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	<id>https://wiki.opensourceecology.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cryptogoth</id>
	<title>Open Source Ecology - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.opensourceecology.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cryptogoth"/>
	<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/wiki/Special:Contributions/Cryptogoth"/>
	<updated>2026-04-15T19:08:35Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=User:Cryptogoth&amp;diff=304582</id>
		<title>User:Cryptogoth</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=User:Cryptogoth&amp;diff=304582"/>
		<updated>2025-03-28T01:59:36Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
I&#039;m a software engineer, teacher, and community builder splitting my time between Detroit and Arizona.&lt;br /&gt;
In Detroit, I work on an Arcology, a land trust for affordable community homes using open source designs,&lt;br /&gt;
governed and owned cooperatively. In Arizona, I work on 40 acres of land that I&#039;m turning into a hackbase&lt;br /&gt;
and OSE campus where I can continue the work we start here in Factor e Farm.&lt;br /&gt;
&lt;br /&gt;
[GitHub profile](https://github.com/learner-long-life/)&lt;br /&gt;
&lt;br /&gt;
[Work Log](https://wiki.opensourceecology.org/wiki/Paul_Pham_Log)&lt;br /&gt;
&lt;br /&gt;
(Note: I&#039;m trying to change my wiki username to learner-long-life to match my other online contribution identities).&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Apprenticeship_2021&amp;diff=258847</id>
		<title>Apprenticeship 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Apprenticeship_2021&amp;diff=258847"/>
		<updated>2021-07-31T05:54:26Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* Receipts for Reimbursement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=First Cohort - Apprenticeship 2021=&lt;br /&gt;
&lt;br /&gt;
Back [[OSE Apprenticeship]]&lt;br /&gt;
&lt;br /&gt;
==Work Logs==&lt;br /&gt;
&lt;br /&gt;
#[[Odundo Log]]&lt;br /&gt;
#[[Joshua Log]]&lt;br /&gt;
#[[Ken Log]]&lt;br /&gt;
#[[Wes Log]]&lt;br /&gt;
#[[Prince Log]]&lt;br /&gt;
#[[Paul Pham Log]]&lt;br /&gt;
#[[Marcin Log]]&lt;br /&gt;
#[[Jeff Log]]&lt;br /&gt;
#[[Catarina Log]]&lt;br /&gt;
&lt;br /&gt;
==Remote==&lt;br /&gt;
#[[Arturo Log]]&lt;br /&gt;
#[[Brian Log]]&lt;br /&gt;
#[[Paul Cuciureanu Log]]&lt;br /&gt;
#[[Matt Log]]&lt;br /&gt;
#[[Christian Log]]&lt;br /&gt;
&lt;br /&gt;
==Food==&lt;br /&gt;
&lt;br /&gt;
[[OSE Apprenticeship Food Purchasing]] rules and policy.&lt;br /&gt;
&lt;br /&gt;
===Receipts for Reimbursement===&lt;br /&gt;
&lt;br /&gt;
====21 July 2021====&lt;br /&gt;
$79.79 to Paul (everything except beer is food for OSE)&lt;br /&gt;
[https://commons.wikimedia.org/wiki/File:OSE_Food_Receipt_-_Cameron_Market_21_July_2021.jpeg]&lt;br /&gt;
&lt;br /&gt;
====25 July 2021====&lt;br /&gt;
$191.13 to ???&lt;br /&gt;
[https://upload.wikimedia.org/wikipedia/commons/5/5b/OSE_Apprenticeship_Food_Receipt_-_WalMart_25_July_2021.jpeg]&lt;br /&gt;
&lt;br /&gt;
===Recipes===&lt;br /&gt;
&lt;br /&gt;
Ideas for easy and delicious cooking at the HabLab.&lt;br /&gt;
&lt;br /&gt;
* Prince&#039;s shepherd pie&lt;br /&gt;
* Joshua&#039;s grilled and seasoned tilapia&lt;br /&gt;
* Ken&#039;s spicy ground beef&lt;br /&gt;
* [[Paul&#039;s Breakfast Casserole]]&lt;br /&gt;
* [https://tastycraze.com/recipes/r-98408-Turkey_Fillet_in_the_Oven Turkey Breast Filet]&lt;br /&gt;
* [ Seasoned Ground Beef for Tacos]&lt;br /&gt;
* Tuna Fish Salad: spinach, mixed greens, grape tomato, tuna fish, mayo / vegannaise, salt and pepper, tossed together in a large bowl&lt;br /&gt;
* All-Season Chili&lt;br /&gt;
&lt;br /&gt;
Most of these are main courses. Easy side dishes of veggies can just include opening a can of cooked carrots, green beans, corn.&lt;br /&gt;
Canned mixed fruit, chopped pineapple, or a whole watermelon make a great and healthy dessert.&lt;br /&gt;
&lt;br /&gt;
==Online Services==&lt;br /&gt;
&lt;br /&gt;
===GMail===&lt;br /&gt;
&lt;br /&gt;
This essentially functions as a group mailing list.&lt;br /&gt;
&lt;br /&gt;
===Wal-Mart===&lt;br /&gt;
&lt;br /&gt;
Wal-mart login info for Jeff to place food and supply orders&lt;br /&gt;
&lt;br /&gt;
 walmart.com&lt;br /&gt;
 email: ose.apprentices@gmail.com&lt;br /&gt;
 password: wRZ2ikJEQ1kz&lt;br /&gt;
&lt;br /&gt;
Add to the [https://www.walmart.com/lists Shopping Lists], with the name that matches the next Sunday.&lt;br /&gt;
If it doesn&#039;t exist, please create it!&lt;br /&gt;
Don&#039;t add to the Cart, it will only let you choose a small fraction of the items listed as available at your chosen location, which wouldn&#039;t cover all our needs.&lt;br /&gt;
&lt;br /&gt;
====Current Food Orders (7/18)====&lt;br /&gt;
&lt;br /&gt;
[https://www.walmart.com/lists/WL/d45b3fa8-a294-40b5-b039-0823a88ed13d Current Shopping List (7/18)]&lt;br /&gt;
&lt;br /&gt;
Check previous items before you add a new one.&lt;br /&gt;
&lt;br /&gt;
We&#039;ll go together in Jeff&#039;s van, we&#039;re still figuring out the pick-up options at St. Joseph Wal-Mart.&lt;br /&gt;
&lt;br /&gt;
====Past Food Orders====&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1J3PaTg1wNDLF6ThXNDp2KfQTUxsHoTP5IvbTa4z6GGA/edit#gid=551277688 Google Sheets]&lt;br /&gt;
&lt;br /&gt;
==Projects==&lt;br /&gt;
&lt;br /&gt;
These are quasi-[https://en.wikipedia.org/wiki/Skunk_Works skunkworks] projects apprentices are working on in addition to the main build curriculum of GVCS machines.&lt;br /&gt;
&lt;br /&gt;
* [[Lightframe_Game_Requirements]]&lt;br /&gt;
* [[Greenhouse_Rehab]]&lt;br /&gt;
* [[OSE Coin]]&lt;br /&gt;
&lt;br /&gt;
==Build Curriculum==&lt;br /&gt;
&lt;br /&gt;
===Seed Home v2 Build===&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1qj4jscvrLyvwBTlUVRyJSC-ETpoR4CJ266BdG0Ly4AM/edit#gid=0 Seed Home v2 Build Status Spreadsheet]&lt;br /&gt;
&lt;br /&gt;
=== CEB Press Build ===&lt;br /&gt;
=== 3D Printer Build ===&lt;br /&gt;
&lt;br /&gt;
[[D3D_Universal_v21.06]]&lt;br /&gt;
&lt;br /&gt;
==Daily Slides==&lt;br /&gt;
&lt;br /&gt;
* [[120 Design Lessons - Day 1]]&lt;br /&gt;
* [[120 Design_Lessons - Day 2]]&lt;br /&gt;
* [[120 Design_Lessons - Day 3]]&lt;br /&gt;
* [[120 Design_Lessons - Day 4]]&lt;br /&gt;
* [[120 Design Lessons - Day 5]]&lt;br /&gt;
* [[120 Design_Lessons - Day 6]]&lt;br /&gt;
* [[120 Design_Lessons - Day 7]]&lt;br /&gt;
* [[120 Design_Lessons - Day 8]]&lt;br /&gt;
* [[120 Design Lessons - Day 9]]&lt;br /&gt;
* [[120 Design_Lessons - Day 10]]&lt;br /&gt;
* [[120 Design_Lessons - Day 11]]&lt;br /&gt;
* [[120 Design_Lessons - Day 12]]&lt;br /&gt;
* [[120 Design_Lessons - Day 13]]&lt;br /&gt;
* [[120 Design_Lessons - Day 14]]&lt;br /&gt;
* [[120 Design_Lessons - Day 15]]&lt;br /&gt;
* [[120 Design_Lessons - Day 16]]&lt;br /&gt;
* [[120 Design_Lessons - Day 17]]&lt;br /&gt;
* [[120 Design_Lessons - Day 18]]&lt;br /&gt;
* [[120 Design_Lessons - Day 19]]&lt;br /&gt;
* [[120 Design_Lessons - Day 20]]&lt;br /&gt;
* [[120 Design_Lessons - Day 21]]&lt;br /&gt;
* [[120 Design_Lessons - Day 22]]&lt;br /&gt;
* [[120 Design_Lessons - Day 23]]&lt;br /&gt;
* [[120 Design_Lessons - Day 24]]&lt;br /&gt;
* [[120 Design_Lessons - Day 25]]&lt;br /&gt;
* [[120 Design_Lessons - Day 26]]&lt;br /&gt;
* [[120 Design_Lessons - Day 27]]&lt;br /&gt;
* [[120 Design_Lessons - Day 28]]&lt;br /&gt;
* [[120 Design_Lessons - Day 29]]&lt;br /&gt;
* [[120 Design_Lessons - Day 30]]&lt;br /&gt;
* [[120 Design_Lessons - Day 31]]&lt;br /&gt;
* [[120 Design_Lessons - Day 32]]&lt;br /&gt;
* [[120 Design_Lessons - Day 33]]&lt;br /&gt;
* [[120 Design_Lessons - Day 34]]&lt;br /&gt;
* [[120 Design_Lessons - Day 35]]&lt;br /&gt;
* [[120 Design_Lessons - Day 36]]&lt;br /&gt;
* [[120 Design_Lessons - Day 37]]&lt;br /&gt;
* [[120 Design_Lessons - Day 38]]&lt;br /&gt;
* [[120 Design_Lessons - Day 39]]&lt;br /&gt;
* [[120 Design_Lessons - Day 40]]&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Apprenticeship_2021&amp;diff=258846</id>
		<title>Apprenticeship 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Apprenticeship_2021&amp;diff=258846"/>
		<updated>2021-07-31T05:27:51Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* Food */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=First Cohort - Apprenticeship 2021=&lt;br /&gt;
&lt;br /&gt;
Back [[OSE Apprenticeship]]&lt;br /&gt;
&lt;br /&gt;
==Work Logs==&lt;br /&gt;
&lt;br /&gt;
#[[Odundo Log]]&lt;br /&gt;
#[[Joshua Log]]&lt;br /&gt;
#[[Ken Log]]&lt;br /&gt;
#[[Wes Log]]&lt;br /&gt;
#[[Prince Log]]&lt;br /&gt;
#[[Paul Pham Log]]&lt;br /&gt;
#[[Marcin Log]]&lt;br /&gt;
#[[Jeff Log]]&lt;br /&gt;
#[[Catarina Log]]&lt;br /&gt;
&lt;br /&gt;
==Remote==&lt;br /&gt;
#[[Arturo Log]]&lt;br /&gt;
#[[Brian Log]]&lt;br /&gt;
#[[Paul Cuciureanu Log]]&lt;br /&gt;
#[[Matt Log]]&lt;br /&gt;
#[[Christian Log]]&lt;br /&gt;
&lt;br /&gt;
==Food==&lt;br /&gt;
&lt;br /&gt;
[[OSE Apprenticeship Food Purchasing]] rules and policy.&lt;br /&gt;
&lt;br /&gt;
===Receipts for Reimbursement===&lt;br /&gt;
&lt;br /&gt;
====21 July 2021====&lt;br /&gt;
$79.79 to Paul (everything except beer is food for OSE)&lt;br /&gt;
[https://commons.wikimedia.org/wiki/File:OSE_Food_Receipt_-_Cameron_Market_21_July_2021.jpeg]&lt;br /&gt;
&lt;br /&gt;
===Recipes===&lt;br /&gt;
&lt;br /&gt;
Ideas for easy and delicious cooking at the HabLab.&lt;br /&gt;
&lt;br /&gt;
* Prince&#039;s shepherd pie&lt;br /&gt;
* Joshua&#039;s grilled and seasoned tilapia&lt;br /&gt;
* Ken&#039;s spicy ground beef&lt;br /&gt;
* [[Paul&#039;s Breakfast Casserole]]&lt;br /&gt;
* [https://tastycraze.com/recipes/r-98408-Turkey_Fillet_in_the_Oven Turkey Breast Filet]&lt;br /&gt;
* [ Seasoned Ground Beef for Tacos]&lt;br /&gt;
* Tuna Fish Salad: spinach, mixed greens, grape tomato, tuna fish, mayo / vegannaise, salt and pepper, tossed together in a large bowl&lt;br /&gt;
* All-Season Chili&lt;br /&gt;
&lt;br /&gt;
Most of these are main courses. Easy side dishes of veggies can just include opening a can of cooked carrots, green beans, corn.&lt;br /&gt;
Canned mixed fruit, chopped pineapple, or a whole watermelon make a great and healthy dessert.&lt;br /&gt;
&lt;br /&gt;
==Online Services==&lt;br /&gt;
&lt;br /&gt;
===GMail===&lt;br /&gt;
&lt;br /&gt;
This essentially functions as a group mailing list.&lt;br /&gt;
&lt;br /&gt;
===Wal-Mart===&lt;br /&gt;
&lt;br /&gt;
Wal-mart login info for Jeff to place food and supply orders&lt;br /&gt;
&lt;br /&gt;
 walmart.com&lt;br /&gt;
 email: ose.apprentices@gmail.com&lt;br /&gt;
 password: wRZ2ikJEQ1kz&lt;br /&gt;
&lt;br /&gt;
Add to the [https://www.walmart.com/lists Shopping Lists], with the name that matches the next Sunday.&lt;br /&gt;
If it doesn&#039;t exist, please create it!&lt;br /&gt;
Don&#039;t add to the Cart, it will only let you choose a small fraction of the items listed as available at your chosen location, which wouldn&#039;t cover all our needs.&lt;br /&gt;
&lt;br /&gt;
====Current Food Orders (7/18)====&lt;br /&gt;
&lt;br /&gt;
[https://www.walmart.com/lists/WL/d45b3fa8-a294-40b5-b039-0823a88ed13d Current Shopping List (7/18)]&lt;br /&gt;
&lt;br /&gt;
Check previous items before you add a new one.&lt;br /&gt;
&lt;br /&gt;
We&#039;ll go together in Jeff&#039;s van, we&#039;re still figuring out the pick-up options at St. Joseph Wal-Mart.&lt;br /&gt;
&lt;br /&gt;
====Past Food Orders====&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1J3PaTg1wNDLF6ThXNDp2KfQTUxsHoTP5IvbTa4z6GGA/edit#gid=551277688 Google Sheets]&lt;br /&gt;
&lt;br /&gt;
==Projects==&lt;br /&gt;
&lt;br /&gt;
These are quasi-[https://en.wikipedia.org/wiki/Skunk_Works skunkworks] projects apprentices are working on in addition to the main build curriculum of GVCS machines.&lt;br /&gt;
&lt;br /&gt;
* [[Lightframe_Game_Requirements]]&lt;br /&gt;
* [[Greenhouse_Rehab]]&lt;br /&gt;
* [[OSE Coin]]&lt;br /&gt;
&lt;br /&gt;
==Build Curriculum==&lt;br /&gt;
&lt;br /&gt;
===Seed Home v2 Build===&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1qj4jscvrLyvwBTlUVRyJSC-ETpoR4CJ266BdG0Ly4AM/edit#gid=0 Seed Home v2 Build Status Spreadsheet]&lt;br /&gt;
&lt;br /&gt;
=== CEB Press Build ===&lt;br /&gt;
=== 3D Printer Build ===&lt;br /&gt;
&lt;br /&gt;
[[D3D_Universal_v21.06]]&lt;br /&gt;
&lt;br /&gt;
==Daily Slides==&lt;br /&gt;
&lt;br /&gt;
* [[120 Design Lessons - Day 1]]&lt;br /&gt;
* [[120 Design_Lessons - Day 2]]&lt;br /&gt;
* [[120 Design_Lessons - Day 3]]&lt;br /&gt;
* [[120 Design_Lessons - Day 4]]&lt;br /&gt;
* [[120 Design Lessons - Day 5]]&lt;br /&gt;
* [[120 Design_Lessons - Day 6]]&lt;br /&gt;
* [[120 Design_Lessons - Day 7]]&lt;br /&gt;
* [[120 Design_Lessons - Day 8]]&lt;br /&gt;
* [[120 Design Lessons - Day 9]]&lt;br /&gt;
* [[120 Design_Lessons - Day 10]]&lt;br /&gt;
* [[120 Design_Lessons - Day 11]]&lt;br /&gt;
* [[120 Design_Lessons - Day 12]]&lt;br /&gt;
* [[120 Design_Lessons - Day 13]]&lt;br /&gt;
* [[120 Design_Lessons - Day 14]]&lt;br /&gt;
* [[120 Design_Lessons - Day 15]]&lt;br /&gt;
* [[120 Design_Lessons - Day 16]]&lt;br /&gt;
* [[120 Design_Lessons - Day 17]]&lt;br /&gt;
* [[120 Design_Lessons - Day 18]]&lt;br /&gt;
* [[120 Design_Lessons - Day 19]]&lt;br /&gt;
* [[120 Design_Lessons - Day 20]]&lt;br /&gt;
* [[120 Design_Lessons - Day 21]]&lt;br /&gt;
* [[120 Design_Lessons - Day 22]]&lt;br /&gt;
* [[120 Design_Lessons - Day 23]]&lt;br /&gt;
* [[120 Design_Lessons - Day 24]]&lt;br /&gt;
* [[120 Design_Lessons - Day 25]]&lt;br /&gt;
* [[120 Design_Lessons - Day 26]]&lt;br /&gt;
* [[120 Design_Lessons - Day 27]]&lt;br /&gt;
* [[120 Design_Lessons - Day 28]]&lt;br /&gt;
* [[120 Design_Lessons - Day 29]]&lt;br /&gt;
* [[120 Design_Lessons - Day 30]]&lt;br /&gt;
* [[120 Design_Lessons - Day 31]]&lt;br /&gt;
* [[120 Design_Lessons - Day 32]]&lt;br /&gt;
* [[120 Design_Lessons - Day 33]]&lt;br /&gt;
* [[120 Design_Lessons - Day 34]]&lt;br /&gt;
* [[120 Design_Lessons - Day 35]]&lt;br /&gt;
* [[120 Design_Lessons - Day 36]]&lt;br /&gt;
* [[120 Design_Lessons - Day 37]]&lt;br /&gt;
* [[120 Design_Lessons - Day 38]]&lt;br /&gt;
* [[120 Design_Lessons - Day 39]]&lt;br /&gt;
* [[120 Design_Lessons - Day 40]]&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Greenhouse_Work_Log&amp;diff=258773</id>
		<title>Greenhouse Work Log</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Greenhouse_Work_Log&amp;diff=258773"/>
		<updated>2021-07-29T03:56:26Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* Greenhouse Work Log */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Greenhouse Work Log =&lt;br /&gt;
&lt;br /&gt;
== Thu 29 Jul 2021 ==&lt;br /&gt;
&lt;br /&gt;
Need to start a new compost pile, the bucket is getting full!&lt;br /&gt;
&lt;br /&gt;
== Wed 28 Jul 2021 ==&lt;br /&gt;
&lt;br /&gt;
Moved peach / nectarine pits and bell pepper seeds out to greenhouse, in hopes of germinating them, from grocery store produce.&lt;br /&gt;
Noticed dogs or other animals are digging up the bamboo, I should move them back inside.&lt;br /&gt;
Moved my hand drill out to the greenhouse with a torx bit, so I can start disassembling fish ponds and compost pile.&lt;br /&gt;
&lt;br /&gt;
Jeff brought in three medium sized pale green cucumbers! Grown on Factor e Farm.&lt;br /&gt;
And some dark orange looking squash. I guess we can try making soup from them or something.&lt;br /&gt;
&lt;br /&gt;
== Tue 27 Jul 2021 ==&lt;br /&gt;
&lt;br /&gt;
Planted spinach seeds in two columns of the seedling tray.&lt;br /&gt;
Continued watering bamboo seedlings transplanted to outside, 2 out of the 6 seem definitely dead.&lt;br /&gt;
4 out of 6 are thriving.&lt;br /&gt;
&lt;br /&gt;
== Sat 24 Jul 2021 ==&lt;br /&gt;
&lt;br /&gt;
One forget-me-not has germinated!&lt;br /&gt;
Tomato seedlings are yellowing, not sure if they need more nutrients or sunlight, probably both and to be transplanted soon.&lt;br /&gt;
&lt;br /&gt;
Turned and watered the compost.&lt;br /&gt;
&lt;br /&gt;
Need to order a transplanter, and 4-channel relay board and some kind of (USB) camera module for an Arduino.&lt;br /&gt;
&lt;br /&gt;
Found a mostly intact avocado pit in the compost, put it next to others, needs to be put in cup.&lt;br /&gt;
&lt;br /&gt;
Next time to bring: hand drill with torx 6-point driver, plastic cup, toothpicks, camera for taking pictures.&lt;br /&gt;
&lt;br /&gt;
Existing greenhouse pump equipment:&lt;br /&gt;
&lt;br /&gt;
* A working electric pump that is submerged in the fish pool, but needs a filter in front of it. This currently&lt;br /&gt;
drives the 3/4&amp;quot; diameter black tubing that runs over the aquaponic tubes, and gets clogged over the third or fourth&lt;br /&gt;
tower and stops.&lt;br /&gt;
&lt;br /&gt;
* More silvery metal devices that appear to be splitters, with many smaller outgoing valves&lt;br /&gt;
&lt;br /&gt;
== Thu 22 Jul 2021 ==&lt;br /&gt;
&lt;br /&gt;
Write up [[Greenhouse Rehab]]. Water existing plants (bamboo, tomatoes, carrots, forget-me-nots, russian kale).&lt;br /&gt;
Stick toothpicks in two existing avocado pits in plastic cups.&lt;br /&gt;
&lt;br /&gt;
Replant all ungerminated bamboo seeds, leaving the five existing seedlings to continue on their own.&lt;br /&gt;
Recycle the bamboo soil into other plants.&lt;br /&gt;
&lt;br /&gt;
Turned compost. Took cordless drill &lt;br /&gt;
&lt;br /&gt;
== Wed 21 Jul 2021 ==&lt;br /&gt;
&lt;br /&gt;
Planted russian kale, 2 columns of the seedling cones.&lt;br /&gt;
Planted tomatoes, 2 columns of seedling cones.&lt;br /&gt;
&lt;br /&gt;
Noticed mystery celery-like sandy plant from the swimming pool has perked up with more water from the day before. It&#039;s not dead yet!&lt;br /&gt;
Read a little bit of the greenhouse book.&lt;br /&gt;
&lt;br /&gt;
Found Arduino controller and LCD display from D3D spare parts to use for watering system.&lt;br /&gt;
Looked up some [https://mytectutor.com/interfacing-5v-4-channel-relay-module-with-arduino/ 4 channel relay boards].&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Apprenticeship_2021&amp;diff=258772</id>
		<title>Apprenticeship 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Apprenticeship_2021&amp;diff=258772"/>
		<updated>2021-07-29T03:52:20Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* 3D Printer Build */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=First Cohort - Apprenticeship 2021=&lt;br /&gt;
&lt;br /&gt;
Back [[OSE Apprenticeship]]&lt;br /&gt;
&lt;br /&gt;
==Work Logs==&lt;br /&gt;
&lt;br /&gt;
#[[Odundo Log]]&lt;br /&gt;
#[[Joshua Log]]&lt;br /&gt;
#[[Ken Log]]&lt;br /&gt;
#[[Wes Log]]&lt;br /&gt;
#[[Prince Log]]&lt;br /&gt;
#[[Paul Pham Log]]&lt;br /&gt;
#[[Marcin Log]]&lt;br /&gt;
#[[Jeff Log]]&lt;br /&gt;
#[[Catarina Log]]&lt;br /&gt;
&lt;br /&gt;
==Remote==&lt;br /&gt;
#[[Arturo Log]]&lt;br /&gt;
#[[Brian Log]]&lt;br /&gt;
#[[Paul Cuciureanu Log]]&lt;br /&gt;
#[[Matt Log]]&lt;br /&gt;
#[[Christian Log]]&lt;br /&gt;
&lt;br /&gt;
==Food==&lt;br /&gt;
&lt;br /&gt;
[[OSE Apprenticeship Food Purchasing]] rules and policy.&lt;br /&gt;
&lt;br /&gt;
===Recipes===&lt;br /&gt;
&lt;br /&gt;
Ideas for easy and delicious cooking at the HabLab.&lt;br /&gt;
&lt;br /&gt;
* Prince&#039;s shepherd pie&lt;br /&gt;
* Joshua&#039;s grilled and seasoned tilapia&lt;br /&gt;
* Ken&#039;s spicy ground beef&lt;br /&gt;
* [[Paul&#039;s Breakfast Casserole]]&lt;br /&gt;
* [https://tastycraze.com/recipes/r-98408-Turkey_Fillet_in_the_Oven Turkey Breast Filet]&lt;br /&gt;
* [ Seasoned Ground Beef for Tacos]&lt;br /&gt;
* Tuna Fish Salad: spinach, mixed greens, grape tomato, tuna fish, mayo / vegannaise, salt and pepper, tossed together in a large bowl&lt;br /&gt;
* All-Season Chili&lt;br /&gt;
&lt;br /&gt;
Most of these are main courses. Easy side dishes of veggies can just include opening a can of cooked carrots, green beans, corn.&lt;br /&gt;
Canned mixed fruit, chopped pineapple, or a whole watermelon make a great and healthy dessert.&lt;br /&gt;
&lt;br /&gt;
==Online Services==&lt;br /&gt;
&lt;br /&gt;
===GMail===&lt;br /&gt;
&lt;br /&gt;
This essentially functions as a group mailing list.&lt;br /&gt;
&lt;br /&gt;
===Wal-Mart===&lt;br /&gt;
&lt;br /&gt;
Wal-mart login info for Jeff to place food and supply orders&lt;br /&gt;
&lt;br /&gt;
 walmart.com&lt;br /&gt;
 email: ose.apprentices@gmail.com&lt;br /&gt;
 password: wRZ2ikJEQ1kz&lt;br /&gt;
&lt;br /&gt;
Add to the [https://www.walmart.com/lists Shopping Lists], with the name that matches the next Sunday.&lt;br /&gt;
If it doesn&#039;t exist, please create it!&lt;br /&gt;
Don&#039;t add to the Cart, it will only let you choose a small fraction of the items listed as available at your chosen location, which wouldn&#039;t cover all our needs.&lt;br /&gt;
&lt;br /&gt;
====Current Food Orders (7/18)====&lt;br /&gt;
&lt;br /&gt;
[https://www.walmart.com/lists/WL/d45b3fa8-a294-40b5-b039-0823a88ed13d Current Shopping List (7/18)]&lt;br /&gt;
&lt;br /&gt;
Check previous items before you add a new one.&lt;br /&gt;
&lt;br /&gt;
We&#039;ll go together in Jeff&#039;s van, we&#039;re still figuring out the pick-up options at St. Joseph Wal-Mart.&lt;br /&gt;
&lt;br /&gt;
====Past Food Orders====&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1J3PaTg1wNDLF6ThXNDp2KfQTUxsHoTP5IvbTa4z6GGA/edit#gid=551277688 Google Sheets]&lt;br /&gt;
&lt;br /&gt;
==Projects==&lt;br /&gt;
&lt;br /&gt;
These are quasi-[https://en.wikipedia.org/wiki/Skunk_Works skunkworks] projects apprentices are working on in addition to the main build curriculum of GVCS machines.&lt;br /&gt;
&lt;br /&gt;
* [[Lightframe_Game_Requirements]]&lt;br /&gt;
* [[Greenhouse_Rehab]]&lt;br /&gt;
* [[OSE Coin]]&lt;br /&gt;
&lt;br /&gt;
==Build Curriculum==&lt;br /&gt;
&lt;br /&gt;
===Seed Home v2 Build===&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1qj4jscvrLyvwBTlUVRyJSC-ETpoR4CJ266BdG0Ly4AM/edit#gid=0 Seed Home v2 Build Status Spreadsheet]&lt;br /&gt;
&lt;br /&gt;
=== CEB Press Build ===&lt;br /&gt;
=== 3D Printer Build ===&lt;br /&gt;
&lt;br /&gt;
[[D3D_Universal_v21.06]]&lt;br /&gt;
&lt;br /&gt;
==Daily Slides==&lt;br /&gt;
&lt;br /&gt;
* [[120 Design Lessons - Day 1]]&lt;br /&gt;
* [[120 Design_Lessons - Day 2]]&lt;br /&gt;
* [[120 Design_Lessons - Day 3]]&lt;br /&gt;
* [[120 Design_Lessons - Day 4]]&lt;br /&gt;
* [[120 Design Lessons - Day 5]]&lt;br /&gt;
* [[120 Design_Lessons - Day 6]]&lt;br /&gt;
* [[120 Design_Lessons - Day 7]]&lt;br /&gt;
* [[120 Design_Lessons - Day 8]]&lt;br /&gt;
* [[120 Design Lessons - Day 9]]&lt;br /&gt;
* [[120 Design_Lessons - Day 10]]&lt;br /&gt;
* [[120 Design_Lessons - Day 11]]&lt;br /&gt;
* [[120 Design_Lessons - Day 12]]&lt;br /&gt;
* [[120 Design_Lessons - Day 13]]&lt;br /&gt;
* [[120 Design_Lessons - Day 14]]&lt;br /&gt;
* [[120 Design_Lessons - Day 15]]&lt;br /&gt;
* [[120 Design_Lessons - Day 16]]&lt;br /&gt;
* [[120 Design_Lessons - Day 17]]&lt;br /&gt;
* [[120 Design_Lessons - Day 18]]&lt;br /&gt;
* [[120 Design_Lessons - Day 19]]&lt;br /&gt;
* [[120 Design_Lessons - Day 20]]&lt;br /&gt;
* [[120 Design_Lessons - Day 21]]&lt;br /&gt;
* [[120 Design_Lessons - Day 22]]&lt;br /&gt;
* [[120 Design_Lessons - Day 23]]&lt;br /&gt;
* [[120 Design_Lessons - Day 24]]&lt;br /&gt;
* [[120 Design_Lessons - Day 25]]&lt;br /&gt;
* [[120 Design_Lessons - Day 26]]&lt;br /&gt;
* [[120 Design_Lessons - Day 27]]&lt;br /&gt;
* [[120 Design_Lessons - Day 28]]&lt;br /&gt;
* [[120 Design_Lessons - Day 29]]&lt;br /&gt;
* [[120 Design_Lessons - Day 30]]&lt;br /&gt;
* [[120 Design_Lessons - Day 31]]&lt;br /&gt;
* [[120 Design_Lessons - Day 32]]&lt;br /&gt;
* [[120 Design_Lessons - Day 33]]&lt;br /&gt;
* [[120 Design_Lessons - Day 34]]&lt;br /&gt;
* [[120 Design_Lessons - Day 35]]&lt;br /&gt;
* [[120 Design_Lessons - Day 36]]&lt;br /&gt;
* [[120 Design_Lessons - Day 37]]&lt;br /&gt;
* [[120 Design_Lessons - Day 38]]&lt;br /&gt;
* [[120 Design_Lessons - Day 39]]&lt;br /&gt;
* [[120 Design_Lessons - Day 40]]&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Paul_Pham_Log&amp;diff=258697</id>
		<title>Paul Pham Log</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Paul_Pham_Log&amp;diff=258697"/>
		<updated>2021-07-27T01:30:47Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* Sat Jul 24, 2021 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe width=&amp;quot;600&amp;quot; height=&amp;quot;500&amp;quot; src=&amp;quot;https://osedev.org/wiki/PaulPham?start=9/1/2019&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;ul Links ==&lt;br /&gt;
&lt;br /&gt;
Seed Home Design&lt;br /&gt;
&lt;br /&gt;
=Mon Jul 26, 2021=&lt;br /&gt;
&lt;br /&gt;
Start assembling D3D printer following 21.06 build.&lt;br /&gt;
[[Greenhouse_Work_Log]].&lt;br /&gt;
Help put up first floor exterior wall modules at Seed Eco-Home foundation.&lt;br /&gt;
&lt;br /&gt;
=Sun Jul 25, 2021=&lt;br /&gt;
&lt;br /&gt;
Set up a SourceCred instance to test out how it might work for OSE Coin.&lt;br /&gt;
&lt;br /&gt;
[[Greenhouse_Work_Log]]&lt;br /&gt;
&lt;br /&gt;
=Sat Jul 24, 2021=&lt;br /&gt;
&lt;br /&gt;
[[Greenhouse_Work_Log]]&lt;br /&gt;
&lt;br /&gt;
=Thu Jul 22, 2021=&lt;br /&gt;
&lt;br /&gt;
[[Greenhouse_Work_Log]]&lt;br /&gt;
&lt;br /&gt;
=Wed Jul 21, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_18]]&lt;br /&gt;
&lt;br /&gt;
=Tue Jul 20, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_17]]&lt;br /&gt;
&lt;br /&gt;
[[OSE Coin]]&lt;br /&gt;
&lt;br /&gt;
[[File:Secondstoryfloor.fcstd]]&lt;br /&gt;
&lt;br /&gt;
[[File:Houseassemblymaster.fcstd]]&lt;br /&gt;
&lt;br /&gt;
=Mon Jul 19, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_16]]&lt;br /&gt;
&lt;br /&gt;
[[:File:Subfloor.fcstd]]&lt;br /&gt;
&lt;br /&gt;
Wrap, insulate, and finish wall module 26 with an exterior sheet.&lt;br /&gt;
&lt;br /&gt;
=Sun Jul 18, 2021=&lt;br /&gt;
&lt;br /&gt;
[[Apprenticeship 2021]] add Wal-Mart login / shopping list info, and started recipe cookbook.&lt;br /&gt;
&lt;br /&gt;
=Sat Jul 17, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 15]]&lt;br /&gt;
&lt;br /&gt;
=Fri Jul 16, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 14]]&lt;br /&gt;
&lt;br /&gt;
=Thu Jul 15, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 13]]&lt;br /&gt;
&lt;br /&gt;
=Wed Jul 14, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 12]]&lt;br /&gt;
&lt;br /&gt;
Updated [[Virtualbox]] page with more current Windows 10 information and details about OSE Linux.&lt;br /&gt;
&lt;br /&gt;
=Tue Jul 13, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 11]]&lt;br /&gt;
&lt;br /&gt;
Built Wall Module 68 (side wall of stairwell, 2nd floor interior).&lt;br /&gt;
&lt;br /&gt;
Discussed automating CAD generation with Python with @Wesxdz, @coderjeff, and @braden&lt;br /&gt;
&lt;br /&gt;
OSE Workbench for automating adding Seed Home 2 modules&lt;br /&gt;
[[User:Coderjeff]]&lt;br /&gt;
&lt;br /&gt;
OSE macros for automating adding 2x4s.&lt;br /&gt;
[https://github.com/bradeneliason/OSE_FreeCAD_automationExperiment]&lt;br /&gt;
&lt;br /&gt;
Python for generating FreeCAD, would be useful for Wes&#039;s game.&lt;br /&gt;
[https://github.com/cryptogoth/freecad2python]&lt;br /&gt;
&lt;br /&gt;
Installed OSE Linux on VirtualBox on my laptop.&lt;br /&gt;
&lt;br /&gt;
=Mon Jul 12, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_10]]&lt;br /&gt;
&lt;br /&gt;
Goals for today:&lt;br /&gt;
&lt;br /&gt;
* Download House master file and add module 15 that I finished last week.&lt;br /&gt;
* Pair program FreeCAD with Brian or anyone who wants.&lt;br /&gt;
* Pair install with Ken about &lt;br /&gt;
* Work on [[FreeCAD 16 vs Latest]] issue, understand OSE workflow, post to FreeCAD community, investigate workbench.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Sun Jul 11, 2021=&lt;br /&gt;
&lt;br /&gt;
[[Lightframe Game Requirements]]&lt;br /&gt;
&lt;br /&gt;
=Sat Jul 10, 2021=&lt;br /&gt;
&lt;br /&gt;
[[Lightframe Game Requirements]]&lt;br /&gt;
&lt;br /&gt;
=Fri Jul 9, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_8]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Thu Jul 8, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_7]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finished Seh_wall_15.Fcstd &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wed Jul 7, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_6]]&lt;br /&gt;
&lt;br /&gt;
Worked on Seh_wall_15.Fcstd file, after learning FreeCAD constraints to create exact dimensional sizes for pads and sketches.&lt;br /&gt;
&lt;br /&gt;
Extreme Enterprise Night 1: presented [https://detroitarcology.org Detroit Arcology].&lt;br /&gt;
&lt;br /&gt;
=Tue Jul 6, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_5]]&lt;br /&gt;
&lt;br /&gt;
Download the largest FreeCAD file size from the wiki history, it contains all the individual parts with their original measurements.&lt;br /&gt;
&lt;br /&gt;
0&amp;quot; x 0&amp;quot; x 0&amp;quot; is by convention the bottom left of the house when looking at it from the front.&lt;br /&gt;
&lt;br /&gt;
=Mon Jul 5, 2021=&lt;br /&gt;
&lt;br /&gt;
Simplified the short top plate in FreeCad 16. [https://wiki.opensourceecology.org/wiki/File:Shorttopplate.fcstd]&lt;br /&gt;
|&lt;br /&gt;
[[120_Design_Lessons_-_Day_4]]&lt;br /&gt;
|&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1qj4jscvrLyvwBTlUVRyJSC-ETpoR4CJ266BdG0Ly4AM/edit?usp=sharing%7C| Seed Home Build Status Spreadsheet]&lt;br /&gt;
&lt;br /&gt;
=Sun Jul 4, 2021=&lt;br /&gt;
&lt;br /&gt;
Doing FreeCAD badge video with Brian.&lt;br /&gt;
Encountered this error message when trying to record time log hours.&lt;br /&gt;
&lt;br /&gt;
 Forbidden (403)&lt;br /&gt;
 CSRF verification failed. Request aborted.&lt;br /&gt;
 You are seeing this message because this site requires a CSRF cookie when submitting forms. This cookie is required for security reasons, to ensure that your browser is not being hijacked by third parties.&lt;br /&gt;
 If you have configured your browser to disable cookies, please re-enable them, at least for this site, or for &#039;same-origin&#039; requests.&lt;br /&gt;
 More information is available with DEBUG=True.&lt;br /&gt;
&lt;br /&gt;
=Sat Jul 3, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 3]]. [[Apprenticeship_Day3_Jitsi_Chat_Transcript|Morning Jitsi Chat Transcript]]&lt;br /&gt;
&lt;br /&gt;
=Fri Jul 2, 2021=&lt;br /&gt;
&lt;br /&gt;
Day 2 Morning Audio&lt;br /&gt;
&lt;br /&gt;
Building two wall modules in workshop.&lt;br /&gt;
&lt;br /&gt;
* Cleaning out weeds stuck in roto-tiller with Wes and Odundo, refill with gasoline.&lt;br /&gt;
* Planting of tomato seeds in potting soil, to germinate later in the summer.&lt;br /&gt;
&lt;br /&gt;
=Thu Jul 1, 2021=&lt;br /&gt;
&lt;br /&gt;
Started recording WAV / OGG audio of each session to be stored in this Google Drive Folder [https://drive.google.com/drive/u/0/folders/1zpA03_f-7LzGlrwlvF5sVUXzZmLf6EZ0]&lt;br /&gt;
* audio recordings of each day&#039;s session&lt;br /&gt;
* transcripts (to come)&lt;br /&gt;
* photos&lt;br /&gt;
&lt;br /&gt;
Learned how to use Mozilla&#039;s DeepSpeech for transcription.&lt;br /&gt;
&lt;br /&gt;
Day 1 Morning audio []&lt;br /&gt;
Day 1 Evening audio []&lt;br /&gt;
&lt;br /&gt;
Walk around land, discover swimming pool, and sandbed next to hornet&#039;s nest.&lt;br /&gt;
* Sprigs of fresh mint by the swimming pool, good for refreshing summer drinks.&lt;br /&gt;
* Hornet&#039;s nest could be relocated away from swimming pool, to make it a more comfortable high-traffic area.&lt;br /&gt;
* Sandbed could be used for planting, or amending other soil that is too clayey.&lt;br /&gt;
  * or weeded, to be a beach for the swimming pool.&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Greenhouse_Rehab&amp;diff=258653</id>
		<title>Greenhouse Rehab</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Greenhouse_Rehab&amp;diff=258653"/>
		<updated>2021-07-25T04:09:35Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* Greenhouse Rehabilitation 2021 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Greenhouse Rehabilitation 2021 =&lt;br /&gt;
&lt;br /&gt;
[TODO: Insert before and after photos of 2016 greenhouse, and current state of greenhouse before we started cleaning it]&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Image:Greenhouse 2021 0.jpg&lt;br /&gt;
Image:Greenhouse 2021 1.jpg&lt;br /&gt;
Image:Greenhouse 2021 2.jpg&lt;br /&gt;
Image:Greenhouse 2021 3.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The aquaponics greenhouse and tilapia fish farm pools were created in 2015. They were a beautiful example of vertical farming and local, integrated food production&lt;br /&gt;
of animal protein.&lt;br /&gt;
&lt;br /&gt;
Since then, the greenhouse has experienced the following interesting failure modes, which are a case study for all other food production greenhouse projects.&lt;br /&gt;
&lt;br /&gt;
== Automated Watering System ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;head&amp;gt;&lt;br /&gt;
&amp;lt;/head&amp;gt;&lt;br /&gt;
&amp;lt;body&amp;gt;&lt;br /&gt;
&amp;lt;iframe style=&amp;quot;border: 1px solid rgba(0, 0, 0, 0.1);&amp;quot; width=&amp;quot;800&amp;quot; height=&amp;quot;450&amp;quot; src=&amp;quot;https://www.figma.com/embed?embed_host=share&amp;amp;url=https%3A%2F%2Fwww.figma.com%2Ffile%2F3Zm8X6cpZPxlUv8lIo0fKd%2FAutomated-Watering-at-Factor-e-Farm-Greenhouse&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://www.figma.com/file/3Zm8X6cpZPxlUv8lIo0fKd/Automated-Watering-at-Factor-e-Farm-Greenhouse High Level System Block Diagram]&lt;br /&gt;
&lt;br /&gt;
The key part that can be automated in the greenhouse is a watering system controlled by Arduino. This solves for human forgetfulness and will also&lt;br /&gt;
let all community members easily monitor and control watering remotely, and after they have left Factor e Farm.&lt;br /&gt;
&lt;br /&gt;
https://www.xythobuz.de/giessomat.html&lt;br /&gt;
&lt;br /&gt;
We will be taking inspiration from this Arduino watering system on Hackadway with 3D printed parts, substituting out-of-stock parts or similar parts&lt;br /&gt;
