, Helvetica, Arial, sans-serif; letter-spacing: 0.3px; color: rgb(95, 99, 104); line-height: 20px;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;qu&amp;quot; style=&amp;quot;outline: none;&amp;quot; tabindex=&amp;quot;-1&amp;quot; translate=&amp;quot;no&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;gD&amp;quot; data-hovercard-id=&amp;quot;jon@vetsmakeit.com&amp;quot; data-hovercard-owner-id=&amp;quot;126&amp;quot; name=&amp;quot;Jonathan Miller&amp;quot; style=&amp;quot;color: rgb(32, 33, 36); font-size: 0.875rem; font-weight: bold; white-space: nowrap; display: inline; vertical-align: top; -webkit-font-smoothing: antialiased; font-family: Roboto, RobotoDraft, Helvetica, Arial, sans-serif; letter-spacing: 0.2px; line-height: 20px;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;position: relative; vertical-align: top;&amp;quot;&amp;gt;Jonathan Miller&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
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                    &amp;lt;div class=&amp;quot;gK&amp;quot; style=&amp;quot;padding: 0px; align-items: center; display: flex;&amp;quot;&amp;gt;&amp;lt;img class=&amp;quot;f gW&amp;quot; src=&amp;quot;https://mail.google.com/mail/u/0/images/cleardot.gif&amp;quot; title=&amp;quot;EmailLogo copy.png, 38 CFR § 21.4262 - Other training on-the-job courses. | CFR | US Law | LII : Legal Information Insti.pdf, 29 CFR § 29.5 - Standards of apprenticeship. | CFR | US Law | LII : Legal Information Institute.pdf&amp;quot; alt=&amp;quot;Attachments&amp;quot; style=&amp;quot;margin: 0 auto 0 0; text-align: left; display: block; background: url(&amp;amp;quot;https://www.gstatic.com/images/icons/material/system/2x/attachment_black_20dp.png&amp;amp;quot;) center center / 20px no-repeat; height: 20px; width: 20px; opacity: 0.54;&amp;quot;&amp;gt;&amp;lt;span alt=&amp;quot;Aug 8, 2021, 10:01 PM&amp;quot; class=&amp;quot;g3&amp;quot; style=&amp;quot;vertical-align: top; margin: 0px; -webkit-font-smoothing: auto; font-family: Roboto, RobotoDraft, Helvetica, Arial, sans-serif; font-size: 0.75rem; letter-spacing: 0.3px; color: rgb(95, 99, 104); display: block; line-height: 20px;&amp;quot; tabindex=&amp;quot;-1&amp;quot; title=&amp;quot;Aug 8, 2021, 10:01 PM&amp;quot;&amp;gt;Aug 8, 2021, 10:01 PM (8 hours ago)&amp;lt;/span&amp;gt;&lt;br /&gt;
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                                &amp;lt;td class=&amp;quot;ady&amp;quot; style=&amp;quot;font-family: Roboto, RobotoDraft, Helvetica, Arial, sans-serif; margin: 0px; overflow: visible; text-overflow: ellipsis; white-space: nowrap; align-items: center; display: flex; line-height: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
                                    &amp;lt;div class=&amp;quot;iw ajw&amp;quot; style=&amp;quot;overflow: hidden; white-space: nowrap; max-width: 92%; display: inline-block;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;hb&amp;quot; style=&amp;quot;vertical-align: top; color: rgb(95, 99, 104); -webkit-font-smoothing: auto; font-family: Roboto, RobotoDraft, Helvetica, Arial, sans-serif; font-size: 0.75rem; letter-spacing: 0.3px; line-height: 20px;&amp;quot; translate=&amp;quot;no&amp;quot;&amp;gt;to&amp;amp;nbsp;&amp;lt;span class=&amp;quot;g2&amp;quot; data-hovercard-id=&amp;quot;marcin@opensourceecology.org&amp;quot; data-hovercard-owner-id=&amp;quot;126&amp;quot; name=&amp;quot;me&amp;quot; style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;me&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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                &amp;lt;ol&amp;gt;&lt;br /&gt;
                    &amp;lt;li style=&amp;quot;margin-left: 15px;&amp;quot;&amp;gt;Pay rate for builder: Using WA as I assume it has the highest cost of living of the three options, I would expect a general tradesperson to start at $12/hour +/- 2$. A journeyman qualified carpenter with some real soft skills could justify a $30/hour wage easily. For an entry level vet, using their GI Bill this roughly equates to an after-tax earnings of around $40k a year when going from green employee to journeyman. That said, you can structure it as low as you want. It&amp;amp;rsquo;s possible to pay less, but we would need to know more about the local labor market conditions in each state to assess the impact on hiring. Of course, my intuition is that the people who apply to this program aren&amp;amp;rsquo;t motivated by money per se, they want to know their needs will be met while pursuing something cool. Ultimately, the only constraints on how you structure your wage schedule are:&amp;amp;nbsp;&amp;lt;ul&amp;gt;&lt;br /&gt;
                            &amp;lt;li style=&amp;quot;margin-left: 15px;&amp;quot;&amp;gt;that the starting wage is above the federal minimum wage&amp;amp;nbsp;&amp;lt;/li&amp;gt;&lt;br /&gt;
                            &amp;lt;li style=&amp;quot;margin-left: 15px;&amp;quot;&amp;gt;starting wage is at lleast 50% of the fully qualified wage;&amp;amp;nbsp;&amp;lt;/li&amp;gt;&lt;br /&gt;
                            &amp;lt;li style=&amp;quot;margin-left: 15px;&amp;quot;&amp;gt;The final month of training must be at least 85% of the fully qualified wage,&amp;lt;/li&amp;gt;&lt;br /&gt;
                            &amp;lt;li style=&amp;quot;margin-left: 15px;&amp;quot;&amp;gt;Employees are guaranteed at least 30 hours a week.&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li style=&amp;quot;margin-left: 15px;&amp;quot;&amp;gt;For a 2-year program (On-the-job training or Apprenticeship), the wage schedule begins with the fully qualified wage ($x). This is what you would pay someone the day they complete the training program or apprenticeship. On day 1, the employee must earn at least x/2. The final month of their training, they must earn at least .85x. Then, when they complete the program and are &amp;amp;ldquo;fully qualified,&amp;amp;rdquo; they are eligible to earn x, provided you hire them.&amp;lt;ul&amp;gt;&lt;br /&gt;
                            &amp;lt;li style=&amp;quot;margin-left: 15px;&amp;quot;&amp;gt;Everything I&amp;amp;rsquo;ve just laid out applies to all apprentices, and veterans who use the GI Bill for the On-the-job training program.&amp;lt;/li&amp;gt;&lt;br /&gt;
                            &amp;lt;li style=&amp;quot;margin-left: 15px;&amp;quot;&amp;gt;For GI Bill eligible veterans, they will receive a monthly housing allowance directly from the VA, on top of their wages.&amp;lt;/li&amp;gt;&lt;br /&gt;
                            &amp;lt;li style=&amp;quot;margin-left: 15px;&amp;quot;&amp;gt;Every 6 months, regardless of how your wage schedule changes, the housing allowance decreases 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
                            &amp;lt;li style=&amp;quot;margin-left: 15px;&amp;quot;&amp;gt;The minimum length of program eligible for the On-the-Job training certification is 6 months and there must be a reasonable expectation that the veteran employee is hired once they are fully qualified.&amp;amp;nbsp;&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li style=&amp;quot;margin-left: 15px;&amp;quot;&amp;gt;If you provide housing on-site, you can charge them as much as you want, as long as you don&amp;amp;rsquo;t violate any of the constraints from point 1. I may need to dig into this because I&amp;amp;rsquo;ve never seen an employer simultaneously pay apprentices and provide housing. There is no policy constraint that I&amp;amp;rsquo;m aware of to prevent you from doing this, and frankly, there is no reason for the VA to really know about it if the program meets all standards.&amp;lt;/li&amp;gt;&lt;br /&gt;
                &amp;lt;/ol&amp;gt;Yes! I agree - already getting some great feedback just from the simple, vague post I threw up today. There is a hunger for this. You really only need one veteran success story to get the ball rolling. If I didn&amp;amp;rsquo;t have a wife and baby, I would volunteer.&amp;lt;br&amp;gt;Attaching relevant federal regulations related to the OJT program and Apprenticeships.&amp;lt;span class=&amp;quot;im&amp;quot; style=&amp;quot;color: rgb(80, 0, 80);&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
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=Sat Aug 7, 2021=&lt;br /&gt;
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[[GI Bill Log]].&lt;br /&gt;
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[[Jon Miller]]&lt;br /&gt;
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            &amp;lt;div style=&amp;quot;overflow-wrap: break-word;&amp;quot;&amp;gt;Marcin,&amp;lt;br&amp;gt;TL;DR: Before veterans can use their GI Bill to attend OSE programs, one of the following must occur:&amp;lt;ol&amp;gt;&lt;br /&gt;
                    &amp;lt;li style=&amp;quot;margin-left: 15px;&amp;quot;&amp;gt;Education certification&amp;amp;mdash;OSE must either fall under UMKC, or initiate the 2 year process through the MDHE.&amp;lt;ul&amp;gt;&lt;br /&gt;
                            &amp;lt;li style=&amp;quot;margin-left: 15px;&amp;quot;&amp;gt;Approval means that veterans receive monthly cash and OSE receives tuition payments.&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li style=&amp;quot;margin-left: 15px;&amp;quot;&amp;gt;Apprenticeship certification&amp;amp;mdash;OSE must apply to the Department of Labor&amp;lt;ul&amp;gt;&lt;br /&gt;
                            &amp;lt;li style=&amp;quot;margin-left: 15px;&amp;quot;&amp;gt;Approval means that veterans receive monthly cash and OSE pays apprentices wages.&amp;lt;/li&amp;gt;&lt;br /&gt;
                        &amp;lt;/ul&amp;gt;&lt;br /&gt;
                    &amp;lt;/li&amp;gt;&lt;br /&gt;
                &amp;lt;/ol&amp;gt;There is a third option for On-the-Job training. The benefits are the same as apprenticeship, but graduates will not receive a nationally recognized credential. Applications go through the VA, not the Department of Labor. Additionally, there is an expectation that upon completion of the training period, the veterans have a reasonable expectation of employment. In theory we can pursue all three concurrently, but that risks efficiency loss as the red tape is significant for each application. Recommend re-assessing after you speak with the Dean.&amp;lt;br&amp;gt;GI Bill aside, I can still promote OSE through my network immediately. All I need is any web copy or promotional material you want highlighted, or to know if there are any restrictions to what you want on social media.&amp;lt;br&amp;gt;Response to your questions&amp;amp;hellip;&amp;lt;br&amp;gt;The ask (draft ideas):&amp;lt;br&amp;gt;&lt;br /&gt;
                &amp;lt;ol&amp;gt;&lt;br /&gt;
                    &amp;lt;li style=&amp;quot;margin-left: 15px;&amp;quot;&amp;gt;&amp;amp;ldquo;Can OSE and UMKC partner together to allow OSE apprentices to receive UMKC credit?&amp;amp;rdquo;, or &amp;amp;ldquo;What would it take for UMKC to recognize the OSE apprenticeship as a supplementary part of the existing engineering curriculum?&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li style=&amp;quot;margin-left: 15px;&amp;quot;&amp;gt;&amp;amp;ldquo;Is UMKC willing to cosponsor the OSE apprenticeship as a UMKC certificate program that counts toward an engineering degree credit?&amp;amp;rdquo;&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li style=&amp;quot;margin-left: 15px;&amp;quot;&amp;gt;&amp;amp;ldquo;Can UMKC help OSE meet the Missouri Department of Higher Education standards as an approved educational facility?&amp;amp;rdquo;&amp;lt;/li&amp;gt;&lt;br /&gt;
                &amp;lt;/ol&amp;gt;Each are slightly different ways of saying, &amp;amp;ldquo;Can UMKC recognize OSE as a part of their engineering degree program so we can fall under your GI Bill approval?&amp;amp;rdquo; My thinking is that if the OSE apprenticeship is a part of the UMKC system, the veteran benefits would would be automatic. I would also want to communicate that you see OSE as a combination of education and job prospect that would directly address veteran reintegration challenges. Your &amp;amp;ldquo;Why&amp;amp;rdquo; for GI Bill approval is that through veteran benefits, you can unlock human potential, currently hindered by the challenges of military separation for the 140,000 young, uneducated veterans that leave the service each year. I can provide more details if needed.&amp;lt;br&amp;gt;&amp;amp;ldquo;What does it mean to be approved by MO Higher Ed?&amp;amp;rdquo;:&amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li style=&amp;quot;margin-left: 15px;&amp;quot;&amp;gt;I don&amp;amp;rsquo;t know yet - working on it. Unless you object, I will reply to the State Approving Agency e-mail and ask them specifically about OSE (previous e-mail was generalized).&amp;lt;/li&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;Curriculum Development:&amp;lt;ul&amp;gt;&lt;br /&gt;
                    &amp;lt;li style=&amp;quot;margin-left: 15px;&amp;quot;&amp;gt;Existing OSE apprenticeship: The 6-month schedule you have on the website is a 70% solution for what the Department of Labor looks for in apprenticeship applications. We might re-format into Tasks/Required Hours/Performance Measures, etc. But it looks like you have done most of the work already.&amp;lt;/li&amp;gt;&lt;br /&gt;
                    &amp;lt;li style=&amp;quot;margin-left: 15px;&amp;quot;&amp;gt;Factor E Farm as Approved Learning Facility: Yes, I believe first step should be curriculum dev as discussed on our phone call.&amp;lt;/li&amp;gt;&lt;br /&gt;
                &amp;lt;/ul&amp;gt;&amp;lt;span class=&amp;quot;im&amp;quot; style=&amp;quot;color: rgb(80, 0, 80);&amp;quot;&amp;gt;&lt;br /&gt;
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		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Revenue_Per_Employee&amp;diff=265874</id>
		<title>Revenue Per Employee</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Revenue_Per_Employee&amp;diff=265874"/>
		<updated>2022-01-29T13:53:29Z</updated>

		<summary type="html">&lt;p&gt;Brad: fixed 3 typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here are examples of what different companies make in revenue per employee per year:&lt;br /&gt;
*$1M - Google&lt;br /&gt;
*$2M - Apple&lt;br /&gt;
*$500k - Walmart&lt;br /&gt;
*$400k - Amazon&lt;br /&gt;
*Menards - $9B, 45000 - $200k&lt;br /&gt;
*Whole Foods - $16B, 91000 - $175k&lt;br /&gt;
*$4M - Saudi Aramco&lt;br /&gt;
*$3M - Exxon&lt;br /&gt;
*FB - $41B, 25105 - $1.6M&lt;br /&gt;
*$100k - Wikipedia&lt;br /&gt;
*John Deere - $30B for 57,000 people - $500k/employee&lt;br /&gt;
*Berkshire Hathaway - $600k - 250000000000/377000&lt;br /&gt;
*PBS - $400M, unknown number of employees&lt;br /&gt;
*Salvation Army - $3.7B, 1.7M - $2000&lt;br /&gt;
*United Way - $92M, &lt;br /&gt;
*Lulzbot - $5M, 220 - $24k&lt;br /&gt;
*Prusa - $160k based on 350 employees and 6000 printers sold per month&lt;br /&gt;
&lt;br /&gt;
=Wealth Concentration=&lt;br /&gt;
*Walmart pays an average of $25k for full time people at about $13 per hour. [https://www.google.com/amp/s/www.forbes.com/sites/eriksherman/2018/01/14/4-hard-facts-about-walmarts-touted-new-11-entry-wage/amp/] That is 20x less than the revenue per employee. Employees earn 5% of what they bring in. The missing piece of info is what is the net revenue per employee.&lt;br /&gt;
*Is there a name for this number? There needs to be.&lt;br /&gt;
*The closest existing ratio for this is the Wage Ratio - ratio of pay of top to bottom wage.&lt;br /&gt;
*A reasonable name should be value capture ratio. For an owner operator, the ratio is 1. For Walmart, it is 5%.&lt;br /&gt;
&lt;br /&gt;
=OSE Case - Value Capture Ratio=&lt;br /&gt;
&lt;br /&gt;
The ratio of what percentage of revenue the agent controls. For example, if one controls (allocates) all the revenue generated - then the IVR is 1. This means one is self-employed - and this person controls all the revenue they generate. If one is a Walmart employee, the VCR = 0.05.&lt;br /&gt;
&lt;br /&gt;
*OSE proposes in general that that a higher value capture ratio is more desirable than a lower one. Achieving a global ratio of 1 means that everyone is self-employed.&lt;br /&gt;
*For mass creation of right livelihood, VCR of 1 is good. If there is an infrastructure for marketing, and R&amp;amp;D - that is a cost included in the distributed enterprises.&lt;br /&gt;
*VCR=1 has the potential to be non-controversial, as it can possibly satisfy both the &#039;capitalists&#039; and &#039;socialists&#039;. VCR does not cap revenue, it just caps [[Parasitic Economic Behavior]].&lt;br /&gt;
&lt;br /&gt;
=Individual Value Ratio (IVR) and Net IVR=&lt;br /&gt;
&lt;br /&gt;
This is defined as net revenue generated to earnings per collaborator. Collaborator is anyone who works with OSE.&lt;br /&gt;
&lt;br /&gt;
Individual value ratio (IVR) should be a minimum of 1 for anyone - this is breakeven at best. Any value &amp;lt;1 means an unsustainable business (it loses money). Ie - if a person gets paid $50k/year and they are paid $50k/year - IVR = 1. IVR=1 may not be sustainable, if there are other costs. Thus, this number does not mean much for understanding profitability of a company.&lt;br /&gt;
&lt;br /&gt;
A meaningful  number for profitability is Net Individual Value Ratio (NIVR) - the net revenue a person generates divided by their pay. A negative NIVR means the enterprise loses money. Anything positive may be sustainable - depending on other costs the business must pay. &lt;br /&gt;
&lt;br /&gt;
This metric is consistent with the OSE paradigm of lifelong learning - in that more learning means more pay - and more pay means more revenue for OSE. Thus, it is a win-win scenario. NIVR of 1 means that OSE makes $25k if it pays someone $25k - but it means OSE nets $200k/year if it pays $200k/year.&lt;br /&gt;
&lt;br /&gt;
It is likely that entry level people earn NIVR = 1. Ie, with low pay, people should still produce value - and anything less than 1 would mean minimal revenue for OSE. &lt;br /&gt;
&lt;br /&gt;
Managers should earn a higher NVR. If we run crews of 24, a manager may earn $200k. Their crew makes $600k. Thus, the manager&#039;s NIVR is 3. This is in the [[Lifelong Learning Enterprise]] scenario.&lt;br /&gt;
&lt;br /&gt;
Enterprise level owners train managers, and hire them. This would be region-wide operations. This may involve 12 managers, each generating net of $400k, or $4.8M. These people are at the $500k/yr level - or NIVR of about 10. Thus, every management level - this model grows the NIVR 3x.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Minitank_Water_Heater&amp;diff=264540</id>
		<title>Minitank Water Heater</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Minitank_Water_Heater&amp;diff=264540"/>
		<updated>2022-01-03T13:20:39Z</updated>

		<summary type="html">&lt;p&gt;Brad: fixed typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=About=&lt;br /&gt;
Instead of heating a large quantity of water, a minitank heater heats a small amount. Thus, it is capable of higher efficiency (less heating loss) compared to a full tank water heater. Its advantage for off-grid use (assuming limited electrical power) lies in using a small heater element - unlike tankless heaters (on-demand heaters) - which require much more power (4-8kW) compared to minitank (1-2 kW). Disadvantage is that you run out of hot water if you use up more than the tank - say a long shower.&lt;br /&gt;
&lt;br /&gt;
From a critical perspective - it is about 1.5 kW - worst of 2 worlds - don&#039;t have enough continuous hot water, and waste energy. You can tell by their larger size than true tankless.&lt;br /&gt;
&lt;br /&gt;
=Bosch=&lt;br /&gt;
*Bosch 2.5 gal - $157 - [https://www.amazon.com/Bosch-Electric-Mini-Tank-Heater-2-5-Gallon/dp/B0148O658Y/ref=psdc_3754791_t1_B079NT5HQD]&lt;br /&gt;
*Bosch 4 gal - $209 - [https://www.amazon.com/dp/B0148O65IE/ref=redir_mobile_desktop?_encoding=UTF8&amp;amp;aaxitk=ah8MsDGJ7FQS3viSfAYxpA&amp;amp;hsa_cr_id=8773616670101&amp;amp;pd_rd_plhdr=t&amp;amp;pd_rd_r=40aa4f29-1e49-41c7-8198-b5f6765a41ca&amp;amp;pd_rd_w=cjktj&amp;amp;pd_rd_wg=qXdDd&amp;amp;ref_=sbx_be_s_sparkle_mcd_asin_1_title]&lt;br /&gt;
*{{check}}Bosch 7 gal - $209 - [https://www.amazon.com/Bosch-Mini-Tank-Tronic-3000-ES8/dp/B0148O64JE/ref=sr_1_1?dchild=1&amp;amp;keywords=bosch+electric+mini-tank+water+heater+tronic+3000+t+7-gallon&amp;amp;qid=1614803911&amp;amp;s=hi&amp;amp;sr=1-1]&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
&lt;br /&gt;
*[[Tankless Electric Water Heater]]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Extreme_Enterprise_House_Cost_Detail&amp;diff=264292</id>
		<title>Extreme Enterprise House Cost Detail</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Extreme_Enterprise_House_Cost_Detail&amp;diff=264292"/>
		<updated>2021-12-26T23:19:39Z</updated>

		<summary type="html">&lt;p&gt;Brad: fixed 3 typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Complete Budget=&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/spreadsheets/d/e/2PACX-1vRVQ6n5Bc0UIjlUeg2Q8hjIUIuf6V1U-YnabTci9hxucUNc_7_M8UAEYYBzemV8-2cKE6bALG7HQC1S/pubhtml?widget=true&amp;amp;amp;headers=false&amp;quot; height=300 width=900&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1FxnNF6fQZvQr709IeK0sg1S1nU9LJ3nZyswvDzp7_Nw/edit#gid=0 edit]&lt;br /&gt;
&lt;br /&gt;
==Flooring==&lt;br /&gt;
*Materials for 500sf sanded plywood, stain, varnish floor. - [https://docs.google.com/document/d/1A6S7nD0VpoQZsB3vTEaNT5SGOCyryn09_cn43ZdmqbE/edit?ts=60875c5f]&lt;br /&gt;
&lt;br /&gt;
==Prototyping Budget - from Auto BOM Generation==&lt;br /&gt;
See [https://docs.google.com/spreadsheets/d/1mxd28_UTffkYQDfi8vPDwGrSyvsTUFg2UACXwgo7wGc/edit#gid=1543990411]&lt;br /&gt;
&lt;br /&gt;
=Tools=&lt;br /&gt;
*Sliding saw&lt;br /&gt;
*Cutoff saw&lt;br /&gt;
*Skil saw&lt;br /&gt;
*Cordless drill - &lt;br /&gt;
*Magnesium float with long handle&lt;br /&gt;
*Trowel with long handle&lt;br /&gt;
*[[Sanded Plywood Floor Tools]]&lt;br /&gt;
*4&amp;quot; foam brush [https://www.menards.com/main/home-decor/craft-supplies/paint-brushes/jen-poly-brush-reg-foam-paint-brush/082826000082/p-1444436449078.htm]&lt;br /&gt;
==Advanced==&lt;br /&gt;
*Concrete polisher&lt;br /&gt;
*Power float&lt;br /&gt;
&lt;br /&gt;
=Cut List Generator for Lumber=&lt;br /&gt;
&lt;br /&gt;
Great online resource - [https://jonathan.overholt.org/projects/cutlist]&lt;br /&gt;
Results:&lt;br /&gt;
*2x6 - [[File:cutlist2x6.pdf]]&lt;br /&gt;
&lt;br /&gt;
=Automated BOM Generator in FreeCAD=&lt;br /&gt;
See [[FreeCAD BOM Generator]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vQx2fWO3FwZw0mRT_jFiMrPxJs45WUMf_jBVrMRrpGNTknMsdj4_L-xFeaXvVwOxTv1fAs1KE2OB7bz/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1V48PxkCRvEykVXgnkKpAHsg8eSmL-zTS7jFkQdoixNc/edit#slide=id.g5c3be0ce2d_1_28 edit]&lt;br /&gt;
&lt;br /&gt;
=Foundation=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Foundation Estimate Request Form==&lt;br /&gt;
&lt;br /&gt;
See [[Slab Foundation Estimate Request]]&lt;br /&gt;
&lt;br /&gt;
==BOM Part Analysis==&lt;br /&gt;
*Mudsill anchors - [https://www.strongtie.com/mudsillanchors_concreteconnectorsandanchors/category]. Buy - [https://www.fastenersplus.com/Simpson-MASA-Mudsill-Anchor-For-Standard-Forms-G90-Galvanized?gclid=CjwKCAjw5Kv7BRBSEiwAXGDElTFD4DX_PbRu40hNNR8d6GXN7-9_Ee3L9Ou4AfcO0iw_nq_PGL1P8hoCpbYQAvD_BwE]. But  (galvanized) are specifically not compatible with PT lumber. So you would you&#039;d need for PT:  [https://www.fastenersplus.com/Simpson-MASAZ-Mudsill-Anchor-For-Standard-Forms-Zmax-Finish]&lt;br /&gt;
*Menards version - [https://www.menards.com/main/hardware/fasteners-connectors/construction-hardware/masonry-connectors-reinforcements/mitek-reg-1-1-2-x-10-foundation-anchor/fa3/p-1444445484232.htm]&lt;br /&gt;
&lt;br /&gt;
Both may work, we know the Simpson do. The load tables are comparable on both Simpson and MiTek&lt;br /&gt;
&lt;br /&gt;
https://www.strongtie.com/mudsillanchors_concreteconnectorsandanchors/masa-masap_productgroup_wcc/p/masa.masap#LoadTables&lt;br /&gt;
&lt;br /&gt;
https://hw.menardc.com/main/items/media/UNITE035/Prod_Tech_Spec/FA_Series.pdf &lt;br /&gt;
&lt;br /&gt;
But there are couple things to note:&lt;br /&gt;
&lt;br /&gt;
*The MiTek one you showed is not for use with treated lumber (which we need since the sill plate must be PT). I don&#039;t know if the Simpson one is (they give you a corrosion report, but definitive instructions).&lt;br /&gt;
*One of the things I like about the Simpson connectors is that they already provide the code compliance reports&lt;br /&gt;
https://www.strongtie.com/mudsillanchors_concreteconnectorsandanchors/masa-masap_productgroup_wcc/p/masa.masap#CodeReports&amp;amp;Compliance  (so we can just include that on the package to the building department). I don&#039;t know if the others have that.&lt;br /&gt;
&lt;br /&gt;
=Walls=&lt;br /&gt;
*4&amp;quot; [[SAWP]] tape - [https://www.lowes.com/pd/TITE-SEAL-Self-Adhesive-Waterproof-4-in-x-33-ft-Rubberized-Asphalt-Roll-Flashing/1007825?cm_mmc=shp-_-c-_-prd-_-bdm-_-google-_-lia-_-103-_-specialtymetals-_-1007825-_-0&amp;amp;placeholder=null&amp;amp;gclid=EAIaIQobChMIkfnxsfH_6wIVGozICh3OQgUQEAQYASABEgJFMvD_BwE&amp;amp;gclsrc=aw.ds]&lt;br /&gt;
*6&amp;quot; Vycor Pro - [https://www.diyhomecenter.com/grace-vycor-pro-self-adhering-flashing-6x75-roll-103026]&lt;br /&gt;
*4&amp;quot; Vycor Pro - $26 for 75&#039; - [https://builderswarehouse.com/gcp-grace-vycor-pro-flashing-tape-4x75.html]&lt;br /&gt;
*9&amp;quot; tape is required around windows by code - [https://youtu.be/yHQYFKq91Wo?t=109]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=12x16 Foot Addition Budget=&lt;br /&gt;
*Google doc - [https://docs.google.com/spreadsheets/d/16yOJA41YUsoUDNVhkYecxPcfKiUZlPRjNWCcEWci7p8/edit?ts=5f28a021#gid=82339645]&lt;br /&gt;
&lt;br /&gt;
=Roof by Catarina=&lt;br /&gt;
Spreadsheet - $2183 - [https://docs.google.com/spreadsheets/d/1XK6iylS2bVuU43dCcojEgKimWqsba9p1D1RlTrRZMDs/edit?ts=5f2f3cb2#gid=0]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/spreadsheets/d/e/2PACX-1vRJL3Bo0mXtDeSVf0qChvzBTe6qzwoVqP6jbwsik88lLyNzCa9Evc05rzL4iC3QV75s_4qdAEXEgV4r/pubhtml?widget=true&amp;amp;amp;headers=false&amp;quot; height=400 width=900&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1XK6iylS2bVuU43dCcojEgKimWqsba9p1D1RlTrRZMDs/edit?ts=5f2f3cb2#gid=0 edit]&lt;br /&gt;
&lt;br /&gt;
=Working Doc - Foundation=&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vQkC3pecVJu5giLyITRkjDS4w-VJCD2K-KeeqlH8Zpf10PPYOQxzD25uQ0PSmCSICEuWnru0o3iiDRk/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1s36wqeBAUIe-agia-pSotFoTivcI334y40EvECUvut0/edit#slide=id.g8c7ff0131d_0_104 edit]&lt;br /&gt;
&lt;br /&gt;
=Working Doc - Floor, Walls, Roof=&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vTuoIFbJC2ToWFDPNKQSm8-x1huDjl8c80VEzyABI7nZt8wFpa-CI6DHPQ1K4Jq6di8TXo27B4sHGTG/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1zJ63IER3RpqqXVd1Sg6f19eTKGgwQ9u7iP96c4UsSsc/edit#slide=id.g8f1048e1ff_1_0 edit]&lt;br /&gt;
&lt;br /&gt;
=Working Doc - Utilities=&lt;br /&gt;
*Utility Panel - indoor section&lt;br /&gt;
*Utility Panel - outdoor section&lt;br /&gt;
*PV&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vS1RMCB_izp50_esTnLp112Hgqb44zHVVUQzacxsVToTQNvQ_nnC_oidkz3A0WCD6fYJs2VfbImRlUr/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1VA367uyKgrROCN90R0ZGkwngtJBunxun-Li_V_lmc5A/edit#slide=id.g8f1048e3e0_1_0 edit]&lt;br /&gt;
&lt;br /&gt;
=Comparison to SIPs=&lt;br /&gt;
An astute reader will ask - why aren&#039;t we using [[SIPs]]?&lt;br /&gt;
&lt;br /&gt;
Well, I think it&#039;s cost, labor, and customization aspects. Our cost is 1/2-1/4 that of SIPs for a start. Here&#039;s the detail as a good study:&lt;br /&gt;
&lt;br /&gt;
#Cost - the site says $17-30/sf for shell including roof. For comparison, shell panels (windows not included) in our system are $120 each for a 4&#039;x8&#039; panel -so if we have the most basic square 32x32 feet - cost is $120*32= $3840. But that is finished panels - minus interior exterior finish it is about exactly half of that, $1900. The roof in our case costs $6272 by taking our roof panels into consideration minus the roofing finish. So we are at $8k or $8/sf for comparable shell - as opposed to $17-30 for SIPs.&lt;br /&gt;
#Labor - small panels are doable by manpower, but not large ones. Our panels weigh between 137 and 211 lb, and 66 lb for roof members. Labor for SIPs is not doable without crane or lift. Our requirement is that 2 people can do the labor themselves without renting any machines.&lt;br /&gt;
#Customization - distributed supply chain management is harder. Our promise is common, off-the-shelf materials anywhere. I&#039;m imagining that if we have a number of house models - ordering the same thing from many suppliers will be expensive: each supplier would be making custom cuts for only a few houses. I am assuming that this is the reason why no DIY builders use SIPS. Do you know of a single DIY builder, with a custom house, that uses SIPs?&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
*[[Extreme Enterprise Event Design]].&lt;br /&gt;
*[[Helical Pier Foundation]]&lt;br /&gt;
*[[Seed Home 2 Expenses]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Seed Eco-Home]]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=General_Contractor_Exam&amp;diff=263677</id>
		<title>General Contractor Exam</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=General_Contractor_Exam&amp;diff=263677"/>
		<updated>2021-12-07T14:36:51Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Sample Questions */ added another link for % of content on exam&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=About=&lt;br /&gt;
A 4 hour test in which you are allowed to use a reference book (such as the IRC) - and look up information effectively. Sample exam - [https://www.icc-exam.com/catalog/product_info.php/products_id/229]&lt;br /&gt;
&lt;br /&gt;
=Sample Questions=&lt;br /&gt;
*ICC Class C - single residential. Class B - multi family. Class A - all construction - commercial. Class A is just IRC.&lt;br /&gt;
*% content on exam - [https://www.icc-exam.com/exam_outlines/OL-13.html] and [https://www.iccsafe.org/wp-content/uploads/CO-National.pdf], page 25 for G13 exam&lt;br /&gt;
*&#039;&#039;&#039;Sample online&#039;&#039;&#039; - [https://www.tests.com/practice/general-contractors-license-exam-practice-test]. Not sure if relevant to G13&lt;br /&gt;
*50 sample questions - [https://www.icc-exam.com/sample_questions/SA-13.html]&lt;br /&gt;
&lt;br /&gt;
=Video=&lt;br /&gt;
https://www.youtube.com/watch?v=l4W1vPEDmI4&lt;br /&gt;
&lt;br /&gt;
=Costs of Becoming a General Contractor and Operations=&lt;br /&gt;
*Application - $55&lt;br /&gt;
*Contractor license - $170 every 4 years&lt;br /&gt;
*Insurance - $1M - $300-1000/year - [https://www.lakenan.com/blog/how-much-is-a-one-million-dollar-general-liability-insurance-policy.aspx#:~:text=For%20a%20basic%20%241%20million,size%20of%20your%20business%20matters.]. Construction is $825 - [https://www.insureon.com/small-business-insurance/general-liability/cost]&lt;br /&gt;
*Workers Comp Insurance - about 1%, or $1500 if $15k labor?&lt;br /&gt;
*Business license - email shown at [https://bizcare.kcmo.gov/BusinessRegistration#step2]&lt;br /&gt;
*Permit - Building - about $500 [https://library.municode.com/mo/kansas_city/codes/code_of_ordinances?nodeId=PTIICOOR_CH18BURECO_ARTIINGE_S18-20FE]&lt;br /&gt;
*Inspections - [https://www.kcmo.gov/city-hall/departments/city-planning-development/inspections-division]. Cost not shown.&lt;br /&gt;
*Registration - MO SoS&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
*About $1k/year to operate + labor x1%. Not to mention permits.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Solar_Income&amp;diff=262665</id>
		<title>Solar Income</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Solar_Income&amp;diff=262665"/>
		<updated>2021-11-14T17:15:17Z</updated>

		<summary type="html">&lt;p&gt;Brad: fixed 3 typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=What is the Total Solar Income?=&lt;br /&gt;
Sustainability of civilization (for many millennia) implies that humanity learns to live on its renewable energy income. That income of energy is that which comes from the sun. Therefore, the most fundamental question here is: how much solar energy income is available? And what does human civilization use today? The fact is, all of humanity today - primarily via fossil fuels - uses about 0.01% of the energy that is available - on a renewable basis - from the sun. See this basic calculation below - and convince yourself that the long term transition to renewable energy is not only possible - but inevitable - if civilization is to survive for more than 500 years from 2020.&lt;br /&gt;
&lt;br /&gt;
Note that known fossil fuel reserves are estimated to last about 150 more years. [https://ourworldindata.org/grapher/years-of-fossil-fuel-reserves-left]. Further, known reserves of nuclear power feedstocks will last approximately 200 years [https://www.scientificamerican.com/article/how-long-will-global-uranium-deposits-last/#:~:text=If%20the%20Nuclear%20Energy%20Agency,at%20current%20rates%20of%20consumption.]. This is expandable to thousands of years if other techniques for extracting uranium are developed [https://www.scientificamerican.com/article/how-long-will-global-uranium-deposits-last/#:~:text=If%20the%20Nuclear%20Energy%20Agency,at%20current%20rates%20of%20consumption.]. And - what about the unlimited reserves of hydrogen for fusion power? Practical fusion on earth is only 10 years away - it always was - and it always will be!  That is a joke among fusion physicists. But the reality is that extracting fusion successfully - outside of the sun that is 93 million miles away - is not an easy thing to do.&lt;br /&gt;
&lt;br /&gt;
Note also that humanity used 135 billion barrels of oil to date [https://www.sciencedaily.com/releases/2009/05/090507072830.htm]. Known reserves are approximately 10x this [https://en.wikipedia.org/wiki/Oil_reserves#Proven_reserves]. So for perspective - the facts are that the supply is not unlimited. In fact, all of the energy from all fossil fuels ever used and still remaining in reserve - is equivalent to about 10 days of available solar income! Take that for perspective: all the conflict that is waged over scarce fossil fuels worldwide can vanish - if we decided to shift to renewable energy.&lt;br /&gt;
&lt;br /&gt;
Please go through the basic calculations below to convince yourself that renewable energy is preferred for human prosperity - as indicated above. So that you can understand that these numbers are very compelling to act upon a renewable energy future - today.&lt;br /&gt;
&lt;br /&gt;
=Solar Income=&lt;br /&gt;
&lt;br /&gt;
*Area of earth&#039;s surface perpendicular to sun - &#039;&#039;&#039;130 trillion (1.3x10^14) square meters&#039;&#039;&#039;.&lt;br /&gt;
**Radius of Earth - 6371 km - [https://en.wikipedia.org/wiki/Earth]&lt;br /&gt;
**Pi Arr Squared is 1.3x10^14 square meters&lt;br /&gt;
*Average insolation - 1000W [https://en.wikipedia.org/wiki/Solar_irradiance#:~:text=Average%20annual%20solar%20radiation%20arriving,level%20on%20a%20clear%20day.]&lt;br /&gt;
*&#039;&#039;&#039;Solar income is 130 quadrillion (1.3x10^17) watts upon the earth surface at any time.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=[[Kardashev Scale]]=&lt;br /&gt;
&lt;br /&gt;
*In 2017, we used 162,000 TWh of energy. [https://en.wikipedia.org/wiki/World_energy_consumption#:~:text=World%20energy%20consumption%20is%20the,by%20the%20entire%20human%20civilization.&amp;amp;text=The%20IEA%20estimates%20that%2C%20in,or%20about%2018%20TW%2Dyear.]&lt;br /&gt;
*There are 8,760 hours per year.&lt;br /&gt;
*Thus, average power use is 18 TW (18 terawatts)&lt;br /&gt;
*1.3E17/18E12 = 7222.&lt;br /&gt;
*This is a ratio of power. This is also a ratio of energy used (per given time)&lt;br /&gt;
*&#039;&#039;&#039;Thus, the energy of solar income is over 7000x greater than current primary energy used&#039;&#039;&#039;&lt;br /&gt;
*In other words, we are at 0.00014 on the Kardashev scale. That is about 1/100 of 1 percent, or 0.01%.&lt;br /&gt;
*In other words - solar energy can provide all the energy to humanity - many times over - with no implication for scarcity for anyone anywhere in the world.&lt;br /&gt;
&lt;br /&gt;
=Historical Perspective=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All fossil fuels, generated over millions of years - and used up over a few centuries by humans - are equivalent to only about 25 days&#039; worth of the energy coming to the earth from the sun.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Humans use 7000x less power than available from solar radiation. This means that only a small fraction of the earth covered with solar panels can meet global energy demand. [https://landartgenerator.org/blagi/archives/127#:~:text=The%20Saharan%20Desert%20is%209%2C064%2C958,provide%20630%20terawatts%20total%20power.] But that can be distributed - with planning, we don&#039;t even need to go to deserts and natural areas - just cover areas already used up by humans such as rooftops, parking lots, highway rights-of-way.&lt;br /&gt;
&lt;br /&gt;
Say we have about 500 years of fossil fuels total. That is 25 days of energy - of that which comes to the earth from the sun (500 years/7000 x 365 days/year = 25 days). &lt;br /&gt;
&lt;br /&gt;
So if we use solar photovoltaics - at 15% efficiency - that means that all the energy content of fuels could be generated in about 25*7 days = 175 days. Or 1/2 year - to produce all known fossil fuel reserves using available modern technology - solar panels. This does not consider that there are only 6 or so solar hours available per day - so it could take as much as 2 years to generate the equivalent of all fossil fuels from photovoltaics (PV).&lt;br /&gt;
&lt;br /&gt;
So the implications are significant:&lt;br /&gt;
&lt;br /&gt;
#Don&#039;t worry about global warming. If you are really concerned, start an open source PV panel manufacturing operation - and stop all global warming from CO2 emissions today. The embodied energy is not an issue - &#039;&#039;The Fraunhofer report of 2014, based on data collected between 2010 and 2013, concludes that, depending on the type of panel used and the solar irradiation where installed, that the embodied energy in the panels can be produced by them in two-to-four years.&#039;&#039; [https://heetma.org/2015/04/09/embodied-energy-in-photovoltaic-panels/]&lt;br /&gt;
#Use solar hydrogen to store solar energy for night-time use.&lt;br /&gt;
&lt;br /&gt;
For OSE, the proposition is awesome - in 5 years or so, cut global carbon emissions to zero via viral replication of open source PV manufacturing and hydrogen generation and storage worldwide. This can be done using collaborative design and swarm builds - techniques that OSE is developing for purposes of global regeneration. This is a distributed alternative to centralized funding.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Pressing_World_Issues&amp;diff=261637</id>
		<title>Pressing World Issues</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Pressing_World_Issues&amp;diff=261637"/>
		<updated>2021-10-24T19:50:23Z</updated>

		<summary type="html">&lt;p&gt;Brad: fixed 7 typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=About=&lt;br /&gt;
Systems inertia works by preserving the System as it is. Many well-intentioned individuals fail to approach the edge of the System sufficiently close to make actual change. &lt;br /&gt;
&lt;br /&gt;
Any effort, from the open source ecology (without capitals) perspective, must include collaborative open source, and thus modular and [[Distributive]] solutions as the stated core. Time scales of change must be on the generation scale (about 2 decades).&lt;br /&gt;
&lt;br /&gt;
The natural outcome of such an approach is transformation via [[Distributed Market Substitution]] on the house-keeping (economic) front.&lt;br /&gt;
&lt;br /&gt;
=Global Grand Challenges=&lt;br /&gt;
&lt;br /&gt;
{{Hint|&#039;&#039;&#039;Disclaimer:&#039;&#039;&#039; This page is a work in progress, and items are not listed in order of importance. The meaning of some of the following items may be different than what you may think, so please limit your assumptions. Further explanations will be provided and published in a forthcoming book, after being vetted and peer reviewed for general consensus and best practices}}&lt;br /&gt;
&lt;br /&gt;
#General ecocide (Whole World issue)&lt;br /&gt;
#Disparity of wealth. High [[Gini Coefficient]]&lt;br /&gt;
#Democracy under siege - see [[Freedom House]]&lt;br /&gt;
#[[Fractional Reserve Banking]] with high leverage ratios providing for instability&lt;br /&gt;
#Desertification&lt;br /&gt;
#Deforestation&lt;br /&gt;
#High [[Cost of Living]], preventing honest pursuit of [[Self-Determination]] by most people (a First World issue)&lt;br /&gt;
#Standing armies&lt;br /&gt;
#Genocide&lt;br /&gt;
#[[Enforced Mediocrity]]&lt;br /&gt;
#[[Political Ponerology]], or promotion of evil within institutions&lt;br /&gt;
#[[Medicine for Profit]]&lt;br /&gt;
#Resource scarcity - water rights, clean air, clean food (Whole World issue)&lt;br /&gt;
#Patent system and other legal fictions for enclosing public knowledge&lt;br /&gt;
#Lack of public access to published journals. Solution possibility: cross subsidization or institution only pay for the service&lt;br /&gt;
#Limitation of liability (ie, fundamental unaccountability baked into the operation of enterprise)&lt;br /&gt;
#Biodiversity loss&lt;br /&gt;
#Alienation from work (related to high [[Cost of Living]]&lt;br /&gt;
#Access to healthcare&lt;br /&gt;
#Illiteracy, and especially collaborative illiteracy&lt;br /&gt;
#[[Innumeracy and Scientific Illiteracy]]&lt;br /&gt;
#Corporate funded research which encloses the intellectual output of public institutions&lt;br /&gt;
#Pollution, especially water pollution&lt;br /&gt;
#Corrupt institutions&lt;br /&gt;
#Economic system based on proprietary development as opposed to open source product development&lt;br /&gt;
#Training as opposed to education&lt;br /&gt;
#Disciplinary thinking, as opposed to systems thinking which acknowledges that things are connected.&lt;br /&gt;
#Agricultural monoculture &lt;br /&gt;
#Fossil fuel energy instead of renewable energy&lt;br /&gt;
#Global supply chains via cost externalization&lt;br /&gt;
#Externalization of social, environmental, and lifetime costs&lt;br /&gt;
#[[Slavery]], including wage slavery&lt;br /&gt;
#Consequences of Colonialism + Neocolonialism&lt;br /&gt;
#[[Depression]]&lt;br /&gt;
#[[Insurance Racket]]&lt;br /&gt;
#[[Corrupt Officials and Bribes]]&lt;br /&gt;
&lt;br /&gt;
=Housing=&lt;br /&gt;
*[[Housing Speculation in the USA]]&lt;br /&gt;
&lt;br /&gt;
=Biodiversity=&lt;br /&gt;
*[[Biodiver&lt;br /&gt;
&lt;br /&gt;
=Causes=&lt;br /&gt;
#Fear&lt;br /&gt;
&lt;br /&gt;
=Human Structures=&lt;br /&gt;
#[[Financialization]]&lt;br /&gt;
&lt;br /&gt;
=Psychography of Macrosocial Phenomena=&lt;br /&gt;
This is an entertaining take on the relationship between nature and the power flows of society. We think that this is a brilliant encapsulation of the human psychology that makes the world what it is today. In particular - that both the cause and the solution is within each of us - we have the ultimate responsibility, not some &#039;tyrant on high&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe width=&amp;quot;560&amp;quot; height=&amp;quot;315&amp;quot; src=&amp;quot;https://www.youtube.com/embed/W4nSjPdT788&amp;quot; frameborder=&amp;quot;0&amp;quot; allow=&amp;quot;accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Universal Solutions=&lt;br /&gt;
#Universal access to education (upgrading the operating system in peoples&#039; heads)&lt;br /&gt;
#[[Circular Economies]]&lt;br /&gt;
#Mass creation of right livelihood, unjobbing, and conversion of people from employees to entrepreneurial agents&lt;br /&gt;
#[[Open Source Product Development]]&lt;br /&gt;
#[[Transparency]]&lt;br /&gt;
#[[Ethical Economics]]&lt;br /&gt;
#[[Distributed Production]] - [[Distributed Manufacturing]] - and especially [[Distributive Enterprise]]&lt;br /&gt;
#Democracy&lt;br /&gt;
#[[Afforestation]] - planting trees. For example, transitioning from fossil fuels to biofuels can be accomplished by repurposing wasteland and other use to [[Integrated Polyculture]] biomass production&lt;br /&gt;
#Agricultural perennial polyculture&lt;br /&gt;
#Renewable energy&lt;br /&gt;
#Regenerative development of land&lt;br /&gt;
#Economics based on full cost accounting&lt;br /&gt;
#Building of (Renewable and self  sustaining) Economies + Medical Systems + Infrastructure in Developing and/or Island countries, Or rural areas of ones that do not fit those prior conditions, yet face similar problems&lt;br /&gt;
#Unlimited Liability Company&lt;br /&gt;
#Termination of [[Public Offering]] which separates agency from the executive role, ie - enforces conflict of interest between owners and operators. (this is a longer discussion)&lt;br /&gt;
#Just Internet - for Web 3.0, we need to start considering libre hardware chips. The internet runs on hardware. That hardware is proprietary and non-transparent. Step 1 for an open internet is open source hardware for the internet. This way, there are no back doors, as you can examine what everything does.&lt;br /&gt;
#Biodiversity loss - solution at scale would be creating local microfactories and food systems to eliminate cause: resource predation. Secondary would be acquisition of desertified/destroyed/clearcut land and settling it with stewardship.&lt;br /&gt;
&lt;br /&gt;
=Prizes=&lt;br /&gt;
Solving pressing world issues is noble work. Here is a list of prizes that honors such work.&lt;br /&gt;
#[[Berggruen Prize]]&lt;br /&gt;
&lt;br /&gt;
=Other Viewpoints of a Better Future=&lt;br /&gt;
*WEF prediction - [https://mises.org/wire/no-privacy-no-property-world-2030-according-wef]&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
*[[Sustainable Development Goals]] - embody a large portion of OSE&#039;s goals.&lt;br /&gt;
*[[Andre Gunder Frank]] - seminal thinker on the topic&lt;br /&gt;
*Structural Evil on Wikipedia - [https://en.wikipedia.org/wiki/Structural_evil]&lt;br /&gt;
[[Category: Pressing World Issues]]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Food_Places_Near_Factor_E_Farm&amp;diff=261135</id>
		<title>Food Places Near Factor E Farm</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Food_Places_Near_Factor_E_Farm&amp;diff=261135"/>
		<updated>2021-10-05T18:30:48Z</updated>

		<summary type="html">&lt;p&gt;Brad: added Hill Top restaurant&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Gary Ray&#039;s Diner (Maysville)&lt;br /&gt;
*The Old Cookstove (Maysville)&lt;br /&gt;
*Outlaw Cafe (Osborne)&lt;br /&gt;
*Subway (one time per week)&lt;br /&gt;
*Chinese in Cameron&lt;br /&gt;
*El Maguey&lt;br /&gt;
*Taco Bell&lt;br /&gt;
*Hill Top Restaurant (Stewartsville)&lt;br /&gt;
*Akey&#039;s Catering (Cameron) - https://www.akeyscatering.com/&lt;br /&gt;
*Google catering in the phone book&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Food_Places_Near_Factor_E_Farm&amp;diff=261134</id>
		<title>Food Places Near Factor E Farm</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Food_Places_Near_Factor_E_Farm&amp;diff=261134"/>
		<updated>2021-10-05T18:18:33Z</updated>

		<summary type="html">&lt;p&gt;Brad: added Akey&amp;#039;s Catering&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Gary Ray&#039;s Diner (Maysville)&lt;br /&gt;
*The Old Cookstove (Maysville)&lt;br /&gt;
*Outlaw Cafe (Osborne)&lt;br /&gt;
*Subway (one time per week)&lt;br /&gt;
*Chinese in Cameron&lt;br /&gt;
*El Maguey&lt;br /&gt;
*Taco Bell&lt;br /&gt;
*Akey&#039;s Catering (Cameron) - https://www.akeyscatering.com/&lt;br /&gt;
*Google catering in the phone book&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Urban_Redevelopment&amp;diff=261112</id>
		<title>Urban Redevelopment</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Urban_Redevelopment&amp;diff=261112"/>
		<updated>2021-10-05T12:57:08Z</updated>

		<summary type="html">&lt;p&gt;Brad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*https://www.kcmo.gov/city-hall/departments/city-planning-development/urban-redevelopment-division&lt;br /&gt;
*Maribeth Samenus, realtor for 4237 Norledge - https://www.movewithplatinum.com/maribethsamenus&lt;br /&gt;
*Contact structural engineer - electric, sewer, etc. Could add up high for sewer/water + electric.&lt;br /&gt;
=Lots in KC=&lt;br /&gt;
*10/5/2021 KCMO Zillow lots/land search, 163 agent listings - https://www.zillow.com/homes/Kansas-City,-MO_rb/&lt;br /&gt;
*4237 Norledge - https://www.zillow.com/homedetails/4237-Norledge-Ave-Kansas-City-MO-64123/109886315_zpid/&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Urban_Redevelopment&amp;diff=261111</id>
		<title>Urban Redevelopment</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Urban_Redevelopment&amp;diff=261111"/>
		<updated>2021-10-05T12:53:35Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Lots in KC */ updated links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*https://www.kcmo.gov/city-hall/departments/city-planning-development/urban-redevelopment-division&lt;br /&gt;
*https://www.zillow.com/homes/4237-Norledge-Ave-Kansas-City,-MO-64123_rb/109886315_zpid/&lt;br /&gt;
*Maribeth- https://www.movewithplatinum.com/maribethsamenus&lt;br /&gt;
*Contact structural engineer - electric, sewer, etc. Could add up high for sewer/water + electric.&lt;br /&gt;
=Lots in KC=&lt;br /&gt;
*10/5/2021 KCMO Zillow lots/land seach, 163 agent listings [https://www.zillow.com/homes/Kansas-City,-MO_rb/]&lt;br /&gt;
*4237 Norledge [https://www.zillow.com/homedetails/4237-Norledge-Ave-Kansas-City-MO-64123/109886315_zpid/]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=SME_Recruiting_Protocol&amp;diff=259566</id>
		<title>SME Recruiting Protocol</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=SME_Recruiting_Protocol&amp;diff=259566"/>
		<updated>2021-08-14T16:28:35Z</updated>

		<summary type="html">&lt;p&gt;Brad: fixed 2 typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General=&lt;br /&gt;
We don&#039;t rebuild the world by ourselves. It takes the world to build a village. It takes a village to raise a child.&lt;br /&gt;
&lt;br /&gt;
You can help us produce the [[GVCS]] by identifying and inviting Subject Matter Experts (SMEs) to help with expertise required for transforming the technosphere towards open and collaborative. You can do so by researching and posting candidates on the wiki, or you can inquire with the SMEs to determine if they are willing to help. Or, if you are a subject matter expert yourself on any of the [[500 Technology Modules]] that make up the technosphere - list yourself as an SME by using our form below. See more information below on these 3 ways of contributing to the OSE SME search.&lt;br /&gt;
&lt;br /&gt;
SMEs are people who we can collaborate with for the following purposes:&lt;br /&gt;
&lt;br /&gt;
*SME Advisors&lt;br /&gt;
*Developers&lt;br /&gt;
*Board Members&lt;br /&gt;
*Workshop Leaders&lt;br /&gt;
*and other roles.&lt;br /&gt;
&lt;br /&gt;
==1 - Wiki Upgrading==&lt;br /&gt;
Do you know any authorities whom we can contact regarding some of the content in this wiki? You can upgrade the wiki by using the template - &amp;lt;nowiki&amp;gt;{{pre}}&amp;lt;/nowiki&amp;gt;. Just insert this template after any name of a subject matter expert, and that automatically categorizes the person as an SME. All the SMEs tagged by the {{sme}} template can be listed by clicking on this small image icon. The icon image page displays all the pages that use the icon - thus you can find all the SMEs listed. More specific SME icons can be created, such as Metallurgy SME, Tool and Die SME, etc. Clicking on these specific icons lists the SMEs in that category. &lt;br /&gt;
&lt;br /&gt;
The second step would be SME Inquiry Letter below to vet the potential SME.&lt;br /&gt;
&lt;br /&gt;
This can help us immensely: if we find the SME icon - then we have a specific person to follow up with. &lt;br /&gt;
&lt;br /&gt;
==2 - SME Inquiry Letter==&lt;br /&gt;
*Identify industry trade organizations, institutes, and other supporting organizations that deal with a given technology&lt;br /&gt;
*Identify authors of published papers &lt;br /&gt;
*Reach out to organizations and authors using [[SME Invitation Template]] for a commitment of 2 years, 1 hour per month. &lt;br /&gt;
*Evaluate response of SME, and send them request to fill out (2 minutes) - SME Recruiting Form below - their name, email, phone (optional), website, and expertise.&lt;br /&gt;
*If they fill out the paperwork, giving them an option to respond by email or take a video call with OSE team members&lt;br /&gt;
*If they provide successful contributions, we post their bio on our website. If the relationship is not productive, we send a thank you letter, informing them that if they do want to contribute, we are open to that.&lt;br /&gt;
*[[SME Form]] - use it to document all the SMEs and their contributions.&lt;br /&gt;
&lt;br /&gt;
This inquiry process is used to determine a critical factor about an SME: are they willing and available to provide information? A willing SME is a valuable resource, as they can provide information on research topics readily.&lt;br /&gt;
&lt;br /&gt;
If a person responds favorably, they should be listed in our spreadsheet below, which is made available to members of the [[OSE Development Team]].&lt;br /&gt;
&lt;br /&gt;
==3 - SME Form==&lt;br /&gt;
&lt;br /&gt;
Please put yourself on the map with your skill set if you are an SME. We do not publish your email or sell your information.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/forms/d/e/1FAIpQLSduIbIDzWke9JtES4AN7Xlznlrdmty68JVpRFTRO40S37vdlA/viewform?embedded=true&amp;quot; width=&amp;quot;640&amp;quot; height=&amp;quot;1961&amp;quot; frameborder=&amp;quot;0&amp;quot; marginheight=&amp;quot;0&amp;quot; marginwidth=&amp;quot;0&amp;quot;&amp;gt;Loading…&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/forms/d/1IFx_fxrz8-MCCzcNfmRFgueW7J6OPteNOS-lsRClJrI/edit edit]&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1JqFGUgrKstTDPzelCIjE_rl8W1Asf7OVQb0rE8h657Y/edit#gid=741956710 responses]&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
*2017 notes - [[SME Recruiting]].&lt;br /&gt;
*[[Subject Matter Experts]]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Seed_Home_v2_Data_Collection&amp;diff=259306</id>
		<title>Seed Home v2 Data Collection</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Seed_Home_v2_Data_Collection&amp;diff=259306"/>
		<updated>2021-08-07T13:33:51Z</updated>

		<summary type="html">&lt;p&gt;Brad: fixed 5 typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=&#039;&#039;&#039;Total Time Budget Spreadsheet&#039;&#039;&#039;=&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/spreadsheets/d/e/2PACX-1vSPSTyE3ubwCP7pTQpXjvxV49rIPiDs7GrVParEPfd1MCeWGU7WRerRCRsYcIbxJ0bEKPwRw-hP_vcq/pubhtml?widget=true&amp;amp;amp;headers=false&amp;quot; height=400 width=900&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1w0u5b5mdQprUOHlBkzEct_Yo_jJhpYhnUktEP6fjcIM/edit#gid=0 edit]&lt;br /&gt;
&lt;br /&gt;
=Notebook Data Collection Snapshots=&lt;br /&gt;
&lt;br /&gt;
[https://photos.app.goo.gl/cmuqL1ztLUDa24N69 Here.]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=July + August=&lt;br /&gt;
*Day 34 - Fri Aug 6. Rigid foam insulation install. Should go quickly. Then EPDM. EPDM bond - scabs, don&#039;t puncture through. Precut on ground, makes it easier to cut. Do it in garage area?&lt;br /&gt;
*Day 33 - Thu. Aug 5. Installed roof OSB. Cut insulation box riser - 4&amp;quot; - plywood + mostly 10&#039; 2x4s. Screwed in insulation box riser. Slight rain rained through sloped roof. OSB installation was seamless, no pun intended. Laid first-laid row (row 2 looking from West) west of the 8&#039; mark. Alignment was perfect. Procedure: screw down 0 and 8&#039; marks, so that 2-4-6 foot location joists are movable. Then, lay the first sheet at 4&#039; mark of first-laid row, staggering the pattern with 4&#039; offset. This now locates the corresponding joist. Nowhere do the 2 and 6&#039; locations have an OSB seam - so these can fall anywhere. The point of locating the 4&#039; marks is - the joists can shift N-S, so that alignment of the OSB is perfect and goes fast. As soon as a 32&#039; row is laid, 2 teams can work from this row. Heave-ho of plywood to the top of the roof is accomplished from the short edge of an incomplete row - otherwise it&#039;s more difficult to drag the OSB up. Improvement points - power ladder, or grapple for OSB that allows a handle to be used.&lt;br /&gt;
*Day 32 - Wed. Aug 4. Roof joists, riser, top plate installed. See picture of dimensions of roof [https://photos.app.goo.gl/X5RfkJb3iVGeU2C5A]. Note that the measurements of diagonals at top plate were off by 2&amp;quot; - 35&#039;7&amp;quot; and 35&#039;9&amp;quot;. &#039;&#039;&#039;At the top of roof box, cross measurements were 35&#039;9&amp;quot; for the NW to SE, and 35&#039;8-3/4&amp;quot; for NE to SW&#039;&#039;&#039;, or near perfect alignment. This indicates that the former measurement, off by 2&amp;quot;, is bogus. How can we shift 2&amp;quot; when we measure at the top of roof box. Hint- do not let novices measure at the ring end of tape - have them measure at the reading end of tape because the ring is unclear in terms of where to measure from. 9 AM to 7 PM work day.&lt;br /&gt;
*Day 31 - Tue. Aug 3. Roof Joists, riser, top plate of second story prepped. MJ KC visit - Dean Truman&lt;br /&gt;
*Day 30 - Mon. Aug 1. Second story built, all day&lt;br /&gt;
*Day 29 - Fri Aug 30 - 4 second story windows built, afternoon&lt;br /&gt;
*Day 28 - 1st floor finish of joists&lt;br /&gt;
*Day 27 - Walls finish&lt;br /&gt;
*Day 26 - top plate, walls&lt;br /&gt;
*Day 25 - walls&lt;br /&gt;
*Day 24 - walls&lt;br /&gt;
*Day 23&lt;br /&gt;
*Day 17 - modules, window module&lt;br /&gt;
*Day 16 - modules with insulation, workshop&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
=Day 9=&lt;br /&gt;
*1 hr spent with 2 people - final sand.&lt;br /&gt;
*Tree planting + house cleaning + MicroTrac upgrade start - rest of day&lt;br /&gt;
&lt;br /&gt;
=Day 8=&lt;br /&gt;
*8.33 hr tot, 1.5 cleaning MH 4. With 2 people.&lt;br /&gt;
*Finished Stain. Now needs varnish and final sanding.&lt;br /&gt;
==Detailed Analysis, Long Clip 1==&lt;br /&gt;
*Total clip - 17:38 min - or 8:49 hrs (1 minute to 30 minute ratio)&lt;br /&gt;
*Start - 0:15&lt;br /&gt;
*:20 - first sand.&lt;br /&gt;
*2:50 - finished sanding. 2:30 means 1:15 hr.&lt;br /&gt;
*Caleb did 10 from 21-54 sec = or 33 sec - meaning 3.3 sec per or 1:39 per panel.&lt;br /&gt;
*10 painted from 2:50 paint start to 3:39. Or 2.45 minutes per paint.&lt;br /&gt;
*3:45 to 4:01 break. 7 min.&lt;br /&gt;
*2:50 paint to 5:42 paint - 1 hr 26 min.&lt;br /&gt;
*5:42-6:33 cleaned up from paint, set up racks for 2nd coat. 25 min.&lt;br /&gt;
*6:33 second coat start. 13:26 end - or 3:26 hr. That is 1.03 min per panel. - with 2 people working on it. So 2 min per panel for 1 person. Consistent time is 2 min per coat.&lt;br /&gt;
*9:30-10:44 break. 37 min break.&lt;br /&gt;
*If we add up 200 panels - one sand, one coat, second coat - then total time should be 600 minutes. That is 10 hours. of time.&lt;br /&gt;
&lt;br /&gt;
=Day 7=&lt;br /&gt;
Pix - [https://photos.app.goo.gl/Ryv6DGBKNky4h9iTA]&lt;br /&gt;
*8:20 for 2 people - remove and organize foundation forms, and keep working on 2nd story floor boards. Still a few left on 1st coat, still needs second coat according to procedure - [https://docs.google.com/document/d/1A6S7nD0VpoQZsB3vTEaNT5SGOCyryn09_cn43ZdmqbE/edit]&lt;br /&gt;
&lt;br /&gt;
=Day 6=&lt;br /&gt;
See video tape - [https://photos.app.goo.gl/ppdpbUXsQ3STWJEB9].&lt;br /&gt;
*8 hrs x2 people - cut all floor boards for 2nd floor from 1/4&amp;quot; sanded plywood, start painting, lesson on sanding and painting. Time spent figuring out jig. Time to cut all joists to size - according to [https://docs.google.com/presentation/d/1iZt7mQX4aMrFGW9NhQY944dBkzZJzFwwv-YXMImHaIU/edit#slide=id.gdb2d9eb2f8_16_188]&lt;br /&gt;
*Caleb miscut 3 joists by 2 feet. Learning: don&#039;t use feet - use inches (189&amp;quot; - not 15&#039;9&amp;quot; - the former cannot be mistaken on a tape measure). In this case, 15&#039;9&amp;quot; was mistaken for 13&#039;9&amp;quot;.&lt;br /&gt;
*Josh mentioned a local contractor - charged $270k for a 1000 sf home, not including land and utility hookups - just build. Includes labor and materials, some outsourced to subcontractors (electrical, etc).&lt;br /&gt;
&lt;br /&gt;
=Day 5=&lt;br /&gt;
See video tape for complete times. [https://photos.google.com/share/AF1QipMRcECBTtP-XPRFgjX4H9xIjNzJ-0SRambHTUM_2uuUf-V3AsgB8V0qkLNKtZnM1g?key=bnhnQWs4TldnWjA3d25pTzNoYXIzVjF2QllJd05B]&lt;br /&gt;
*&#039;&#039;&#039;58 minutes for panel #2 - Caleb and Josh&#039;&#039;&#039;. First was figuring out how to do it - punch insulation under blocking. &lt;br /&gt;
*Sanded plywood - got a little wet on edges - starts to delaminate easily - it is fragile.&lt;br /&gt;
*Steve Grubbs - bible nondenominational - nice guy - contractor from Cameron - 1000 sf house&lt;br /&gt;
*Lux Construction Co - Eric &lt;br /&gt;
*Ed Riley - contractor&lt;br /&gt;
*{{x}}Bolts - 3/8&amp;quot; for temp structure - not used - just screwed in &lt;br /&gt;
*Finishing paint touchup&lt;br /&gt;
*Missed part of indoor rafter&lt;br /&gt;
*Yesterday - did 1 gallon of 3 of Walnut stain with diesel, should be mineral spirits, but probably ok since the walnut stain itself is really nasty already&lt;br /&gt;
*Spraying treated lumber - came out way darker than panels and 1/4s - different wood composition? &#039;So can spray 1 time and spread with rag to get evenness&#039; and more light color instead of overspraying&lt;br /&gt;
&lt;br /&gt;
=Day 4=&lt;br /&gt;
*At end of it, about 1/2 bucket of white exterior paint is left&lt;br /&gt;
*&#039;&#039;&#039;20 hrs&#039;&#039;&#039; - 17 + 3 hr at end to finish spray. Management - 8:30 hrs. Just Josh + Caleb.&lt;br /&gt;
See video tape - [https://photos.google.com/share/AF1QipOCwOdpbq-ejLAPsjIFdK8gJvTbeOiwFwXusQ-NWs5uVGOgfe-brVX1Gm5Evi3oaA?key=eGVLZ1d6Y2FzMFdLRFg3VkwyU2UzcU9NQ0s0M2JB]&lt;br /&gt;
*Tree seeds, bugs, dirt get on beadboard on floor. Set up on floor only under clean conditions. Probably needs retouch. Many places where ridges didn&#039;t get filled in totally - bad angle on floor. Standing up gets ridges. Needs a jig to hold up panels leaning against each other, maybe touch-up of small holder points at end. Or design touch-up-less holders that allow full access to panel&lt;br /&gt;
*Got airless sprayers for stain fixed - 2&lt;br /&gt;
*One sprung a large leak, with walnut&lt;br /&gt;
*Finished on one&lt;br /&gt;
*8-7:40 MJ&lt;br /&gt;
*8:30 hr for Caleb and Josh&lt;br /&gt;
*Used 60% Jarrah Brown to 40% diesel for red stain - 2 coats + touchup&lt;br /&gt;
*Started with full Jarrah Brown - way too dark or airless&lt;br /&gt;
*Airless goes super fast - no point at all for HPLV Purple - 10x speed increase on airless - sucks 1-5 gallons at a time before refill&lt;br /&gt;
*Not a single clog&lt;br /&gt;
*Needle flipped for purging&lt;br /&gt;
*Nozzle must be released sometimes if 3000 PSI pressure locks up nozzle&lt;br /&gt;
*Nozzle must be exactly lined up - otherwise it will backspray on operator&lt;br /&gt;
*Wear safety goggles - can penetrate skin&lt;br /&gt;
*Prime with setting down&lt;br /&gt;
*Spray with setting on forward.&lt;br /&gt;
*Use high pressure setting&lt;br /&gt;
*It takes one breath to paint a panel&lt;br /&gt;
*Difficulty bending down&lt;br /&gt;
*One camera bumped - mini usb charge port seems to have gone out&lt;br /&gt;
*Beadboard Panels on back of pickup - lay them all out - easiest way to spray regarding all at one time&lt;br /&gt;
*Vast majority of time is materials handling - people can&#039;t keep up with sprayer re moving panels into place&lt;br /&gt;
*Do not use purple gun any more - night and day difference - if all laid out it would probably take 3 hours to paint everything&lt;br /&gt;
*At end, ceiling and trim went very quick&lt;br /&gt;
*Data on materials moving times______________&lt;br /&gt;
*Body count of empty 5 gallon jugs and paint remaining______________ - for gloss, white, red, walnut&lt;br /&gt;
*Seems like I have too much 2x6 PT stained - ____________ - needed- band holder = 100&#039; = 6 long ones, that&#039;s all. But also - the roof hold-down? Another 6, so probably 12 total?&lt;br /&gt;
*One side trim paint for carport and window trim?_______&lt;br /&gt;
*Should be 2 sides trim for decorative band?______ &lt;br /&gt;
*What actually got 2 sides - any?&lt;br /&gt;
&lt;br /&gt;
=Day 3 - 4/29/21=&lt;br /&gt;
See video tape - [https://photos.google.com/share/AF1QipOO2p14ig9-S_6gpyL3hxpFFeP8XBrcdDxCZRLV35prn32DY0rhKgbpFB_-kZoRmw?key=TnByODN3REdHT1FuUE1mTzdtUm1CemwwQldGQTV3]&lt;br /&gt;
*&#039;&#039;&#039;20.5 hours&#039;&#039;&#039; + 7.5 hr management (did some lifting)&lt;br /&gt;
*3 hours Matthew, 5.5 Brayden, 6 for Josh and Caleb&lt;br /&gt;
*Laid all panels on ground for spraying, with pro pump sprayer. Goes fast.&lt;br /&gt;
*Made racks for putting up the exterior treated lumber for staining and did all exterior treated&lt;br /&gt;
*Did 8 of the carport ceiling.&lt;br /&gt;
*Painted all purchased interior panels, needs second coat on about 24 (not finished) +28 (pile from first Sunday and Katie Crew).&lt;br /&gt;
*Laid out _____many____ beadboard panels on driveway and elsewhere&lt;br /&gt;
*Used up ____27.5_____ buckets of paint so far (120 sf/gallon - ridiculous - for ~120 panels).&lt;br /&gt;
*Used up _____lots_____ gallons of stain so far. 9 counted in garbage.&lt;br /&gt;
*Used up _____2.5______ High Gloss Exterior so far, 1.5 left ? 4 total?&lt;br /&gt;
*Interior panels got wet under tarp.&lt;br /&gt;
*Some 1/4&amp;quot; sanded ply got wet under tarp on edges&lt;br /&gt;
*Cleanup of 3 guns from oil paint takes 1 hour with one person.&lt;br /&gt;
*Conclusion: airless sprayer is a must. Each panel takes a minute or even less - check the video tape&lt;br /&gt;
*For trim and exterior stain outside of panels - limiting step is material handling, not paint time with HF purple gun.&lt;br /&gt;
*Compressor with 3 sprayers - works well. Airless is an absolute must next time - get everyone materials handling, and one person spraying.&lt;br /&gt;
*Beadboard - must be sprayed from 2 sides for it to get in cracks.&lt;br /&gt;
*Caleb hated the sticky stain&lt;br /&gt;
*Matthew went at it - self directed - we set up 5 staining racks total.&lt;br /&gt;
&lt;br /&gt;
=Day 2 - White Paint - 4/25/21 Sun=&lt;br /&gt;
Video Tape - [https://photos.google.com/share/AF1QipPB22S1FMdUfIaLEu9K4mFOfMGuGUxoeBlKimEVAn_FPnQokzEyfAq2_t_pZ2fIbQ?key=UFhYbzBNSVB4Y1ZJMlMtZjhueHQ2YnJGaU4xRFBn]&lt;br /&gt;
*Time budget - &#039;&#039;&#039;9 hours&#039;&#039;&#039; work. 10.5 actual. Lots of moving things, HVLP is definitely not to be used here. Works, but takes too long. Not for production, but may be ok for 1-off. Calculate total time if Purple HVLP - compare economics to airless. Still probably faster than rollers.&lt;br /&gt;
*Katie Ousley, Daniel + Andrew Wilson&lt;br /&gt;
*Painting/staining - painted 28 panels white, but needs finish coat)&lt;br /&gt;
*Purple HVLP - needs 2 coats or more. Not easy to do full hide - too slow.&lt;br /&gt;
*3.5 hr with 3 people. But - setup for taking panels down, and putting up interior panels for spraying.&lt;br /&gt;
*3 hr at best with 3 people if exclude equipment setup (not spraying, clogged upon startup)&lt;br /&gt;
*check video for actual time&lt;br /&gt;
*I believe we used no more than 3 gallons - one bucket - which was not full - for the 3 hrs of 3 people.&lt;br /&gt;
&lt;br /&gt;
=Day 1 - Finishing Temp Structure + Stain=&lt;br /&gt;
Video Tape - [https://photos.google.com/share/AF1QipPB22S1FMdUfIaLEu9K4mFOfMGuGUxoeBlKimEVAn_FPnQokzEyfAq2_t_pZ2fIbQ?key=UFhYbzBNSVB4Y1ZJMlMtZjhueHQ2YnJGaU4xRFBn]&lt;br /&gt;
*House time budget - &#039;&#039;&#039;15 hours&#039;&#039;&#039;. 10 hours stain, 6 hours concrete polish including 1 hr setup. 2 people.&lt;br /&gt;
*Prior time total from Foundation - &#039;&#039;&#039;42 hrs&#039;&#039;&#039;, and Stain - &#039;&#039;&#039;7.2&#039;&#039;&#039;&lt;br /&gt;
==Exterior Stain Spraying==&lt;br /&gt;
*&#039;&#039;&#039;Usage: 6 gal for 56 panels=300 sf/gallon. Half the stated max.&#039;&#039;&#039; Windy conditions outside + fuzzy surface can be the culprits. This includes stain from winter staining indoors, 9 panels per gallon about.&lt;br /&gt;
*29 done - Randy + Caleb - Randy started at 11 AM. Caleb + Randy = 4+6=10 hr for about 30 panels so 20 minutes each. Check the video tape.&lt;br /&gt;
**27 left&lt;br /&gt;
**Total was - 59+24=83 total&lt;br /&gt;
*Josh - all day on concrete polish. 3.5 hours on 50 grit and 1.5 on 500 grit. (before that, setup water, and finish of temp structure). Total hours from 8 AM to 5 PM.&lt;br /&gt;
**4 hours - temp structure frame finish up to trusses going on top starting at the 16x16 already done (1.2 min at 3 sec interval = 2 hr), water hookup, practice, comparison of triple grinder with single - both worked just about same speed, so settled on 1 grinder. Caleb finished putting up the trusses, after getting them to the top with Josh.&lt;br /&gt;
*7&amp;quot; grinding wheel - for 500 sf minus the bathtub area and minus the stair area. Rest was not attended to since boundaries for cabinets are not clear.&lt;br /&gt;
*1.5 hr on 500 grit - but that is too fine so that did not really do anything, as expected because one cannot skip steps.&lt;br /&gt;
&lt;br /&gt;
==Paint Available - as of Day 1==&lt;br /&gt;
&lt;br /&gt;
*Walnut 3 gal&lt;br /&gt;
*[3] 5 gal exterior semigloss - turned to [4] + 1 more or 21 gallons total.&lt;br /&gt;
*[1.5] interior white (one extended). Used up [0.5] already.&lt;br /&gt;
*6 Jarrah Brown. Have 1 left.&lt;br /&gt;
*Return - 4 gold&lt;br /&gt;
&lt;br /&gt;
==Need==&lt;br /&gt;
*Jarrah Brown - for 27 panels left. 17 need to be double sided.&lt;br /&gt;
&lt;br /&gt;
=Day -1=&lt;br /&gt;
See the video tape - [https://photos.google.com/share/AF1QipM_usVHYP0J1xRc1ucUcHqMiE5HD23bI-hh5DB2NBIJnFDx3Y9IpwxgaKHSf7DNjQ?key=Zjc1dERUR2x6X1plblJZOGRFQzZ6Wk05bUdZejRn]&lt;br /&gt;
*Did the temporary covered structure - Caleb finished trusses 8-10 AM&lt;br /&gt;
&lt;br /&gt;
=Development Time Comment=&lt;br /&gt;
Overall dev time until SEH 2:&lt;br /&gt;
*Former builds - 50 people*80 hours - 1 workshop - 4000 hours&lt;br /&gt;
*30 people * 40 hours = 1200 hours&lt;br /&gt;
*2 full person years direct development - 4000&lt;br /&gt;
*1 full person year background - 2000&lt;br /&gt;
*Ancillary systems and machines - 1 full year of development time - 2000&lt;br /&gt;
&lt;br /&gt;
Total - 13.2k hours of development.&lt;br /&gt;
&lt;br /&gt;
Why large scale development is needed? - and the reason is that it takes tremendous effort to deliver the above stated goal. In practice, the Extreme Enterprise Manual can only set a pattern for one house model, but with the information provided, other models can readily be derived. First model will require about 40,000 hours of development/documentation to give it full digital scalability. Each additional model will probably require 1000 hours of development. The numbers add up to 24 hrs*2000 people = 48000 hours, where 1000s of hours (estimated time spent already is 8000 hours to get to the design core).&lt;br /&gt;
&lt;br /&gt;
=Wall Panel Predictions=&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vRhGaucXMKSzX8Csfs0pzvwVPCkyesDrByGkKSoqWc2WTsoBcXqIPf1o4w9VYCVZhBZSKzvm1MxKs_r/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;240&amp;quot; height=&amp;quot;180&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1GwKCJzAyII5U12dBMg3SExrLL5c_IX7e92lYX5bMQH0/edit#slide=id.gae75b78a09_1_19 edit]&lt;br /&gt;
&lt;br /&gt;
=Stain=&lt;br /&gt;
*Jarrah Brown - 9.2 panels sprayed per gallon, full strength.&lt;br /&gt;
*60/45 PSI setting on both guns. 60 PSI initial, 45 PSI during spray&lt;br /&gt;
*Both guns on Ingersoll Rand gas compressor, 1 gas tank for 8 hours, about 2 quart?&lt;br /&gt;
*Initial panels - 52 minutes to stain. Have to brush them off before spraying.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe width=&amp;quot;560&amp;quot; height=&amp;quot;315&amp;quot; src=&amp;quot;https://www.youtube.com/embed/FjV3exKuNiw&amp;quot; frameborder=&amp;quot;0&amp;quot; allow=&amp;quot;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2 handed spraying with an Ingersoll Rand compressor, 60 PSI with 45psi trigger pressure using the famous Harbor Freight Purple Guns and 32 oz gravity cups.  https://www.harborfreight.com/20-oz-h...​. Strained with 60 mesh strainer. https://www.harborfreight.com/pack-of...​. Disclaimer: Harbor Freight is not paying us to advertise their wares.&lt;br /&gt;
&lt;br /&gt;
Works well in sub-freezing weather as in the video. Each gallon of stain covers 9.2 panels. 18 seconds of video at 3 second time lapse interval means 27 minutes of video - or 1 panel stained with Jarrah Brown color every 9 minutes. Includes time to brush panels off with broom, as there is sawdust on these rough cut exterior panels, and time includes straining stain and moving panels. For an entire Seed Eco-Home 2 with 48 of these panels (1536 square feet of panels), that would be 7.2 hours for exterior stain at this rate. Is that good or can we do better?&lt;br /&gt;
&lt;br /&gt;
=Spraying Tests=&lt;br /&gt;
*&#039;&#039;&#039;Note: latex, and acrylic 35F rated with addition of Floetrol, does not spray through HVLP gun. It does not even strain through 70 mesh at 35F.&lt;br /&gt;
*Settings on The Purple Harbor Freight Gun - full throttle on fan, minus until it starts to reduce diameter&lt;br /&gt;
*Water cleaning results - good results.&lt;br /&gt;
*Diesel cleaning results - point is to keep a little oil in the gun to prevent rust. Good. Just pump it.&lt;br /&gt;
*Spraying rate - for water at 40 PSI regulator. 350 ml in 2:31 minutes. 1000 ml is 33 oz. 3 oz/min spray rate, looks like. About 5 minutes per small 20 oz stock cup, about 8 minutes per 33 oz 1 l cup.&lt;br /&gt;
*Pure walnut for indoor, pure brown for outdoor. No thinner.&lt;br /&gt;
&lt;br /&gt;
=Spraying=&lt;br /&gt;
*Prep - cleaning shop and laying out all of the interior plywood - 53 sheets - started about 2 pm, and finished 5:10.&lt;br /&gt;
*Typical camera settings for timelapse - 1 second for the time data videos.&lt;br /&gt;
&lt;br /&gt;
=Data=&lt;br /&gt;
==Final Foundation Result==&lt;br /&gt;
*Length to outside of insulation - &lt;br /&gt;
*Length to inside of insulation -&lt;br /&gt;
*Lengths of diagonals to outside of insulation -&lt;br /&gt;
*Z difference on 4 corners and in mid point of long side -&lt;br /&gt;
*Location of plumbing hole -&lt;br /&gt;
*Actual locations of anchors (from outside of foundation)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vRA7coQvigqFWhfqHvO1XQBVUJ0byVomUFfDnG776aQcyyjYGTEdWBFjybZCtfzXoRx9AlflnJWRZTG/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1M05OHocELfY8M4a3TbVZtabmms9Fd8KDvygmiEgo00M/edit#slide=id.gb328b2d63d_0_9 edit]&lt;br /&gt;
&lt;br /&gt;
==Grading==&lt;br /&gt;
*Ample time spend preparing solar power stations for 3 cameras, and making outdoor industrial tripods for cameras for wind and weather and long-term timelapses.&lt;br /&gt;
*7.2 hours machine time on Takeuchi rented tracked 72 hp 8000 lb traction bobcat to grade a pad to +-2&amp;quot;. Pad size - 32x64 feet including garage and 8&#039; outer perimeter for scaffolding and drainage later.Additional time marking, clearing with chainsaw, etc. One day of LifeTrac with initial clearing and moving logs.&lt;br /&gt;
&lt;br /&gt;
==Moving Gravel==&lt;br /&gt;
*26 minutes staking out the new 32x16 location for Rosebud, for actual foundation.&lt;br /&gt;
*1:07 hr moving gravel from load dump to middle of foundation. Note that this could have been done on the spot with the gravel truck, if we got the dump truck here after the foundation pad was graded.&lt;br /&gt;
&lt;br /&gt;
==Preparing Foundation Forms==&lt;br /&gt;
*2:15 hr - Form Lumber prep.  Making and sharpening 68 stakes (12 extra) from 2x2s, combining 2x8x8 to 2x8x16 (only 3 were 16s), cutting 28 supports, and making a 16&#039; gravel screed board. Collecting spacer boards for putting under foundation.&lt;br /&gt;
&lt;br /&gt;
==Installing Forms==&lt;br /&gt;
*0:38 hr - making 32x16 box. 2 joints made. 1 mistake - joined on wrong side of board where extension was made of two 8 footers. Also, one 16 footer had an extra joint, which was taken off.&lt;br /&gt;
*0:08 hr - Laying out all support boards and stakes next to box.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Monday==&lt;br /&gt;
&lt;br /&gt;
==Day of Pour (Tuesday)==&lt;br /&gt;
&lt;br /&gt;
*Started at 9:00 AM, so total hours MJ were &#039;&#039;&#039;11:30&#039;&#039;&#039;. Final cleanup of trench for 15 minutes. Cutting and bending rebar. Unloading the remesh (nightmare out of van as it gets stuck all the time). 9:28 MJ Day of Pour - trench, rebar, spread + screed gravel, pour, and trowel for about 2 hr more than Gary&lt;br /&gt;
*5:00 Gary (1:30-6:30) - rebar, polyethylene, pour, float and trowel&lt;br /&gt;
*3:00 Catarina - mudsill anchors, rebar, poly. Setting rough plumbing box level. Cutting wood blocks as remesh chairs, but they didn&#039;t really work.&lt;br /&gt;
&lt;br /&gt;
=Seed Home 2 Data Collection Plan=&lt;br /&gt;
&lt;br /&gt;
A part of our unique value proposition is a house that is easy to build, in a way that breaks the [[Iron Triangle]].&lt;br /&gt;
&lt;br /&gt;
The ease must be communicated well. &lt;br /&gt;
&lt;br /&gt;
Ultimately, we say it takes X hours to build the entire house, at a cost of Y based on standard labor.&lt;br /&gt;
&lt;br /&gt;
X and Y are to be the lowest in the industry, for replicable housing - not one-off projects. &lt;br /&gt;
&lt;br /&gt;
Some of the numbers that we need to validate include details of the main build, outside of foundation, which is done typically by a helical pier contractor.&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
*[[Seed Home v2]]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Seed_Home_v2_3D_CAD&amp;diff=259046</id>
		<title>Seed Home v2 3D CAD</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Seed_Home_v2_3D_CAD&amp;diff=259046"/>
		<updated>2021-08-01T15:23:03Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Second Floor Exterior */ align wall module #s with SH3D file #s&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Hint|As of Dec 2020, the Rosebud model is the one we are building and releasing as our first product candidate.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=CAD for BOM Purposes + Lumber Cut Lists + Wall Aperture Details=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vSj2QRIcmJDnAz3DvoOg3AILdrfiDrgY6ywEvZcEY55Wvn1bgaei1obAcIrDFdsJf2MMAW7e371glr0/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000#17&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1wWbj03CQgsJpq1TQaR3Ak9wdGK6av9ExfFlc8O-ER7I/edit#slide=id.gb344355f04_0_10 edit]&lt;br /&gt;
&lt;br /&gt;
=Seed Home 2 Part Library=&lt;br /&gt;
* Interior Walls - [[File:intwalls.sh3d.zip]]&lt;br /&gt;
*See [[Seed Home 2 Part Library]]&lt;br /&gt;
*[[Seed Home 2 Utility Panel 3D CAD]]&lt;br /&gt;
&lt;br /&gt;
==CAD Detail Documents==&lt;br /&gt;
&lt;br /&gt;
*[[Second Story Door]]&lt;br /&gt;
*[[Roof Detail]]&lt;br /&gt;
&lt;br /&gt;
==Modules in SweetHome3d (Structural Design) and FreeCAD (Complete Model)==&lt;br /&gt;
See parts of wall modules at [[Architecture Part Library]].&lt;br /&gt;
&lt;br /&gt;
Module Map - Exterior Wall modules - 1-23 are on the first floor - 24-47 are on the second, and the rest are 48-59 for first floor interior modules, and 60-69 are second floor interior modules.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vQe3GXvvIKz-3fsiO-R4iIDqlwWZysTXhsa0eK9Bx9ezC26KopU4Aj4pX1jw2_Wx5_IDGFGd9zs30W8/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1KRK3ti4N4kDHfRlniSUiLrpw_jmTOHT0VQGb7vFhU88/edit#slide=id.gd976d2a7e2_6_0 edit]&lt;br /&gt;
&lt;br /&gt;
===Using SweetHome3D ===&lt;br /&gt;
&lt;br /&gt;
These SweetHome3D files are extracted from the SweetHome3D technical design file for structure of Seed Eco-Home 2 - [[Seed Eco-Home 2 Technical Design of Structure in SweetHome3D]]&lt;br /&gt;
&lt;br /&gt;
Important: SweetHome3D files end in zip. After download, don&#039;t extract - just change filename to remove the .zip at the end and the .sh3d file will be openable in SweetHome3D. These can be upgraded in FreeCAD, the Sweet Home is a start.&lt;br /&gt;
&lt;br /&gt;
*You can view sh3d files online by downloading the file, and uploading to http://www.sweethome3d.com/SweetHome3DOnlineManager.jsp. This is the floor, apparently using WebGL :&lt;br /&gt;
&lt;br /&gt;
[[File:sh2floor.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
*You can download SweetHome3D and view on your computer - http://www.sweethome3d.com/download.jsp&lt;br /&gt;
&lt;br /&gt;
Note: Embedding of sh3d files doesn&#039;t work. There is an embedding capacity provided by SH3D online on their servers, but it can&#039;t be iframed into existing webpages.&lt;br /&gt;
&lt;br /&gt;
===Using FreeCAD ===&lt;br /&gt;
*[[FreeCAD]]&lt;br /&gt;
&lt;br /&gt;
===Progress Gallery===&lt;br /&gt;
[[File:houseassembly2.png|100px]][[File:seh2_firstfloor.png|100px]][[File:positionallycorrectmod1.png|100px]][[File:upperdoorupdate.png|100px]][[File:houseassemblymaster.png|100px]][[File:houselocation.png|100px]][[File:doorwindow2.png|100px]][[File:doorwindow.png|100px]][[File:adjustmentmodule8.png|100px]][[File:smallwindow3.png|100px]][[File:smallwindow2.png|100px]][[File:smallwindow.png|100px]][[File:frenchdoorexteriortrimdetail.png|100px]][[File:frenchdoorwithtrim.png|100px]][[File:seh2wall4freecad.png|100px]][[File:seh2wall1freecad.png|100px]][[File:seh2wall6.png|100px]][[File:seh2wall17.png|100px]][[File:seh2wall23.png|100px]][[File:seh2wall9.png|100px]][[File:seh2wall3rework4.png|100px]][[File:seh2wall3rework3.png|100px]][[File:seh2wall3rework2.png|100px]][[File:seh2wall3rework.png|100px]][[File:seh2wall22rework2.png|100px]][[File:seh2wall22rework.png|100px]][[File:seh2wall22.png|100px]][[File:seh2wall3.png|100px]][[File:seh2wall2.png|100px]][[File:seh2wall1.png|100px]][[File:seh2wall63-3.png|100px]][[File:seh2wall63.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Master Files===&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:houseassembly2.png|&#039;&#039;&#039;House Assembly - Master File&#039;&#039;&#039; FreeCAD- [[File:houseassemblymaster.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:seh2_firstfloor.png|&#039;&#039;&#039;House Assembly - First Floor Only&#039;&#039;&#039; FreeCAD- [[File:seh2_firstfloor.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:bathroomonly.png|&#039;&#039;&#039;Plumbing on slab&#039;&#039;&#039; FreeCAD- [[File:Plumbing_on_slab.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:houselocation.png|&#039;&#039;&#039;House Location Master File&#039;&#039;&#039; FreeCAD- [[File:houselocation.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:doorwindow2.png|&#039;&#039;&#039;Door and window module for adjustment&#039;&#039;&#039; FreeCAD- [[File:doorwindow.fcstd]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===First Floor Exterior===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:positionallycorrectmod1.png|&#039;&#039;&#039;Wall Module 1&#039;&#039;&#039; SweetHome3D- [[File:seh2wall1.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_1.fcstd]]&amp;lt;br/&amp;gt;[[Build Cheatsheet for Wall Module 1|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall2.png|&#039;&#039;&#039;Wall Module 2&#039;&#039;&#039; SweetHome3D- [[File:seh2wall2.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_2.fcstd]]&amp;lt;br/&amp;gt;[[Build Cheatsheet for Wall Module 2|Build Cheatsheet]]&lt;br /&gt;
&lt;br /&gt;
File:seh2wall3rework4.png|&#039;&#039;&#039;Wall Module 3&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_3.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_3.fcstd]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_3|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall4freecad.png|&#039;&#039;&#039;Wall Module 4&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_4.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_4.fcstd]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_4|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall5.png|&#039;&#039;&#039;Wall Module 5&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_5.sh3d.zip]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_5|Build Cheatsheet]]&amp;lt;br/&amp;gt; FreeCAD- [[File:seh2_wall_5.fcstd]] -  Same as Wall Module 17 (opposite long side left corner)&lt;br /&gt;
&lt;br /&gt;
File:seh2wall6.png|&#039;&#039;&#039;Wall Module 6&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_6.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_6.fcstd]] &amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_6|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall7.png|&#039;&#039;&#039;Wall Module 7&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_7.sh3d.zip]] &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_7.fcstd]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_7|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:adjustmentmodule8.png|&#039;&#039;&#039;Wall Module 8&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_8.sh3d.zip]] &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_8.fcstd]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_8|Build Cheatsheet]] Adjustment module.&lt;br /&gt;
&lt;br /&gt;
File:seh2wall9.png|&#039;&#039;&#039;Wall Module 9&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_9.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_9.fcstd]] &amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_9|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_wall_10.png|&#039;&#039;&#039;Wall Module 10&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_10.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_10.fcstd]] &amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_10|Build Cheatsheet]]&lt;br /&gt;
&lt;br /&gt;
File:Seh2 wall 11.png|&#039;&#039;&#039;Wall Module 11&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_11.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_11.fcstd]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_11|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall12.png|&#039;&#039;&#039;Wall Module 12&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_12.sh3d.zip]] &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_12.fcstd]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_12|Build Cheatsheet]]. Structure same as Module 23.&lt;br /&gt;
&lt;br /&gt;
File:seh2wall1freecad.png|&#039;&#039;&#039;Wall Module 13&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_13.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_13.fcstd]] &amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_13|Build Cheatsheet]] Same as Wall 1 structure. But - Wall 1 has a hole for electrical. &lt;br /&gt;
&lt;br /&gt;
File:seh2wall14.png|&#039;&#039;&#039;Wall Module 14&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_14.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_14.fcstd]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_14|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall15.png|&#039;&#039;&#039;Wall Module 15&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_15.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_15.fcstd]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_15|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:Seh2wall16.png|&#039;&#039;&#039;Wall Module 16&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_16.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_16.fcstd]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_16|Build Cheatsheet]] Same structure as Module 4.&lt;br /&gt;
&lt;br /&gt;
File:seh2wall17.png|&#039;&#039;&#039;Wall Module 17&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_17.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_17.fcstd]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_17|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:smallwindow3.png|&#039;&#039;&#039;Wall Module 18&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_18.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_18.fcstd]] &amp;lt;br/&amp;gt;[[B:uild_Cheatsheet_for_Wall_Module_18|Build Cheatsheet]] 1st story window module.&lt;br /&gt;
&lt;br /&gt;
File:smallwindow3.png|&#039;&#039;&#039;Wall Module 19&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_19.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_19.fcstd]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_19|Build Cheatsheet]] First story window module. Structure same as 18.&lt;br /&gt;
&lt;br /&gt;
File:Seh2wall20.png|&#039;&#039;&#039;Wall Module 20&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_20.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_20.fcstd]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_20|Build Cheatsheet]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2_wall_21.png|&#039;&#039;&#039;Wall Module 21&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_21.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_21.fcstd]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_21|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:frenchdoorexteriortrimdetail.png|&#039;&#039;&#039;Wall Module 22&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_22.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_22.fcstd]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_22|Build Cheatsheet]] Note: FreeCAD file is updated, SH3D is older &lt;br /&gt;
&lt;br /&gt;
File:seh2wall23.png|&#039;&#039;&#039;Wall Module 23&#039;&#039;&#039; FreeCAD- [[File:seh2_wall_23.fcstd]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_23|Build Cheatsheet]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Second Floor Exterior===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Full panel&#039;&#039;&#039; FreeCAD Detail- [[File:seh2_8ft_panel.fcstd]]&amp;lt;br/&amp;gt; Modules 25, 29, 30, 31, 33, 34, 37, 38, 43 &amp;amp; 44&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_short_left_corner.png|&#039;&#039;&#039;Short left corner&#039;&#039;&#039; FreeCAD Detail- [[File:seh2_8ft_short_left_corner.fcstd]]&amp;lt;br/&amp;gt; Modules 24 &amp;amp; 36&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_short_right_corner.png|&#039;&#039;&#039;Short right corner&#039;&#039;&#039; FreeCAD Detail- [[File:seh2_8ft_short_right_corner.fcstd]]&amp;lt;br/&amp;gt; Modules 27 &amp;amp; 39&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_long_left_corner.png|&#039;&#039;&#039;Long left corner&#039;&#039;&#039; FreeCAD Detail- [[File:seh2_8ft_long_left_corner.fcstd]]&amp;lt;br/&amp;gt; Modules 28 &amp;amp; 40&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_long_right_corner.png|&#039;&#039;&#039;Long right corner&#039;&#039;&#039; FreeCAD Detail- [[File:seh2_8ft_long_right_corner.fcstd]]&amp;lt;br/&amp;gt; Modules 35 &amp;amp; 47&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_window.png|&#039;&#039;&#039;Window&#039;&#039;&#039; FreeCAD Detail- [[File:seh2_8ft_window.fcstd]]&amp;lt;br/&amp;gt; Modules 41, 42, 45 &amp;amp; 46 (this excludes trim - see 41 for trim detail)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_short_left_corner.png|&#039;&#039;&#039;Wall Module 24&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_24.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_24.fcstd]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_24|Build Cheatsheet]]&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 25&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_25.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_25.fcstd]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_25|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:Upperdoorupdate.png|&#039;&#039;&#039;Wall Module 26 - second story door&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_26.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_26.fcstd]] &amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_26|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_short_right_corner.png|&#039;&#039;&#039;Wall Module 27&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_27.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_27.fcstd]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_27|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_long_left_corner.png|&#039;&#039;&#039;Wall Module 28&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_28.sh3d.zip]] &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_28.fcstd]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_28|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 29&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_29.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_29.fcstd]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_29|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 30&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_30.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_30.fcstd]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_30|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 31&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_31.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_31.fcstd]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_31|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall32.png|&#039;&#039;&#039;Wall Module 32&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_32.sh3d.zip]] &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_32.fcstd]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_32|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 33&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_33.sh3d.zip]] &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_33.fcstd]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_33|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 34&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_34.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_34.fcstd]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_34|Build Cheatsheet]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2_8ft_long_right_corner.png|&#039;&#039;&#039;Wall Module 35&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_35.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_35.fcstd]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_35|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_short_left_corner.png|&#039;&#039;&#039;Wall Module 36&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_36.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_36.fcstd]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_36|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 37&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_37.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_37.fcstd]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_37|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 38&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_38.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_38.fcstd]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_38|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_short_right_corner.png|&#039;&#039;&#039;Wall Module 39&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_39.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_39.fcstd]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_39|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_long_left_corner.png|&#039;&#039;&#039;Wall Module 40&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_40.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_40.fcstd]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_40|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall41.png|&#039;&#039;&#039;Wall Module 41&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_41.sh3d.zip]] &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_41.fcstd]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_41|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall41.png|&#039;&#039;&#039;Wall Module 42&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_42.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_42.fcstd]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_42|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 43&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_43.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_43.fcstd]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_43|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 44&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_44.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_44.fcstd]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_44|Build Cheatsheet]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2_8ft_window.png|&#039;&#039;&#039;Wall Module 45&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_45.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_45.fcstd]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_45|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_window.png|&#039;&#039;&#039;Wall Module 46&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_46.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_46.fcstd]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_46|Build Cheatsheet]] &lt;br /&gt;
 &lt;br /&gt;
File:seh2_8ft_long_right_corner.png|&#039;&#039;&#039;Wall Module 47&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_47.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_47.fcstd]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_47|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===First Floor Interior===&lt;br /&gt;
&lt;br /&gt;
{{Hint|The first floor exterior walls sit on the sill so the interior walls start 1.5&amp;quot; lower.  These panels have been designed to use 106.125&amp;quot; studs (1.5&amp;quot; longer than standard pre-cut studs) so they will be the same height as the exterior walls when they are in place.  The utility channel spacers are also raised 1.5&amp;quot; to be at the same height as in the exterior walls}} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:seh2_9ft_interior.png|&#039;&#039;&#039;Full 2x4 interior panel&#039;&#039;&#039; FreeCAD Detail- [[File:seh2_9ft_interior.fcstd]]&amp;lt;br/&amp;gt;Modules 58 &amp;amp; 59&lt;br /&gt;
&lt;br /&gt;
File:seh2_9ft_2x6_interior.png|&#039;&#039;&#039;Full 2x6 interior panel&#039;&#039;&#039; FreeCAD Detail- [[File:seh2_9ft_2x6_interior.fcstd]]&amp;lt;br/&amp;gt;Modules 48 &amp;amp; 49&lt;br /&gt;
&lt;br /&gt;
File:seh2_9ft_2x6_interior.png|&#039;&#039;&#039;Wall Module 48&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_48.sh3d.zip]] &amp;lt;br/&amp;gt;[[File:seh2_wall_48.fcstd]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_48|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_9ft_2x6_interior.png|&#039;&#039;&#039;Wall Module 49&#039;&#039;&#039; FreeCAD- [[File:seh2_wall_49.fcstd]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_49|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_wall_50.png|&#039;&#039;&#039;Wall Module 50&#039;&#039;&#039; FreeCAD- [[File:seh2_wall_50.fcstd]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_50|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall51.png|&#039;&#039;&#039;Wall Module 51&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_51.sh3d.zip]] &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_51.fcstd]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_51|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall52.png|&#039;&#039;&#039;Wall Module 52&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_52.sh3d.zip]] &amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_52.fcstd]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_52|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:laundry.png|&#039;&#039;&#039;Wall Module 55 (Laundry)&#039;&#039;&#039; &amp;lt;br/&amp;gt;FreeCAD- [[File:Laundry.fcstd]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_55|Build Cheatsheet]]&amp;lt;br/&amp;gt; modules 53, 54 &amp;amp; 55 combined&lt;br /&gt;
&lt;br /&gt;
File:seh2wall56.png|&#039;&#039;&#039;[[Wall Module 56]]&#039;&#039;&#039;[https://drive.google.com/file/d/16dmPzyMUUcRUyOfgH4Kv7yQOHTJ2IEDz/view?usp=sharing]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_56.fcstd]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_56|Build Cheatsheet]] &lt;br /&gt;
 &lt;br /&gt;
File:seh2wall57.png|&#039;&#039;&#039;Wall Module 57&#039;&#039;&#039; FreeCAD- [[File:seh2_wall_57.fcstd]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_57|Build Cheatsheet]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2_9ft_interior.png|&#039;&#039;&#039;Wall Module 58&#039;&#039;&#039; FreeCAD- [[File:seh2_wall_58.fcstd]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_58|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_9ft_interior.png|&#039;&#039;&#039;Wall Module 59&#039;&#039;&#039; FreeCAD- [[File:seh2_wall_59.fcstd]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_59|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Second Floor Interior===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
File:seh2_8ft_interior.png|&#039;&#039;&#039;Full interior panel&#039;&#039;&#039; FreeCAD Detail- [[File:seh2_8ft_interior.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_interior_door.png|&#039;&#039;&#039;Interior door&#039;&#039;&#039; FreeCAD Detail- [[File:seh2_8ft_interior_door.fcstd]]&amp;lt;br/&amp;gt; (38x83 rough opening)&lt;br /&gt;
&lt;br /&gt;
File:seh2wall60.png|&#039;&#039;&#039;Wall Module 60&#039;&#039;&#039; SweetHome3D-[[File:seh2_wall_60.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_60.fcstd]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_60|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall61.png|&#039;&#039;&#039;Wall Module 61&#039;&#039;&#039; SweetHome3D-[[File:seh2_wall_61.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_61.fcstd]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_61|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall62.png|&#039;&#039;&#039;[[Wall Module 62]]&#039;&#039;&#039; SweetHome3D-[[File:seh2_wall_62.sh3d.zip]]&amp;lt;br/&amp;gt; [[File:seh2_wall_62.fcstd]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_62|Build Cheatsheet]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2wall63-4.png|&#039;&#039;&#039;Wall Module 63&#039;&#039;&#039; SweetHome3D-[[File:seh2_wall_63.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_63.fcstd]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_63|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall64.png|&#039;&#039;&#039;Wall Module 64&#039;&#039;&#039; SweetHome3D-[[File:seh2_wall_64.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_64.fcstd]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_64|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_interior_door.png|&#039;&#039;&#039;Wall Module 65&#039;&#039;&#039; SweetHome3D-[[File:seh2_wall_65.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_65.fcstd]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_65|Build Cheatsheet]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2wall66.png|&#039;&#039;&#039;Wall Module 66&#039;&#039;&#039; SweetHome3D-[[File:seh2_wall_66.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_66.fcstd]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_66|Build Cheatsheet]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2_8ft_interior.png|&#039;&#039;&#039;Wall Module 67&#039;&#039;&#039; SweetHome3D-[[File:seh2_wall_67.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_67.fcstd]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_67|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:Seh2wall68.png|&#039;&#039;&#039;Wall Module 68&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_68.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_68.fcstd]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_68|Build Cheatsheet]]&amp;lt;br/&amp;gt;[https://github.com/cryptogoth/freecad-python/blob/main/Panel-Workbench/PanelsGui.py#L80 Python Workbench Code]&lt;br /&gt;
&lt;br /&gt;
File:seh2wall69.png|&#039;&#039;&#039;Wall Module 69&#039;&#039;&#039; SweetHome3D- [[File:seh2_wall_69.sh3d.zip]]&amp;lt;br/&amp;gt;FreeCAD- [[File:seh2_wall_69.fcstd]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_69|Build Cheatsheet]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Select Details===&lt;br /&gt;
&lt;br /&gt;
[[File:blockingdetail.png|100px]][[File:southwalldetail2.png|100px]][[File:southwalldetail.png|100px]][[File:toptrim6.png|100px]][[File:toptrim4.png|100px]][[File:toptrim2.png|100px]][[File:toptrim.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6 &amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:blockingdetail2.png|First Floor Ceiling Detail &amp;lt;br/&amp;gt;FreeCAD- [[File:blockingdetail.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:southwalldetail3.png|South wall Detail &amp;lt;br/&amp;gt;FreeCAD- [[File:southwalldetail.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:SEH2stairs.png|Stringerless stairs for SEH 2 &amp;lt;br/&amp;gt;FreeCAD- [[File:SEH2stairs.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:stringerless.png|Stringerless stairs concept &amp;lt;br/&amp;gt;FreeCAD- [[File:stringerless.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:toptrim5.png|Top wall trim &amp;lt;br/&amp;gt;FreeCAD- [[File:toptrim.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:roofdetail.png|Roof Detail &amp;lt;br/&amp;gt;FreeCAD- [[File:roofdetail.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:landing-box.png|Landing Box &amp;lt;br/&amp;gt;FreeCAD- [[File:Landing.fcstd]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Second Story Platform===&lt;br /&gt;
&lt;br /&gt;
[[File:secondstoryfloor4.png|100px]][[File:secondstoryfloor3.png|100px]][[File:secondstoryfloor2.png|100px]][[File:secondstoryfloor.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:secondstoryfloor3.png|&#039;&#039;&#039;[[Second Story Floor Platform]]&#039;&#039;&#039; - FreeCAD - [[File:secondstoryfloor.fcstd]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roof===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:check.png|&#039;&#039;&#039;Second Story Roof&#039;&#039;&#039; - FreeCAD - [[File:SecondStoryRoof.fcstd]].&lt;br /&gt;
&lt;br /&gt;
File:roofangle.png|&#039;&#039;&#039;Roof angle for roof is 1.2 Degrees.&#039;&#039;&#039; - FreeCAD - [[File:Roofangle.fcstd]].&lt;br /&gt;
&lt;br /&gt;
File:RoofRiserAssembly.png|&#039;&#039;&#039;Roof Riser Assembly&#039;&#039;&#039; - FreeCAD - [[File:RoofRiserAssembly.fcstd]].&lt;br /&gt;
&lt;br /&gt;
File:RoofInsulationBox.png|&amp;quot;Roof Insulation Box. &amp;quot;- FreeCAD - [[File:RoofInsulationBox.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:RoofInsulationBox_0.5inch.png|&amp;quot;Roof Insulation Box - 0.5-inch. &amp;quot;- FreeCAD - [[File:RoofInsulationBox_0.5inch.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:Roof_OSB.png|&amp;quot;Roof OSB&amp;quot;- FreeCAD - [[File:Roof_OSB.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:SecondStoryRoofComplete.png|&amp;quot;Second Story Roof Assembly&amp;quot;- FreeCAD - [[File:SecondStoryRoofComplete.FCStd]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Catarina&#039;s Source Google Drive, Sweet Home 3D Files=&lt;br /&gt;
&lt;br /&gt;
*Laundry module - [https://drive.google.com/file/d/1zjWbmlwpjXy4DUW1xlzSzDnDrqDglsUs/view?usp=sharing]&lt;br /&gt;
*Drive, OBI Models - [https://drive.google.com/drive/folders/0B0NG-lv1ELQvdE9xSGZEeWR3Mm8]&lt;br /&gt;
**&#039;&#039;&#039;CAD, Rosebud, Working Model as of 5/14/21&#039;&#039;&#039; [https://drive.google.com/file/d/1X4dHvEETeuBPjB34wXJ-mqc97YHgaWai/view?usp=sharing]&lt;br /&gt;
**&#039;&#039;&#039;CAD, Supporting Rosebud Model Files&#039;&#039;&#039; - [https://drive.google.com/drive/folders/1ELOrXeIenMNjfYwr6g5HUqoNjGqA38DF]&lt;br /&gt;
*Building Book - [Technical designs are found in the Building Book - [https://drive.google.com/drive/folders/1SZrTCkX9S_L8JSD_Dq_xeLDM53MP2vZq]&lt;br /&gt;
*Shower drain kit - dimensions - [https://images.homedepot-static.com/catalog/pdfImages/cd/cd10c1ce-fd8e-4efc-8415-60dc104f5090.pdf]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Visual History:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[File:staironly.png|100px]][[File:floorandroof.png|100px]][[File:stairs2.png|100px]][[File:stairs.png|100px]][[File:staircase.png|100px]][[File:rooflayers.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gallery:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:staironly.png|&#039;&#039;&#039;Stairs only, 1/10 scale.&#039;&#039;&#039; - FreeCAD - [[File:staironly.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:rooflayers.png|&#039;&#039;&#039;Roof layers.&#039;&#039;&#039; - SweetHome3D -[https://drive.google.com/file/d/1NwTBIXWGccA1IjvYYsodfYMxFcLp2BII/view?usp=sharing]. &lt;br /&gt;
&lt;br /&gt;
File:staircase.png|&#039;&#039;&#039;Staircase. Technical detail.&#039;&#039;&#039; - SweetHome3D -[https://drive.google.com/file/d/1t9PQIM0JRXRPsQ6aqhsMETB53VRYnqgL/view?usp=sharing]. &lt;br /&gt;
&lt;br /&gt;
File:stairs.png|&#039;&#039;&#039;Stairs. Early concept detail.&#039;&#039;&#039; - SweetHome3D -[https://drive.google.com/file/d/1HFNCDa2t4rpEKunZowZ8d9cRtb9EF2li/view?usp=sharing]. &lt;br /&gt;
&lt;br /&gt;
File:stairs2.png|&#039;&#039;&#039;Stairs. Correct for Aspen.&#039;&#039;&#039; - SweetHome3D -[https://drive.google.com/file/d/1-X9sJiHt2KS7ZrOPAeNj0VC2UQlKELNT/view?usp=sharing]. &lt;br /&gt;
&lt;br /&gt;
File:floorandroof.png|&#039;&#039;&#039;Technical of floor and roof.&#039;&#039;&#039; - SweetHome3D -[https://drive.google.com/file/d/1NwTBIXWGccA1IjvYYsodfYMxFcLp2BII/view?usp=sharing]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Concept Modules=&lt;br /&gt;
&lt;br /&gt;
==Part Library==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Visual History:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:2ndfloorwithbands.png|100px]][[File:trellisonly.png|100px]][[File:bandconcept.png|100px]][[File:overhangrework2.png|100px]][[File:overhangrework.png|100px]][[File:overhang.png|100px]][[File:2ndfloorwithband.png|100px]][[File:firstfloorconcept.png|100px]][[File:secondfloorconcept.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gallery:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
File:2ndfloorwithbands.png|&#039;&#039;&#039;Second floor concept with bands.&#039;&#039;&#039; - FreeCAD -[[File:2ndfloorwithbands.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:overhangrework2.png|&#039;&#039;&#039;Overhang band - rework from rough underlying shape..&#039;&#039;&#039; - FreeCAD -[[File:overhangrework.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:trellisonly.png|&#039;&#039;&#039;Overhang band - detail, obj export from SweetHome3D at 1/10 scale.&#039;&#039;&#039; - FreeCAD -[[File:trellisonly.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:2ndfloorwithband.png|&#039;&#039;&#039;Second floor with band concept, obj export from SweetHome3D at 1/10 scale.&#039;&#039;&#039; - FreeCAD -[[File:2ndfloorwithband.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:firstfloorconcept.png|&#039;&#039;&#039;First floor of Rosebud, obj export from SweetHome3D at 1/10 scale.&#039;&#039;&#039; - FreeCAD -[https://gitlab.com/marcin_ose/seed-home-2/-/blob/master/first_floor.fcstd]. &lt;br /&gt;
&lt;br /&gt;
File:secondfloorconcept.png|&#039;&#039;&#039;Second floor of Rosebud, obj export from SweetHome3D at 1/10 scale.&#039;&#039;&#039; - FreeCAD -[https://gitlab.com/marcin_ose/seed-home-2/-/blob/master/2nd.fcstd]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Technical Modules=&lt;br /&gt;
==Stair Design==&lt;br /&gt;
#Please download SweetHome3D to view this file - https://drive.google.com/file/d/1X7H-kKLtFZrs0y3Qwq7GYdgxnL4wskm5/view?usp=sharing&lt;br /&gt;
#Determine the correct stair height, and then the landing is like in this concept model - https://drive.google.com/file/d/1X4dHvEETeuBPjB34wXJ-mqc97YHgaWai/view&lt;br /&gt;
#Then do the staircase in FreeCAD, which I started here - https://wiki.opensourceecology.org/wiki/Seed_Home_v2_3D_CAD#Technical_Modules&lt;br /&gt;
&lt;br /&gt;
[[File:stairstringer2.png|100px]][[File:stairstringer.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gallery:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:stairstringer2.png|&#039;&#039;&#039;Stair stringer with steps, no nosing.&#039;&#039;&#039; Generate technical drawing with TechDraw. FreeCAD -[[File:stairstringer.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=House Build=&lt;br /&gt;
&lt;br /&gt;
Starting with foundation, to bathroom, walls.&lt;br /&gt;
&lt;br /&gt;
[[File:rosebudplumbing2.png|100px]][[File:addedbathtofound.png|100px]][[File:addedholetofound.png|100px]][[File:sillplate7.png|100px]][[File:mudsillanchor2.png|100px]][[File:mudsillanchor.png|100px]][[File:sillplate6.png|100px]][[File:sillplate5.png|100px]][[File:sillplate4.png|100px]][[File:sillplate3.png|100px]][[File:sillplate.png|100px]][[File:2inchinsulation.png|100px]][[File:Baseslab.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:rosebudplumbing.png|&#039;&#039;&#039;Rosebud plumbing.&#039;&#039;&#039; - FreeCAD - [[File:rosebudplumbing.fcstd]]&lt;br /&gt;
File:sillplate7.png|&#039;&#039;&#039;Foundation only.&#039;&#039;&#039; Note this file has entire sill detail including cement board, flexible vinyl flashing, sill gasket, and ramset boards under doors. Next file continues with the plumbing detail. FreeCAD -[[File:foundationonly.fcstd]]&lt;br /&gt;
File:mudsillanchor2.png|&#039;&#039;&#039;Mudsill anchor.&#039;&#039;&#039; - FreeCAD -[[File:mudsillanchor.fcstd]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Top Plate, Ceiling, Roof=&lt;br /&gt;
[[File:roof.png|100px]][[File:ceiling.png|100px]][[File:rosebudtopplate.png|100px]]&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:roof.png |&#039;&#039;&#039;Rosebud roof.&#039;&#039;&#039; All individual parts. Correct shape, stair location not present. - FreeCAD -[[File:roof.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:ceiling.png|&#039;&#039;&#039;Rosebud ceiling.&#039;&#039;&#039; - FreeCAD -[[File:ceiling.FCStd]]. &#039;&#039;&#039;Deprecated. Newer above.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
File:rosebudtopplate.png|&#039;&#039;&#039;Rosebud top plate.&#039;&#039;&#039; - FreeCAD -[[File:rosebudtoplate.FCStd]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Wall Modules - LOD 400-500=&lt;br /&gt;
Note: for BOM-ready files, Master Module file includes clones for memory management and simplified view within Part Tree. Sample BOM file - [https://gitlab.com/marcin_ose/seed-home-2/-/blob/master/sample_rosebud_bom.fcstd]. &#039;&#039;&#039;Missing from BOM file&#039;&#039;&#039; - R38 roof insulation, roof ceiling, interior framing, interior insulation. See BOM spreadsheet - [https://docs.google.com/spreadsheets/d/1mxd28_UTffkYQDfi8vPDwGrSyvsTUFg2UACXwgo7wGc/edit#gid=0] generated from FreeCAD BOM test file for first and second floor of house - not including garage - [https://gitlab.com/marcin_ose/seed-home-2/-/blob/master/sample_rosebud_bom.fcstd]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:8footwindow5.png|100px]][[File:8footwindow4.png|100px]][[File:ddfinal.png|100px]][[File:ddplaceholder.png|100px]][[File:8footwall2.png|100px]][[File:8footwall.png|100px]][[File:9footmediumwindow4.png|100px]][[File:singledoormaster9.png|100px]][[File:SAWP.png|100px]][[File:doorsilltape.png|100px]][[File:dripcaptape.png|100px]][[File:dripcap.png|100px]][[File:9footdoorframe4.png.png|100px]][[File:9footdoorframe3.png.png|100px]][[File:9footdoubledoorplaceholder.png|100px]][[File:9footdoubledoor2.png|100px]][[File:9footdoubledooronly.png|100px]][[File:9footdoubledoor.png|100px]][[File:9footmediumwindow3.png|100px]][[File:9footmediumwindow2.png|100px]][[File:9footmediumwindowonly.png|100px]][[File:9footmediumwindow.png|100px]][[File:firstfloorwithdoor.png|100px]][[File:9footdoorframe2.png|100px]][[File:9footdoorframe.png|100px]][[File:9footdoor.png|100px]][[File:9footwalls132.png|100px]][[File:9footwalls13.png|100px]][[File:9footwall12panels.png|100px]][[File:9footwall2.png|100px]][[File:9footwall.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:8footwall2.png|&#039;&#039;&#039;8 Foot Wall Panel.&#039;&#039;&#039; - FreeCAD -[[File:8footwall.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:8footwindow4.png|&#039;&#039;&#039;8 Foot Large Window Panel. Pseudo, with med window and 9&#039; studs.&#039;&#039;&#039; - FreeCAD -[[File:8footwindow.FCStd]]. &lt;br /&gt;
&lt;br /&gt;
File:9footwall2.png|&#039;&#039;&#039;9 Foot Wall&#039;&#039;&#039; - FreeCAD -[[File:9footwall.FCStd]]. &lt;br /&gt;
&lt;br /&gt;
File:singledoormaster9.png|&#039;&#039;&#039;9 Foot Single Door Master.&#039;&#039;&#039; - FreeCAD -[[File:9footdoorpanel.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:ddfinal.png|&#039;&#039;&#039;9 Foot Double Door.&#039;&#039;&#039; - FreeCAD -[[File:9footdoubledoor.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:ddplaceholder.png|&#039;&#039;&#039;9 Foot Double Door placeholder.&#039;&#039;&#039; - FreeCAD -[[File:9footdoubledoorplaceholder.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:9footmediumwindow4.png|&#039;&#039;&#039;9 Foot Medium Window Panel.&#039;&#039;&#039; - FreeCAD -[[File:9footmediumwindow.FCStd]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Assemblies==&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:firstfloorwithdoor.png|&#039;&#039;&#039;9 Foot Walls&#039;&#039;&#039;. - FreeCAD -[[File:9footwalls.FCStd]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Wall Parts==&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:largewindow.png|&#039;&#039;&#039;Large window.&#039;&#039;&#039; - FreeCAD -[[File:largewindowonly.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:9footdoubledooronly.png|&#039;&#039;&#039;9 Foot Double Door only.&#039;&#039;&#039; - FreeCAD -[[File:9footdoubledooronly.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:9footmediumwindowonly.png|&#039;&#039;&#039;9 Foot Medium Window pane.&#039;&#039;&#039; - FreeCAD -[[File:9footmediumwindowonly.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:9footdoor.png|&#039;&#039;&#039;9 Foot Door, door only, single.&#039;&#039;&#039; - FreeCAD -[[File:9footdoor.FCStd]]. Source SweetHome folder - [https://drive.google.com/drive/folders/180KINsLnK6vUlcnhCgAyzDThc-vlaV1G]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Plumbing Rough-In=&lt;br /&gt;
&lt;br /&gt;
Note: due to local variations - the actual CAD must reconcile against materials used ([https://photos.app.goo.gl/6Mu2gsXhC9jhsi82A]) and the data collection from annotated PVC pictures at [https://photos.app.goo.gl/8Jqt4scFkxHnM8d59]. This is proper CAD-BOM-Reality reconciliation required for a full digital model.&lt;br /&gt;
&lt;br /&gt;
[[File:secondfloortoilet.png|100px]][[File:bathroomonly2.png|100px]][[File:bathroomonly.png|100px]][[File:foundationonly.png|100px]][[File:wallstarting.png|100px]][[File:finishingplumbing.png|100px]][[File:3sweepelbow.png|100px]][[File:continuinghouse.png|100px]][[File:grading.png|100px]][[File:sinkdrain.png|100px]][[File:tuscany.png|100px]][[File:toilet.png|100px]][[File:drain.png|100px]][[File:cuttrapbottom.png|100px]][[File:cuttraptop.png|100px]][[File:15trap.png|100px]][[File:house3.png|100px]][[File:house2.png|100px]][[File:house.png|100px]][[File:bathroomonslab.png|100px]][[File:drainkit4.png|100px]][[File:drainkit3.png|100px]][[File:drainkit2.png|100px]][[File:drainkit.png|100px]][[File:15elbow.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:bathroomonly.png|&#039;&#039;&#039;Plumbing on slab.&#039;&#039;&#039; This can be merged with foundation. FreeCAD -[[File:Plumbing_on_slab.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:secondfloortoilet.png|&#039;&#039;&#039;Second Floor Toilet Beginning.&#039;&#039;&#039;. FreeCAD -[[File:secondfloortoilet.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:3sweepelbow.png |&#039;&#039;&#039;3&amp;quot; sweep elbow for toilet.&#039;&#039;&#039; - FreeCAD -[[File:3sweepelbow.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:grading.png |&#039;&#039;&#039;House drainage slope.&#039;&#039;&#039; Codes say 6&amp;quot; over 10&#039;. - FreeCAD -[[File:grading.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:tuscany.png |&#039;&#039;&#039;Tuscany toilet.&#039;&#039;&#039; - FreeCAD -[[File:tuscany.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:cuttraptop.png |&#039;&#039;&#039;Cut trap bottom, 1.5&amp;quot;.&#039;&#039;&#039; - FreeCAD -[[File:cuutrapbottom.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:cuttrapbottom.png |&#039;&#039;&#039;Cut trap top, 1.5&amp;quot;.&#039;&#039;&#039; - FreeCAD -[[File:cuutraptop.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:15trap.png |&#039;&#039;&#039;1.5&amp;quot; PVC Trap.&#039;&#039;&#039; - FreeCAD -[[File:15trap.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:bathroomonslab.png |&#039;&#039;&#039;Bathroom on slab.&#039;&#039;&#039; - FreeCAD -[[File:bathroomonslab.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:drainkit4.png |&#039;&#039;&#039;Tub drain kit&#039;&#039;&#039; - FreeCAD -[[File:tubdrainkit.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:15elbow.png |&#039;&#039;&#039;1.5&amp;quot; elbow&#039;&#039;&#039; - FreeCAD -[[File:15elbow.fcstd]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==BOM==&lt;br /&gt;
*4x3 closet bend is recommended [https://terrylove.com/forums/index.php?threads/4x3-inch-closet-bend-or-3-inch-closet-bend.2826/] - so get one at [https://www.menards.com/main/plumbing/rough-plumbing/pipe-tubing-hoses-fittings-accessories/fittings/pvc-fittings/pvc-dwv-fittings/nibco-reg-4x3-closet-elbow-pvc-dwv/p-1444449182622-c-9383.htm]&lt;br /&gt;
&lt;br /&gt;
=Part Library=&lt;br /&gt;
[[File:rosebudwalls.png|100px]][[File:spipe.png|100px]][[File:rosebudcore.png|100px]]&lt;br /&gt;
[[File:rosebudexp.png|100px]]&lt;br /&gt;
[[File:rosebudfound.png|100px]]&lt;br /&gt;
&lt;br /&gt;
Aspen 1 has corridor in front, Aspen 2 in the back. Rosebud is the simplehut.&lt;br /&gt;
=Walls - Deprecated=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
File:rosebudwalls.png|&#039;&#039;&#039;Seed Home 2 - Rosebud, walls.&#039;&#039;&#039; - FreeCAD - [[File:rosebudwalls.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:sh2house.png|&#039;&#039;&#039;Seed Home 2, Aspen.&#039;&#039;&#039; - FreeCAD - [[File:sh2house.FCStd]]. SweetHome3D - [[File:sh2house.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2wall.png|&#039;&#039;&#039;Seed Home 2 Wall.&#039;&#039;&#039; - FreeCAD - [[File:sh2wall.FCStd]]. SweetHome3D - [[File:sh2wall.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2door.png|&#039;&#039;&#039;Seed Home 2 Door.&#039;&#039;&#039; - FreeCAD - [[File:sh2door.FCStd]]. SweetHome3D - [[File:sh2door.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2doubledoor.png|&#039;&#039;&#039;Seed Home 2 Double Door.&#039;&#039;&#039; - FreeCAD - [[File:sh2doubledoor.FCStd]]. SweetHome3D - [[File:sh2doubledoor.zip]]. Source folder - [https://drive.google.com/file/d/1Dbe4lVsE6RyOJUEu4zBhKTfNbJgmNreG/view?usp=sharing]&lt;br /&gt;
&lt;br /&gt;
File:sh2window1.png|&#039;&#039;&#039;Seed Home 2 Window 1.&#039;&#039;&#039; - FreeCAD - [[File:sh2window1.FCStd]]. SweetHome3D - [[File:sh2window1.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2upperroof.png|&#039;&#039;&#039;Seed Home 2 Upper Roof.&#039;&#039;&#039; - FreeCAD - [[File:sh2upperroof.FCStd]]. SweetHome3D - [[File:sh2upperroof.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2lowerroof.png|&#039;&#039;&#039;Seed Home 2 Lower Roof.&#039;&#039;&#039; - FreeCAD - [[File:sh2lowerroof.FCStd]]. SweetHome3D - [[File:sh2lowerroof.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2topplate.png|&#039;&#039;&#039;Seed Home 2 Top Plate.&#039;&#039;&#039; - FreeCAD - [[File:sh2topplate.FCStd]]. SweetHome3D - [[File:sh2topplate.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2uppersheath.png|&#039;&#039;&#039;Seed Home 2 Upper Sheathing.&#039;&#039;&#039; - FreeCAD - [[File:sh2uppersheath.FCStd]]. SweetHome3D - [[File:sh2uppersheath.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2walls.png|&#039;&#039;&#039;Seed Home 2 walls.&#039;&#039;&#039; - FreeCAD -[[File:sh2walls.FCStd]]. SweetHome3D -[[File:sh2walls.zip]]&lt;br /&gt;
&lt;br /&gt;
File:slab.png|&#039;&#039;&#039;Seed Home 2 slab.&#039;&#039;&#039; - FreeCAD -[[File:sh2slab.FCStd]]&lt;br /&gt;
File:sh2sill.png|&#039;&#039;&#039;Seed Home 2 Sill Plate.&#039;&#039;&#039; - FreeCAD -[[File:sh2sill.FCStd]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Foundation==&lt;br /&gt;
&lt;br /&gt;
See also integration of bathroom for initial plumbing stub-out - [[Shower Part Library]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:rosebudcore.png|&#039;&#039;&#039;Rosebud core. 1000 sf.&#039;&#039;&#039; - [[File:rosebud.fcstd]]. Source in Sweet Home 3D - [https://drive.google.com/file/d/1VDnPYKoQJsf5yr0xyyQ423YPzs2y9lKU/view?usp=sharing].&lt;br /&gt;
&lt;br /&gt;
File:rosebudexp.png|&#039;&#039;&#039;Rosebud expansion, 2000 sf + garage.&#039;&#039;&#039; - [[File:rosebudexp.fcstd]]. Source in SH3D - [https://drive.google.com/file/d/1aifP3eyP0CqmHlb1nwnHdPJuk2dzCGfL/view?usp=sharing]&lt;br /&gt;
&lt;br /&gt;
File:rosebudfound.png|&#039;&#039;&#039;Rosebud foundation.&#039;&#039;&#039; Deprecated. Use the one from the plumbing rough-in. [[File:rosebudfound.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:aspen.jpg|&#039;&#039;&#039;Aspen model of the Seed Home, 1000 sf.&#039;&#039;&#039; - FreeCAD -[[File:asepn.FCStd]]. Source is SH2Technical-Aspen1-Expansion2A.sh3d file at [https://drive.google.com/drive/folders/15k8MlWTz3yMVvIeZYAeOJVm54pB8noHM]&lt;br /&gt;
&lt;br /&gt;
File:aspen2500.png|&#039;&#039;&#039;Aspen expanded, 2250 sf + sunroom&#039;&#039;&#039; - Source is Aspen1-Expansion or Aspen2-Expansion at [https://drive.google.com/drive/folders/1TRTNbmYU5RjAJCeUW4ESCEOgyqINVQfh]&lt;br /&gt;
&lt;br /&gt;
File:aspen2625.png|&#039;&#039;&#039;Aspen expanded, 2375 sf.&#039;&#039;&#039; - Source is Aspen1-Expansion or Aspen2-Expansion at [https://drive.google.com/drive/folders/1TRTNbmYU5RjAJCeUW4ESCEOgyqINVQfh]&lt;br /&gt;
&lt;br /&gt;
File:aspen2625b.png|&#039;&#039;&#039;Aspen expanded, 2500 sf + shed&#039;&#039;&#039; - Source is Aspen1-Expansion or Aspen2-Expansion at [https://drive.google.com/drive/folders/1TRTNbmYU5RjAJCeUW4ESCEOgyqINVQfh]&lt;br /&gt;
&lt;br /&gt;
File:skeleton2750.jpg|&#039;&#039;&#039;Aspen expanded, 2750, stick model.&#039;&#039;&#039; - Source is v2-Framing at [https://drive.google.com/drive/folders/1n-AyTpmoEPyDEbeftewyplJZPtUGPN8i]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==PV==&lt;br /&gt;
[[File:array.png|100px]][[File:rec315.png|100px]]&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:rec315.png|&#039;&#039;&#039;315 W solar panels. &#039;&#039;&#039; - [[File:rec315.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Deprecated Floor Plan==&lt;br /&gt;
This doc is in preparation for generating accurate CAD. By thinking out the logic of the system carefully, we optimize for build efficiency and thus degenerate to a sound design, which is then CADded up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vQ4zmzecAHz_NkwZOdBRiSRAUn3H0E7Mtlydyzxdtp-8CKYvLWckc-eFV9Zsmptnrlo5MgRfav7cSGB/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1FQrn4a2RHaWLJeLwQl_-1XRXA9CRvvqNDQW-iJBcqV4/edit#slide=id.g5c3be0ce2d_1_28 edit]&lt;br /&gt;
&lt;br /&gt;
[[Category:Seed Eco-Home]]&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
*[[Seed Home 2]]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Urban_Infill_Revenue_Model&amp;diff=259045</id>
		<title>Urban Infill Revenue Model</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Urban_Infill_Revenue_Model&amp;diff=259045"/>
		<updated>2021-08-01T15:16:58Z</updated>