that we have on hand, for example, from the D3D printer.&lt;br /&gt;
&lt;br /&gt;
== Greenhouse Work Log ==&lt;br /&gt;
&lt;br /&gt;
Revive a greenhouse in 15 minutes each day, for 120 days.&lt;br /&gt;
&lt;br /&gt;
[[Greenhouse_Work_Log]]&lt;br /&gt;
&lt;br /&gt;
== Failure Modes ==&lt;br /&gt;
&lt;br /&gt;
* The water pump became clogged with fish waste, and stopped circulating water.&lt;br /&gt;
* The fish ponds froze over the winter, preserving the last remaining population of tilapia for consumption, but removing them as viable breeding stock for future populations.&lt;br /&gt;
&lt;br /&gt;
== Revival Plan ==&lt;br /&gt;
&lt;br /&gt;
Wes and Paul have been clearing out items that are no longer useful in the greenhouse for composting or trash.&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1TwHUJpUW_1i_kSezm5CZcV-5pi0SyMxQSXG3lmJ6Ufo/edit?usp=sharing Aquaponics Greenhouse Revival Slides]&lt;br /&gt;
&lt;br /&gt;
* [IN PROGRESS] Remove all dead organic matter and compost it.&lt;br /&gt;
* Clean out chicken coop&lt;br /&gt;
* [DONE] Start avocado pits in water cups.&lt;br /&gt;
* [IN PROGRESS] Remove and catalogue all remaining pumps and powered watering equipment.&lt;br /&gt;
* [NEEDS EQUIPMENT] Transplant any remaining living plants into the raised bed, pots on the floor for taller plants.&lt;br /&gt;
* [IN PROGRESS] Test the existing tubing, both between the plant shelves and the solar heated section running along roof.&lt;br /&gt;
* Locate the 3D print files for threaded tube fittings and the seedling starter cones.&lt;br /&gt;
* Replant seedlings into labeled cones on the cone racks, so they can be fed into aquaponic towers and establish a root system in the sponge substrate.&lt;br /&gt;
* [NEEDS EQUIPMENT] Transplant the bamboo to an outdoor space where it can grow several meters tall and benefit from natural rainfall.&lt;br /&gt;
* [IN PROGRESS] Create a high-level system diagram of Arduino watering system, so we can order parts!&lt;br /&gt;
&lt;br /&gt;
== Wild Edible Plants of Missouri&lt;br /&gt;
&lt;br /&gt;
[https://mdc.mo.gov/sites/default/files/mo_nature/downloads/page/WildEdibles.pdf Wild Edible Plants of Missouri]&lt;br /&gt;
&lt;br /&gt;
If we can find these while foraging around Factor e Farm, or surrounding public lands, we can plant / transplant them into the greenhouse and attempt to cultivate them.&lt;br /&gt;
&lt;br /&gt;
== Compost and Soil Amendments ==&lt;br /&gt;
&lt;br /&gt;
Although the aquaponic towers remove most of the need for traditional soil, seedlings must still be started in plastic coned-shaped tubes that are&lt;br /&gt;
then inserted into the aquaponic towers. This requires soil, and benefits greatly from amendments such as nutrient-rich humus from finished compost,&lt;br /&gt;
as well as perlite / sand to aerate the heavy Missouri clay that otherwise hardens and bakes, making it impossible for seedlings to establish roots.&lt;br /&gt;
&lt;br /&gt;
Organic waste from the HabLab kitchen is being moved to a compost pile near the greenhouse, where it was decompose in full sunlight, be easily watered&lt;br /&gt;
and turned every day, and be situated on bare ground to benefit from and attract earthworms, microbes, beneficial insects, and fungus.&lt;br /&gt;
&lt;br /&gt;
Using the Berkeley method, each pile of compost can be finished in around 20 days and ready for reuse as organic fertilizer in the garden,&lt;br /&gt;
perhaps mixed with other sources of fertilizer, in varying proportions&lt;br /&gt;
&lt;br /&gt;
* store bought fertilizer&lt;br /&gt;
* plant food such as fermented soaked alfalfa from horse feed stores&lt;br /&gt;
&lt;br /&gt;
This also prevents organic matter, rich in bacteria and nutrients, from going to waste, being burned as trash, or filling up landfills.&lt;br /&gt;
By extension, once we have a system in place, we can gather compost from all other kitchens on Factor e Farm to contribute to the compost system,&lt;br /&gt;
which is the source and primary input of plant nutrients into our greenhouse ecosystem.&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Greenhouse_Rehab&amp;diff=258652</id>
		<title>Greenhouse Rehab</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Greenhouse_Rehab&amp;diff=258652"/>
		<updated>2021-07-25T04:08:46Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* Automated Watering System */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Greenhouse Rehabilitation 2021 =&lt;br /&gt;
&lt;br /&gt;
[TODO: Insert before and after photos of 2016 greenhouse, and current state of greenhouse before we started cleaning it]&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Image:Greenhouse 2021 0.jpg&lt;br /&gt;
Image:Greenhouse 2021 1.jpg&lt;br /&gt;
Image:Greenhouse 2021 2.jpg&lt;br /&gt;
Image:Greenhouse 2021 3.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The aquaponics greenhouse and tilapia fish farm pools were created in 2015. They were a beautiful example of vertical farming and local, integrated food production&lt;br /&gt;
of animal protein.&lt;br /&gt;
&lt;br /&gt;
Since then, the greenhouse has experienced the following interesting failure modes, which are a case study for all other food production greenhouse projects.&lt;br /&gt;
&lt;br /&gt;
== Greenhouse Work Log ==&lt;br /&gt;
&lt;br /&gt;
Revive a greenhouse in 15 minutes each day, for 120 days.&lt;br /&gt;
&lt;br /&gt;
[[Greenhouse_Work_Log]]&lt;br /&gt;
&lt;br /&gt;
== Failure Modes ==&lt;br /&gt;
&lt;br /&gt;
* The water pump became clogged with fish waste, and stopped circulating water.&lt;br /&gt;
* The fish ponds froze over the winter, preserving the last remaining population of tilapia for consumption, but removing them as viable breeding stock for future populations.&lt;br /&gt;
&lt;br /&gt;
== Revival Plan ==&lt;br /&gt;
&lt;br /&gt;
Wes and Paul have been clearing out items that are no longer useful in the greenhouse for composting or trash.&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1TwHUJpUW_1i_kSezm5CZcV-5pi0SyMxQSXG3lmJ6Ufo/edit?usp=sharing Aquaponics Greenhouse Revival Slides]&lt;br /&gt;
&lt;br /&gt;
* [IN PROGRESS] Remove all dead organic matter and compost it.&lt;br /&gt;
* Clean out chicken coop&lt;br /&gt;
* [DONE] Start avocado pits in water cups.&lt;br /&gt;
* [IN PROGRESS] Remove and catalogue all remaining pumps and powered watering equipment.&lt;br /&gt;
* [NEEDS EQUIPMENT] Transplant any remaining living plants into the raised bed, pots on the floor for taller plants.&lt;br /&gt;
* [IN PROGRESS] Test the existing tubing, both between the plant shelves and the solar heated section running along roof.&lt;br /&gt;
* Locate the 3D print files for threaded tube fittings and the seedling starter cones.&lt;br /&gt;
* Replant seedlings into labeled cones on the cone racks, so they can be fed into aquaponic towers and establish a root system in the sponge substrate.&lt;br /&gt;
* [NEEDS EQUIPMENT] Transplant the bamboo to an outdoor space where it can grow several meters tall and benefit from natural rainfall.&lt;br /&gt;
* [IN PROGRESS] Create a high-level system diagram of Arduino watering system, so we can order parts!&lt;br /&gt;
&lt;br /&gt;
== Wild Edible Plants of Missouri&lt;br /&gt;
&lt;br /&gt;
[https://mdc.mo.gov/sites/default/files/mo_nature/downloads/page/WildEdibles.pdf Wild Edible Plants of Missouri]&lt;br /&gt;
&lt;br /&gt;
If we can find these while foraging around Factor e Farm, or surrounding public lands, we can plant / transplant them into the greenhouse and attempt to cultivate them.&lt;br /&gt;
&lt;br /&gt;
== Compost and Soil Amendments ==&lt;br /&gt;
&lt;br /&gt;
Although the aquaponic towers remove most of the need for traditional soil, seedlings must still be started in plastic coned-shaped tubes that are&lt;br /&gt;
then inserted into the aquaponic towers. This requires soil, and benefits greatly from amendments such as nutrient-rich humus from finished compost,&lt;br /&gt;
as well as perlite / sand to aerate the heavy Missouri clay that otherwise hardens and bakes, making it impossible for seedlings to establish roots.&lt;br /&gt;
&lt;br /&gt;
Organic waste from the HabLab kitchen is being moved to a compost pile near the greenhouse, where it was decompose in full sunlight, be easily watered&lt;br /&gt;
and turned every day, and be situated on bare ground to benefit from and attract earthworms, microbes, beneficial insects, and fungus.&lt;br /&gt;
&lt;br /&gt;
Using the Berkeley method, each pile of compost can be finished in around 20 days and ready for reuse as organic fertilizer in the garden,&lt;br /&gt;
perhaps mixed with other sources of fertilizer, in varying proportions&lt;br /&gt;
&lt;br /&gt;
* store bought fertilizer&lt;br /&gt;
* plant food such as fermented soaked alfalfa from horse feed stores&lt;br /&gt;
&lt;br /&gt;
This also prevents organic matter, rich in bacteria and nutrients, from going to waste, being burned as trash, or filling up landfills.&lt;br /&gt;
By extension, once we have a system in place, we can gather compost from all other kitchens on Factor e Farm to contribute to the compost system,&lt;br /&gt;
which is the source and primary input of plant nutrients into our greenhouse ecosystem.&lt;br /&gt;
&lt;br /&gt;
== Automated Watering System ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;head&amp;gt;&lt;br /&gt;
&amp;lt;/head&amp;gt;&lt;br /&gt;
&amp;lt;body&amp;gt;&lt;br /&gt;
&amp;lt;iframe style=&amp;quot;border: 1px solid rgba(0, 0, 0, 0.1);&amp;quot; width=&amp;quot;800&amp;quot; height=&amp;quot;450&amp;quot; src=&amp;quot;https://www.figma.com/embed?embed_host=share&amp;amp;url=https%3A%2F%2Fwww.figma.com%2Ffile%2F3Zm8X6cpZPxlUv8lIo0fKd%2FAutomated-Watering-at-Factor-e-Farm-Greenhouse&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://www.figma.com/file/3Zm8X6cpZPxlUv8lIo0fKd/Automated-Watering-at-Factor-e-Farm-Greenhouse High Level System Block Diagram]&lt;br /&gt;
&lt;br /&gt;
The key part that can be automated in the greenhouse is a watering system controlled by Arduino. This solves for human forgetfulness and will also&lt;br /&gt;
let all community members easily monitor and control watering remotely, and after they have left Factor e Farm.&lt;br /&gt;
&lt;br /&gt;
https://www.xythobuz.de/giessomat.html&lt;br /&gt;
&lt;br /&gt;
We will be taking inspiration from this Arduino watering system on Hackadway with 3D printed parts, substituting out-of-stock parts or similar parts&lt;br /&gt;
that we have on hand, for example, from the D3D printer.&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Greenhouse_Rehab&amp;diff=258651</id>
		<title>Greenhouse Rehab</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Greenhouse_Rehab&amp;diff=258651"/>
		<updated>2021-07-25T04:06:39Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* Automated Watering System */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Greenhouse Rehabilitation 2021 =&lt;br /&gt;
&lt;br /&gt;
[TODO: Insert before and after photos of 2016 greenhouse, and current state of greenhouse before we started cleaning it]&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Image:Greenhouse 2021 0.jpg&lt;br /&gt;
Image:Greenhouse 2021 1.jpg&lt;br /&gt;
Image:Greenhouse 2021 2.jpg&lt;br /&gt;
Image:Greenhouse 2021 3.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The aquaponics greenhouse and tilapia fish farm pools were created in 2015. They were a beautiful example of vertical farming and local, integrated food production&lt;br /&gt;
of animal protein.&lt;br /&gt;
&lt;br /&gt;
Since then, the greenhouse has experienced the following interesting failure modes, which are a case study for all other food production greenhouse projects.&lt;br /&gt;
&lt;br /&gt;
== Greenhouse Work Log ==&lt;br /&gt;
&lt;br /&gt;
Revive a greenhouse in 15 minutes each day, for 120 days.&lt;br /&gt;
&lt;br /&gt;
[[Greenhouse_Work_Log]]&lt;br /&gt;
&lt;br /&gt;
== Failure Modes ==&lt;br /&gt;
&lt;br /&gt;
* The water pump became clogged with fish waste, and stopped circulating water.&lt;br /&gt;
* The fish ponds froze over the winter, preserving the last remaining population of tilapia for consumption, but removing them as viable breeding stock for future populations.&lt;br /&gt;
&lt;br /&gt;
== Revival Plan ==&lt;br /&gt;
&lt;br /&gt;
Wes and Paul have been clearing out items that are no longer useful in the greenhouse for composting or trash.&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1TwHUJpUW_1i_kSezm5CZcV-5pi0SyMxQSXG3lmJ6Ufo/edit?usp=sharing Aquaponics Greenhouse Revival Slides]&lt;br /&gt;
&lt;br /&gt;
* [IN PROGRESS] Remove all dead organic matter and compost it.&lt;br /&gt;
* Clean out chicken coop&lt;br /&gt;
* [DONE] Start avocado pits in water cups.&lt;br /&gt;
* [IN PROGRESS] Remove and catalogue all remaining pumps and powered watering equipment.&lt;br /&gt;
* [NEEDS EQUIPMENT] Transplant any remaining living plants into the raised bed, pots on the floor for taller plants.&lt;br /&gt;
* [IN PROGRESS] Test the existing tubing, both between the plant shelves and the solar heated section running along roof.&lt;br /&gt;
* Locate the 3D print files for threaded tube fittings and the seedling starter cones.&lt;br /&gt;
* Replant seedlings into labeled cones on the cone racks, so they can be fed into aquaponic towers and establish a root system in the sponge substrate.&lt;br /&gt;
* [NEEDS EQUIPMENT] Transplant the bamboo to an outdoor space where it can grow several meters tall and benefit from natural rainfall.&lt;br /&gt;
* [IN PROGRESS] Create a high-level system diagram of Arduino watering system, so we can order parts!&lt;br /&gt;
&lt;br /&gt;
== Wild Edible Plants of Missouri&lt;br /&gt;
&lt;br /&gt;
[https://mdc.mo.gov/sites/default/files/mo_nature/downloads/page/WildEdibles.pdf Wild Edible Plants of Missouri]&lt;br /&gt;
&lt;br /&gt;
If we can find these while foraging around Factor e Farm, or surrounding public lands, we can plant / transplant them into the greenhouse and attempt to cultivate them.&lt;br /&gt;
&lt;br /&gt;
== Compost and Soil Amendments ==&lt;br /&gt;
&lt;br /&gt;
Although the aquaponic towers remove most of the need for traditional soil, seedlings must still be started in plastic coned-shaped tubes that are&lt;br /&gt;
then inserted into the aquaponic towers. This requires soil, and benefits greatly from amendments such as nutrient-rich humus from finished compost,&lt;br /&gt;
as well as perlite / sand to aerate the heavy Missouri clay that otherwise hardens and bakes, making it impossible for seedlings to establish roots.&lt;br /&gt;
&lt;br /&gt;
Organic waste from the HabLab kitchen is being moved to a compost pile near the greenhouse, where it was decompose in full sunlight, be easily watered&lt;br /&gt;
and turned every day, and be situated on bare ground to benefit from and attract earthworms, microbes, beneficial insects, and fungus.&lt;br /&gt;
&lt;br /&gt;
Using the Berkeley method, each pile of compost can be finished in around 20 days and ready for reuse as organic fertilizer in the garden,&lt;br /&gt;
perhaps mixed with other sources of fertilizer, in varying proportions&lt;br /&gt;
&lt;br /&gt;
* store bought fertilizer&lt;br /&gt;
* plant food such as fermented soaked alfalfa from horse feed stores&lt;br /&gt;
&lt;br /&gt;
This also prevents organic matter, rich in bacteria and nutrients, from going to waste, being burned as trash, or filling up landfills.&lt;br /&gt;
By extension, once we have a system in place, we can gather compost from all other kitchens on Factor e Farm to contribute to the compost system,&lt;br /&gt;
which is the source and primary input of plant nutrients into our greenhouse ecosystem.&lt;br /&gt;
&lt;br /&gt;
== Automated Watering System ==&lt;br /&gt;
&lt;br /&gt;
[https://www.figma.com/file/3Zm8X6cpZPxlUv8lIo0fKd/Automated-Watering-at-Factor-e-Farm-Greenhouse High Level System Block Diagram]&lt;br /&gt;
&lt;br /&gt;
The key part that can be automated in the greenhouse is a watering system controlled by Arduino. This solves for human forgetfulness and will also&lt;br /&gt;
let all community members easily monitor and control watering remotely, and after they have left Factor e Farm.&lt;br /&gt;
&lt;br /&gt;
https://www.xythobuz.de/giessomat.html&lt;br /&gt;
&lt;br /&gt;
We will be taking inspiration from this Arduino watering system on Hackadway with 3D printed parts, substituting out-of-stock parts or similar parts&lt;br /&gt;
that we have on hand, for example, from the D3D printer.&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Greenhouse_Rehab&amp;diff=258650</id>
		<title>Greenhouse Rehab</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Greenhouse_Rehab&amp;diff=258650"/>
		<updated>2021-07-25T03:19:03Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* Revival Plan */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Greenhouse Rehabilitation 2021 =&lt;br /&gt;
&lt;br /&gt;
[TODO: Insert before and after photos of 2016 greenhouse, and current state of greenhouse before we started cleaning it]&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Image:Greenhouse 2021 0.jpg&lt;br /&gt;
Image:Greenhouse 2021 1.jpg&lt;br /&gt;
Image:Greenhouse 2021 2.jpg&lt;br /&gt;
Image:Greenhouse 2021 3.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The aquaponics greenhouse and tilapia fish farm pools were created in 2015. They were a beautiful example of vertical farming and local, integrated food production&lt;br /&gt;
of animal protein.&lt;br /&gt;
&lt;br /&gt;
Since then, the greenhouse has experienced the following interesting failure modes, which are a case study for all other food production greenhouse projects.&lt;br /&gt;
&lt;br /&gt;
== Greenhouse Work Log ==&lt;br /&gt;
&lt;br /&gt;
Revive a greenhouse in 15 minutes each day, for 120 days.&lt;br /&gt;
&lt;br /&gt;
[[Greenhouse_Work_Log]]&lt;br /&gt;
&lt;br /&gt;
== Failure Modes ==&lt;br /&gt;
&lt;br /&gt;
* The water pump became clogged with fish waste, and stopped circulating water.&lt;br /&gt;
* The fish ponds froze over the winter, preserving the last remaining population of tilapia for consumption, but removing them as viable breeding stock for future populations.&lt;br /&gt;
&lt;br /&gt;
== Revival Plan ==&lt;br /&gt;
&lt;br /&gt;
Wes and Paul have been clearing out items that are no longer useful in the greenhouse for composting or trash.&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1TwHUJpUW_1i_kSezm5CZcV-5pi0SyMxQSXG3lmJ6Ufo/edit?usp=sharing Aquaponics Greenhouse Revival Slides]&lt;br /&gt;
&lt;br /&gt;
* [IN PROGRESS] Remove all dead organic matter and compost it.&lt;br /&gt;
* Clean out chicken coop&lt;br /&gt;
* [DONE] Start avocado pits in water cups.&lt;br /&gt;
* [IN PROGRESS] Remove and catalogue all remaining pumps and powered watering equipment.&lt;br /&gt;
* [NEEDS EQUIPMENT] Transplant any remaining living plants into the raised bed, pots on the floor for taller plants.&lt;br /&gt;
* [IN PROGRESS] Test the existing tubing, both between the plant shelves and the solar heated section running along roof.&lt;br /&gt;
* Locate the 3D print files for threaded tube fittings and the seedling starter cones.&lt;br /&gt;
* Replant seedlings into labeled cones on the cone racks, so they can be fed into aquaponic towers and establish a root system in the sponge substrate.&lt;br /&gt;
* [NEEDS EQUIPMENT] Transplant the bamboo to an outdoor space where it can grow several meters tall and benefit from natural rainfall.&lt;br /&gt;
* [IN PROGRESS] Create a high-level system diagram of Arduino watering system, so we can order parts!&lt;br /&gt;
&lt;br /&gt;
== Wild Edible Plants of Missouri&lt;br /&gt;
&lt;br /&gt;
[https://mdc.mo.gov/sites/default/files/mo_nature/downloads/page/WildEdibles.pdf Wild Edible Plants of Missouri]&lt;br /&gt;
&lt;br /&gt;
If we can find these while foraging around Factor e Farm, or surrounding public lands, we can plant / transplant them into the greenhouse and attempt to cultivate them.&lt;br /&gt;
&lt;br /&gt;
== Compost and Soil Amendments ==&lt;br /&gt;
&lt;br /&gt;
Although the aquaponic towers remove most of the need for traditional soil, seedlings must still be started in plastic coned-shaped tubes that are&lt;br /&gt;
then inserted into the aquaponic towers. This requires soil, and benefits greatly from amendments such as nutrient-rich humus from finished compost,&lt;br /&gt;
as well as perlite / sand to aerate the heavy Missouri clay that otherwise hardens and bakes, making it impossible for seedlings to establish roots.&lt;br /&gt;
&lt;br /&gt;
Organic waste from the HabLab kitchen is being moved to a compost pile near the greenhouse, where it was decompose in full sunlight, be easily watered&lt;br /&gt;
and turned every day, and be situated on bare ground to benefit from and attract earthworms, microbes, beneficial insects, and fungus.&lt;br /&gt;
&lt;br /&gt;
Using the Berkeley method, each pile of compost can be finished in around 20 days and ready for reuse as organic fertilizer in the garden,&lt;br /&gt;
perhaps mixed with other sources of fertilizer, in varying proportions&lt;br /&gt;
&lt;br /&gt;
* store bought fertilizer&lt;br /&gt;
* plant food such as fermented soaked alfalfa from horse feed stores&lt;br /&gt;
&lt;br /&gt;
This also prevents organic matter, rich in bacteria and nutrients, from going to waste, being burned as trash, or filling up landfills.&lt;br /&gt;
By extension, once we have a system in place, we can gather compost from all other kitchens on Factor e Farm to contribute to the compost system,&lt;br /&gt;
which is the source and primary input of plant nutrients into our greenhouse ecosystem.&lt;br /&gt;
&lt;br /&gt;
== Automated Watering System ==&lt;br /&gt;
&lt;br /&gt;
The key part that can be automated in the greenhouse is a watering system controlled by Arduino. This solves for human forgetfulness and will also&lt;br /&gt;
let all community members easily monitor and control watering remotely, and after they have left Factor e Farm.&lt;br /&gt;
&lt;br /&gt;
https://www.xythobuz.de/giessomat.html&lt;br /&gt;
&lt;br /&gt;
We will be taking inspiration from this Arduino watering system on Hackadway with 3D printed parts, substituting out-of-stock parts or similar parts&lt;br /&gt;
that we have on hand, for example, from the D3D printer.&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=120_Design_Lessons_-_Day_20&amp;diff=258627</id>
		<title>120 Design Lessons - Day 20</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=120_Design_Lessons_-_Day_20&amp;diff=258627"/>
		<updated>2021-07-24T16:29:23Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* Working Docs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Working Docs=&lt;br /&gt;
* [https://docs.google.com/document/d/1z6bpcqa77pynCvWIVdqFpeG8vgM5ZsZNgsrr-Wg2ckY/edit?usp=sharing Day 20 Collaborative Notes]&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
&lt;br /&gt;
[[D3D_Universal_v21.06_3D_CAD]]&lt;br /&gt;
[[D3D_Universal_Plotter]]&lt;br /&gt;
[[Melanie_Allen_Log]]&lt;br /&gt;
&lt;br /&gt;
=120 Design Lessons=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 1 | 001]] | [[120 Design Lessons - Day 2 | 002]] | [[120 Design Lessons - Day 3 | 003]] | [[120 Design Lessons - Day 4 | 004]] | [[120 Design Lessons - Day 5 | 005]] |  [[120 Design Lessons - Day 6 | 007]] | [[120 Design Lessons - Day 8 | 008]] | [[120 Design Lessons - Day 9 | 009]] | [[120 Design Lessons - Day 10 | 010]] | [[120 Design Lessons - Day 11 | 011]] | [[120 Design Lessons - Day 12 | 012]] | [[120 Design Lessons - Day 13 | 013]] | [[120 Design Lessons - Day 14 | 014]] | [[120 Design Lessons - Day 15 | 015]] | [[120 Design Lessons - Day 16 | 016]] | [[120 Design Lessons - Day 17 | 017]] | [[120 Design Lessons - Day 18 | 018]] | [[120 Design Lessons - Day 19 | 019]] | [[120 Design Lessons - Day 20 | 020]] | [[120 Design Lessons - Day 21 | 021]] | [[120 Design Lessons - Day 22 | 022]] | [[120 Design Lessons - Day 23 | 023]] | [[120 Design Lessons - Day 24 | 024]] | [[120 Design Lessons - Day 25 | 025]] | [[120 Design Lessons - Day 26 | 026]] | [[120 Design Lessons - Day 27 | 027]] | [[120 Design Lessons - Day 28 | 028]] | [[120 Design Lessons - Day 29 | 029]] | [[120 Design Lessons - Day 30 | 030]] | [[120 Design Lessons - Day 31 | 031]] | [[120 Design Lessons - Day 32| 032]] |     [[120 Design Lessons - Day 33| 033]] |     [[120 Design Lessons - Day 34| 034]] |     [[120 Design Lessons - Day 35| 035]] | [[120 Design Lessons - Day 36| 036]] |     [[120 Design Lessons - Day 37| 037]] |     [[120 Design Lessons - Day 38| 038]] |     [[120 Design Lessons - Day 39| 039]] |     [[120 Design Lessons - Day 40| 040]] |     [[120 Design Lessons - Day 41| 041]] |     [[120 Design Lessons - Day 42| 042]] | [[120 Design Lessons - Day 43| 043]] |     [[120 Design Lessons - Day 44| 044]] |     [[120 Design Lessons - Day 45| 045]] |     [[120 Design Lessons - Day 46| 046]] |     [[120 Design Lessons - Day 47| 047]] |     [[120 Design Lessons - Day 48| 048]] |     [[120 Design Lessons - Day 49| 049]] | [[120 Design Lessons - Day 50| 050]] |     [[120 Design Lessons - Day 51| 051]] |     [[120 Design Lessons - Day 52| 052]] |     [[120 Design Lessons - Day 53| 053]] |     [[120 Design Lessons - Day 54| 054]] |     [[120 Design Lessons - Day 55| 055]] |     [[120 Design Lessons - Day 56| 056]] | [[120 Design Lessons - Day 57| 057]] |     [[120 Design Lessons - Day 58| 058]] |     [[120 Design Lessons - Day 59| 059]] |     [[120 Design Lessons - Day 60| 060]] |     [[120 Design Lessons - Day 61| 061]] |     [[120 Design Lessons - Day 62| 062]] |     [[120 Design Lessons - Day 63| 063]] | [[120 Design Lessons - Day 64| 064]] |     [[120 Design Lessons - Day 65| 065]] |     [[120 Design Lessons - Day 66| 066]] |     [[120 Design Lessons - Day 67| 067]] |     [[120 Design Lessons - Day 68| 068]] |     [[120 Design Lessons - Day 69| 069]] |     [[120 Design Lessons - Day 70| 070]] | [[120 Design Lessons - Day 71| 071]] |     [[120 Design Lessons - Day 72| 072]] |     [[120 Design Lessons - Day 73| 073]] |     [[120 Design Lessons - Day 74| 074]] |     [[120 Design Lessons - Day 75| 075]] |     [[120 Design Lessons - Day 76| 076]] |     [[120 Design Lessons - Day 77| 077]] |  [[120 Design Lessons - Day 78| 078]] |     [[120 Design Lessons - Day 79| 079]] |     [[120 Design Lessons - Day 80| 080]] |     [[120 Design Lessons - Day 81| 081]] |     [[120 Design Lessons - Day 82| 082]] |     [[120 Design Lessons - Day 83| 083]] |     [[120 Design Lessons - Day 84| 084]] | [[120 Design Lessons - Day 85| 085]] |     [[120 Design Lessons - Day 86| 086]] |     [[120 Design Lessons - Day 87| 087]] |     [[120 Design Lessons - Day 88| 088]] |     [[120 Design Lessons - Day 89| 089]] |     [[120 Design Lessons - Day 90| 090]] |     [[120 Design Lessons - Day 91| 091]] | [[120 Design Lessons - Day 92| 092]] |     [[120 Design Lessons - Day 93| 093]] |     [[120 Design Lessons - Day 94| 094]] |     [[120 Design Lessons - Day 95| 095]] |     [[120 Design Lessons - Day 96| 096]] |     [[120 Design Lessons - Day 97| 097]] |     [[120 Design Lessons - Day 98| 098]] | [[120 Design Lessons - Day 99| 099]] |     [[120 Design Lessons - Day 100| 100]] |     [[120 Design Lessons - Day 101| 101]] |     [[120 Design Lessons - Day 102| 102]] |     [[120 Design Lessons - Day 103| 103]] |     [[120 Design Lessons - Day 104| 104]] |     [[120 Design Lessons - Day 105| 105]] | [[120 Design Lessons - Day 106| 106]] |     [[120 Design Lessons - Day 107| 107]] |     [[120 Design Lessons - Day 108| 108]] |     [[120 Design Lessons - Day 109| 109]] |     [[120 Design Lessons - Day 110| 110]] |     [[120 Design Lessons - Day 111| 111]] |     [[120 Design Lessons - Day 112| 112]] | [[120 Design Lessons - Day 113| 113]] |     [[120 Design Lessons - Day 114| 114]] | [[120 Design Lessons - Day 115| 115]] |     [[120 Design Lessons - Day 116| 116]] | [[120 Design Lessons - Day 117| 117]] |     [[120 Design Lessons - Day 118| 118]] |     [[120 Design Lessons - Day 119| 119]] |   [[120 Design Lessons - Day 120| 120]]&lt;br /&gt;
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		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Paul_Pham_Log&amp;diff=258626</id>
		<title>Paul Pham Log</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Paul_Pham_Log&amp;diff=258626"/>
		<updated>2021-07-24T16:06:13Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* Wed Jul 21, 2021 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe width=&amp;quot;600&amp;quot; height=&amp;quot;500&amp;quot; src=&amp;quot;https://osedev.org/wiki/PaulPham?start=9/1/2019&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;ul Links ==&lt;br /&gt;
&lt;br /&gt;
Seed Home Design&lt;br /&gt;
&lt;br /&gt;
=Sat Jul 24, 2021=&lt;br /&gt;
&lt;br /&gt;
[[Greenhouse_Work_Log]]&lt;br /&gt;
&lt;br /&gt;
=Thu Jul 22, 2021=&lt;br /&gt;
&lt;br /&gt;
[[Greenhouse_Work_Log]]&lt;br /&gt;
&lt;br /&gt;
=Wed Jul 21, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_18]]&lt;br /&gt;
&lt;br /&gt;
=Tue Jul 20, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_17]]&lt;br /&gt;
&lt;br /&gt;
[[OSE Coin]]&lt;br /&gt;
&lt;br /&gt;
[[File:Secondstoryfloor.fcstd]]&lt;br /&gt;
&lt;br /&gt;
[[File:Houseassemblymaster.fcstd]]&lt;br /&gt;
&lt;br /&gt;
=Mon Jul 19, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_16]]&lt;br /&gt;
&lt;br /&gt;
[[:File:Subfloor.fcstd]]&lt;br /&gt;
&lt;br /&gt;
Wrap, insulate, and finish wall module 26 with an exterior sheet.&lt;br /&gt;
&lt;br /&gt;
=Sun Jul 18, 2021=&lt;br /&gt;
&lt;br /&gt;
[[Apprenticeship 2021]] add Wal-Mart login / shopping list info, and started recipe cookbook.&lt;br /&gt;
&lt;br /&gt;
=Sat Jul 17, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 15]]&lt;br /&gt;
&lt;br /&gt;
=Fri Jul 16, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 14]]&lt;br /&gt;
&lt;br /&gt;
=Thu Jul 15, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 13]]&lt;br /&gt;
&lt;br /&gt;
=Wed Jul 14, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 12]]&lt;br /&gt;
&lt;br /&gt;
Updated [[Virtualbox]] page with more current Windows 10 information and details about OSE Linux.&lt;br /&gt;
&lt;br /&gt;
=Tue Jul 13, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 11]]&lt;br /&gt;
&lt;br /&gt;
Built Wall Module 68 (side wall of stairwell, 2nd floor interior).&lt;br /&gt;
&lt;br /&gt;
Discussed automating CAD generation with Python with @Wesxdz, @coderjeff, and @braden&lt;br /&gt;
&lt;br /&gt;
OSE Workbench for automating adding Seed Home 2 modules&lt;br /&gt;
[[User:Coderjeff]]&lt;br /&gt;
&lt;br /&gt;
OSE macros for automating adding 2x4s.&lt;br /&gt;
[https://github.com/bradeneliason/OSE_FreeCAD_automationExperiment]&lt;br /&gt;
&lt;br /&gt;
Python for generating FreeCAD, would be useful for Wes&#039;s game.&lt;br /&gt;
[https://github.com/cryptogoth/freecad2python]&lt;br /&gt;
&lt;br /&gt;
Installed OSE Linux on VirtualBox on my laptop.&lt;br /&gt;
&lt;br /&gt;
=Mon Jul 12, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_10]]&lt;br /&gt;
&lt;br /&gt;
Goals for today:&lt;br /&gt;
&lt;br /&gt;
* Download House master file and add module 15 that I finished last week.&lt;br /&gt;
* Pair program FreeCAD with Brian or anyone who wants.&lt;br /&gt;
* Pair install with Ken about &lt;br /&gt;
* Work on [[FreeCAD 16 vs Latest]] issue, understand OSE workflow, post to FreeCAD community, investigate workbench.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Sun Jul 11, 2021=&lt;br /&gt;
&lt;br /&gt;
[[Lightframe Game Requirements]]&lt;br /&gt;
&lt;br /&gt;
=Sat Jul 10, 2021=&lt;br /&gt;
&lt;br /&gt;
[[Lightframe Game Requirements]]&lt;br /&gt;
&lt;br /&gt;
=Fri Jul 9, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_8]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Thu Jul 8, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_7]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finished Seh_wall_15.Fcstd &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wed Jul 7, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_6]]&lt;br /&gt;
&lt;br /&gt;
Worked on Seh_wall_15.Fcstd file, after learning FreeCAD constraints to create exact dimensional sizes for pads and sketches.&lt;br /&gt;
&lt;br /&gt;
Extreme Enterprise Night 1: presented [https://detroitarcology.org Detroit Arcology].&lt;br /&gt;
&lt;br /&gt;
=Tue Jul 6, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_5]]&lt;br /&gt;
&lt;br /&gt;
Download the largest FreeCAD file size from the wiki history, it contains all the individual parts with their original measurements.&lt;br /&gt;
&lt;br /&gt;
0&amp;quot; x 0&amp;quot; x 0&amp;quot; is by convention the bottom left of the house when looking at it from the front.&lt;br /&gt;
&lt;br /&gt;
=Mon Jul 5, 2021=&lt;br /&gt;
&lt;br /&gt;
Simplified the short top plate in FreeCad 16. [https://wiki.opensourceecology.org/wiki/File:Shorttopplate.fcstd]&lt;br /&gt;
|&lt;br /&gt;
[[120_Design_Lessons_-_Day_4]]&lt;br /&gt;
|&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1qj4jscvrLyvwBTlUVRyJSC-ETpoR4CJ266BdG0Ly4AM/edit?usp=sharing%7C| Seed Home Build Status Spreadsheet]&lt;br /&gt;
&lt;br /&gt;
=Sun Jul 4, 2021=&lt;br /&gt;
&lt;br /&gt;
Doing FreeCAD badge video with Brian.&lt;br /&gt;
Encountered this error message when trying to record time log hours.&lt;br /&gt;
&lt;br /&gt;
 Forbidden (403)&lt;br /&gt;
 CSRF verification failed. Request aborted.&lt;br /&gt;
 You are seeing this message because this site requires a CSRF cookie when submitting forms. This cookie is required for security reasons, to ensure that your browser is not being hijacked by third parties.&lt;br /&gt;
 If you have configured your browser to disable cookies, please re-enable them, at least for this site, or for &#039;same-origin&#039; requests.&lt;br /&gt;
 More information is available with DEBUG=True.&lt;br /&gt;
&lt;br /&gt;
=Sat Jul 3, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 3]]. [[Apprenticeship_Day3_Jitsi_Chat_Transcript|Morning Jitsi Chat Transcript]]&lt;br /&gt;
&lt;br /&gt;
=Fri Jul 2, 2021=&lt;br /&gt;
&lt;br /&gt;
Day 2 Morning Audio&lt;br /&gt;
&lt;br /&gt;
Building two wall modules in workshop.&lt;br /&gt;
&lt;br /&gt;
* Cleaning out weeds stuck in roto-tiller with Wes and Odundo, refill with gasoline.&lt;br /&gt;
* Planting of tomato seeds in potting soil, to germinate later in the summer.&lt;br /&gt;
&lt;br /&gt;
=Thu Jul 1, 2021=&lt;br /&gt;
&lt;br /&gt;
Started recording WAV / OGG audio of each session to be stored in this Google Drive Folder [https://drive.google.com/drive/u/0/folders/1zpA03_f-7LzGlrwlvF5sVUXzZmLf6EZ0]&lt;br /&gt;
* audio recordings of each day&#039;s session&lt;br /&gt;
* transcripts (to come)&lt;br /&gt;
* photos&lt;br /&gt;
&lt;br /&gt;
Learned how to use Mozilla&#039;s DeepSpeech for transcription.&lt;br /&gt;
&lt;br /&gt;
Day 1 Morning audio []&lt;br /&gt;
Day 1 Evening audio []&lt;br /&gt;
&lt;br /&gt;
Walk around land, discover swimming pool, and sandbed next to hornet&#039;s nest.&lt;br /&gt;
* Sprigs of fresh mint by the swimming pool, good for refreshing summer drinks.&lt;br /&gt;
* Hornet&#039;s nest could be relocated away from swimming pool, to make it a more comfortable high-traffic area.&lt;br /&gt;
* Sandbed could be used for planting, or amending other soil that is too clayey.&lt;br /&gt;
  * or weeded, to be a beach for the swimming pool.&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Greenhouse_Work_Log&amp;diff=258621</id>
		<title>Greenhouse Work Log</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Greenhouse_Work_Log&amp;diff=258621"/>
		<updated>2021-07-24T15:42:46Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* Greenhouse Work Log */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Greenhouse Work Log =&lt;br /&gt;
&lt;br /&gt;
== Sat 24 Jul 2021 ==&lt;br /&gt;
&lt;br /&gt;
One forget-me-not has germinated!&lt;br /&gt;
Tomato seedlings are yellowing, not sure if they need more nutrients or sunlight, probably both and to be transplanted soon.&lt;br /&gt;
&lt;br /&gt;
Turned and watered the compost.&lt;br /&gt;
&lt;br /&gt;
Need to order a transplanter, and 4-channel relay board and some kind of (USB) camera module for an Arduino.&lt;br /&gt;
&lt;br /&gt;
Found a mostly intact avocado pit in the compost, put it next to others, needs to be put in cup.&lt;br /&gt;
&lt;br /&gt;
Next time to bring: hand drill with torx 6-point driver, plastic cup, toothpicks, camera for taking pictures.&lt;br /&gt;
&lt;br /&gt;
Existing greenhouse pump equipment:&lt;br /&gt;
&lt;br /&gt;
* A working electric pump that is submerged in the fish pool, but needs a filter in front of it. This currently&lt;br /&gt;
drives the 3/4&amp;quot; diameter black tubing that runs over the aquaponic tubes, and gets clogged over the third or fourth&lt;br /&gt;
tower and stops.&lt;br /&gt;
&lt;br /&gt;
* More silvery metal devices that appear to be splitters, with many smaller outgoing valves&lt;br /&gt;
&lt;br /&gt;
== Thu 22 Jul 2021 ==&lt;br /&gt;
&lt;br /&gt;
Write up [[Greenhouse Rehab]]. Water existing plants (bamboo, tomatoes, carrots, forget-me-nots, russian kale).&lt;br /&gt;
Stick toothpicks in two existing avocado pits in plastic cups.&lt;br /&gt;
&lt;br /&gt;
Replant all ungerminated bamboo seeds, leaving the five existing seedlings to continue on their own.&lt;br /&gt;
Recycle the bamboo soil into other plants.&lt;br /&gt;
&lt;br /&gt;
Turned compost. Took cordless drill &lt;br /&gt;
&lt;br /&gt;
== Wed 21 Jul 2021 ==&lt;br /&gt;
&lt;br /&gt;
Planted russian kale, 2 columns of the seedling cones.&lt;br /&gt;
Planted tomatoes, 2 columns of seedling cones.&lt;br /&gt;
&lt;br /&gt;
Noticed mystery celery-like sandy plant from the swimming pool has perked up with more water from the day before. It&#039;s not dead yet!&lt;br /&gt;
Read a little bit of the greenhouse book.&lt;br /&gt;
&lt;br /&gt;
Found Arduino controller and LCD display from D3D spare parts to use for watering system.&lt;br /&gt;
Looked up some [https://mytectutor.com/interfacing-5v-4-channel-relay-module-with-arduino/ 4 channel relay boards].&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Coin&amp;diff=258535</id>
		<title>OSE Coin</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Coin&amp;diff=258535"/>
		<updated>2021-07-23T00:01:35Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* Paul&amp;#039;s DAO Proposal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Hint|Moneyleft is coined here, no pun intended.}}&lt;br /&gt;
&lt;br /&gt;
=Proposal by Marcin=&lt;br /&gt;
*$ backwards for the S you n OSE&lt;br /&gt;
*It is &#039;&#039;&#039;moneyleft&#039;&#039;&#039;, or abundance coins. Core design is based on making resources non-scarce or non-rival by opening up full documentation and access to their production.&lt;br /&gt;
*Algorithm and white paper to be developed. Distributed ledger with consensus mechanism and trivial calculation. Coin is declared, consensus mechanism approves distributed coining based on availability and proof of working open source products&lt;br /&gt;
*How do you prove a working open source products? By examining if complete information is available for production, and by examining that the product works and follows OSE Specifications. Each information item has a specific set of rules or criteria for that information to be accepted as valid. This enforces the complete validation of an open-source product development methodology and therefore piggybacks completely on the OSE methodology.&lt;br /&gt;
&lt;br /&gt;
=Proposal by Lex=&lt;br /&gt;
&lt;br /&gt;
A digital currency for the OSE Economy.&lt;br /&gt;
&lt;br /&gt;
OSE Developers, Contributors and Supporters receive regular dividends during their participation. Therefore it becomes lucrative to be an active and productive OSE Developer.&lt;br /&gt;
&lt;br /&gt;
Built on [[Duniter]].&lt;br /&gt;
&lt;br /&gt;
== Is this like an ICO? ==&lt;br /&gt;
&lt;br /&gt;
No, there is no initial set of tokens generated by a small group of people. Instead, all active OSE Developers get the same amount of tokens at regular intervals from day one.&lt;br /&gt;
&lt;br /&gt;
== Where can I spend the OSE Coin? ==&lt;br /&gt;
&lt;br /&gt;
You would need OSE Coins in order to be able to sell things in the [[OSE Market]], to label your machines as OSE Certified, to have premium product placement in the marketplace and to access many other perks and features.&lt;br /&gt;
&lt;br /&gt;
== Where do I get OSE Coin? ==&lt;br /&gt;
&lt;br /&gt;
Become an OSE Developer and you&#039;ll automagically get regular dividends for your participation.&lt;br /&gt;
&lt;br /&gt;
Buy them from an OSE Developer, the OSE Organization or on a future OSE Coin exchange.&lt;br /&gt;
&lt;br /&gt;
== Where does the value of the OSE Coin come from? ==&lt;br /&gt;
&lt;br /&gt;
As part of your OSE Developer status you will regularly receive OSE Coin dividends. In order to sell the OSE Dev Kit or some other machine through the [[OSE Market]] you have to spend OSE Coins to list your stuff. This may seem silly at first that you&#039;re getting coins from OSE and then subsequently spending the coins in order to sell stuff but the value of the coins becomes apparent when you want to sell more than you can cover in fees with the coins you have.&lt;br /&gt;
&lt;br /&gt;
OSE Coins have value because they are necessary to participate in the [[OSE Market]]. The more social status, prestige and trust exhibited by the OSE brand and certifications the more valuable it is to be certified by and sell products on the [[OSE Market]].&lt;br /&gt;
&lt;br /&gt;
== How are the dividends determined? ==&lt;br /&gt;
&lt;br /&gt;
See [[Duniter]].&lt;br /&gt;
&lt;br /&gt;
== What does OSE do with the coins it collects through marketplace fees? ==&lt;br /&gt;
&lt;br /&gt;
It may use the coins to buy things on the OSE Market or it may sell some coins for fiat currency to invest in growth, buy materials, more land, pay staff, etc.&lt;br /&gt;
&lt;br /&gt;
== How much is one OSE Coin in USD? ==&lt;br /&gt;
&lt;br /&gt;
There is no pre-determined exchange rate. This is determined by the market. Hopefully as the value of using OSE Coins goes up so will their exchange rate to USD.&lt;br /&gt;
&lt;br /&gt;
The first OSE Developer who runs out of OSE Coins to pay the listing fees on [[OSE Market]] may want to buy some. This first sale will determine the starting price. It could be $1 million dollars or it could be 10 cents. (Probably it will be closer to a 1:1 exchange rate in the beginning.)&lt;br /&gt;
&lt;br /&gt;
== Will there always have to be fees on the marketplace? ==&lt;br /&gt;
&lt;br /&gt;
No. This is just an initial strategy to build value in the OSE Coin. Eventually as more and more people start using it in commerce it will gain inherent value as a means of exchange.&lt;br /&gt;
&lt;br /&gt;
== Can&#039;t someone just sell outside the [[OSE Market]]? ==&lt;br /&gt;
&lt;br /&gt;
Yes, but they will have to do their own marketing and they will not be able to say that the product is OSE Certified. Also, it&#039;s a short sighted strategy because they are putting effort into OSE machines by building them but are not benefiting from the OSE ecosystem and the OSE Coin crypto currency.&lt;br /&gt;
&lt;br /&gt;
Most people will find it easier to &amp;quot;go with the flow&amp;quot; and concentrate on the engineering, building, servicing, spending time with their friends and family and let someone else handle the marketing and brand development.&lt;br /&gt;
&lt;br /&gt;
By the time OSE tools and machines are so popular that there are a lot of competitors it&#039;s likely that the OSE Coin will also be significantly more valuable keeping OSE ahead of the competition.&lt;br /&gt;
&lt;br /&gt;
Competition is good.&lt;br /&gt;
&lt;br /&gt;
== Do buyers on the market use OSE Coins? ==&lt;br /&gt;
&lt;br /&gt;
No. Initially the OSE Coins are an internal concept only between sellers and the [[OSE Market]]. Eventually, as the currency spreads and people start using it outside of paying for listing fees on the marketplace, it is very possible that someone will start selling OSE machines and tools entirely priced in OSE Coins.&lt;br /&gt;
&lt;br /&gt;
== Is this kind of like a Universal Basic Income? ==&lt;br /&gt;
&lt;br /&gt;
That&#039;s one of the goals but not possible to absolutely guarantee in practice.&lt;br /&gt;
&lt;br /&gt;
Everyone is different and contributes differently, your task as an OSE Developer is to convince your peers that whatever you are doing is worthwhile to them and the OSE mission. You get to share in the value generated by your community by being a productive member of the community. At least that part kind of sounds like UBI.&lt;br /&gt;
&lt;br /&gt;
But there is no guarantee that the dividend, when converted to your local currency, will be enough to cover your living expenses. The primary intent of the dividends is to give OSE Developers priority and &amp;quot;free&amp;quot; basic access to the [[OSE Market]], if some OSE Developers are able to use or convert their OSE Coins into local currency and live off of this then it&#039;s their prerogative. People with greater ambitions will likely want to build, sell and service the OSE tools and machines generating income beyond just the dividends.&lt;br /&gt;
&lt;br /&gt;
== Why do we even need money? ==&lt;br /&gt;
&lt;br /&gt;
Even if you automate all of your needs and can live completely independent with the resources beneath your feet, there will likely be hobbies, special interests and other social needs where you&#039;ll have to interact with other human beings and pay for unique art, peoples time, services or something else we can&#039;t even imagine yet. Some exchange of value will always be useful even if it&#039;s no longer necessary to meet your basic needs.&lt;br /&gt;
&lt;br /&gt;
== What is the connection between the OSE Coin and the [[OSE Market]]? ==&lt;br /&gt;
&lt;br /&gt;
Theoretically they are completely independent things. The [[OSE Market]] does not require the existence of the OSE Coin. The OSE Coin on the other hand uses the [[OSE Market]] to bootstrap its own value.&lt;br /&gt;
&lt;br /&gt;
A currency only has value if someone else is willing to exchange something for it. Therefore there needs to be a demand for OSE Coin. By having the [[OSE Market]] require listing fees to be paid in OSE Coins it creates demand and a whole new separate market where people buy and sell OSE Coins. Once the OSE Coin market capitalizes sufficiently it will have a life of it&#039;s own and it will no longer be necessary for the official [[OSE Market]] to require listing fees to be paid in OSE Coin.&lt;br /&gt;
&lt;br /&gt;
In summary, the OSE Coin uses the [[OSE Market]] to create demand and bootstraps its value until the OSE Coin gains enough popularity to have value on its own without the [[OSE Market]].&lt;br /&gt;
&lt;br /&gt;
=Alternative Ideas to UBI=&lt;br /&gt;
*https://solarpunksummit.com/max-borders/ proposes Distributed Income Support Cooperatives - [https://social-evolution.com/how-we-become-the-social-safety-net/]&lt;br /&gt;
&lt;br /&gt;
= Paul&#039;s DAO Proposal =&lt;br /&gt;
&lt;br /&gt;
Decentralized Autonomous Organizations are trustless coordination games that let multiple people, and potentially bots and software algorithms, cooperate for a common goal, often managing money. They use distributed ledger technology, of which cryptocurrencies are the most well known case, and are a method for achieving a transparently and self-managing company, one where the rules and activities are public for everyone to observe and to decide if they wish to participate or not.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here&#039;s one proposal for how DAOs can be applied to OSE to raise funds and grant ownership stake to contributors. Although this is on the OSE Coin page, it is not officially endorsed by OSE not does it make any claims to OSE designs, facilities, or resources. It is currently a thought experiment, and if it were to be implemented, would take on a public name that made it clear it was an independent but friendly and complementary effort to OSE, meant to incentivize, reward, and cultivate quality, marketable, world-benefitting open hardware everywhere.&lt;br /&gt;
&lt;br /&gt;
* The DAO has a legal structure in the physical world as an LLC. See [[https://docs.google.com/document/d/1MYpfB558SKkR8rsS7pC5smIBkMPjEs5pctGCieoBKT0/edit?usp=sharing]]&lt;br /&gt;
* The DAO holds a treasury of tokens, which include stablecoins equivalent to U.S. Dollars and other fiat currency, and also its own governance token, which has dual use representing spendable capital in the DAO.&lt;br /&gt;
* The DAO can hold the title to real property, such as campus land, housing, workshop facilities, cars, etc.&lt;br /&gt;
* The DAO issues a governance token, which can be used to cast a vote on proposals, at regular intervals (say each week) automatically distributed to contributors of the wiki, Discord chat, Discourse forum, or email lists.&lt;br /&gt;
* Contributors can make proposals to the DAO to perform the following actions&lt;br /&gt;
  * Signal some legal action for the underlying LLC&lt;br /&gt;
  * Disburse the treasury to an individual for a purpose&lt;br /&gt;
* Contributors advertise their skill or availability on the DAO to make certain OSE designs as products&lt;br /&gt;
* Customers pay directly into the DAO when they order an OSE design with contributors advertised as available.&lt;br /&gt;
  * The money is held in escrow until the product is complete.&lt;br /&gt;
&lt;br /&gt;
New campuses that intend to build OSE designs and inspired by OSE are encouraged to discuss how to collaborate with OSE.&lt;br /&gt;
&lt;br /&gt;
I personally recommend titling all real property, built structures, facilities, and resources to a DAO directly after setting it up, and to hold regular, transparent, and recorded meetings. &lt;br /&gt;
&lt;br /&gt;
Separate DAOs could be set up for putative campuses in&lt;br /&gt;
* Botswana&lt;br /&gt;
* Detroit&lt;br /&gt;
* Arizona&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Apprenticeship_2021&amp;diff=258534</id>
		<title>Apprenticeship 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Apprenticeship_2021&amp;diff=258534"/>
		<updated>2021-07-22T23:52:17Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* Projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=First Cohort - Apprenticeship 2021=&lt;br /&gt;
&lt;br /&gt;
Back [[OSE Apprenticeship]]&lt;br /&gt;
&lt;br /&gt;
==Work Logs==&lt;br /&gt;
&lt;br /&gt;
#[[Odundo Log]]&lt;br /&gt;
#[[Joshua Log]]&lt;br /&gt;
#[[Ken Log]]&lt;br /&gt;
#[[Wes Log]]&lt;br /&gt;
#[[Prince Log]]&lt;br /&gt;
#[[Paul Pham Log]]&lt;br /&gt;
#[[Marcin Log]]&lt;br /&gt;
#[[Jeff Log]]&lt;br /&gt;
#[[Catarina Log]]&lt;br /&gt;
&lt;br /&gt;
==Remote==&lt;br /&gt;
#[[Arturo Log]]&lt;br /&gt;
#[[Brian Log]]&lt;br /&gt;
#[[Paul Cuciureanu Log]]&lt;br /&gt;
#[[Matt Log]]&lt;br /&gt;
#[[Christian Log]]&lt;br /&gt;
&lt;br /&gt;
==Food==&lt;br /&gt;
&lt;br /&gt;
[[OSE Apprenticeship Food Purchasing]] rules and policy.&lt;br /&gt;
&lt;br /&gt;
===Recipes===&lt;br /&gt;
&lt;br /&gt;
Ideas for easy and delicious cooking at the HabLab.&lt;br /&gt;
&lt;br /&gt;
* Prince&#039;s shepherd pie&lt;br /&gt;
* Joshua&#039;s grilled and seasoned tilapia&lt;br /&gt;
* Ken&#039;s spicy ground beef&lt;br /&gt;
* [[Paul&#039;s Breakfast Casserole]]&lt;br /&gt;
* [https://tastycraze.com/recipes/r-98408-Turkey_Fillet_in_the_Oven Turkey Breast Filet]&lt;br /&gt;
* [ Seasoned Ground Beef for Tacos]&lt;br /&gt;
* Tuna Fish Salad: spinach, mixed greens, grape tomato, tuna fish, mayo / vegannaise, salt and pepper, tossed together in a large bowl&lt;br /&gt;
* All-Season Chili&lt;br /&gt;
&lt;br /&gt;
Most of these are main courses. Easy side dishes of veggies can just include opening a can of cooked carrots, green beans, corn.&lt;br /&gt;
Canned mixed fruit, chopped pineapple, or a whole watermelon make a great and healthy dessert.&lt;br /&gt;
&lt;br /&gt;
==Online Services==&lt;br /&gt;
&lt;br /&gt;
===GMail===&lt;br /&gt;
&lt;br /&gt;
This essentially functions as a group mailing list.&lt;br /&gt;
&lt;br /&gt;
===Wal-Mart===&lt;br /&gt;
&lt;br /&gt;
Wal-mart login info for Jeff to place food and supply orders&lt;br /&gt;
&lt;br /&gt;
 walmart.com&lt;br /&gt;
 email: ose.apprentices@gmail.com&lt;br /&gt;
 password: wRZ2ikJEQ1kz&lt;br /&gt;
&lt;br /&gt;
Add to the [https://www.walmart.com/lists Shopping Lists], with the name that matches the next Sunday.&lt;br /&gt;
If it doesn&#039;t exist, please create it!&lt;br /&gt;
Don&#039;t add to the Cart, it will only let you choose a small fraction of the items listed as available at your chosen location, which wouldn&#039;t cover all our needs.&lt;br /&gt;
&lt;br /&gt;
====Current Food Orders (7/18)====&lt;br /&gt;
&lt;br /&gt;
[https://www.walmart.com/lists/WL/d45b3fa8-a294-40b5-b039-0823a88ed13d Current Shopping List (7/18)]&lt;br /&gt;
&lt;br /&gt;
Check previous items before you add a new one.&lt;br /&gt;
&lt;br /&gt;
We&#039;ll go together in Jeff&#039;s van, we&#039;re still figuring out the pick-up options at St. Joseph Wal-Mart.&lt;br /&gt;
&lt;br /&gt;
====Past Food Orders====&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1J3PaTg1wNDLF6ThXNDp2KfQTUxsHoTP5IvbTa4z6GGA/edit#gid=551277688 Google Sheets]&lt;br /&gt;
&lt;br /&gt;
==Projects==&lt;br /&gt;
&lt;br /&gt;
These are quasi-[https://en.wikipedia.org/wiki/Skunk_Works skunkworks] projects apprentices are working on in addition to the main build curriculum of GVCS machines.&lt;br /&gt;
&lt;br /&gt;
* [[Lightframe_Game_Requirements]]&lt;br /&gt;
* [[Greenhouse_Rehab]]&lt;br /&gt;
* [[OSE Coin]]&lt;br /&gt;
&lt;br /&gt;
==Build Curriculum==&lt;br /&gt;
&lt;br /&gt;
===Seed Home v2 Build===&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1qj4jscvrLyvwBTlUVRyJSC-ETpoR4CJ266BdG0Ly4AM/edit#gid=0 Seed Home v2 Build Status Spreadsheet]&lt;br /&gt;
&lt;br /&gt;
=== CEB Press Build ===&lt;br /&gt;
=== 3D Printer Build ===&lt;br /&gt;
&lt;br /&gt;
==Daily Slides==&lt;br /&gt;
&lt;br /&gt;
* [[120 Design Lessons - Day 1]]&lt;br /&gt;
* [[120 Design_Lessons - Day 2]]&lt;br /&gt;
* [[120 Design_Lessons - Day 3]]&lt;br /&gt;
* [[120 Design_Lessons - Day 4]]&lt;br /&gt;
* [[120 Design Lessons - Day 5]]&lt;br /&gt;
* [[120 Design_Lessons - Day 6]]&lt;br /&gt;
* [[120 Design_Lessons - Day 7]]&lt;br /&gt;
* [[120 Design_Lessons - Day 8]]&lt;br /&gt;
* [[120 Design Lessons - Day 9]]&lt;br /&gt;
* [[120 Design_Lessons - Day 10]]&lt;br /&gt;
* [[120 Design_Lessons - Day 11]]&lt;br /&gt;
* [[120 Design_Lessons - Day 12]]&lt;br /&gt;
* [[120 Design_Lessons - Day 13]]&lt;br /&gt;
* [[120 Design_Lessons - Day 14]]&lt;br /&gt;
* [[120 Design_Lessons - Day 15]]&lt;br /&gt;
* [[120 Design_Lessons - Day 16]]&lt;br /&gt;
* [[120 Design_Lessons - Day 17]]&lt;br /&gt;
* [[120 Design_Lessons - Day 18]]&lt;br /&gt;
* [[120 Design_Lessons - Day 19]]&lt;br /&gt;
* [[120 Design_Lessons - Day 20]]&lt;br /&gt;
* [[120 Design_Lessons - Day 21]]&lt;br /&gt;
* [[120 Design_Lessons - Day 22]]&lt;br /&gt;
* [[120 Design_Lessons - Day 23]]&lt;br /&gt;
* [[120 Design_Lessons - Day 24]]&lt;br /&gt;
* [[120 Design_Lessons - Day 25]]&lt;br /&gt;
* [[120 Design_Lessons - Day 26]]&lt;br /&gt;
* [[120 Design_Lessons - Day 27]]&lt;br /&gt;
* [[120 Design_Lessons - Day 28]]&lt;br /&gt;
* [[120 Design_Lessons - Day 29]]&lt;br /&gt;
* [[120 Design_Lessons - Day 30]]&lt;br /&gt;
* [[120 Design_Lessons - Day 31]]&lt;br /&gt;
* [[120 Design_Lessons - Day 32]]&lt;br /&gt;
* [[120 Design_Lessons - Day 33]]&lt;br /&gt;
* [[120 Design_Lessons - Day 34]]&lt;br /&gt;
* [[120 Design_Lessons - Day 35]]&lt;br /&gt;
* [[120 Design_Lessons - Day 36]]&lt;br /&gt;
* [[120 Design_Lessons - Day 37]]&lt;br /&gt;
* [[120 Design_Lessons - Day 38]]&lt;br /&gt;
* [[120 Design_Lessons - Day 39]]&lt;br /&gt;
* [[120 Design_Lessons - Day 40]]&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Greenhouse_Work_Log&amp;diff=258533</id>
		<title>Greenhouse Work Log</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Greenhouse_Work_Log&amp;diff=258533"/>
		<updated>2021-07-22T23:47:31Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: Created page with &amp;quot;= Greenhouse Work Log =  == Thu 22 Jul 2021 ==  Write up Greenhouse Rehab. Water existing plants (bamboo, tomatoes, carrots, forget-me-nots, russian kale). Stick toothpick...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Greenhouse Work Log =&lt;br /&gt;
&lt;br /&gt;
== Thu 22 Jul 2021 ==&lt;br /&gt;
&lt;br /&gt;
Write up [[Greenhouse Rehab]]. Water existing plants (bamboo, tomatoes, carrots, forget-me-nots, russian kale).&lt;br /&gt;
Stick toothpicks in two existing avocado pits in plastic cups.&lt;br /&gt;
&lt;br /&gt;
Replant all ungerminated bamboo seeds, leaving the five existing seedlings to continue on their own.&lt;br /&gt;
Recycle the bamboo soil into other plants.&lt;br /&gt;
&lt;br /&gt;
Turned compost. Took cordless drill &lt;br /&gt;
&lt;br /&gt;
== Wed 21 Jul 2021 ==&lt;br /&gt;
&lt;br /&gt;
Planted russian kale, 2 columns of the seedling cones.&lt;br /&gt;
Planted tomatoes, 2 columns of seedling cones.&lt;br /&gt;
&lt;br /&gt;
Noticed mystery celery-like sandy plant from the swimming pool has perked up with more water from the day before. It&#039;s not dead yet!&lt;br /&gt;
Read a little bit of the greenhouse book.&lt;br /&gt;
&lt;br /&gt;
Found Arduino controller and LCD display from D3D spare parts to use for watering system.&lt;br /&gt;
Looked up some [https://mytectutor.com/interfacing-5v-4-channel-relay-module-with-arduino/ 4 channel relay boards].&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Greenhouse_Rehab&amp;diff=258532</id>
		<title>Greenhouse Rehab</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Greenhouse_Rehab&amp;diff=258532"/>
		<updated>2021-07-22T23:38:51Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: Begin aquaponics greenhouse&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Greenhouse Rehabilitation 2021 =&lt;br /&gt;
&lt;br /&gt;
[TODO: Insert before and after photos of 2016 greenhouse, and current state of greenhouse before we started cleaning it]&lt;br /&gt;
&lt;br /&gt;
The aquaponics greenhouse and tilapia fish farm pools were created in 2015. They were a beautiful example of vertical farming and local, integrated food production&lt;br /&gt;
of animal protein.&lt;br /&gt;
&lt;br /&gt;
Since then, the greenhouse has experienced the following interesting failure modes, which are a case study for all other food production greenhouse projects.&lt;br /&gt;
&lt;br /&gt;
== Greenhouse Work Log ==&lt;br /&gt;
&lt;br /&gt;
Revive a greenhouse in 15 minutes each day, for 120 days.&lt;br /&gt;
&lt;br /&gt;
[[Greenhouse_Work_Log]]&lt;br /&gt;
&lt;br /&gt;
== Failure Modes ==&lt;br /&gt;
&lt;br /&gt;
* The water pump became clogged with fish waste, and stopped circulating water.&lt;br /&gt;
* The fish ponds froze over the winter, preserving the last remaining population of tilapia for consumption, but removing them as viable breeding stock for future populations.&lt;br /&gt;
&lt;br /&gt;
== Revival Plan ==&lt;br /&gt;
&lt;br /&gt;
Wes and Paul have been clearing out items that are no longer useful in the greenhouse for composting or trash.&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1TwHUJpUW_1i_kSezm5CZcV-5pi0SyMxQSXG3lmJ6Ufo/edit?usp=sharing Aquaponics Greenhouse Revival Slides]&lt;br /&gt;
&lt;br /&gt;
* Remove all dead organic matter and compost it.&lt;br /&gt;
* Clean out chicken coop&lt;br /&gt;
* Start avocado pits in water cups.&lt;br /&gt;
* Remove and catalogue all remaining pumps and powered watering equipment.&lt;br /&gt;
* Transplant any remaining living plants into the raised bed, pots on the floor for taller plants.&lt;br /&gt;
* Test the existing tubing, both between the plant shelves and the solar heated section running along roof.&lt;br /&gt;
* Locate the 3D print files for threaded tube fittings and the seedling starter cones.&lt;br /&gt;
* Replant seedlings into labeled cones on the cone racks.&lt;br /&gt;
* Transplant the bamboo to an outdoor space where it can grow several meters tall and benefit from natural rainfall.&lt;br /&gt;
* Create a high-level system diagram of Arduino watering system, so we can order parts!&lt;br /&gt;
&lt;br /&gt;
== Compost and Soil Amendments ==&lt;br /&gt;
&lt;br /&gt;
Although the aquaponic towers remove most of the need for traditional soil, seedlings must still be started in plastic coned-shaped tubes that are&lt;br /&gt;
then inserted into the aquaponic towers. This requires soil, and benefits greatly from amendments such as nutrient-rich humus from finished compost,&lt;br /&gt;
as well as perlite / sand to aerate the heavy Missouri clay that otherwise hardens and bakes, making it impossible for seedlings to establish roots.&lt;br /&gt;
&lt;br /&gt;
Organic waste from the HabLab kitchen is being moved to a compost pile near the greenhouse, where it was decompose in full sunlight, be easily watered&lt;br /&gt;
and turned every day, and be situated on bare ground to benefit from and attract earthworms, microbes, beneficial insects, and fungus.&lt;br /&gt;
&lt;br /&gt;
Using the Berkeley method, each pile of compost can be finished in around 20 days and ready for reuse as organic fertilizer in the garden,&lt;br /&gt;
perhaps mixed with other sources of fertilizer, in varying proportions&lt;br /&gt;
&lt;br /&gt;
* store bought fertilizer&lt;br /&gt;
* plant food such as fermented soaked alfalfa from horse feed stores&lt;br /&gt;
&lt;br /&gt;
This also prevents organic matter, rich in bacteria and nutrients, from going to waste, being burned as trash, or filling up landfills.&lt;br /&gt;
By extension, once we have a system in place, we can gather compost from all other kitchens on Factor e Farm to contribute to the compost system,&lt;br /&gt;
which is the source and primary input of plant nutrients into our greenhouse ecosystem.&lt;br /&gt;
&lt;br /&gt;
== Automated Watering System ==&lt;br /&gt;
&lt;br /&gt;
The key part that can be automated in the greenhouse is a watering system controlled by Arduino. This solves for human forgetfulness and will also&lt;br /&gt;
let all community members easily monitor and control watering remotely, and after they have left Factor e Farm.&lt;br /&gt;
&lt;br /&gt;
https://www.xythobuz.de/giessomat.html&lt;br /&gt;
&lt;br /&gt;
We will be taking inspiration from this Arduino watering system on Hackadway with 3D printed parts, substituting out-of-stock parts or similar parts&lt;br /&gt;
that we have on hand, for example, from the D3D printer.&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Apprenticeship_2021&amp;diff=258527</id>
		<title>Apprenticeship 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Apprenticeship_2021&amp;diff=258527"/>
		<updated>2021-07-22T22:59:27Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* First Cohort - Apprenticeship 2021 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=First Cohort - Apprenticeship 2021=&lt;br /&gt;
&lt;br /&gt;
Back [[OSE Apprenticeship]]&lt;br /&gt;
&lt;br /&gt;
==Work Logs==&lt;br /&gt;
&lt;br /&gt;
#[[Odundo Log]]&lt;br /&gt;
#[[Joshua Log]]&lt;br /&gt;
#[[Ken Log]]&lt;br /&gt;
#[[Wes Log]]&lt;br /&gt;
#[[Prince Log]]&lt;br /&gt;
#[[Paul Pham Log]]&lt;br /&gt;
#[[Marcin Log]]&lt;br /&gt;
#[[Jeff Log]]&lt;br /&gt;
#[[Catarina Log]]&lt;br /&gt;
&lt;br /&gt;
==Remote==&lt;br /&gt;
#[[Arturo Log]]&lt;br /&gt;
#[[Brian Log]]&lt;br /&gt;
#[[Paul Cuciureanu Log]]&lt;br /&gt;
#[[Matt Log]]&lt;br /&gt;
#[[Christian Log]]&lt;br /&gt;
&lt;br /&gt;
==Food==&lt;br /&gt;
&lt;br /&gt;
[[OSE Apprenticeship Food Purchasing]] rules and policy.&lt;br /&gt;
&lt;br /&gt;
===Recipes===&lt;br /&gt;
&lt;br /&gt;
Ideas for easy and delicious cooking at the HabLab.&lt;br /&gt;
&lt;br /&gt;
* Prince&#039;s shepherd pie&lt;br /&gt;
* Joshua&#039;s grilled and seasoned tilapia&lt;br /&gt;
* Ken&#039;s spicy ground beef&lt;br /&gt;
* [[Paul&#039;s Breakfast Casserole]]&lt;br /&gt;
* [https://tastycraze.com/recipes/r-98408-Turkey_Fillet_in_the_Oven Turkey Breast Filet]&lt;br /&gt;
* [ Seasoned Ground Beef for Tacos]&lt;br /&gt;
* Tuna Fish Salad: spinach, mixed greens, grape tomato, tuna fish, mayo / vegannaise, salt and pepper, tossed together in a large bowl&lt;br /&gt;
* All-Season Chili&lt;br /&gt;
&lt;br /&gt;
Most of these are main courses. Easy side dishes of veggies can just include opening a can of cooked carrots, green beans, corn.&lt;br /&gt;
Canned mixed fruit, chopped pineapple, or a whole watermelon make a great and healthy dessert.&lt;br /&gt;
&lt;br /&gt;
==Online Services==&lt;br /&gt;
&lt;br /&gt;
===GMail===&lt;br /&gt;
&lt;br /&gt;
This essentially functions as a group mailing list.&lt;br /&gt;
&lt;br /&gt;
===Wal-Mart===&lt;br /&gt;
&lt;br /&gt;
Wal-mart login info for Jeff to place food and supply orders&lt;br /&gt;
&lt;br /&gt;
 walmart.com&lt;br /&gt;
 email: ose.apprentices@gmail.com&lt;br /&gt;
 password: wRZ2ikJEQ1kz&lt;br /&gt;
&lt;br /&gt;
Add to the [https://www.walmart.com/lists Shopping Lists], with the name that matches the next Sunday.&lt;br /&gt;
If it doesn&#039;t exist, please create it!&lt;br /&gt;
Don&#039;t add to the Cart, it will only let you choose a small fraction of the items listed as available at your chosen location, which wouldn&#039;t cover all our needs.&lt;br /&gt;
&lt;br /&gt;
====Current Food Orders (7/18)====&lt;br /&gt;
&lt;br /&gt;
[https://www.walmart.com/lists/WL/d45b3fa8-a294-40b5-b039-0823a88ed13d Current Shopping List (7/18)]&lt;br /&gt;
&lt;br /&gt;
Check previous items before you add a new one.&lt;br /&gt;
&lt;br /&gt;
We&#039;ll go together in Jeff&#039;s van, we&#039;re still figuring out the pick-up options at St. Joseph Wal-Mart.&lt;br /&gt;
&lt;br /&gt;
====Past Food Orders====&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1J3PaTg1wNDLF6ThXNDp2KfQTUxsHoTP5IvbTa4z6GGA/edit#gid=551277688 Google Sheets]&lt;br /&gt;
&lt;br /&gt;
==Projects==&lt;br /&gt;
&lt;br /&gt;
* [[Lightframe_Game_Requirements]]&lt;br /&gt;
* [[Greenhouse_Rehab]]&lt;br /&gt;
&lt;br /&gt;
==Build Curriculum==&lt;br /&gt;
&lt;br /&gt;
===Seed Home v2 Build===&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1qj4jscvrLyvwBTlUVRyJSC-ETpoR4CJ266BdG0Ly4AM/edit#gid=0 Seed Home v2 Build Status Spreadsheet]&lt;br /&gt;
&lt;br /&gt;
=== CEB Press Build ===&lt;br /&gt;
=== 3D Printer Build ===&lt;br /&gt;
&lt;br /&gt;
==Daily Slides==&lt;br /&gt;
&lt;br /&gt;
* [[120 Design Lessons - Day 1]]&lt;br /&gt;
* [[120 Design_Lessons - Day 2]]&lt;br /&gt;
* [[120 Design_Lessons - Day 3]]&lt;br /&gt;
* [[120 Design_Lessons - Day 4]]&lt;br /&gt;
* [[120 Design Lessons - Day 5]]&lt;br /&gt;
* [[120 Design_Lessons - Day 6]]&lt;br /&gt;
* [[120 Design_Lessons - Day 7]]&lt;br /&gt;
* [[120 Design_Lessons - Day 8]]&lt;br /&gt;
* [[120 Design Lessons - Day 9]]&lt;br /&gt;
* [[120 Design_Lessons - Day 10]]&lt;br /&gt;
* [[120 Design_Lessons - Day 11]]&lt;br /&gt;
* [[120 Design_Lessons - Day 12]]&lt;br /&gt;
* [[120 Design_Lessons - Day 13]]&lt;br /&gt;
* [[120 Design_Lessons - Day 14]]&lt;br /&gt;
* [[120 Design_Lessons - Day 15]]&lt;br /&gt;
* [[120 Design_Lessons - Day 16]]&lt;br /&gt;
* [[120 Design_Lessons - Day 17]]&lt;br /&gt;
* [[120 Design_Lessons - Day 18]]&lt;br /&gt;
* [[120 Design_Lessons - Day 19]]&lt;br /&gt;
* [[120 Design_Lessons - Day 20]]&lt;br /&gt;
* [[120 Design_Lessons - Day 21]]&lt;br /&gt;
* [[120 Design_Lessons - Day 22]]&lt;br /&gt;
* [[120 Design_Lessons - Day 23]]&lt;br /&gt;
* [[120 Design_Lessons - Day 24]]&lt;br /&gt;