		<summary type="html">&lt;p&gt;Brad: fixed 1 typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Components=&lt;br /&gt;
#AR training day 1&lt;br /&gt;
#4000 sf space donated, 1 house per week production day 1&lt;br /&gt;
#Solar concrete for foundations - $100k for 100 homes per year of CEB. See [[Solar Concrete]]&lt;br /&gt;
#CEB for walls and floors for 30% cost reduction&lt;br /&gt;
#3D printed doors and windows, 10% reduction&lt;br /&gt;
#Rebar trusses for structure&lt;br /&gt;
#2 year program, $1k/month&lt;br /&gt;
#$100k classroom - donated via University collaboration.&lt;br /&gt;
#2000 houses over 2 years &lt;br /&gt;
#Cohort of 200. 10 classes. Prof plus tutors.&lt;br /&gt;
#400 hrs/build &lt;br /&gt;
#City budget is 2000 houses per year in affordable housing&lt;br /&gt;
#Collab with builders who don&#039;t want to build cheap&lt;br /&gt;
#Unimos solar utility vehicle&lt;br /&gt;
#CEB press&lt;br /&gt;
#Urban forestry with automated sawmill&lt;br /&gt;
#Large printers&lt;br /&gt;
&lt;br /&gt;
=Exec Summary=&lt;br /&gt;
#Train-to-unjob builders. We buy parts from them. One biz model is distributed production with distributed quality control.&lt;br /&gt;
#Quota of city affordable/homeless houses built converted to training. Housing, urban ag, water, energy, production.&lt;br /&gt;
#OSE curriculum developed for various areas of digital productivity&lt;br /&gt;
#Green space integrated with housing space&lt;br /&gt;
#Ability to produce plastic, concrete, brick, and steel for free.&lt;br /&gt;
#Open source microfactory for production &lt;br /&gt;
#At 100 houses/year minimum viable impact - 50 students, 4 houses each comfortably, 80% in community, 1 for external client, pays back for $25k/2 year tuition/room/board. 50*$24k = $600k/yr budget. For the one house sold - that is $2.5M extra. This floats the operation to $2.5M spent on R&amp;amp;D for open source machines pool - a community investment in lifetime design tools. Houses are sold at cost - about $10k per house in outsourced materials, with $40k in produced materials.&lt;br /&gt;
&lt;br /&gt;
=Simpler Model=&lt;br /&gt;
*People buy affordable homes via city mandates&lt;br /&gt;
*Effective OSE sole source by virtue of product offering (3x lower)&lt;br /&gt;
*Homeless budget could cover it&lt;br /&gt;
*Affordable housing budget could cover it&lt;br /&gt;
*Village design is needed, block scale.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Apprenticeship&amp;diff=256647</id>
		<title>OSE Apprenticeship</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Apprenticeship&amp;diff=256647"/>
		<updated>2021-07-06T13:44:08Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Participant Requirements */ fixed typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Announcement=&lt;br /&gt;
&lt;br /&gt;
https://bit.ly/3hhY2tY&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/e/2PACX-1vTZ5if1khROS-IJLwGNvrm1Ea6hD-waOrQU2FUplVBEyzdIKmIRb151_9HvDncHmjdAQefqvc1Gq_Xk/pub?w=408&amp;amp;amp;h=528&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/drawings/d/1FocOF1Qw8YqdriCjKXWVrE7fQ_BPeLs64cKW_7u7_-I/edit edit]&lt;br /&gt;
&lt;br /&gt;
=First Cohort - July 1 - Dec 22, 2021=&lt;br /&gt;
#[[Odundo Log]]&lt;br /&gt;
#[[Joshua Log]]&lt;br /&gt;
#[[Ken Log]]&lt;br /&gt;
#[[Arturo Log]]&lt;br /&gt;
#[[Christian Log]]&lt;br /&gt;
#[[Wes Log]]&lt;br /&gt;
#[[Matt Log]]&lt;br /&gt;
#[[Prince Log]]&lt;br /&gt;
#[[Paul Pham Log]]&lt;br /&gt;
#[[Brian Log]]&lt;br /&gt;
#[[Marcin Log]]&lt;br /&gt;
#[[Jeff Log]]&lt;br /&gt;
#[[Catarina Log]]&lt;br /&gt;
&lt;br /&gt;
==Remote==&lt;br /&gt;
#[[Paul Cuciureanu Log]]&lt;br /&gt;
&lt;br /&gt;
==Lessons and Daily Slides==&lt;br /&gt;
&lt;br /&gt;
* [[120_Design_Lessons_-_Day_1]]&lt;br /&gt;
* [[120_Design_Lessons_-_Day_2]]&lt;br /&gt;
* [[120_Design_Lessons_-_Day_3]]&lt;br /&gt;
* [[120_Design_Lessons_-_Day_4]]&lt;br /&gt;
&lt;br /&gt;
==Progress==&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1qj4jscvrLyvwBTlUVRyJSC-ETpoR4CJ266BdG0Ly4AM/edit?usp=sharing| Wall Module Build Status]&lt;br /&gt;
&lt;br /&gt;
=OSEmail Announcement=&lt;br /&gt;
&#039;&#039;&#039;We&#039;re starting our first ever 6 month Collaborative Enterprise Apprenticeship in 2021&#039;&#039;&#039;. This is a 6 month immersion from July 1 through December, on site, full immersion in design, CAD, build, collaborative innovation, and enterprise, providing more depth and breadth than the 3 months of Summer X. In the Apprenticeship - we are looking for collaborative movement entrepreneurs who are hungry to learn new things, and apply them to solving housing and other issues. We focus around the Seed Eco-Home, but also on the supporting equipment - such as the tractor, large printers, plastic recycling, and - sawmill. So we cover brick, lumber, and plumber, and introduce the possibility of the circular economy to housing, by making use of widely available, local materials.&lt;br /&gt;
&lt;br /&gt;
This is a great deal for someone who wants to turn their life upside down with new possibility, and an opportunity to act on it. We welcome college students on leap year,  - and young women and men of any age to apply. The requirement is to participate in the authentic creation and sharing of cutting edge information, focusing on a global, collaborative process to get there. The Apprenticeship is for true believers in collaborative product development - and it has a bonus of participating in select parts of Summer X - as both programs are running at the same time. The Apprenticeship is on-site with room and board included - a $6.5k-$12k price ticket for the 6 months. The lower amount is just about what it costs on avearge in the US  - jus for rent and food only - so this offer can be a steal. Apply now - we would like to see a first cohort of 12-24 people as we make history happen.  If you live far away and would like a one year, remote mentorship with me and our global team - we already have that option. &lt;br /&gt;
&lt;br /&gt;
We will produce another video on the Apprenticeship, Builder Track, and Enterprise - and more - so stay tuned or sign up. Our stuff costs - but we encourage you to invest in new skills with immersion training with us. Otherwise, absolutely all of our materials and designs are online for free - but it will take you more time and materials expenses to learn on your own. This year - we will be releasing the Seed Eco-Home Enterprise Manual - which combines the half-completed Seed Eco-Home Building Book from the 2016 Kickstarter Campaign, &lt;br /&gt;
&lt;br /&gt;
To address the affordability issue - as most people who need our stuff most don&#039;t have money - we have come up with work-study - which means we can offer paid work as soon as students can demonstrate proficiency in newly acquired skills. Or scholarships. So apply or sign up - and we can work with you on the costs.&lt;br /&gt;
&lt;br /&gt;
The dream of open source hardware shall be realized. That&#039;s all for now, thanks for listneing.&lt;br /&gt;
&lt;br /&gt;
=Apprenticeship - from July 1 to Dec 20, 2021=&lt;br /&gt;
&lt;br /&gt;
The focus is learning to start enterprise around the [[Seed Eco-Home 2]] - by becoming a builder, designer, machine builder, or entrepreneur working to [[Solve Housing]] and other [[Pressing World Issues]].&lt;br /&gt;
&lt;br /&gt;
In this time in history with building materials prices rising fast like Bitcoin - it&#039;s a good reminder to solve the supply chain issue for housing. In 6 months, we&#039;d like to make lumber, block, and plastic construction materials widely accessible at the lowest cost possible. This means - we get to product release the CNC sawmill, next generation of our compressed earthblock press, and large 3D printers with filament recycling infrastructure. Welcome - to the world of collaborative design.&lt;br /&gt;
&lt;br /&gt;
We will take up to 24 people for this in-depth immersion program, where we build upon the last decade of OSE work - and go the last mile to product release. Wait a minute - we already built a couple sawmills. Our brick press is near perfection - we just need to include a soil conditioner for soil prep - which we found was the hard part of making CEBs affordable. We made about 9 iterations on the tractor. And we already sell 3D printers. It&#039;s time to put this to the finish line as we take these products to wide replicability.&lt;br /&gt;
&lt;br /&gt;
In the 6 month immersion - we work in monthly cycles. First we scale up the 3D printer. We already know how to do this with our modular, Universal Axis system. We will innovate on 4-head 3D printers that extrude up to 80 lb of plastic - per day - yes, you heard correctly - with larger heater blocks and 1.4 mm nozzles - that&#039;s enough to build one of our full sized - 4x8 construction panels - in a single day. We then build a swing blade sawmill, and add Universal Axis CNC control to it. We then take the CEB press to the finish line with a hammermill-based soil conditioner that doses cement and water into the soil mix. You can then build with any soil and rock materials anywhere - your cost will depend on how much cement you need to use - from none up to 15 percent. That&#039;s just a technical taste of the program.&lt;br /&gt;
&lt;br /&gt;
=Daily Schedule and Outcomes=&lt;br /&gt;
&lt;br /&gt;
The daily schedule is 1 hour of design training per day, 3 hours of design work, and 4 hours of build. The outcome is your ability to build a Seed Eco-Home 2, the brick press, 3D printer, and sawmill - and to produce lumber, plastic lumber and construction materials, and masonry block - from open source machines and abundant resources. &lt;br /&gt;
&lt;br /&gt;
This is like a master-student apprenticeship, except that Marcin is perhaps the biggest student. We all learn from each other. I am expecting to learn from everyone, as we all collaborate on mass creation of collaborative genius. This means creating tools for rapid learning to help others perform at a higher level.&lt;br /&gt;
&lt;br /&gt;
There will be lots of inspiration, and lots of perspiration. Saturdays are dedicated to video production and documentation work. 10 percent of the schedule is &#039;chores&#039; - which involves the development of infrastructure - such as building new infrastructure or maintaining the old. It&#039;s about using the machines we develop as much as possible, so &#039;dogfooding&#039; our work is an essential part of our immersion learning.&lt;br /&gt;
&lt;br /&gt;
We will also have a weekly seminar where we discuss the philosophy of open source enterprise, and use socratic dialogue to build on all input in the room. We are all learners, including staff - and we are here to teach each other. Our goal is to develop right livelihoods - using business models that are not based on creating artificial scarcity. The outcome should be that anyone after the 6 months can do full time in open source hardware work - focusing on collaborative innovation and solving pressing world issues. Some may choose to stay with OSE, others may choose to work elsewhere - but in all cases we hope that the spirit of open product development is promulgated throughout the world. We will offer opportunities as they seem fit - as we expect to be flooded with Seed Eco-Home orders and we will have an opportunity to fill these orders, and to continue teaching others to do so as well.&lt;br /&gt;
&lt;br /&gt;
=Audience=&lt;br /&gt;
We welcome young women and men of any age to apply, and while some experience in building things is preferred - if you are a fast learner, you are welcome to apply. &lt;br /&gt;
&lt;br /&gt;
Wait, there is a little bit more. If you are interested in the extreme version of this already extreme program, and are already a house builder - then we also invite you to the enterprise track where you learn how to run Seed Eco-Home construction with a swarm team. We have options for all learner levels - so what you get out of this 6 months apprenticeship is a minset ready for full global collaboration - and how much technical execution you learn depends - on your prior experience and speed with which you learn. What we guarantee is hands on skills - as we build, work with teams, and learn to manage swarms.&lt;br /&gt;
&lt;br /&gt;
We say that &#039;you set your pay.&#039; Whether you work with us or independently, we hope the skills you learn will have made  you immortal - ie, capable of documenting your work so others can build upon it effectively, spawning a virtuous cycle of future improvement. This is known to us as [[Economic Time Binding]]. It&#039;s the closest to immortality that we can get to with mortal bodies.&lt;br /&gt;
&lt;br /&gt;
=Goals=&lt;br /&gt;
Will we succeed? It&#039;s up to us. We&#039;ll leverage the full power of open source collaboration, involve a $100k incentive challenge in this, solve the plastic waste issue, and [[Solve Housing]] while we are at it. Sign up for this - this will change your life. Oh yes, as a bonus - you&#039;ll be welcome to participate in 2 months of the Summer of Extreme Design-Build which is happening Sep through end of November. Selection process is by interview, so apply today. Tuition for this apprenticeship is affordable, and we are offering 70% scholarships to qualified individuals. It doesn&#039;t get any better than this. &lt;br /&gt;
&lt;br /&gt;
Sure it does. The global collaboration involves learning how to manage large-scale collaborative development events in the form of incentive challenges - using platforms such as HeroX.&lt;br /&gt;
&lt;br /&gt;
 Join us for this life-changing opportunity and an integrated program where you learn theory, principle, and practice - in one  - and be part of shifting civilization from proprietary to collaborative. Our goals are nothing short of exactly this - as the dream of open source hardware - shall be realized.&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
The goal of the OSE Apprenticeship is a 6 month to 1 year program designed to get change-minded individuals started on replication of land-based facilities based on the OSE model of regenerative design. If you want to build an enterprise, eco-community, land-based facility, hackerspace, a flexible fabrication facility - this is the place to design it. &lt;br /&gt;
&lt;br /&gt;
The final project for each participant is a product release of a collaboratively-designed and developed product, building on the OSE product ecology.&lt;br /&gt;
&lt;br /&gt;
=Framework=&lt;br /&gt;
&lt;br /&gt;
The OSE Campus is what OSE is building and developing - making the road while walking. The Campus is a mixture of an educational campus, a regenerative farm, a hackerspace, an ecoindustrial park, and place of lifelong learning, and more. Our model of change is to build infrastructures which provide for the pursuit of happiness in harmony with natural life support systems.&lt;br /&gt;
&lt;br /&gt;
The focus of the learning is site design and build - from the built environment, to renewable energy production, tools and machinery development, and land stewardship- towards building working, regenerative communities and societal infrastuctures that change the world. Along with this comes the study of governance, entrepreneurship, and philosophy that underlies this work. We infect participants with notions of possibility that arises from building tangible things - and provide the opportunity to continue development with OSE after the apprenticeship. We will be hiring, based on enterprise surrounding the [[Seed Eco-Home]] project, which has a goal: to solve housing. In our innovative model, collaborators set their own performance-based pay - based on gaining the necessary skills and experience for their chosen path.&lt;br /&gt;
&lt;br /&gt;
This is the on-site version of the [[OSE Mentorship]] - which introduces in-person collaborative design as well as access to the workshop and land-based facility for building and testing of real things.&lt;br /&gt;
&lt;br /&gt;
=Teamwork=&lt;br /&gt;
We work as teams. We are all about unleashing collaborative genius. The first cohort of 12 includes 12 apprentices, 2 class mentors (Adjunct professor of architecture, adjunct professor of engineering). The whole group works directly with Marcin and the rest of the world on solving pressing world issues. Using OSE&#039;s global collaboration techniques, we engage in an open and transparent process aimed at creating rapid learning and rapid transformation of the world&#039;s institutions according to best practices. The day-to-day is learning by doing - both design and builds. There is a strong emphasis on documenting, as the intent is to have participants replicate OSE-inspired operations all over the world.&lt;br /&gt;
&lt;br /&gt;
Thus there are 3 main relationships here, and 4 tracks.&lt;br /&gt;
&lt;br /&gt;
1. The base team works as a pair: 2 apprentices, where one documents. Here strong documentation and video skills must be learned. Because we are showing how to reboot civilization from scratch - starting with how we are educated and collaborated to do so. That happens by continuous reporting. We all work on exposing design - because understanding design is key to redesigning a world that works. Thus, we produce design guides that demistify and create access. Each student&#039;s annual project involves creating at least a small design guide around a project that pushes the state of art in any topic - whether house design, regenerative agriculture, engineering, or design of economic institutions. We all collaborate on this, and invite the wider world to do so as well.&lt;br /&gt;
&lt;br /&gt;
2. The second layer is working with the mentors, who provide design guidance and engage in socratic dialogue.&lt;br /&gt;
&lt;br /&gt;
3. The third layer is the internet - for working openly. Guided by Marcin and OSE&#039;s collaborative development protocols, we engage with the larger global community. We also host on-site events, such as workshops, the [[Extreme Enterprise Hackathon]], and the [[Summer of Extreme Design-Build]]&lt;br /&gt;
&lt;br /&gt;
=Schedule and Intent=&lt;br /&gt;
Typical schedule involves 1-2 hour of lecture 5 days per week, 1-3 hours of design time, and 5 hours of build time. The mentors serve as workshop instructors. The focus of the lecture time is learning how to learn, and learning how to design.&lt;br /&gt;
&lt;br /&gt;
The schedule is designed to teach critical thinking and design skills - towards a capacity of taking problems and solving them by [[First-Principles Reasoning]] and [[Socratic Design]] where we bring out collective genius. This is done by a teaching style focusing on Learning how to Think, and Learning how to Design. We all teach eath other. We value supercooperators, not superstars. &lt;br /&gt;
&lt;br /&gt;
The program is literally about building civilization from scratch, from humble beginnings, up to modern civilization manifest in the OSE Campuses. The OSE Campuses are organized largely around lifelong learning, and are a breeding ground for movement entrepreneurs who gain economic independence to pursue world-changing work.&lt;br /&gt;
&lt;br /&gt;
We question everything - not only how to redesign society - but why we should do so. For a given product, we don&#039;t just say - how do we produce it better-faster-stronger-more open-more collaborative. Instead - we ask - should we be producing it in the first place. This gets into philisophy - grounding ourselves in humility and learning so we can stand on the shoulders of giants - not on the shoulders of midgets. [[Socratic Design]] reflects some of our notions - that knowledge can&#039;t be transferred, it must be brought out. That many of our ideas are based on inaccurate assumptions - and humility can bring us past these.&lt;br /&gt;
&lt;br /&gt;
Integrated learning to us means that we ask why something should be built - then how we design it - and then we get our hands dirty building the things - so that we have a full feedback loop on the appropriateness of what we have done.&lt;br /&gt;
&lt;br /&gt;
About 75% of the time will be spent on new design and innovation, and about 25% of the time will be spent on more mundane tasks of site infrastructure. However, the 25% of the time will still be about innovation: because we design group processes for effective builds - and document the same - so at all times it&#039;s about a cycle of innovation-documentation as we midwife new paradigms into existence.&lt;br /&gt;
&lt;br /&gt;
=Activities=&lt;br /&gt;
*&#039;&#039;&#039;Day to day&#039;&#039;&#039; - Students works as pairs - developer and documenter, with role switching as needed. Generally with 2:1 ratio of hands-on learning (building) to classroom (videos, lectures, design time, documentation time). For the documenter in each pair, the ratio is reverse - 1:2 of hands on to docementation/video production. This is a socratic process of learning via direct engagement.&lt;br /&gt;
*&#039;&#039;&#039;Philosophy of Collaboration Seminar&#039;&#039;&#039; - once a week we gather for a 1-3 hour seminar in which we delve deeper into important questions related to collaborative design for a transparent and inclusive economy of abundance, via socratic dialogue. The intet is creation of collaborative genius. All hands get on deck to prepare for this one month ahead of program start each year.&lt;br /&gt;
*&#039;&#039;&#039;Build Days&#039;&#039;&#039; - Saturdays are build days, where we work on infrastructure builds such as construction, machines, or agriculture.&lt;br /&gt;
*&#039;&#039;&#039;Extreme Enterprise Hackathon&#039;&#039;&#039; - students in all tracks are required to participate in a 3 day enterprise-building event that results in economic transformation of a specific industry.&lt;br /&gt;
*&#039;&#039;&#039;Summmer of Extreme Design and Build&#039;&#039;&#039; - in the heat of the summer, we collaborate on transformative builds.&lt;br /&gt;
&lt;br /&gt;
=Competence and Degrees Offered=&lt;br /&gt;
&lt;br /&gt;
The final exam for any competency is - can you lead a build of a certain thing of interest? The build may be complete or parts of the product, to the point that it is clear that the apprentice can indeed build.&lt;br /&gt;
&lt;br /&gt;
For housing - and the technician track - with all the materials available on site - can you lead and teach a group of people to build a house in 5 days? You have 6 months to learn this. This could be for one of the house subsystems - or all of them: foundation and site work; carpentry; electrical, plumbing, PV, and interior finishing.&lt;br /&gt;
&lt;br /&gt;
We are hiring successful apprentices pending successful learning. We start at $20/hr for technicians who build one of the house subsystems. We start at $25/hr for those who can build 2-3 of the subsystems. We start $30 to someone who can lead a house build themselves while teaching others to do so. We start at $35 for anyone who can design new versions of the house in SweetHome3D and FreeCAD. we start at $40 for those who can design, teach, and build. For people who can lead workshops building the Seed Eco-Home 2 - we start at $50. &lt;br /&gt;
&lt;br /&gt;
The main competency is the Seed Eco-Home 2 build and management of such a build. Other competencies include machine building - 3D printer, tractor, CNC torch table, large 3D printer, filament maker, and sawmill. Demonstrated competency means building any of these in 1-5 days of build time.&lt;br /&gt;
&lt;br /&gt;
Certification may be earned for:&lt;br /&gt;
#Complete house build&lt;br /&gt;
#Subsystems of house - such as framing, foundation, roof, plumbing+electrical, polished concrete, interior finishing, PV, automation, aquaponic greenhouse, roof system, biodigester, and wastewater reclamation&lt;br /&gt;
#3D printer build&lt;br /&gt;
#Large Construction Materials Printer Build&lt;br /&gt;
#Tractor build&lt;br /&gt;
#CNC torch table build&lt;br /&gt;
#Enterprise Modeling Certification - understanding cost structure and ability to produce a testable revenue model of high likelihood of succeeding&lt;br /&gt;
#FreeCAD Badge&lt;br /&gt;
#Advanced FreeCAD Badge - re-design of the Seed Eco-Home versions&lt;br /&gt;
#Design of Tractors&lt;br /&gt;
#Design of 3D Printers&lt;br /&gt;
#Design of Filament Makers&lt;br /&gt;
#Design of Plastic Shredders&lt;br /&gt;
#Design of CEB Machines&lt;br /&gt;
#Design of Sawmills&lt;br /&gt;
#Incentive Challenge Certification - how to run a large-scale incentive challenge&lt;br /&gt;
#Supercooperator Certification - ability to log, FreeCAD, Google Slides, use templates, maintain part libraries&lt;br /&gt;
#Video Production - ability to shoot footage, edit videos, narrate, write scrips, add soundtracks, and do graphical overlays for promotional videos&lt;br /&gt;
#Marketing certification - ability to use Clickfunnels or similar software to achieve good results in product promotion and sales&lt;br /&gt;
#Negotiation and Conflict Resolution - ability to negotiate effectively for adding value and for conflict resolution and creation of win-win situations&lt;br /&gt;
#Microcontrollers and automation - ability to design and build simple automation devices for controlling machines and powered devices, including simple programming of control logic&lt;br /&gt;
#CAM Certification - ability to generate cutting files for metal, wood, milling, multimachine motion, and 3D printing&lt;br /&gt;
#General Machine Design - how to design any electromechanical device including CNC machines, heavy machines, and tools of various types&lt;br /&gt;
#Power Electronics Basics - ability to design and build simple Arduino controlled power electronic devices such as variable input/output inverters, rectifiers, solid state transformers, and high frequency power supplies. This course is in development.&lt;br /&gt;
&lt;br /&gt;
=Tracks=&lt;br /&gt;
*&#039;&#039;&#039;Build&#039;&#039;&#039; - you can learn welding and metal fabrication, house construction including plumbing, electrical, carpentry, mechanics, machine building, microcontrollers and automation, CNC machining, aquaponics, PV installation, heavy machinery operation across diverse machine areas from housing to 3d printers to autonomous tractors. We offer only integrated skill sets - for example, you can&#039;t just learn welding or aquaponics, but must diversify to at least 3 areas in a 1 year period. We encourage 30% of work in another track, such as Design or Enterprise tracks.&lt;br /&gt;
*&#039;&#039;&#039;Design&#039;&#039;&#039; - house design, machine design, landscape design, mechanical design, product design, basic power electronics design, and more.&lt;br /&gt;
*&#039;&#039;&#039;Enterprise&#039;&#039;&#039; - how to run a Seed Eco-Home Enterprise in another location.&lt;br /&gt;
*&#039;&#039;&#039;Movement Entrepreneurship&#039;&#039;&#039; - For those interested in a full Open Source Ecology PhD level equivalent - meaning mastery of a generalized skill set appplied to solving [[Pressing World Issues]]&lt;br /&gt;
&lt;br /&gt;
Essentially - the learning pathway of each Apprentice depends on their existing skills. If the priority for someone is learning hands on skills, there will be plenty of opportunity. If the priority is developing enterprise - then OSE can guide apprentices in such collaborative development. &lt;br /&gt;
&lt;br /&gt;
But the underlying tone is we - not me - we all publish everything to the world - the essence of all the tracks is collaborative development of products that can help everyone. We go into the philosophy of this - the essence being that material survival must be guaranteed, and each person must be gain high power of independence - so that they can then become a good team player in an interdependent world. We are all in it together, and we believe that the [[Collaborative Singularity]] is near.&lt;br /&gt;
&lt;br /&gt;
=Cost=&lt;br /&gt;
The payment scale for the 6 month program is from $6500 to $11,995 including room and board for the 6 months. Depending on the financial condition of the student. Full tuition is $12k. Deep discount is $6500.&lt;br /&gt;
&lt;br /&gt;
We can also offer a work-study option with near-free tuition of $1200, which is considered to be a loan and repaid after successful completion of the Apprenticeship. This options requires staying on site to work with OSE full time.&lt;br /&gt;
&lt;br /&gt;
=Application=&lt;br /&gt;
See [[OSE Apprenticeship Application]]&lt;br /&gt;
&lt;br /&gt;
=Support Staff=&lt;br /&gt;
We will have Marcin as main instructor, a workshop master to run workshop activity, and a cook/residential advisor to nourish the body and psychological growth of the students. But, we are all teaching each other - so these roles are divided amongst everyone - though the &#039;leader servants&#039; are expected to provide exceptional skill in their respective duty.&lt;br /&gt;
&lt;br /&gt;
=Participant Requirements=&lt;br /&gt;
*Individuals must be able to [[Work Openly]]&lt;br /&gt;
*For standard track - be available full time on site.&lt;br /&gt;
*Special arrangements can be made for non-standard participation, such as partly remote, etc.&lt;br /&gt;
*Must be willing to collaborate on finishing the [[GVCS]] by 2028&lt;br /&gt;
*Must be entrepreneurial in nature, so that enterprise startup is a natural byproduct by setting up a collaborating company after the Apprenticeship.&lt;br /&gt;
*Apprentice core is learning how to design and build anything, based on an [[Open Source Technology Pattern Language]] &lt;br /&gt;
*Learning program focuses on release of the [[Seed Eco-Home 2]] as a revenue model post apprenticeship&lt;br /&gt;
*Learning program involve design mornings&lt;br /&gt;
*Builds occur in the afternoon&lt;br /&gt;
*Friday is infrastructure building&lt;br /&gt;
*Saturday is Global Collaboration days. &lt;br /&gt;
*Rest on Sunday&lt;br /&gt;
&lt;br /&gt;
=Global Design Day=&lt;br /&gt;
Saturdays are consciousness expansion as we work on:&lt;br /&gt;
#Clarifying [[Pressing World Issues]] as a foundation for getting on the right track of solving them&lt;br /&gt;
#Creating [[Collaborative Development Protocols]]&lt;br /&gt;
#Editing video instructionals for [[Rapid Learning]] towards [[Collaborative Creation of Genius]]&lt;br /&gt;
#Topgrading leaders and efforts aligned with solving [[Pressing World Issues]]&lt;br /&gt;
#Seeding [[Extreme Enterprise Hackathons]] and [[Incentive Challenges]]&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
*[[OSE Apprenticeship Initial Assessment]]&lt;br /&gt;
*[[Apprenticeship Onboarding]]&lt;br /&gt;
*[[The Possibility]]&lt;br /&gt;
*[[OSE Apprenticeship Application]]&lt;br /&gt;
*[[Welcome Email to OSE Apprenticeship Participants]]  &lt;br /&gt;
**[[OSE Apprenticeship Offer Letter]]&lt;br /&gt;
*&#039;&#039;&#039;Logistics&#039;&#039;&#039; - see [[Workshop Logistics]]&lt;br /&gt;
*[[OSE Apprenticeship Sample Contract]]&lt;br /&gt;
*[[Summer X 2021]]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Apprenticeship&amp;diff=256646</id>
		<title>OSE Apprenticeship</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Apprenticeship&amp;diff=256646"/>
		<updated>2021-07-06T13:39:11Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Teamwork */ fixed typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Announcement=&lt;br /&gt;
&lt;br /&gt;
https://bit.ly/3hhY2tY&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/e/2PACX-1vTZ5if1khROS-IJLwGNvrm1Ea6hD-waOrQU2FUplVBEyzdIKmIRb151_9HvDncHmjdAQefqvc1Gq_Xk/pub?w=408&amp;amp;amp;h=528&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/drawings/d/1FocOF1Qw8YqdriCjKXWVrE7fQ_BPeLs64cKW_7u7_-I/edit edit]&lt;br /&gt;
&lt;br /&gt;
=First Cohort - July 1 - Dec 22, 2021=&lt;br /&gt;
#[[Odundo Log]]&lt;br /&gt;
#[[Joshua Log]]&lt;br /&gt;
#[[Ken Log]]&lt;br /&gt;
#[[Arturo Log]]&lt;br /&gt;
#[[Christian Log]]&lt;br /&gt;
#[[Wes Log]]&lt;br /&gt;
#[[Matt Log]]&lt;br /&gt;
#[[Prince Log]]&lt;br /&gt;
#[[Paul Pham Log]]&lt;br /&gt;
#[[Brian Log]]&lt;br /&gt;
#[[Marcin Log]]&lt;br /&gt;
#[[Jeff Log]]&lt;br /&gt;
#[[Catarina Log]]&lt;br /&gt;
&lt;br /&gt;
==Remote==&lt;br /&gt;
#[[Paul Cuciureanu Log]]&lt;br /&gt;
&lt;br /&gt;
==Lessons and Daily Slides==&lt;br /&gt;
&lt;br /&gt;
* [[120_Design_Lessons_-_Day_1]]&lt;br /&gt;
* [[120_Design_Lessons_-_Day_2]]&lt;br /&gt;
* [[120_Design_Lessons_-_Day_3]]&lt;br /&gt;
* [[120_Design_Lessons_-_Day_4]]&lt;br /&gt;
&lt;br /&gt;
==Progress==&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1qj4jscvrLyvwBTlUVRyJSC-ETpoR4CJ266BdG0Ly4AM/edit?usp=sharing| Wall Module Build Status]&lt;br /&gt;
&lt;br /&gt;
=OSEmail Announcement=&lt;br /&gt;
&#039;&#039;&#039;We&#039;re starting our first ever 6 month Collaborative Enterprise Apprenticeship in 2021&#039;&#039;&#039;. This is a 6 month immersion from July 1 through December, on site, full immersion in design, CAD, build, collaborative innovation, and enterprise, providing more depth and breadth than the 3 months of Summer X. In the Apprenticeship - we are looking for collaborative movement entrepreneurs who are hungry to learn new things, and apply them to solving housing and other issues. We focus around the Seed Eco-Home, but also on the supporting equipment - such as the tractor, large printers, plastic recycling, and - sawmill. So we cover brick, lumber, and plumber, and introduce the possibility of the circular economy to housing, by making use of widely available, local materials.&lt;br /&gt;
&lt;br /&gt;
This is a great deal for someone who wants to turn their life upside down with new possibility, and an opportunity to act on it. We welcome college students on leap year,  - and young women and men of any age to apply. The requirement is to participate in the authentic creation and sharing of cutting edge information, focusing on a global, collaborative process to get there. The Apprenticeship is for true believers in collaborative product development - and it has a bonus of participating in select parts of Summer X - as both programs are running at the same time. The Apprenticeship is on-site with room and board included - a $6.5k-$12k price ticket for the 6 months. The lower amount is just about what it costs on avearge in the US  - jus for rent and food only - so this offer can be a steal. Apply now - we would like to see a first cohort of 12-24 people as we make history happen.  If you live far away and would like a one year, remote mentorship with me and our global team - we already have that option. &lt;br /&gt;
&lt;br /&gt;
We will produce another video on the Apprenticeship, Builder Track, and Enterprise - and more - so stay tuned or sign up. Our stuff costs - but we encourage you to invest in new skills with immersion training with us. Otherwise, absolutely all of our materials and designs are online for free - but it will take you more time and materials expenses to learn on your own. This year - we will be releasing the Seed Eco-Home Enterprise Manual - which combines the half-completed Seed Eco-Home Building Book from the 2016 Kickstarter Campaign, &lt;br /&gt;
&lt;br /&gt;
To address the affordability issue - as most people who need our stuff most don&#039;t have money - we have come up with work-study - which means we can offer paid work as soon as students can demonstrate proficiency in newly acquired skills. Or scholarships. So apply or sign up - and we can work with you on the costs.&lt;br /&gt;
&lt;br /&gt;
The dream of open source hardware shall be realized. That&#039;s all for now, thanks for listneing.&lt;br /&gt;
&lt;br /&gt;
=Apprenticeship - from July 1 to Dec 20, 2021=&lt;br /&gt;
&lt;br /&gt;
The focus is learning to start enterprise around the [[Seed Eco-Home 2]] - by becoming a builder, designer, machine builder, or entrepreneur working to [[Solve Housing]] and other [[Pressing World Issues]].&lt;br /&gt;
&lt;br /&gt;
In this time in history with building materials prices rising fast like Bitcoin - it&#039;s a good reminder to solve the supply chain issue for housing. In 6 months, we&#039;d like to make lumber, block, and plastic construction materials widely accessible at the lowest cost possible. This means - we get to product release the CNC sawmill, next generation of our compressed earthblock press, and large 3D printers with filament recycling infrastructure. Welcome - to the world of collaborative design.&lt;br /&gt;
&lt;br /&gt;
We will take up to 24 people for this in-depth immersion program, where we build upon the last decade of OSE work - and go the last mile to product release. Wait a minute - we already built a couple sawmills. Our brick press is near perfection - we just need to include a soil conditioner for soil prep - which we found was the hard part of making CEBs affordable. We made about 9 iterations on the tractor. And we already sell 3D printers. It&#039;s time to put this to the finish line as we take these products to wide replicability.&lt;br /&gt;
&lt;br /&gt;
In the 6 month immersion - we work in monthly cycles. First we scale up the 3D printer. We already know how to do this with our modular, Universal Axis system. We will innovate on 4-head 3D printers that extrude up to 80 lb of plastic - per day - yes, you heard correctly - with larger heater blocks and 1.4 mm nozzles - that&#039;s enough to build one of our full sized - 4x8 construction panels - in a single day. We then build a swing blade sawmill, and add Universal Axis CNC control to it. We then take the CEB press to the finish line with a hammermill-based soil conditioner that doses cement and water into the soil mix. You can then build with any soil and rock materials anywhere - your cost will depend on how much cement you need to use - from none up to 15 percent. That&#039;s just a technical taste of the program.&lt;br /&gt;
&lt;br /&gt;
=Daily Schedule and Outcomes=&lt;br /&gt;
&lt;br /&gt;
The daily schedule is 1 hour of design training per day, 3 hours of design work, and 4 hours of build. The outcome is your ability to build a Seed Eco-Home 2, the brick press, 3D printer, and sawmill - and to produce lumber, plastic lumber and construction materials, and masonry block - from open source machines and abundant resources. &lt;br /&gt;
&lt;br /&gt;
This is like a master-student apprenticeship, except that Marcin is perhaps the biggest student. We all learn from each other. I am expecting to learn from everyone, as we all collaborate on mass creation of collaborative genius. This means creating tools for rapid learning to help others perform at a higher level.&lt;br /&gt;
&lt;br /&gt;
There will be lots of inspiration, and lots of perspiration. Saturdays are dedicated to video production and documentation work. 10 percent of the schedule is &#039;chores&#039; - which involves the development of infrastructure - such as building new infrastructure or maintaining the old. It&#039;s about using the machines we develop as much as possible, so &#039;dogfooding&#039; our work is an essential part of our immersion learning.&lt;br /&gt;
&lt;br /&gt;
We will also have a weekly seminar where we discuss the philosophy of open source enterprise, and use socratic dialogue to build on all input in the room. We are all learners, including staff - and we are here to teach each other. Our goal is to develop right livelihoods - using business models that are not based on creating artificial scarcity. The outcome should be that anyone after the 6 months can do full time in open source hardware work - focusing on collaborative innovation and solving pressing world issues. Some may choose to stay with OSE, others may choose to work elsewhere - but in all cases we hope that the spirit of open product development is promulgated throughout the world. We will offer opportunities as they seem fit - as we expect to be flooded with Seed Eco-Home orders and we will have an opportunity to fill these orders, and to continue teaching others to do so as well.&lt;br /&gt;
&lt;br /&gt;
=Audience=&lt;br /&gt;
We welcome young women and men of any age to apply, and while some experience in building things is preferred - if you are a fast learner, you are welcome to apply. &lt;br /&gt;
&lt;br /&gt;
Wait, there is a little bit more. If you are interested in the extreme version of this already extreme program, and are already a house builder - then we also invite you to the enterprise track where you learn how to run Seed Eco-Home construction with a swarm team. We have options for all learner levels - so what you get out of this 6 months apprenticeship is a minset ready for full global collaboration - and how much technical execution you learn depends - on your prior experience and speed with which you learn. What we guarantee is hands on skills - as we build, work with teams, and learn to manage swarms.&lt;br /&gt;
&lt;br /&gt;
We say that &#039;you set your pay.&#039; Whether you work with us or independently, we hope the skills you learn will have made  you immortal - ie, capable of documenting your work so others can build upon it effectively, spawning a virtuous cycle of future improvement. This is known to us as [[Economic Time Binding]]. It&#039;s the closest to immortality that we can get to with mortal bodies.&lt;br /&gt;
&lt;br /&gt;
=Goals=&lt;br /&gt;
Will we succeed? It&#039;s up to us. We&#039;ll leverage the full power of open source collaboration, involve a $100k incentive challenge in this, solve the plastic waste issue, and [[Solve Housing]] while we are at it. Sign up for this - this will change your life. Oh yes, as a bonus - you&#039;ll be welcome to participate in 2 months of the Summer of Extreme Design-Build which is happening Sep through end of November. Selection process is by interview, so apply today. Tuition for this apprenticeship is affordable, and we are offering 70% scholarships to qualified individuals. It doesn&#039;t get any better than this. &lt;br /&gt;
&lt;br /&gt;
Sure it does. The global collaboration involves learning how to manage large-scale collaborative development events in the form of incentive challenges - using platforms such as HeroX.&lt;br /&gt;
&lt;br /&gt;
 Join us for this life-changing opportunity and an integrated program where you learn theory, principle, and practice - in one  - and be part of shifting civilization from proprietary to collaborative. Our goals are nothing short of exactly this - as the dream of open source hardware - shall be realized.&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
The goal of the OSE Apprenticeship is a 6 month to 1 year program designed to get change-minded individuals started on replication of land-based facilities based on the OSE model of regenerative design. If you want to build an enterprise, eco-community, land-based facility, hackerspace, a flexible fabrication facility - this is the place to design it. &lt;br /&gt;
&lt;br /&gt;
The final project for each participant is a product release of a collaboratively-designed and developed product, building on the OSE product ecology.&lt;br /&gt;
&lt;br /&gt;
=Framework=&lt;br /&gt;
&lt;br /&gt;
The OSE Campus is what OSE is building and developing - making the road while walking. The Campus is a mixture of an educational campus, a regenerative farm, a hackerspace, an ecoindustrial park, and place of lifelong learning, and more. Our model of change is to build infrastructures which provide for the pursuit of happiness in harmony with natural life support systems.&lt;br /&gt;
&lt;br /&gt;
The focus of the learning is site design and build - from the built environment, to renewable energy production, tools and machinery development, and land stewardship- towards building working, regenerative communities and societal infrastuctures that change the world. Along with this comes the study of governance, entrepreneurship, and philosophy that underlies this work. We infect participants with notions of possibility that arises from building tangible things - and provide the opportunity to continue development with OSE after the apprenticeship. We will be hiring, based on enterprise surrounding the [[Seed Eco-Home]] project, which has a goal: to solve housing. In our innovative model, collaborators set their own performance-based pay - based on gaining the necessary skills and experience for their chosen path.&lt;br /&gt;
&lt;br /&gt;
This is the on-site version of the [[OSE Mentorship]] - which introduces in-person collaborative design as well as access to the workshop and land-based facility for building and testing of real things.&lt;br /&gt;
&lt;br /&gt;
=Teamwork=&lt;br /&gt;
We work as teams. We are all about unleashing collaborative genius. The first cohort of 12 includes 12 apprentices, 2 class mentors (Adjunct professor of architecture, adjunct professor of engineering). The whole group works directly with Marcin and the rest of the world on solving pressing world issues. Using OSE&#039;s global collaboration techniques, we engage in an open and transparent process aimed at creating rapid learning and rapid transformation of the world&#039;s institutions according to best practices. The day-to-day is learning by doing - both design and builds. There is a strong emphasis on documenting, as the intent is to have participants replicate OSE-inspired operations all over the world.&lt;br /&gt;
&lt;br /&gt;
Thus there are 3 main relationships here, and 4 tracks.&lt;br /&gt;
&lt;br /&gt;
1. The base team works as a pair: 2 apprentices, where one documents. Here strong documentation and video skills must be learned. Because we are showing how to reboot civilization from scratch - starting with how we are educated and collaborated to do so. That happens by continuous reporting. We all work on exposing design - because understanding design is key to redesigning a world that works. Thus, we produce design guides that demistify and create access. Each student&#039;s annual project involves creating at least a small design guide around a project that pushes the state of art in any topic - whether house design, regenerative agriculture, engineering, or design of economic institutions. We all collaborate on this, and invite the wider world to do so as well.&lt;br /&gt;
&lt;br /&gt;
2. The second layer is working with the mentors, who provide design guidance and engage in socratic dialogue.&lt;br /&gt;
&lt;br /&gt;
3. The third layer is the internet - for working openly. Guided by Marcin and OSE&#039;s collaborative development protocols, we engage with the larger global community. We also host on-site events, such as workshops, the [[Extreme Enterprise Hackathon]], and the [[Summer of Extreme Design-Build]]&lt;br /&gt;
&lt;br /&gt;
=Schedule and Intent=&lt;br /&gt;
Typical schedule involves 1-2 hour of lecture 5 days per week, 1-3 hours of design time, and 5 hours of build time. The mentors serve as workshop instructors. The focus of the lecture time is learning how to learn, and learning how to design.&lt;br /&gt;
&lt;br /&gt;
The schedule is designed to teach critical thinking and design skills - towards a capacity of taking problems and solving them by [[First-Principles Reasoning]] and [[Socratic Design]] where we bring out collective genius. This is done by a teaching style focusing on Learning how to Think, and Learning how to Design. We all teach eath other. We value supercooperators, not superstars. &lt;br /&gt;
&lt;br /&gt;
The program is literally about building civilization from scratch, from humble beginnings, up to modern civilization manifest in the OSE Campuses. The OSE Campuses are organized largely around lifelong learning, and are a breeding ground for movement entrepreneurs who gain economic independence to pursue world-changing work.&lt;br /&gt;
&lt;br /&gt;
We question everything - not only how to redesign society - but why we should do so. For a given product, we don&#039;t just say - how do we produce it better-faster-stronger-more open-more collaborative. Instead - we ask - should we be producing it in the first place. This gets into philisophy - grounding ourselves in humility and learning so we can stand on the shoulders of giants - not on the shoulders of midgets. [[Socratic Design]] reflects some of our notions - that knowledge can&#039;t be transferred, it must be brought out. That many of our ideas are based on inaccurate assumptions - and humility can bring us past these.&lt;br /&gt;
&lt;br /&gt;
Integrated learning to us means that we ask why something should be built - then how we design it - and then we get our hands dirty building the things - so that we have a full feedback loop on the appropriateness of what we have done.&lt;br /&gt;
&lt;br /&gt;
About 75% of the time will be spent on new design and innovation, and about 25% of the time will be spent on more mundane tasks of site infrastructure. However, the 25% of the time will still be about innovation: because we design group processes for effective builds - and document the same - so at all times it&#039;s about a cycle of innovation-documentation as we midwife new paradigms into existence.&lt;br /&gt;
&lt;br /&gt;
=Activities=&lt;br /&gt;
*&#039;&#039;&#039;Day to day&#039;&#039;&#039; - Students works as pairs - developer and documenter, with role switching as needed. Generally with 2:1 ratio of hands-on learning (building) to classroom (videos, lectures, design time, documentation time). For the documenter in each pair, the ratio is reverse - 1:2 of hands on to docementation/video production. This is a socratic process of learning via direct engagement.&lt;br /&gt;
*&#039;&#039;&#039;Philosophy of Collaboration Seminar&#039;&#039;&#039; - once a week we gather for a 1-3 hour seminar in which we delve deeper into important questions related to collaborative design for a transparent and inclusive economy of abundance, via socratic dialogue. The intet is creation of collaborative genius. All hands get on deck to prepare for this one month ahead of program start each year.&lt;br /&gt;
*&#039;&#039;&#039;Build Days&#039;&#039;&#039; - Saturdays are build days, where we work on infrastructure builds such as construction, machines, or agriculture.&lt;br /&gt;
*&#039;&#039;&#039;Extreme Enterprise Hackathon&#039;&#039;&#039; - students in all tracks are required to participate in a 3 day enterprise-building event that results in economic transformation of a specific industry.&lt;br /&gt;
*&#039;&#039;&#039;Summmer of Extreme Design and Build&#039;&#039;&#039; - in the heat of the summer, we collaborate on transformative builds.&lt;br /&gt;
&lt;br /&gt;
=Competence and Degrees Offered=&lt;br /&gt;
&lt;br /&gt;
The final exam for any competency is - can you lead a build of a certain thing of interest? The build may be complete or parts of the product, to the point that it is clear that the apprentice can indeed build.&lt;br /&gt;
&lt;br /&gt;
For housing - and the technician track - with all the materials available on site - can you lead and teach a group of people to build a house in 5 days? You have 6 months to learn this. This could be for one of the house subsystems - or all of them: foundation and site work; carpentry; electrical, plumbing, PV, and interior finishing.&lt;br /&gt;
&lt;br /&gt;
We are hiring successful apprentices pending successful learning. We start at $20/hr for technicians who build one of the house subsystems. We start at $25/hr for those who can build 2-3 of the subsystems. We start $30 to someone who can lead a house build themselves while teaching others to do so. We start at $35 for anyone who can design new versions of the house in SweetHome3D and FreeCAD. we start at $40 for those who can design, teach, and build. For people who can lead workshops building the Seed Eco-Home 2 - we start at $50. &lt;br /&gt;
&lt;br /&gt;
The main competency is the Seed Eco-Home 2 build and management of such a build. Other competencies include machine building - 3D printer, tractor, CNC torch table, large 3D printer, filament maker, and sawmill. Demonstrated competency means building any of these in 1-5 days of build time.&lt;br /&gt;
&lt;br /&gt;
Certification may be earned for:&lt;br /&gt;
#Complete house build&lt;br /&gt;
#Subsystems of house - such as framing, foundation, roof, plumbing+electrical, polished concrete, interior finishing, PV, automation, aquaponic greenhouse, roof system, biodigester, and wastewater reclamation&lt;br /&gt;
#3D printer build&lt;br /&gt;
#Large Construction Materials Printer Build&lt;br /&gt;
#Tractor build&lt;br /&gt;
#CNC torch table build&lt;br /&gt;
#Enterprise Modeling Certification - understanding cost structure and ability to produce a testable revenue model of high likelihood of succeeding&lt;br /&gt;
#FreeCAD Badge&lt;br /&gt;
#Advanced FreeCAD Badge - re-design of the Seed Eco-Home versions&lt;br /&gt;
#Design of Tractors&lt;br /&gt;
#Design of 3D Printers&lt;br /&gt;
#Design of Filament Makers&lt;br /&gt;
#Design of Plastic Shredders&lt;br /&gt;
#Design of CEB Machines&lt;br /&gt;
#Design of Sawmills&lt;br /&gt;
#Incentive Challenge Certification - how to run a large-scale incentive challenge&lt;br /&gt;
#Supercooperator Certification - ability to log, FreeCAD, Google Slides, use templates, maintain part libraries&lt;br /&gt;
#Video Production - ability to shoot footage, edit videos, narrate, write scrips, add soundtracks, and do graphical overlays for promotional videos&lt;br /&gt;
#Marketing certification - ability to use Clickfunnels or similar software to achieve good results in product promotion and sales&lt;br /&gt;
#Negotiation and Conflict Resolution - ability to negotiate effectively for adding value and for conflict resolution and creation of win-win situations&lt;br /&gt;
#Microcontrollers and automation - ability to design and build simple automation devices for controlling machines and powered devices, including simple programming of control logic&lt;br /&gt;
#CAM Certification - ability to generate cutting files for metal, wood, milling, multimachine motion, and 3D printing&lt;br /&gt;
#General Machine Design - how to design any electromechanical device including CNC machines, heavy machines, and tools of various types&lt;br /&gt;
#Power Electronics Basics - ability to design and build simple Arduino controlled power electronic devices such as variable input/output inverters, rectifiers, solid state transformers, and high frequency power supplies. This course is in development.&lt;br /&gt;
&lt;br /&gt;
=Tracks=&lt;br /&gt;
*&#039;&#039;&#039;Build&#039;&#039;&#039; - you can learn welding and metal fabrication, house construction including plumbing, electrical, carpentry, mechanics, machine building, microcontrollers and automation, CNC machining, aquaponics, PV installation, heavy machinery operation across diverse machine areas from housing to 3d printers to autonomous tractors. We offer only integrated skill sets - for example, you can&#039;t just learn welding or aquaponics, but must diversify to at least 3 areas in a 1 year period. We encourage 30% of work in another track, such as Design or Enterprise tracks.&lt;br /&gt;
*&#039;&#039;&#039;Design&#039;&#039;&#039; - house design, machine design, landscape design, mechanical design, product design, basic power electronics design, and more.&lt;br /&gt;
*&#039;&#039;&#039;Enterprise&#039;&#039;&#039; - how to run a Seed Eco-Home Enterprise in another location.&lt;br /&gt;
*&#039;&#039;&#039;Movement Entrepreneurship&#039;&#039;&#039; - For those interested in a full Open Source Ecology PhD level equivalent - meaning mastery of a generalized skill set appplied to solving [[Pressing World Issues]]&lt;br /&gt;
&lt;br /&gt;
Essentially - the learning pathway of each Apprentice depends on their existing skills. If the priority for someone is learning hands on skills, there will be plenty of opportunity. If the priority is developing enterprise - then OSE can guide apprentices in such collaborative development. &lt;br /&gt;
&lt;br /&gt;
But the underlying tone is we - not me - we all publish everything to the world - the essence of all the tracks is collaborative development of products that can help everyone. We go into the philosophy of this - the essence being that material survival must be guaranteed, and each person must be gain high power of independence - so that they can then become a good team player in an interdependent world. We are all in it together, and we believe that the [[Collaborative Singularity]] is near.&lt;br /&gt;
&lt;br /&gt;
=Cost=&lt;br /&gt;
The payment scale for the 6 month program is from $6500 to $11,995 including room and board for the 6 months. Depending on the financial condition of the student. Full tuition is $12k. Deep discount is $6500.&lt;br /&gt;
&lt;br /&gt;
We can also offer a work-study option with near-free tuition of $1200, which is considered to be a loan and repaid after successful completion of the Apprenticeship. This options requires staying on site to work with OSE full time.&lt;br /&gt;
&lt;br /&gt;
=Application=&lt;br /&gt;
See [[OSE Apprenticeship Application]]&lt;br /&gt;
&lt;br /&gt;
=Support Staff=&lt;br /&gt;
We will have Marcin as main instructor, a workshop master to run workshop activity, and a cook/residential advisor to nourish the body and psychological growth of the students. But, we are all teaching each other - so these roles are divided amongst everyone - though the &#039;leader servants&#039; are expected to provide exceptional skill in their respective duty.&lt;br /&gt;
&lt;br /&gt;
=Participant Requirements=&lt;br /&gt;
*Individuals must be able to [[Work Openly]]&lt;br /&gt;
*For standard track - be available full time on site.&lt;br /&gt;
*Special arrangements can be made for non-standard participation, such as partly remote, etc.&lt;br /&gt;
*Must be willing to collaborate on finishing the [[GVCS]] by 2028&lt;br /&gt;
*Must be entrepreneurial in nature, so that enterprise startup is a naturaly byproduct by setting up a collaborating company after the Apprenticeship.&lt;br /&gt;
*Apprentice core is learning how to design and build anything, based on an [[Open Source Technology Pattern Language]] &lt;br /&gt;
*Learning program focuses on release of the [[Seed Eco-Home 2]] as a revenue model post apprenticeship&lt;br /&gt;
*Learning program involve design mornings&lt;br /&gt;
*Builds occur in the afternoon&lt;br /&gt;
*Friday is infrastructure building&lt;br /&gt;
*Saturday is Global Collaboration days. &lt;br /&gt;
*Rest on Sunday&lt;br /&gt;
&lt;br /&gt;
=Global Design Day=&lt;br /&gt;
Saturdays are consciousness expansion as we work on:&lt;br /&gt;
#Clarifying [[Pressing World Issues]] as a foundation for getting on the right track of solving them&lt;br /&gt;
#Creating [[Collaborative Development Protocols]]&lt;br /&gt;
#Editing video instructionals for [[Rapid Learning]] towards [[Collaborative Creation of Genius]]&lt;br /&gt;
#Topgrading leaders and efforts aligned with solving [[Pressing World Issues]]&lt;br /&gt;
#Seeding [[Extreme Enterprise Hackathons]] and [[Incentive Challenges]]&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
*[[OSE Apprenticeship Initial Assessment]]&lt;br /&gt;
*[[Apprenticeship Onboarding]]&lt;br /&gt;
*[[The Possibility]]&lt;br /&gt;
*[[OSE Apprenticeship Application]]&lt;br /&gt;
*[[Welcome Email to OSE Apprenticeship Participants]]  &lt;br /&gt;
**[[OSE Apprenticeship Offer Letter]]&lt;br /&gt;
*&#039;&#039;&#039;Logistics&#039;&#039;&#039; - see [[Workshop Logistics]]&lt;br /&gt;
*[[OSE Apprenticeship Sample Contract]]&lt;br /&gt;
*[[Summer X 2021]]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Apprenticeship_Onboarding&amp;diff=256645</id>
		<title>Apprenticeship Onboarding</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Apprenticeship_Onboarding&amp;diff=256645"/>
		<updated>2021-07-06T13:30:07Z</updated>