* [[120 Design_Lessons - Day 25]]&lt;br /&gt;
* [[120 Design_Lessons - Day 26]]&lt;br /&gt;
* [[120 Design_Lessons - Day 27]]&lt;br /&gt;
* [[120 Design_Lessons - Day 28]]&lt;br /&gt;
* [[120 Design_Lessons - Day 29]]&lt;br /&gt;
* [[120 Design_Lessons - Day 30]]&lt;br /&gt;
* [[120 Design_Lessons - Day 31]]&lt;br /&gt;
* [[120 Design_Lessons - Day 32]]&lt;br /&gt;
* [[120 Design_Lessons - Day 33]]&lt;br /&gt;
* [[120 Design_Lessons - Day 34]]&lt;br /&gt;
* [[120 Design_Lessons - Day 35]]&lt;br /&gt;
* [[120 Design_Lessons - Day 36]]&lt;br /&gt;
* [[120 Design_Lessons - Day 37]]&lt;br /&gt;
* [[120 Design_Lessons - Day 38]]&lt;br /&gt;
* [[120 Design_Lessons - Day 39]]&lt;br /&gt;
* [[120 Design_Lessons - Day 40]]&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=File:Landing-thumbnail.png&amp;diff=258464</id>
		<title>File:Landing-thumbnail.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=File:Landing-thumbnail.png&amp;diff=258464"/>
		<updated>2021-07-21T15:50:57Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Seed_Home_v2_3D_CAD&amp;diff=258463</id>
		<title>Seed Home v2 3D CAD</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Seed_Home_v2_3D_CAD&amp;diff=258463"/>
		<updated>2021-07-21T15:44:14Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* Select Details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Hint|As of Dec 2020, the Rosebud model is the one we are building and releasing as our first product candidate.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=CAD for BOM Purposes + Lumber Cut Lists + Wall Aperture Details=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vSj2QRIcmJDnAz3DvoOg3AILdrfiDrgY6ywEvZcEY55Wvn1bgaei1obAcIrDFdsJf2MMAW7e371glr0/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000#17&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1wWbj03CQgsJpq1TQaR3Ak9wdGK6av9ExfFlc8O-ER7I/edit#slide=id.gb344355f04_0_10 edit]&lt;br /&gt;
&lt;br /&gt;
==Deprecated Floor Plan==&lt;br /&gt;
This doc is in preparation for generating accurate CAD. By thinking out the logic of the system carefully, we optimize for build efficiency and thus degenerate to a sound design, which is then CADded up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vQ4zmzecAHz_NkwZOdBRiSRAUn3H0E7Mtlydyzxdtp-8CKYvLWckc-eFV9Zsmptnrlo5MgRfav7cSGB/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1FQrn4a2RHaWLJeLwQl_-1XRXA9CRvvqNDQW-iJBcqV4/edit#slide=id.g5c3be0ce2d_1_28 edit]&lt;br /&gt;
&lt;br /&gt;
=Seed Home 2 Part Library=&lt;br /&gt;
* Interior Walls - [[File:intwalls.sh3d.zip]]&lt;br /&gt;
*See [[Seed Home 2 Part Library]]&lt;br /&gt;
*[[Seed Home 2 Utility Panel 3D CAD]]&lt;br /&gt;
&lt;br /&gt;
==CAD Detail Documents==&lt;br /&gt;
&lt;br /&gt;
*[[Second Story Door]]&lt;br /&gt;
&lt;br /&gt;
==Wall Modules in SweetHome3d (Structural Design) and FreeCAD (Complete Model)==&lt;br /&gt;
See parts of wall modules at [[Architecture Part Library]].&lt;br /&gt;
&lt;br /&gt;
Module Map - Exterior Wall modules - 1-23 are on the first floor - 24-47 are on the second, and the rest are 48-59 for first floor interior modules, and 60-69 are second floor interior modules.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vQe3GXvvIKz-3fsiO-R4iIDqlwWZysTXhsa0eK9Bx9ezC26KopU4Aj4pX1jw2_Wx5_IDGFGd9zs30W8/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1KRK3ti4N4kDHfRlniSUiLrpw_jmTOHT0VQGb7vFhU88/edit#slide=id.gd976d2a7e2_6_0 edit]&lt;br /&gt;
&lt;br /&gt;
===SweetHome3D===&lt;br /&gt;
Note: SweetHome3D files end in zip. After download, don&#039;t extract - just change filename to remove the .zip at the end and file will be openable in SweetHome3D. These can be upgraded in FreeCAD, the Sweet Home is a start. SweetHome3D starts 2nd floor numbering at #25 (SH3D #25 is 2nd Floor Wall Module #24, etc)&lt;br /&gt;
&lt;br /&gt;
These files are extracted from the SweetHome3D technical design file for structure of Seed Eco-Home 2 - [[Seed Eco-Home 2 Technical Design of Structure in SweetHome3D]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:houseassembly2.png|100px]][[File:seh2_firstfloor.png|100px]][[File:positionallycorrectmod1.png|100px]][[File:upperdoorupdate.png|100px]][[File:houseassemblymaster.png|100px]][[File:houselocation.png|100px]][[File:doorwindow2.png|100px]][[File:doorwindow.png|100px]][[File:adjustmentmodule8.png|100px]][[File:smallwindow3.png|100px]][[File:smallwindow2.png|100px]][[File:smallwindow.png|100px]][[File:frenchdoorexteriortrimdetail.png|100px]][[File:frenchdoorwithtrim.png|100px]][[File:seh2wall4freecad.png|100px]][[File:seh2wall1freecad.png|100px]][[File:seh2wall6.png|100px]][[File:seh2wall17.png|100px]][[File:seh2wall23.png|100px]][[File:seh2wall9.png|100px]][[File:seh2wall3rework4.png|100px]][[File:seh2wall3rework3.png|100px]][[File:seh2wall3rework2.png|100px]][[File:seh2wall3rework.png|100px]][[File:seh2wall22rework2.png|100px]][[File:seh2wall22rework.png|100px]][[File:seh2wall22.png|100px]][[File:seh2wall3.png|100px]][[File:seh2wall2.png|100px]][[File:seh2wall1.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Master Files==&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:houseassembly2.png|&#039;&#039;&#039;House Assembly Master File.&#039;&#039;&#039; - FreeCAD - [[File:houseassemblymaster.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:seh2_firstfloor.png|&#039;&#039;&#039;House Assembly First Floor Only&#039;&#039;&#039; - FreeCAD - [[File:seh2_firstfloor.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:bathroomonly.png|&#039;&#039;&#039;Plumbing on slab.&#039;&#039;&#039; - FreeCAD - [[File:Plumbing_on_slab.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:houselocation.png|&#039;&#039;&#039;House Location Master File.&#039;&#039;&#039; - FreeCAD - [[File:houselocation.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:doorwindow2.png|&#039;&#039;&#039;Door and window module for adjustment.&#039;&#039;&#039; - FreeCAD - [[File:doorwindow.fcstd]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==First Floor Exterior==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:positionallycorrectmod1.png|&#039;&#039;&#039;Wall Module 1&#039;&#039;&#039; [[:File:seh2wall1.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt; [[:File:seh2_wall_1.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;[[Build Cheatsheet for Wall Module 1|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall2.png|&#039;&#039;&#039;Wall Module 2&#039;&#039;&#039; [[:File:seh2wall2.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;  [[:File:seh2_wall_2.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;[[Build Cheatsheet for Wall Module 2|Build Cheatsheet]]&lt;br /&gt;
&lt;br /&gt;
File:seh2wall3rework4.png|&#039;&#039;&#039;Wall Module 3&#039;&#039;&#039; [[:File:seh2_wall_3.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt; [[:File:seh2_wall_3.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_3|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall4freecad.png|&#039;&#039;&#039;Wall Module 4&#039;&#039;&#039; [[:File:seh2_wall_4.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;  [[:File:seh2_wall_4.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_4|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall5.png|&#039;&#039;&#039;Wall Module 5&#039;&#039;&#039; [[:File:seh2_wall_5.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_5|Build Cheatsheet]]&amp;lt;br/&amp;gt; [[:File:seh2_wall_5.fcstd|FreeCAD]] -  Same as Wall Module 17 (opposite long side left corner)&lt;br /&gt;
&lt;br /&gt;
File:seh2wall6.png|&#039;&#039;&#039;Wall Module 6&#039;&#039;&#039; [[:File:seh2_wall_6.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt; [[:File:seh2_wall_6.fcstd|FreeCAD]] &amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_6|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall7.png|&#039;&#039;&#039;Wall Module 7&#039;&#039;&#039; [[:File:seh2_wall_7.sh3d.zip|SweetHome3D]] &amp;lt;br/&amp;gt; [[:File:seh2_wall_7.fcstd|FreeCAD]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_7|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:adjustmentmodule8.png|&#039;&#039;&#039;Wall Module 8&#039;&#039;&#039; [[:File:seh2_wall_8.sh3d.zip|SweetHome3D]] &amp;lt;br/&amp;gt; [[:File:seh2_wall_8.fcstd|FreeCAD]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_8|Build Cheatsheet]] Adjustment module.&lt;br /&gt;
&lt;br /&gt;
File:seh2wall9.png|&#039;&#039;&#039;Wall Module 9&#039;&#039;&#039; [[:File:seh2_wall_9.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt; [[:File:seh2_wall_9.fcstd|FreeCAD]] &amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_9|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_wall_10.png|&#039;&#039;&#039;Wall Module 10&#039;&#039;&#039; [[:File:seh2_wall_10.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;  [[:File:seh2_wall_10.fcstd|FreeCAD]] &amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_10|Build Cheatsheet]]&lt;br /&gt;
&lt;br /&gt;
File:Seh2 wall 11.png|&#039;&#039;&#039;Wall Module 11&#039;&#039;&#039; [[:File:seh2_wall_11.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;   [[:File:seh2_wall_11.fcstd|FreeCAD]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_11|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall12.png|&#039;&#039;&#039;Wall Module 12&#039;&#039;&#039; [[:File:seh2_wall_12.sh3d.zip|SweetHome3D]] &amp;lt;br/&amp;gt; [[:File:seh2_wall_12.fcstd|FreeCAD]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_12|Build Cheatsheet]]. Structure same as Module 23.&lt;br /&gt;
&lt;br /&gt;
File:seh2wall1freecad.png|&#039;&#039;&#039;Wall Module 13&#039;&#039;&#039; [[:File:seh2_wall_13.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt; [[:File:seh2_wall_13.fcstd|FreeCAD]] &amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_13|Build Cheatsheet]] Same as Wall 1 structure. But - Wall 1 has a hole for electrical. &lt;br /&gt;
&lt;br /&gt;
File:seh2wall14.png|&#039;&#039;&#039;Wall Module 14&#039;&#039;&#039; [[:File:seh2_wall_14.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;  [[:File:seh2_wall_14.fcstd|FreeCAD]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_14|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall15.png|&#039;&#039;&#039;Wall Module 15&#039;&#039;&#039; [[:File:seh2_wall_15.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt; [[:File:seh2_wall_15.fcstd|FreeCAD]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_15|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:Seh2wall16.png|&#039;&#039;&#039;Wall Module 16&#039;&#039;&#039; [[:File:seh2_wall_16.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt; [[:File:seh2_wall_16.fcstd|FreeCAD]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_16|Build Cheatsheet]] Same structure as Module 4.&lt;br /&gt;
&lt;br /&gt;
File:seh2wall17.png|&#039;&#039;&#039;Wall Module 17&#039;&#039;&#039; [[:File:seh2_wall_17.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;  [[:File:seh2_wall_17.fcstd|FreeCAD]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_17|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:smallwindow3.png|&#039;&#039;&#039;Wall Module 18&#039;&#039;&#039; [[:File:seh2_wall_18.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt; [[:File:seh2_wall_18.fcstd|FreeCAD]] &amp;lt;br/&amp;gt;[[B:uild_Cheatsheet_for_Wall_Module_18|Build Cheatsheet]] 1st story window module.&lt;br /&gt;
&lt;br /&gt;
File:smallwindow3.png|&#039;&#039;&#039;Wall Module 19&#039;&#039;&#039; [[:File:seh2_wall_19.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt; [[:File:seh2_wall_19.fcstd|FreeCAD]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_19|Build Cheatsheet]] First story window module. Structure same as 18.&lt;br /&gt;
&lt;br /&gt;
File:Seh2wall20.png|&#039;&#039;&#039;Wall Module 20&#039;&#039;&#039; [[:File:seh2_wall_20.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;  [[:File:seh2_wall_20.fcstd|FreeCAD]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_20|Build Cheatsheet]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2_wall_21.png|&#039;&#039;&#039;Wall Module 21&#039;&#039;&#039; [[:File:seh2_wall_21.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt; [[:File:seh2_wall_21.fcstd|FreeCAD]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_21|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:frenchdoorexteriortrimdetail.png|&#039;&#039;&#039;Wall Module 22&#039;&#039;&#039; [[:File:seh2_wall_22.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt; [[:File:seh2_wall_22.fcstd|FreeCAD]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_22|Build Cheatsheet]] Note: FreeCAD file is updated, SH3D is older &lt;br /&gt;
&lt;br /&gt;
File:seh2wall23.png|&#039;&#039;&#039;Wall Module 23&#039;&#039;&#039; [[:File:seh2_wall_23.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt; [[:File:seh2_wall_23.fcstd|FreeCAD]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_23|Build Cheatsheet]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Second Floor Exterior==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Full panel&#039;&#039;&#039; &amp;lt;br/&amp;gt;[[:File:seh2_8ft_panel.fcstd|FreeCAD Detail]]&amp;lt;br/&amp;gt; Modules 25, 29, 30, 31, 33, 34, 37, 38, 43 &amp;amp; 44&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_short_left_corner.png|&#039;&#039;&#039;Short left corner&#039;&#039;&#039; &amp;lt;br/&amp;gt;[[:File:seh2_8ft_short_left_corner.fcstd|FreeCAD Detail]]&amp;lt;br/&amp;gt; Modules 24 &amp;amp; 36&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_short_right_corner.png|&#039;&#039;&#039;Short right corner&#039;&#039;&#039;&amp;lt;br/&amp;gt; [[:File:seh2_8ft_short_right_corner.fcstd|FreeCAD Detail]]&amp;lt;br/&amp;gt; Modules 27 &amp;amp; 39&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_long_left_corner.png|&#039;&#039;&#039;Long left corner&#039;&#039;&#039;&amp;lt;br/&amp;gt; [[:File:seh2_8ft_long_left_corner.fcstd|FreeCAD Detail]]&amp;lt;br/&amp;gt; Modules 28 &amp;amp; 40&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_long_right_corner.png|&#039;&#039;&#039;Long right corner&#039;&#039;&#039;&amp;lt;br/&amp;gt; [[:File:seh2_8ft_long_right_corner.fcstd|FreeCAD Detail]]&amp;lt;br/&amp;gt; Modules 35 &amp;amp; 47&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_window.png|&#039;&#039;&#039;Window&#039;&#039;&#039;&amp;lt;br/&amp;gt; [[:File:seh2_8ft_window.fcstd|FreeCAD Detail]]&amp;lt;br/&amp;gt; Modules 41, 42, 45 &amp;amp; 46 (Note: this has siding over entire panel including window)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_short_left_corner.png|&#039;&#039;&#039;Wall Module 24&#039;&#039;&#039; [[:File:seh2_wall_25.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;  [[:File:seh2_wall_24.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_24|Build Cheatsheet]]&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 25&#039;&#039;&#039; [[:File:seh2_wall_26.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;  [[:File:seh2_wall_25.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_25|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:Upperdoorupdate.png|&#039;&#039;&#039;Wall Module 26 - second story door&#039;&#039;&#039; [[:File:seh2_wall_27.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;  [[:File:seh2_wall_26.fcstd|FreeCAD]] &amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_26|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_short_right_corner.png|&#039;&#039;&#039;Wall Module 27&#039;&#039;&#039; [[:File:seh2_wall_28.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;  [[:File:seh2_wall_27.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_27|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_long_left_corner.png|&#039;&#039;&#039;Wall Module 28&#039;&#039;&#039; [[:File:seh2_wall_29.sh3d.zip|SweetHome3D]] &amp;lt;br/&amp;gt; [[:File:seh2_wall_28.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_28|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 29&#039;&#039;&#039; [[:File:seh2_wall_30.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;  [[:File:seh2_wall_29.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_29|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 30&#039;&#039;&#039; [[:File:seh2_wall_31.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;  [[:File:seh2_wall_30.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_30|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 31&#039;&#039;&#039; [[:File:seh2_wall_32.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;  [[:File:seh2_wall_31.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_31|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall32.png|&#039;&#039;&#039;Wall Module 32&#039;&#039;&#039; [[:File:seh2_wall_33.sh3d.zip|SweetHome3D]] &amp;lt;br/&amp;gt; [[:File:seh2_wall_32.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_32|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 33&#039;&#039;&#039; [[:File:seh2_wall_34.sh3d.zip|SweetHome3D]] &amp;lt;br/&amp;gt; [[:File:seh2_wall_33.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_33|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 34&#039;&#039;&#039; [[:File:seh2_wall_35.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;  [[:File:seh2_wall_34.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_34|Build Cheatsheet]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2_8ft_long_right_corner.png|&#039;&#039;&#039;Wall Module 35&#039;&#039;&#039; [[:File:seh2_wall_36.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;  [[:File:seh2_wall_35.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_35|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_short_left_corner.png|&#039;&#039;&#039;Wall Module 36&#039;&#039;&#039; [[:File:seh2_wall_37.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;  [[:File:seh2_wall_36.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_36|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 37&#039;&#039;&#039; [[:File:seh2_wall_38.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;  [[:File:seh2_wall_37.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_37|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 38&#039;&#039;&#039; [[:File:seh2_wall_39.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;  [[:File:seh2_wall_38.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_38|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_short_right_corner.png|&#039;&#039;&#039;Wall Module 39&#039;&#039;&#039; [[:File:seh2_wall_40.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;  [[:File:seh2_wall_39.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_39|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_long_left_corner.png|&#039;&#039;&#039;Wall Module 40&#039;&#039;&#039; [[:File:seh2_wall_41.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;  [[:File:seh2_wall_40.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_40|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall41.png|&#039;&#039;&#039;Wall Module 41&#039;&#039;&#039; [[:File:seh2_wall_42.sh3d.zip|SweetHome3D]] &amp;lt;br/&amp;gt; [[:File:seh2_wall_41.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_41|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall42.png|&#039;&#039;&#039;Wall Module 42&#039;&#039;&#039; [[:File:seh2_wall_43.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;  [[:File:seh2_wall_42.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_42|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 43&#039;&#039;&#039; [[:File:seh2_wall_44.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;  [[:File:seh2_wall_43.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_43|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 44&#039;&#039;&#039; [[:File:seh2_wall_45.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;  [[:File:seh2_wall_44.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_44|Build Cheatsheet]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2_8ft_window.png|&#039;&#039;&#039;Wall Module 45&#039;&#039;&#039; [[:File:seh2_wall_46.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;  [[:File:seh2_wall_45.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_45|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_window.png|&#039;&#039;&#039;Wall Module 46&#039;&#039;&#039; [[:File:seh2_wall_47.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;  [[:File:seh2_wall_46.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_46|Build Cheatsheet]] &lt;br /&gt;
 &lt;br /&gt;
File:seh2_8ft_long_right_corner.png|&#039;&#039;&#039;Wall Module 47&#039;&#039;&#039; [[:File:seh2_wall_48.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;   [[:File:seh2_wall_47.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;  [[Build_Cheatsheet_for_Wall_Module_47|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==First Floor Interior==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:seh2_9ft_interior.png|&#039;&#039;&#039;Full 2x4 interior panel&#039;&#039;&#039; [[:File:seh2_9ft_interior.fcstd|FreeCAD Detail]]&lt;br /&gt;
&lt;br /&gt;
File:seh2_9ft_2x6_interior.png|&#039;&#039;&#039;Full 2x6 interior panel&#039;&#039;&#039; [[:File:seh2_9ft_2x6_interior.fcstd|FreeCAD Detail]]&lt;br /&gt;
&lt;br /&gt;
File:seh2wall48.png|&#039;&#039;&#039;Wall Module 48&#039;&#039;&#039; [[:File:seh2_wall_48.sh3d.zip|SweetHome3D]] &amp;lt;br/&amp;gt;[[:File:seh2_wall_48.fcstd|FreeCAD]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_48|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall49.png|&#039;&#039;&#039;Wall Module 49&#039;&#039;&#039; [[:File:seh2_wall_49.sh3d.zip|SweetHome3D]] &amp;lt;br/&amp;gt;[[:File:seh2_wall_49.fcstd|FreeCAD]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_49|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall50.png|&#039;&#039;&#039;Wall Module 50&#039;&#039;&#039; [[:File:seh2_wall_50.sh3d.zip|SweetHome3D]] &amp;lt;br/&amp;gt;[[:File:seh2_wall_50.fcstd|FreeCAD]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_50|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall51.png|&#039;&#039;&#039;Wall Module 51&#039;&#039;&#039; [[:File:seh2_wall_51.sh3d.zip|SweetHome3D]] &amp;lt;br/&amp;gt;[[:File:seh2_wall_51.fcstd|FreeCAD]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_51|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall52.png|&#039;&#039;&#039;Wall Module 52&#039;&#039;&#039; [[:File:seh2_wall_52.sh3d.zip|SweetHome3D]] &amp;lt;br/&amp;gt;[[:File:seh2_wall_52.fcstd|FreeCAD]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_52|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:laundry.png|&#039;&#039;&#039;Wall Module 55 (Laundry)&#039;&#039;&#039; &amp;lt;br/&amp;gt;[[:File:Laundry.fcstd|FreeCAD]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_55|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall56.png|&#039;&#039;&#039;[[Wall Module 56]]&#039;&#039;&#039;[https://drive.google.com/file/d/16dmPzyMUUcRUyOfgH4Kv7yQOHTJ2IEDz/view?usp=sharing]&amp;lt;br/&amp;gt;[[:File:seh2_wall_56.fcstd|FreeCAD]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_56|Build Cheatsheet]] &lt;br /&gt;
 &lt;br /&gt;
File:seh2wall57.png|&#039;&#039;&#039;Wall Module 57&#039;&#039;&#039; [[:File:seh2_wall_57.sh3d.zip|SweetHome3D]] &amp;lt;br/&amp;gt;[[:File:seh2_wall_57.fcstd|FreeCAD]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_57|Build Cheatsheet]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2wall58.png|&#039;&#039;&#039;Wall Module 58&#039;&#039;&#039; [[:File:seh2_wall_58.sh3d.zip|SweetHome3D]] &amp;lt;br/&amp;gt;[[:File:seh2_wall_58.fcstd|FreeCAD]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_58|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall59.png|&#039;&#039;&#039;Wall Module 59&#039;&#039;&#039; [[:File:seh2_wall_59.sh3d.zip|SweetHome3D]] &amp;lt;br/&amp;gt;[[:File:seh2_wall_59.fcstd|FreeCAD]]&amp;lt;br/&amp;gt; [[Build_Cheatsheet_for_Wall_Module_59|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Second Floor Interior==&lt;br /&gt;
[[File:seh2wall63-3.png|100px]][[File:seh2wall63.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:seh2_8ft_interior.png|&#039;&#039;&#039;Full interior panel&#039;&#039;&#039;&amp;lt;br/&amp;gt; [[:File:seh2_8ft_interior.fcstd|FreeCAD Detail]]&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_interior_door.png|&#039;&#039;&#039;Interior door&#039;&#039;&#039;&amp;lt;br/&amp;gt; [[:File:seh2_8ft_interior_door.fcstd|FreeCAD Detail]]&amp;lt;br/&amp;gt; (38x83 rough opening)&lt;br /&gt;
&lt;br /&gt;
File:seh2wall60.png|&#039;&#039;&#039;Wall Module 60&#039;&#039;&#039; [[:File:seh2_wall_60.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;[[:File:seh2_wall_60.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_60|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall61.png|&#039;&#039;&#039;Wall Module 61&#039;&#039;&#039;&amp;lt;br/&amp;gt;[[:File:seh2_wall_61.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;[[:File:seh2_wall_61.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_61|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall62.png|&#039;&#039;&#039;[[Wall Module 62]]&#039;&#039;&#039; [[:File:seh2_wall_62.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt; [[:File:seh2_wall_62.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_62|Build Cheatsheet]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2wall63-4.png|&#039;&#039;&#039;Wall Module 63&#039;&#039;&#039; [[:File:seh2_wall_63.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;[[:File:seh2_wall_63.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_63|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall64.png|&#039;&#039;&#039;Wall Module 64&#039;&#039;&#039; [[:File:seh2_wall_64.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt; [[:File:seh2_wall_64.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_64|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_interior_door.png|&#039;&#039;&#039;Wall Module 65&#039;&#039;&#039; [[:File:seh2_wall_65.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;[[:File:seh2_wall_65.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_65|Build Cheatsheet]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2wall66.png|&#039;&#039;&#039;Wall Module 66&#039;&#039;&#039; [[:File:seh2_wall_66.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt; [[:File:seh2_wall_66.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_66|Build Cheatsheet]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2_8ft_interior.png|&#039;&#039;&#039;Wall Module 67&#039;&#039;&#039;&amp;lt;br/&amp;gt;[[:File:seh2_wall_67.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;[[:File:seh2_wall_67.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_67|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:Seh2wall68.png|&#039;&#039;&#039;Wall Module 68&#039;&#039;&#039;&amp;lt;br/&amp;gt; [[:File:seh2_wall_68.sh3d.zip|SweetHome 3D]]&amp;lt;br/&amp;gt;[[:File:seh2_wall_68.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_68|Build Cheatsheet]]&amp;lt;br/&amp;gt;[https://github.com/cryptogoth/freecad-python/blob/main/Panel-Workbench/PanelsGui.py#L80 Python Workbench Code]&lt;br /&gt;
&lt;br /&gt;
File:seh2wall69.png|&#039;&#039;&#039;Wall Module 69&#039;&#039;&#039; [[:File:seh2_wall_69.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;[[:File:seh2_wall_69.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_69|Build Cheatsheet]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Select Details==&lt;br /&gt;
&lt;br /&gt;
[[File:blockingdetail2.png|100px]][[File:blockingdetail.png|100px]][[File:southwalldetail3.png|100px]][[File:southwalldetail2.png|100px]][[File:southwalldetail.png|100px]][[File:SEH2stairs.png|100px]][[File:stringerless.png|100px]][[File:toptrim6.png|100px]][[File:toptrim5.png|100px]][[File:toptrim4.png|100px]][[File:toptrim2.png|100px]][[File:toptrim.png|100px]][[File:roofdetail.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:blockingdetail2.png|&amp;quot;First Floor Ceiling Detail. &amp;quot;- FreeCAD - [[File:blockingdetail.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:southwalldetail3.png|&amp;quot;South wall detail. &amp;quot;- FreeCAD - [[File:southwalldetail.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:SEH2stairs.png|&amp;quot;Stringerless stairs for SEH 2. &amp;quot;- FreeCAD - [[File:SEH2stairs.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:stringerless.png|&amp;quot;Stringerless stairs concept. &amp;quot;- FreeCAD - [[:File:stringerless.fcstd|FreeCAD]] &lt;br /&gt;
&lt;br /&gt;
File:toptrim5.png|Top wall trim &amp;lt;br /&amp;gt; [[:File:toptrim.fcstd|FreeCAD]] &lt;br /&gt;
&lt;br /&gt;
File:roofdetail.png|Roof Detail &amp;lt;br /&amp;gt; [[:File:roofdetail.fcstd|FreeCAD]].&lt;br /&gt;
&lt;br /&gt;
File:landing-box.png|Landing Box &amp;lt;br /&amp;gt; [[:File:Landing.fcstd|FreeCAD]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Second Story Platform==&lt;br /&gt;
&lt;br /&gt;
[[File:secondstoryfloor4.png|100px]][[File:secondstoryfloor3.png|100px]][[File:secondstoryfloor2.png|100px]][[File:secondstoryfloor.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:secondstoryfloor3.png|&#039;&#039;&#039;[[Second Story Floor Platform]]&#039;&#039;&#039; - FreeCAD - [[File:secondstoryfloor.fcstd]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Roof==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:check.png|&#039;&#039;&#039;Second Story Roof&#039;&#039;&#039; - FreeCAD - [[File:SecondStoryRoof.fcstd]].&lt;br /&gt;
&lt;br /&gt;
File:roofangle.png|&#039;&#039;&#039;Roof angle for roof is 1.2 Degrees.&#039;&#039;&#039; - FreeCAD - [[File:Roofangle.fcstd]].&lt;br /&gt;
&lt;br /&gt;
File:RoofRiserAssembly.png|&#039;&#039;&#039;Roof Riser Assembly&#039;&#039;&#039; - FreeCAD - [[File:RoofRiserAssembly.fcstd]].&lt;br /&gt;
&lt;br /&gt;
File:RoofInsulationBox.png|&amp;quot;Roof Insulation Box. &amp;quot;- FreeCAD - [[File:RoofInsulationBox.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:RoofInsulationBox_0.5inch.png|&amp;quot;Roof Insulation Box - 0.5-inch. &amp;quot;- FreeCAD - [[File:RoofInsulationBox_0.5inch.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:Roof_OSB.png|&amp;quot;Roof OSB&amp;quot;- FreeCAD - [[File:Roof_OSB.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:SecondStoryRoofComplete.png|&amp;quot;Second Story Roof Assembly&amp;quot;- FreeCAD - [[File:SecondStoryRoofComplete.FCStd]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vQ49OCEr3Sl6YKudBd2MbOAU0Kvx6XPX2lFX_2BiG32Bv4hOUnP1ONTImI7IlKT0d1jpA5sFwxi0-ms/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000#slide=id.gc9334e75e1_0_2&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;299&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1N1lS8RBMy0Y0JnR_h1tz23CYFoR5zespNG4T5m4nnZE/edit#slide=id.gc9334e75e1_0_2 edit]&lt;br /&gt;
&lt;br /&gt;
=Catarina&#039;s Source Google Drive, Sweet Home 3D Files=&lt;br /&gt;
&lt;br /&gt;
*Laundry module - [https://drive.google.com/file/d/1zjWbmlwpjXy4DUW1xlzSzDnDrqDglsUs/view?usp=sharing]&lt;br /&gt;
*Drive, OBI Models - [https://drive.google.com/drive/folders/0B0NG-lv1ELQvdE9xSGZEeWR3Mm8]&lt;br /&gt;
**&#039;&#039;&#039;CAD, Rosebud, Working Model as of 5/14/21&#039;&#039;&#039; [https://drive.google.com/file/d/1X4dHvEETeuBPjB34wXJ-mqc97YHgaWai/view?usp=sharing]&lt;br /&gt;
**&#039;&#039;&#039;CAD, Supporting Rosebud Model Files&#039;&#039;&#039; - [https://drive.google.com/drive/folders/1ELOrXeIenMNjfYwr6g5HUqoNjGqA38DF]&lt;br /&gt;
*Building Book - [Technical designs are found in the Building Book - [https://drive.google.com/drive/folders/1SZrTCkX9S_L8JSD_Dq_xeLDM53MP2vZq]&lt;br /&gt;
*Shower drain kit - dimensions - [https://images.homedepot-static.com/catalog/pdfImages/cd/cd10c1ce-fd8e-4efc-8415-60dc104f5090.pdf]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Visual History:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[File:staironly.png|100px]][[File:floorandroof.png|100px]][[File:stairs2.png|100px]][[File:stairs.png|100px]][[File:staircase.png|100px]][[File:rooflayers.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gallery:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:staironly.png|&#039;&#039;&#039;Stairs only, 1/10 scale.&#039;&#039;&#039; - FreeCAD - [[File:staironly.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:rooflayers.png|&#039;&#039;&#039;Roof layers.&#039;&#039;&#039; - SweetHome3D -[https://drive.google.com/file/d/1NwTBIXWGccA1IjvYYsodfYMxFcLp2BII/view?usp=sharing]. &lt;br /&gt;
&lt;br /&gt;
File:staircase.png|&#039;&#039;&#039;Staircase. Technical detail.&#039;&#039;&#039; - SweetHome3D -[https://drive.google.com/file/d/1t9PQIM0JRXRPsQ6aqhsMETB53VRYnqgL/view?usp=sharing]. &lt;br /&gt;
&lt;br /&gt;
File:stairs.png|&#039;&#039;&#039;Stairs. Early concept detail.&#039;&#039;&#039; - SweetHome3D -[https://drive.google.com/file/d/1HFNCDa2t4rpEKunZowZ8d9cRtb9EF2li/view?usp=sharing]. &lt;br /&gt;
&lt;br /&gt;
File:stairs2.png|&#039;&#039;&#039;Stairs. Correct for Aspen.&#039;&#039;&#039; - SweetHome3D -[https://drive.google.com/file/d/1-X9sJiHt2KS7ZrOPAeNj0VC2UQlKELNT/view?usp=sharing]. &lt;br /&gt;
&lt;br /&gt;
File:floorandroof.png|&#039;&#039;&#039;Technical of floor and roof.&#039;&#039;&#039; - SweetHome3D -[https://drive.google.com/file/d/1NwTBIXWGccA1IjvYYsodfYMxFcLp2BII/view?usp=sharing]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Concept Modules=&lt;br /&gt;
&lt;br /&gt;
==Part Library==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Visual History:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:2ndfloorwithbands.png|100px]][[File:trellisonly.png|100px]][[File:bandconcept.png|100px]][[File:overhangrework2.png|100px]][[File:overhangrework.png|100px]][[File:overhang.png|100px]][[File:2ndfloorwithband.png|100px]][[File:firstfloorconcept.png|100px]][[File:secondfloorconcept.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gallery:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