		<summary type="html">&lt;p&gt;Brad: fixed 3 typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The central psychological and cultural goal of the [[OSE Apprenticeship]] is to expand one&#039;s index of possibility by expanding one&#039;s awareness of possibilities. This is backed up by teaching the hard and soft skills to get there.&lt;br /&gt;
&lt;br /&gt;
=Development=&lt;br /&gt;
&lt;br /&gt;
*Critical start is [[Core Development Method]]&lt;br /&gt;
*The second part is all participants reaching out to their top 3 potential contacts. Do this on Global Collaboration Days. The point is that everyone of us probably has someone willing to join because we joined - and make them an irresistible offer. Is this a faulty assumption?&lt;br /&gt;
*How do we all collaborate on [[Solving for People Showing Up]]&lt;br /&gt;
*Learning how to ask good, important questions - as then out come good, important answers.&lt;br /&gt;
*Understanding the meaning of &#039;&#039;working on stupid shit&#039;&#039; vs solving pressing world issues as a matter of consciousness expansion, not essential capacity expansion&lt;br /&gt;
&lt;br /&gt;
=Howto Videos=&lt;br /&gt;
*Creating part libraries, including thumbnails.&lt;br /&gt;
&lt;br /&gt;
=Collaborative Transcendence=&lt;br /&gt;
*Recommend new Fellows&lt;br /&gt;
*Propose Invited Guests to the Enterprise Sessions&lt;br /&gt;
*Accessing thought leaders - ex, Jeremy Rifkin, Kate Raworth&lt;br /&gt;
*Rapid learning instructionals for Kdenlive, Gimp, Inkscape, Blender&lt;br /&gt;
&lt;br /&gt;
=Daily Scorecard: Questions to Ask Every Day for Economic Time-Binding=&lt;br /&gt;
To change the world:&lt;br /&gt;
*What design detail did I contribute to the [[OSE Part Library]] today?&lt;br /&gt;
*How many [[Development Template]] items for a given project have I contributed to today?&lt;br /&gt;
*Did I contribute purchasing information to BOMs or other operations records for the OSE Campus?&lt;br /&gt;
&lt;br /&gt;
=Mind Expansion=&lt;br /&gt;
*Words are important - we consider ourselves capable worthy as of the [[OSE Social Contract]], and we consider each of us as potential [[Movement Entrepreneurs]]. Then we at the very least consider that possibility, as opposed to not being aware of it.&lt;br /&gt;
*CAD - understanding the limits of large group workflow for CAD, and the role of [[File Simplification]] for file management and [[Part Libraries]] for organization&lt;br /&gt;
&lt;br /&gt;
=Economic Goals: Third Zone in the [[4 Zones of Possibility]]=&lt;br /&gt;
*100 people trained at the enterprise level. 100 houses each. $2.5M net each, for $250M revenue in 2022-2023&lt;br /&gt;
*[[Economic Value Assessment of the GVCS]]&lt;br /&gt;
*Each person, in their Onboarding Survey - should answer:&lt;br /&gt;
**Describe your 4 Zones of Possibility for the Apprenticeship program.&lt;br /&gt;
&lt;br /&gt;
=Tech Goals=&lt;br /&gt;
*MMOG for SEH 2 build practice. HiFi, real parts make it useful. Collaborative aspect makes it more so.&lt;br /&gt;
*FreeCAD Workbenches - guest presentation by G and full solution in house&lt;br /&gt;
*Complete digital model for Housing 2.0 - derivatives are MMOGs, full renders, instructionals, icons&lt;br /&gt;
&lt;br /&gt;
=OSE Design Principles=&lt;br /&gt;
*We follow and continuously evolve the [[OSE Design Principles]]. This is participatory and iterative - and builds on the [[OSE Specifications]]. Remember that the end goal of OSE is evolution and transformation via collaborative design, with specific tactics such as [[Extreme Manufacturing]] and [[Extreme Enterprise]].&lt;br /&gt;
*Always transcend by assuming unlimited potential for collaboration. For example, why Unreal AND Godot? Because if we collaborate, we can do both, and each has its place. It&#039;s inclusive to include better solutions while developing open source solutions.&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
*&#039;&#039;&#039;[[Seed Eco-Home Training MMOG]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Summer 2021 General Objectives =&lt;br /&gt;
&amp;lt;div class= &amp;quot;mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;{{int:show}}&amp;quot; data-collapsetext=&amp;quot;{{int:hide}}&amp;quot;&amp;gt;&lt;br /&gt;
* [[Seed Home v2]] - Completion of the Ecohome Project&lt;br /&gt;
* [https://docs.google.com/presentation/d/1mIGz7FIA49g7B_kuAKjXG_Eh9k4H39cUN-lAlD7-SmA/edit#slide=id.ge343fb552e_21_0 HeroX Incentive Challenge]&lt;br /&gt;
* [[Pressing World Issues]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=FreeCAD_Badge&amp;diff=256308</id>
		<title>FreeCAD Badge</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=FreeCAD_Badge&amp;diff=256308"/>
		<updated>2021-07-03T12:48:51Z</updated>

		<summary type="html">&lt;p&gt;Brad: fixed 3 typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Hint|The specific skill set in the FreeCAD badge involves using FreeCAD 16 to create 3D geometries of any complexity. The demonstrated skill involves using the power 2D Sketcher workbench in FreeCAD, followed by extrusion and pocketing operations. These steps can be stacked infinitely upon each other to generate 3D objects of any desired complexity, and thus serve a basic design skill for producing parts for real design, including for 3D printing as a prominent way in which OSE prototypes things. The FreeCAD Badge involve a 2-level demonstration of this workflow - by creating a 3D object, with a 3D feature upon this 3D object, and another 3D feature upon the original feature. As such, this exercise is known as the &#039;&#039;&#039;Feature on a Feature Exercise&#039;&#039;&#039;, and can be done by anyone who masters this basic workflow in one minute. Proof of competency is a publicly shared video capturing this one minute of this exercise - published to one&#039;s [[Work Log]].}}&lt;br /&gt;
&lt;br /&gt;
=About=&lt;br /&gt;
The OSE FreeCAD badge certifies basic proficiency in FreeCAD which allows individuals to participate in OSE&#039;s large scale collaborative design events such as [[Design Sprints]], or to participate on the OSE [[Dev Team]]. Using modular design, wikis, and realtime editable docs - it is now possible to collaborate on rapid CAD design with hundreds to thousands of people. See more details in the video, which then goes through the exercise in the second half. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe width=&amp;quot;560&amp;quot; height=&amp;quot;315&amp;quot; src=&amp;quot;https://www.youtube.com/embed/m74SxiLcunQ&amp;quot; frameborder=&amp;quot;0&amp;quot; allow=&amp;quot;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The working document used in the video is &lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vTWGYJgESwliJloGDN_neaj0f-lpoKYB3ZFZbsuzmSm8IkUiWu1_nNINgu8pwRe9XqX4NdAjqyle-AM/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;375&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1vxAC3EmGJ2tRxPg7_y_XIRHXnS_CUsgdhQOhLwmbdDY/edit#slide=id.g5c3be0ce2d_1_28 edit]&lt;br /&gt;
&lt;br /&gt;
=Motivation=&lt;br /&gt;
&lt;br /&gt;
The goal here is to qualify hundreds of people to collaborate on [[Design Sprints]] where create a complete design of a complex product such as a tractor or car in as little as one day. We do this by using existing [[Part Libraries]] for FreeCAD, [[Design Guides]], and above all - a collaborative, realtime process where we break the design into small parts and then work together as a team. The key here is having enough people show up - breaking through the typical solo or proprietary CAD design process with inherent bottlenecks to design speed. Standard design involves locking down parts as only one person works on a part, or proprietary design which is not open to collaboration. We find these industry standards hugely wasteful of effort. We are breaking through these patterns by allowing many people to work on the same part, working in parallel teams, and keeping the design fully open. Our aim is to demonstrate that an open design process can lead to superior economic results - as in design completion and iteration on time scales of days as opposed to months or years.&lt;br /&gt;
&lt;br /&gt;
=How It Works=&lt;br /&gt;
In order to make peoples&#039; effort worthwhile, we aim for tangible results. As such, we host Design Sprints only when 144 or more people commit to participating - 12 teams of 12. This number is a minimum that allows for rapid design progress - and is based on a typical breakdown of a design into 12 modules with a team working on each module. With basic training that can be acquired in 4 hours of time, one can participate meaningfully in large-scale, collaborative CAD design. By learning basic design principles from [[Design Guides]], plus the philosophy or mindset of [[Collaborative Literacy]], plus the technicalities of documenting so that one&#039;s work is transparent - then one is able to participate meaningfully. The FreeCAD Badge certifies a basic proficiency of the technical skill required for CAD design.&lt;br /&gt;
&lt;br /&gt;
=Procedure=&lt;br /&gt;
#Set up your own [[Work Log]]. Email info at opensourceecology.org after you have your work log so we can add a time graph. Log your process, and keep track of time. The purpose here is to learn where people are getting stuck, so we can improve our instructionals. Help us do that to help accelerate our progress as a whole - learning FreeCAD is the foundational skill at OSE. &#039;&#039;&#039;Please help us make this FreeCAD test quicker to learn by providing very specific feedback on any blocks, or things that worked well for you. Our goal is to teach anyone to do this exercise in 1 hour or less.&#039;&#039;&#039;&lt;br /&gt;
#Download [[FreeCAD 16 Appimage]]&lt;br /&gt;
#Do the Lesson 3a and 3B from [[FreeCAD 101]], or use [[FreeCAD Hint from Hampus|this hint]]&lt;br /&gt;
#Do the actual exercise of drawing a feature on a feature in FreeCAD according to the above lesson. &#039;&#039;&#039;Please use FreeCAD 16&#039;&#039;&#039;, as this is our official version (it is a legacy version, with a simpler interface which helps new users to learn it faster.&lt;br /&gt;
##Create a 3D object by creating a sketch on any plane and turning it into a pad.&lt;br /&gt;
##Put a 3D Feature on top of that object (pad or pocket) by drawing a sketch on any face of the 3D object, and then creating a pad or pocket.&lt;br /&gt;
##Put another 3D feature on the Feature from Step 2. This is your Feature-on-a-Feature exercise.&lt;br /&gt;
#Record a 1 minute video where you show that in one minute you can do the Feature-on-a-Feature exercise, and post on a public video site.&lt;br /&gt;
#Embed this video on your Work Log. Send an email to info at opensourceecology.org letting us know, with a link to your log. &#039;&#039;&#039;Please also answer the following qustions to help us learn how to teach FreeCAD more effectively&#039;&#039;&#039;:&lt;br /&gt;
##What were the videos that you studied to learn FreeCAD? Please include links.&lt;br /&gt;
##Was Lesson 3A and 3B from [[FreeCAD 101]] sufficient? How could we improve the lessons so you can get the FreeCAD Badge faster?&lt;br /&gt;
##How long did it take you to install FreeCAD 16?&lt;br /&gt;
##How long did it take you to learn the skill to perform the Feature-on-a-Feature Exercise?&lt;br /&gt;
#You can add a FreeCAD badge to your work log - we&#039;ll send you your badge icon&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
Note this is not the same as an [[OSE Developer Badge]], which also requires knowledge of wiki documentation.&lt;br /&gt;
&lt;br /&gt;
=Recipients=&lt;br /&gt;
==2021==&lt;br /&gt;
# - #14 - Leonardo Mazzariol - [[Leonardo Log]]&lt;br /&gt;
# - #13 - Prince Robinson - [[Prince_Log#FreeCAD Badge Comments]]. Video - [https://youtu.be/tRYtcFwOmi4]. [[File:princefreecadbadge.png|20px]]&lt;br /&gt;
# - #12 - Tauat - [[Tauat_Log#FreeCAD_Badge_Notes]]. Source: [[File:tauatbadge.svg.zip]]. [[File:tauatfreecadbadge.png|20px]]&lt;br /&gt;
# - #11 - Jonathan Quesnel - Video with solid of revolution - [https://www.youtube.com/watch?v=HCVZRmSBlJc]. [[File:jonathanffreecadbadge.png|20px]]&lt;br /&gt;
# - #10 - Jeff Higdon - Video - [https://youtu.be/2i9WEyX42BE]. [[File:jefffreecadbadge.png|20px]]&lt;br /&gt;
# - #9 - Odundo Sidigu - May 26, 2021 - Video - [https://www.youtube.com/watch?v=PTc8MBWvL_0]. [[File:odundofreecadbadge.png|20px]]&lt;br /&gt;
# - #8 - Hampus Bremberg - May 23, 2021 - Video - [https://streamable.com/zb1pbj]. [[File:hampusbremberg.png|20px]]. &lt;br /&gt;
# - #7 - Joshua Thomas - May 20, 2021 - Video - [https://www.youtube.com/watch?v=Iqd_Klnspu8]. Source File - [[File:joshua.svg.zip]]. [[File:joshuathomas.png|20px]]. &lt;br /&gt;
# - #6 - Ken Makunga - April 7, 2021 - Video - [https://www.youtube.com/watch?v=mPLDC9rPtRQ]. [[File:kenmakunga.png|20px]].&lt;br /&gt;
# - #5 - Michael McKinsey - Mar 1, 2021. Video https://redmatrix.us/cloud/mmc1800/freecad-0.16.mp4]. [[File:michaelmckinsey.png|20px]].&lt;br /&gt;
# - #4 - Konstantinos Stourkas - Feb 7, 2021. Video [https://www.youtube.com/watch?v=RbFucIIRI2A]. Badge Source - [[File:konstantinos.svg.zip]]. [[File:konstantinos.png|20px]].&lt;br /&gt;
# - #3 - Brad Morrison - #003 - Jan 12, 2021. Video - [https://www.youtube.com/watch?v=s645UgAoRfU&amp;amp;feature=emb_logo].  Badge Source - [[File:brad.svg.zip]]. [[File:brad.png|30px]]&lt;br /&gt;
&lt;br /&gt;
==2020==&lt;br /&gt;
*Logan Loeb - #002 - Dec 6, 2020. Video - [https://www.youtube.com/watch?v=DD_4ckj8Jyw&amp;amp;feature=youtu.be].  Badge Source - [[File:logan.svg.zip]]. [[File:logan.png|20px]]&lt;br /&gt;
*Justin Garrett - #001 - Oct 28, 2020 - Video - [https://www.youtube.com/watch?v=rZAmO5b88qM&amp;amp;feature=youtu.be]. Badge Source - [[File:justin.svg.zip]]. [[File:justin.png|20px]]&lt;br /&gt;
*Jessica Leete - #000 - March 1, 2020 - Video - [https://www.youtube.com/watch?v=Mn5A1CqZ4sY].&lt;br /&gt;
&lt;br /&gt;
=Data Collection=&lt;br /&gt;
Every person is asked: how long did it take you to learn - with intent of OSE decreasing that time by producing higher quality instuctionals. So that 1 hour becomes the norm (pending software install - via OSE Linux).&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
*Badge source is at [[OSE Badges]]&lt;br /&gt;
*[[FreeCAD Badges Followup Email as of Dec 2020]]&lt;br /&gt;
[[Category:Badges]][[Category:Supercooperator Certification]]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Why_FreeCAD_16&amp;diff=256307</id>
		<title>Why FreeCAD 16</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Why_FreeCAD_16&amp;diff=256307"/>
		<updated>2021-07-03T12:44:10Z</updated>

		<summary type="html">&lt;p&gt;Brad: fixed typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;OSE deliberately uses FreeCAD 16 legacy, which can be downloaded as a [[FreeCAD 16 Appimage]] on Linux.&lt;br /&gt;
&lt;br /&gt;
FreeCAD 16 is not the latest version, but it has a simpler workflow with an uncluttered part tree. v16 supports the main OSE workflow pf scalable design - such as [[Merge Workflow]] for large scale collaboration. &lt;br /&gt;
&lt;br /&gt;
There is also a practical philosophy to not using advanced features - as it creates more responsible design by not using automated constraints. See more at [[Merge_Workflow#Philosophical_Point]].&lt;br /&gt;
&lt;br /&gt;
The main point is: it is easier for novices to learn, and OSE&#039;s goal is to have anyone become functional in CAD design within one hour from start. FreeCAD 16 accomplishes this, any higher versions make it more complicated with the extra items that appear in the part tree. OSE works a lot with the part tree (such as for [[Automated BOM Generation]]) so having it uncluttered is important. &lt;br /&gt;
&lt;br /&gt;
We are not against power users doing FreeCAD 19 or the latest version. However, there may be file compatibility issues with v16, so there is a drawback to the latest version if our goal is scalable, crowd design and [[Public Engineering]].&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Open_Source_Product_Development&amp;diff=256304</id>
		<title>Open Source Product Development</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Open_Source_Product_Development&amp;diff=256304"/>
		<updated>2021-07-03T12:34:01Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Incentive Challenges */ fixed 2 typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Introduction=&lt;br /&gt;
Open Source Product Development (OSPD) is the development of products (goods and services) that leverages open collaboration and clear documentation as a means to involve large numbers of distributed contributors in the development process. This is in contrast to proprietary development - the standard development model in the current economy. OSE promotes OSPD as not only a route, but as a prerequisite to - [[Economic Freedom]] and a democractic society.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One of the main motivations is distribution of production - and 10x reduction of waste by 10x increase in product lifetime. That is, not to mention the flexibility and customizability of distributed design.&#039;&#039;&#039; The promise of lifetime design is created by the ability of users to be in full control of product lifetime - via open design, easy repair, and entire local infrastructures for open source product support. Open design and open source microfactories are key to such an infrastructure.&lt;br /&gt;
&lt;br /&gt;
The aim is to produce high quality products at low cost - and to make these products competitive on the open market - by involving sufficient collaboratory effort to make these products better, faster, stronger than proprietary competition. The 2 main keys to access lie in [[Open Design]] (zero development costs) and design for fabrication via open source micro factories in a scenario of [[Flexible Fabrication]] (reduced production costs).&lt;br /&gt;
&lt;br /&gt;
==Distinctions==&lt;br /&gt;
It is important, however, to understand that [[Open Source and Collaborative]] are not the same thing. For instance, [[Arduino]] - the most well-known open source product - engages in the development of open source products - but it does not do product R&amp;amp;D through an open source process. At Arduino, company developers develop new wares - there are no breakthrough mechanisms at work where public research results in [[Public Production Engineering]]. At OSE, we aim to involve the greater public in the technical development. Effectively, we strive to make the public part of our &#039;staff&#039; - in our model of distributed enterprise. Because we believe that the post-scarcity, post-[[Artificial Scarcity]] economy requires that we produce a productive public. We believe that true work-life integration demands that we unjob, find purpose, help others, and transform the world while we are at it.&lt;br /&gt;
&lt;br /&gt;
=2021 Work=&lt;br /&gt;
OSE&#039;s most recent initiative for OSPD is the [[Extreme Enterprise]] concept. In 2021, we are still solving for &#039;people showing up&#039; to do transformative work - which results in significant distribution of livelihoods towards [[Distributed Market Substitution]].&lt;br /&gt;
&lt;br /&gt;
=2019 Work and Earlier=&lt;br /&gt;
&lt;br /&gt;
OSE has 4 approaches to this: STEM education (being tested), Autonomous Development, Incentive Challenges, and the OSE Development team.&lt;br /&gt;
&lt;br /&gt;
=STEAM Education=&lt;br /&gt;
Open Source Ecology&#039;s approach to mass-scale open source product development includes introducing such work into STEM education, where students learn basic science and apply it to real and useful endeavors. Specifically, the reality creation revolves  around creating means of right livelihood towards self-determination. This has the potential to transform global manufacturing towards local production and regenerative development.&lt;br /&gt;
&lt;br /&gt;
The concept here is leveraging the 1/2 billion global student population. It takes no additional energy outside of a shift in direction to utilize useful experiments that have a connection to regenerative development. This would be opposite of content that has no relation to the core requirement for a thriving civilization - namely - the elimination of artificial scarcity. The goal is to deliver the promise of science, for the first time in human history - to make lives better for everyone. By exposing children to their agency in creating a better world, we can create a different world for all future generations.&lt;br /&gt;
&lt;br /&gt;
In practice, this would mean a reconnection of curriculum to applied topics that have regenerative development qualities. This could be done by shifting to a modular, building block approach - where simple components are used to build more complex things. There is no reason why simple components - if made accessible and practical - cannot be the foundation of economic significance in a regenerative economy. &lt;br /&gt;
&lt;br /&gt;
Today, complicated and inappropriate design fills the world, and is part of the reason why individuals participate very little with the artifacts around them. A shift to hacking reality must start with young people - to make that a norm in an enlightened society. Such a shift can begin when young people are involved in design of technology. Young people can handle simple devices. And complex spaceships for exploring the universe are not much more than shafts, bearings, levers, materials - and many other primitive elements that can be understood by someone with basic literacy of physics and math. At stake we have numeracy and scientific literacy, while gross absence in the world today makes for a highly manipulable public.&lt;br /&gt;
&lt;br /&gt;
==Autonomous Development==&lt;br /&gt;
Provided a vision towards a common goal, the collaborative literacy to work together, an understanding of a product development process, and the technical ability to use open source collaboration tools - a complex development process could in principle go on automatically as a new norm in society. &lt;br /&gt;
&lt;br /&gt;
Currently, OSE is developing the methodology for such a process. The key ingredients are people - and their training to engage effectively in this process.&lt;br /&gt;
&lt;br /&gt;
Once such a process is well defined, it can be automated in many ways. Ultimately, an artificial intelligence can be created to steward this process in collaboration with human agents.&lt;br /&gt;
&lt;br /&gt;
Thus, a full range of tasks from art, science, writing, computer science, manufacturing, enterprise, and all other sectors can be involved in this process of the incremental development towards an ecosystem of developing and deploying technology for the common good. The first result of this process would be the eradication of artificial scarcity, as this benign AI aims at [[Distributive]], rather than [[Redistributive]], economics.&lt;br /&gt;
&lt;br /&gt;
==Incentive Challenges==&lt;br /&gt;
To date, open source is the industry standard in software. In hardware, the concept of open source hardly exists. And even though the desktop 3D printer industry has been built on open source hardware, hardly anyone noticed.&lt;br /&gt;
&lt;br /&gt;
In order for open hardware to become recognized as the economic juggernaut that it could be - literally - the next economic paradigm with significant potential for eradicating artificial scarcity - clear and undeniable precedents would have to be set. Once these are demonstrated, it is possible that many industry sectors would, one by one, transition to open source development on a timeframe of only 2-5 years.&lt;br /&gt;
&lt;br /&gt;
Why did the 3D printer not already set this precedent? First, we have 200 years of proprietary industry. While software development started open source - by people sharing their code according to the [[Hacker Ethic]] developed at MIT - the culture of cooperation is unknown in the last 200 years of hardware industry. It also turns out that many of the early 3D printer hackers were also programmers - so open source warriors filled the ranks of 3D printer development. However, a hiccup occurred in 2013 as MakerBot - the open source poster child of 3D printing - and the largest manufacturer of consumer 3D printers - turned proprietary as it was aquired by Stratasys. This showed Silicon Valley that open hardware does not work, and for this reason, OSE considers the time up to 2013 as The Dark Ages of Open Source Hardware. However, things improved for open hardware since then. Having undergone a betrayal to the community, MakerBot sales plummeted, and other open source contenders took over. Currently, the largest consumer 3D printer manufacturer is [[Prusa Research]], with sales of 8000 printers per month as of early 2018. (Conversation with Josef Prusa). Another open source 3D printer, [[Lulzbot]], was the fastest growing computer company in the USA in 2018 (conversation with Jeff Moe).&lt;br /&gt;
&lt;br /&gt;
Nonetheless, open source hardware effectively doesn&#039;t exist as a market force. Open hardware - at about $100M per year total - is a market of 1/10000 of 1% of the overall global economy.&lt;br /&gt;
&lt;br /&gt;
===Cordless Drill===&lt;br /&gt;
OSE aims to demonstrate a clear and visible process whereby an open source product can transform an industry on a 2-5 year time scale. We are considering a cordless drill, a device with approximately a $10B global market. Our concept for deploying this is:&lt;br /&gt;
#Host an incentive prize for developing a product made with easy to source parts using accessible automated tooling. Development includes open source production engineering and distributed quality control procedures. Further, the product is likely to require an open source Manufacturing Execution System which automates online ordering and sales, along with automated production and part harvest, so that the production side is facilitated significantly. A specific outcome must be a well-defined, specific production engineering that everyone follows to meet quality control standards.&lt;br /&gt;
#There may be a necessity to sell partial kits, so the customer participates in the lifetime design aspect by being able to replace or rebuild parts. The promise is higher performance and lower lifecycle cost.&lt;br /&gt;
#Takeback infrastructure exists for lifecycle stewardship at the end of a product&#039;s life&lt;br /&gt;
#Incentive challenge involves people, not only by virtue of incentive prize, but by the realistic possibility of running a sideline business. As such, developers participate in marketing, sales, and further collaborative product development&lt;br /&gt;
#All information is free, but OSE charges for premium support, training, marketing, distribution. OSE remains true to it&#039;s nature as an education action/standards organization. Revenue model must be worked out to ensure continuity of its Incentive Challenge capacity towards an industry transformation. &lt;br /&gt;
#OSE&#039;s assistance is all the training, curriculum, technical support, Enterprise mentorship, and otherwise creation of open, collaborative culture. Supporting hardware and software will include 3D printers, software tool chains, online platforms, collaborative platforms, plastic recycling infrastructure, and other fabrication capacity development.&lt;br /&gt;
#Initially, OSE develops marketing agreements with big box stores for a guaranteed market. Incentive Challenge participants also develop marketing capacity.&lt;br /&gt;
#OSE develops sponsorship for this incentive challenge. About $300k appears to be a likely budget.&lt;br /&gt;
#OSE does quality control and certifies producers&lt;br /&gt;
#Anyone can do this. To work under the OSE brand, they need to be certified.&lt;br /&gt;
&lt;br /&gt;
It appears that a cordless drill meets many of the criteria for a successful product. See [[Open Source Industry Transformation Product Criteria]].&lt;br /&gt;
&lt;br /&gt;
=What It Is Not=&lt;br /&gt;
In order to understand why open source product development is not the dominant product development method, it is useful to examine existing efforts. Specifically, we do not yet live in a world where repositories of open source design translate to widespread ability of people to build things in distributed, open source microfactories. In order to change this,  it is useful to study existing examples of existing elements of open source product development and their limits. Here are some examples of what exists and what is missing. All of the examples do not classify as [[Distributive Enterprise]]s.&lt;br /&gt;
#[[Instructables]] - great library of designs, but default license is [[NC]] and thus not open source. Many of the designs are not rigorously documented - ie, the platform does not include replicable production engineering.&lt;br /&gt;
#[[Thingiverse]] - lots of 3D printable designs, many are open source OSHWA compliant. 3D prints only, and home-scale 3D printing is currently limited to non-warping plastic prints, with little in the way of high temperature plastics such as polycarbonate. The main needs for industrial-grade printing include open source filament makers and industrial-grade heated chambers.&lt;br /&gt;
#[[OpenDesk]] - some designs are open source. Good examples of flat-manufacturing assembled into 3D shapes. Furniture lends itself to 3D printing with larger printers, just as it lends itself to CNC cutting. Closest to [[Distributive Enterprise]] - one can sign up to produce the designs in their workshop. Big missing piece is access to low cost, high performance routers suitable for furniture manufacturing.&lt;br /&gt;
&lt;br /&gt;
=Open Source Product Development Method - Roadmap=&lt;br /&gt;
This is a high level description of the overall process:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1YJ2LdsCTc_Ke2UFNqQqAcDZA89sFLG1HAuyTFhi59IM/pub?w=959&amp;amp;amp;h=673&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/drawings/d/1YJ2LdsCTc_Ke2UFNqQqAcDZA89sFLG1HAuyTFhi59IM/edit edit]&lt;br /&gt;
&lt;br /&gt;
=Literature=&lt;br /&gt;
*&#039;&#039;Open Source Product Development&#039;&#039; - Springer Gabler - 2011 - [http://www.springer.com/springer+gabler/management/book/978-3-8349-3153-5]. [http://download.springer.com/static/pdf/378/bfm%253A978-3-8349-6949-1%252F1.pdf?auth66=1361290845_6147f8cd8157909dc0dc00ece9e00b0f&amp;amp;ext=.pdf Table of Contents]&lt;br /&gt;
*OSPD Current State and Requirements - Bonvoisin and Boujut - [[File:ICED15.pdf]]&lt;br /&gt;
*Open Design and Crowdsourcing - Thomas J Howard et al - [http://orbit.dtu.dk/fedora/objects/orbit:112760/datastreams/file_9719320/content] [[File:opendesign.pdf]]&lt;br /&gt;
*Seminal paper on new product development (innovation) and Lean Production, as enabled by &#039;&#039;&#039;modularity&#039;&#039;&#039; - &#039;&#039;[[From Manufacturing to Design]]&lt;br /&gt;
:*Includes [[Architecture of Participation]] concepts&lt;br /&gt;
:*Includes [[Heavyweight Product Manager]] concept&lt;br /&gt;
*Seminal paper on Open Source Appropriate Technology - Dr. Joshua Pearce - [[File:osat.pdf]]&lt;br /&gt;
*Industry Standards&lt;br /&gt;
:*Standard waterfall method of development - [http://web.archive.org/web/20050310133243/http://asd-www.larc.nasa.gov/barkstrom/public/The_Standard_Waterfall_Model_For_Systems_Development.htm]&lt;br /&gt;
:*Seminal paper on [[Concurrent Engineering]]&lt;br /&gt;
:*Seminal book on modular design - &#039;&#039;&#039;[[Design Rules: The Power of Modularity]]&#039;&#039;&#039;.&lt;br /&gt;
:*Seminal work on patterns in architecture - Christopher Alexander - [[A Pattern Language]].&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
*Robust Design - [http://www.robustdesign.mek.dtu.dk/]&lt;br /&gt;
[[Category:XM]]&lt;br /&gt;
*From Opensource.com [https://opensource.com/business/15/4/embracing-open-source-workforce]&lt;br /&gt;
:*Red Hat&#039;s [[The Open Source Way]]&lt;br /&gt;
:*The Open Talent Economy - [http://www2.deloitte.com/content/dam/Deloitte/global/Documents/HumanCapital/dttl-humancapital-trends6-open-talent-next-no-exp.pdf]&lt;br /&gt;
&lt;br /&gt;
=OSE Work=&lt;br /&gt;
==Current==&lt;br /&gt;
*[[Distributive Enterprise]]&lt;br /&gt;
*[[Distributed Market Substitution]]&lt;br /&gt;
*[[Economy of Affection]]&lt;br /&gt;
*[[Collaborative Design]]&lt;br /&gt;
*[[Extreme Enterprise]]&lt;br /&gt;
==Older Publications==&lt;br /&gt;
*[[Open Source Product Development Mastermind]] - older concept&lt;br /&gt;
&lt;br /&gt;
=Collaboration Platforms=&lt;br /&gt;
*[[Mapping_Open_Source_Hardware_Collaboration_Ecologies]]&lt;br /&gt;
*[[Open!]]&lt;br /&gt;
*Github - [[Pull Requests in Open Source Hardware]].&lt;br /&gt;
[[Category:OSPD]]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Extreme_Manufacturing_Documentation_Protocol&amp;diff=254757</id>
		<title>Extreme Manufacturing Documentation Protocol</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Extreme_Manufacturing_Documentation_Protocol&amp;diff=254757"/>
		<updated>2021-06-17T00:50:45Z</updated>