File:2ndfloorwithbands.png|&#039;&#039;&#039;Second floor concept with bands.&#039;&#039;&#039; - FreeCAD -[[File:2ndfloorwithbands.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:overhangrework2.png|&#039;&#039;&#039;Overhang band - rework from rough underlying shape..&#039;&#039;&#039; - FreeCAD -[[File:overhangrework.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:trellisonly.png|&#039;&#039;&#039;Overhang band - detail, obj export from SweetHome3D at 1/10 scale.&#039;&#039;&#039; - FreeCAD -[[File:trellisonly.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:2ndfloorwithband.png|&#039;&#039;&#039;Second floor with band concept, obj export from SweetHome3D at 1/10 scale.&#039;&#039;&#039; - FreeCAD -[[File:2ndfloorwithband.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:firstfloorconcept.png|&#039;&#039;&#039;First floor of Rosebud, obj export from SweetHome3D at 1/10 scale.&#039;&#039;&#039; - FreeCAD -[https://gitlab.com/marcin_ose/seed-home-2/-/blob/master/first_floor.fcstd]. &lt;br /&gt;
&lt;br /&gt;
File:secondfloorconcept.png|&#039;&#039;&#039;Second floor of Rosebud, obj export from SweetHome3D at 1/10 scale.&#039;&#039;&#039; - FreeCAD -[https://gitlab.com/marcin_ose/seed-home-2/-/blob/master/2nd.fcstd]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Technical Modules=&lt;br /&gt;
==Stair Design==&lt;br /&gt;
#Please download SweetHome3D to view this file - https://drive.google.com/file/d/1X7H-kKLtFZrs0y3Qwq7GYdgxnL4wskm5/view?usp=sharing&lt;br /&gt;
#Determine the correct stair height, and then the landing is like in this concept model - https://drive.google.com/file/d/1X4dHvEETeuBPjB34wXJ-mqc97YHgaWai/view&lt;br /&gt;
#Then do the staircase in FreeCAD, which I started here - https://wiki.opensourceecology.org/wiki/Seed_Home_v2_3D_CAD#Technical_Modules&lt;br /&gt;
&lt;br /&gt;
[[File:stairstringer2.png|100px]][[File:stairstringer.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gallery:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:stairstringer2.png|&#039;&#039;&#039;Stair stringer with steps, no nosing.&#039;&#039;&#039; Generate technical drawing with TechDraw. FreeCAD -[[File:stairstringer.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=House Build=&lt;br /&gt;
&lt;br /&gt;
Starting with foundation, to bathroom, walls.&lt;br /&gt;
&lt;br /&gt;
[[File:rosebudplumbing2.png|100px]][[File:addedbathtofound.png|100px]][[File:addedholetofound.png|100px]][[File:sillplate7.png|100px]][[File:mudsillanchor2.png|100px]][[File:mudsillanchor.png|100px]][[File:sillplate6.png|100px]][[File:sillplate5.png|100px]][[File:sillplate4.png|100px]][[File:sillplate3.png|100px]][[File:sillplate.png|100px]][[File:2inchinsulation.png|100px]][[File:Baseslab.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:rosebudplumbing.png|&#039;&#039;&#039;Rosebud plumbing.&#039;&#039;&#039; - FreeCAD - [[File:rosebudplumbing.fcstd]]&lt;br /&gt;
File:sillplate7.png|&#039;&#039;&#039;Foundation only.&#039;&#039;&#039; Note this file has entire sill detail including cement board, flexible vinyl flashing, sill gasket, and ramset boards under doors. Next file continues with the plumbing detail. FreeCAD -[[File:foundationonly.fcstd]]&lt;br /&gt;
File:mudsillanchor2.png|&#039;&#039;&#039;Mudsill anchor.&#039;&#039;&#039; - FreeCAD -[[File:mudsillanchor.fcstd]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Top Plate, Ceiling, Roof=&lt;br /&gt;
[[File:roof.png|100px]][[File:ceiling.png|100px]][[File:rosebudtopplate.png|100px]]&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:roof.png |&#039;&#039;&#039;Rosebud roof.&#039;&#039;&#039; All individual parts. Correct shape, stair location not present. - FreeCAD -[[File:roof.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:ceiling.png|&#039;&#039;&#039;Rosebud ceiling.&#039;&#039;&#039; - FreeCAD -[[File:ceiling.FCStd]]. &#039;&#039;&#039;Deprecated. Newer above.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
File:rosebudtopplate.png|&#039;&#039;&#039;Rosebud top plate.&#039;&#039;&#039; - FreeCAD -[[File:rosebudtoplate.FCStd]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Wall Modules - LOD 400-500=&lt;br /&gt;
Note: for BOM-ready files, Master Module file includes clones for memory management and simplified view within Part Tree. Sample BOM file - [https://gitlab.com/marcin_ose/seed-home-2/-/blob/master/sample_rosebud_bom.fcstd]. &#039;&#039;&#039;Missing from BOM file&#039;&#039;&#039; - R38 roof insulation, roof ceiling, interior framing, interior insulation. See BOM spreadsheet - [https://docs.google.com/spreadsheets/d/1mxd28_UTffkYQDfi8vPDwGrSyvsTUFg2UACXwgo7wGc/edit#gid=0] generated from FreeCAD BOM test file for first and second floor of house - not including garage - [https://gitlab.com/marcin_ose/seed-home-2/-/blob/master/sample_rosebud_bom.fcstd]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:8footwindow5.png|100px]][[File:8footwindow4.png|100px]][[File:ddfinal.png|100px]][[File:ddplaceholder.png|100px]][[File:8footwall2.png|100px]][[File:8footwall.png|100px]][[File:9footmediumwindow4.png|100px]][[File:singledoormaster9.png|100px]][[File:SAWP.png|100px]][[File:doorsilltape.png|100px]][[File:dripcaptape.png|100px]][[File:dripcap.png|100px]][[File:9footdoorframe4.png.png|100px]][[File:9footdoorframe3.png.png|100px]][[File:9footdoubledoorplaceholder.png|100px]][[File:9footdoubledoor2.png|100px]][[File:9footdoubledooronly.png|100px]][[File:9footdoubledoor.png|100px]][[File:9footmediumwindow3.png|100px]][[File:9footmediumwindow2.png|100px]][[File:9footmediumwindowonly.png|100px]][[File:9footmediumwindow.png|100px]][[File:firstfloorwithdoor.png|100px]][[File:9footdoorframe2.png|100px]][[File:9footdoorframe.png|100px]][[File:9footdoor.png|100px]][[File:9footwalls132.png|100px]][[File:9footwalls13.png|100px]][[File:9footwall12panels.png|100px]][[File:9footwall2.png|100px]][[File:9footwall.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:8footwall2.png|&#039;&#039;&#039;8 Foot Wall Panel.&#039;&#039;&#039; - FreeCAD -[[File:8footwall.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:8footwindow4.png|&#039;&#039;&#039;8 Foot Large Window Panel. Pseudo, with med window and 9&#039; studs.&#039;&#039;&#039; - FreeCAD -[[File:8footwindow.FCStd]]. &lt;br /&gt;
&lt;br /&gt;
File:9footwall2.png|&#039;&#039;&#039;9 Foot Wall&#039;&#039;&#039; - FreeCAD -[[File:9footwall.FCStd]]. &lt;br /&gt;
&lt;br /&gt;
File:singledoormaster9.png|&#039;&#039;&#039;9 Foot Single Door Master.&#039;&#039;&#039; - FreeCAD -[[File:9footdoorpanel.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:ddfinal.png|&#039;&#039;&#039;9 Foot Double Door.&#039;&#039;&#039; - FreeCAD -[[File:9footdoubledoor.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:ddplaceholder.png|&#039;&#039;&#039;9 Foot Double Door placeholder.&#039;&#039;&#039; - FreeCAD -[[File:9footdoubledoorplaceholder.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:9footmediumwindow4.png|&#039;&#039;&#039;9 Foot Medium Window Panel.&#039;&#039;&#039; - FreeCAD -[[File:9footmediumwindow.FCStd]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Assemblies==&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:firstfloorwithdoor.png|&#039;&#039;&#039;9 Foot Walls&#039;&#039;&#039;. - FreeCAD -[[File:9footwalls.FCStd]]. &lt;br /&gt;
&lt;br /&gt;
File:seh2secondfloor.png|&#039;&#039;&#039;Second Floor&#039;&#039;&#039; - FreeCAD - [[File:seh2secondfloor.fcstd]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Wall Parts==&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:largewindow.png|&#039;&#039;&#039;Large window.&#039;&#039;&#039; - FreeCAD -[[File:largewindowonly.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:9footdoubledooronly.png|&#039;&#039;&#039;9 Foot Double Door only.&#039;&#039;&#039; - FreeCAD -[[File:9footdoubledooronly.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:9footmediumwindowonly.png|&#039;&#039;&#039;9 Foot Medium Window pane.&#039;&#039;&#039; - FreeCAD -[[File:9footmediumwindowonly.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:9footdoor.png|&#039;&#039;&#039;9 Foot Door, door only, single.&#039;&#039;&#039; - FreeCAD -[[File:9footdoor.FCStd]]. Source SweetHome folder - [https://drive.google.com/drive/folders/180KINsLnK6vUlcnhCgAyzDThc-vlaV1G]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Plumbing Rough-In=&lt;br /&gt;
&lt;br /&gt;
Note: due to local variations - the actual CAD must reconcile against materials used ([https://photos.app.goo.gl/6Mu2gsXhC9jhsi82A]) and the data collection from annotated PVC pictures at [https://photos.app.goo.gl/8Jqt4scFkxHnM8d59]. This is proper CAD-BOM-Reality reconciliation required for a full digital model.&lt;br /&gt;
&lt;br /&gt;
[[File:secondfloortoilet.png|100px]][[File:bathroomonly2.png|100px]][[File:bathroomonly.png|100px]][[File:foundationonly.png|100px]][[File:wallstarting.png|100px]][[File:finishingplumbing.png|100px]][[File:3sweepelbow.png|100px]][[File:continuinghouse.png|100px]][[File:grading.png|100px]][[File:sinkdrain.png|100px]][[File:tuscany.png|100px]][[File:toilet.png|100px]][[File:drain.png|100px]][[File:cuttrapbottom.png|100px]][[File:cuttraptop.png|100px]][[File:15trap.png|100px]][[File:house3.png|100px]][[File:house2.png|100px]][[File:house.png|100px]][[File:bathroomonslab.png|100px]][[File:drainkit4.png|100px]][[File:drainkit3.png|100px]][[File:drainkit2.png|100px]][[File:drainkit.png|100px]][[File:15elbow.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:secondfloortoilet.png|&#039;&#039;&#039;Second Floor Toilet Beginning.&#039;&#039;&#039;. FreeCAD -[[File:secondfloortoilet.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:bathroomonly.png|&#039;&#039;&#039;Plumbing on slab.&#039;&#039;&#039; This can be merged with foundation. FreeCAD -[[File:Plumbing_on_slab.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:3sweepelbow.png |&#039;&#039;&#039;3&amp;quot; sweep elbow for toilet.&#039;&#039;&#039; - FreeCAD -[[File:3sweepelbow.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:grading.png |&#039;&#039;&#039;House drainage slope.&#039;&#039;&#039; Codes say 6&amp;quot; over 10&#039;. - FreeCAD -[[File:grading.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:tuscany.png |&#039;&#039;&#039;Tuscany toilet.&#039;&#039;&#039; - FreeCAD -[[File:tuscany.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:cuttraptop.png |&#039;&#039;&#039;Cut trap bottom, 1.5&amp;quot;.&#039;&#039;&#039; - FreeCAD -[[File:cuutrapbottom.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:cuttrapbottom.png |&#039;&#039;&#039;Cut trap top, 1.5&amp;quot;.&#039;&#039;&#039; - FreeCAD -[[File:cuutraptop.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:15trap.png |&#039;&#039;&#039;1.5&amp;quot; PVC Trap.&#039;&#039;&#039; - FreeCAD -[[File:15trap.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:bathroomonslab.png |&#039;&#039;&#039;Bathroom on slab.&#039;&#039;&#039; - FreeCAD -[[File:bathroomonslab.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:drainkit4.png |&#039;&#039;&#039;Tub drain kit&#039;&#039;&#039; - FreeCAD -[[File:tubdrainkit.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:15elbow.png |&#039;&#039;&#039;1.5&amp;quot; elbow&#039;&#039;&#039; - FreeCAD -[[File:15elbow.fcstd]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==BOM==&lt;br /&gt;
*4x3 closet bend is recommended [https://terrylove.com/forums/index.php?threads/4x3-inch-closet-bend-or-3-inch-closet-bend.2826/] - so get one at [https://www.menards.com/main/plumbing/rough-plumbing/pipe-tubing-hoses-fittings-accessories/fittings/pvc-fittings/pvc-dwv-fittings/nibco-reg-4x3-closet-elbow-pvc-dwv/p-1444449182622-c-9383.htm]&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
*[[Seed Home v2 3D CAD]]&lt;br /&gt;
&lt;br /&gt;
=Part Library=&lt;br /&gt;
[[File:rosebudwalls.png|100px]][[File:spipe.png|100px]][[File:rosebudcore.png|100px]]&lt;br /&gt;
[[File:rosebudexp.png|100px]]&lt;br /&gt;
[[File:rosebudfound.png|100px]]&lt;br /&gt;
&lt;br /&gt;
Aspen 1 has corridor in front, Aspen 2 in the back. Rosebud is the simplehut.&lt;br /&gt;
=Walls - Deprecated=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
File:rosebudwalls.png|&#039;&#039;&#039;Seed Home 2 - Rosebud, walls.&#039;&#039;&#039; - FreeCAD - [[File:rosebudwalls.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:sh2house.png|&#039;&#039;&#039;Seed Home 2, Aspen.&#039;&#039;&#039; - FreeCAD - [[File:sh2house.FCStd]]. SweetHome3D - [[File:sh2house.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2wall.png|&#039;&#039;&#039;Seed Home 2 Wall.&#039;&#039;&#039; - FreeCAD - [[File:sh2wall.FCStd]]. SweetHome3D - [[File:sh2wall.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2door.png|&#039;&#039;&#039;Seed Home 2 Door.&#039;&#039;&#039; - FreeCAD - [[File:sh2door.FCStd]]. SweetHome3D - [[File:sh2door.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2doubledoor.png|&#039;&#039;&#039;Seed Home 2 Double Door.&#039;&#039;&#039; - FreeCAD - [[File:sh2doubledoor.FCStd]]. SweetHome3D - [[File:sh2doubledoor.zip]]. Source folder - [https://drive.google.com/file/d/1Dbe4lVsE6RyOJUEu4zBhKTfNbJgmNreG/view?usp=sharing]&lt;br /&gt;
&lt;br /&gt;
File:sh2window1.png|&#039;&#039;&#039;Seed Home 2 Window 1.&#039;&#039;&#039; - FreeCAD - [[File:sh2window1.FCStd]]. SweetHome3D - [[File:sh2window1.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2upperroof.png|&#039;&#039;&#039;Seed Home 2 Upper Roof.&#039;&#039;&#039; - FreeCAD - [[File:sh2upperroof.FCStd]]. SweetHome3D - [[File:sh2upperroof.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2lowerroof.png|&#039;&#039;&#039;Seed Home 2 Lower Roof.&#039;&#039;&#039; - FreeCAD - [[File:sh2lowerroof.FCStd]]. SweetHome3D - [[File:sh2lowerroof.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2topplate.png|&#039;&#039;&#039;Seed Home 2 Top Plate.&#039;&#039;&#039; - FreeCAD - [[File:sh2topplate.FCStd]]. SweetHome3D - [[File:sh2topplate.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2uppersheath.png|&#039;&#039;&#039;Seed Home 2 Upper Sheathing.&#039;&#039;&#039; - FreeCAD - [[File:sh2uppersheath.FCStd]]. SweetHome3D - [[File:sh2uppersheath.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2walls.png|&#039;&#039;&#039;Seed Home 2 walls.&#039;&#039;&#039; - FreeCAD -[[File:sh2walls.FCStd]]. SweetHome3D -[[File:sh2walls.zip]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
File:slab.png|&#039;&#039;&#039;Seed Home 2 slab.&#039;&#039;&#039; - FreeCAD -[[File:sh2slab.FCStd]]&lt;br /&gt;
File:sh2sill.png|&#039;&#039;&#039;Seed Home 2 Sill Plate.&#039;&#039;&#039; - FreeCAD -[[File:sh2sill.FCStd]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Foundation==&lt;br /&gt;
&lt;br /&gt;
See also integration of bathroom for initial plumbing stub-out - [[Shower Part Library]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:rosebudcore.png|&#039;&#039;&#039;Rosebud core. 1000 sf.&#039;&#039;&#039; - [[File:rosebud.fcstd]]. Source in Sweet Home 3D - [https://drive.google.com/file/d/1VDnPYKoQJsf5yr0xyyQ423YPzs2y9lKU/view?usp=sharing].&lt;br /&gt;
&lt;br /&gt;
File:rosebudexp.png|&#039;&#039;&#039;Rosebud expansion, 2000 sf + garage.&#039;&#039;&#039; - [[File:rosebudexp.fcstd]]. Source in SH3D - [https://drive.google.com/file/d/1aifP3eyP0CqmHlb1nwnHdPJuk2dzCGfL/view?usp=sharing]&lt;br /&gt;
&lt;br /&gt;
File:rosebudfound.png|&#039;&#039;&#039;Rosebud foundation.&#039;&#039;&#039; Deprecated. Use the one from the plumbing rough-in. [[File:rosebudfound.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:aspen.jpg|&#039;&#039;&#039;Aspen model of the Seed Home, 1000 sf.&#039;&#039;&#039; - FreeCAD -[[File:asepn.FCStd]]. Source is SH2Technical-Aspen1-Expansion2A.sh3d file at [https://drive.google.com/drive/folders/15k8MlWTz3yMVvIeZYAeOJVm54pB8noHM]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
File:aspen2500.png|&#039;&#039;&#039;Aspen expanded, 2250 sf + sunroom&#039;&#039;&#039; - Source is Aspen1-Expansion or Aspen2-Expansion at [https://drive.google.com/drive/folders/1TRTNbmYU5RjAJCeUW4ESCEOgyqINVQfh]&lt;br /&gt;
&lt;br /&gt;
File:aspen2625.png|&#039;&#039;&#039;Aspen expanded, 2375 sf.&#039;&#039;&#039; - Source is Aspen1-Expansion or Aspen2-Expansion at [https://drive.google.com/drive/folders/1TRTNbmYU5RjAJCeUW4ESCEOgyqINVQfh]&lt;br /&gt;
&lt;br /&gt;
File:aspen2625b.png|&#039;&#039;&#039;Aspen expanded, 2500 sf + shed&#039;&#039;&#039; - Source is Aspen1-Expansion or Aspen2-Expansion at [https://drive.google.com/drive/folders/1TRTNbmYU5RjAJCeUW4ESCEOgyqINVQfh]&lt;br /&gt;
&lt;br /&gt;
File:skeleton2750.jpg|&#039;&#039;&#039;Aspen expanded, 2750, stick model.&#039;&#039;&#039; - Source is v2-Framing at [https://drive.google.com/drive/folders/1n-AyTpmoEPyDEbeftewyplJZPtUGPN8i]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==PV==&lt;br /&gt;
[[File:array.png|100px]][[File:rec315.png|100px]]&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:rec315.png|&#039;&#039;&#039;315 W solar panels. &#039;&#039;&#039; - [[File:rec315.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Viewing=&lt;br /&gt;
*You can view online by downloading file, and uploading to http://www.sweethome3d.com/SweetHome3DOnlineManager.jsp. This is the floor, apparently using WebGL :&lt;br /&gt;
&lt;br /&gt;
[[File:sh2floor.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
*You can download SweetHome3D and view on your computer.&lt;br /&gt;
&lt;br /&gt;
=Embedding=&lt;br /&gt;
Embedding of sh3d files doesn&#039;t work. There is an embedding capacity provided by SH3D online on their servers, but it can&#039;t be iframed in to existing webpages.&lt;br /&gt;
&lt;br /&gt;
[[Category:Seed Eco-Home]]&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
*[[Seed Home 2]]&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=File:Landing.fcstd&amp;diff=258461</id>
		<title>File:Landing.fcstd</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=File:Landing.fcstd&amp;diff=258461"/>
		<updated>2021-07-21T15:39:57Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: Cryptogoth uploaded a new version of File:Landing.fcstd&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=File:Landing.fcstd&amp;diff=258458</id>
		<title>File:Landing.fcstd</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=File:Landing.fcstd&amp;diff=258458"/>
		<updated>2021-07-21T15:21:09Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: Cryptogoth uploaded a new version of File:Landing.fcstd&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Paul_Pham_Log&amp;diff=258456</id>
		<title>Paul Pham Log</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Paul_Pham_Log&amp;diff=258456"/>
		<updated>2021-07-21T14:23:19Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* Mon Jul 19, 2021 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe width=&amp;quot;600&amp;quot; height=&amp;quot;500&amp;quot; src=&amp;quot;https://osedev.org/wiki/PaulPham?start=9/1/2019&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;ul Links ==&lt;br /&gt;
&lt;br /&gt;
Seed Home Design&lt;br /&gt;
&lt;br /&gt;
=Wed Jul 21, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_18]]&lt;br /&gt;
&lt;br /&gt;
=Tue Jul 20, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_17]]&lt;br /&gt;
&lt;br /&gt;
[[OSE Coin]]&lt;br /&gt;
&lt;br /&gt;
[[File:Secondstoryfloor.fcstd]]&lt;br /&gt;
&lt;br /&gt;
[[File:Houseassemblymaster.fcstd]]&lt;br /&gt;
&lt;br /&gt;
=Mon Jul 19, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_16]]&lt;br /&gt;
&lt;br /&gt;
[[:File:Subfloor.fcstd]]&lt;br /&gt;
&lt;br /&gt;
Wrap, insulate, and finish wall module 26 with an exterior sheet.&lt;br /&gt;
&lt;br /&gt;
=Sun Jul 18, 2021=&lt;br /&gt;
&lt;br /&gt;
[[Apprenticeship 2021]] add Wal-Mart login / shopping list info, and started recipe cookbook.&lt;br /&gt;
&lt;br /&gt;
=Sat Jul 17, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 15]]&lt;br /&gt;
&lt;br /&gt;
=Fri Jul 16, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 14]]&lt;br /&gt;
&lt;br /&gt;
=Thu Jul 15, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 13]]&lt;br /&gt;
&lt;br /&gt;
=Wed Jul 14, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 12]]&lt;br /&gt;
&lt;br /&gt;
Updated [[Virtualbox]] page with more current Windows 10 information and details about OSE Linux.&lt;br /&gt;
&lt;br /&gt;
=Tue Jul 13, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 11]]&lt;br /&gt;
&lt;br /&gt;
Built Wall Module 68 (side wall of stairwell, 2nd floor interior).&lt;br /&gt;
&lt;br /&gt;
Discussed automating CAD generation with Python with @Wesxdz, @coderjeff, and @braden&lt;br /&gt;
&lt;br /&gt;
OSE Workbench for automating adding Seed Home 2 modules&lt;br /&gt;
[[User:Coderjeff]]&lt;br /&gt;
&lt;br /&gt;
OSE macros for automating adding 2x4s.&lt;br /&gt;
[https://github.com/bradeneliason/OSE_FreeCAD_automationExperiment]&lt;br /&gt;
&lt;br /&gt;
Python for generating FreeCAD, would be useful for Wes&#039;s game.&lt;br /&gt;
[https://github.com/cryptogoth/freecad2python]&lt;br /&gt;
&lt;br /&gt;
Installed OSE Linux on VirtualBox on my laptop.&lt;br /&gt;
&lt;br /&gt;
=Mon Jul 12, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_10]]&lt;br /&gt;
&lt;br /&gt;
Goals for today:&lt;br /&gt;
&lt;br /&gt;
* Download House master file and add module 15 that I finished last week.&lt;br /&gt;
* Pair program FreeCAD with Brian or anyone who wants.&lt;br /&gt;
* Pair install with Ken about &lt;br /&gt;
* Work on [[FreeCAD 16 vs Latest]] issue, understand OSE workflow, post to FreeCAD community, investigate workbench.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Sun Jul 11, 2021=&lt;br /&gt;
&lt;br /&gt;
[[Lightframe Game Requirements]]&lt;br /&gt;
&lt;br /&gt;
=Sat Jul 10, 2021=&lt;br /&gt;
&lt;br /&gt;
[[Lightframe Game Requirements]]&lt;br /&gt;
&lt;br /&gt;
=Fri Jul 9, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_8]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Thu Jul 8, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_7]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finished Seh_wall_15.Fcstd &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wed Jul 7, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_6]]&lt;br /&gt;
&lt;br /&gt;
Worked on Seh_wall_15.Fcstd file, after learning FreeCAD constraints to create exact dimensional sizes for pads and sketches.&lt;br /&gt;
&lt;br /&gt;
Extreme Enterprise Night 1: presented [https://detroitarcology.org Detroit Arcology].&lt;br /&gt;
&lt;br /&gt;
=Tue Jul 6, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_5]]&lt;br /&gt;
&lt;br /&gt;
Download the largest FreeCAD file size from the wiki history, it contains all the individual parts with their original measurements.&lt;br /&gt;
&lt;br /&gt;
0&amp;quot; x 0&amp;quot; x 0&amp;quot; is by convention the bottom left of the house when looking at it from the front.&lt;br /&gt;
&lt;br /&gt;
=Mon Jul 5, 2021=&lt;br /&gt;
&lt;br /&gt;
Simplified the short top plate in FreeCad 16. [https://wiki.opensourceecology.org/wiki/File:Shorttopplate.fcstd]&lt;br /&gt;
|&lt;br /&gt;
[[120_Design_Lessons_-_Day_4]]&lt;br /&gt;
|&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1qj4jscvrLyvwBTlUVRyJSC-ETpoR4CJ266BdG0Ly4AM/edit?usp=sharing%7C| Seed Home Build Status Spreadsheet]&lt;br /&gt;
&lt;br /&gt;
=Sun Jul 4, 2021=&lt;br /&gt;
&lt;br /&gt;
Doing FreeCAD badge video with Brian.&lt;br /&gt;
Encountered this error message when trying to record time log hours.&lt;br /&gt;
&lt;br /&gt;
 Forbidden (403)&lt;br /&gt;
 CSRF verification failed. Request aborted.&lt;br /&gt;
 You are seeing this message because this site requires a CSRF cookie when submitting forms. This cookie is required for security reasons, to ensure that your browser is not being hijacked by third parties.&lt;br /&gt;
 If you have configured your browser to disable cookies, please re-enable them, at least for this site, or for &#039;same-origin&#039; requests.&lt;br /&gt;
 More information is available with DEBUG=True.&lt;br /&gt;
&lt;br /&gt;
=Sat Jul 3, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 3]]. [[Apprenticeship_Day3_Jitsi_Chat_Transcript|Morning Jitsi Chat Transcript]]&lt;br /&gt;
&lt;br /&gt;
=Fri Jul 2, 2021=&lt;br /&gt;
&lt;br /&gt;
Day 2 Morning Audio&lt;br /&gt;
&lt;br /&gt;
Building two wall modules in workshop.&lt;br /&gt;
&lt;br /&gt;
* Cleaning out weeds stuck in roto-tiller with Wes and Odundo, refill with gasoline.&lt;br /&gt;
* Planting of tomato seeds in potting soil, to germinate later in the summer.&lt;br /&gt;
&lt;br /&gt;
=Thu Jul 1, 2021=&lt;br /&gt;
&lt;br /&gt;
Started recording WAV / OGG audio of each session to be stored in this Google Drive Folder [https://drive.google.com/drive/u/0/folders/1zpA03_f-7LzGlrwlvF5sVUXzZmLf6EZ0]&lt;br /&gt;
* audio recordings of each day&#039;s session&lt;br /&gt;
* transcripts (to come)&lt;br /&gt;
* photos&lt;br /&gt;
&lt;br /&gt;
Learned how to use Mozilla&#039;s DeepSpeech for transcription.&lt;br /&gt;
&lt;br /&gt;
Day 1 Morning audio []&lt;br /&gt;
Day 1 Evening audio []&lt;br /&gt;
&lt;br /&gt;
Walk around land, discover swimming pool, and sandbed next to hornet&#039;s nest.&lt;br /&gt;
* Sprigs of fresh mint by the swimming pool, good for refreshing summer drinks.&lt;br /&gt;
* Hornet&#039;s nest could be relocated away from swimming pool, to make it a more comfortable high-traffic area.&lt;br /&gt;
* Sandbed could be used for planting, or amending other soil that is too clayey.&lt;br /&gt;
  * or weeded, to be a beach for the swimming pool.&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=File:Houseassemblymaster.fcstd&amp;diff=258439</id>
		<title>File:Houseassemblymaster.fcstd</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=File:Houseassemblymaster.fcstd&amp;diff=258439"/>
		<updated>2021-07-21T02:55:51Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: Cryptogoth uploaded a new version of File:Houseassemblymaster.fcstd&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Notes=&lt;br /&gt;
#&#039;&#039;&#039;Merge with [[File:Seh2 firstfloor.fcstd]] for complete assebly. First floor has been taken out.&lt;br /&gt;
#&#039;&#039;&#039;19:23, 11 July 2021&#039;&#039;&#039; first floor windows need to be dropped so it&#039;s even with rest of the tops.&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Coin&amp;diff=258315</id>
		<title>OSE Coin</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Coin&amp;diff=258315"/>
		<updated>2021-07-20T17:52:18Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: Applying DAOs to OSE; one implementation of OSE Coin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Hint|Moneyleft is coined here, no pun intended.}}&lt;br /&gt;
&lt;br /&gt;
=Proposal by Marcin=&lt;br /&gt;
*$ backwards for the S you n OSE&lt;br /&gt;
*It is &#039;&#039;&#039;moneyleft&#039;&#039;&#039;, or abundance coins. Core design is based on making resources non-scarce or non-rival by opening up full documentation and access to their production.&lt;br /&gt;
*Algorithm and white paper to be developed. Distributed ledger with consensus mechanism and trivial calculation. Coin is declared, consensus mechanism approves distributed coining based on availability and proof of working open source products&lt;br /&gt;
*How do you prove a working open source products? By examining if complete information is available for production, and by examining that the product works and follows OSE Specifications. Each information item has a specific set of rules or criteria for that information to be accepted as valid. This enforces the complete validation of an open-source product development methodology and therefore piggybacks completely on the OSE methodology.&lt;br /&gt;
&lt;br /&gt;
=Proposal by Lex=&lt;br /&gt;
&lt;br /&gt;
A digital currency for the OSE Economy.&lt;br /&gt;
&lt;br /&gt;
OSE Developers, Contributors and Supporters receive regular dividends during their participation. Therefore it becomes lucrative to be an active and productive OSE Developer.&lt;br /&gt;
&lt;br /&gt;
Built on [[Duniter]].&lt;br /&gt;
&lt;br /&gt;
== Is this like an ICO? ==&lt;br /&gt;
&lt;br /&gt;
No, there is no initial set of tokens generated by a small group of people. Instead, all active OSE Developers get the same amount of tokens at regular intervals from day one.&lt;br /&gt;
&lt;br /&gt;
== Where can I spend the OSE Coin? ==&lt;br /&gt;
&lt;br /&gt;
You would need OSE Coins in order to be able to sell things in the [[OSE Market]], to label your machines as OSE Certified, to have premium product placement in the marketplace and to access many other perks and features.&lt;br /&gt;
&lt;br /&gt;
== Where do I get OSE Coin? ==&lt;br /&gt;
&lt;br /&gt;
Become an OSE Developer and you&#039;ll automagically get regular dividends for your participation.&lt;br /&gt;
&lt;br /&gt;
Buy them from an OSE Developer, the OSE Organization or on a future OSE Coin exchange.&lt;br /&gt;
&lt;br /&gt;
== Where does the value of the OSE Coin come from? ==&lt;br /&gt;
&lt;br /&gt;
As part of your OSE Developer status you will regularly receive OSE Coin dividends. In order to sell the OSE Dev Kit or some other machine through the [[OSE Market]] you have to spend OSE Coins to list your stuff. This may seem silly at first that you&#039;re getting coins from OSE and then subsequently spending the coins in order to sell stuff but the value of the coins becomes apparent when you want to sell more than you can cover in fees with the coins you have.&lt;br /&gt;
&lt;br /&gt;
OSE Coins have value because they are necessary to participate in the [[OSE Market]]. The more social status, prestige and trust exhibited by the OSE brand and certifications the more valuable it is to be certified by and sell products on the [[OSE Market]].&lt;br /&gt;
&lt;br /&gt;
== How are the dividends determined? ==&lt;br /&gt;
&lt;br /&gt;
See [[Duniter]].&lt;br /&gt;
&lt;br /&gt;
== What does OSE do with the coins it collects through marketplace fees? ==&lt;br /&gt;
&lt;br /&gt;
It may use the coins to buy things on the OSE Market or it may sell some coins for fiat currency to invest in growth, buy materials, more land, pay staff, etc.&lt;br /&gt;
&lt;br /&gt;
== How much is one OSE Coin in USD? ==&lt;br /&gt;
&lt;br /&gt;
There is no pre-determined exchange rate. This is determined by the market. Hopefully as the value of using OSE Coins goes up so will their exchange rate to USD.&lt;br /&gt;
&lt;br /&gt;
The first OSE Developer who runs out of OSE Coins to pay the listing fees on [[OSE Market]] may want to buy some. This first sale will determine the starting price. It could be $1 million dollars or it could be 10 cents. (Probably it will be closer to a 1:1 exchange rate in the beginning.)&lt;br /&gt;
&lt;br /&gt;
== Will there always have to be fees on the marketplace? ==&lt;br /&gt;
&lt;br /&gt;
No. This is just an initial strategy to build value in the OSE Coin. Eventually as more and more people start using it in commerce it will gain inherent value as a means of exchange.&lt;br /&gt;
&lt;br /&gt;
== Can&#039;t someone just sell outside the [[OSE Market]]? ==&lt;br /&gt;
&lt;br /&gt;
Yes, but they will have to do their own marketing and they will not be able to say that the product is OSE Certified. Also, it&#039;s a short sighted strategy because they are putting effort into OSE machines by building them but are not benefiting from the OSE ecosystem and the OSE Coin crypto currency.&lt;br /&gt;
&lt;br /&gt;
Most people will find it easier to &amp;quot;go with the flow&amp;quot; and concentrate on the engineering, building, servicing, spending time with their friends and family and let someone else handle the marketing and brand development.&lt;br /&gt;
&lt;br /&gt;
By the time OSE tools and machines are so popular that there are a lot of competitors it&#039;s likely that the OSE Coin will also be significantly more valuable keeping OSE ahead of the competition.&lt;br /&gt;
&lt;br /&gt;
Competition is good.&lt;br /&gt;
&lt;br /&gt;
== Do buyers on the market use OSE Coins? ==&lt;br /&gt;
&lt;br /&gt;
No. Initially the OSE Coins are an internal concept only between sellers and the [[OSE Market]]. Eventually, as the currency spreads and people start using it outside of paying for listing fees on the marketplace, it is very possible that someone will start selling OSE machines and tools entirely priced in OSE Coins.&lt;br /&gt;
&lt;br /&gt;
== Is this kind of like a Universal Basic Income? ==&lt;br /&gt;
&lt;br /&gt;
That&#039;s one of the goals but not possible to absolutely guarantee in practice.&lt;br /&gt;
&lt;br /&gt;
Everyone is different and contributes differently, your task as an OSE Developer is to convince your peers that whatever you are doing is worthwhile to them and the OSE mission. You get to share in the value generated by your community by being a productive member of the community. At least that part kind of sounds like UBI.&lt;br /&gt;
&lt;br /&gt;
But there is no guarantee that the dividend, when converted to your local currency, will be enough to cover your living expenses. The primary intent of the dividends is to give OSE Developers priority and &amp;quot;free&amp;quot; basic access to the [[OSE Market]], if some OSE Developers are able to use or convert their OSE Coins into local currency and live off of this then it&#039;s their prerogative. People with greater ambitions will likely want to build, sell and service the OSE tools and machines generating income beyond just the dividends.&lt;br /&gt;
&lt;br /&gt;
== Why do we even need money? ==&lt;br /&gt;
&lt;br /&gt;