		<summary type="html">&lt;p&gt;Brad: fixed 2 typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Introduction=&lt;br /&gt;
&lt;br /&gt;
OSE engages in continuing quality improvement. We build during swarm build manufacturing events - which we call [[Extreme Manufacturing]]. To improve product quality, there are documentation steps that can be taken at every Extreme Manufacturing build event - so we collect data for further development of workflow, tooling, build ergonomics, organization, role allocation, and other details of public production engineering. Furthermore, access to high speed internet allows us to involve others in generating documentation and enterprise development assets. As such, we are creating a robust way to develop products in a highly collaborative fashion so that public product development is normalized as a viable way to develop - instead of the typical proprietary products that results in mediocrity at best. Here we have a chance to reinvent production, teach people, involve the whole world, and make history while we are at it.&lt;br /&gt;
&lt;br /&gt;
=Internet Infrastructure=&lt;br /&gt;
*Computer support - CAD stations for viewing&lt;br /&gt;
*Assembly massive multiplayer online game&lt;br /&gt;
*Time lapse uploads&lt;br /&gt;
*Live stream/communication stations&lt;br /&gt;
&lt;br /&gt;
=Video=&lt;br /&gt;
*Time lapse cameras documenting every module at 3 second intervals, to be studied later.&lt;br /&gt;
*One overhead and 2 from the sides, ideally, for every module.&lt;br /&gt;
*More DSLRs for the overall build.&lt;br /&gt;
&lt;br /&gt;
=Communications and Remote Collab=&lt;br /&gt;
*Trained facilitator gathers notes on build, any correction points for procedures, and more. &lt;br /&gt;
*Quiet Control Room is used to report on the build.&lt;br /&gt;
*Build Manual is updated in real time with any changes or added information.&lt;br /&gt;
*An Enterprise manual is worked on in realtime - 12 people&lt;br /&gt;
*Ongoing live stream with live scrum meetings throughout.&lt;br /&gt;
*Ongoing video editing via live uploads.&lt;br /&gt;
*Live video stream recorded, and edited in realtime for media&lt;br /&gt;
&lt;br /&gt;
=Production Engineering Development=&lt;br /&gt;
*Remote production engineer refines build method, designs assisting jigs and tricks to make process faster.&lt;br /&gt;
*Production engineering designs in [[Materials Recursion]] into the process.&lt;br /&gt;
&lt;br /&gt;
=Enterprise Dev=&lt;br /&gt;
*Website is created during the build, with e-commerce and product assets&lt;br /&gt;
*Requests for video shoot are available&lt;br /&gt;
*Product Photo Shoot infrastructure is available.&lt;br /&gt;
*Entire marketing team produces video, brochures, business plan&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Seed_Home_v2_3D_CAD&amp;diff=254677</id>
		<title>Seed Home v2 3D CAD</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Seed_Home_v2_3D_CAD&amp;diff=254677"/>
		<updated>2021-06-16T11:20:25Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Wall Modules in SweetHome3d (Structural Design) and FreeCAD (Complete Model) */ formatting changes, bold Wall Module #s&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Hint|As of Dec 2020, the Rosebud model is the one we are building and releasing as our first product candidate.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=CAD for BOM Purposes + Lumber Cut Lists + Wall Aperture Details=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vSj2QRIcmJDnAz3DvoOg3AILdrfiDrgY6ywEvZcEY55Wvn1bgaei1obAcIrDFdsJf2MMAW7e371glr0/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000#17&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1wWbj03CQgsJpq1TQaR3Ak9wdGK6av9ExfFlc8O-ER7I/edit#slide=id.gb344355f04_0_10 edit]&lt;br /&gt;
&lt;br /&gt;
==Deprecated Floor Plan==&lt;br /&gt;
This doc is in preparation for generating accurate CAD. By thinking out the logic of the system carefully, we optimize for build efficiency and thus degenerate to a sound design, which is then CADded up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vQ4zmzecAHz_NkwZOdBRiSRAUn3H0E7Mtlydyzxdtp-8CKYvLWckc-eFV9Zsmptnrlo5MgRfav7cSGB/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1FQrn4a2RHaWLJeLwQl_-1XRXA9CRvvqNDQW-iJBcqV4/edit#slide=id.g5c3be0ce2d_1_28 edit]&lt;br /&gt;
&lt;br /&gt;
=Seed Home 2 Part Library=&lt;br /&gt;
&lt;br /&gt;
*See [[Seed Home 2 Part Library]]&lt;br /&gt;
*[[Seed Home 2 Utility Panel 3D CAD]]&lt;br /&gt;
&lt;br /&gt;
==Wall Modules in SweetHome3d (Structural Design) and FreeCAD (Complete Model)==&lt;br /&gt;
Note: files end in zip. After download, don&#039;t extract - just change filename to remove the .zip at the end and file will be openable in SweetHome3D. These can be upgraded in FreeCAD, the Sweet Home is a start.&lt;br /&gt;
&lt;br /&gt;
These files are extracted from the SweetHome3D technical design file for structure of Seed Eco-Home 2 - [[Seed Eco-Home 2 Technical Design of Structure in SweetHome3D]]&lt;br /&gt;
&lt;br /&gt;
[[File:adjustmentmodule8.png|100px]][[File:smallwindow3.png|100px]][[File:smallwindow2.png|100px]][[File:smallwindow.png|100px]][[File:frenchdoorexteriortrimdetail.png|100px]][[File:frenchdoorwithtrim.png|100px]][[File:seh2wall4freecad.png|100px]][[File:seh2wall1freecad.png|100px]][[File:seh2wall6.png|100px]][[File:seh2wall17.png|100px]][[File:seh2wall23.png|100px]][[File:seh2wall9.png|100px]][[File:seh2wall3rework4.png|100px]][[File:seh2wall3rework3.png|100px]][[File:seh2wall3rework2.png|100px]][[File:seh2wall3rework.png|100px]][[File:seh2wall22rework2.png|100px]][[File:seh2wall22rework.png|100px]][[File:seh2wall22.png|100px]][[File:seh2wall3.png|100px]][[File:seh2wall2.png|100px]][[File:seh2wall1.png|100px]]&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:seh2wall1freecad.png|&#039;&#039;&#039;Wall Module 1&#039;&#039;&#039; -SweetHome3D-[[File:seh2wall1.sh3d.zip]]- FreeCAD - [[File:seh2_wall_1.fcstd]]--[[Build Cheatsheet for Wall Module 1]]. &lt;br /&gt;
&lt;br /&gt;
File:seh2wall2.png|&#039;&#039;&#039;Wall Module 2&#039;&#039;&#039; -SweetHome3D-[[File:seh2wall2.sh3d.zip]]--[[Build Cheatsheet for Wall Module 2]]&lt;br /&gt;
&lt;br /&gt;
File:seh2wall3rework4.png|&#039;&#039;&#039;Wall Module 3&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_3.sh3d.zip]] - FreeCAD -[[File:seh2_wall_3.fcstd]] -[[Build_Cheatsheet_for_Wall_Module_3]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall4freecad.png|&#039;&#039;&#039;Wall Module 4&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_4.sh3d.zip]] - FreeCAD - [[File:seh2_wall_4.fcstd]] -[[Build_Cheatsheet_for_Wall_Module_4]]. &lt;br /&gt;
&lt;br /&gt;
File:seh2wall5.png|&#039;&#039;&#039;Wall Module 5&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_5.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_5]]. Same as Wall Module 17 (opposite long side left corner)&lt;br /&gt;
&lt;br /&gt;
File:seh2wall6.png|&#039;&#039;&#039;Wall Module 6&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_6.sh3d.zip]] - FreeCAD - [[File:seh2_wall_6.fcstd]]-[[Build_Cheatsheet_for_Wall_Module_6]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall7.png|&#039;&#039;&#039;Wall Module 7&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_7.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_7]] &lt;br /&gt;
&lt;br /&gt;
File:adjustmentmodule8.png|&#039;&#039;&#039;Wall Module 8&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_8.sh3d.zip]] - FreeCAD - [[File:seh2_wall_8.fcstd]] -[[Build_Cheatsheet_for_Wall_Module_8]]. Adjustment module.&lt;br /&gt;
&lt;br /&gt;
File:seh2wall9.png|&#039;&#039;&#039;Wall Module 9&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_9.sh3d.zip]] - FreeCAD - [[File:seh2_wall_9.fcstd]] - [[Build_Cheatsheet_for_Wall_Module_9]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall10.png|&#039;&#039;&#039;Wall Module 10&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_10.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_10]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2wall11.png|&#039;&#039;&#039;Wall Module 11&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_11.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_11]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall12.png|&#039;&#039;&#039;Wall Module 12&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_12.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_12]]. Structure same as Module 23.&lt;br /&gt;
&lt;br /&gt;
File:seh2wall1freecad.png|&#039;&#039;&#039;Wall Module 13&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_13.sh3d.zip]] - FreeCAD - [[File:seh2_wall_13.fcstd]] --[[Build_Cheatsheet_for_Wall_Module_13]]. Same as Wall 1 structure. But - Wall 1 has a hole for electrical. &lt;br /&gt;
&lt;br /&gt;
File:seh2wall14.png|&#039;&#039;&#039;Wall Module 14&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_14.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_14]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall15.png|&#039;&#039;&#039;Wall Module 15&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_15.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_15]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall16.png|&#039;&#039;&#039;Wall Module 16&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_16.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_16]]. Same structure as Module 4.&lt;br /&gt;
&lt;br /&gt;
File:seh2wall17.png|&#039;&#039;&#039;Wall Module 17&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_17.sh3d.zip]] - FreeCAD - [[File:seh2_wall_17.fcstd]] -[[Build_Cheatsheet_for_Wall_Module_17]] &lt;br /&gt;
&lt;br /&gt;
File:smallwindow3.png|&#039;&#039;&#039;Wall Module 18&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_18.sh3d.zip]] - FreeCAD - [[File:seh2_wall_18.fcstd]] -[[Build_Cheatsheet_for_Wall_Module_18]]. 1st story window module.&lt;br /&gt;
&lt;br /&gt;
File:smallwindow3.png|&#039;&#039;&#039;Wall Module 19&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_19.sh3d.zip]] - FreeCAD - [[File:seh2_wall_19.fcstd]] -[[Build_Cheatsheet_for_Wall_Module_19]]. First story window module. Structure same as 18.&lt;br /&gt;
&lt;br /&gt;
File:seh2wall20.png|&#039;&#039;&#039;Wall Module 20&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_20.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_20]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall21.png|&#039;&#039;&#039;Wall Module 21&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_21.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_21]] &lt;br /&gt;
&lt;br /&gt;
File:frenchdoorexteriortrimdetail.png|&#039;&#039;&#039;Wall Module 22&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_22.sh3d.zip]] - FreeCAD -[[File:seh2_wall_22.fcstd]]. [[Build_Cheatsheet_for_Wall_Module_22]]. Note: FreeCAD file is updated, SH3D is older.&lt;br /&gt;
&lt;br /&gt;
File:seh2wall23.png|&#039;&#039;&#039;Wall Module 23&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_23.sh3d.zip]] - FreeCAD -[[File:seh2_wall_23.fcstd]]. [[Build_Cheatsheet_for_Wall_Module_23]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2wall24.png|&#039;&#039;&#039;Wall Module 24&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_24.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_24]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall25.png|&#039;&#039;&#039;Wall Module 25&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_25.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_25]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall26.png|&#039;&#039;&#039;Wall Module 26&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_26.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_26]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall27.png|&#039;&#039;&#039;Wall Module 27&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_27.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_27]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall28.png|&#039;&#039;&#039;Wall Module 28&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_28.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_28]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall29.png|&#039;&#039;&#039;Wall Module 29&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_29.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_29]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall30.png|&#039;&#039;&#039;Wall Module 30&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_30.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_30]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall31.png|&#039;&#039;&#039;Wall Module 31&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_31.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_31]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall32.png|&#039;&#039;&#039;Wall Module 32&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_32.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_32]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall33.png|&#039;&#039;&#039;Wall Module 33&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_33.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_33]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall34.png|&#039;&#039;&#039;Wall Module 34&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_34.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_34]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2wall35.png|&#039;&#039;&#039;Wall Module 35&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_35.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_35]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall36.png|&#039;&#039;&#039;Wall Module 36&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_36.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_36]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall37.png|&#039;&#039;&#039;Wall Module 37&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_37.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_37]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall38.png|&#039;&#039;&#039;Wall Module 38&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_38.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_38]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall39.png|&#039;&#039;&#039;Wall Module 39&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_39.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_39]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall40.png|&#039;&#039;&#039;Wall Module 40&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_40.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_40]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall41.png|&#039;&#039;&#039;Wall Module 41&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_41.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_41]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall42.png|&#039;&#039;&#039;Wall Module 42&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_42.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_42]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall43.png|&#039;&#039;&#039;Wall Module 43&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_43.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_43]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall44.png|&#039;&#039;&#039;Wall Module 44&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_44.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_44]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2wall45.png|&#039;&#039;&#039;Wall Module 45&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_45.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_45]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall46.png|&#039;&#039;&#039;Wall Module 46&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_46.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_46]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall47.png|&#039;&#039;&#039;Wall Module 47&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_47.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_47]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall48.png|&#039;&#039;&#039;Wall Module 48&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_48.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_48]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall49.png|&#039;&#039;&#039;Wall Module 49&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_49.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_49]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall50.png|&#039;&#039;&#039;Wall Module 50&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_50.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_50]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall51.png|&#039;&#039;&#039;Wall Module 51&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_51.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_51]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall52.png|&#039;&#039;&#039;Wall Module 52&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_52.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_52]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall53.png|&#039;&#039;&#039;Wall Module 53&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_53.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_53]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall54.png|&#039;&#039;&#039;Wall Module 54&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_54.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_54]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall55.png|&#039;&#039;&#039;Wall Module 55&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_55.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_55]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall56.png|&#039;&#039;&#039;Wall Module 56&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_56.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_56]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall57.png|&#039;&#039;&#039;Wall Module 57&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_57.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_57]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2wall58.png|&#039;&#039;&#039;Wall Module 58&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_58.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_58]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall59.png|&#039;&#039;&#039;Wall Module 59&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_59.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_59]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall60.png|&#039;&#039;&#039;Wall Module 60&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_60.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_60]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall61.png|&#039;&#039;&#039;Wall Module 61&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_61.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_61]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall62.png|&#039;&#039;&#039;Wall Module 62&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_62.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_62]]&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Second Floor Interior==&lt;br /&gt;
[[File:seh2wall63-3.png|100px]][[File:seh2wall63-2.png|100px]][[File:seh2wall63.png|100px]]&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:seh2wall63-2.png|&amp;quot;Wall Module 63&amp;quot;-SweetHome3D-[[File:seh2_wall_63.sh3d.zip]] - FreeCAD - [[File:seh2_wall_63.fcstd]]-[[Build_Cheatsheet_for_Wall_Module_63]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall64.png|&amp;quot;Wall Module 64&amp;quot;-SweetHome3D-[[File:seh2_wall_64.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_64]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall65.png|&amp;quot;Wall Module 65&amp;quot;-SweetHome3D-[[File:seh2_wall_65.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_65]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2wall66.png|&amp;quot;Wall Module 66&amp;quot;-SweetHome3D-[[File:seh2_wall_66.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_66]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2wall67.png|&amp;quot;Wall Module 67&amp;quot;-SweetHome3D-[[File:seh2_wall_67.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_67]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall68.png|&amp;quot;Wall Module 68&amp;quot;-SweetHome3D-[[File:seh2_wall_68.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_68]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall69.png|&amp;quot;Wall Module 69&amp;quot;-SweetHome3D-[[File:seh2_wall_69.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_69]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Roof and Trim==&lt;br /&gt;
&lt;br /&gt;
[[File:toptrim5.png|100px]][[File:toptrim4.png|100px]][[File:toptrim2.png|100px]][[File:toptrim.png|100px]][[File:roofdetail.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:toptrim5.png|&amp;quot;Top wall trim. &amp;quot;- FreeCAD - [[File:toptrim.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:roofdetail.png|&amp;quot;Roof Detail. &amp;quot;- FreeCAD - [[File:roofdetail.fcstd]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Catarina&#039;s Source Google Drive, Sweet Home 3D Files=&lt;br /&gt;
&lt;br /&gt;
*Drive, OBI Models - [https://drive.google.com/drive/folders/0B0NG-lv1ELQvdE9xSGZEeWR3Mm8]&lt;br /&gt;
**&#039;&#039;&#039;CAD, Rosebud, Working Model as of 5/14/21&#039;&#039;&#039; [https://drive.google.com/file/d/1X4dHvEETeuBPjB34wXJ-mqc97YHgaWai/view?usp=sharing]&lt;br /&gt;
**&#039;&#039;&#039;CAD, Supporting Rosebud Model Files&#039;&#039;&#039; - [https://drive.google.com/drive/folders/1ELOrXeIenMNjfYwr6g5HUqoNjGqA38DF]&lt;br /&gt;
*Building Book - [Technical designs are found in the Building Book - [https://drive.google.com/drive/folders/1SZrTCkX9S_L8JSD_Dq_xeLDM53MP2vZq]&lt;br /&gt;
*Shower drain kit - dimensions - [https://images.homedepot-static.com/catalog/pdfImages/cd/cd10c1ce-fd8e-4efc-8415-60dc104f5090.pdf]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Visual History:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[File:staironly.png|100px]][[File:floorandroof.png|100px]][[File:stairs2.png|100px]][[File:stairs.png|100px]][[File:staircase.png|100px]][[File:rooflayers.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gallery:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:staironly.png|&#039;&#039;&#039;Stairs only, 1/10 scale.&#039;&#039;&#039; - FreeCAD - [[File:staironly.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:rooflayers.png|&#039;&#039;&#039;Roof layers.&#039;&#039;&#039; - SweetHome3D -[https://drive.google.com/file/d/1NwTBIXWGccA1IjvYYsodfYMxFcLp2BII/view?usp=sharing]. &lt;br /&gt;
&lt;br /&gt;
File:staircase.png|&#039;&#039;&#039;Staircase. Technical detail.&#039;&#039;&#039; - SweetHome3D -[https://drive.google.com/file/d/1t9PQIM0JRXRPsQ6aqhsMETB53VRYnqgL/view?usp=sharing]. &lt;br /&gt;
&lt;br /&gt;
File:stairs.png|&#039;&#039;&#039;Stairs. Early concept detail.&#039;&#039;&#039; - SweetHome3D -[https://drive.google.com/file/d/1HFNCDa2t4rpEKunZowZ8d9cRtb9EF2li/view?usp=sharing]. &lt;br /&gt;
&lt;br /&gt;
File:stairs2.png|&#039;&#039;&#039;Stairs. Correct for Aspen.&#039;&#039;&#039; - SweetHome3D -[https://drive.google.com/file/d/1-X9sJiHt2KS7ZrOPAeNj0VC2UQlKELNT/view?usp=sharing]. &lt;br /&gt;
&lt;br /&gt;
File:floorandroof.png|&#039;&#039;&#039;Technical of floor and roof.&#039;&#039;&#039; - SweetHome3D -[https://drive.google.com/file/d/1NwTBIXWGccA1IjvYYsodfYMxFcLp2BII/view?usp=sharing]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Concept Modules=&lt;br /&gt;
&lt;br /&gt;
==Part Library==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Visual History:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:2ndfloorwithbands.png|100px]][[File:trellisonly.png|100px]][[File:bandconcept.png|100px]][[File:overhangrework2.png|100px]][[File:overhangrework.png|100px]][[File:overhang.png|100px]][[File:2ndfloorwithband.png|100px]][[File:firstfloorconcept.png|100px]][[File:secondfloorconcept.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gallery:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
File:2ndfloorwithbands.png|&#039;&#039;&#039;Second floor concept with bands.&#039;&#039;&#039; - FreeCAD -[[File:2ndfloorwithbands.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:overhangrework2.png|&#039;&#039;&#039;Overhang band - rework from rough underlying shape..&#039;&#039;&#039; - FreeCAD -[[File:overhangrework.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:trellisonly.png|&#039;&#039;&#039;Overhang band - detail, obj export from SweetHome3D at 1/10 scale.&#039;&#039;&#039; - FreeCAD -[[File:trellisonly.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:2ndfloorwithband.png|&#039;&#039;&#039;Second floor with band concept, obj export from SweetHome3D at 1/10 scale.&#039;&#039;&#039; - FreeCAD -[[File:2ndfloorwithband.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:firstfloorconcept.png|&#039;&#039;&#039;First floor of Rosebud, obj export from SweetHome3D at 1/10 scale.&#039;&#039;&#039; - FreeCAD -[https://gitlab.com/marcin_ose/seed-home-2/-/blob/master/first_floor.fcstd]. &lt;br /&gt;
&lt;br /&gt;
File:secondfloorconcept.png|&#039;&#039;&#039;Second floor of Rosebud, obj export from SweetHome3D at 1/10 scale.&#039;&#039;&#039; - FreeCAD -[https://gitlab.com/marcin_ose/seed-home-2/-/blob/master/2nd.fcstd]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Technical Modules=&lt;br /&gt;
==Stair Design==&lt;br /&gt;
#Please download SweetHome3D to view this file - https://drive.google.com/file/d/1X7H-kKLtFZrs0y3Qwq7GYdgxnL4wskm5/view?usp=sharing&lt;br /&gt;
#Determine the correct stair height, and then the landing is like in this concept model - https://drive.google.com/file/d/1X4dHvEETeuBPjB34wXJ-mqc97YHgaWai/view&lt;br /&gt;
#Then do the staircase in FreeCAD, which I started here - https://wiki.opensourceecology.org/wiki/Seed_Home_v2_3D_CAD#Technical_Modules&lt;br /&gt;
&lt;br /&gt;
[[File:stairstringer2.png|100px]][[File:stairstringer.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gallery:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:stairstringer2.png|&#039;&#039;&#039;Stair stringer with steps, no nosing.&#039;&#039;&#039; Generate technical drawing with TechDraw. FreeCAD -[[File:stairstringer.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=House Build=&lt;br /&gt;
&lt;br /&gt;
Starting with foundation, to bathroom, walls.&lt;br /&gt;
&lt;br /&gt;
[[File:rosebudplumbing.png|100px]][[File:addedbathtofound.png|100px]][[File:addedholetofound.png|100px]][[File:sillplate7.png|100px]][[File:mudsillanchor2.png|100px]][[File:mudsillanchor.png|100px]][[File:sillplate6.png|100px]][[File:sillplate5.png|100px]][[File:sillplate4.png|100px]][[File:sillplate3.png|100px]][[File:sillplate.png|100px]][[File:2inchinsulation.png|100px]][[File:Baseslab.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:rosebudplumbing.png|&#039;&#039;&#039;Rosebud plumbing.&#039;&#039;&#039; - FreeCAD - [[File:rosebudplumbing.fcstd]]&lt;br /&gt;
File:sillplate7.png|&#039;&#039;&#039;Foundation only.&#039;&#039;&#039; Note this file has entire sill detail including cement board, flexible vinyl flashing, sill gasket, and ramset boards under doors. Next file continues with the plumbing detail. FreeCAD -[[File:foundationonly.fcstd]]&lt;br /&gt;
File:mudsillanchor2.png|&#039;&#039;&#039;Mudsill anchor.&#039;&#039;&#039; - FreeCAD -[[File:mudsillanchor.fcstd]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Top Plate, Ceiling, Roof=&lt;br /&gt;
[[File:roof.png|100px]][[File:ceiling.png|100px]][[File:rosebudtopplate.png|100px]]&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:roof.png |&#039;&#039;&#039;Rosebud roof.&#039;&#039;&#039; All individual parts. Correct shape, stair location not present. - FreeCAD -[[File:roof.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:ceiling.png|&#039;&#039;&#039;Rosebud ceiling.&#039;&#039;&#039; - FreeCAD -[[File:ceiling.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:rosebudtopplate.png|&#039;&#039;&#039;Rosebud top plate.&#039;&#039;&#039; - FreeCAD -[[File:rosebudtoplate.FCStd]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Wall Modules=&lt;br /&gt;
Note: for BOM-ready files, Master Module file includes clones for memory management and simplified view within Part Tree. Sample BOM file - [https://gitlab.com/marcin_ose/seed-home-2/-/blob/master/sample_rosebud_bom.fcstd]. &#039;&#039;&#039;Missing from BOM file&#039;&#039;&#039; - R38 roof insulation, roof ceiling, interior framing, interior insulation. See BOM spreadsheet - [https://docs.google.com/spreadsheets/d/1mxd28_UTffkYQDfi8vPDwGrSyvsTUFg2UACXwgo7wGc/edit#gid=0] generated from FreeCAD BOM test file for first and second floor of house - not including garage - [https://gitlab.com/marcin_ose/seed-home-2/-/blob/master/sample_rosebud_bom.fcstd]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:8footwindow5.png|100px]][[File:8footwindow4.png|100px]][[File:ddfinal.png|100px]][[File:ddplaceholder.png|100px]][[File:8footwall2.png|100px]][[File:8footwall.png|100px]][[File:9footmediumwindow4.png|100px]][[File:singledoormaster9.png|100px]][[File:SAWP.png|100px]][[File:doorsilltape.png|100px]][[File:dripcaptape.png|100px]][[File:dripcap.png|100px]][[File:9footdoorframe4.png.png|100px]][[File:9footdoorframe3.png.png|100px]][[File:9footdoubledoorplaceholder.png|100px]][[File:9footdoubledoor2.png|100px]][[File:9footdoubledooronly.png|100px]][[File:9footdoubledoor.png|100px]][[File:9footmediumwindow3.png|100px]][[File:9footmediumwindow2.png|100px]][[File:9footmediumwindowonly.png|100px]][[File:9footmediumwindow.png|100px]][[File:firstfloorwithdoor.png|100px]][[File:9footdoorframe2.png|100px]][[File:9footdoorframe.png|100px]][[File:9footdoor.png|100px]][[File:9footwalls132.png|100px]][[File:9footwalls13.png|100px]][[File:9footwall12panels.png|100px]][[File:9footwall2.png|100px]][[File:9footwall.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:8footwall2.png|&#039;&#039;&#039;8 Foot Wall Panel.&#039;&#039;&#039; - FreeCAD -[[File:8footwall.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:8footwindow4.png|&#039;&#039;&#039;8 Foot Large Window Panel. Pseudo, with med window and 9&#039; studs.&#039;&#039;&#039; - FreeCAD -[[File:8footwindow.FCStd]]. &lt;br /&gt;
&lt;br /&gt;
File:9footwall2.png|&#039;&#039;&#039;9 Foot Wall&#039;&#039;&#039; - FreeCAD -[[File:9footwall.FCStd]]. &lt;br /&gt;
&lt;br /&gt;
File:singledoormaster9.png|&#039;&#039;&#039;9 Foot Single Door Master.&#039;&#039;&#039; - FreeCAD -[[File:9footdoorpanel.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:ddfinal.png|&#039;&#039;&#039;9 Foot Double Door.&#039;&#039;&#039; - FreeCAD -[[File:9footdoubledoor.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:ddplaceholder.png|&#039;&#039;&#039;9 Foot Double Door placeholder.&#039;&#039;&#039; - FreeCAD -[[File:9footdoubledoorplaceholder.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:9footmediumwindow4.png|&#039;&#039;&#039;9 Foot Medium Window Panel.&#039;&#039;&#039; - FreeCAD -[[File:9footmediumwindow.FCStd]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Assemblies==&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:firstfloorwithdoor.png|&#039;&#039;&#039;9 Foot Walls&#039;&#039;&#039;. - FreeCAD -[[File:9footwalls.FCStd]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Wall Parts==&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:largewindow.png|&#039;&#039;&#039;Large window.&#039;&#039;&#039; - FreeCAD -[[File:largewindowonly.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:9footdoubledooronly.png|&#039;&#039;&#039;9 Foot Double Door only.&#039;&#039;&#039; - FreeCAD -[[File:9footdoubledooronly.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:9footmediumwindowonly.png|&#039;&#039;&#039;9 Foot Medium Window pane.&#039;&#039;&#039; - FreeCAD -[[File:9footmediumwindowonly.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:9footdoor.png|&#039;&#039;&#039;9 Foot Door, door only, single.&#039;&#039;&#039; - FreeCAD -[[File:9footdoor.FCStd]]. Source SweetHome folder - [https://drive.google.com/drive/folders/180KINsLnK6vUlcnhCgAyzDThc-vlaV1G]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Plumbing Rough-In=&lt;br /&gt;
&lt;br /&gt;
Note: due to local variations - the actual CAD must reconcile against materials used ([https://photos.app.goo.gl/6Mu2gsXhC9jhsi82A]) and the data collection from annotated PVC pictures at [https://photos.app.goo.gl/8Jqt4scFkxHnM8d59]. This is proper CAD-BOM-Reality reconciliation required for a full digital model.&lt;br /&gt;
&lt;br /&gt;
[[File:secondfloortoilet.png|100px]][[File:bathroomonly2.png|100px]][[File:bathroomonly.png|100px]][[File:foundationonly.png|100px]][[File:wallstarting.png|100px]][[File:finishingplumbing.png|100px]][[File:3sweepelbow.png|100px]][[File:continuinghouse.png|100px]][[File:grading.png|100px]][[File:sinkdrain.png|100px]][[File:tuscany.png|100px]][[File:toilet.png|100px]][[File:drain.png|100px]][[File:cuttrapbottom.png|100px]][[File:cuttraptop.png|100px]][[File:15trap.png|100px]][[File:house3.png|100px]][[File:house2.png|100px]][[File:house.png|100px]][[File:bathroomonslab.png|100px]][[File:drainkit4.png|100px]][[File:drainkit3.png|100px]][[File:drainkit2.png|100px]][[File:drainkit.png|100px]][[File:15elbow.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:secondfloortoilet.png|&#039;&#039;&#039;Second Floor Toilet Beginning.&#039;&#039;&#039;. FreeCAD -[[File:secondfloortoilet.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:bathroomonly.png|&#039;&#039;&#039;Plumbing on slab.&#039;&#039;&#039; This can be merged with foundation. FreeCAD -[[File:Plumbing_on_slab.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:3sweepelbow.png |&#039;&#039;&#039;3&amp;quot; sweep elbow for toilet.&#039;&#039;&#039; - FreeCAD -[[File:3sweepelbow.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:grading.png |&#039;&#039;&#039;House drainage slope.&#039;&#039;&#039; Codes say 6&amp;quot; over 10&#039;. - FreeCAD -[[File:grading.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:tuscany.png |&#039;&#039;&#039;Tuscany toilet.&#039;&#039;&#039; - FreeCAD -[[File:tuscany.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:cuttraptop.png |&#039;&#039;&#039;Cut trap bottom, 1.5&amp;quot;.&#039;&#039;&#039; - FreeCAD -[[File:cuutrapbottom.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:cuttrapbottom.png |&#039;&#039;&#039;Cut trap top, 1.5&amp;quot;.&#039;&#039;&#039; - FreeCAD -[[File:cuutraptop.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:15trap.png |&#039;&#039;&#039;1.5&amp;quot; PVC Trap.&#039;&#039;&#039; - FreeCAD -[[File:15trap.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:bathroomonslab.png |&#039;&#039;&#039;Bathroom on slab.&#039;&#039;&#039; - FreeCAD -[[File:bathroomonslab.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:drainkit4.png |&#039;&#039;&#039;Tub drain kit&#039;&#039;&#039; - FreeCAD -[[File:tubdrainkit.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:15elbow.png |&#039;&#039;&#039;1.5&amp;quot; elbow&#039;&#039;&#039; - FreeCAD -[[File:15elbow.fcstd]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==BOM==&lt;br /&gt;
*4x3 closet bend is recommended [https://terrylove.com/forums/index.php?threads/4x3-inch-closet-bend-or-3-inch-closet-bend.2826/] - so get one at [https://www.menards.com/main/plumbing/rough-plumbing/pipe-tubing-hoses-fittings-accessories/fittings/pvc-fittings/pvc-dwv-fittings/nibco-reg-4x3-closet-elbow-pvc-dwv/p-1444449182622-c-9383.htm]&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
*[[Seed Home v2 3D CAD]]&lt;br /&gt;
&lt;br /&gt;
=Part Library=&lt;br /&gt;
[[File:rosebudwalls.png|100px]][[File:spipe.png|100px]][[File:rosebudcore.png|100px]]&lt;br /&gt;
[[File:rosebudexp.png|100px]]&lt;br /&gt;
[[File:rosebudfound.png|100px]]&lt;br /&gt;
&lt;br /&gt;
Aspen 1 has corridor in front, Aspen 2 in the back. Rosebud is the simplehut.&lt;br /&gt;
=Walls - Deprecated=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
File:rosebudwalls.png|&#039;&#039;&#039;Seed Home 2 - Rosebud, walls.&#039;&#039;&#039; - FreeCAD - [[File:rosebudwalls.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:sh2house.png|&#039;&#039;&#039;Seed Home 2, Aspen.&#039;&#039;&#039; - FreeCAD - [[File:sh2house.FCStd]]. SweetHome3D - [[File:sh2house.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2wall.png|&#039;&#039;&#039;Seed Home 2 Wall.&#039;&#039;&#039; - FreeCAD - [[File:sh2wall.FCStd]]. SweetHome3D - [[File:sh2wall.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2door.png|&#039;&#039;&#039;Seed Home 2 Door.&#039;&#039;&#039; - FreeCAD - [[File:sh2door.FCStd]]. SweetHome3D - [[File:sh2door.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2doubledoor.png|&#039;&#039;&#039;Seed Home 2 Double Door.&#039;&#039;&#039; - FreeCAD - [[File:sh2doubledoor.FCStd]]. SweetHome3D - [[File:sh2doubledoor.zip]]. Source folder - [https://drive.google.com/file/d/1Dbe4lVsE6RyOJUEu4zBhKTfNbJgmNreG/view?usp=sharing]&lt;br /&gt;
&lt;br /&gt;
File:sh2window1.png|&#039;&#039;&#039;Seed Home 2 Window 1.&#039;&#039;&#039; - FreeCAD - [[File:sh2window1.FCStd]]. SweetHome3D - [[File:sh2window1.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2upperroof.png|&#039;&#039;&#039;Seed Home 2 Upper Roof.&#039;&#039;&#039; - FreeCAD - [[File:sh2upperroof.FCStd]]. SweetHome3D - [[File:sh2upperroof.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2lowerroof.png|&#039;&#039;&#039;Seed Home 2 Lower Roof.&#039;&#039;&#039; - FreeCAD - [[File:sh2lowerroof.FCStd]]. SweetHome3D - [[File:sh2lowerroof.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2topplate.png|&#039;&#039;&#039;Seed Home 2 Top Plate.&#039;&#039;&#039; - FreeCAD - [[File:sh2topplate.FCStd]]. SweetHome3D - [[File:sh2topplate.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2uppersheath.png|&#039;&#039;&#039;Seed Home 2 Upper Sheathing.&#039;&#039;&#039; - FreeCAD - [[File:sh2uppersheath.FCStd]]. SweetHome3D - [[File:sh2uppersheath.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2walls.png|&#039;&#039;&#039;Seed Home 2 walls.&#039;&#039;&#039; - FreeCAD -[[File:sh2walls.FCStd]]. SweetHome3D -[[File:sh2walls.zip]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
File:slab.png|&#039;&#039;&#039;Seed Home 2 slab.&#039;&#039;&#039; - FreeCAD -[[File:sh2slab.FCStd]]&lt;br /&gt;
File:sh2sill.png|&#039;&#039;&#039;Seed Home 2 Sill Plate.&#039;&#039;&#039; - FreeCAD -[[File:sh2sill.FCStd]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Foundation==&lt;br /&gt;
&lt;br /&gt;
See also integration of bathroom for initial plumbing stub-out - [[Shower Part Library]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:rosebudcore.png|&#039;&#039;&#039;Rosebud core. 1000 sf.&#039;&#039;&#039; - [[File:rosebud.fcstd]]. Source in Sweet Home 3D - [https://drive.google.com/file/d/1VDnPYKoQJsf5yr0xyyQ423YPzs2y9lKU/view?usp=sharing].&lt;br /&gt;
&lt;br /&gt;
File:rosebudexp.png|&#039;&#039;&#039;Rosebud expansion, 2000 sf + garage.&#039;&#039;&#039; - [[File:rosebudexp.fcstd]]. Source in SH3D - [https://drive.google.com/file/d/1aifP3eyP0CqmHlb1nwnHdPJuk2dzCGfL/view?usp=sharing]&lt;br /&gt;
&lt;br /&gt;
File:rosebudfound.png|&#039;&#039;&#039;Rosebud foundation.&#039;&#039;&#039; Deprecated. Use the one from the plumbing rough-in. [[File:rosebudfound.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:aspen.jpg|&#039;&#039;&#039;Aspen model of the Seed Home, 1000 sf.&#039;&#039;&#039; - FreeCAD -[[File:asepn.FCStd]]. Source is SH2Technical-Aspen1-Expansion2A.sh3d file at [https://drive.google.com/drive/folders/15k8MlWTz3yMVvIeZYAeOJVm54pB8noHM]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
File:aspen2500.png|&#039;&#039;&#039;Aspen expanded, 2250 sf + sunroom&#039;&#039;&#039; - Source is Aspen1-Expansion or Aspen2-Expansion at [https://drive.google.com/drive/folders/1TRTNbmYU5RjAJCeUW4ESCEOgyqINVQfh]&lt;br /&gt;
&lt;br /&gt;
File:aspen2625.png|&#039;&#039;&#039;Aspen expanded, 2375 sf.&#039;&#039;&#039; - Source is Aspen1-Expansion or Aspen2-Expansion at [https://drive.google.com/drive/folders/1TRTNbmYU5RjAJCeUW4ESCEOgyqINVQfh]&lt;br /&gt;
&lt;br /&gt;
File:aspen2625b.png|&#039;&#039;&#039;Aspen expanded, 2500 sf + shed&#039;&#039;&#039; - Source is Aspen1-Expansion or Aspen2-Expansion at [https://drive.google.com/drive/folders/1TRTNbmYU5RjAJCeUW4ESCEOgyqINVQfh]&lt;br /&gt;
&lt;br /&gt;
File:skeleton2750.jpg|&#039;&#039;&#039;Aspen expanded, 2750, stick model.&#039;&#039;&#039; - Source is v2-Framing at [https://drive.google.com/drive/folders/1n-AyTpmoEPyDEbeftewyplJZPtUGPN8i]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==PV==&lt;br /&gt;
[[File:array.png|100px]][[File:rec315.png|100px]]&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:rec315.png|&#039;&#039;&#039;315 W solar panels. &#039;&#039;&#039; - [[File:rec315.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Viewing=&lt;br /&gt;
*You can view online by downloading file, and uploading to http://www.sweethome3d.com/SweetHome3DOnlineManager.jsp. This is the floor, apparently using WebGL :&lt;br /&gt;
&lt;br /&gt;
[[File:sh2floor.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
*You can download SweetHome3D and view on your computer.&lt;br /&gt;
&lt;br /&gt;
=Embedding=&lt;br /&gt;
Embedding of sh3d files doesn&#039;t work. There is an embedding capacity provided by SH3D online on their servers, but it can&#039;t be iframed in to existing webpages.&lt;br /&gt;
&lt;br /&gt;
[[Category:Seed Eco-Home]]&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
*[[Seed Home 2]]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Seed_Home_v2_Requirements_%2B_Value_Proposition&amp;diff=253871</id>
		<title>Seed Home v2 Requirements + Value Proposition</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Seed_Home_v2_Requirements_%2B_Value_Proposition&amp;diff=253871"/>
		<updated>2021-06-05T19:23:02Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* FAQ */ fixed formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Unique Value Proposition=&lt;br /&gt;
*The only open source house design in the world that is fully productized and highly replicable, in commercial and DIY situations.&lt;br /&gt;
*The lowest code, IRC-compliant house in the world.&lt;br /&gt;
*Design that allows for the shortest possible build time in the world from off-the-shelf materials.&lt;br /&gt;
*The only house design in the world that allows for 100+ person paralleling of builds, with non-skilled workers.&lt;br /&gt;
&lt;br /&gt;
=Hackathon Product=&lt;br /&gt;
*&#039;&#039;&#039;Clarity on audience&#039;&#039;&#039;: individuals who would like to build their own house for $40k materials cost (*not including land, permits and connection fees), or individuals who would like their house built for $100k (not including land, permits, connection fees). &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; Back to: &#039;&#039;&#039;1000 sf house that you can build with a friend in one week - for $50k&#039;&#039;&#039;&amp;lt;/span&amp;gt;. How to say the turnkey package? Or, we can build it for you for a fee of $50k. &lt;br /&gt;
*Learn to design like a pro, to create group genius, and to solve pressing world issues.&lt;br /&gt;
**You will learn how to do this - amazing quality design, animations, and renderings, so you can build your dream home with state-of-art features.&lt;br /&gt;
&lt;br /&gt;
=Book Product Value Proposition=&lt;br /&gt;
*World&#039;s leading learning resource an applied construction - design and build - and entrepreneurship - for you to get involved in solving housing.&lt;br /&gt;
*TOC - [[Extreme Enterprise Book#Table of Contents]]&lt;br /&gt;
&lt;br /&gt;
=Enterprise Product=&lt;br /&gt;
*&#039;&#039;&#039;The value we provide is acceleration of build schedule for custom homes&#039;&#039;&#039; so the entrepreneur can do extremely efficient builds. This is achieved by high modularity + swarming. Meaning the same revenue is obtained 10x faster in our model - 5 days (+ permit/inspection schedule) instead of 180 days. That means you make in 2 weeks what you would normally make in 180 days as a builder. [[Time to Build a House]].&lt;br /&gt;
&lt;br /&gt;
=Transformative Value Proposition=&lt;br /&gt;
*&#039;&#039;&#039;Solving housing&#039;&#039;&#039; - availing low cost build techniques by enabling anyone to build a high quality house at the lowest possible cost&lt;br /&gt;
*&#039;&#039;&#039;Awakening possibility and providing opportunity&#039;&#039;&#039; - for both house building and entrepreneurship to build for others&lt;br /&gt;
*&#039;&#039;&#039;Transitioning the economy from proprietary to collaborative&#039;&#039;&#039; - by creating a collaborative kernel to transform the housing industry&lt;br /&gt;
*&#039;&#039;&#039;Proof of concept that large-scale, moonshot collaborative development can be leveraged on-demand, in a replicable way&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Universal design&#039;&#039;&#039; - usability for the greatest number of people, including a wide spectrum of age groups and abilities, offering greater safety and increased comfort, with ease of operation and flexibility to meet the needs of different people.&lt;br /&gt;
&lt;br /&gt;
=Progressive Value Proposition=&lt;br /&gt;
*Only house model that comes with PV system option built-in to the main offering. Open Source means you can maintain it for a lifetime of service. [[OS Power Inverter]].&lt;br /&gt;
*Future: only house model that comes with a water reuse system built-in (future).&lt;br /&gt;
*Open Source Smart Home - [[Open Source Energy Monitor]] + open source energy management.&lt;br /&gt;
&lt;br /&gt;
=House Value Proposition=&lt;br /&gt;
*Lowest cost house per square foot to address the housing issue. [[What Makes Housing Expensive?]]&lt;br /&gt;
*10x potential of build time compression using parallel build techniques&lt;br /&gt;
*Modular design, allowing inexperienced builders to build a house like legos&lt;br /&gt;
*Using common, off-the-shelf materials, so that supply chains are resilient&lt;br /&gt;
*Simplest possible design, without sacrificing performance, that translates to lower build cost, faster build time, and a high quality produce&lt;br /&gt;
*Has significant LEED and Living Building Challenge qualities&lt;br /&gt;
*Comes with a standard off-grid option for electricity with 7kW of PV and 5kWhr of storage for night time allowing for full off-grid operation in the summer, and full off-grid operation year-round if no heating is required.&lt;br /&gt;
*Uses superefficient induction cooktop, energy saving tankless water heater, heat pump that works down to -23F, and superefficient shower and water faucets.&lt;br /&gt;
*Can be built by inexperienced builders&lt;br /&gt;
*Has a support community for continuing improvement of features.&lt;br /&gt;
*Provides superefficiency in electricity and water consumption, saving about $1k/yr in electricity bills, about $1k/yr in water bills, and $9160/lifetime in toilet paper costs&lt;br /&gt;
*Debt-free housing strategy, where one can start small and add on as needed. Financeable using standard methods, so that a route exist for anyone as long as they can afford to buy land.&lt;br /&gt;
*Comes standard with a polished concrete floor&lt;br /&gt;
*Is designed for exapndability so it can grow with a family as needed.&lt;br /&gt;
*Practical starter home that grows with a family&lt;br /&gt;
*$50k for a 1000 sf house that you can build with a friend in one week. But you have to pre-build all the modules.&lt;br /&gt;
*Economic benefit - save $39k in electricity costs over 30 years, and $31k after investment, and displace $4500 of water supply costs, saving $30k in water over 30 years, or $25k after counting investment cost. But more specifically, if you can afford $80k up front one time including land - then you&#039;re saving $566/month in general on the housing part - according to [[Cost of Living]].&lt;br /&gt;
*Additional options include an aquaponic greenhouse for food production, and we are working on a water recycling system for off-grid water operation - in dry and wet climates.&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vSV9iXYjo1p-VJnJ-fbE0NeC4xYdtWunIVULReahjcEPoo2y2QjbykGabVl_hFFRhWJrsDPlhl7X-_1/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/14NJFh6Ub5g5CqNv480zagC-zxZcFNNL1n9EJKVNDo4c/edit#slide=id.g5c3be0ce2d_1_28 edit]&lt;br /&gt;
&lt;br /&gt;
=Utilities Value Proposition=&lt;br /&gt;
&lt;br /&gt;
==Pitch==&lt;br /&gt;
The Seed Home v2 features an efficient utility strategy that reduces costs significantly while benefiting the environment. We are proposing a robust set of high efficiency, state-of-art utilities - without breaking the budget. And this is only the beginning, as we are working on making the Seed Eco-Home synonymous with state-of-art housing, easy to build, at the lowest possible cost.&lt;br /&gt;
&lt;br /&gt;
Standard features that fit within the $40k-$50k materials-only budget, typically associated with much more expensive housing, include:&lt;br /&gt;
*&#039;&#039;&#039;Photovoltaics&#039;&#039;&#039; - this small house is fully off-grid capable with a whopping 5.6kW of rooftop solar panels, 5kW continuous power inverter, and, 1 full kWhr of energy storage for night-time power. This means that in the summer, when space heating is not required - or year-round in warmer climates - the house has plenty of electricity, during the day - and has 5 hours of night power in a super-energy saving Smart Mode - when only critical power such as lights, internet, and computers are on - while still allowing for cooking or taking a shower. This can save you your full energy bill on [https://www.google.com/search?sxsrf=ALeKk026QG9BbsZl0rNsBS9KmerMgczY_w%3A1602863734253&amp;amp;source=hp&amp;amp;ei=dsKJX6q8DJDYsAXHkpG4Cw&amp;amp;q=average+electricity+cost+per+kwhr+usa&amp;amp;btnK=Google+Search&amp;amp;oq=how+to+configure+nvidia+geforce+gtx+1650+super+on+linux+mint&amp;amp;gs_lcp=CgZwc3ktYWIQAzIFCCEQoAEyBQghEKsCMgUIIRCrAjoOCAAQ6gIQtAIQmgEQ5QI6DgguELEDEMcBEKMCEJMCOggILhDHARCvAToLCC4QsQMQxwEQowI6CAgAELEDEIMBOggILhCxAxCDAToFCAAQsQM6AggAOgQIABAKOgYIABAWEB46CAghEBYQHRAeOgcIIRAKEKABUMsQWOmzAWD8tAFoBnAAeACAAeQGiAGhS5IBDTExLjQ3LjMuMi42LTGYAQCgAQGqAQdnd3Mtd2l6sAEG&amp;amp;sclient=psy-ab&amp;amp;ved=0ahUKEwiqz4DcvLnsAhUQLKwKHUdJBLcQ4dUDCAk&amp;amp;uact=5 average] - about $100/month. All the standard utilities such as heat pump, washer, dryer, dishwasher, are supported.&lt;br /&gt;
*&#039;&#039;&#039;Induction Cooktop&#039;&#039;&#039; - Induction electric heaters are the most efficient way to cook- over 2x as energy efficient as gas. &lt;br /&gt;
*&#039;&#039;&#039;Heat Pump for Heating and Cooling&#039;&#039;&#039; - one efficient device that still uses electricity - but puts out 3x more heating power than the electrical power it uses. And it heats your house efficiently even in arctic temperatures down to -22F.&lt;br /&gt;
*&#039;&#039;&#039;Energy Efficiency&#039;&#039;&#039; - with an [[Open Source Energy Monitor]], and [[Open Source Smart Home Automation]] - parasitic loads are switched off when not needed, a super-efficient refrigerator ([[Superfridge]]) that uses 1/8 the energy of a normal refrigerator, and night-time energy conserving mode lets you sip energy in comfort. Thus, the energy system is to provide the same average power use as the national average - while doing so without the grid. We also use point-of-use tankless water heaters, which are 30% more efficient than water heaters with a tank - and &#039;&#039;&#039;electric is 2x as energy efficient as gas water heating.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Water-Saving Appliances&#039;&#039;&#039; - the washer, dishwasher, toilet, shower, and sinks feature water-saving as a standard option. You save on average &#039;&#039;&#039;$40/month&#039;&#039;&#039; on water bills based on a national average.&lt;br /&gt;
*&#039;&#039;&#039;Produce!&#039;&#039;&#039; - energy and food. Edible garden/forest + energy + unjob with OSE Enterprise Training.&lt;br /&gt;
*&#039;&#039;&#039;Sustainable Battery Bank&#039;&#039;&#039; - the house features the only known sustainable battery technology in the world - Nickel Iron batteries. These last 60 years, and could well be the last storage battery for your home that you&#039;ll ever have to buy.  They are made from common, abundant materials - nickel and iron - and do not pollute the environment. You will never have to worry about running out of power during an emergency outage. And - the nickel-iron batteries are designed to be discharged to a full 100% without any damage to the batteries- unlike any other type of battery. So you get a true wattage - not a wattage that kills your battery from overdischarging.&lt;br /&gt;
*&#039;&#039;&#039;Zero-Energy&#039;&#039;&#039; - the house produces more energy than it uses (unless you are heating after the sun goes down in winter). Thus, grid connection is optional in some cases. And, you can go gasless - with the induction cooktop, on-demand-electric water heater - you don&#039;t have to install a gas line which saves you $2500 on average.&lt;br /&gt;
&lt;br /&gt;
==Admissible Appliance/Utility Choices==&lt;br /&gt;
Meeting efficiency and performance criteria: high performance, lowest lifetime cost, lowest embodied energy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vTimT1Kd_rPNP7w-soZ6V_4TgT569YYhLvlBrhwJes8m3VfFUhnnw6GB3OZi5srBq74nYITK6CiCMLh/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1QoTuWs1kvfOroMcTVgU8uuQkl6Ocob0rvIGJNiyBGSQ/edit#slide=id.gb328b2d63d_0_9 edit]&lt;br /&gt;
&lt;br /&gt;
=FAQ=&lt;br /&gt;
&#039;&#039;&#039;Q: What are the goals of the prefabrication part other than for a handful of people to be able to raise it in a week?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A: &#039;&#039;&#039;The prefab is done by the owner builder. Outside of build time optimization, 7 reasons are: 1.  lowest possible cost, 2. simplest design possible, 3. portability, 4. parallel build ability, 5. lifetime design value, 6. economic value, 7. modularity. &lt;br /&gt;
&lt;br /&gt;
#Achieved by using common, off-the-shelf parts such as 2x6 lumber and wood panels.&lt;br /&gt;
#By using repeating modules, complexity and thus skill requirement is reduced, availing the build method to more people.&lt;br /&gt;
#If screws are used, structure can be portable. Since it&#039;s on helical pier foundations, even the piers can be unscrewed.&lt;br /&gt;
#A predefined parametric structure allows a large number of teams to build in parallel. This means that if you have a large team, all of them could work together on making the panels, so all the panels can be build by a team in a single day - and even shorter - limited only by the size of the workspace and the number of people.&lt;br /&gt;
#If the panels are modular and fastened with removable fasteners such as screws, then they can be removed and thus reused in a [[Construction Set Approach]]. Each module thus becomes a uniform and high value item that can be used as-is within other projects congruent with the Seed Home building system.&lt;br /&gt;
#Think about a marketplace developing for OBI modules. If the panels are standardized into modules, they can be used readily in other projects. Thus, they retain their economic value, and can be negotiated in the marketplace.&lt;br /&gt;
#The essence of prefab is modularity. If designed properly, any module can be used readily - by following basic design principles, to create a wide range of building types and functions.&lt;br /&gt;
&lt;br /&gt;
[[Category:Seed Eco-Home]]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Seed_Home_v2_Requirements_%2B_Value_Proposition&amp;diff=253870</id>
		<title>Seed Home v2 Requirements + Value Proposition</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Seed_Home_v2_Requirements_%2B_Value_Proposition&amp;diff=253870"/>
		<updated>2021-06-05T19:22:14Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* FAQ */ fixed formatting and 1 typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Unique Value Proposition=&lt;br /&gt;
*The only open source house design in the world that is fully productized and highly replicable, in commercial and DIY situations.&lt;br /&gt;
*The lowest code, IRC-compliant house in the world.&lt;br /&gt;
*Design that allows for the shortest possible build time in the world from off-the-shelf materials.&lt;br /&gt;
*The only house design in the world that allows for 100+ person paralleling of builds, with non-skilled workers.&lt;br /&gt;
&lt;br /&gt;
=Hackathon Product=&lt;br /&gt;
*&#039;&#039;&#039;Clarity on audience&#039;&#039;&#039;: individuals who would like to build their own house for $40k materials cost (*not including land, permits and connection fees), or individuals who would like their house built for $100k (not including land, permits, connection fees). &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; Back to: &#039;&#039;&#039;1000 sf house that you can build with a friend in one week - for $50k&#039;&#039;&#039;&amp;lt;/span&amp;gt;. How to say the turnkey package? Or, we can build it for you for a fee of $50k. &lt;br /&gt;
*Learn to design like a pro, to create group genius, and to solve pressing world issues.&lt;br /&gt;
**You will learn how to do this - amazing quality design, animations, and renderings, so you can build your dream home with state-of-art features.&lt;br /&gt;
&lt;br /&gt;
=Book Product Value Proposition=&lt;br /&gt;
*World&#039;s leading learning resource an applied construction - design and build - and entrepreneurship - for you to get involved in solving housing.&lt;br /&gt;
*TOC - [[Extreme Enterprise Book#Table of Contents]]&lt;br /&gt;
&lt;br /&gt;
=Enterprise Product=&lt;br /&gt;
*&#039;&#039;&#039;The value we provide is acceleration of build schedule for custom homes&#039;&#039;&#039; so the entrepreneur can do extremely efficient builds. This is achieved by high modularity + swarming. Meaning the same revenue is obtained 10x faster in our model - 5 days (+ permit/inspection schedule) instead of 180 days. That means you make in 2 weeks what you would normally make in 180 days as a builder. [[Time to Build a House]].&lt;br /&gt;
&lt;br /&gt;
=Transformative Value Proposition=&lt;br /&gt;
*&#039;&#039;&#039;Solving housing&#039;&#039;&#039; - availing low cost build techniques by enabling anyone to build a high quality house at the lowest possible cost&lt;br /&gt;
*&#039;&#039;&#039;Awakening possibility and providing opportunity&#039;&#039;&#039; - for both house building and entrepreneurship to build for others&lt;br /&gt;
*&#039;&#039;&#039;Transitioning the economy from proprietary to collaborative&#039;&#039;&#039; - by creating a collaborative kernel to transform the housing industry&lt;br /&gt;
*&#039;&#039;&#039;Proof of concept that large-scale, moonshot collaborative development can be leveraged on-demand, in a replicable way&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Universal design&#039;&#039;&#039; - usability for the greatest number of people, including a wide spectrum of age groups and abilities, offering greater safety and increased comfort, with ease of operation and flexibility to meet the needs of different people.&lt;br /&gt;
&lt;br /&gt;
=Progressive Value Proposition=&lt;br /&gt;
*Only house model that comes with PV system option built-in to the main offering. Open Source means you can maintain it for a lifetime of service. [[OS Power Inverter]].&lt;br /&gt;
*Future: only house model that comes with a water reuse system built-in (future).&lt;br /&gt;
*Open Source Smart Home - [[Open Source Energy Monitor]] + open source energy management.&lt;br /&gt;
&lt;br /&gt;
=House Value Proposition=&lt;br /&gt;
*Lowest cost house per square foot to address the housing issue. [[What Makes Housing Expensive?]]&lt;br /&gt;
*10x potential of build time compression using parallel build techniques&lt;br /&gt;
*Modular design, allowing inexperienced builders to build a house like legos&lt;br /&gt;
*Using common, off-the-shelf materials, so that supply chains are resilient&lt;br /&gt;
*Simplest possible design, without sacrificing performance, that translates to lower build cost, faster build time, and a high quality produce&lt;br /&gt;
*Has significant LEED and Living Building Challenge qualities&lt;br /&gt;
*Comes with a standard off-grid option for electricity with 7kW of PV and 5kWhr of storage for night time allowing for full off-grid operation in the summer, and full off-grid operation year-round if no heating is required.&lt;br /&gt;
*Uses superefficient induction cooktop, energy saving tankless water heater, heat pump that works down to -23F, and superefficient shower and water faucets.&lt;br /&gt;
*Can be built by inexperienced builders&lt;br /&gt;
*Has a support community for continuing improvement of features.&lt;br /&gt;
*Provides superefficiency in electricity and water consumption, saving about $1k/yr in electricity bills, about $1k/yr in water bills, and $9160/lifetime in toilet paper costs&lt;br /&gt;
*Debt-free housing strategy, where one can start small and add on as needed. Financeable using standard methods, so that a route exist for anyone as long as they can afford to buy land.&lt;br /&gt;
*Comes standard with a polished concrete floor&lt;br /&gt;
*Is designed for exapndability so it can grow with a family as needed.&lt;br /&gt;
*Practical starter home that grows with a family&lt;br /&gt;
*$50k for a 1000 sf house that you can build with a friend in one week. But you have to pre-build all the modules.&lt;br /&gt;
*Economic benefit - save $39k in electricity costs over 30 years, and $31k after investment, and displace $4500 of water supply costs, saving $30k in water over 30 years, or $25k after counting investment cost. But more specifically, if you can afford $80k up front one time including land - then you&#039;re saving $566/month in general on the housing part - according to [[Cost of Living]].&lt;br /&gt;
*Additional options include an aquaponic greenhouse for food production, and we are working on a water recycling system for off-grid water operation - in dry and wet climates.&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vSV9iXYjo1p-VJnJ-fbE0NeC4xYdtWunIVULReahjcEPoo2y2QjbykGabVl_hFFRhWJrsDPlhl7X-_1/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/14NJFh6Ub5g5CqNv480zagC-zxZcFNNL1n9EJKVNDo4c/edit#slide=id.g5c3be0ce2d_1_28 edit]&lt;br /&gt;
&lt;br /&gt;
=Utilities Value Proposition=&lt;br /&gt;
&lt;br /&gt;
==Pitch==&lt;br /&gt;
The Seed Home v2 features an efficient utility strategy that reduces costs significantly while benefiting the environment. We are proposing a robust set of high efficiency, state-of-art utilities - without breaking the budget. And this is only the beginning, as we are working on making the Seed Eco-Home synonymous with state-of-art housing, easy to build, at the lowest possible cost.&lt;br /&gt;
&lt;br /&gt;
Standard features that fit within the $40k-$50k materials-only budget, typically associated with much more expensive housing, include:&lt;br /&gt;
*&#039;&#039;&#039;Photovoltaics&#039;&#039;&#039; - this small house is fully off-grid capable with a whopping 5.6kW of rooftop solar panels, 5kW continuous power inverter, and, 1 full kWhr of energy storage for night-time power. This means that in the summer, when space heating is not required - or year-round in warmer climates - the house has plenty of electricity, during the day - and has 5 hours of night power in a super-energy saving Smart Mode - when only critical power such as lights, internet, and computers are on - while still allowing for cooking or taking a shower. This can save you your full energy bill on [https://www.google.com/search?sxsrf=ALeKk026QG9BbsZl0rNsBS9KmerMgczY_w%3A1602863734253&amp;amp;source=hp&amp;amp;ei=dsKJX6q8DJDYsAXHkpG4Cw&amp;amp;q=average+electricity+cost+per+kwhr+usa&amp;amp;btnK=Google+Search&amp;amp;oq=how+to+configure+nvidia+geforce+gtx+1650+super+on+linux+mint&amp;amp;gs_lcp=CgZwc3ktYWIQAzIFCCEQoAEyBQghEKsCMgUIIRCrAjoOCAAQ6gIQtAIQmgEQ5QI6DgguELEDEMcBEKMCEJMCOggILhDHARCvAToLCC4QsQMQxwEQowI6CAgAELEDEIMBOggILhCxAxCDAToFCAAQsQM6AggAOgQIABAKOgYIABAWEB46CAghEBYQHRAeOgcIIRAKEKABUMsQWOmzAWD8tAFoBnAAeACAAeQGiAGhS5IBDTExLjQ3LjMuMi42LTGYAQCgAQGqAQdnd3Mtd2l6sAEG&amp;amp;sclient=psy-ab&amp;amp;ved=0ahUKEwiqz4DcvLnsAhUQLKwKHUdJBLcQ4dUDCAk&amp;amp;uact=5 average] - about $100/month. All the standard utilities such as heat pump, washer, dryer, dishwasher, are supported.&lt;br /&gt;
*&#039;&#039;&#039;Induction Cooktop&#039;&#039;&#039; - Induction electric heaters are the most efficient way to cook- over 2x as energy efficient as gas. &lt;br /&gt;
*&#039;&#039;&#039;Heat Pump for Heating and Cooling&#039;&#039;&#039; - one efficient device that still uses electricity - but puts out 3x more heating power than the electrical power it uses. And it heats your house efficiently even in arctic temperatures down to -22F.&lt;br /&gt;
*&#039;&#039;&#039;Energy Efficiency&#039;&#039;&#039; - with an [[Open Source Energy Monitor]], and [[Open Source Smart Home Automation]] - parasitic loads are switched off when not needed, a super-efficient refrigerator ([[Superfridge]]) that uses 1/8 the energy of a normal refrigerator, and night-time energy conserving mode lets you sip energy in comfort. Thus, the energy system is to provide the same average power use as the national average - while doing so without the grid. We also use point-of-use tankless water heaters, which are 30% more efficient than water heaters with a tank - and &#039;&#039;&#039;electric is 2x as energy efficient as gas water heating.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Water-Saving Appliances&#039;&#039;&#039; - the washer, dishwasher, toilet, shower, and sinks feature water-saving as a standard option. You save on average &#039;&#039;&#039;$40/month&#039;&#039;&#039; on water bills based on a national average.&lt;br /&gt;
*&#039;&#039;&#039;Produce!&#039;&#039;&#039; - energy and food. Edible garden/forest + energy + unjob with OSE Enterprise Training.&lt;br /&gt;
*&#039;&#039;&#039;Sustainable Battery Bank&#039;&#039;&#039; - the house features the only known sustainable battery technology in the world - Nickel Iron batteries. These last 60 years, and could well be the last storage battery for your home that you&#039;ll ever have to buy.  They are made from common, abundant materials - nickel and iron - and do not pollute the environment. You will never have to worry about running out of power during an emergency outage. And - the nickel-iron batteries are designed to be discharged to a full 100% without any damage to the batteries- unlike any other type of battery. So you get a true wattage - not a wattage that kills your battery from overdischarging.&lt;br /&gt;
*&#039;&#039;&#039;Zero-Energy&#039;&#039;&#039; - the house produces more energy than it uses (unless you are heating after the sun goes down in winter). Thus, grid connection is optional in some cases. And, you can go gasless - with the induction cooktop, on-demand-electric water heater - you don&#039;t have to install a gas line which saves you $2500 on average.&lt;br /&gt;
&lt;br /&gt;
==Admissible Appliance/Utility Choices==&lt;br /&gt;
Meeting efficiency and performance criteria: high performance, lowest lifetime cost, lowest embodied energy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vTimT1Kd_rPNP7w-soZ6V_4TgT569YYhLvlBrhwJes8m3VfFUhnnw6GB3OZi5srBq74nYITK6CiCMLh/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1QoTuWs1kvfOroMcTVgU8uuQkl6Ocob0rvIGJNiyBGSQ/edit#slide=id.gb328b2d63d_0_9 edit]&lt;br /&gt;
&lt;br /&gt;
=FAQ=&lt;br /&gt;
&#039;&#039;&#039;Q: What are the goals of the prefabrication part other than for a handful of people to be able to raise it in a week?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A: &#039;&#039;&#039;The prefab is done by the owner builder. Outside of build time optimization, 7 reasons are: 1.  lowest possible cost, 2. simplest design possible, 3. portability, 4. parallel build ability, 5. lifetime design value. 6. economic value, 7. modularity. &lt;br /&gt;
&lt;br /&gt;
#Achieved by using common, off-the-shelf parts such as 2x6 lumber and wood panels.&lt;br /&gt;
#By using repeating modules, complexity and thus skill requirement is reduced, availing the build method to more people.&lt;br /&gt;
#If screws are used, structure can be portable. Since it&#039;s on helical pier foundations, even the piers can be unscrewed.&lt;br /&gt;
#A predefined parametric structure allows a large number of teams to build in parallel. This means that if you have a large team, all of them could work together on making the panels, so all the panels can be build by a team in a single day - and even shorter - limited only by the size of the workspace and the number of people.&lt;br /&gt;
#If the panels are modular and fastened with removable fasteners such as screws, then they can be removed and thus reused in a [[Construction Set Approach]]. Each module thus becomes a uniform and high value item that can be used as-is within other projects congruent with the Seed Home building system.&lt;br /&gt;
#Think about a marketplace developing for OBI modules. If the panels are standardized into modules, they can be used readily in other projects. Thus, they retain their economic value, and can be negotiated in the marketplace.&lt;br /&gt;
#The essence of prefab is modularity. If designed properly, any module can be used readily - by following basic design principles, to create a wide range of building types and functions.&lt;br /&gt;
&lt;br /&gt;
[[Category:Seed Eco-Home]]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Seed_Home_v2_Requirements_%2B_Value_Proposition&amp;diff=253869</id>
		<title>Seed Home v2 Requirements + Value Proposition</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Seed_Home_v2_Requirements_%2B_Value_Proposition&amp;diff=253869"/>
		<updated>2021-06-05T19:20:10Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Utilities Value Proposition */ fixed 3 typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Unique Value Proposition=&lt;br /&gt;
*The only open source house design in the world that is fully productized and highly replicable, in commercial and DIY situations.&lt;br /&gt;
*The lowest code, IRC-compliant house in the world.&lt;br /&gt;
*Design that allows for the shortest possible build time in the world from off-the-shelf materials.&lt;br /&gt;
*The only house design in the world that allows for 100+ person paralleling of builds, with non-skilled workers.&lt;br /&gt;
&lt;br /&gt;
=Hackathon Product=&lt;br /&gt;
*&#039;&#039;&#039;Clarity on audience&#039;&#039;&#039;: individuals who would like to build their own house for $40k materials cost (*not including land, permits and connection fees), or individuals who would like their house built for $100k (not including land, permits, connection fees). &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; Back to: &#039;&#039;&#039;1000 sf house that you can build with a friend in one week - for $50k&#039;&#039;&#039;&amp;lt;/span&amp;gt;. How to say the turnkey package? Or, we can build it for you for a fee of $50k. &lt;br /&gt;
*Learn to design like a pro, to create group genius, and to solve pressing world issues.&lt;br /&gt;
**You will learn how to do this - amazing quality design, animations, and renderings, so you can build your dream home with state-of-art features.&lt;br /&gt;
&lt;br /&gt;
=Book Product Value Proposition=&lt;br /&gt;
*World&#039;s leading learning resource an applied construction - design and build - and entrepreneurship - for you to get involved in solving housing.&lt;br /&gt;
*TOC - [[Extreme Enterprise Book#Table of Contents]]&lt;br /&gt;
&lt;br /&gt;
=Enterprise Product=&lt;br /&gt;
*&#039;&#039;&#039;The value we provide is acceleration of build schedule for custom homes&#039;&#039;&#039; so the entrepreneur can do extremely efficient builds. This is achieved by high modularity + swarming. Meaning the same revenue is obtained 10x faster in our model - 5 days (+ permit/inspection schedule) instead of 180 days. That means you make in 2 weeks what you would normally make in 180 days as a builder. [[Time to Build a House]].&lt;br /&gt;
&lt;br /&gt;
=Transformative Value Proposition=&lt;br /&gt;
*&#039;&#039;&#039;Solving housing&#039;&#039;&#039; - availing low cost build techniques by enabling anyone to build a high quality house at the lowest possible cost&lt;br /&gt;
*&#039;&#039;&#039;Awakening possibility and providing opportunity&#039;&#039;&#039; - for both house building and entrepreneurship to build for others&lt;br /&gt;
*&#039;&#039;&#039;Transitioning the economy from proprietary to collaborative&#039;&#039;&#039; - by creating a collaborative kernel to transform the housing industry&lt;br /&gt;
*&#039;&#039;&#039;Proof of concept that large-scale, moonshot collaborative development can be leveraged on-demand, in a replicable way&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Universal design&#039;&#039;&#039; - usability for the greatest number of people, including a wide spectrum of age groups and abilities, offering greater safety and increased comfort, with ease of operation and flexibility to meet the needs of different people.&lt;br /&gt;
&lt;br /&gt;
=Progressive Value Proposition=&lt;br /&gt;
*Only house model that comes with PV system option built-in to the main offering. Open Source means you can maintain it for a lifetime of service. [[OS Power Inverter]].&lt;br /&gt;
*Future: only house model that comes with a water reuse system built-in (future).&lt;br /&gt;
*Open Source Smart Home - [[Open Source Energy Monitor]] + open source energy management.&lt;br /&gt;
&lt;br /&gt;
=House Value Proposition=&lt;br /&gt;
*Lowest cost house per square foot to address the housing issue. [[What Makes Housing Expensive?]]&lt;br /&gt;
*10x potential of build time compression using parallel build techniques&lt;br /&gt;
*Modular design, allowing inexperienced builders to build a house like legos&lt;br /&gt;
*Using common, off-the-shelf materials, so that supply chains are resilient&lt;br /&gt;
*Simplest possible design, without sacrificing performance, that translates to lower build cost, faster build time, and a high quality produce&lt;br /&gt;
*Has significant LEED and Living Building Challenge qualities&lt;br /&gt;
*Comes with a standard off-grid option for electricity with 7kW of PV and 5kWhr of storage for night time allowing for full off-grid operation in the summer, and full off-grid operation year-round if no heating is required.&lt;br /&gt;
*Uses superefficient induction cooktop, energy saving tankless water heater, heat pump that works down to -23F, and superefficient shower and water faucets.&lt;br /&gt;
*Can be built by inexperienced builders&lt;br /&gt;
*Has a support community for continuing improvement of features.&lt;br /&gt;
*Provides superefficiency in electricity and water consumption, saving about $1k/yr in electricity bills, about $1k/yr in water bills, and $9160/lifetime in toilet paper costs&lt;br /&gt;
*Debt-free housing strategy, where one can start small and add on as needed. Financeable using standard methods, so that a route exist for anyone as long as they can afford to buy land.&lt;br /&gt;
*Comes standard with a polished concrete floor&lt;br /&gt;
*Is designed for exapndability so it can grow with a family as needed.&lt;br /&gt;
*Practical starter home that grows with a family&lt;br /&gt;
*$50k for a 1000 sf house that you can build with a friend in one week. But you have to pre-build all the modules.&lt;br /&gt;
*Economic benefit - save $39k in electricity costs over 30 years, and $31k after investment, and displace $4500 of water supply costs, saving $30k in water over 30 years, or $25k after counting investment cost. But more specifically, if you can afford $80k up front one time including land - then you&#039;re saving $566/month in general on the housing part - according to [[Cost of Living]].&lt;br /&gt;
*Additional options include an aquaponic greenhouse for food production, and we are working on a water recycling system for off-grid water operation - in dry and wet climates.&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vSV9iXYjo1p-VJnJ-fbE0NeC4xYdtWunIVULReahjcEPoo2y2QjbykGabVl_hFFRhWJrsDPlhl7X-_1/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/14NJFh6Ub5g5CqNv480zagC-zxZcFNNL1n9EJKVNDo4c/edit#slide=id.g5c3be0ce2d_1_28 edit]&lt;br /&gt;
&lt;br /&gt;
=Utilities Value Proposition=&lt;br /&gt;
&lt;br /&gt;
==Pitch==&lt;br /&gt;
The Seed Home v2 features an efficient utility strategy that reduces costs significantly while benefiting the environment. We are proposing a robust set of high efficiency, state-of-art utilities - without breaking the budget. And this is only the beginning, as we are working on making the Seed Eco-Home synonymous with state-of-art housing, easy to build, at the lowest possible cost.&lt;br /&gt;
&lt;br /&gt;
Standard features that fit within the $40k-$50k materials-only budget, typically associated with much more expensive housing, include:&lt;br /&gt;
*&#039;&#039;&#039;Photovoltaics&#039;&#039;&#039; - this small house is fully off-grid capable with a whopping 5.6kW of rooftop solar panels, 5kW continuous power inverter, and, 1 full kWhr of energy storage for night-time power. This means that in the summer, when space heating is not required - or year-round in warmer climates - the house has plenty of electricity, during the day - and has 5 hours of night power in a super-energy saving Smart Mode - when only critical power such as lights, internet, and computers are on - while still allowing for cooking or taking a shower. This can save you your full energy bill on [https://www.google.com/search?sxsrf=ALeKk026QG9BbsZl0rNsBS9KmerMgczY_w%3A1602863734253&amp;amp;source=hp&amp;amp;ei=dsKJX6q8DJDYsAXHkpG4Cw&amp;amp;q=average+electricity+cost+per+kwhr+usa&amp;amp;btnK=Google+Search&amp;amp;oq=how+to+configure+nvidia+geforce+gtx+1650+super+on+linux+mint&amp;amp;gs_lcp=CgZwc3ktYWIQAzIFCCEQoAEyBQghEKsCMgUIIRCrAjoOCAAQ6gIQtAIQmgEQ5QI6DgguELEDEMcBEKMCEJMCOggILhDHARCvAToLCC4QsQMQxwEQowI6CAgAELEDEIMBOggILhCxAxCDAToFCAAQsQM6AggAOgQIABAKOgYIABAWEB46CAghEBYQHRAeOgcIIRAKEKABUMsQWOmzAWD8tAFoBnAAeACAAeQGiAGhS5IBDTExLjQ3LjMuMi42LTGYAQCgAQGqAQdnd3Mtd2l6sAEG&amp;amp;sclient=psy-ab&amp;amp;ved=0ahUKEwiqz4DcvLnsAhUQLKwKHUdJBLcQ4dUDCAk&amp;amp;uact=5 average] - about $100/month. All the standard utilities such as heat pump, washer, dryer, dishwasher, are supported.&lt;br /&gt;
*&#039;&#039;&#039;Induction Cooktop&#039;&#039;&#039; - Induction electric heaters are the most efficient way to cook- over 2x as energy efficient as gas. &lt;br /&gt;
*&#039;&#039;&#039;Heat Pump for Heating and Cooling&#039;&#039;&#039; - one efficient device that still uses electricity - but puts out 3x more heating power than the electrical power it uses. And it heats your house efficiently even in arctic temperatures down to -22F.&lt;br /&gt;
*&#039;&#039;&#039;Energy Efficiency&#039;&#039;&#039; - with an [[Open Source Energy Monitor]], and [[Open Source Smart Home Automation]] - parasitic loads are switched off when not needed, a super-efficient refrigerator ([[Superfridge]]) that uses 1/8 the energy of a normal refrigerator, and night-time energy conserving mode lets you sip energy in comfort. Thus, the energy system is to provide the same average power use as the national average - while doing so without the grid. We also use point-of-use tankless water heaters, which are 30% more efficient than water heaters with a tank - and &#039;&#039;&#039;electric is 2x as energy efficient as gas water heating.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Water-Saving Appliances&#039;&#039;&#039; - the washer, dishwasher, toilet, shower, and sinks feature water-saving as a standard option. You save on average &#039;&#039;&#039;$40/month&#039;&#039;&#039; on water bills based on a national average.&lt;br /&gt;
*&#039;&#039;&#039;Produce!&#039;&#039;&#039; - energy and food. Edible garden/forest + energy + unjob with OSE Enterprise Training.&lt;br /&gt;
*&#039;&#039;&#039;Sustainable Battery Bank&#039;&#039;&#039; - the house features the only known sustainable battery technology in the world - Nickel Iron batteries. These last 60 years, and could well be the last storage battery for your home that you&#039;ll ever have to buy.  They are made from common, abundant materials - nickel and iron - and do not pollute the environment. You will never have to worry about running out of power during an emergency outage. And - the nickel-iron batteries are designed to be discharged to a full 100% without any damage to the batteries- unlike any other type of battery. So you get a true wattage - not a wattage that kills your battery from overdischarging.&lt;br /&gt;
*&#039;&#039;&#039;Zero-Energy&#039;&#039;&#039; - the house produces more energy than it uses (unless you are heating after the sun goes down in winter). Thus, grid connection is optional in some cases. And, you can go gasless - with the induction cooktop, on-demand-electric water heater - you don&#039;t have to install a gas line which saves you $2500 on average.&lt;br /&gt;
&lt;br /&gt;
==Admissible Appliance/Utility Choices==&lt;br /&gt;
Meeting efficiency and performance criteria: high performance, lowest lifetime cost, lowest embodied energy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vTimT1Kd_rPNP7w-soZ6V_4TgT569YYhLvlBrhwJes8m3VfFUhnnw6GB3OZi5srBq74nYITK6CiCMLh/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1QoTuWs1kvfOroMcTVgU8uuQkl6Ocob0rvIGJNiyBGSQ/edit#slide=id.gb328b2d63d_0_9 edit]&lt;br /&gt;
&lt;br /&gt;
=FAQ=&lt;br /&gt;
&#039;&#039;&#039;Q: What are the goals of the prefabrication part other than for a handful of people to be able to raise it in a week?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A: &#039;&#039;&#039;The prefab is done by the owner builder. Outside of build time optimization, 7 reasons are: 1.  lowest possible cost, 2. simplest design possible, 3 portability, 4 parallel build ability, 5. lifetime design value. 6. economic value. Modularity.&lt;br /&gt;
&lt;br /&gt;
#Achieved by using common, off-the-shelf parts such as 2x6 lumber and wood panels.&lt;br /&gt;
#By using repeating modules, complexity and thus skill requirement is reduced, availing the build method to more people.&lt;br /&gt;
#If screws are used, structure can be portable. Since it&#039;s on helical pier foundations, even the piers can be unscrewed.&lt;br /&gt;
#A predefined parametric structure allows a large number of teams to build in parallel. This means that if you have a large team, all of them could work together on making the panels, so all the panels can be build by a team in a single day - and even shorter - limited only by the size of the workspace and the number of people.&lt;br /&gt;
#If the panels are modular and fastened with removable fasteners such as screws, then they can be removed and thus reused in a [[Construction Set Approach]].Each module thus becomes a uniform and high value item that can be used as-is within other projects congruent with the Seed Home building system.&lt;br /&gt;
#Think about a marketplace developing for OBI modules. If the panels are standardized into modules, they can be used readily in other projects. Thus, they retain their economic value, and can be negotiated in the marketplace.&lt;br /&gt;
#The essence of prefab is modularity. If designed properly, any module can be used readily - by following basic design principles, to create a wide range of building types and functions.&lt;br /&gt;
&lt;br /&gt;
[[Category:Seed Eco-Home]]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Seed_Home_v2_Requirements_%2B_Value_Proposition&amp;diff=253868</id>
		<title>Seed Home v2 Requirements + Value Proposition</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Seed_Home_v2_Requirements_%2B_Value_Proposition&amp;diff=253868"/>
		<updated>2021-06-05T19:17:53Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* House Value Proposition */ fixed 2 typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Unique Value Proposition=&lt;br /&gt;
*The only open source house design in the world that is fully productized and highly replicable, in commercial and DIY situations.&lt;br /&gt;
*The lowest code, IRC-compliant house in the world.&lt;br /&gt;
*Design that allows for the shortest possible build time in the world from off-the-shelf materials.&lt;br /&gt;
*The only house design in the world that allows for 100+ person paralleling of builds, with non-skilled workers.&lt;br /&gt;
&lt;br /&gt;
=Hackathon Product=&lt;br /&gt;
*&#039;&#039;&#039;Clarity on audience&#039;&#039;&#039;: individuals who would like to build their own house for $40k materials cost (*not including land, permits and connection fees), or individuals who would like their house built for $100k (not including land, permits, connection fees). &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; Back to: &#039;&#039;&#039;1000 sf house that you can build with a friend in one week - for $50k&#039;&#039;&#039;&amp;lt;/span&amp;gt;. How to say the turnkey package? Or, we can build it for you for a fee of $50k. &lt;br /&gt;
*Learn to design like a pro, to create group genius, and to solve pressing world issues.&lt;br /&gt;
**You will learn how to do this - amazing quality design, animations, and renderings, so you can build your dream home with state-of-art features.&lt;br /&gt;
&lt;br /&gt;
=Book Product Value Proposition=&lt;br /&gt;
*World&#039;s leading learning resource an applied construction - design and build - and entrepreneurship - for you to get involved in solving housing.&lt;br /&gt;
*TOC - [[Extreme Enterprise Book#Table of Contents]]&lt;br /&gt;
&lt;br /&gt;
=Enterprise Product=&lt;br /&gt;
*&#039;&#039;&#039;The value we provide is acceleration of build schedule for custom homes&#039;&#039;&#039; so the entrepreneur can do extremely efficient builds. This is achieved by high modularity + swarming. Meaning the same revenue is obtained 10x faster in our model - 5 days (+ permit/inspection schedule) instead of 180 days. That means you make in 2 weeks what you would normally make in 180 days as a builder. [[Time to Build a House]].&lt;br /&gt;
&lt;br /&gt;
=Transformative Value Proposition=&lt;br /&gt;
*&#039;&#039;&#039;Solving housing&#039;&#039;&#039; - availing low cost build techniques by enabling anyone to build a high quality house at the lowest possible cost&lt;br /&gt;
*&#039;&#039;&#039;Awakening possibility and providing opportunity&#039;&#039;&#039; - for both house building and entrepreneurship to build for others&lt;br /&gt;
*&#039;&#039;&#039;Transitioning the economy from proprietary to collaborative&#039;&#039;&#039; - by creating a collaborative kernel to transform the housing industry&lt;br /&gt;
*&#039;&#039;&#039;Proof of concept that large-scale, moonshot collaborative development can be leveraged on-demand, in a replicable way&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Universal design&#039;&#039;&#039; - usability for the greatest number of people, including a wide spectrum of age groups and abilities, offering greater safety and increased comfort, with ease of operation and flexibility to meet the needs of different people.&lt;br /&gt;
&lt;br /&gt;
=Progressive Value Proposition=&lt;br /&gt;
*Only house model that comes with PV system option built-in to the main offering. Open Source means you can maintain it for a lifetime of service. [[OS Power Inverter]].&lt;br /&gt;
*Future: only house model that comes with a water reuse system built-in (future).&lt;br /&gt;
*Open Source Smart Home - [[Open Source Energy Monitor]] + open source energy management.&lt;br /&gt;
&lt;br /&gt;
=House Value Proposition=&lt;br /&gt;
*Lowest cost house per square foot to address the housing issue. [[What Makes Housing Expensive?]]&lt;br /&gt;
*10x potential of build time compression using parallel build techniques&lt;br /&gt;
*Modular design, allowing inexperienced builders to build a house like legos&lt;br /&gt;
*Using common, off-the-shelf materials, so that supply chains are resilient&lt;br /&gt;
*Simplest possible design, without sacrificing performance, that translates to lower build cost, faster build time, and a high quality produce&lt;br /&gt;
*Has significant LEED and Living Building Challenge qualities&lt;br /&gt;
*Comes with a standard off-grid option for electricity with 7kW of PV and 5kWhr of storage for night time allowing for full off-grid operation in the summer, and full off-grid operation year-round if no heating is required.&lt;br /&gt;
*Uses superefficient induction cooktop, energy saving tankless water heater, heat pump that works down to -23F, and superefficient shower and water faucets.&lt;br /&gt;
*Can be built by inexperienced builders&lt;br /&gt;
*Has a support community for continuing improvement of features.&lt;br /&gt;
*Provides superefficiency in electricity and water consumption, saving about $1k/yr in electricity bills, about $1k/yr in water bills, and $9160/lifetime in toilet paper costs&lt;br /&gt;
*Debt-free housing strategy, where one can start small and add on as needed. Financeable using standard methods, so that a route exist for anyone as long as they can afford to buy land.&lt;br /&gt;
*Comes standard with a polished concrete floor&lt;br /&gt;
*Is designed for exapndability so it can grow with a family as needed.&lt;br /&gt;
*Practical starter home that grows with a family&lt;br /&gt;
*$50k for a 1000 sf house that you can build with a friend in one week. But you have to pre-build all the modules.&lt;br /&gt;
*Economic benefit - save $39k in electricity costs over 30 years, and $31k after investment, and displace $4500 of water supply costs, saving $30k in water over 30 years, or $25k after counting investment cost. But more specifically, if you can afford $80k up front one time including land - then you&#039;re saving $566/month in general on the housing part - according to [[Cost of Living]].&lt;br /&gt;
*Additional options include an aquaponic greenhouse for food production, and we are working on a water recycling system for off-grid water operation - in dry and wet climates.&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vSV9iXYjo1p-VJnJ-fbE0NeC4xYdtWunIVULReahjcEPoo2y2QjbykGabVl_hFFRhWJrsDPlhl7X-_1/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/14NJFh6Ub5g5CqNv480zagC-zxZcFNNL1n9EJKVNDo4c/edit#slide=id.g5c3be0ce2d_1_28 edit]&lt;br /&gt;
&lt;br /&gt;
=Utilities Value Proposition=&lt;br /&gt;
&lt;br /&gt;
==Pitch==&lt;br /&gt;
The Seed Home v2 features an efficient utility strategy that reduces costs significantly while benefitting the environment. We are proposing a robust set of high efficiency, state-of-art utilities - without breaking the budget. And this is only the beginning, as we are working on making the Seed Eco-Home synonymous with state-of-art housing, easy to build, at the lowest possible cost.&lt;br /&gt;
&lt;br /&gt;
Standard features that fit within the $40k-$50k materials-only budget, typically associated with much more expensive housing, include:&lt;br /&gt;
*&#039;&#039;&#039;Photovoltaics&#039;&#039;&#039; - this small house is fully off-grid capable with a whopping 5.6kW of rooftop solar panels, 5kW continuous power inverter, and, 1 full kWhr of energy storage for night-time power. This means that in the summer, when space heating is not required - or year-round in warmer climates - the house has plenty of electricity, during the day - and has 5 hours of night power in a super-energy saving Smart Mode - when only critical power such as lights, internet, and computers are on - while still allowing for cooking or taking a shower. This can save you your full energy bill on [https://www.google.com/search?sxsrf=ALeKk026QG9BbsZl0rNsBS9KmerMgczY_w%3A1602863734253&amp;amp;source=hp&amp;amp;ei=dsKJX6q8DJDYsAXHkpG4Cw&amp;amp;q=average+electricity+cost+per+kwhr+usa&amp;amp;btnK=Google+Search&amp;amp;oq=how+to+configure+nvidia+geforce+gtx+1650+super+on+linux+mint&amp;amp;gs_lcp=CgZwc3ktYWIQAzIFCCEQoAEyBQghEKsCMgUIIRCrAjoOCAAQ6gIQtAIQmgEQ5QI6DgguELEDEMcBEKMCEJMCOggILhDHARCvAToLCC4QsQMQxwEQowI6CAgAELEDEIMBOggILhCxAxCDAToFCAAQsQM6AggAOgQIABAKOgYIABAWEB46CAghEBYQHRAeOgcIIRAKEKABUMsQWOmzAWD8tAFoBnAAeACAAeQGiAGhS5IBDTExLjQ3LjMuMi42LTGYAQCgAQGqAQdnd3Mtd2l6sAEG&amp;amp;sclient=psy-ab&amp;amp;ved=0ahUKEwiqz4DcvLnsAhUQLKwKHUdJBLcQ4dUDCAk&amp;amp;uact=5 average] - about $100/month. All the standard utilitie such as heat pump, washer, dryer, dishwasher, are supported.&lt;br /&gt;
*&#039;&#039;&#039;Induction Cooktop&#039;&#039;&#039; - Induction electric heaters are the most efficient way to cook- over 2x as energy efficient as gas. &lt;br /&gt;
*&#039;&#039;&#039;Heat Pump for Heating and Cooling&#039;&#039;&#039; - one efficient device that still uses electricity - but puts out 3x more heating power than the electrical power it uses. And it heats your house efficiently even in arctic temperatures down to -22F.&lt;br /&gt;
*&#039;&#039;&#039;Energy Efficiency&#039;&#039;&#039; - with an [[Open Source Energy Monitor]], and [[Open Source Smart Home Automation]] - parasitic loads are switched off when not needed, a super-efficient refrigerator ([[Superfridge]]) that uses 1/8 the energy of a normal refrigerator, and night-time energy conserving mode lets you sip energy in comfort. Thus, the energy system is to provide the same average power use as the national average - while doing so without the grid. We also use point-of-use tankless water heaters, which are 30% more efficient than water heaters with a tank - and &#039;&#039;&#039;electric is 2x as energy efficient as gas water heating.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Water-Saving Appliances&#039;&#039;&#039; - the washer, dishwasher, toilet, shower, and sinks feature water-saving as a standard option. You save on average &#039;&#039;&#039;$40/month&#039;&#039;&#039; on water bills based on a national average.&lt;br /&gt;
*&#039;&#039;&#039;Produce!&#039;&#039;&#039; - energy and food. Edible garden/forest + energy + unjob with OSE Enterprise Training.&lt;br /&gt;
*&#039;&#039;&#039;Sustaiable Battery Bank&#039;&#039;&#039; - the house features the only known sustainable battery technology in the world - Nickel Iron batteries. These last 60 years, and could well be the last storage battery for your home that you&#039;ll ever have to buy.  They are made from common, abundant materials - nickel and iron - and do not pollute the environment. You will never have to worry about running out of power during an emergency outage. And - the nickel-iron batteries are designed to be discharged to a full 100% without any damage to the batteries- unlike any other type of battery. So you get a true wattage - not a wattage that kills your battery from overdischarging.&lt;br /&gt;
*&#039;&#039;&#039;Zero-Energy&#039;&#039;&#039; - the house produces more energy than it uses (unless you are heating after the sun goes down in winter). Thus, grid connection is optional in some cases. And, you can go gasless - with the induction cooktop, on-demand-electric water heater - you don&#039;t have to install a gas line which saves you $2500 on average.&lt;br /&gt;
&lt;br /&gt;
==Admissible Appliance/Utility Choices==&lt;br /&gt;
Meeting efficiency and performance criteria: high performance, lowest lifetime cost, lowest embodied energy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vTimT1Kd_rPNP7w-soZ6V_4TgT569YYhLvlBrhwJes8m3VfFUhnnw6GB3OZi5srBq74nYITK6CiCMLh/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1QoTuWs1kvfOroMcTVgU8uuQkl6Ocob0rvIGJNiyBGSQ/edit#slide=id.gb328b2d63d_0_9 edit]&lt;br /&gt;
&lt;br /&gt;
=FAQ=&lt;br /&gt;
&#039;&#039;&#039;Q: What are the goals of the prefabrication part other than for a handful of people to be able to raise it in a week?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A: &#039;&#039;&#039;The prefab is done by the owner builder. Outside of build time optimization, 7 reasons are: 1.  lowest possible cost, 2. simplest design possible, 3 portability, 4 parallel build ability, 5. lifetime design value. 6. economic value. Modularity.&lt;br /&gt;
&lt;br /&gt;
#Achieved by using common, off-the-shelf parts such as 2x6 lumber and wood panels.&lt;br /&gt;
#By using repeating modules, complexity and thus skill requirement is reduced, availing the build method to more people.&lt;br /&gt;
#If screws are used, structure can be portable. Since it&#039;s on helical pier foundations, even the piers can be unscrewed.&lt;br /&gt;
#A predefined parametric structure allows a large number of teams to build in parallel. This means that if you have a large team, all of them could work together on making the panels, so all the panels can be build by a team in a single day - and even shorter - limited only by the size of the workspace and the number of people.&lt;br /&gt;
#If the panels are modular and fastened with removable fasteners such as screws, then they can be removed and thus reused in a [[Construction Set Approach]].Each module thus becomes a uniform and high value item that can be used as-is within other projects congruent with the Seed Home building system.&lt;br /&gt;
#Think about a marketplace developing for OBI modules. If the panels are standardized into modules, they can be used readily in other projects. Thus, they retain their economic value, and can be negotiated in the marketplace.&lt;br /&gt;
#The essence of prefab is modularity. If designed properly, any module can be used readily - by following basic design principles, to create a wide range of building types and functions.&lt;br /&gt;
&lt;br /&gt;
[[Category:Seed Eco-Home]]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Seed_Home_v2_Requirements_%2B_Value_Proposition&amp;diff=253867</id>
		<title>Seed Home v2 Requirements + Value Proposition</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Seed_Home_v2_Requirements_%2B_Value_Proposition&amp;diff=253867"/>
		<updated>2021-06-05T19:14:13Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Hackathon Product */ fixed 2 typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Unique Value Proposition=&lt;br /&gt;
*The only open source house design in the world that is fully productized and highly replicable, in commercial and DIY situations.&lt;br /&gt;
*The lowest code, IRC-compliant house in the world.&lt;br /&gt;
*Design that allows for the shortest possible build time in the world from off-the-shelf materials.&lt;br /&gt;
*The only house design in the world that allows for 100+ person paralleling of builds, with non-skilled workers.&lt;br /&gt;
&lt;br /&gt;
=Hackathon Product=&lt;br /&gt;
*&#039;&#039;&#039;Clarity on audience&#039;&#039;&#039;: individuals who would like to build their own house for $40k materials cost (*not including land, permits and connection fees), or individuals who would like their house built for $100k (not including land, permits, connection fees). &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; Back to: &#039;&#039;&#039;1000 sf house that you can build with a friend in one week - for $50k&#039;&#039;&#039;&amp;lt;/span&amp;gt;. How to say the turnkey package? Or, we can build it for you for a fee of $50k. &lt;br /&gt;
*Learn to design like a pro, to create group genius, and to solve pressing world issues.&lt;br /&gt;
**You will learn how to do this - amazing quality design, animations, and renderings, so you can build your dream home with state-of-art features.&lt;br /&gt;
&lt;br /&gt;
=Book Product Value Proposition=&lt;br /&gt;
*World&#039;s leading learning resource an applied construction - design and build - and entrepreneurship - for you to get involved in solving housing.&lt;br /&gt;
*TOC - [[Extreme Enterprise Book#Table of Contents]]&lt;br /&gt;
&lt;br /&gt;
=Enterprise Product=&lt;br /&gt;
*&#039;&#039;&#039;The value we provide is acceleration of build schedule for custom homes&#039;&#039;&#039; so the entrepreneur can do extremely efficient builds. This is achieved by high modularity + swarming. Meaning the same revenue is obtained 10x faster in our model - 5 days (+ permit/inspection schedule) instead of 180 days. That means you make in 2 weeks what you would normally make in 180 days as a builder. [[Time to Build a House]].&lt;br /&gt;
&lt;br /&gt;
=Transformative Value Proposition=&lt;br /&gt;
*&#039;&#039;&#039;Solving housing&#039;&#039;&#039; - availing low cost build techniques by enabling anyone to build a high quality house at the lowest possible cost&lt;br /&gt;
*&#039;&#039;&#039;Awakening possibility and providing opportunity&#039;&#039;&#039; - for both house building and entrepreneurship to build for others&lt;br /&gt;
*&#039;&#039;&#039;Transitioning the economy from proprietary to collaborative&#039;&#039;&#039; - by creating a collaborative kernel to transform the housing industry&lt;br /&gt;
*&#039;&#039;&#039;Proof of concept that large-scale, moonshot collaborative development can be leveraged on-demand, in a replicable way&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Universal design&#039;&#039;&#039; - usability for the greatest number of people, including a wide spectrum of age groups and abilities, offering greater safety and increased comfort, with ease of operation and flexibility to meet the needs of different people.&lt;br /&gt;
&lt;br /&gt;
=Progressive Value Proposition=&lt;br /&gt;
*Only house model that comes with PV system option built-in to the main offering. Open Source means you can maintain it for a lifetime of service. [[OS Power Inverter]].&lt;br /&gt;
*Future: only house model that comes with a water reuse system built-in (future).&lt;br /&gt;
*Open Source Smart Home - [[Open Source Energy Monitor]] + open source energy management.&lt;br /&gt;
&lt;br /&gt;
=House Value Proposition=&lt;br /&gt;
*Lowest cost house per square foot to address the housing issue. [[What Makes Housing Expensive?]]&lt;br /&gt;
*10x potential of build time compression using parallel build techniques&lt;br /&gt;
*Modular design, allowing inexperienced builders to build a house like legos&lt;br /&gt;
*Using common, off-the-shelf materials, so that supply chains are resilient&lt;br /&gt;
*Simplest possible design, without sacrificing performance, that translates to lower build cost, faster build time, and a high quality produce&lt;br /&gt;
*Has significant LEED and Living Building Challenge qualities&lt;br /&gt;
*Comes with a standard off-grid option for electricity with 7kW of PV and 5kWhr of storage for night time allowing for full off-grid operation in the summer, and full off-grid operation year-round if no heating is required.&lt;br /&gt;
*Uses superefficient induction cooktop, energy saving tankless water heater, heat pump that works down to -23F, and superefficient shower and water faucets.&lt;br /&gt;
*Can be built by inexperienced builders&lt;br /&gt;
*Has a support community for continuing improvement of features.&lt;br /&gt;
*Provides superefficiency in electricity and water consumpiton, saving about $1k/yr in electricity bills, about $1k/yr in water bills, and $9160/lifetime in toilet paper costs&lt;br /&gt;
*Debt-free housing strategy, where one can start small and add on as needed. Financeable using standard methods, so that a route exist for anyone as long as they can afford to buy land.&lt;br /&gt;
*Comes standard with a polished concrete floor&lt;br /&gt;
*Is designed for exapndability so it can grow with a family as needed.&lt;br /&gt;
*Practical starter home that grows with a family&lt;br /&gt;
*$50k for a 1000 sf house that you can build with a friend in one week. But you have to pre-build all the modules.&lt;br /&gt;
*Economic benefit - save $39k in electricity costs over 30 years, and $31k after investment, and displace $4500 of water supply costs, saving $30k in water over 30 years, or $25k after counting investment cost. But more specifically, if you can affort $80k up front one time including land - then you&#039;re saving $566/month in general on the housing part - according to [[Cost of Living]].&lt;br /&gt;
*Additional options include an aquaponic greenhouse for food production, and we are working on a water recycling system for off-grid water operation - in dry and wet climates.&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vSV9iXYjo1p-VJnJ-fbE0NeC4xYdtWunIVULReahjcEPoo2y2QjbykGabVl_hFFRhWJrsDPlhl7X-_1/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/14NJFh6Ub5g5CqNv480zagC-zxZcFNNL1n9EJKVNDo4c/edit#slide=id.g5c3be0ce2d_1_28 edit]&lt;br /&gt;
&lt;br /&gt;
=Utilities Value Proposition=&lt;br /&gt;
&lt;br /&gt;
==Pitch==&lt;br /&gt;
The Seed Home v2 features an efficient utility strategy that reduces costs significantly while benefitting the environment. We are proposing a robust set of high efficiency, state-of-art utilities - without breaking the budget. And this is only the beginning, as we are working on making the Seed Eco-Home synonymous with state-of-art housing, easy to build, at the lowest possible cost.&lt;br /&gt;
&lt;br /&gt;
Standard features that fit within the $40k-$50k materials-only budget, typically associated with much more expensive housing, include:&lt;br /&gt;
*&#039;&#039;&#039;Photovoltaics&#039;&#039;&#039; - this small house is fully off-grid capable with a whopping 5.6kW of rooftop solar panels, 5kW continuous power inverter, and, 1 full kWhr of energy storage for night-time power. This means that in the summer, when space heating is not required - or year-round in warmer climates - the house has plenty of electricity, during the day - and has 5 hours of night power in a super-energy saving Smart Mode - when only critical power such as lights, internet, and computers are on - while still allowing for cooking or taking a shower. This can save you your full energy bill on [https://www.google.com/search?sxsrf=ALeKk026QG9BbsZl0rNsBS9KmerMgczY_w%3A1602863734253&amp;amp;source=hp&amp;amp;ei=dsKJX6q8DJDYsAXHkpG4Cw&amp;amp;q=average+electricity+cost+per+kwhr+usa&amp;amp;btnK=Google+Search&amp;amp;oq=how+to+configure+nvidia+geforce+gtx+1650+super+on+linux+mint&amp;amp;gs_lcp=CgZwc3ktYWIQAzIFCCEQoAEyBQghEKsCMgUIIRCrAjoOCAAQ6gIQtAIQmgEQ5QI6DgguELEDEMcBEKMCEJMCOggILhDHARCvAToLCC4QsQMQxwEQowI6CAgAELEDEIMBOggILhCxAxCDAToFCAAQsQM6AggAOgQIABAKOgYIABAWEB46CAghEBYQHRAeOgcIIRAKEKABUMsQWOmzAWD8tAFoBnAAeACAAeQGiAGhS5IBDTExLjQ3LjMuMi42LTGYAQCgAQGqAQdnd3Mtd2l6sAEG&amp;amp;sclient=psy-ab&amp;amp;ved=0ahUKEwiqz4DcvLnsAhUQLKwKHUdJBLcQ4dUDCAk&amp;amp;uact=5 average] - about $100/month. All the standard utilitie such as heat pump, washer, dryer, dishwasher, are supported.&lt;br /&gt;
*&#039;&#039;&#039;Induction Cooktop&#039;&#039;&#039; - Induction electric heaters are the most efficient way to cook- over 2x as energy efficient as gas. &lt;br /&gt;
*&#039;&#039;&#039;Heat Pump for Heating and Cooling&#039;&#039;&#039; - one efficient device that still uses electricity - but puts out 3x more heating power than the electrical power it uses. And it heats your house efficiently even in arctic temperatures down to -22F.&lt;br /&gt;
*&#039;&#039;&#039;Energy Efficiency&#039;&#039;&#039; - with an [[Open Source Energy Monitor]], and [[Open Source Smart Home Automation]] - parasitic loads are switched off when not needed, a super-efficient refrigerator ([[Superfridge]]) that uses 1/8 the energy of a normal refrigerator, and night-time energy conserving mode lets you sip energy in comfort. Thus, the energy system is to provide the same average power use as the national average - while doing so without the grid. We also use point-of-use tankless water heaters, which are 30% more efficient than water heaters with a tank - and &#039;&#039;&#039;electric is 2x as energy efficient as gas water heating.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Water-Saving Appliances&#039;&#039;&#039; - the washer, dishwasher, toilet, shower, and sinks feature water-saving as a standard option. You save on average &#039;&#039;&#039;$40/month&#039;&#039;&#039; on water bills based on a national average.&lt;br /&gt;
*&#039;&#039;&#039;Produce!&#039;&#039;&#039; - energy and food. Edible garden/forest + energy + unjob with OSE Enterprise Training.&lt;br /&gt;
*&#039;&#039;&#039;Sustaiable Battery Bank&#039;&#039;&#039; - the house features the only known sustainable battery technology in the world - Nickel Iron batteries. These last 60 years, and could well be the last storage battery for your home that you&#039;ll ever have to buy.  They are made from common, abundant materials - nickel and iron - and do not pollute the environment. You will never have to worry about running out of power during an emergency outage. And - the nickel-iron batteries are designed to be discharged to a full 100% without any damage to the batteries- unlike any other type of battery. So you get a true wattage - not a wattage that kills your battery from overdischarging.&lt;br /&gt;
*&#039;&#039;&#039;Zero-Energy&#039;&#039;&#039; - the house produces more energy than it uses (unless you are heating after the sun goes down in winter). Thus, grid connection is optional in some cases. And, you can go gasless - with the induction cooktop, on-demand-electric water heater - you don&#039;t have to install a gas line which saves you $2500 on average.&lt;br /&gt;
&lt;br /&gt;
==Admissible Appliance/Utility Choices==&lt;br /&gt;
Meeting efficiency and performance criteria: high performance, lowest lifetime cost, lowest embodied energy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vTimT1Kd_rPNP7w-soZ6V_4TgT569YYhLvlBrhwJes8m3VfFUhnnw6GB3OZi5srBq74nYITK6CiCMLh/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1QoTuWs1kvfOroMcTVgU8uuQkl6Ocob0rvIGJNiyBGSQ/edit#slide=id.gb328b2d63d_0_9 edit]&lt;br /&gt;
&lt;br /&gt;
=FAQ=&lt;br /&gt;
&#039;&#039;&#039;Q: What are the goals of the prefabrication part other than for a handful of people to be able to raise it in a week?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A: &#039;&#039;&#039;The prefab is done by the owner builder. Outside of build time optimization, 7 reasons are: 1.  lowest possible cost, 2. simplest design possible, 3 portability, 4 parallel build ability, 5. lifetime design value. 6. economic value. Modularity.&lt;br /&gt;
&lt;br /&gt;
#Achieved by using common, off-the-shelf parts such as 2x6 lumber and wood panels.&lt;br /&gt;
#By using repeating modules, complexity and thus skill requirement is reduced, availing the build method to more people.&lt;br /&gt;
#If screws are used, structure can be portable. Since it&#039;s on helical pier foundations, even the piers can be unscrewed.&lt;br /&gt;
#A predefined parametric structure allows a large number of teams to build in parallel. This means that if you have a large team, all of them could work together on making the panels, so all the panels can be build by a team in a single day - and even shorter - limited only by the size of the workspace and the number of people.&lt;br /&gt;
#If the panels are modular and fastened with removable fasteners such as screws, then they can be removed and thus reused in a [[Construction Set Approach]].Each module thus becomes a uniform and high value item that can be used as-is within other projects congruent with the Seed Home building system.&lt;br /&gt;
#Think about a marketplace developing for OBI modules. If the panels are standardized into modules, they can be used readily in other projects. Thus, they retain their economic value, and can be negotiated in the marketplace.&lt;br /&gt;
#The essence of prefab is modularity. If designed properly, any module can be used readily - by following basic design principles, to create a wide range of building types and functions.&lt;br /&gt;
&lt;br /&gt;
[[Category:Seed Eco-Home]]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Q%26A_Software&amp;diff=253767</id>
		<title>Q&amp;A Software</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Q%26A_Software&amp;diff=253767"/>
		<updated>2021-06-04T13:46:10Z</updated>

		<summary type="html">&lt;p&gt;Brad: fixed 2 typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Open Source Options=&lt;br /&gt;
&lt;br /&gt;
*Alternatives to Stack Exchange - [https://www.groovypost.com/reviews/best-6-free-stackoverflow-alternatives/]&lt;br /&gt;
*Question2Answer - Godot engine uses it. [https://godotengine.org/qa/54204/godot-capable-making-multiplayer-games-and-how-easy-started]. Looks pretty good - has vote and widgets; Wordpress integration. FB login.&lt;br /&gt;
&lt;br /&gt;
=OSE Needs=&lt;br /&gt;
Note that the 2 critical aspects of a Q&amp;amp;A site that OSE needs is:&lt;br /&gt;
*&#039;&#039;&#039;Upvoting&#039;&#039;&#039; - this distills wisdom to the top, with inherent limitation of answers being as good as the audience. With a quality and sizeable audience, as well as great management, this could fuel collective genius.&lt;br /&gt;
*&#039;&#039;&#039;Embedding&#039;&#039;&#039; of individual questions. Imagine embedding upvote capacity anywhere on the wiki or on the blog.&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
*[[Upvoting]]&lt;br /&gt;
*[[Askbot]]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Campus&amp;diff=253540</id>
		<title>OSE Campus</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Campus&amp;diff=253540"/>
		<updated>2021-05-31T17:59:00Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* General Infrastructure */ fixed typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Hint|These are rough notes, work in progress until 2028 when &#039;groundbreaking&#039; is intended to occur.}}&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
The physical build goal of OSE is to produce a replicable city center, in the number of 30,000, in the form of an educational-research facility - the OSE Campus. There is no modern analogue of this, but it can be described best as a combination of existing institutions.  It is a mash-up of the following:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;University&#039;&#039;&#039; - an institution of learning, except that quality education is provided to develop practical skills along with critical thinking ability. The explicit goal is to train people to transcend political ponerology and create a world that we all want to live in.&lt;br /&gt;
*&#039;&#039;&#039;Eco-Industrial Park or Factory&#039;&#039;&#039; - a center of ecological manufacturing, except by flexible fabrication, immersion hands-on training, and social production&lt;br /&gt;
*&#039;&#039;&#039;Farm&#039;&#039;&#039; - except not a factory farm, but a Factor e Farm - where we transcend norms and produce integrated, regenerative, polycultural ecosystems that enhance biodiversity and nourish its denizens.&lt;br /&gt;
*&#039;&#039;&#039;Space colony&#039;&#039;&#039; - an autonomous settlement except that it&#039;s on Earth, where infrastructure is built and maintained with few imports, but instead - with a predominance of local resources. Autonomous housing on a Dunbar&#039;s Number scale.&lt;br /&gt;
*&#039;&#039;&#039;You Tube Channel, News Station&#039;&#039;&#039; - in that it broadcasts its developments continuously to educate the public about its culturally creative work &lt;br /&gt;
*&#039;&#039;&#039;Sanatarium&#039;&#039;&#039; - where people are rejuvenated, driven sane, healed, and inspired to self-determination&lt;br /&gt;
&lt;br /&gt;
The enterprise model for the above is based on productive enterprise that includes education and production, while developing [[9 Forms of Capital]].&lt;br /&gt;
&lt;br /&gt;
The number 30k stems from the [[Number of Universities]]. We propose to meet the industry standard number of campuses - which is intended to create a significant capacity for regeneration. The total proposed area of 30M acres (1000 per camppus) out of 12 billion total is 1/4 of a percent. As such, this is doable - and could create the proposed points of light for more extensive global regeneration. A major question is building a team and organization to support this, which is a derivative of developing the [[Global Village Construction Set]] (GVCS) in that the enabling collaborative processes developed by building the GVCS - can be applied to the OSE Campus model.&lt;br /&gt;
&lt;br /&gt;
=General Infrastructure=&lt;br /&gt;
The general infrastructure consists of regenerative living and working space including housing, productivity, R&amp;amp;D, classroom, and farm infrastructure. The campus features eco-housing, renewable energy, flexible fabrication, and land stewardship aspects. The technologies used are appropriate, and are representative of the infrastructure that can be produced with the 50 [[GVCS Tools]], such as bakery, eco-housing, hot metal processing, eco-cars, flexible fabrication workshop, or solar energy. The intent is a circular economy that can be replicated at other OSE Campuses.&lt;br /&gt;
&lt;br /&gt;
=Some Infrastructure Elements=&lt;br /&gt;
*Infrastructure including housing, meeting and conference rooms, workshop area, microfactory, etc.&lt;br /&gt;
*Integrated polyculture community supported agriculture (CSA) and food store&lt;br /&gt;
*Open Source Nursery for perennial edibles and seed bank for seed subscriptions&lt;br /&gt;
*Solar concrete production&lt;br /&gt;
*PV manufacturing&lt;br /&gt;
*Hydrogen production and compression&lt;br /&gt;
*Steel recycling to structural and sheet steels with alloying&lt;br /&gt;
*Plastic and rubber recycling into pellets and 3D printer filament&lt;br /&gt;
*Internet utility&lt;br /&gt;
*Aquaponic greenhouse food production&lt;br /&gt;
*Stabilized CEB production&lt;br /&gt;
*Lumber and sawdust production&lt;br /&gt;
*Hay bale and strawboard production&lt;br /&gt;
*Wire drawing&lt;br /&gt;
*CNC automated manufacturing housed in an Open Source Microfactory&lt;br /&gt;
*Tractor and solar hydrogen car production&lt;br /&gt;
*Human hybrid vehicle production.&lt;br /&gt;
&lt;br /&gt;
=Enterprise=&lt;br /&gt;
*Materials are abundant at a land-based facility. Valuable bulk products include: rock and gravel (shredder), woodchips (shredder), compost (shredder), hay, plastic, solar cement, hydrogen, oxygen, nitrogen&lt;br /&gt;
*Refined materials - lumber, PV, foodstuffs&lt;br /&gt;
*Biological enterprises - composting, batshit, biogas, and more.&lt;br /&gt;
&lt;br /&gt;
=Onboarding= &lt;br /&gt;
See [[OSE Onboarding]]&lt;br /&gt;
&lt;br /&gt;
=Unique Features=&lt;br /&gt;
The unique features of the OSE Campus is that the entire facility is effectively a complete working economy - which from an institutional transformation perspective - is effectively an experimental autonomous microstate. This means that on as little land as a 40 acre farm, though around 200 acres is preferred, a  &#039;&#039;&#039;[https://en.wikipedia.org/wiki/Dunbar%27s_number Dunbar&#039;s number]&#039;&#039;&#039; of people (150 people being the average maximum number of people with whom a person can maintain relationships) can survive and thrive at a modern standard of living - completely from abundant local rocks, air, sunlight, plants, soil, and water. This is the [[BHAG]] experiment that we are pursuing. The curriculum, research, public workshop, and production activity at the OSE Campus will be designed to fulfill this goal, down to production of aluminum from clay and silicon from sand. OSE&#039;s goal is to achieve the first example of such a community by [[2028]].&lt;br /&gt;
&lt;br /&gt;
=Peak Performance=&lt;br /&gt;
Hallmark of OSE training is deep hunger for excellence: peak performance, increased flow state percentage, mind-body-spirit integration, health, raising the bar. The assumption taken is that this must be a proactive search and practice. Candidates should not say &amp;quot;Oh shit, that is demanding&amp;quot; - but instead be inspired by lifelong growth. Responsibility and lack of entitlement attitude are hallmarks sought in our candidates.&lt;br /&gt;
&lt;br /&gt;
=Library=&lt;br /&gt;
Seminal books spanning the full range of human wisdom stack the library:&lt;br /&gt;
*Great Classics of Western Literature - list is found in [[How to Read a Book]]&lt;br /&gt;
*personal mastery classics - Maslow, current work on Self Esteem, Napoleon Hill, seminal literature in marketing, deep understanding of [[Political Ponerology]], [[General Semantics]], NLP classics (Handler), Flow States (Cziksentmihalyi + current work), Tony Robins&lt;br /&gt;
*Health and Medicine, [[Soil and Health Library]]&lt;br /&gt;
*Applied skills in open source appropriate technology and OS product development.&lt;br /&gt;
&lt;br /&gt;
=Startup Model=&lt;br /&gt;
*Partner with someone to provide 1000 acres&lt;br /&gt;
*OSE provides infrastructure construction and education curriculum&lt;br /&gt;
*Funder or Benefactor&#039;s reward is creating a place of future heritage that the person would want to live in&lt;br /&gt;
&lt;br /&gt;
In other words, the concept must work with visible results executed efficiently. The only way that could happen is if the underlying technology is open source.&lt;br /&gt;
&lt;br /&gt;
=Specifics of Infrastructure=&lt;br /&gt;
*1 acre - Hydrogen fueling station with PV generation. PV generation is one acre - 400,000. 39.4 kWh for 1 GGE according to [[Hydrogen Production]]. THis means 400kW capacity yields 20 cars worth, with 6 gallons equivalent produced per day. That is, a covered acre yields support for 120 cars if all energy went to fuel.&lt;br /&gt;
*10,000 sf - PV manufacturing facility for crystalline silicon solar cells. One production line.&lt;br /&gt;
*&#039;&#039;&#039;Perennial Polyculture&#039;&#039;&#039; that works. Possibility: 1000 acres of chestnut, walnut, mammoth hickory, and hazelnut plantation, with perennial polyculture planting.&lt;br /&gt;
*Onsite biomass recycling for fertilizer and agriculture via vermiposting, biofilters, and algae, duckweed, fungi, chickens, and more.&lt;br /&gt;
*Foundry and metal rolling line - 8000 sf.&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
*[[24 Village Enterprises]]&lt;br /&gt;
*[[OSE Campus Business Model]]&lt;br /&gt;
*[[OSE Podcast]]&lt;br /&gt;
*[[Vivid Vision]]&lt;br /&gt;
*[[Roadmap]]&lt;br /&gt;
*[[Critical Path]]&lt;br /&gt;
*[[Slide_Oekonux4_17]] - older notes on funding model for regenerative development&lt;br /&gt;
[[Category:Strategic Development]][[Category:Book]]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=File:Seh2wall4.png&amp;diff=253503</id>
		<title>File:Seh2wall4.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=File:Seh2wall4.png&amp;diff=253503"/>
		<updated>2021-05-29T22:07:28Z</updated>

		<summary type="html">&lt;p&gt;Brad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Apprenticeship&amp;diff=253502</id>
		<title>OSE Apprenticeship</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Apprenticeship&amp;diff=253502"/>
		<updated>2021-05-29T21:44:04Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Competence and Degrees Offered */ fixed 2 typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;https://bit.ly/3hhY2tY&lt;br /&gt;
&lt;br /&gt;
=OSEmail Announcement=&lt;br /&gt;
&#039;&#039;&#039;We&#039;re starting our first ever 6 month Collaborative Enterprise Apprenticeship in 2021&#039;&#039;&#039;. This is a 6 month immersion from July 1 through December, on site, full immersion in design, CAD, build, collaborative innovation, and enterprise, providing more depth and breadth than the 3 months of Summer X. In the Apprenticeship - we are looking for collaborative movement entrepreneurs who are hungry to learn new things, and apply them to solving housing and other issues. We focus around the Seed Eco-Home, but also on the supporting equipment - such as the tractor, large printers, plastic recycling, and - sawmill. So we cover brick, lumber, and plumber, and introduce the possibility of the circular economy to housing, by making use of widely available, local materials.&lt;br /&gt;
&lt;br /&gt;
This is a great deal for someone who wants to turn their life upside down with new possibility, and an opportunity to act on it. We welcome college students on leap year,  - and young women and men of any age to apply. The requirement is to participate in the authentic creation and sharing of cutting edge information, focusing on a global, collaborative process to get there. The Apprenticeship is for true believers in collaborative product development - and it has a bonus of participating in select parts of Summer X - as both programs are running at the same time. The Apprenticeship is on-site with room and board included - a $6.5k-$12k price ticket for the 6 months. The lower amount is just about what it costs on avearge in the US  - jus for rent and food only - so this offer can be a steal. Apply now - we would like to see a first cohort of 12-24 people as we make history happen.  If you live far away and would like a one year, remote mentorship with me and our global team - we already have that option. &lt;br /&gt;
&lt;br /&gt;
We will produce another video on the Apprenticeship, Builder Track, and Enterprise - and more - so stay tuned or sign up. Our stuff costs - but we encourage you to invest in new skills with immersion training with us. Otherwise, absolutely all of our materials and designs are online for free - but it will take you more time and materials expenses to learn on your own. This year - we will be releasing the Seed Eco-Home Enterprise Manual - which combines the half-completed Seed Eco-Home Building Book from the 2016 Kickstarter Campaign, &lt;br /&gt;
&lt;br /&gt;
To address the affordability issue - as most people who need our stuff most don&#039;t have money - we have come up with work-study - which means we can offer paid work as soon as students can demonstrate proficiency in newly acquired skills. Or scholarships. So apply or sign up - and we can work with you on the costs.&lt;br /&gt;
&lt;br /&gt;
The dream of open source hardware shall be realized. That&#039;s all for now, thanks for listneing.&lt;br /&gt;
&lt;br /&gt;
=Apprenticeship - from July 1 to Dec 20, 2021=&lt;br /&gt;
&lt;br /&gt;
The focus is learning to start enterprise around the [[Seed Eco-Home 2]] - by becoming a builder, designer, machine builder, or entrepreneur working to [[Solve Housing]] and other [[Pressing World Issues]].&lt;br /&gt;
&lt;br /&gt;
In this time in history with building materials prices rising fast like Bitcoin - it&#039;s a good reminder to solve the supply chain issue for housing. In 6 months, we&#039;d like to make lumber, block, and plastic construction materials widely accessible at the lowest cost possible. This means - we get to product release the CNC sawmill, next generation of our compressed earthblock press, and large 3D printers with filament recycling infrastructure. Welcome - to the world of collaborative design.&lt;br /&gt;
&lt;br /&gt;
We will take up to 24 people for this in-depth immersion program, where we build upon the last decade of OSE work - and go the last mile to product release. Wait a minute - we already built a couple sawmills. Our brick press is near perfection - we just need to include a soil conditioner for soil prep - which we found was the hard part of making CEBs affordable. We made about 9 iterations on the tractor. And we already sell 3D printers. It&#039;s time to put this to the finish line as we take these products to wide replicability.&lt;br /&gt;
&lt;br /&gt;
In the 6 month immersion - we work in monthly cycles. First we scale up the 3D printer. We already know how to do this with our modular, Universal Axis system. We will innovate on 4-head 3D printers that extrude up to 80 lb of plastic - per day - yes, you heard correctly - with larger heater blocks and 1.4 mm nozzles - that&#039;s enough to build one of our full sized - 4x8 construction panels - in a single day. We then build a swing blade sawmill, and add Universal Axis CNC control to it. We then take the CEB press to the finish line with a hammermill-based soil conditioner that doses cement and water into the soil mix. You can then build with any soil and rock materials anywhere - your cost will depend on how much cement you need to use - from none up to 15 percent. That&#039;s just a technical taste of the program.&lt;br /&gt;
&lt;br /&gt;
=Daily Schedule and Outcomes=&lt;br /&gt;
&lt;br /&gt;
The daily schedule is 1 hour of design training per day, 3 hours of design work, and 4 hours of build. The outcome is your ability to build a Seed Eco-Home 2, the brick press, 3D printer, and sawmill - and to produce lumber, plastic lumber and construction materials, and masonry block - from open source machines and abundant resources. &lt;br /&gt;
&lt;br /&gt;
This is like a master-student apprenticeship, except that Marcin is perhaps the biggest student. We all learn from each other. I am expecting to learn from everyone, as we all collaborate on mass creation of collaborative genius. This means creating tools for rapid learning to help others perform at a higher level.&lt;br /&gt;
&lt;br /&gt;
There will be lots of inspiration, and lots of perspiration. Saturdays are dedicated to video production and documentation work. 10 percent of the schedule is &#039;chores&#039; - which involves the development of infrastructure - such as building new infrastructure or maintaining the old. It&#039;s about using the machines we develop as much as possible, so &#039;dogfooding&#039; our work is an essential part of our immersion learning.&lt;br /&gt;
&lt;br /&gt;
We will also have a weekly seminar where we discuss the philosophy of open source enterprise, and use socratic dialogue to build on all input in the room. We are all learners, including staff - and we are here to teach each other. Our goal is to develop right livelihoods - using business models that are not based on creating artificial scarcity. The outcome should be that anyone after the 6 months can do full time in open source hardware work - focusing on collaborative innovation and solving pressing world issues. Some may choose to stay with OSE, others may choose to work elsewhere - but in all cases we hope that the spirit of open product development is promulgated throughout the world. We will offer opportunities as they seem fit - as we expect to be flooded with Seed Eco-Home orders and we will have an opportunity to fill these orders, and to continue teaching others to do so as well.&lt;br /&gt;
&lt;br /&gt;
=Audience=&lt;br /&gt;
We welcome young women and men of any age to apply, and while some experience in building things is preferred - if you are a fast learner, you are welcome to apply. &lt;br /&gt;
&lt;br /&gt;
Wait, there is a little bit more. If you are interested in the extreme version of this already extreme program, and are already a house builder - then we also invite you to the enterprise track where you learn how to run Seed Eco-Home construction with a swarm team. We have options for all learner levels - so what you get out of this 6 months apprenticeship is a minset ready for full global collaboration - and how much technical execution you learn depends - on your prior experience and speed with which you learn. What we guarantee is hands on skills - as we build, work with teams, and learn to manage swarms.&lt;br /&gt;
&lt;br /&gt;
We say that &#039;you set your pay.&#039; Whether you work with us or independently, we hope the skills you learn will have made  you immortal - ie, capable of documenting your work so others can build upon it effectively, spawning a virtuous cycle of future improvement. This is known to us as [[Economic Time Binding]]. It&#039;s the closest to immortality that we can get to with mortal bodies.&lt;br /&gt;
&lt;br /&gt;
=Goals=&lt;br /&gt;
Will we succeed? It&#039;s up to us. We&#039;ll leverage the full power of open source collaboration, involve a $100k incentive challenge in this, solve the plastic waste issue, and [[Solve Housing]] while we are at it. Sign up for this - this will change your life. Oh yes, as a bonus - you&#039;ll be welcome to participate in 2 months of the Summer of Extreme Design-Build which is happening Sep through end of November. Selection process is by interview, so apply today. Tuition for this apprenticeship is affordable, and we are offering 70% scholarships to qualified individuals. It doesn&#039;t get any better than this. &lt;br /&gt;
&lt;br /&gt;
Sure it does. The global collaboration involves learning how to manage large-scale collaborative development events in the form of incentive challenges - using platforms such as HeroX.&lt;br /&gt;
&lt;br /&gt;
 Join us for this life-changing opportunity and an integrated program where you learn theory, principle, and practice - in one  - and be part of shifting civilization from proprietary to collaborative. Our goals are nothing short of exactly this - as the dream of open source hardware - shall be realized.&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
The goal of the OSE Apprenticeship is a 6 month to 1 year program designed to get change-minded individuals started on replication of land-based facilities based on the OSE model of regenerative design. If you want to build an enterprise, eco-community, land-based facility, hackerspace, a flexible fabrication facility - this is the place to design it. &lt;br /&gt;
&lt;br /&gt;
The final project for each participant is a product release of a collaboratively-designed and developed product, building on the OSE product ecology.&lt;br /&gt;
&lt;br /&gt;
=Framework=&lt;br /&gt;
&lt;br /&gt;
The OSE Campus is what OSE is building and developing - making the road while walking. The Campus is a mixture of an educational campus, a regenerative farm, a hackerspace, an ecoindustrial park, and place of lifelong learning, and more. Our model of change is to build infrastructures which provide for the pursuit of happiness in harmony with natural life support systems.&lt;br /&gt;
&lt;br /&gt;
The focus of the learning is site design and build - from the built environment, to renewable energy production, tools and machinery development, and land stewardship- towards building working, regenerative communities and societal infrastuctures that change the world. Along with this comes the study of governance, entrepreneurship, and philosophy that underlies this work. We infect participants with notions of possibility that arises from building tangible things - and provide the opportunity to continue development with OSE after the apprenticeship. We will be hiring, based on enterprise surrounding the [[Seed Eco-Home]] project, which has a goal: to solve housing. In our innovative model, collaborators set their own performance-based pay - based on gaining the necessary skills and experience for their chosen path.&lt;br /&gt;
&lt;br /&gt;
This is the on-site version of the [[OSE Mentorship]] - which introduces in-person collaborative design as well as access to the workshop and land-based facility for building and testing of real things.&lt;br /&gt;
&lt;br /&gt;
=Teamwork=&lt;br /&gt;
We work as teams. We are all about unleashing collaborative genius. The first cohort of 12 includes 12 apprentices, 2 class mentors (Adjunct professor of architecture, adjunct professor of engineering). The whole group works directly with Marcin and the rest of the world on solving pressing world issues. Using OSE&#039;s global collaboration techniques, we engage in an open and transparent process aimed at creating rapid learning and rapid transformation of the world&#039;s institutions according to best practices. The day-to-day is learning by doing - both design and builds. There is a strong emphasis on documenting, as the intent is to have participants replicate OSE-inspired operations all over the world.&lt;br /&gt;
&lt;br /&gt;
Thus there are 3 main relationships here, and 4 tracks.&lt;br /&gt;
&lt;br /&gt;
1. The base team works as a pair: 2 apprentices, where one documents. Here strong documentation and video skills must be learned. Because we are showing how to reboot civilization from scratch - starting with how we are educated and collaborated to do so. That happens by continuous reporting. We all work on exposing design - because understanding design is key to redesigning a world that works. Thus, we produce design guides that demistify and create access. Each student&#039;s annual project involves creating at t least a small design guide around a project that pushes the state of art in any topic - whether house design, regenerative agriculture, engineering, or design of economic institutions. We all collaborate on this, and invite the wider world to do so as well.&lt;br /&gt;
&lt;br /&gt;
2. The second layer is working with the mentors, who provide design guidance and engage in socratic dialogue.&lt;br /&gt;
&lt;br /&gt;
3. The third layer is the internet - for working openly. Guided by Marcin and OSE&#039;s collaborative development protocols, we engage with the larger global community. We also host on-site events, such as workshops, the [[Extreme Enterprise Hackathon]], and the [[Summer of Extreme Design-Build]]&lt;br /&gt;
&lt;br /&gt;
=Schedule and Intent=&lt;br /&gt;
Typical schedule involves 1-2 hour of lecture 5 days per week, 1-3 hours of design time, and 5 hours of build time. The mentors serve as workshop instructors. The focus of the lecture time is learning how to learn, and learning how to design.&lt;br /&gt;
&lt;br /&gt;
The schedule is designed to teach critical thinking and design skills - towards a capacity of taking problems and solving them by [[First-Principles Reasoning]] and [[Socratic Design]] where we bring out collective genius. This is done by a teaching style focusing on Learning how to Think, and Learning how to Design. We all teach eath other. We value supercooperators, not superstars. &lt;br /&gt;
&lt;br /&gt;
The program is literally about building civilization from scratch, from humble beginnings, up to modern civilization manifest in the OSE Campuses. The OSE Campuses are organized largely around lifelong learning, and are a breeding ground for movement entrepreneurs who gain economic independence to pursue world-changing work.&lt;br /&gt;
&lt;br /&gt;
We question everything - not only how to redesign society - but why we should do so. For a given product, we don&#039;t just say - how do we produce it better-faster-stronger-more open-more collaborative. Instead - we ask - should we be producing it in the first place. This gets into philisophy - grounding ourselves in humility and learning so we can stand on the shoulders of giants - not on the shoulders of midgets. [[Socratic Design]] reflects some of our notions - that knowledge can&#039;t be transferred, it must be brought out. That many of our ideas are based on inaccurate assumptions - and humility can bring us past these.&lt;br /&gt;
&lt;br /&gt;
Integrated learning to us means that we ask why something should be built - then how we design it - and then we get our hands dirty building the things - so that we have a full feedback loop on the appropriateness of what we have done.&lt;br /&gt;
&lt;br /&gt;
About 75% of the time will be spent on new design and innovation, and about 25% of the time will be spent on more mundane tasks of site infrastructure. However, the 25% of the time will still be about innovation: because we design group processes for effective builds - and document the same - so at all times it&#039;s about a cycle of innovation-documentation as we midwife new paradigms into existence.&lt;br /&gt;
&lt;br /&gt;
=Activities=&lt;br /&gt;
*&#039;&#039;&#039;Day to day&#039;&#039;&#039; - Students works as pairs - developer and documenter, with role switching as needed. Generally with 2:1 ratio of hands-on learning (building) to classroom (videos, lectures, design time, documentation time). For the documenter in each pair, the ratio is reverse - 1:2 of hands on to docementation/video production. This is a socratic process of learning via direct engagement.&lt;br /&gt;
*&#039;&#039;&#039;Philosophy of Collaboration Seminar&#039;&#039;&#039; - once a week we gather for a 1-3 hour seminar in which we delve deeper into important questions related to collaborative design for a transparent and inclusive economy of abundance, via socratic dialogue. The intet is creation of collaborative genius. All hands get on deck to prepare for this one month ahead of program start each year.&lt;br /&gt;
*&#039;&#039;&#039;Build Days&#039;&#039;&#039; - Saturdays are build days, where we work on infrastructure builds such as construction, machines, or agriculture.&lt;br /&gt;
*&#039;&#039;&#039;Extreme Enterprise Hackathon&#039;&#039;&#039; - students in all tracks are required to participate in a 3 day enterprise-building event that results in economic transformation of a specific industry.&lt;br /&gt;
*&#039;&#039;&#039;Summmer of Extreme Design and Build&#039;&#039;&#039; - in the heat of the summer, we collaborate on transformative builds.&lt;br /&gt;
&lt;br /&gt;
=Competence and Degrees Offered=&lt;br /&gt;
&lt;br /&gt;
The final exam for any competency is - can you lead a build of a certain thing of interest? The build may be complete or parts of the product, to the point that it is clear that the apprentice can indeed build.&lt;br /&gt;
&lt;br /&gt;
For housing - and the technician track - with all the materials available on site - can you lead and teach a group of people to build a house in 5 days? You have 6 months to learn this. This could be for one of the house subsystems - or all of them: foundation and site work; carpentry; electrical, plumbing, PV, and interior finishing.&lt;br /&gt;
&lt;br /&gt;
We are hiring successful apprentices pending successful learning. We start at $20/hr for technicians who build one of the house subsystems. We start at $25/hr for those who can build 2-3 of the subsystems. We start $30 to someone who can lead a house build themselves while teaching others to do so. We start at $35 for anyone who can design new versions of the house in SweetHome3D and FreeCAD. we start at $40 for those who can design, teach, and build. For people who can lead workshops building the Seed Eco-Home 2 - we start at $50. &lt;br /&gt;
&lt;br /&gt;
The main competency is the Seed Eco-Home 2 build and management of such a build. Other competencies include machine building - 3D printer, tractor, CNC torch table, large 3D printer, filament maker, and sawmill. Demonstrated competency means building any of these in 1-5 days of build time.&lt;br /&gt;
&lt;br /&gt;
Certification may be earned for:&lt;br /&gt;
#Complete house build&lt;br /&gt;
#Subsystems of house - such as framing, foundation, roof, plumbing+electrical, polished concrete, interior finishing, PV, automation, aquaponic greenhouse, roof system, biodigester, and wastewater reclamation&lt;br /&gt;
#3D printer build&lt;br /&gt;
#Large Construction Materials Printer Build&lt;br /&gt;
#Tractor build&lt;br /&gt;
#CNC torch table build&lt;br /&gt;
#Enterprise Modeling Certification - understanding cost structure and ability to produce a testable revenue model of high likelihood of succeeding&lt;br /&gt;
#FreeCAD Badge&lt;br /&gt;
#Advanced FreeCAD Badge - re-design of the Seed Eco-Home versions&lt;br /&gt;
#Design of Tractors&lt;br /&gt;
#Design of 3D Printers&lt;br /&gt;
#Design of Filament Makers&lt;br /&gt;
#Design of Plastic Shredders&lt;br /&gt;
#Design of CEB Machines&lt;br /&gt;
#Design of Sawmills&lt;br /&gt;
#Incentive Challenge Certification - how to run a large-scale incentive challenge&lt;br /&gt;
#Supercooperator Certification - ability to log, FreeCAD, Google Slides, use templates, maintain part libraries&lt;br /&gt;
#Video Production - ability to shoot footage, edit videos, narrate, write scrips, add soundtracks, and do graphical overlays for promotional videos&lt;br /&gt;
#Marketing certification - ability to use Clickfunnels or similar software to achieve good results in product promotion and sales&lt;br /&gt;
#Negotiation and Conflict Resolution - ability to negotiate effectively for adding value and for conflict resolution and creation of win-win situations&lt;br /&gt;
#Microcontrollers and automation - ability to design and build simple automation devices for controlling machines and powered devices, including simple programming of control logic&lt;br /&gt;
#CAM Certification - ability to generate cutting files for metal, wood, milling, multimachine motion, and 3D printing&lt;br /&gt;
#General Machine Design - how to design any electromechanical device including CNC machines, heavy machines, and tools of various types&lt;br /&gt;
#Power Electronics Basics - ability to design and build simple Arduino controlled power electronic devices such as variable input/output inverters, rectifiers, solid state transformers, and high frequency power supplies. This course is in development.&lt;br /&gt;
&lt;br /&gt;
=Tracks=&lt;br /&gt;
*&#039;&#039;&#039;Build&#039;&#039;&#039; - you can learn welding and metal fabrication, house construction including plumbing, electrical, carpentry, mechanics, machine building, microcontrollers and automation, CNC machining, aquaponics, PV installation, heavy machinery operation across diverse machine areas from housing to 3d printers to autonomous tractors. We offer only integrated skill sets - for example, you can&#039;t just learn welding or aquaponics, but must diversify to at least 3 areas in a 1 year period. We encourage 30% of work in another track, such as Design or Enterprise tracks.&lt;br /&gt;
*&#039;&#039;&#039;Design&#039;&#039;&#039; - house design, machine design, landscape design, mechanical design, product design, basic power electronics design, and more.&lt;br /&gt;
*&#039;&#039;&#039;Enterprise&#039;&#039;&#039; - how to run a Seed Eco-Home Enterprise in another location.&lt;br /&gt;
*&#039;&#039;&#039;Movement Entrepreneurship&#039;&#039;&#039; - For those interested in a full Open Source Ecology PhD level equivalent - meaning mastery of a generalized skill set appplied to solving [[Pressing World Issues]]&lt;br /&gt;
&lt;br /&gt;
Essentially - the learning pathway of each Apprentice depends on their existing skills. If the priority for someone is learning hands on skills, there will be plenty of opportunity. If the priority is developing enterprise - then OSE can guide apprentices in such collaborative development. &lt;br /&gt;
&lt;br /&gt;
But the underlying tone is we - not me - we all publish everything to the world - the essence of all the tracks is collaborative development of products that can help everyone. We go into the philosophy of this - the essence being that material survival must be guaranteed, and each person must be gain high power of independence - so that they can then become a good team player in an interdependent world. We are all in it together, and we believe that the [[Collaborative Singularity]] is near.&lt;br /&gt;
&lt;br /&gt;
=Cost=&lt;br /&gt;
The payment scale for the 6 month program is from $6500 to $11,995 including room and board for the 6 months. Depending on the financial condition of the student. Full tuition is $12k. Deep discount is $6500.&lt;br /&gt;
&lt;br /&gt;
We can also offer a work-study option with near-free tuition of $1200, which is considered to be a loan and repaid after successful completion of the Apprenticeship. This options requires staying on site to work with OSE full time.&lt;br /&gt;
&lt;br /&gt;
=Application=&lt;br /&gt;
See [[OSE Apprenticeship Application]]&lt;br /&gt;
&lt;br /&gt;
=Support Staff=&lt;br /&gt;
We will have Marcin as main instructor, a workshop master to run workshop activity, and a cook/residential advisor to nourish the body and psychological growth of the students. But, we are all teaching each other - so these roles are divided amongst everyone - though the &#039;leader servants&#039; are expected to provide exceptional skill in their respective duty.&lt;br /&gt;
&lt;br /&gt;
=Participant Requirements=&lt;br /&gt;
*Individuals must be able to [[Work Openly]]&lt;br /&gt;
*For standard track - be available full time on site.&lt;br /&gt;
*Special arrangements can be made for non-standard participation, such as partly remote, etc.&lt;br /&gt;
*Must be willing to collaborate on finishing the [[GVCS]] by 2028&lt;br /&gt;
*Must be entrepreneurial in nature, so that enterprise startup is a naturaly byproduct by setting up a collaborating company after the Apprenticeship.&lt;br /&gt;
*Apprentice core is learning how to design and build anything, based on an [[Open Source Technology Pattern Language]] &lt;br /&gt;
*Learning program focuses on release of the [[Seed Eco-Home 2]] as a revenue model post apprenticeship&lt;br /&gt;
*Learning program involve design mornings&lt;br /&gt;
*Builds occur in the afternoon&lt;br /&gt;
*Friday is infrastructure building&lt;br /&gt;
*Saturday is Global Collaboration days. &lt;br /&gt;
*Rest on Sunday&lt;br /&gt;
&lt;br /&gt;
=Global Design Day=&lt;br /&gt;
Saturdays are consciousness expansion as we work on:&lt;br /&gt;
#Clarifying [[Pressing World Issues]] as a foundation for getting on the right track of solving them&lt;br /&gt;
#Creating [[Collaborative Development Protocols]]&lt;br /&gt;
#Editing video instructionals for [[Rapid Learning]] towards [[Collaborative Creation of Genius]]&lt;br /&gt;
#Topgrading leaders and efforts aligned with solving [[Pressing World Issues]]&lt;br /&gt;
#Seeding [[Extreme Enterprise Hackathons]] and [[Incentive Challenges]]&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
*[[The Possibility]]&lt;br /&gt;
*[[OSE Apprenticeship Application]]&lt;br /&gt;
*[[Welcome Email to OSE Apprenticeship Participants]]  &lt;br /&gt;
**[[OSE Apprenticeship Offer Letter]]&lt;br /&gt;
*[[OSE Apprenticeship Sample Contract]]&lt;br /&gt;
*[[Summer X 2021]]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Electrical_Inspection&amp;diff=253461</id>
		<title>Electrical Inspection</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Electrical_Inspection&amp;diff=253461"/>
		<updated>2021-05-28T19:44:33Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Guidelines */ fixed typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*How to pass - [http://www.ourhomefromscratch.com/2014/03/tips-for-passing-an-electrical-inspection/#:~:text=During%20the%20rough%2Din%20inspection,also%20not%20be%20installed%20either.]&lt;br /&gt;
&lt;br /&gt;
=Guidelines=&lt;br /&gt;
*No devices are installed, just wires and boxes&lt;br /&gt;
*Plug holes between floors with insulation of fire block foam to prevent fire spread [http://www.ourhomefromscratch.com/2014/03/tips-for-passing-an-electrical-inspection/#:~:text=During%20the%20rough%2Din%20inspection,also%20not%20be%20installed%20either.]&lt;br /&gt;
*All wires have wire nuts on them at rough-in&lt;br /&gt;
*Wires cable-stapled to studs&lt;br /&gt;
*Wires 1.25&amp;quot; below surface, or need protective metal plates. [https://www.process.st/checklist/electrical-inspection-checklist-residential-rough-inspection-general/]&lt;br /&gt;
*Check appropriate conductor fill of boxes. [https://www.ecmweb.com/national-electrical-code/code-basics/article/20886012/box-fill-calculations]&lt;br /&gt;
*Rough-in electrical has wires run and boxes attached, wires sticking out 8&amp;quot; and attached to box, with at least 1/4&amp;quot; of insulation after the attachment to box. Use large boxes so you always have enough room for the necessary wires.&lt;br /&gt;
*Cable anchors 8&amp;quot; from box and no more than 4&#039; spacing thereafter [https://www.homebuilderassist.com/electrical-rough-in.html#:~:text=Electrical%20rough%20in%20has%20been,it%20has%20been%20installed%20correctly.]&lt;br /&gt;
*&#039;&#039;&#039;The horizontal runs should be at least 20 to 24 inches above the floor&#039;&#039;&#039; - [https://www.homebuilderassist.com/electrical-rough-in.html#:~:text=Electrical%20rough%20in%20has%20been,it%20has%20been%20installed%20correctly.]&lt;br /&gt;
*Wire labeling: Although not required by code, some electricians and savvy homeowners label the wires the electrical boxes to indicate the circuit number and the amperage of the circuit. An inspector is greatly reassured when he or she sees this kind of detail in a wiring installation.&lt;br /&gt;
*Isolated ground receptacles are not needed with plastic electrical boxes. [https://www.thespruce.com/what-are-isolated-ground-receptacles-1152789#:~:text=Isolated%20ground%20receptacles%20have%20special,%2C%20video%2C%20and%20computer%20equipment.]&lt;br /&gt;
*Wall switches are at 48&amp;quot; to bottom of the outlet box. [https://www.thespruce.com/measuring-electrical-outlet-height-1821556]&lt;br /&gt;
*Standard height of wall outlet boxes is 12 to the bottom. [https://www.thespruce.com/measuring-electrical-outlet-height-1821556]. For the Seed Eco-Home 2, we should make it 2&amp;quot; above the edge of the interior wall panel - so 12+1.5+2=15.5&amp;quot; above floor.&lt;br /&gt;
*Height of wires - no set height - [https://www.youtube.com/watch?v=2vppYAzjXCg]&lt;br /&gt;
*Receptacle location - any wall of 2&#039; or more in length must have one. A receptacle must be within 4&#039; of any opening (such as door) then 12&#039; after - [https://www.youtube.com/watch?v=omnucZl6p0I]. For a wall less than 12&#039; between opening - one receptacle within 6&#039; of each opening will do.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Seed_Eco-Home_2_Preorder_Form&amp;diff=252696</id>
		<title>Seed Eco-Home 2 Preorder Form</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Seed_Eco-Home_2_Preorder_Form&amp;diff=252696"/>
		<updated>2021-05-15T14:26:45Z</updated>