Even if you automate all of your needs and can live completely independent with the resources beneath your feet, there will likely be hobbies, special interests and other social needs where you&#039;ll have to interact with other human beings and pay for unique art, peoples time, services or something else we can&#039;t even imagine yet. Some exchange of value will always be useful even if it&#039;s no longer necessary to meet your basic needs.&lt;br /&gt;
&lt;br /&gt;
== What is the connection between the OSE Coin and the [[OSE Market]]? ==&lt;br /&gt;
&lt;br /&gt;
Theoretically they are completely independent things. The [[OSE Market]] does not require the existence of the OSE Coin. The OSE Coin on the other hand uses the [[OSE Market]] to bootstrap its own value.&lt;br /&gt;
&lt;br /&gt;
A currency only has value if someone else is willing to exchange something for it. Therefore there needs to be a demand for OSE Coin. By having the [[OSE Market]] require listing fees to be paid in OSE Coins it creates demand and a whole new separate market where people buy and sell OSE Coins. Once the OSE Coin market capitalizes sufficiently it will have a life of it&#039;s own and it will no longer be necessary for the official [[OSE Market]] to require listing fees to be paid in OSE Coin.&lt;br /&gt;
&lt;br /&gt;
In summary, the OSE Coin uses the [[OSE Market]] to create demand and bootstraps its value until the OSE Coin gains enough popularity to have value on its own without the [[OSE Market]].&lt;br /&gt;
&lt;br /&gt;
=Alternative Ideas to UBI=&lt;br /&gt;
*https://solarpunksummit.com/max-borders/ proposes Distributed Income Support Cooperatives - [https://social-evolution.com/how-we-become-the-social-safety-net/]&lt;br /&gt;
&lt;br /&gt;
=Paul&#039;s DAO Proposal=&lt;br /&gt;
&lt;br /&gt;
Decentralized Autonomous Organizations are trustless coordination games that let multiple people, and potentially bots and software algorithms, cooperate for a common goal, often managing money. They use distributed ledger technology, of which cryptocurrencies are the most well known case, and are a method for achieving a transparently and self-managing company, one where the rules and activities are public for everyone to observe and to decide if they wish to participate or not.&lt;br /&gt;
&lt;br /&gt;
Here&#039;s one proposal for how DAOs can be applied to OSE to raise funds and grant ownership stake to contributors.&lt;br /&gt;
&lt;br /&gt;
* The DAO has a legal structure in the physical world as an LLC. See [[https://docs.google.com/document/d/1MYpfB558SKkR8rsS7pC5smIBkMPjEs5pctGCieoBKT0/edit?usp=sharing]]&lt;br /&gt;
* The DAO holds a treasury of tokens, which include stablecoins equivalent to U.S. Dollars and other fiat currency, and also its own governance token, which has dual use representing spendable capital in the DAO.&lt;br /&gt;
* The DAO can hold the title to real property, such as campus land, housing, workshop facilities, cars, etc.&lt;br /&gt;
* The DAO issues a governance token, which can be used to cast a vote on proposals, at regular intervals (say each week) automatically distributed to contributors of the wiki, Discord chat, Discourse forum, or email lists.&lt;br /&gt;
* Contributors can make proposals to the DAO to perform the following actions&lt;br /&gt;
  * Signal some legal action for the underlying LLC&lt;br /&gt;
  * Disburse the treasury to an individual for a purpose&lt;br /&gt;
* Contributors advertise their skill or availability on the DAO to make certain OSE designs as products&lt;br /&gt;
* Customers pay directly into the DAO when they order an OSE design with contributors advertised as available.&lt;br /&gt;
  * The money is held in escrow until the product is complete.&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=File:Secondstoryfloor.fcstd&amp;diff=258290</id>
		<title>File:Secondstoryfloor.fcstd</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=File:Secondstoryfloor.fcstd&amp;diff=258290"/>
		<updated>2021-07-20T15:59:16Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: Cryptogoth uploaded a new version of File:Secondstoryfloor.fcstd&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Paul_Pham_Log&amp;diff=258250</id>
		<title>Paul Pham Log</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Paul_Pham_Log&amp;diff=258250"/>
		<updated>2021-07-20T03:26:04Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* Sun Jul 18, 2021 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe width=&amp;quot;600&amp;quot; height=&amp;quot;500&amp;quot; src=&amp;quot;https://osedev.org/wiki/PaulPham?start=9/1/2019&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;ul Links ==&lt;br /&gt;
&lt;br /&gt;
Seed Home Design&lt;br /&gt;
&lt;br /&gt;
=Mon Jul 19, 2021=&lt;br /&gt;
&lt;br /&gt;
[[:File:Subfloor.fcstd]]&lt;br /&gt;
&lt;br /&gt;
Wrap, insulate, and finish wall module 26 with an exterior sheet.&lt;br /&gt;
&lt;br /&gt;
=Sun Jul 18, 2021=&lt;br /&gt;
&lt;br /&gt;
[[Apprenticeship 2021]] add Wal-Mart login / shopping list info, and started recipe cookbook.&lt;br /&gt;
&lt;br /&gt;
=Sat Jul 17, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 15]]&lt;br /&gt;
&lt;br /&gt;
=Fri Jul 16, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 14]]&lt;br /&gt;
&lt;br /&gt;
=Thu Jul 15, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 13]]&lt;br /&gt;
&lt;br /&gt;
=Wed Jul 14, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 12]]&lt;br /&gt;
&lt;br /&gt;
Updated [[Virtualbox]] page with more current Windows 10 information and details about OSE Linux.&lt;br /&gt;
&lt;br /&gt;
=Tue Jul 13, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 11]]&lt;br /&gt;
&lt;br /&gt;
Built Wall Module 68 (side wall of stairwell, 2nd floor interior).&lt;br /&gt;
&lt;br /&gt;
Discussed automating CAD generation with Python with @Wesxdz, @coderjeff, and @braden&lt;br /&gt;
&lt;br /&gt;
OSE Workbench for automating adding Seed Home 2 modules&lt;br /&gt;
[[User:Coderjeff]]&lt;br /&gt;
&lt;br /&gt;
OSE macros for automating adding 2x4s.&lt;br /&gt;
[https://github.com/bradeneliason/OSE_FreeCAD_automationExperiment]&lt;br /&gt;
&lt;br /&gt;
Python for generating FreeCAD, would be useful for Wes&#039;s game.&lt;br /&gt;
[https://github.com/cryptogoth/freecad2python]&lt;br /&gt;
&lt;br /&gt;
Installed OSE Linux on VirtualBox on my laptop.&lt;br /&gt;
&lt;br /&gt;
=Mon Jul 12, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_10]]&lt;br /&gt;
&lt;br /&gt;
Goals for today:&lt;br /&gt;
&lt;br /&gt;
* Download House master file and add module 15 that I finished last week.&lt;br /&gt;
* Pair program FreeCAD with Brian or anyone who wants.&lt;br /&gt;
* Pair install with Ken about &lt;br /&gt;
* Work on [[FreeCAD 16 vs Latest]] issue, understand OSE workflow, post to FreeCAD community, investigate workbench.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Sun Jul 11, 2021=&lt;br /&gt;
&lt;br /&gt;
[[Lightframe Game Requirements]]&lt;br /&gt;
&lt;br /&gt;
=Sat Jul 10, 2021=&lt;br /&gt;
&lt;br /&gt;
[[Lightframe Game Requirements]]&lt;br /&gt;
&lt;br /&gt;
=Fri Jul 9, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_8]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Thu Jul 8, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_7]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finished Seh_wall_15.Fcstd &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wed Jul 7, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_6]]&lt;br /&gt;
&lt;br /&gt;
Worked on Seh_wall_15.Fcstd file, after learning FreeCAD constraints to create exact dimensional sizes for pads and sketches.&lt;br /&gt;
&lt;br /&gt;
Extreme Enterprise Night 1: presented [https://detroitarcology.org Detroit Arcology].&lt;br /&gt;
&lt;br /&gt;
=Tue Jul 6, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_5]]&lt;br /&gt;
&lt;br /&gt;
Download the largest FreeCAD file size from the wiki history, it contains all the individual parts with their original measurements.&lt;br /&gt;
&lt;br /&gt;
0&amp;quot; x 0&amp;quot; x 0&amp;quot; is by convention the bottom left of the house when looking at it from the front.&lt;br /&gt;
&lt;br /&gt;
=Mon Jul 5, 2021=&lt;br /&gt;
&lt;br /&gt;
Simplified the short top plate in FreeCad 16. [https://wiki.opensourceecology.org/wiki/File:Shorttopplate.fcstd]&lt;br /&gt;
|&lt;br /&gt;
[[120_Design_Lessons_-_Day_4]]&lt;br /&gt;
|&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1qj4jscvrLyvwBTlUVRyJSC-ETpoR4CJ266BdG0Ly4AM/edit?usp=sharing%7C| Seed Home Build Status Spreadsheet]&lt;br /&gt;
&lt;br /&gt;
=Sun Jul 4, 2021=&lt;br /&gt;
&lt;br /&gt;
Doing FreeCAD badge video with Brian.&lt;br /&gt;
Encountered this error message when trying to record time log hours.&lt;br /&gt;
&lt;br /&gt;
 Forbidden (403)&lt;br /&gt;
 CSRF verification failed. Request aborted.&lt;br /&gt;
 You are seeing this message because this site requires a CSRF cookie when submitting forms. This cookie is required for security reasons, to ensure that your browser is not being hijacked by third parties.&lt;br /&gt;
 If you have configured your browser to disable cookies, please re-enable them, at least for this site, or for &#039;same-origin&#039; requests.&lt;br /&gt;
 More information is available with DEBUG=True.&lt;br /&gt;
&lt;br /&gt;
=Sat Jul 3, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 3]]. [[Apprenticeship_Day3_Jitsi_Chat_Transcript|Morning Jitsi Chat Transcript]]&lt;br /&gt;
&lt;br /&gt;
=Fri Jul 2, 2021=&lt;br /&gt;
&lt;br /&gt;
Day 2 Morning Audio&lt;br /&gt;
&lt;br /&gt;
Building two wall modules in workshop.&lt;br /&gt;
&lt;br /&gt;
* Cleaning out weeds stuck in roto-tiller with Wes and Odundo, refill with gasoline.&lt;br /&gt;
* Planting of tomato seeds in potting soil, to germinate later in the summer.&lt;br /&gt;
&lt;br /&gt;
=Thu Jul 1, 2021=&lt;br /&gt;
&lt;br /&gt;
Started recording WAV / OGG audio of each session to be stored in this Google Drive Folder [https://drive.google.com/drive/u/0/folders/1zpA03_f-7LzGlrwlvF5sVUXzZmLf6EZ0]&lt;br /&gt;
* audio recordings of each day&#039;s session&lt;br /&gt;
* transcripts (to come)&lt;br /&gt;
* photos&lt;br /&gt;
&lt;br /&gt;
Learned how to use Mozilla&#039;s DeepSpeech for transcription.&lt;br /&gt;
&lt;br /&gt;
Day 1 Morning audio []&lt;br /&gt;
Day 1 Evening audio []&lt;br /&gt;
&lt;br /&gt;
Walk around land, discover swimming pool, and sandbed next to hornet&#039;s nest.&lt;br /&gt;
* Sprigs of fresh mint by the swimming pool, good for refreshing summer drinks.&lt;br /&gt;
* Hornet&#039;s nest could be relocated away from swimming pool, to make it a more comfortable high-traffic area.&lt;br /&gt;
* Sandbed could be used for planting, or amending other soil that is too clayey.&lt;br /&gt;
  * or weeded, to be a beach for the swimming pool.&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=File:Subfloor.fcstd&amp;diff=258227</id>
		<title>File:Subfloor.fcstd</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=File:Subfloor.fcstd&amp;diff=258227"/>
		<updated>2021-07-19T18:03:44Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: Beginning of second story subfloor. Still need to add pattern from SweetHome3D, and double-check positional accuracy.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Beginning of second story subfloor. Still need to add pattern from SweetHome3D, and double-check positional accuracy.&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=File:SecondStoryRoof.fcstd&amp;diff=258199</id>
		<title>File:SecondStoryRoof.fcstd</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=File:SecondStoryRoof.fcstd&amp;diff=258199"/>
		<updated>2021-07-19T15:02:36Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: Cryptogoth uploaded a new version of File:SecondStoryRoof.fcstd&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Apprenticeship_2021&amp;diff=258144</id>
		<title>Apprenticeship 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Apprenticeship_2021&amp;diff=258144"/>
		<updated>2021-07-19T02:49:19Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* Recipes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=First Cohort - Apprenticeship 2021=&lt;br /&gt;
&lt;br /&gt;
Back [[OSE Apprenticeship]]&lt;br /&gt;
&lt;br /&gt;
==Work Logs==&lt;br /&gt;
&lt;br /&gt;
#[[Odundo Log]]&lt;br /&gt;
#[[Joshua Log]]&lt;br /&gt;
#[[Ken Log]]&lt;br /&gt;
#[[Wes Log]]&lt;br /&gt;
#[[Prince Log]]&lt;br /&gt;
#[[Paul Pham Log]]&lt;br /&gt;
#[[Marcin Log]]&lt;br /&gt;
#[[Jeff Log]]&lt;br /&gt;
#[[Catarina Log]]&lt;br /&gt;
&lt;br /&gt;
==Remote==&lt;br /&gt;
#[[Arturo Log]]&lt;br /&gt;
#[[Brian Log]]&lt;br /&gt;
#[[Paul Cuciureanu Log]]&lt;br /&gt;
#[[Matt Log]]&lt;br /&gt;
#[[Christian Log]]&lt;br /&gt;
&lt;br /&gt;
==Food==&lt;br /&gt;
&lt;br /&gt;
[[OSE Apprenticeship Food Purchasing]] rules and policy.&lt;br /&gt;
&lt;br /&gt;
===Recipes===&lt;br /&gt;
&lt;br /&gt;
Ideas for easy and delicious cooking at the HabLab.&lt;br /&gt;
&lt;br /&gt;
* Prince&#039;s shepherd pie&lt;br /&gt;
* Joshua&#039;s grilled and seasoned tilapia&lt;br /&gt;
* Ken&#039;s spicy ground beef&lt;br /&gt;
* [[Paul&#039;s Breakfast Casserole]]&lt;br /&gt;
* [https://tastycraze.com/recipes/r-98408-Turkey_Fillet_in_the_Oven Turkey Breast Filet]&lt;br /&gt;
* [ Seasoned Ground Beef for Tacos]&lt;br /&gt;
* Tuna Fish Salad: spinach, mixed greens, grape tomato, tuna fish, mayo / vegannaise, salt and pepper, tossed together in a large bowl&lt;br /&gt;
* All-Season Chili&lt;br /&gt;
&lt;br /&gt;
Most of these are main courses. Easy side dishes of veggies can just include opening a can of cooked carrots, green beans, corn.&lt;br /&gt;
Canned mixed fruit, chopped pineapple, or a whole watermelon make a great and healthy dessert.&lt;br /&gt;
&lt;br /&gt;
==Online Services==&lt;br /&gt;
&lt;br /&gt;
===GMail===&lt;br /&gt;
&lt;br /&gt;
This essentially functions as a group mailing list.&lt;br /&gt;
&lt;br /&gt;
===Wal-Mart===&lt;br /&gt;
&lt;br /&gt;
Wal-mart login info for Jeff to place food and supply orders&lt;br /&gt;
&lt;br /&gt;
 walmart.com&lt;br /&gt;
 email: ose.apprentices@gmail.com&lt;br /&gt;
 password: wRZ2ikJEQ1kz&lt;br /&gt;
&lt;br /&gt;
Add to the [https://www.walmart.com/lists Shopping Lists], with the name that matches the next Sunday.&lt;br /&gt;
If it doesn&#039;t exist, please create it!&lt;br /&gt;
Don&#039;t add to the Cart, it will only let you choose a small fraction of the items listed as available at your chosen location, which wouldn&#039;t cover all our needs.&lt;br /&gt;
&lt;br /&gt;
====Current Food Orders (7/18)====&lt;br /&gt;
&lt;br /&gt;
[https://www.walmart.com/lists/WL/d45b3fa8-a294-40b5-b039-0823a88ed13d Current Shopping List (7/18)]&lt;br /&gt;
&lt;br /&gt;
Check previous items before you add a new one.&lt;br /&gt;
&lt;br /&gt;
We&#039;ll go together in Jeff&#039;s van, we&#039;re still figuring out the pick-up options at St. Joseph Wal-Mart.&lt;br /&gt;
&lt;br /&gt;
====Past Food Orders====&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1J3PaTg1wNDLF6ThXNDp2KfQTUxsHoTP5IvbTa4z6GGA/edit#gid=551277688 Google Sheets]&lt;br /&gt;
&lt;br /&gt;
==Build Curriculum==&lt;br /&gt;
&lt;br /&gt;
===Seed Home v2 Build===&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1qj4jscvrLyvwBTlUVRyJSC-ETpoR4CJ266BdG0Ly4AM/edit#gid=0 Seed Home v2 Build Status Spreadsheet]&lt;br /&gt;
&lt;br /&gt;
=== CEB Press Build ===&lt;br /&gt;
=== 3D Printer Build ===&lt;br /&gt;
&lt;br /&gt;
==Daily Slides==&lt;br /&gt;
&lt;br /&gt;
* [[120 Design Lessons - Day 1]]&lt;br /&gt;
* [[120 Design_Lessons - Day 2]]&lt;br /&gt;
* [[120 Design_Lessons - Day 3]]&lt;br /&gt;
* [[120 Design_Lessons - Day 4]]&lt;br /&gt;
* [[120 Design Lessons - Day 5]]&lt;br /&gt;
* [[120 Design_Lessons - Day 6]]&lt;br /&gt;
* [[120 Design_Lessons - Day 7]]&lt;br /&gt;
* [[120 Design_Lessons - Day 8]]&lt;br /&gt;
* [[120 Design Lessons - Day 9]]&lt;br /&gt;
* [[120 Design_Lessons - Day 10]]&lt;br /&gt;
* [[120 Design_Lessons - Day 11]]&lt;br /&gt;
* [[120 Design_Lessons - Day 12]]&lt;br /&gt;
* [[120 Design_Lessons - Day 13]]&lt;br /&gt;
* [[120 Design_Lessons - Day 14]]&lt;br /&gt;
* [[120 Design_Lessons - Day 15]]&lt;br /&gt;
* [[120 Design_Lessons - Day 16]]&lt;br /&gt;
* [[120 Design_Lessons - Day 17]]&lt;br /&gt;
* [[120 Design_Lessons - Day 18]]&lt;br /&gt;
* [[120 Design_Lessons - Day 19]]&lt;br /&gt;
* [[120 Design_Lessons - Day 20]]&lt;br /&gt;
* [[120 Design_Lessons - Day 21]]&lt;br /&gt;
* [[120 Design_Lessons - Day 22]]&lt;br /&gt;
* [[120 Design_Lessons - Day 23]]&lt;br /&gt;
* [[120 Design_Lessons - Day 24]]&lt;br /&gt;
* [[120 Design_Lessons - Day 25]]&lt;br /&gt;
* [[120 Design_Lessons - Day 26]]&lt;br /&gt;
* [[120 Design_Lessons - Day 27]]&lt;br /&gt;
* [[120 Design_Lessons - Day 28]]&lt;br /&gt;
* [[120 Design_Lessons - Day 29]]&lt;br /&gt;
* [[120 Design_Lessons - Day 30]]&lt;br /&gt;
* [[120 Design_Lessons - Day 31]]&lt;br /&gt;
* [[120 Design_Lessons - Day 32]]&lt;br /&gt;
* [[120 Design_Lessons - Day 33]]&lt;br /&gt;
* [[120 Design_Lessons - Day 34]]&lt;br /&gt;
* [[120 Design_Lessons - Day 35]]&lt;br /&gt;
* [[120 Design_Lessons - Day 36]]&lt;br /&gt;
* [[120 Design_Lessons - Day 37]]&lt;br /&gt;
* [[120 Design_Lessons - Day 38]]&lt;br /&gt;
* [[120 Design_Lessons - Day 39]]&lt;br /&gt;
* [[120 Design_Lessons - Day 40]]&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Paul%27s_Breakfast_Casserole&amp;diff=258107</id>
		<title>Paul&#039;s Breakfast Casserole</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Paul%27s_Breakfast_Casserole&amp;diff=258107"/>
		<updated>2021-07-18T18:28:04Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: Created page with &amp;quot;=Paul&amp;#039;s Breakfast Casserole=  Low on ingredients at the end of a grocery cycle? Make an easy and delicious improvised casserole from what you have left!  * Dice potatoes into...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Paul&#039;s Breakfast Casserole=&lt;br /&gt;
&lt;br /&gt;
Low on ingredients at the end of a grocery cycle? Make an easy and delicious improvised casserole from what you have left!&lt;br /&gt;
&lt;br /&gt;
* Dice potatoes into 1/2&amp;quot; cubes and boil in enough water to cover them. Salt&lt;br /&gt;
  * At least one potato per person&lt;br /&gt;
* Cook separately&lt;br /&gt;
  * turkey bacon or ground beef &lt;br /&gt;
  * vegan meat crumbles, like Quorn&lt;br /&gt;
* Combine ingredients into two baking dish.&lt;br /&gt;
  * Add melted vegan butter, salt, pepper, cumin, oregano to taste.&lt;br /&gt;
  * Mash with a fork until creamy, taste frequently to adjust spices.&lt;br /&gt;
* Crush enough wonton noodles (you can use two bowls nested together as a uniform mortar and pestle)&lt;br /&gt;
  and sprinkle on top.&lt;br /&gt;
* For the non-vegan one, grate enough cheese to cover the top.&lt;br /&gt;
&lt;br /&gt;
* Bake at 400 deg until cheese is melted and toasted light brown, about 30 minutes.&lt;br /&gt;
mashed potatoes with vegan butter, salt, pepper, cumin, oregano; turkey bacon cut into pieces with scissors; crust of crushed wonton noodles; grated cheddar cheese on top&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Paul_Pham_Log&amp;diff=258106</id>
		<title>Paul Pham Log</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Paul_Pham_Log&amp;diff=258106"/>
		<updated>2021-07-18T18:23:51Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* Sat Jul 17, 2021 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe width=&amp;quot;600&amp;quot; height=&amp;quot;500&amp;quot; src=&amp;quot;https://osedev.org/wiki/PaulPham?start=9/1/2019&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;ul Links ==&lt;br /&gt;
&lt;br /&gt;
Seed Home Design&lt;br /&gt;
&lt;br /&gt;
=Sun Jul 18, 2021=&lt;br /&gt;
&lt;br /&gt;
[[Apprenticeship 2021]] add Wal-Mart login / shopping list info, and started recipe cookbook.&lt;br /&gt;
&lt;br /&gt;
=Sat Jul 17, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 15]]&lt;br /&gt;
&lt;br /&gt;
=Fri Jul 16, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 14]]&lt;br /&gt;
&lt;br /&gt;
=Thu Jul 15, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 13]]&lt;br /&gt;
&lt;br /&gt;
=Wed Jul 14, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 12]]&lt;br /&gt;
&lt;br /&gt;
Updated [[Virtualbox]] page with more current Windows 10 information and details about OSE Linux.&lt;br /&gt;
&lt;br /&gt;
=Tue Jul 13, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 11]]&lt;br /&gt;
&lt;br /&gt;
Built Wall Module 68 (side wall of stairwell, 2nd floor interior).&lt;br /&gt;
&lt;br /&gt;
Discussed automating CAD generation with Python with @Wesxdz, @coderjeff, and @braden&lt;br /&gt;
&lt;br /&gt;
OSE Workbench for automating adding Seed Home 2 modules&lt;br /&gt;
[[User:Coderjeff]]&lt;br /&gt;
&lt;br /&gt;
OSE macros for automating adding 2x4s.&lt;br /&gt;
[https://github.com/bradeneliason/OSE_FreeCAD_automationExperiment]&lt;br /&gt;
&lt;br /&gt;
Python for generating FreeCAD, would be useful for Wes&#039;s game.&lt;br /&gt;
[https://github.com/cryptogoth/freecad2python]&lt;br /&gt;
&lt;br /&gt;
Installed OSE Linux on VirtualBox on my laptop.&lt;br /&gt;
&lt;br /&gt;
=Mon Jul 12, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_10]]&lt;br /&gt;
&lt;br /&gt;
Goals for today:&lt;br /&gt;
&lt;br /&gt;
* Download House master file and add module 15 that I finished last week.&lt;br /&gt;
* Pair program FreeCAD with Brian or anyone who wants.&lt;br /&gt;
* Pair install with Ken about &lt;br /&gt;
* Work on [[FreeCAD 16 vs Latest]] issue, understand OSE workflow, post to FreeCAD community, investigate workbench.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Sun Jul 11, 2021=&lt;br /&gt;
&lt;br /&gt;
[[Lightframe Game Requirements]]&lt;br /&gt;
&lt;br /&gt;
=Sat Jul 10, 2021=&lt;br /&gt;
&lt;br /&gt;
[[Lightframe Game Requirements]]&lt;br /&gt;
&lt;br /&gt;
=Fri Jul 9, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_8]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Thu Jul 8, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_7]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finished Seh_wall_15.Fcstd &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wed Jul 7, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_6]]&lt;br /&gt;
&lt;br /&gt;
Worked on Seh_wall_15.Fcstd file, after learning FreeCAD constraints to create exact dimensional sizes for pads and sketches.&lt;br /&gt;
&lt;br /&gt;
Extreme Enterprise Night 1: presented [https://detroitarcology.org Detroit Arcology].&lt;br /&gt;
&lt;br /&gt;
=Tue Jul 6, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_5]]&lt;br /&gt;
&lt;br /&gt;
Download the largest FreeCAD file size from the wiki history, it contains all the individual parts with their original measurements.&lt;br /&gt;
&lt;br /&gt;
0&amp;quot; x 0&amp;quot; x 0&amp;quot; is by convention the bottom left of the house when looking at it from the front.&lt;br /&gt;
&lt;br /&gt;
=Mon Jul 5, 2021=&lt;br /&gt;
&lt;br /&gt;
Simplified the short top plate in FreeCad 16. [https://wiki.opensourceecology.org/wiki/File:Shorttopplate.fcstd]&lt;br /&gt;
|&lt;br /&gt;
[[120_Design_Lessons_-_Day_4]]&lt;br /&gt;
|&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1qj4jscvrLyvwBTlUVRyJSC-ETpoR4CJ266BdG0Ly4AM/edit?usp=sharing%7C| Seed Home Build Status Spreadsheet]&lt;br /&gt;
&lt;br /&gt;
=Sun Jul 4, 2021=&lt;br /&gt;
&lt;br /&gt;
Doing FreeCAD badge video with Brian.&lt;br /&gt;
Encountered this error message when trying to record time log hours.&lt;br /&gt;
&lt;br /&gt;
 Forbidden (403)&lt;br /&gt;
 CSRF verification failed. Request aborted.&lt;br /&gt;
 You are seeing this message because this site requires a CSRF cookie when submitting forms. This cookie is required for security reasons, to ensure that your browser is not being hijacked by third parties.&lt;br /&gt;
 If you have configured your browser to disable cookies, please re-enable them, at least for this site, or for &#039;same-origin&#039; requests.&lt;br /&gt;
 More information is available with DEBUG=True.&lt;br /&gt;
&lt;br /&gt;
=Sat Jul 3, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 3]]. [[Apprenticeship_Day3_Jitsi_Chat_Transcript|Morning Jitsi Chat Transcript]]&lt;br /&gt;
&lt;br /&gt;
=Fri Jul 2, 2021=&lt;br /&gt;
&lt;br /&gt;
Day 2 Morning Audio&lt;br /&gt;
&lt;br /&gt;
Building two wall modules in workshop.&lt;br /&gt;
&lt;br /&gt;
* Cleaning out weeds stuck in roto-tiller with Wes and Odundo, refill with gasoline.&lt;br /&gt;
* Planting of tomato seeds in potting soil, to germinate later in the summer.&lt;br /&gt;
&lt;br /&gt;
=Thu Jul 1, 2021=&lt;br /&gt;
&lt;br /&gt;
Started recording WAV / OGG audio of each session to be stored in this Google Drive Folder [https://drive.google.com/drive/u/0/folders/1zpA03_f-7LzGlrwlvF5sVUXzZmLf6EZ0]&lt;br /&gt;
* audio recordings of each day&#039;s session&lt;br /&gt;
* transcripts (to come)&lt;br /&gt;
* photos&lt;br /&gt;
&lt;br /&gt;
Learned how to use Mozilla&#039;s DeepSpeech for transcription.&lt;br /&gt;
&lt;br /&gt;
Day 1 Morning audio []&lt;br /&gt;
Day 1 Evening audio []&lt;br /&gt;
&lt;br /&gt;
Walk around land, discover swimming pool, and sandbed next to hornet&#039;s nest.&lt;br /&gt;
* Sprigs of fresh mint by the swimming pool, good for refreshing summer drinks.&lt;br /&gt;
* Hornet&#039;s nest could be relocated away from swimming pool, to make it a more comfortable high-traffic area.&lt;br /&gt;
* Sandbed could be used for planting, or amending other soil that is too clayey.&lt;br /&gt;
  * or weeded, to be a beach for the swimming pool.&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Apprenticeship_2021&amp;diff=258105</id>
		<title>Apprenticeship 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Apprenticeship_2021&amp;diff=258105"/>
		<updated>2021-07-18T18:21:31Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* Recipes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=First Cohort - Apprenticeship 2021=&lt;br /&gt;
&lt;br /&gt;
Back [[OSE Apprenticeship]]&lt;br /&gt;
&lt;br /&gt;
==Work Logs==&lt;br /&gt;
&lt;br /&gt;
#[[Odundo Log]]&lt;br /&gt;
#[[Joshua Log]]&lt;br /&gt;
#[[Ken Log]]&lt;br /&gt;
#[[Wes Log]]&lt;br /&gt;
#[[Prince Log]]&lt;br /&gt;
#[[Paul Pham Log]]&lt;br /&gt;
#[[Marcin Log]]&lt;br /&gt;
#[[Jeff Log]]&lt;br /&gt;
#[[Catarina Log]]&lt;br /&gt;
&lt;br /&gt;
==Remote==&lt;br /&gt;
#[[Arturo Log]]&lt;br /&gt;
#[[Brian Log]]&lt;br /&gt;
#[[Paul Cuciureanu Log]]&lt;br /&gt;
#[[Matt Log]]&lt;br /&gt;
#[[Christian Log]]&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
&lt;br /&gt;
Ideas for easy and delicious cooking at the HabLab.&lt;br /&gt;
&lt;br /&gt;
* Prince&#039;s shepherd pie&lt;br /&gt;
* Joshua&#039;s grilled and seasoned tilapia&lt;br /&gt;
* Ken&#039;s spicy ground beef&lt;br /&gt;
* [[Paul&#039;s Breakfast Casserole]]&lt;br /&gt;
* [https://tastycraze.com/recipes/r-98408-Turkey_Fillet_in_the_Oven Turkey Breast Filet]&lt;br /&gt;
* [ Seasoned Ground Beef for Tacos]&lt;br /&gt;
* Tuna Fish Salad: spinach, mixed greens, grape tomato, tuna fish, mayo / vegannaise, salt and pepper, tossed together in a large bowl&lt;br /&gt;
* All-Season Chili&lt;br /&gt;
&lt;br /&gt;
Most of these are main courses. Easy side dishes of veggies can just include opening a can of cooked carrots, green beans, corn.&lt;br /&gt;
Canned mixed fruit, chopped pineapple, or a whole watermelon make a great and healthy dessert.&lt;br /&gt;
&lt;br /&gt;
==Online Services==&lt;br /&gt;
&lt;br /&gt;
===GMail===&lt;br /&gt;
&lt;br /&gt;
This essentially functions as a group mailing list.&lt;br /&gt;
&lt;br /&gt;
===Wal-Mart===&lt;br /&gt;
&lt;br /&gt;
Wal-mart login info for Jeff to place food and supply orders&lt;br /&gt;
&lt;br /&gt;
 walmart.com&lt;br /&gt;
 email: ose.apprentices@gmail.com&lt;br /&gt;
 password: wRZ2ikJEQ1kz&lt;br /&gt;
&lt;br /&gt;
Add to the [https://www.walmart.com/lists Shopping Lists], with the name that matches the next Sunday.&lt;br /&gt;
If it doesn&#039;t exist, please create it!&lt;br /&gt;
Don&#039;t add to the Cart, it will only let you choose a small fraction of the items listed as available at your chosen location, which wouldn&#039;t cover all our needs.&lt;br /&gt;
&lt;br /&gt;
====Current Food Orders (7/18)====&lt;br /&gt;
&lt;br /&gt;
[https://www.walmart.com/lists/WL/d45b3fa8-a294-40b5-b039-0823a88ed13d Current Shopping List (7/18)]&lt;br /&gt;
&lt;br /&gt;
Check previous items before you add a new one.&lt;br /&gt;
&lt;br /&gt;
We&#039;ll go together in Jeff&#039;s van, we&#039;re still figuring out the pick-up options at St. Joseph Wal-Mart.&lt;br /&gt;
&lt;br /&gt;
====Past Food Orders====&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1J3PaTg1wNDLF6ThXNDp2KfQTUxsHoTP5IvbTa4z6GGA/edit#gid=551277688 Google Sheets]&lt;br /&gt;
&lt;br /&gt;
==Build Curriculum==&lt;br /&gt;
&lt;br /&gt;
===Seed Home v2 Build===&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1qj4jscvrLyvwBTlUVRyJSC-ETpoR4CJ266BdG0Ly4AM/edit#gid=0 Seed Home v2 Build Status Spreadsheet]&lt;br /&gt;
&lt;br /&gt;
=== CEB Press Build ===&lt;br /&gt;
=== 3D Printer Build ===&lt;br /&gt;
&lt;br /&gt;
==Daily Slides==&lt;br /&gt;
&lt;br /&gt;
* [[120 Design Lessons - Day 1]]&lt;br /&gt;
* [[120 Design_Lessons - Day 2]]&lt;br /&gt;
* [[120 Design_Lessons - Day 3]]&lt;br /&gt;
* [[120 Design_Lessons - Day 4]]&lt;br /&gt;
* [[120 Design Lessons - Day 5]]&lt;br /&gt;
* [[120 Design_Lessons - Day 6]]&lt;br /&gt;
* [[120 Design_Lessons - Day 7]]&lt;br /&gt;
* [[120 Design_Lessons - Day 8]]&lt;br /&gt;
* [[120 Design Lessons - Day 9]]&lt;br /&gt;
* [[120 Design_Lessons - Day 10]]&lt;br /&gt;
* [[120 Design_Lessons - Day 11]]&lt;br /&gt;
* [[120 Design_Lessons - Day 12]]&lt;br /&gt;
* [[120 Design_Lessons - Day 13]]&lt;br /&gt;
* [[120 Design_Lessons - Day 14]]&lt;br /&gt;
* [[120 Design_Lessons - Day 15]]&lt;br /&gt;
* [[120 Design_Lessons - Day 16]]&lt;br /&gt;
* [[120 Design_Lessons - Day 17]]&lt;br /&gt;
* [[120 Design_Lessons - Day 18]]&lt;br /&gt;
* [[120 Design_Lessons - Day 19]]&lt;br /&gt;
* [[120 Design_Lessons - Day 20]]&lt;br /&gt;
* [[120 Design_Lessons - Day 21]]&lt;br /&gt;
* [[120 Design_Lessons - Day 22]]&lt;br /&gt;
* [[120 Design_Lessons - Day 23]]&lt;br /&gt;
* [[120 Design_Lessons - Day 24]]&lt;br /&gt;
* [[120 Design_Lessons - Day 25]]&lt;br /&gt;
* [[120 Design_Lessons - Day 26]]&lt;br /&gt;
* [[120 Design_Lessons - Day 27]]&lt;br /&gt;
* [[120 Design_Lessons - Day 28]]&lt;br /&gt;
* [[120 Design_Lessons - Day 29]]&lt;br /&gt;
* [[120 Design_Lessons - Day 30]]&lt;br /&gt;
* [[120 Design_Lessons - Day 31]]&lt;br /&gt;
* [[120 Design_Lessons - Day 32]]&lt;br /&gt;
* [[120 Design_Lessons - Day 33]]&lt;br /&gt;
* [[120 Design_Lessons - Day 34]]&lt;br /&gt;
* [[120 Design_Lessons - Day 35]]&lt;br /&gt;
* [[120 Design_Lessons - Day 36]]&lt;br /&gt;
* [[120 Design_Lessons - Day 37]]&lt;br /&gt;
* [[120 Design_Lessons - Day 38]]&lt;br /&gt;
* [[120 Design_Lessons - Day 39]]&lt;br /&gt;
* [[120 Design_Lessons - Day 40]]&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Apprenticeship_2021&amp;diff=258104</id>
		<title>Apprenticeship 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Apprenticeship_2021&amp;diff=258104"/>
		<updated>2021-07-18T18:15:28Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* Wal-Mart */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=First Cohort - Apprenticeship 2021=&lt;br /&gt;
&lt;br /&gt;
Back [[OSE Apprenticeship]]&lt;br /&gt;
&lt;br /&gt;
==Work Logs==&lt;br /&gt;
&lt;br /&gt;
#[[Odundo Log]]&lt;br /&gt;
#[[Joshua Log]]&lt;br /&gt;
#[[Ken Log]]&lt;br /&gt;
#[[Wes Log]]&lt;br /&gt;
#[[Prince Log]]&lt;br /&gt;
#[[Paul Pham Log]]&lt;br /&gt;
#[[Marcin Log]]&lt;br /&gt;
#[[Jeff Log]]&lt;br /&gt;
#[[Catarina Log]]&lt;br /&gt;
&lt;br /&gt;
==Remote==&lt;br /&gt;
#[[Arturo Log]]&lt;br /&gt;
#[[Brian Log]]&lt;br /&gt;
#[[Paul Cuciureanu Log]]&lt;br /&gt;
#[[Matt Log]]&lt;br /&gt;
#[[Christian Log]]&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
&lt;br /&gt;
Ideas for easy and delicious cooking at the HabLab.&lt;br /&gt;
&lt;br /&gt;
==Online Services==&lt;br /&gt;
&lt;br /&gt;
===GMail===&lt;br /&gt;
&lt;br /&gt;
This essentially functions as a group mailing list.&lt;br /&gt;
&lt;br /&gt;
===Wal-Mart===&lt;br /&gt;
&lt;br /&gt;
Wal-mart login info for Jeff to place food and supply orders&lt;br /&gt;
&lt;br /&gt;
 walmart.com&lt;br /&gt;
 email: ose.apprentices@gmail.com&lt;br /&gt;
 password: wRZ2ikJEQ1kz&lt;br /&gt;
&lt;br /&gt;
Add to the [https://www.walmart.com/lists Shopping Lists], with the name that matches the next Sunday.&lt;br /&gt;
If it doesn&#039;t exist, please create it!&lt;br /&gt;
Don&#039;t add to the Cart, it will only let you choose a small fraction of the items listed as available at your chosen location, which wouldn&#039;t cover all our needs.&lt;br /&gt;
&lt;br /&gt;
====Current Food Orders (7/18)====&lt;br /&gt;
&lt;br /&gt;
[https://www.walmart.com/lists/WL/d45b3fa8-a294-40b5-b039-0823a88ed13d Current Shopping List (7/18)]&lt;br /&gt;
&lt;br /&gt;
Check previous items before you add a new one.&lt;br /&gt;
&lt;br /&gt;
We&#039;ll go together in Jeff&#039;s van, we&#039;re still figuring out the pick-up options at St. Joseph Wal-Mart.&lt;br /&gt;
&lt;br /&gt;
====Past Food Orders====&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1J3PaTg1wNDLF6ThXNDp2KfQTUxsHoTP5IvbTa4z6GGA/edit#gid=551277688 Google Sheets]&lt;br /&gt;
&lt;br /&gt;
==Build Curriculum==&lt;br /&gt;
&lt;br /&gt;
===Seed Home v2 Build===&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1qj4jscvrLyvwBTlUVRyJSC-ETpoR4CJ266BdG0Ly4AM/edit#gid=0 Seed Home v2 Build Status Spreadsheet]&lt;br /&gt;
&lt;br /&gt;
=== CEB Press Build ===&lt;br /&gt;
=== 3D Printer Build ===&lt;br /&gt;
&lt;br /&gt;
==Daily Slides==&lt;br /&gt;
&lt;br /&gt;
* [[120 Design Lessons - Day 1]]&lt;br /&gt;
* [[120 Design_Lessons - Day 2]]&lt;br /&gt;
* [[120 Design_Lessons - Day 3]]&lt;br /&gt;
* [[120 Design_Lessons - Day 4]]&lt;br /&gt;
* [[120 Design Lessons - Day 5]]&lt;br /&gt;
* [[120 Design_Lessons - Day 6]]&lt;br /&gt;
* [[120 Design_Lessons - Day 7]]&lt;br /&gt;
* [[120 Design_Lessons - Day 8]]&lt;br /&gt;
* [[120 Design Lessons - Day 9]]&lt;br /&gt;
* [[120 Design_Lessons - Day 10]]&lt;br /&gt;
* [[120 Design_Lessons - Day 11]]&lt;br /&gt;
* [[120 Design_Lessons - Day 12]]&lt;br /&gt;
* [[120 Design_Lessons - Day 13]]&lt;br /&gt;
* [[120 Design_Lessons - Day 14]]&lt;br /&gt;
* [[120 Design_Lessons - Day 15]]&lt;br /&gt;
* [[120 Design_Lessons - Day 16]]&lt;br /&gt;
* [[120 Design_Lessons - Day 17]]&lt;br /&gt;
* [[120 Design_Lessons - Day 18]]&lt;br /&gt;
* [[120 Design_Lessons - Day 19]]&lt;br /&gt;
* [[120 Design_Lessons - Day 20]]&lt;br /&gt;
* [[120 Design_Lessons - Day 21]]&lt;br /&gt;
* [[120 Design_Lessons - Day 22]]&lt;br /&gt;
* [[120 Design_Lessons - Day 23]]&lt;br /&gt;
* [[120 Design_Lessons - Day 24]]&lt;br /&gt;
* [[120 Design_Lessons - Day 25]]&lt;br /&gt;
* [[120 Design_Lessons - Day 26]]&lt;br /&gt;
* [[120 Design_Lessons - Day 27]]&lt;br /&gt;
* [[120 Design_Lessons - Day 28]]&lt;br /&gt;
* [[120 Design_Lessons - Day 29]]&lt;br /&gt;
* [[120 Design_Lessons - Day 30]]&lt;br /&gt;
* [[120 Design_Lessons - Day 31]]&lt;br /&gt;
* [[120 Design_Lessons - Day 32]]&lt;br /&gt;
* [[120 Design_Lessons - Day 33]]&lt;br /&gt;
* [[120 Design_Lessons - Day 34]]&lt;br /&gt;
* [[120 Design_Lessons - Day 35]]&lt;br /&gt;
* [[120 Design_Lessons - Day 36]]&lt;br /&gt;
* [[120 Design_Lessons - Day 37]]&lt;br /&gt;
* [[120 Design_Lessons - Day 38]]&lt;br /&gt;
* [[120 Design_Lessons - Day 39]]&lt;br /&gt;
* [[120 Design_Lessons - Day 40]]&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Apprenticeship_2021&amp;diff=258103</id>
		<title>Apprenticeship 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Apprenticeship_2021&amp;diff=258103"/>
		<updated>2021-07-18T18:09:40Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* Work Logs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=First Cohort - Apprenticeship 2021=&lt;br /&gt;
&lt;br /&gt;
Back [[OSE Apprenticeship]]&lt;br /&gt;
&lt;br /&gt;
==Work Logs==&lt;br /&gt;
&lt;br /&gt;
#[[Odundo Log]]&lt;br /&gt;
#[[Joshua Log]]&lt;br /&gt;
#[[Ken Log]]&lt;br /&gt;
#[[Wes Log]]&lt;br /&gt;
#[[Prince Log]]&lt;br /&gt;
#[[Paul Pham Log]]&lt;br /&gt;
#[[Marcin Log]]&lt;br /&gt;
#[[Jeff Log]]&lt;br /&gt;
#[[Catarina Log]]&lt;br /&gt;
&lt;br /&gt;
==Remote==&lt;br /&gt;
#[[Arturo Log]]&lt;br /&gt;
#[[Brian Log]]&lt;br /&gt;
#[[Paul Cuciureanu Log]]&lt;br /&gt;
#[[Matt Log]]&lt;br /&gt;
#[[Christian Log]]&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
&lt;br /&gt;
Ideas for easy and delicious cooking at the HabLab.&lt;br /&gt;
&lt;br /&gt;
==Online Services==&lt;br /&gt;
&lt;br /&gt;
===GMail===&lt;br /&gt;
&lt;br /&gt;
This essentially functions as a group mailing list.&lt;br /&gt;
&lt;br /&gt;
===Wal-Mart===&lt;br /&gt;
&lt;br /&gt;
For food and supply ordering.&lt;br /&gt;
&lt;br /&gt;
 walmart.com&lt;br /&gt;
&lt;br /&gt;
==Build Curriculum==&lt;br /&gt;
&lt;br /&gt;
===Seed Home v2 Build===&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1qj4jscvrLyvwBTlUVRyJSC-ETpoR4CJ266BdG0Ly4AM/edit#gid=0 Seed Home v2 Build Status Spreadsheet]&lt;br /&gt;
&lt;br /&gt;
=== CEB Press Build ===&lt;br /&gt;
=== 3D Printer Build ===&lt;br /&gt;
&lt;br /&gt;
==Daily Slides==&lt;br /&gt;
&lt;br /&gt;
* [[120 Design Lessons - Day 1]]&lt;br /&gt;
* [[120 Design_Lessons - Day 2]]&lt;br /&gt;
* [[120 Design_Lessons - Day 3]]&lt;br /&gt;
* [[120 Design_Lessons - Day 4]]&lt;br /&gt;
* [[120 Design Lessons - Day 5]]&lt;br /&gt;
* [[120 Design_Lessons - Day 6]]&lt;br /&gt;
* [[120 Design_Lessons - Day 7]]&lt;br /&gt;
* [[120 Design_Lessons - Day 8]]&lt;br /&gt;
* [[120 Design Lessons - Day 9]]&lt;br /&gt;
* [[120 Design_Lessons - Day 10]]&lt;br /&gt;
* [[120 Design_Lessons - Day 11]]&lt;br /&gt;
* [[120 Design_Lessons - Day 12]]&lt;br /&gt;
* [[120 Design_Lessons - Day 13]]&lt;br /&gt;
* [[120 Design_Lessons - Day 14]]&lt;br /&gt;
* [[120 Design_Lessons - Day 15]]&lt;br /&gt;
* [[120 Design_Lessons - Day 16]]&lt;br /&gt;
* [[120 Design_Lessons - Day 17]]&lt;br /&gt;
* [[120 Design_Lessons - Day 18]]&lt;br /&gt;
* [[120 Design_Lessons - Day 19]]&lt;br /&gt;
* [[120 Design_Lessons - Day 20]]&lt;br /&gt;
* [[120 Design_Lessons - Day 21]]&lt;br /&gt;
* [[120 Design_Lessons - Day 22]]&lt;br /&gt;
* [[120 Design_Lessons - Day 23]]&lt;br /&gt;
* [[120 Design_Lessons - Day 24]]&lt;br /&gt;
* [[120 Design_Lessons - Day 25]]&lt;br /&gt;
* [[120 Design_Lessons - Day 26]]&lt;br /&gt;
* [[120 Design_Lessons - Day 27]]&lt;br /&gt;
* [[120 Design_Lessons - Day 28]]&lt;br /&gt;
* [[120 Design_Lessons - Day 29]]&lt;br /&gt;
* [[120 Design_Lessons - Day 30]]&lt;br /&gt;
* [[120 Design_Lessons - Day 31]]&lt;br /&gt;
* [[120 Design_Lessons - Day 32]]&lt;br /&gt;
* [[120 Design_Lessons - Day 33]]&lt;br /&gt;
* [[120 Design_Lessons - Day 34]]&lt;br /&gt;
* [[120 Design_Lessons - Day 35]]&lt;br /&gt;
* [[120 Design_Lessons - Day 36]]&lt;br /&gt;
* [[120 Design_Lessons - Day 37]]&lt;br /&gt;
* [[120 Design_Lessons - Day 38]]&lt;br /&gt;
* [[120 Design_Lessons - Day 39]]&lt;br /&gt;
* [[120 Design_Lessons - Day 40]]&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Apprenticeship_2021&amp;diff=258102</id>
		<title>Apprenticeship 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Apprenticeship_2021&amp;diff=258102"/>
		<updated>2021-07-18T18:08:09Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* First Cohort - Apprenticeship 2021 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=First Cohort - Apprenticeship 2021=&lt;br /&gt;
&lt;br /&gt;
Back [[OSE Apprenticeship]]&lt;br /&gt;
&lt;br /&gt;
==Work Logs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
&lt;br /&gt;
Ideas for easy and delicious cooking at the HabLab.&lt;br /&gt;
&lt;br /&gt;
==Online Services==&lt;br /&gt;
&lt;br /&gt;
===GMail===&lt;br /&gt;
&lt;br /&gt;
This essentially functions as a group mailing list.&lt;br /&gt;
&lt;br /&gt;
===Wal-Mart===&lt;br /&gt;
&lt;br /&gt;
For food and supply ordering.&lt;br /&gt;
&lt;br /&gt;
 walmart.com&lt;br /&gt;
&lt;br /&gt;
==Build Curriculum==&lt;br /&gt;
&lt;br /&gt;
===Seed Home v2 Build===&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1qj4jscvrLyvwBTlUVRyJSC-ETpoR4CJ266BdG0Ly4AM/edit#gid=0 Seed Home v2 Build Status Spreadsheet]&lt;br /&gt;
&lt;br /&gt;
=== CEB Press Build ===&lt;br /&gt;
=== 3D Printer Build ===&lt;br /&gt;
&lt;br /&gt;
==Daily Slides==&lt;br /&gt;
&lt;br /&gt;
* [[120 Design Lessons - Day 1]]&lt;br /&gt;
* [[120 Design_Lessons - Day 2]]&lt;br /&gt;
* [[120 Design_Lessons - Day 3]]&lt;br /&gt;
* [[120 Design_Lessons - Day 4]]&lt;br /&gt;
* [[120 Design Lessons - Day 5]]&lt;br /&gt;
* [[120 Design_Lessons - Day 6]]&lt;br /&gt;
* [[120 Design_Lessons - Day 7]]&lt;br /&gt;
* [[120 Design_Lessons - Day 8]]&lt;br /&gt;
* [[120 Design Lessons - Day 9]]&lt;br /&gt;
* [[120 Design_Lessons - Day 10]]&lt;br /&gt;
* [[120 Design_Lessons - Day 11]]&lt;br /&gt;
* [[120 Design_Lessons - Day 12]]&lt;br /&gt;
* [[120 Design_Lessons - Day 13]]&lt;br /&gt;
* [[120 Design_Lessons - Day 14]]&lt;br /&gt;
* [[120 Design_Lessons - Day 15]]&lt;br /&gt;
* [[120 Design_Lessons - Day 16]]&lt;br /&gt;
* [[120 Design_Lessons - Day 17]]&lt;br /&gt;
* [[120 Design_Lessons - Day 18]]&lt;br /&gt;
* [[120 Design_Lessons - Day 19]]&lt;br /&gt;
* [[120 Design_Lessons - Day 20]]&lt;br /&gt;
* [[120 Design_Lessons - Day 21]]&lt;br /&gt;
* [[120 Design_Lessons - Day 22]]&lt;br /&gt;
* [[120 Design_Lessons - Day 23]]&lt;br /&gt;
* [[120 Design_Lessons - Day 24]]&lt;br /&gt;
* [[120 Design_Lessons - Day 25]]&lt;br /&gt;
* [[120 Design_Lessons - Day 26]]&lt;br /&gt;
* [[120 Design_Lessons - Day 27]]&lt;br /&gt;
* [[120 Design_Lessons - Day 28]]&lt;br /&gt;
* [[120 Design_Lessons - Day 29]]&lt;br /&gt;
* [[120 Design_Lessons - Day 30]]&lt;br /&gt;
* [[120 Design_Lessons - Day 31]]&lt;br /&gt;
* [[120 Design_Lessons - Day 32]]&lt;br /&gt;
* [[120 Design_Lessons - Day 33]]&lt;br /&gt;
* [[120 Design_Lessons - Day 34]]&lt;br /&gt;
* [[120 Design_Lessons - Day 35]]&lt;br /&gt;
* [[120 Design_Lessons - Day 36]]&lt;br /&gt;
* [[120 Design_Lessons - Day 37]]&lt;br /&gt;
* [[120 Design_Lessons - Day 38]]&lt;br /&gt;
* [[120 Design_Lessons - Day 39]]&lt;br /&gt;
* [[120 Design_Lessons - Day 40]]&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Apprenticeship&amp;diff=258101</id>
		<title>OSE Apprenticeship</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Apprenticeship&amp;diff=258101"/>
		<updated>2021-07-18T18:07:10Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* First Cohort - July 1 - Dec 22, 2021 */&lt;/p&gt;
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&lt;div&gt;=Announcement=&lt;br /&gt;
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https://bit.ly/3hhY2tY&lt;br /&gt;
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[https://docs.google.com/drawings/d/1FocOF1Qw8YqdriCjKXWVrE7fQ_BPeLs64cKW_7u7_-I/edit edit]&lt;br /&gt;
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=First Cohort - July 1 - Dec 22, 2021=&lt;br /&gt;
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[[Apprenticeship 2021]]&lt;br /&gt;
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#[[Odundo Log]]&lt;br /&gt;
#[[Joshua Log]]&lt;br /&gt;
#[[Ken Log]]&lt;br /&gt;
#[[Arturo Log]]&lt;br /&gt;
#[[Christian Log]]&lt;br /&gt;
#[[Wes Log]]&lt;br /&gt;
#[[Matt Log]]&lt;br /&gt;
#[[Prince Log]]&lt;br /&gt;
#[[Paul Pham Log]]&lt;br /&gt;
#[[Brian Log]]&lt;br /&gt;
#[[Marcin Log]]&lt;br /&gt;
#[[Jeff Log]]&lt;br /&gt;
#[[Catarina Log]]&lt;br /&gt;
&lt;br /&gt;
==Remote==&lt;br /&gt;
#[[Paul Cuciureanu Log]]&lt;br /&gt;
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=OSEmail Announcement=&lt;br /&gt;
&#039;&#039;&#039;We&#039;re starting our first ever 6 month Collaborative Enterprise Apprenticeship in 2021&#039;&#039;&#039;. This is a 6 month immersion from July 1 through December, on site, full immersion in design, CAD, build, collaborative innovation, and enterprise, providing more depth and breadth than the 3 months of Summer X. In the Apprenticeship - we are looking for collaborative movement entrepreneurs who are hungry to learn new things, and apply them to solving housing and other issues. We focus around the Seed Eco-Home, but also on the supporting equipment - such as the tractor, large printers, plastic recycling, and - sawmill. So we cover brick, lumber, and plumber, and introduce the possibility of the circular economy to housing, by making use of widely available, local materials.&lt;br /&gt;
&lt;br /&gt;
This is a great deal for someone who wants to turn their life upside down with new possibility, and an opportunity to act on it. We welcome college students on leap year,  - and young women and men of any age to apply. The requirement is to participate in the authentic creation and sharing of cutting edge information, focusing on a global, collaborative process to get there. The Apprenticeship is for true believers in collaborative product development - and it has a bonus of participating in select parts of Summer X - as both programs are running at the same time. The Apprenticeship is on-site with room and board included - a $6.5k-$12k price ticket for the 6 months. The lower amount is just about what it costs on avearge in the US  - jus for rent and food only - so this offer can be a steal. Apply now - we would like to see a first cohort of 12-24 people as we make history happen.  If you live far away and would like a one year, remote mentorship with me and our global team - we already have that option. &lt;br /&gt;
&lt;br /&gt;
We will produce another video on the Apprenticeship, Builder Track, and Enterprise - and more - so stay tuned or sign up. Our stuff costs - but we encourage you to invest in new skills with immersion training with us. Otherwise, absolutely all of our materials and designs are online for free - but it will take you more time and materials expenses to learn on your own. This year - we will be releasing the Seed Eco-Home Enterprise Manual - which combines the half-completed Seed Eco-Home Building Book from the 2016 Kickstarter Campaign, &lt;br /&gt;
&lt;br /&gt;
To address the affordability issue - as most people who need our stuff most don&#039;t have money - we have come up with work-study - which means we can offer paid work as soon as students can demonstrate proficiency in newly acquired skills. Or scholarships. So apply or sign up - and we can work with you on the costs.&lt;br /&gt;
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The dream of open source hardware shall be realized. That&#039;s all for now, thanks for listneing.&lt;br /&gt;
&lt;br /&gt;
=Apprenticeship - from July 1 to Dec 20, 2021=&lt;br /&gt;
&lt;br /&gt;
The focus is learning to start enterprise around the [[Seed Eco-Home 2]] - by becoming a builder, designer, machine builder, or entrepreneur working to [[Solve Housing]] and other [[Pressing World Issues]].&lt;br /&gt;
&lt;br /&gt;
In this time in history with building materials prices rising fast like Bitcoin - it&#039;s a good reminder to solve the supply chain issue for housing. In 6 months, we&#039;d like to make lumber, block, and plastic construction materials widely accessible at the lowest cost possible. This means - we get to product release the CNC sawmill, next generation of our compressed earthblock press, and large 3D printers with filament recycling infrastructure. Welcome - to the world of collaborative design.&lt;br /&gt;
&lt;br /&gt;
We will take up to 24 people for this in-depth immersion program, where we build upon the last decade of OSE work - and go the last mile to product release. Wait a minute - we already built a couple sawmills. Our brick press is near perfection - we just need to include a soil conditioner for soil prep - which we found was the hard part of making CEBs affordable. We made about 9 iterations on the tractor. And we already sell 3D printers. It&#039;s time to put this to the finish line as we take these products to wide replicability.&lt;br /&gt;
&lt;br /&gt;
In the 6 month immersion - we work in monthly cycles. First we scale up the 3D printer. We already know how to do this with our modular, Universal Axis system. We will innovate on 4-head 3D printers that extrude up to 80 lb of plastic - per day - yes, you heard correctly - with larger heater blocks and 1.4 mm nozzles - that&#039;s enough to build one of our full sized - 4x8 construction panels - in a single day. We then build a swing blade sawmill, and add Universal Axis CNC control to it. We then take the CEB press to the finish line with a hammermill-based soil conditioner that doses cement and water into the soil mix. You can then build with any soil and rock materials anywhere - your cost will depend on how much cement you need to use - from none up to 15 percent. That&#039;s just a technical taste of the program.&lt;br /&gt;
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=Daily Schedule and Outcomes=&lt;br /&gt;
&lt;br /&gt;
The daily schedule is 1 hour of design training per day, 3 hours of design work, and 4 hours of build. The outcome is your ability to build a Seed Eco-Home 2, the brick press, 3D printer, and sawmill - and to produce lumber, plastic lumber and construction materials, and masonry block - from open source machines and abundant resources. &lt;br /&gt;
&lt;br /&gt;
This is like a master-student apprenticeship, except that Marcin is perhaps the biggest student. We all learn from each other. I am expecting to learn from everyone, as we all collaborate on mass creation of collaborative genius. This means creating tools for rapid learning to help others perform at a higher level.&lt;br /&gt;
&lt;br /&gt;
There will be lots of inspiration, and lots of perspiration. Saturdays are dedicated to video production and documentation work. 10 percent of the schedule is &#039;chores&#039; - which involves the development of infrastructure - such as building new infrastructure or maintaining the old. It&#039;s about using the machines we develop as much as possible, so &#039;dogfooding&#039; our work is an essential part of our immersion learning.&lt;br /&gt;
&lt;br /&gt;
We will also have a weekly seminar where we discuss the philosophy of open source enterprise, and use socratic dialogue to build on all input in the room. We are all learners, including staff - and we are here to teach each other. Our goal is to develop right livelihoods - using business models that are not based on creating artificial scarcity. The outcome should be that anyone after the 6 months can do full time in open source hardware work - focusing on collaborative innovation and solving pressing world issues. Some may choose to stay with OSE, others may choose to work elsewhere - but in all cases we hope that the spirit of open product development is promulgated throughout the world. We will offer opportunities as they seem fit - as we expect to be flooded with Seed Eco-Home orders and we will have an opportunity to fill these orders, and to continue teaching others to do so as well.&lt;br /&gt;
&lt;br /&gt;
=Audience=&lt;br /&gt;
We welcome young women and men of any age to apply, and while some experience in building things is preferred - if you are a fast learner, you are welcome to apply. &lt;br /&gt;
&lt;br /&gt;
Wait, there is a little bit more. If you are interested in the extreme version of this already extreme program, and are already a house builder - then we also invite you to the enterprise track where you learn how to run Seed Eco-Home construction with a swarm team. We have options for all learner levels - so what you get out of this 6 months apprenticeship is a minset ready for full global collaboration - and how much technical execution you learn depends - on your prior experience and speed with which you learn. What we guarantee is hands on skills - as we build, work with teams, and learn to manage swarms.&lt;br /&gt;
&lt;br /&gt;
We say that &#039;you set your pay.&#039; Whether you work with us or independently, we hope the skills you learn will have made  you immortal - ie, capable of documenting your work so others can build upon it effectively, spawning a virtuous cycle of future improvement. This is known to us as [[Economic Time Binding]]. It&#039;s the closest to immortality that we can get to with mortal bodies.&lt;br /&gt;
&lt;br /&gt;
=Goals=&lt;br /&gt;
Will we succeed? It&#039;s up to us. We&#039;ll leverage the full power of open source collaboration, involve a $100k incentive challenge in this, solve the plastic waste issue, and [[Solve Housing]] while we are at it. Sign up for this - this will change your life. Oh yes, as a bonus - you&#039;ll be welcome to participate in 2 months of the Summer of Extreme Design-Build which is happening Sep through end of November. Selection process is by interview, so apply today. Tuition for this apprenticeship is affordable, and we are offering 70% scholarships to qualified individuals. It doesn&#039;t get any better than this. &lt;br /&gt;
&lt;br /&gt;
Sure it does. The global collaboration involves learning how to manage large-scale collaborative development events in the form of incentive challenges - using platforms such as HeroX.&lt;br /&gt;
&lt;br /&gt;
 Join us for this life-changing opportunity and an integrated program where you learn theory, principle, and practice - in one  - and be part of shifting civilization from proprietary to collaborative. Our goals are nothing short of exactly this - as the dream of open source hardware - shall be realized.&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
The goal of the OSE Apprenticeship is a 6 month to 1 year program designed to get change-minded individuals started on replication of land-based facilities based on the OSE model of regenerative design. If you want to build an enterprise, eco-community, land-based facility, hackerspace, a flexible fabrication facility - this is the place to design it. &lt;br /&gt;
&lt;br /&gt;
The final project for each participant is a product release of a collaboratively-designed and developed product, building on the OSE product ecology.&lt;br /&gt;
&lt;br /&gt;
=Framework=&lt;br /&gt;
&lt;br /&gt;
The OSE Campus is what OSE is building and developing - making the road while walking. The Campus is a mixture of an educational campus, a regenerative farm, a hackerspace, an ecoindustrial park, and place of lifelong learning, and more. Our model of change is to build infrastructures which provide for the pursuit of happiness in harmony with natural life support systems.&lt;br /&gt;
&lt;br /&gt;
The focus of the learning is site design and build - from the built environment, to renewable energy production, tools and machinery development, and land stewardship- towards building working, regenerative communities and societal infrastuctures that change the world. Along with this comes the study of governance, entrepreneurship, and philosophy that underlies this work. We infect participants with notions of possibility that arises from building tangible things - and provide the opportunity to continue development with OSE after the apprenticeship. We will be hiring, based on enterprise surrounding the [[Seed Eco-Home]] project, which has a goal: to solve housing. In our innovative model, collaborators set their own performance-based pay - based on gaining the necessary skills and experience for their chosen path.&lt;br /&gt;
&lt;br /&gt;
This is the on-site version of the [[OSE Mentorship]] - which introduces in-person collaborative design as well as access to the workshop and land-based facility for building and testing of real things.&lt;br /&gt;
&lt;br /&gt;
=Teamwork=&lt;br /&gt;
We work as teams. We are all about unleashing collaborative genius. The first cohort of 12 includes 12 apprentices, 2 class mentors (Adjunct professor of architecture, adjunct professor of engineering). The whole group works directly with Marcin and the rest of the world on solving pressing world issues. Using OSE&#039;s global collaboration techniques, we engage in an open and transparent process aimed at creating rapid learning and rapid transformation of the world&#039;s institutions according to best practices. The day-to-day is learning by doing - both design and builds. There is a strong emphasis on documenting, as the intent is to have participants replicate OSE-inspired operations all over the world.&lt;br /&gt;
&lt;br /&gt;
Thus there are 3 main relationships here, and 4 tracks.&lt;br /&gt;
&lt;br /&gt;
1. The base team works as a pair: 2 apprentices, where one documents. Here strong documentation and video skills must be learned. Because we are showing how to reboot civilization from scratch - starting with how we are educated and collaborated to do so. That happens by continuous reporting. We all work on exposing design - because understanding design is key to redesigning a world that works. Thus, we produce design guides that demistify and create access. Each student&#039;s annual project involves creating at least a small design guide around a project that pushes the state of art in any topic - whether house design, regenerative agriculture, engineering, or design of economic institutions. We all collaborate on this, and invite the wider world to do so as well.&lt;br /&gt;
&lt;br /&gt;
2. The second layer is working with the mentors, who provide design guidance and engage in socratic dialogue.&lt;br /&gt;
&lt;br /&gt;
3. The third layer is the internet - for working openly. Guided by Marcin and OSE&#039;s collaborative development protocols, we engage with the larger global community. We also host on-site events, such as workshops, the [[Extreme Enterprise Hackathon]], and the [[Summer of Extreme Design-Build]]&lt;br /&gt;
&lt;br /&gt;
=Schedule and Intent=&lt;br /&gt;
Typical schedule involves 1-2 hour of lecture 5 days per week, 1-3 hours of design time, and 5 hours of build time. The mentors serve as workshop instructors. The focus of the lecture time is learning how to learn, and learning how to design.&lt;br /&gt;
&lt;br /&gt;
The schedule is designed to teach critical thinking and design skills - towards a capacity of taking problems and solving them by [[First-Principles Reasoning]] and [[Socratic Design]] where we bring out collective genius. This is done by a teaching style focusing on Learning how to Think, and Learning how to Design. We all teach eath other. We value supercooperators, not superstars. &lt;br /&gt;
&lt;br /&gt;
The program is literally about building civilization from scratch, from humble beginnings, up to modern civilization manifest in the OSE Campuses. The OSE Campuses are organized largely around lifelong learning, and are a breeding ground for movement entrepreneurs who gain economic independence to pursue world-changing work.&lt;br /&gt;
&lt;br /&gt;
We question everything - not only how to redesign society - but why we should do so. For a given product, we don&#039;t just say - how do we produce it better-faster-stronger-more open-more collaborative. Instead - we ask - should we be producing it in the first place. This gets into philisophy - grounding ourselves in humility and learning so we can stand on the shoulders of giants - not on the shoulders of midgets. [[Socratic Design]] reflects some of our notions - that knowledge can&#039;t be transferred, it must be brought out. That many of our ideas are based on inaccurate assumptions - and humility can bring us past these.&lt;br /&gt;
&lt;br /&gt;
Integrated learning to us means that we ask why something should be built - then how we design it - and then we get our hands dirty building the things - so that we have a full feedback loop on the appropriateness of what we have done.&lt;br /&gt;
&lt;br /&gt;
About 75% of the time will be spent on new design and innovation, and about 25% of the time will be spent on more mundane tasks of site infrastructure. However, the 25% of the time will still be about innovation: because we design group processes for effective builds - and document the same - so at all times it&#039;s about a cycle of innovation-documentation as we midwife new paradigms into existence.&lt;br /&gt;
&lt;br /&gt;
=Activities=&lt;br /&gt;
*&#039;&#039;&#039;Day to day&#039;&#039;&#039; - Students works as pairs - developer and documenter, with role switching as needed. Generally with 2:1 ratio of hands-on learning (building) to classroom (videos, lectures, design time, documentation time). For the documenter in each pair, the ratio is reverse - 1:2 of hands on to docementation/video production. This is a socratic process of learning via direct engagement.&lt;br /&gt;
*&#039;&#039;&#039;Philosophy of Collaboration Seminar&#039;&#039;&#039; - once a week we gather for a 1-3 hour seminar in which we delve deeper into important questions related to collaborative design for a transparent and inclusive economy of abundance, via socratic dialogue. The intet is creation of collaborative genius. All hands get on deck to prepare for this one month ahead of program start each year.&lt;br /&gt;
*&#039;&#039;&#039;Build Days&#039;&#039;&#039; - Saturdays are build days, where we work on infrastructure builds such as construction, machines, or agriculture.&lt;br /&gt;
*&#039;&#039;&#039;Extreme Enterprise Hackathon&#039;&#039;&#039; - students in all tracks are required to participate in a 3 day enterprise-building event that results in economic transformation of a specific industry.&lt;br /&gt;
*&#039;&#039;&#039;Summmer of Extreme Design and Build&#039;&#039;&#039; - in the heat of the summer, we collaborate on transformative builds.&lt;br /&gt;
&lt;br /&gt;
=Competence and Degrees Offered=&lt;br /&gt;
&lt;br /&gt;
The final exam for any competency is - can you lead a build of a certain thing of interest? The build may be complete or parts of the product, to the point that it is clear that the apprentice can indeed build.&lt;br /&gt;
&lt;br /&gt;
For housing - and the technician track - with all the materials available on site - can you lead and teach a group of people to build a house in 5 days? You have 6 months to learn this. This could be for one of the house subsystems - or all of them: foundation and site work; carpentry; electrical, plumbing, PV, and interior finishing.&lt;br /&gt;
&lt;br /&gt;
We are hiring successful apprentices pending successful learning. We start at $20/hr for technicians who build one of the house subsystems. We start at $25/hr for those who can build 2-3 of the subsystems. We start $30 to someone who can lead a house build themselves while teaching others to do so. We start at $35 for anyone who can design new versions of the house in SweetHome3D and FreeCAD. we start at $40 for those who can design, teach, and build. For people who can lead workshops building the Seed Eco-Home 2 - we start at $50. &lt;br /&gt;
&lt;br /&gt;
The main competency is the Seed Eco-Home 2 build and management of such a build. Other competencies include machine building - 3D printer, tractor, CNC torch table, large 3D printer, filament maker, and sawmill. Demonstrated competency means building any of these in 1-5 days of build time.&lt;br /&gt;
&lt;br /&gt;
Certification may be earned for:&lt;br /&gt;
#Complete house build&lt;br /&gt;
#Subsystems of house - such as framing, foundation, roof, plumbing+electrical, polished concrete, interior finishing, PV, automation, aquaponic greenhouse, roof system, biodigester, and wastewater reclamation&lt;br /&gt;
#3D printer build&lt;br /&gt;
#Large Construction Materials Printer Build&lt;br /&gt;
#Tractor build&lt;br /&gt;
#CNC torch table build&lt;br /&gt;
#Enterprise Modeling Certification - understanding cost structure and ability to produce a testable revenue model of high likelihood of succeeding&lt;br /&gt;
#FreeCAD Badge&lt;br /&gt;
#Advanced FreeCAD Badge - re-design of the Seed Eco-Home versions&lt;br /&gt;
#Design of Tractors&lt;br /&gt;
#Design of 3D Printers&lt;br /&gt;
#Design of Filament Makers&lt;br /&gt;
#Design of Plastic Shredders&lt;br /&gt;
#Design of CEB Machines&lt;br /&gt;
#Design of Sawmills&lt;br /&gt;
#Incentive Challenge Certification - how to run a large-scale incentive challenge&lt;br /&gt;
#Supercooperator Certification - ability to log, FreeCAD, Google Slides, use templates, maintain part libraries&lt;br /&gt;
#Video Production - ability to shoot footage, edit videos, narrate, write scrips, add soundtracks, and do graphical overlays for promotional videos&lt;br /&gt;
#Marketing certification - ability to use Clickfunnels or similar software to achieve good results in product promotion and sales&lt;br /&gt;
#Negotiation and Conflict Resolution - ability to negotiate effectively for adding value and for conflict resolution and creation of win-win situations&lt;br /&gt;
#Microcontrollers and automation - ability to design and build simple automation devices for controlling machines and powered devices, including simple programming of control logic&lt;br /&gt;
#CAM Certification - ability to generate cutting files for metal, wood, milling, multimachine motion, and 3D printing&lt;br /&gt;
#General Machine Design - how to design any electromechanical device including CNC machines, heavy machines, and tools of various types&lt;br /&gt;
#Power Electronics Basics - ability to design and build simple Arduino controlled power electronic devices such as variable input/output inverters, rectifiers, solid state transformers, and high frequency power supplies. This course is in development.&lt;br /&gt;
&lt;br /&gt;
=Tracks=&lt;br /&gt;
*&#039;&#039;&#039;Build&#039;&#039;&#039; - you can learn welding and metal fabrication, house construction including plumbing, electrical, carpentry, mechanics, machine building, microcontrollers and automation, CNC machining, aquaponics, PV installation, heavy machinery operation across diverse machine areas from housing to 3d printers to autonomous tractors. We offer only integrated skill sets - for example, you can&#039;t just learn welding or aquaponics, but must diversify to at least 3 areas in a 1 year period. We encourage 30% of work in another track, such as Design or Enterprise tracks.&lt;br /&gt;
*&#039;&#039;&#039;Design&#039;&#039;&#039; - house design, machine design, landscape design, mechanical design, product design, basic power electronics design, and more.&lt;br /&gt;
*&#039;&#039;&#039;Enterprise&#039;&#039;&#039; - how to run a Seed Eco-Home Enterprise in another location.&lt;br /&gt;
*&#039;&#039;&#039;Movement Entrepreneurship&#039;&#039;&#039; - For those interested in a full Open Source Ecology PhD level equivalent - meaning mastery of a generalized skill set appplied to solving [[Pressing World Issues]]&lt;br /&gt;
&lt;br /&gt;
Essentially - the learning pathway of each Apprentice depends on their existing skills. If the priority for someone is learning hands on skills, there will be plenty of opportunity. If the priority is developing enterprise - then OSE can guide apprentices in such collaborative development. &lt;br /&gt;
&lt;br /&gt;
But the underlying tone is we - not me - we all publish everything to the world - the essence of all the tracks is collaborative development of products that can help everyone. We go into the philosophy of this - the essence being that material survival must be guaranteed, and each person must be gain high power of independence - so that they can then become a good team player in an interdependent world. We are all in it together, and we believe that the [[Collaborative Singularity]] is near.&lt;br /&gt;
&lt;br /&gt;
=Cost=&lt;br /&gt;
The payment scale for the 6 month program is from $6500 to $11,995 including room and board for the 6 months. Depending on the financial condition of the student. Full tuition is $12k. Deep discount is $6500.&lt;br /&gt;
&lt;br /&gt;