		<summary type="html">&lt;p&gt;Brad: fixed 14 typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=How it Works=&lt;br /&gt;
This form is used to pre-qualify potential builders of the Seed Eco-Home 2 who are interested in the Turnkey Build Package of the Seed Eco-Home 2 by [[Open Source Ecology]] (OSE)/[[Open Building Institute]] (OBI). This is a unique opportunity to obtain an expandable, 1000 square foot starter home at the lowest possible cost - where OSE builds the finished home for you on a plot of land that you own. &lt;br /&gt;
&lt;br /&gt;
All our plans are on line for free - so if you download our designs and blueprints, you don&#039;t need to buy anything from OSE. But if you are interested in a house kit or a turnkey house build - to facilitate your move into a new Seed Eco-Home - we can offer you this service. If you are interested, please read this introduction - and if you qualify - fill our our pre-order form. There is a nonrefundable $20 charge for form processing. Before you fill out our pre-order form - make sure you read the following and understand all of our options. This will help you to determine if you qualify for the turnkey build - or make you aware of other options so that you can negotiate the best solution for you that provides you with an affordable, expandable, high quality home. This way, you can avoid debt and reduce your financial burden - and thus be a happier person all together as we help you negotiate the single largest expense in one&#039;s life: housing.&lt;br /&gt;
&lt;br /&gt;
We have done many CEB microhouse builds, and in 2016 we built the [[Seed Eco-Home]] - which right now looks like this on a cloudy US midwest spring day:&lt;br /&gt;
&lt;br /&gt;
[[File:sehspring22.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
The model that we are currently productizing is the Rosebud model or [[Seed Home v2|Seed Eco-Home 2]]:&lt;br /&gt;
&lt;br /&gt;
[[File:Seh2.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
This is a 2-story, 1000 square foot model with attached carport, and a 6kW PV option. It features a polished concrete floor, and it can be expanded readily to 2000 square feet. It is highly efficient in energy and water use.&lt;br /&gt;
&lt;br /&gt;
OSE is providing 3 services that will will allow you to access additional support over just downloading our plans - up to a turnkey house build. However, in all cases - you need to get your own buildable land parcel - as we are helping you to build _your_ home - not a home that we sell to you as speculative development. You simply hire OSE for the additional services or for a turnkey build. The materials costs for the complete house are about $50k, and your complete cost depends on the cost of land, utility hookups, and permits/fees in your location. We can offer these 3 options to you to help you with your build:&lt;br /&gt;
&lt;br /&gt;
#&#039;&#039;&#039;14 Day Builder Crash Course&#039;&#039;&#039; - $2100 early bird offer for build training where you participate in a complete build using our modular design. For an overview of our modular, incremental, Seed Eco-Home Concept - see the [[OBI Kickstarter Video]] - which is a timely explanation of the overall goal. We guarantee that you can learn our build techniques rapidly - if you think you can not after one 2 week immersion session - then you are welcome to come tuition free to the next one ($1890 value) - which we will run regularly. You can sign up for this at our website as part of the [https://www.opensourceecology.org/summer-x-2021/ Summer of Extreme Design-Build 2021].&lt;br /&gt;
#&#039;&#039;&#039;Seed Eco-Home 2 Build Support Package&#039;&#039;&#039; - We help you become a complete owner-builder for a $10k service fee which walks you through all the steps of the build process. You pay for the materials, and you BYOL (Bring Your Own Land). This is a support package as we guide you through finding land, the materials order, negotiation with building officials, and successful build. This package includes the 14 Day Builder Crash Course to train you for the build. You cover the cost of house materials and land, or any contractors/builders that you hire if you want to do so. Our service fee pays for the Builder Crash Course, preparation of a building documents package and architectural plans for you that you submit to your building department, a drop ship of materials (we prepare and provide you with a complete bill of materials with sources near you and you make the orders for everything to be delivered to your build location or your house), and our technical support as you build the house. You are responsible for the cost of all materials, and for inventorying the drop ship of received materials. The technical support involves helping you to find a suitable building lot, assistance negotiating with building officials, remote quality control - where you can submit pictures through an app so we verify your progress, a builder hotline, and email support. In emergency cases pending certain conditions - OSE may organize a swarm build where a team of people descend  to help you finish the build in a few days. The Build Support Package equips you with the skills and materials to build a house, and you are free to hire out any work or do it yourself. One good option for building is to send someone to the Builder Crash Course if you don&#039;t have the time, and hire that person to build for you. If you would like to sign up for the Build Support Package - then you can start by registering for the 14 Day Builder Crash Course - and if you want our support in your build - then we can apply your 14 Day Builder Crash Course fee towards the $10k service fee. This package is intended for owner-builders who would like thorough guidance through the whole build process from land acquisition to move-in - in which the owner-builder gets the assurance that all the steps and parts ordered are done correctly, which may otherwise be overwhelming to a novice. &lt;br /&gt;
#&#039;&#039;&#039;Turnkey Build Package&#039;&#039;&#039; - You are the owner-builder, and hire OSE to build the Seed Eco-Home 2 for you.  You pay OSE a $50k service fee and for the materials, and you BYOL (Bring Your Own Land). This the package where you don&#039;t do any of the construction work, but have OSE build the entire house for your ready to move in. OSE prepares build documents for you, you submit the building package to your building department, and once approved, OSE begins the build. OSE takes care of managing the inspection schedule, and you can move in to the finished house. You cover the land, materials, utility connection costs, permits and inspection fees, the OSE service fee, and any other local and transaction fees. In this package your all-in cost is $100k for the OSE service fee and materials - and whatever it costs for all the utilities and other fees.&lt;br /&gt;
&lt;br /&gt;
=Pre-Order Form for the Turnkey Build Package=&lt;br /&gt;
If you are interested in the Turnkey Build - we are taking pre-orders and we will begin building for prequalified individuals starting in December. This means that southern climate homes can begin in December, but northern climates would likely wait until the spring.&lt;br /&gt;
&lt;br /&gt;
The pre-order form goes through a number of due diligence items to qualify you as a potential recipient of the Turnkey Build Package. This is not for everyone, as it is not a typical cookie cutter home with drywall interior - but more a modern style with rustic interior and wood siding panels. The design choices have been made based on the possibility afforded by modular, parallel construction that can be done easily by large teams, without requiring specialized skills. We end up with a product this easy to build, maintain, and expand. Expansion features such as door openings are already preframed to allow for expansion to a 2000 square foot model - according to the [[Incremental Housing]] concept.&lt;br /&gt;
&lt;br /&gt;
To qualify for the build, please fill out all the questions. There is a $20 processing fee for your pre-order qualification form. We will respond to you within 72 hours letting you know how well you meet our qualifications, or if we have further qualifying questions. We will give preference to submissions which make it clear logistics, costs, zoning restrictions, utility access, client needs, and other considerations combine for the highest chance of a timely and successful build and a satisfied client. The main consideration is whether your location, needs, and geographical factors agree with our design, and whether you can meet the several responsibilities that are required from the owner-builder side. It may emerge that you cannot meet some of the requirements, in which case you can still submit the qualification form - but it may not be possible for you to proceed until some conditions are met. Note that at this time - turnkey builds are limited to the continental USA. We plan to fulfill 200 house orders through this pre-order form starting December 2021 through December 2022. The rest will be waitlisted until we assess progress, and build further capacity with additional 3-month training programs for builders. We are running our first training program this September as part of the [https://www.opensourceecology.org/summer-x-2021/ Summer of Extreme Design-Build 2021] (Summer X). &lt;br /&gt;
&lt;br /&gt;
==What if you do not pre-qualify?==&lt;br /&gt;
If you do not qualify for the turnkey build - there are clear potential workarounds:&lt;br /&gt;
#Send someone to our immersion training, either 3 or 6 months of Build Training - which is like tech school, so they can master the build techniques and you can hire them to build for you on your terms. This can actually cost you less than having OSE build for you, and in some cases, you can actually get your house finished more quickly if the builder works on your house right after finishing our program. You can do this by collaborating with someone who has no prior experience - as we do not require prior experience for people to join our training program. You would still need to pull the permit, and make sure that your materials orders are taken care of.&lt;br /&gt;
#Send someone who has some build experience to our 14-day crash course, and hire them to build for you. For people who have already gotten some build experience - in construction or other trades - they will be able to complete the crash course, and with our ample documentation and videos, do a house build successfully. We can more or less guarantee this - as if the participant does not gain sufficient skill - they can take our next crash course repeat - free tuition as discussed in the Crash Course description. We plan on running this crash course quarterly. You would still need to pull the building permit and  source all the materials from our bill of materials - which is all open source.&lt;br /&gt;
#If the last option is too much for you still, then you can secure the Build Support Package. You would need to find a collaborator who can use the Build Support Package to build for you.  This option would carry a cost comparable to the first workaround. And you would still remain the armchair builder, by choice or necessity - which is why,we assume, you were interested in the turnkey build in the first place? So this could be another win-win situation.&lt;br /&gt;
#If you can&#039;t find anyone who would be interested in building your house and you get depressed that you can&#039;t build your dream starter home - talk to us. We may be in a position to help you find someone to collaborate with you - and your goal can be met because you are not alone if we can find or train an effective collaborator. This can be a win-win as you remain the armchair builder, as your collaborator pool expands.&lt;br /&gt;
#The last resort is you actually getting off your armchair and build yourself, but we cannot see at this time why this would be a win-win for you if your goal was to hire someone out of choice or necessity in the first place. So the realistic last solution is that you have to wait until our program grows and we train a number of other social entrepreneurs - which can be rapid if we are at the top of our game. This way, we can offer 10x-1000x more house builds per year.&lt;br /&gt;
&lt;br /&gt;
And what if you are not in the continental United States? Our Summer X program is open to train builders who live in any location where light frame construction is relevant, so we are doing our best to spread the enterprise as an open, [[Distributive Enterprise]] throughout the world. We expect that other similar operations will spin off autonomously or through our direct involvement. Next year, we will also add Compressed Earth Block (CEB) construction, so we will be able to build more in tropical, arid, and termite-prone areas where light frame construction is not as appropriate. You can help us by spreading the word about Summer X.&lt;br /&gt;
&lt;br /&gt;
==Preorder Qualification Form==&lt;br /&gt;
&lt;br /&gt;
With all that said, here&#039;s the preorder form, so let us know how you qualify and we look forward to working with you.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/forms/d/e/1FAIpQLSdoVsh6pZpKOlg59GHkMBNW7BwmIHSnlAmIO0j3i69P_fxbxQ/viewform?embedded=true&amp;quot; width=&amp;quot;640&amp;quot; height=&amp;quot;8393&amp;quot; frameborder=&amp;quot;0&amp;quot; marginheight=&amp;quot;0&amp;quot; marginwidth=&amp;quot;0&amp;quot;&amp;gt;Loading…&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/forms/d/1vy4FNE174Q6Ugu2VFJTTgb5MMIKHV1I1lTIEXUPQuLY/edit edit]&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/133favtWyQxD7uTfWdlN6qYYV-3fni9c5sU7RMbDzSR8/edit#gid=691631539 answers]&lt;br /&gt;
&lt;br /&gt;
=FAQ=&lt;br /&gt;
==Current Model==&lt;br /&gt;
#&#039;&#039;&#039;What is the all-in cost of Seed Eco-Home 2?&#039;&#039;&#039; $50k materials + land + connection to utility grid (anywhere from near free to many thousands of dollars depending on jurisdiction). If you build yourself, have land, and live off-grid - your total out of pocket would be $50k. OSE provides a turnkey build service (covers all labor, machine work, grading, etc) for $50k on top of the materials. In the city, a buildable lot may be around $25k. In the country, a buildable lot starts at $500 [https://www.zillow.com/ar/land/?searchQueryState=%7B%22pagination%22%3A%7B%7D%2C%22mapBounds%22%3A%7B%22west%22%3A-96.49844292968749%2C%22east%22%3A-87.76431207031249%2C%22south%22%3A32.065751200415185%2C%22north%22%3A37.38930099606555%7D%2C%22regionSelection%22%3A%5B%7B%22regionId%22%3A6%2C%22regionType%22%3A2%7D%5D%2C%22isMapVisible%22%3Atrue%2C%22filterState%22%3A%7B%22sort%22%3A%7B%22value%22%3A%22pricea%22%7D%2C%22ah%22%3A%7B%22value%22%3Atrue%7D%2C%22sf%22%3A%7B%22value%22%3Afalse%7D%2C%22con%22%3A%7B%22value%22%3Afalse%7D%2C%22mf%22%3A%7B%22value%22%3Afalse%7D%2C%22manu%22%3A%7B%22value%22%3Afalse%7D%2C%22tow%22%3A%7B%22value%22%3Afalse%7D%2C%22apa%22%3A%7B%22value%22%3Afalse%7D%2C%22apco%22%3A%7B%22value%22%3Afalse%7D%7D%2C%22isListVisible%22%3Atrue%2C%22mapZoom%22%3A7%7D]. Utility connection costs are around $10k [https://wiki.opensourceecology.org/wiki/Utility_Costs], but that completely depends on your jurisdiction. In the Seed Eco-Home, we use superefficient electric appliances such as an induction cooktop, heat pump, and on-demand water heaters, so a gas connection is not necessary and thus reduces overall cost. With the off-grid PV option, it turns out that it is a clear money-saver over a lifetime, so if one can make a lifestyle shift to full solar, there is significant cost reduction there. Overall, the Seed Eco-Home Rosebud 1000 sf can cost as little as $50k for a DIY build - as little as $100k + utility hookups if you have land - or if you don&#039;t have land and want to build in San Francisco, you&#039;re looking at $500k just for land. So the overall cost completely depends, primarily, on where you want to live. If you are a teleworker or self-employed, then your housing costs drop significantly.&lt;br /&gt;
#&#039;&#039;&#039;Can I really learn to build the Seed Eco-Home 2 if I am a novice?&#039;&#039;&#039; Absolutely, if you want to learn and if you find that building your own house is meaningful. We have designed a building process with ease of build as one of our primary considerations - so that novices can do it. If you are concerned about being able to do the physical tasks, or doing it safely - then try our 14 day Builder Crash Course in which you will find out whether building your own house is for you. We know that the answer will be &#039;&#039;yes&#039;&#039; for just about everyone.&lt;br /&gt;
#&#039;&#039;&#039;What is this Housing 2.0 thingy?&#039;&#039;&#039; Housing 2.0 refers to housing in the information age, where a full digital model ([[BIM]]) is available and complete details drawings, specific build instructions, and bills of materials can be extracted readily and automatically. This is the opposite of current practice, where only sufficient design models are available, and builders get to figure out the rest in the field. This is an extremely inefficient way to build, resulting in inefficient build procedures and lots of materials waste - in the absence of considering these things in the design phase. With Rosebud - we are practicing Housing 2.0 -and thereby allowing widespread, global collaboration - based on modular design, part libraries, and optimization of everything. Read more about the [[Housing 2.0]] concept.&lt;br /&gt;
#&#039;&#039;&#039;How long does it take to build the Seed Eco-Home 2 from the kit?&#039;&#039;&#039; In our build model, you prepare all the modules in advance - in the form of modular building panels, over a number of weekends. We expect 2 people to be able to assemble all the prepared modules into a finished house over a period of one week. We are currently taking data points on the actual build - and are basing our prediction on our last build, which took 500 hours for the shell house and some utilities in a 1400 square foot build. For the Seed Home 2, which is 1000 square feet - we expect the total build time to be 400-600 hours up to finishing and trim. This is 50 days of work for 1 person - or 4 days of work for a team of 12 - which is completely possible using swarm build methods with our modular design. We expect to optimize the build hours - this is just our current required effort.&lt;br /&gt;
#&#039;&#039;&#039;Can I make design changes to the House Kit or Turnkey House Build package?&#039;&#039;&#039; Currently we are offering only the Rosebud model. We can do small changes like appliance choices, colors, or drop-in changes - no problem as you are paying for the materials. However, if you want to make deeper design changes - you are welcome to hire an architect and pay for any additional materials. However, we do not offer support for this. Our design is optimized for efficiency, ease, and speed - without reducing quality - breaking the [[Iron Triangle]]. Deviating from our procedures will introduce costs and delays which we do not want to be responsible for as we know that such changes can easily derail a project as the build leaves our realm of [[Housing 2.0]] and enters the realm of standard construction - which is typically more complex, expensive, and skill-intensive. &lt;br /&gt;
#&#039;&#039;&#039;Do you offer an off-grid option?&#039;&#039;&#039; Yes, we can do a rooftop, 6kW PV system. We do not use gas gas appliances in favor of more efficient electric induction cooktop, on-demand electric water heaters, and heat pump - so you can also say that Rosebud is also off-grid on the gas part. We are working on grey and black water reclamation as well, so that the house is completely autonomous and pollution-free, and we expect to offer these as standard options within the next 3 years.&lt;br /&gt;
#&#039;&#039;&#039;What special ecological features do you offer?&#039;&#039;&#039; We offer PV, superefficient appliances (refrigerator, heat pump, on-demand water heater, induction cooktop), eco-friendly polished concrete floors, water-saving devices, and a standard bidet option. We plan to attain [[Living Building Challenge Certification]] with the Rosebud model.&lt;br /&gt;
#&#039;&#039;&#039;How much does it cost to connect to the utilities?&#039;&#039;&#039; It is $2k for electrical, $5k for sewer/water.&lt;br /&gt;
&lt;br /&gt;
==Build Model and Legal Issues==&lt;br /&gt;
#&#039;&#039;&#039;Is it legal to build your own house, or do you need to hire licensed professionals or contractors to build a house for you?&#039;&#039;&#039; It is legal. You need to follow 5 requirements: have a buildable lot, zoning must allow you to build a house, local ordinances must allow you to build in the particular way you choose, and you must follow building codes for soundness and safety of the home.  Also note that none of this applies, or is not enforced - in some locations that do not have or enforce any building codes - see map at [[Counties Without Building Codes]]. In fact there is over 100 counties where &#039;building what you want without asking anyone&#039; is actually allowed.  However, if the question is deciding to build your own house, legality is not the only question. Another question is - are you qualified to do so and to do so safely? If you are not qualified, we can train you. If you don&#039;t think you can do so safely, we can teach you safety. In short, if you would like to build your own house, there is nothing stopping you - though to do so responsibly, you have to possess or acquire a skill set.  And this skill set is not prohibitively difficult. You can also hire out some work to licensed professionals or contractors. There are cases where a fully built and functioning house requires zero contact with the outside world. That would be an off-grid situation where building codes do not apply - or special building types such as barns or utility buildings for which no approval may be needed. But if there is a public grid involved - water, sewer, internet, power, gas - involvement of the utility is required as you are not allowed to tap into public infrastructure by yourself. To put it another way: you can&#039;t build without a general contractor. The good news is that the general contractor can be you - if you to build your own house at the lowest possible cost.&lt;br /&gt;
#&#039;&#039;&#039;Explain the legal concepts of licensed professionals, contractors, and the role I can take if I am neither?&#039;&#039;&#039; First, let&#039;s start with what an owner-builder means. It means that you will live in the house that is built. But the &#039;builder&#039; part does not mean that you have to build everything yourself. You can be an &#039;armchair builder&#039; - who hires out all the work. As an owner-builder, you can choose to do any amount of work yourself - from zero to everything. You are, however, the responsible party and effectively, the general contractor. You do not need a license to function in this role for your house. You just have to make sure everything is done correctly - and that you pass the required inspections. How you get there is up to you. &lt;br /&gt;
#&#039;&#039;&#039;What are the economics of building the Seed Eco-Home 2 Rosebud myself vs hiring others?&#039;&#039;&#039; Slab foundations - $6-12k turnkey [https://homeguide.com/costs/foundation-cost] vs $2500 for materials, equipment, and supplies only. Polished concrete floor - $3k-$6k vs $500 for diamond pads and open source polishing technique. Electrical - $3k-$5k if you hire someone [https://www.google.com/search?sxsrf=ALeKk026QG9BbsZl0rNsBS9KmerMgczY_w%3A1602863734253&amp;amp;source=hp&amp;amp;ei=dsKJX6q8DJDYsAXHkpG4Cw&amp;amp;q=how+much+does+it+cost+to+wire+a+house%2Fsf&amp;amp;btnK=Google+Search&amp;amp;oq=how+to+configure+nvidia+geforce+gtx+1650+super+on+linux+mint&amp;amp;gs_lcp=CgZwc3ktYWIQAzIFCCEQoAEyBQghEKsCMgUIIRCrAjoOCAAQ6gIQtAIQmgEQ5QI6DgguELEDEMcBEKMCEJMCOggILhDHARCvAToLCC4QsQMQxwEQowI6CAgAELEDEIMBOggILhCxAxCDAToFCAAQsQM6AggAOgQIABAKOgYIABAWEB46CAghEBYQHRAeOgcIIRAKEKABUMsQWOmzAWD8tAFoBnAAeACAAeQGiAGhS5IBDTExLjQ3LjMuMi42LTGYAQCgAQGqAQdnd3Mtd2l6sAEG&amp;amp;sclient=psy-ab&amp;amp;ved=0ahUKEwiqz4DcvLnsAhUQLKwKHUdJBLcQ4dUDCAk&amp;amp;uact=5]. Plumbing - $4.5k if you hire out [https://www.google.com/search?sxsrf=ALeKk026QG9BbsZl0rNsBS9KmerMgczY_w%3A1602863734253&amp;amp;source=hp&amp;amp;ei=dsKJX6q8DJDYsAXHkpG4Cw&amp;amp;q=how+much+does+it+cost+to+plumb+a+house%2Fsf&amp;amp;btnK=Google+Search&amp;amp;oq=how+to+configure+nvidia+geforce+gtx+1650+super+on+linux+mint&amp;amp;gs_lcp=CgZwc3ktYWIQAzIFCCEQoAEyBQghEKsCMgUIIRCrAjoOCAAQ6gIQtAIQmgEQ5QI6DgguELEDEMcBEKMCEJMCOggILhDHARCvAToLCC4QsQMQxwEQowI6CAgAELEDEIMBOggILhCxAxCDAToFCAAQsQM6AggAOgQIABAKOgYIABAWEB46CAghEBYQHRAeOgcIIRAKEKABUMsQWOmzAWD8tAFoBnAAeACAAeQGiAGhS5IBDTExLjQ3LjMuMi42LTGYAQCgAQGqAQdnd3Mtd2l6sAEG&amp;amp;sclient=psy-ab&amp;amp;ved=0ahUKEwiqz4DcvLnsAhUQLKwKHUdJBLcQ4dUDCAk&amp;amp;uact=5]. Estimated build time - 600 hours. Thus, a rough estimate is $50k saved in labor (1/2 materials, half labor) - so expect your house to cost $50k for materials, $50k in labor. We&#039;re working on exact figures.&lt;br /&gt;
#&#039;&#039;&#039;Is there any part of the Seed Eco-Home that a novice builder cannot learn?&#039;&#039;&#039; In general, we provide full training that allows anyone to learn the full build. Our value proposition is to simplify by design - for ease of build, speed of build, ease of sourcing materials, build safety, and low maintenance once finished. Difficulty is inversely proportional to the amount of documentation and guidance - and OSE provides full and complete guidance - which improves as the project evolves due to its open source nature and continued development with feedback from the community. So if you are willing to learn, we can teach you. We certainly do not believe that average individuals cannot learn to design and build like a pro - that is part of the myth of technology that we are dismantling by making technology transparent and accessible.&lt;br /&gt;
#&#039;&#039;&#039;Is there any part of the Seed Eco-Home that an owner-builder cannot perform on their own for legal reasons?&#039;&#039;&#039; There may be jurisdictions where legal requirements do not allow owner-builders to do certain work and must hire a professional, such as for electrical, plumbing, or heat pump. There are jurisdictions where no such restrictions are in place. For the electrical, plumbing systems, heat pump, and photovoltaics - we can teach owner-builders the necessary skills if they choose to do the work themselves and their jurisdiction allows it.&lt;br /&gt;
#&#039;&#039;&#039;I really want to build my own house, but I just don&#039;t think I have the skills to learn everything in only 14 days of your Seed Eco-Home crash course.&#039;&#039;&#039; We went to great lengths to simplify the construction process - the simplest possible plumbing system, the simplest possible electrical - all in a modular construction system of panels that facilitates access and makes repair easy. As such, we believe that anyone can learn in 14 days - without prior construction experience. We even claim that if someone never used a power tool in their life, they can walk out of the course knowing how to build a full house. How? Because for anyone who is not confident that they can build a house after the course - we are offering free tuition($1890+ value) to take the repeat course - as many times as they like! And furthermore - if there are any parts of the build that the owner builder does not want to or cannot do on their own - such as the foundation - that can be hired out easily - as the owner-builder will understand the process and do an effective job hiring a pro or a friend. It&#039;s all about enabling an effective build, and enabling the owner-building to secure additional help if necessary by providing an immersive education that covers both practice and theory.&lt;br /&gt;
#&#039;&#039;&#039;Is it safe to build your own Seed Eco-Home as an owner-builder?&#039;&#039;&#039; It&#039;s largely up to you - what safety procedures you follow, how seriously you take the issue, and how well-informed you are about potential risks. There are about 11M construction workers in the US [https://www.statista.com/statistics/187412/number-of-employees-in-us-construction/#:~:text=The%20construction%20sector%20employed%20almost%2011.2%20million%20people%20in%20the%20United%20States.], and about 1000 construction deaths occur annually [https://www.osha.gov/data/commonstats]. Fall protection, scaffolding, ladders, and machinery guarding are 4 top causes related to construction. In the Seed Eco-Home build, we use a flat roof so roof fall risk is minimized. There is a way to avoid fall-related risks almost competely if one chooses to build a one story version of the Seed Eco-Home. For power tools, one must have body awareness and blade guards must be in working order. The general idea is that if one is comfortable using power tools and has body awareness, the risk of injury is low. But house building is inherently a dangerous task, so this is something that any builder must consider.&lt;br /&gt;
#&#039;&#039;&#039;Are you allowed to do your own electrical work?&#039;&#039;&#039; The legality of do-it-yourself electrical work varies from state to state, and from one municipality to another. Always call your local permit office for the answer that pertains to you. One scenario found in many communities is that you can legally do your own electrical work as long as you can attest to being the owner-occupant and that this work is being done for your benefit, not commercially. [https://www.thespruce.com/do-your-own-electrical-repairs-1821520] Note also that there are actually dozens of counties that don&#039;t have or enforce building codes - https://pangeabuilders.com/pockets-of-freedom/&lt;br /&gt;
#&#039;&#039;&#039;Are you allowed to do your own plumbing as an owner-builder?&#039;&#039;&#039; If you are the owner builder, yes. Should you? Yes if you are capable and want to do it yourself. You can hire licensed plumbers if you like, or you can do it yourself, or you can do a mix of both. Your only requirement is meeting inspection requirements.&lt;br /&gt;
&lt;br /&gt;
==Risk Management==&lt;br /&gt;
#&#039;&#039;&#039;What are the risks of building the Seed Eco-Home 2?&#039;&#039;&#039; Let&#039;s talk about general owner-builder risks [https://blog.lotnetwork.com/being-an-owner-builder-should-you-build-your-own-home-literally/], and how the Seed Eco-Home 2 mitigates these by design. 1. &#039;&#039;Risk of out-of-control construction costs and blowing your budget &#039;&#039;- Fortunately, we have a good solution to this - we are digital - [[Housing 2.0]]. That means there is no builder/contractor figuring things out on the fly because the architects&#039; plans are not specific enough. In our model, we specify the exact material and sourcing, provide complete build details and instructions - and these procedures are optimized (as far as they can be until someone downstream points out how we can do better because we are open source). So  you know exactly what materials you will use, how much they will cost, and exactly how to build them. This is critical for material/labor cost overruns. If you build yourself, you can manage this. If you hire someone to build - you will know how much time it _should_ take. Ie - you make fully informed decisions throughout the whole build. The remaining risk is materials cost - such as skyrocketing lumber and building materials prices because of a construction boom in Covid times. 2. &#039;&#039;Inability to control your schedule properly, causing costly time overruns and delays in project completion.&#039;&#039; We address this by defining an exact schedule - there is no mystery there as we have documented build times and specific build procedures. 3. &#039;&#039;Complicated construction issues, requiring solutions that may be beyond your capabilities.&#039;&#039; We kill this completely - by optimized, simple design that took years to develop and now anyone can access. 4. &#039;&#039;Failing to build to local code (and the unbudgeted costs of correcting issues)&#039;&#039;. This is solved at the plan check stage with the building department. First, our design follows the IRC. Second, the specificity of our building plans allows us to communicate very explicitly with building officials, so that any changes are caught prior to the start of construction. This issue is largely solved with Housing 2.0. 5. &#039;&#039;Many of the best subcontractors won’t work with owner-builders.&#039;&#039; That&#039;s great- because we don&#039;t need them. In the 14 day crash course, you will learn everything clearly, and our abundant instructionals will make it easy for you to hire any handyman, friend, or non-builder tradesperson to follow our plans - the guesswork is taken out of the equation. Our detailed build videos will leave no detail to the creativity of your worker - unless you ask them for more creativity. In which case we ask you to feed this back into our database if it&#039;s an improvement. 6. &#039;&#039;Banks may not want to give the best terms on a construction loan without a licensed builder on the job.&#039;&#039; Simply sharing our documentation and website with the bank officers may even inspire them to give you a better deal, especially if you took our building crash course and explained the modular build method. You may actually be selling our product for us without knowing it, as the construction model that we use is compelling. 7. &#039;&#039;Being taken advantage of by shady contractors.&#039;&#039; Not likely, because you don&#039;t need specific contractors. Our techniques are transparent - so you can guide your contractor effectively - or just hire your friends instead because we go to great lengths to simplify build procedures by smart design so more people could build for you. 8. &#039;&#039;Mechanic’s Liens filed against your property by subcontractors or suppliers&#039;&#039;. Hmmm - on this one - you have the advantage of being able to pick and choose what contractors you work with, because you are empowered to not need contractors in the first place. 9. &#039;&#039;Difficultly refinancing a construction loan (especially when off schedule)&#039;&#039;. The construction time is controlled tightly in our program, so you should be able to keep to schedule. The modular design allows you to pull in more people into the build if you have a delay - while avoiding [[Brook&#039;s Law]]. Thus, you are not likely to require refinancing in the first place. 10. &#039;&#039;Foreclosure or other loan-related distress caused by budget and cash flow problems&#039;&#039;. Our design for [[Incremental Housing]], low cost, and build efficiency reduces the capital outlay required, and makes build completion more likely than traditional build projects. You can even build smaller - 512 sf or even 256 sf - as our building technique allows for complete expandability. 11. &#039;&#039;Depressed resale value when home is not built by a known professional&#039;&#039;. The bank should be able to get an accurate assessment from our exhaustive documentation. If you care about &#039;fitting in with the Joneses&#039; for standard cookie cutter design, then you may be coming to the wrong place. We offer a unique design with significant attention given to aesthetics - without breaking the budget. It is likely that our uniqueness may be an asset - more in the custom home category associated with more expensive housing - than in the sup-par housing category.&lt;br /&gt;
&lt;br /&gt;
==Future Work==&lt;br /&gt;
#&#039;&#039;&#039;Do you offer an autonomous house option?&#039;&#039;&#039; We are offering an aquaponic greenhouse option for food production. We are developing a closed loop water system with water catchment and recycling. We are developing an open source microfactory option for 3D printing and other productive work so that the house is all together a net producer of energy, food, water, and products - while being zero carbon and socially conscious.&lt;br /&gt;
&lt;br /&gt;
==Costs==&lt;br /&gt;
#&#039;&#039;&#039;How much does a building permit for a new home cost?&#039;&#039;&#039; - Anywhere from 0 in unregulated areas, to $1000-2000 in other areas. [https://www.fixr.com/costs/building-permits#:~:text=Permit%20costs%20can%20vary%20depending,the%20average%20cost%20being%20%24550.]. $1k-$3k - [https://homeguide.com/costs/building-permit-cost]&lt;br /&gt;
#&#039;&#039;&#039;How much does it cost to connect to the electrical grid?&#039;&#039;&#039; Anywhere from free to several thousand dollars. [https://www.turnerandsonhomes.com/blog/cost-to-bring-electricity-to-your-land]&lt;br /&gt;
#&#039;&#039;&#039;How much does it cost to connect to city water?&#039;&#039;&#039; From a few hundred to a few thousand dollars. [https://efc.web.unc.edu/2015/05/26/connecting-water-system/]. Average is $1395 [https://www.improvenet.com/r/costs-and-prices/water-main-installation]&lt;br /&gt;
#&#039;&#039;&#039;How much does a connection to city sewer cost?&#039;&#039;&#039; $3k for the line, and anywhere from a few hundred to many thousands for the actual connection. [https://wiki.opensourceecology.org/wiki/Grid_Connection_Costs#General] &lt;br /&gt;
#&#039;&#039;&#039;How much does it cost to dig a well?&#039;&#039;&#039; $2-25k [https://gokcecapital.com/bringing-utilities-to-land/#:~:text=Utility%20costs%20can%20be%20anywhere,charge%20more%20for%20their%20services.]&lt;br /&gt;
#&#039;&#039;&#039;What are typical city impact fees?&#039;&#039;&#039; They are rarely under $1000 and up to $20k [https://buildingadvisor.com/buying-land/budgeting/]. These would be negligible in rural areas.&lt;br /&gt;
#&#039;&#039;&#039;What is the typical range for utility connections for vacant land?&#039;&#039;&#039; This is in the range of $10k-$30k [https://gokcecapital.com/bringing-utilities-to-land/#:~:text=Utility%20costs%20can%20be%20anywhere,charge%20more%20for%20their%20services.], in which off-grid electricity makes much more sense and incentives for a closed loop water system are high.&lt;br /&gt;
#&#039;&#039;&#039;What is the minimum I can expect to pay for a utility connections?&#039;&#039;&#039; At best, electric connection is paid by the power company, water is $1400 on average, and sewer is a few hundred if you pull your own sewer permit if you know how to do it. So a minimum is around $2000 for getting onto the grid. If you hack this in an off-grid setting, you can do a solar power system, which saves money in all cases, do a biodigester for effluent for $500 in materials, and process your own rainwater or pond water. But for the normal guy - you would expect to pay $2k for electric, $1400 water, $3000 sewer, $1000 sewer connection, and you are set back by about $7500 for all your utilities in the city. &lt;br /&gt;
#&#039;&#039;&#039;What do you suggest for the Seed Eco-Home utility system setup?&#039;&#039;&#039; It really depends on your needs and how concerned you are about clean energy. You can go solar or tap the grid. We expect to make this question moot with open source technology - with PV, nickel-iron battery storage, and closed loop water integrated with the aquaponic system. This remains a dream that shall be realized soon.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=File:9footdoubledoorplaceholder.FCStd&amp;diff=252489</id>
		<title>File:9footdoubledoorplaceholder.FCStd</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=File:9footdoubledoorplaceholder.FCStd&amp;diff=252489"/>
		<updated>2021-05-13T00:25:45Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Parts Gallery */ reorganized parts gallery into most to least quantity&lt;/p&gt;
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[[File:Double Door Placeholder.png]]&lt;br /&gt;
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=Notes=&lt;br /&gt;
*&#039;&#039;&#039;42 part&#039;&#039;&#039; master file, version of &#039;&#039;&#039;10:32, 8 January 2021&#039;&#039;&#039;&lt;br /&gt;
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=Parts Gallery=&lt;br /&gt;
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File:04 precut2x6x9 1.png |&#039;&#039;&#039;Qty: 6&#039;&#039;&#039; - [[File:04 precut2x6x9 1.FCStd]]&lt;br /&gt;
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File:16 2x6x90.375inch 1.png |&#039;&#039;&#039;Qty: 5&#039;&#039;&#039; - [[File:16 2x6x90.375inch 1.FCStd]]&lt;br /&gt;
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File:33 r19fiberglass93.375inch 1.png |&#039;&#039;&#039;Qty: 5&#039;&#039;&#039; - [[File:33 r19fiberglass93.375inch 1.FCStd]]&lt;br /&gt;
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File:23 2x4x14.25inch 1.png |&#039;&#039;&#039;Qty: 4&#039;&#039;&#039; - [[File:23 2x4x14.25inch 1.FCStd]]&lt;br /&gt;
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File:12 2x6x93.375inch 1.png |&#039;&#039;&#039;Qty: 4&#039;&#039;&#039; - [[File:12 2x6x93.375inch 1.FCStd]]&lt;br /&gt;
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File:29 4x8exteriorplywood 1.png |&#039;&#039;&#039;Qty: 4&#039;&#039;&#039; - [[File:29 4x8exteriorplywood 1.FCStd]]&lt;br /&gt;
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File:01 2x12x80.5header 1.png |&#039;&#039;&#039;Qty: 3&#039;&#039;&#039; - [[File:01 2x12x80.5header 1.FCStd]]&lt;br /&gt;
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File:21 2x6x64inch 1.png |&#039;&#039;&#039;Qty: 2&#039;&#039;&#039; - [[File:21 2x6x64inch 1.FCStd]]&lt;br /&gt;
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File:27 2x4x3.25inch 1.png |&#039;&#039;&#039;Qty: 2 &#039;&#039;&#039; - [[File:27 2x4x3.25inch 1.FCStd]]&lt;br /&gt;
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File:40 interiorpanel4x8 1.png |&#039;&#039;&#039;Qty: 2&#039;&#039;&#039; - [[File:40 interiorpanel4x8 1.FCStd]]&lt;br /&gt;
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File:31 4inchSAWP107.625inch 1.png |&#039;&#039;&#039;Qty: 1&#039;&#039;&#039; - [[File:31 4inchSAWP107.625inch 1.FCStd]]&lt;br /&gt;
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File:32 9footbatten 1.png |&#039;&#039;&#039;Qty: 1&#039;&#039;&#039; - [[File:32 9footbatten 1.FCStd]]&lt;br /&gt;
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File:38 sillgasket9foot 1.png |&#039;&#039;&#039;Qty: 1&#039;&#039;&#039; - [[File:38 sillgasket9foot 1.FCStd]]&lt;br /&gt;
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File:39 10foothousewrap110inch 1.png |&#039;&#039;&#039;Qty: 1&#039;&#039;&#039; - [[File:39 10foothousewrap110inch 1.FCStd]]&lt;br /&gt;
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File:42 zflashing96inch 1.png |&#039;&#039;&#039;Qty: 1&#039;&#039;&#039; - [[File:42 zflashing96inch 1.FCStd]]&lt;br /&gt;
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&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=File:9footdoubledoor.FCStd&amp;diff=252208</id>
		<title>File:9footdoubledoor.FCStd</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=File:9footdoubledoor.FCStd&amp;diff=252208"/>
		<updated>2021-05-10T01:50:27Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Parts Gallery */ reorganized by quantity from most to least, relabeled&lt;/p&gt;
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[[File:9footdoubledoor_01.png]]&lt;br /&gt;
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=Parts Gallery=&lt;br /&gt;
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file:5 precut2x6x9 1.png | Qty 6 - [[File:Precut2x6x9.FCStd]] &lt;br /&gt;
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File:2x4x14.5inch.png | Qty 4 - [[File:2x4x14.5inch.FCStd]] &lt;br /&gt;
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File:2x4x3.25inch.png | Qty 4 - [[File:2x4x3.25inch.FCStd]]&lt;br /&gt;
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File:2 2x12x80.5header 1.png | Qty 3 - [[File:2x12x80.Sheader.FCStd]] &lt;br /&gt;
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File:11 2x6x8 1.png | Qty 2 - [[File:2x6x8.FCStd]]&lt;br /&gt;
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File:2x4x4.5inch.png | Qty 2 - [[File:2x4x4.5inch.FCStd]] &lt;br /&gt;
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File:1x4exteriortrim81inch.png | Qty 2 - [[File:1x4exteriortrim81inch.FCStd]]&lt;br /&gt;
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File:interiorpanel12inchby68.5inch.png | Qty 2 - [[File:interiorpanel12inchby68.5inch.FCStd]]&lt;br /&gt;
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File:1x4exteriortrim79inch.png | Qty 1 - [[File:1x4exteriortrim79inch.FCStd]]&lt;br /&gt;
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File:sillgasket9foot.png | Qty 1 - [[File:sillgasket9foot.fcstd]]&lt;br /&gt;
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File:9footbatten.png | Qty 1 - [[File:9footbatten.fcstd]]&lt;br /&gt;
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File:4inchSAWP107.625inch.png | Qty 1 - [[File:4inchSAWP107.625inch.FCStd]]&lt;br /&gt;
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File:zflashing96inch.png | Qty 1 - [[File:zflashing96inch.FCStd]]&lt;br /&gt;
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File:interiorpanel8footx27inch.png | Qty 1 - [[File:interiorpanel8footx27inch.FCStd]]&lt;br /&gt;
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File:1 doubledoor 1.png | Qty 1 - [[File:DoubleDoor.FCStd]]&lt;br /&gt;
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File:1x4interiortrim79inch.png | Qty 1 - [[File:1x4interiortrim79inch.FCStd]]&lt;br /&gt;
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File:1x4interiortrim81inch.png | Qty 1 - [[File:1x4interiortrim81inch.FCStd]]&lt;br /&gt;
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File:r19fiberglass96inch.png | Qty 1 - [[File:r19fiberglass96inch.FCStd]]&lt;br /&gt;
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&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Brad_Log&amp;diff=251833</id>
		<title>Brad Log</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Brad_Log&amp;diff=251833"/>
		<updated>2021-05-07T10:41:28Z</updated>

		<summary type="html">&lt;p&gt;Brad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;html&amp;gt;&amp;lt;iframe width=&amp;quot;600&amp;quot; height=&amp;quot;500&amp;quot; src=&amp;quot;https://osedev.org/wiki/Brad?start=9/1/2019&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Notes on OSE Linux not displaying wiki pages:=&lt;br /&gt;
May 6, 2021: Had problems again with the OSE Wiki. These pages display the same &amp;quot;Sorry, you must update your browser to use this site.&amp;quot; message: https://wiki.opensourceecology.org/wiki/Support_Open_Source_Ecology, https://wiki.opensourceecology.org/wiki/Open_Source_Ecology_News_Center, https://wiki.opensourceecology.org/wiki/FAQ, https://wiki.opensourceecology.org/wiki/Special:SpecialPages. Wasn&#039;t able to correctly load pages on both my personal computer using the latest Firefox and Chromium running Linux Mint 20 and my work computer using Firefox and Chrome running Windows 10. Marcin was able to access pages on Chromium running OSE Linux 2.0. &lt;br /&gt;
&lt;br /&gt;
January 25, 2021: Sometimes I have found OSE&#039;s Wiki to be unable to load pages, such as the screenshot below for the page &amp;quot;Competitive Waste&amp;quot; which was taken on 1/23/21. The screen does not load the page and displays a &amp;quot;Sorry, you must update your browser to use this site&amp;quot; notice. This has happened repeatedly, but irregularly on seemingly random pages, including the &amp;quot;Recent Changes&amp;quot; and &amp;quot;In the News&amp;quot; pages. &lt;br /&gt;
&lt;br /&gt;
[[File:oselinuxerror.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
=January 12, 2021=&lt;br /&gt;
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[[File:Brad.png]]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
	</entry>
</feed>