We can also offer a work-study option with near-free tuition of $1200, which is considered to be a loan and repaid after successful completion of the Apprenticeship. This options requires staying on site to work with OSE full time.&lt;br /&gt;
&lt;br /&gt;
=Application=&lt;br /&gt;
See [[OSE Apprenticeship Application]]&lt;br /&gt;
&lt;br /&gt;
=Support Staff=&lt;br /&gt;
We will have Marcin as main instructor, a workshop master to run workshop activity, and a cook/residential advisor to nourish the body and psychological growth of the students. But, we are all teaching each other - so these roles are divided amongst everyone - though the &#039;leader servants&#039; are expected to provide exceptional skill in their respective duty.&lt;br /&gt;
&lt;br /&gt;
=Participant Requirements=&lt;br /&gt;
*Individuals must be able to [[Work Openly]]&lt;br /&gt;
*For standard track - be available full time on site.&lt;br /&gt;
*Special arrangements can be made for non-standard participation, such as partly remote, etc.&lt;br /&gt;
*Must be willing to collaborate on finishing the [[GVCS]] by 2028&lt;br /&gt;
*Must be entrepreneurial in nature, so that enterprise startup is a natural byproduct by setting up a collaborating company after the Apprenticeship.&lt;br /&gt;
*Apprentice core is learning how to design and build anything, based on an [[Open Source Technology Pattern Language]] &lt;br /&gt;
*Learning program focuses on release of the [[Seed Eco-Home 2]] as a revenue model post apprenticeship&lt;br /&gt;
*Learning program involve design mornings&lt;br /&gt;
*Builds occur in the afternoon&lt;br /&gt;
*Friday is infrastructure building&lt;br /&gt;
*Saturday is Global Collaboration days. &lt;br /&gt;
*Rest on Sunday&lt;br /&gt;
&lt;br /&gt;
=Global Design Day=&lt;br /&gt;
Saturdays are consciousness expansion as we work on:&lt;br /&gt;
#Clarifying [[Pressing World Issues]] as a foundation for getting on the right track of solving them&lt;br /&gt;
#Creating [[Collaborative Development Protocols]]&lt;br /&gt;
#Editing video instructionals for [[Rapid Learning]] towards [[Collaborative Creation of Genius]]&lt;br /&gt;
#Topgrading leaders and efforts aligned with solving [[Pressing World Issues]]&lt;br /&gt;
#Seeding [[Extreme Enterprise Hackathons]] and [[Incentive Challenges]]&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
*[[OSE Apprenticeship Initial Assessment]]&lt;br /&gt;
*[[Apprenticeship Onboarding]]&lt;br /&gt;
*[[The Possibility]]&lt;br /&gt;
*[[OSE Apprenticeship Application]]&lt;br /&gt;
*[[Welcome Email to OSE Apprenticeship Participants]]  &lt;br /&gt;
**[[OSE Apprenticeship Offer Letter]]&lt;br /&gt;
*&#039;&#039;&#039;Logistics&#039;&#039;&#039; - see [[Workshop Logistics]]&lt;br /&gt;
*[[OSE Apprenticeship Sample Contract]]&lt;br /&gt;
*[[Summer X 2021]]&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Paul_Pham_Log&amp;diff=258052</id>
		<title>Paul Pham Log</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Paul_Pham_Log&amp;diff=258052"/>
		<updated>2021-07-17T15:35:59Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* Wed Jul 14, 2021 */&lt;/p&gt;
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&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe width=&amp;quot;600&amp;quot; height=&amp;quot;500&amp;quot; src=&amp;quot;https://osedev.org/wiki/PaulPham?start=9/1/2019&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;ul Links ==&lt;br /&gt;
&lt;br /&gt;
Seed Home Design&lt;br /&gt;
&lt;br /&gt;
=Sat Jul 17, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 15&lt;br /&gt;
&lt;br /&gt;
=Fri Jul 16, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 14]]&lt;br /&gt;
&lt;br /&gt;
=Thu Jul 15, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 13]]&lt;br /&gt;
&lt;br /&gt;
=Wed Jul 14, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 12]]&lt;br /&gt;
&lt;br /&gt;
Updated [[Virtualbox]] page with more current Windows 10 information and details about OSE Linux.&lt;br /&gt;
&lt;br /&gt;
=Tue Jul 13, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 11]]&lt;br /&gt;
&lt;br /&gt;
Built Wall Module 68 (side wall of stairwell, 2nd floor interior).&lt;br /&gt;
&lt;br /&gt;
Discussed automating CAD generation with Python with @Wesxdz, @coderjeff, and @braden&lt;br /&gt;
&lt;br /&gt;
OSE Workbench for automating adding Seed Home 2 modules&lt;br /&gt;
[[User:Coderjeff]]&lt;br /&gt;
&lt;br /&gt;
OSE macros for automating adding 2x4s.&lt;br /&gt;
[https://github.com/bradeneliason/OSE_FreeCAD_automationExperiment]&lt;br /&gt;
&lt;br /&gt;
Python for generating FreeCAD, would be useful for Wes&#039;s game.&lt;br /&gt;
[https://github.com/cryptogoth/freecad2python]&lt;br /&gt;
&lt;br /&gt;
Installed OSE Linux on VirtualBox on my laptop.&lt;br /&gt;
&lt;br /&gt;
=Mon Jul 12, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_10]]&lt;br /&gt;
&lt;br /&gt;
Goals for today:&lt;br /&gt;
&lt;br /&gt;
* Download House master file and add module 15 that I finished last week.&lt;br /&gt;
* Pair program FreeCAD with Brian or anyone who wants.&lt;br /&gt;
* Pair install with Ken about &lt;br /&gt;
* Work on [[FreeCAD 16 vs Latest]] issue, understand OSE workflow, post to FreeCAD community, investigate workbench.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Sun Jul 11, 2021=&lt;br /&gt;
&lt;br /&gt;
[[Lightframe Game Requirements]]&lt;br /&gt;
&lt;br /&gt;
=Sat Jul 10, 2021=&lt;br /&gt;
&lt;br /&gt;
[[Lightframe Game Requirements]]&lt;br /&gt;
&lt;br /&gt;
=Fri Jul 9, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_8]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Thu Jul 8, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_7]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finished Seh_wall_15.Fcstd &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wed Jul 7, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_6]]&lt;br /&gt;
&lt;br /&gt;
Worked on Seh_wall_15.Fcstd file, after learning FreeCAD constraints to create exact dimensional sizes for pads and sketches.&lt;br /&gt;
&lt;br /&gt;
Extreme Enterprise Night 1: presented [https://detroitarcology.org Detroit Arcology].&lt;br /&gt;
&lt;br /&gt;
=Tue Jul 6, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120_Design_Lessons_-_Day_5]]&lt;br /&gt;
&lt;br /&gt;
Download the largest FreeCAD file size from the wiki history, it contains all the individual parts with their original measurements.&lt;br /&gt;
&lt;br /&gt;
0&amp;quot; x 0&amp;quot; x 0&amp;quot; is by convention the bottom left of the house when looking at it from the front.&lt;br /&gt;
&lt;br /&gt;
=Mon Jul 5, 2021=&lt;br /&gt;
&lt;br /&gt;
Simplified the short top plate in FreeCad 16. [https://wiki.opensourceecology.org/wiki/File:Shorttopplate.fcstd]&lt;br /&gt;
|&lt;br /&gt;
[[120_Design_Lessons_-_Day_4]]&lt;br /&gt;
|&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1qj4jscvrLyvwBTlUVRyJSC-ETpoR4CJ266BdG0Ly4AM/edit?usp=sharing%7C| Seed Home Build Status Spreadsheet]&lt;br /&gt;
&lt;br /&gt;
=Sun Jul 4, 2021=&lt;br /&gt;
&lt;br /&gt;
Doing FreeCAD badge video with Brian.&lt;br /&gt;
Encountered this error message when trying to record time log hours.&lt;br /&gt;
&lt;br /&gt;
 Forbidden (403)&lt;br /&gt;
 CSRF verification failed. Request aborted.&lt;br /&gt;
 You are seeing this message because this site requires a CSRF cookie when submitting forms. This cookie is required for security reasons, to ensure that your browser is not being hijacked by third parties.&lt;br /&gt;
 If you have configured your browser to disable cookies, please re-enable them, at least for this site, or for &#039;same-origin&#039; requests.&lt;br /&gt;
 More information is available with DEBUG=True.&lt;br /&gt;
&lt;br /&gt;
=Sat Jul 3, 2021=&lt;br /&gt;
&lt;br /&gt;
[[120 Design Lessons - Day 3]]. [[Apprenticeship_Day3_Jitsi_Chat_Transcript|Morning Jitsi Chat Transcript]]&lt;br /&gt;
&lt;br /&gt;
=Fri Jul 2, 2021=&lt;br /&gt;
&lt;br /&gt;
Day 2 Morning Audio&lt;br /&gt;
&lt;br /&gt;
Building two wall modules in workshop.&lt;br /&gt;
&lt;br /&gt;
* Cleaning out weeds stuck in roto-tiller with Wes and Odundo, refill with gasoline.&lt;br /&gt;
* Planting of tomato seeds in potting soil, to germinate later in the summer.&lt;br /&gt;
&lt;br /&gt;
=Thu Jul 1, 2021=&lt;br /&gt;
&lt;br /&gt;
Started recording WAV / OGG audio of each session to be stored in this Google Drive Folder [https://drive.google.com/drive/u/0/folders/1zpA03_f-7LzGlrwlvF5sVUXzZmLf6EZ0]&lt;br /&gt;
* audio recordings of each day&#039;s session&lt;br /&gt;
* transcripts (to come)&lt;br /&gt;
* photos&lt;br /&gt;
&lt;br /&gt;
Learned how to use Mozilla&#039;s DeepSpeech for transcription.&lt;br /&gt;
&lt;br /&gt;
Day 1 Morning audio []&lt;br /&gt;
Day 1 Evening audio []&lt;br /&gt;
&lt;br /&gt;
Walk around land, discover swimming pool, and sandbed next to hornet&#039;s nest.&lt;br /&gt;
* Sprigs of fresh mint by the swimming pool, good for refreshing summer drinks.&lt;br /&gt;
* Hornet&#039;s nest could be relocated away from swimming pool, to make it a more comfortable high-traffic area.&lt;br /&gt;
* Sandbed could be used for planting, or amending other soil that is too clayey.&lt;br /&gt;
  * or weeded, to be a beach for the swimming pool.&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Apprenticeship_2021&amp;diff=258044</id>
		<title>Apprenticeship 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Apprenticeship_2021&amp;diff=258044"/>
		<updated>2021-07-17T14:34:36Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* First Cohort - Apprenticeship 2021 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=First Cohort - Apprenticeship 2021=&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
&lt;br /&gt;
Ideas for easy and delicious cooking at the HabLab.&lt;br /&gt;
&lt;br /&gt;
==Online Services==&lt;br /&gt;
&lt;br /&gt;
===GMail===&lt;br /&gt;
&lt;br /&gt;
This essentially functions as a group mailing list.&lt;br /&gt;
&lt;br /&gt;
===Wal-Mart===&lt;br /&gt;
&lt;br /&gt;
For food and supply ordering.&lt;br /&gt;
&lt;br /&gt;
 walmart.com&lt;br /&gt;
&lt;br /&gt;
==Build Curriculum==&lt;br /&gt;
&lt;br /&gt;
===Seed Home v2 Build===&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1qj4jscvrLyvwBTlUVRyJSC-ETpoR4CJ266BdG0Ly4AM/edit#gid=0 Seed Home v2 Build Status Spreadsheet]&lt;br /&gt;
&lt;br /&gt;
=== CEB Press Build ===&lt;br /&gt;
=== 3D Printer Build ===&lt;br /&gt;
&lt;br /&gt;
==Daily Slides==&lt;br /&gt;
&lt;br /&gt;
* [[120 Design Lessons - Day 1]]&lt;br /&gt;
* [[120 Design_Lessons - Day 2]]&lt;br /&gt;
* [[120 Design_Lessons - Day 3]]&lt;br /&gt;
* [[120 Design_Lessons - Day 4]]&lt;br /&gt;
* [[120 Design Lessons - Day 5]]&lt;br /&gt;
* [[120 Design_Lessons - Day 6]]&lt;br /&gt;
* [[120 Design_Lessons - Day 7]]&lt;br /&gt;
* [[120 Design_Lessons - Day 8]]&lt;br /&gt;
* [[120 Design Lessons - Day 9]]&lt;br /&gt;
* [[120 Design_Lessons - Day 10]]&lt;br /&gt;
* [[120 Design_Lessons - Day 11]]&lt;br /&gt;
* [[120 Design_Lessons - Day 12]]&lt;br /&gt;
* [[120 Design_Lessons - Day 13]]&lt;br /&gt;
* [[120 Design_Lessons - Day 14]]&lt;br /&gt;
* [[120 Design_Lessons - Day 15]]&lt;br /&gt;
* [[120 Design_Lessons - Day 16]]&lt;br /&gt;
* [[120 Design_Lessons - Day 17]]&lt;br /&gt;
* [[120 Design_Lessons - Day 18]]&lt;br /&gt;
* [[120 Design_Lessons - Day 19]]&lt;br /&gt;
* [[120 Design_Lessons - Day 20]]&lt;br /&gt;
* [[120 Design_Lessons - Day 21]]&lt;br /&gt;
* [[120 Design_Lessons - Day 22]]&lt;br /&gt;
* [[120 Design_Lessons - Day 23]]&lt;br /&gt;
* [[120 Design_Lessons - Day 24]]&lt;br /&gt;
* [[120 Design_Lessons - Day 25]]&lt;br /&gt;
* [[120 Design_Lessons - Day 26]]&lt;br /&gt;
* [[120 Design_Lessons - Day 27]]&lt;br /&gt;
* [[120 Design_Lessons - Day 28]]&lt;br /&gt;
* [[120 Design_Lessons - Day 29]]&lt;br /&gt;
* [[120 Design_Lessons - Day 30]]&lt;br /&gt;
* [[120 Design_Lessons - Day 31]]&lt;br /&gt;
* [[120 Design_Lessons - Day 32]]&lt;br /&gt;
* [[120 Design_Lessons - Day 33]]&lt;br /&gt;
* [[120 Design_Lessons - Day 34]]&lt;br /&gt;
* [[120 Design_Lessons - Day 35]]&lt;br /&gt;
* [[120 Design_Lessons - Day 36]]&lt;br /&gt;
* [[120 Design_Lessons - Day 37]]&lt;br /&gt;
* [[120 Design_Lessons - Day 38]]&lt;br /&gt;
* [[120 Design_Lessons - Day 39]]&lt;br /&gt;
* [[120 Design_Lessons - Day 40]]&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=File:Stairs.fcstd&amp;diff=257901</id>
		<title>File:Stairs.fcstd</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=File:Stairs.fcstd&amp;diff=257901"/>
		<updated>2021-07-16T13:49:35Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: Cryptogoth uploaded a new version of File:Stairs.fcstd&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=File:Seh2_wall_51.sh3d.zip&amp;diff=257754</id>
		<title>File:Seh2 wall 51.sh3d.zip</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=File:Seh2_wall_51.sh3d.zip&amp;diff=257754"/>
		<updated>2021-07-15T20:30:22Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: Designed by Catarina, uploaded by Marcin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Designed by Catarina, uploaded by Marcin&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Seed_Home_v2_3D_CAD&amp;diff=257750</id>
		<title>Seed Home v2 3D CAD</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Seed_Home_v2_3D_CAD&amp;diff=257750"/>
		<updated>2021-07-15T20:26:21Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* Second Floor Interior */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Hint|As of Dec 2020, the Rosebud model is the one we are building and releasing as our first product candidate.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=CAD for BOM Purposes + Lumber Cut Lists + Wall Aperture Details=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vSj2QRIcmJDnAz3DvoOg3AILdrfiDrgY6ywEvZcEY55Wvn1bgaei1obAcIrDFdsJf2MMAW7e371glr0/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000#17&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1wWbj03CQgsJpq1TQaR3Ak9wdGK6av9ExfFlc8O-ER7I/edit#slide=id.gb344355f04_0_10 edit]&lt;br /&gt;
&lt;br /&gt;
==Deprecated Floor Plan==&lt;br /&gt;
This doc is in preparation for generating accurate CAD. By thinking out the logic of the system carefully, we optimize for build efficiency and thus degenerate to a sound design, which is then CADded up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vQ4zmzecAHz_NkwZOdBRiSRAUn3H0E7Mtlydyzxdtp-8CKYvLWckc-eFV9Zsmptnrlo5MgRfav7cSGB/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1FQrn4a2RHaWLJeLwQl_-1XRXA9CRvvqNDQW-iJBcqV4/edit#slide=id.g5c3be0ce2d_1_28 edit]&lt;br /&gt;
&lt;br /&gt;
=Seed Home 2 Part Library=&lt;br /&gt;
* Interior Walls - [[File:intwalls.sh3d.zip]]&lt;br /&gt;
*See [[Seed Home 2 Part Library]]&lt;br /&gt;
*[[Seed Home 2 Utility Panel 3D CAD]]&lt;br /&gt;
&lt;br /&gt;
==CAD Detail Documents==&lt;br /&gt;
&lt;br /&gt;
*[[Second Story Door]]&lt;br /&gt;
&lt;br /&gt;
==Wall Modules in SweetHome3d (Structural Design) and FreeCAD (Complete Model)==&lt;br /&gt;
See parts of wall modules at [[Architecture Part Library]].&lt;br /&gt;
&lt;br /&gt;
Module Map - Exterior Wall modules - 1-23 are on the first floor - 24-47 are on the second, and the rest are 48-59 for first floor interior modules, and 60-69 are second floor interior modules.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vQe3GXvvIKz-3fsiO-R4iIDqlwWZysTXhsa0eK9Bx9ezC26KopU4Aj4pX1jw2_Wx5_IDGFGd9zs30W8/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1KRK3ti4N4kDHfRlniSUiLrpw_jmTOHT0VQGb7vFhU88/edit#slide=id.gd976d2a7e2_6_0 edit]&lt;br /&gt;
&lt;br /&gt;
Note: files end in zip. After download, don&#039;t extract - just change filename to remove the .zip at the end and file will be openable in SweetHome3D. These can be upgraded in FreeCAD, the Sweet Home is a start.&lt;br /&gt;
&lt;br /&gt;
These files are extracted from the SweetHome3D technical design file for structure of Seed Eco-Home 2 - [[Seed Eco-Home 2 Technical Design of Structure in SweetHome3D]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:houseassembly2.png|100px]][[File:positionallycorrectmod1.png|100px]][[File:upperdoorupdate.png|100px]][[File:houseassemblymaster.png|100px]][[File:houselocation.png|100px]][[File:doorwindow2.png|100px]][[File:doorwindow.png|100px]][[File:adjustmentmodule8.png|100px]][[File:smallwindow3.png|100px]][[File:smallwindow2.png|100px]][[File:smallwindow.png|100px]][[File:frenchdoorexteriortrimdetail.png|100px]][[File:frenchdoorwithtrim.png|100px]][[File:seh2wall4freecad.png|100px]][[File:seh2wall1freecad.png|100px]][[File:seh2wall6.png|100px]][[File:seh2wall17.png|100px]][[File:seh2wall23.png|100px]][[File:seh2wall9.png|100px]][[File:seh2wall3rework4.png|100px]][[File:seh2wall3rework3.png|100px]][[File:seh2wall3rework2.png|100px]][[File:seh2wall3rework.png|100px]][[File:seh2wall22rework2.png|100px]][[File:seh2wall22rework.png|100px]][[File:seh2wall22.png|100px]][[File:seh2wall3.png|100px]][[File:seh2wall2.png|100px]][[File:seh2wall1.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:houseassembly2.png|&#039;&#039;&#039;House Assembly Master File.&#039;&#039;&#039; - FreeCAD - [[File:houseassemblymaster.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:houselocation.png|&#039;&#039;&#039;House Location Masgter File.&#039;&#039;&#039; - FreeCAD - [[File:houselocation.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:doorwindow2.png|&#039;&#039;&#039;Door and window module for adjustment.&#039;&#039;&#039; - FreeCAD - [[File:doorwindow.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:positionallycorrectmod1.png|&#039;&#039;&#039;Wall Module 1&#039;&#039;&#039; -SweetHome3D-[[File:seh2wall1.sh3d.zip]]- FreeCAD - [[File:seh2_wall_1.fcstd]]--[[Build Cheatsheet for Wall Module 1]]. &lt;br /&gt;
&lt;br /&gt;
File:seh2wall2.png|&#039;&#039;&#039;Wall Module 2&#039;&#039;&#039; -SweetHome3D-[[File:seh2wall2.sh3d.zip]]-- FreeCAD - [[File:seh2_wall_2.fcstd]] - -[[Build Cheatsheet for Wall Module 2]]&lt;br /&gt;
&lt;br /&gt;
File:seh2wall3rework4.png|&#039;&#039;&#039;Wall Module 3&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_3.sh3d.zip]] - FreeCAD -[[File:seh2_wall_3.fcstd]] -[[Build_Cheatsheet_for_Wall_Module_3]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall4freecad.png|&#039;&#039;&#039;Wall Module 4&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_4.sh3d.zip]] - FreeCAD - [[File:seh2_wall_4.fcstd]] -[[Build_Cheatsheet_for_Wall_Module_4]]. &lt;br /&gt;
&lt;br /&gt;
File:seh2wall5.png|&#039;&#039;&#039;Wall Module 5&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_5.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_5]].- FreeCAD - [[File:seh2_wall_5.fcstd]] -  Same as Wall Module 17 (opposite long side left corner)&lt;br /&gt;
&lt;br /&gt;
File:seh2wall6.png|&#039;&#039;&#039;Wall Module 6&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_6.sh3d.zip]] - FreeCAD - [[File:seh2_wall_6.fcstd]]-[[Build_Cheatsheet_for_Wall_Module_6]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall7.png|&#039;&#039;&#039;Wall Module 7&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_7.sh3d.zip]] - FreeCAD - [[File:seh2_wall_7.fcstd]] - -[[Build_Cheatsheet_for_Wall_Module_7]] &lt;br /&gt;
&lt;br /&gt;
File:adjustmentmodule8.png|&#039;&#039;&#039;Wall Module 8&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_8.sh3d.zip]] - FreeCAD - [[File:seh2_wall_8.fcstd]] -[[Build_Cheatsheet_for_Wall_Module_8]]. Adjustment module.&lt;br /&gt;
&lt;br /&gt;
File:seh2wall9.png|&#039;&#039;&#039;Wall Module 9&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_9.sh3d.zip]] - FreeCAD - [[File:seh2_wall_9.fcstd]] - [[Build_Cheatsheet_for_Wall_Module_9]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_wall_10.png|&#039;&#039;&#039;Wall Module 10&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_10.sh3d.zip]] - FreeCAD - [[File:seh2_wall_10.fcstd]] - -[[Build_Cheatsheet_for_Wall_Module_10]]&lt;br /&gt;
 &lt;br /&gt;
File:Seh2 wall 11.png|&#039;&#039;&#039;Wall Module 11&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_11.sh3d.zip]] - FreeCAD - [[File:seh2_wall_11.fcstd]] - -[[Build_Cheatsheet_for_Wall_Module_11]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall12.png|&#039;&#039;&#039;Wall Module 12&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_12.sh3d.zip]] - FreeCAD - [[File:seh2_wall_12.fcstd]] - -[[Build_Cheatsheet_for_Wall_Module_12]]. Structure same as Module 23.&lt;br /&gt;
&lt;br /&gt;
File:seh2wall1freecad.png|&#039;&#039;&#039;Wall Module 13&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_13.sh3d.zip]] - FreeCAD - [[File:seh2_wall_13.fcstd]] --[[Build_Cheatsheet_for_Wall_Module_13]]. Same as Wall 1 structure. But - Wall 1 has a hole for electrical. &lt;br /&gt;
&lt;br /&gt;
File:seh2wall14.png|&#039;&#039;&#039;Wall Module 14&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_14.sh3d.zip]] - FreeCAD - [[File:seh2_wall_14.fcstd]] - -[[Build_Cheatsheet_for_Wall_Module_14]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall15.png|&#039;&#039;&#039;Wall Module 15&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_15.sh3d.zip]] - FreeCAD - [[File:seh2_wall_15.fcstd]] - -[[Build_Cheatsheet_for_Wall_Module_15]] &lt;br /&gt;
&lt;br /&gt;
File:Seh2wall16.png|&#039;&#039;&#039;Wall Module 16&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_16.sh3d.zip]] - FreeCAD - [[File:seh2_wall_16.fcstd]] - -[[Build_Cheatsheet_for_Wall_Module_16]]. Same structure as Module 4.&lt;br /&gt;
&lt;br /&gt;
File:seh2wall17.png|&#039;&#039;&#039;Wall Module 17&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_17.sh3d.zip]] - FreeCAD - [[File:seh2_wall_17.fcstd]] -[[Build_Cheatsheet_for_Wall_Module_17]] &lt;br /&gt;
&lt;br /&gt;
File:smallwindow3.png|&#039;&#039;&#039;Wall Module 18&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_18.sh3d.zip]] - FreeCAD - [[File:seh2_wall_18.fcstd]] -[[Build_Cheatsheet_for_Wall_Module_18]]. 1st story window module.&lt;br /&gt;
&lt;br /&gt;
File:smallwindow3.png|&#039;&#039;&#039;Wall Module 19&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_19.sh3d.zip]] - FreeCAD - [[File:seh2_wall_19.fcstd]] -[[Build_Cheatsheet_for_Wall_Module_19]]. First story window module. Structure same as 18.&lt;br /&gt;
&lt;br /&gt;
File:Seh2wall20.png|&#039;&#039;&#039;Wall Module 20&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_20.sh3d.zip]] - FreeCAD - [[File:seh2_wall_20.fcstd]] - -[[Build_Cheatsheet_for_Wall_Module_20]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_wall_21.png|&#039;&#039;&#039;Wall Module 21&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_21.sh3d.zip]] - FreeCAD - [[File:seh2_wall_21.fcstd]] - -[[Build_Cheatsheet_for_Wall_Module_21]] &lt;br /&gt;
&lt;br /&gt;
File:frenchdoorexteriortrimdetail.png|&#039;&#039;&#039;Wall Module 22&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_22.sh3d.zip]] - FreeCAD -[[File:seh2_wall_22.fcstd]]. [[Build_Cheatsheet_for_Wall_Module_22]]. Note: FreeCAD file is updated, SH3D is older.&lt;br /&gt;
&lt;br /&gt;
File:seh2wall23.png|&#039;&#039;&#039;Wall Module 23&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_23.sh3d.zip]] - FreeCAD -[[File:seh2_wall_23.fcstd]]. [[Build_Cheatsheet_for_Wall_Module_23]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Second Floor Exterior==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Full panel&#039;&#039;&#039; - FreeCAD Detail-[[File:seh2_8ft_panel.fcstd]] Modules 25,29,30,31,33,34,37,38,43 &amp;amp; 44&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_short_left_corner.png|&#039;&#039;&#039;Short left corner&#039;&#039;&#039; - FreeCAD Detail-[[File:seh2_8ft_short_left_corner.fcstd]] Modules 24 &amp;amp; 36&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_short_right_corner.png|&#039;&#039;&#039;Short right corner&#039;&#039;&#039; - FreeCAD Detail-[[File:seh2_8ft_short_right_corner.fcstd]] Modules 27 &amp;amp; 39&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_long_left_corner.png|&#039;&#039;&#039;Long left corner&#039;&#039;&#039; - FreeCAD Detail-[[File:seh2_8ft_long_left_corner.fcstd]] Modules 28 &amp;amp; 40&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_long_right_corner.png|&#039;&#039;&#039;Long right corner&#039;&#039;&#039; - FreeCAD Detail-[[File:seh2_8ft_long_right_corner.fcstd]] Modules 35 &amp;amp; 47&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_window.png|&#039;&#039;&#039;Window&#039;&#039;&#039; - FreeCAD Detail-[[File:seh2_8ft_window.fcstd]] Modules 41, 42, 45 &amp;amp; 46 (Note: shows siding over entire panel including window)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Note: SweetHome3D starts 2nd floor numbering at #25 (SH3D #25 is 2nd Floor Wall Module #24, etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_short_left_corner.png|&#039;&#039;&#039;Wall Module 24&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_25.sh3d.zip]]  FreeCAD-[[File:seh2_wall_24.fcstd]] [[Build_Cheatsheet_for_Wall_Module_24]]&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 25&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_26.sh3d.zip]] - FreeCAD -[[File:seh2_wall_25.fcstd]]. [[Build_Cheatsheet_for_Wall_Module_25]] &lt;br /&gt;
&lt;br /&gt;
File:Upperdoorupdate.png|&#039;&#039;&#039;Wall Module 26 - second story door.&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_27.sh3d.zip]] - FreeCAD -[[File:seh2_wall_26.fcstd]]. [[Build_Cheatsheet_for_Wall_Module_26]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_short_right_corner.png|&#039;&#039;&#039;Wall Module 27&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_28.sh3d.zip]] - FreeCAD - [[File:seh2_wall_27.fcstd]]. [[Build_Cheatsheet_for_Wall_Module_27]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_long_left_corner.png|&#039;&#039;&#039;Wall Module 28&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_29.sh3d.zip]] - FreeCAD -[[File:seh2_wall_28.fcstd]]. [[Build_Cheatsheet_for_Wall_Module_28]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 29&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_30.sh3d.zip]]  FreeCAD-[[File:seh2_wall_29.fcstd]] [[Build_Cheatsheet_for_Wall_Module_29]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 30&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_31.sh3d.zip]] FreeCAD-[[File:seh2_wall_30.fcstd]] [[Build_Cheatsheet_for_Wall_Module_30]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 31&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_32.sh3d.zip]] - FreeCAD -[[File:seh2_wall_31.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_31]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall32.png|&#039;&#039;&#039;Wall Module 32&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_33.sh3d.zip]] - FreeCAD -[[File:seh2_wall_32.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_32]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 33&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_34.sh3d.zip]] - FreeCAD -[[File:seh2_wall_33.fcstd]].-[[Build_Cheatsheet_for_Wall_Module_33]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 34&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_35.sh3d.zip]] - FreeCAD -[[File:seh2_wall_34.fcstd]].-[[Build_Cheatsheet_for_Wall_Module_34]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2_8ft_long_right_corner.png|&#039;&#039;&#039;Wall Module 35&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_36.sh3d.zip]] - FreeCAD -[[File:seh2_wall_35.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_35]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_short_left_corner.png|&#039;&#039;&#039;Wall Module 36&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_37.sh3d.zip]] - FreeCAD -[[File:seh2_wall_36.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_36]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 37&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_38.sh3d.zip]] - FreeCAD -[[File:seh2_wall_37.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_37]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 38&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_39.sh3d.zip]] - FreeCAD -[[File:seh2_wall_38.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_38]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_short_right_corner.png|&#039;&#039;&#039;Wall Module 39&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_40.sh3d.zip]] - FreeCAD -[[File:seh2_wall_39.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_39]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_long_left_corner.png|&#039;&#039;&#039;Wall Module 40&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_41.sh3d.zip]] - FreeCAD -[[File:seh2_wall_40.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_40]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall41.png|&#039;&#039;&#039;Wall Module 41&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_42.sh3d.zip]] - FreeCAD -[[File:seh2_wall_41.fcstd]].-[[Build_Cheatsheet_for_Wall_Module_41]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall42.png|&#039;&#039;&#039;Wall Module 42&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_43.sh3d.zip]] - FreeCAD -[[File:seh2_wall_42.fcstd]].-[[Build_Cheatsheet_for_Wall_Module_42]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 43&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_44.sh3d.zip]] - FreeCAD -[[File:seh2_wall_43.fcstd]].-[[Build_Cheatsheet_for_Wall_Module_43]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 44&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_45.sh3d.zip]] - FreeCAD -[[File:seh2_wall_44.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_44]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2_8ft_window.png|&#039;&#039;&#039;Wall Module 45&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_46.sh3d.zip]] - FreeCAD -[[File:seh2_wall_45.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_45]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_window.png|&#039;&#039;&#039;Wall Module 46&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_47.sh3d.zip]] - FreeCAD -[[File:seh2_wall_46.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_46]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_long_right_corner.png|&#039;&#039;&#039;Wall Module 47&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_48.sh3d.zip]] - FreeCAD -[[File:seh2_wall_47.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_47]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==First Floor Interior==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:seh2wall48.png|&#039;&#039;&#039;Wall Module 48&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_48.sh3d.zip]] - FreeCAD -[[File:seh2_wall_48.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_48]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall49.png|&#039;&#039;&#039;Wall Module 49&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_49.sh3d.zip]] - FreeCAD -[[File:seh2_wall_49.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_49]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall50.png|&#039;&#039;&#039;Wall Module 50&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_50.sh3d.zip]] - FreeCAD -[[File:seh2_wall_50.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_50]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall51.png|&#039;&#039;&#039;Wall Module 51&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_51.sh3d.zip]] - FreeCAD -[[File:seh2_wall_51.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_51]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall52.png|&#039;&#039;&#039;Wall Module 52&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_52.sh3d.zip]] - FreeCAD -[[File:seh2_wall_52.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_52]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall53.png|&#039;&#039;&#039;Wall Module 53&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_53.sh3d.zip]] - FreeCAD -[[File:seh2_wall_53.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_53]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall54.png|&#039;&#039;&#039;Wall Module 54&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_54.sh3d.zip]] - FreeCAD -[[File:seh2_wall_54.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_54]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall55.png|&#039;&#039;&#039;Wall Module 55&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_55.sh3d.zip]] - FreeCAD -[[File:seh2_wall_55.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_55]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall56.png|&#039;&#039;&#039;Wall Module 56&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_56.sh3d.zip]] - FreeCAD -[[File:seh2_wall_56.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_56]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall57.png|&#039;&#039;&#039;Wall Module 57&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_57.sh3d.zip]] - FreeCAD -[[File:seh2_wall_57.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_57]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2wall58.png|&#039;&#039;&#039;Wall Module 58&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_58.sh3d.zip]] - FreeCAD -[[File:seh2_wall_58.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_58]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall59.png|&#039;&#039;&#039;Wall Module 59&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_59.sh3d.zip]] - FreeCAD -[[File:seh2_wall_59.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_59]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Second Floor Interior==&lt;br /&gt;
[[File:seh2_8ft_interior_door.png|100px]][[File:seh2_8ft_interior.png|100px]][[File:seh2wall63-4.png|100px]][[File:seh2wall64.png|100px]][[File:seh2wall63-3.png|100px]][[File:seh2wall63.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:seh2_8ft_interior.png|&#039;&#039;&#039;Full interior panel&#039;&#039;&#039; - FreeCAD Detail-[[File:seh2_8ft_interior.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_interior_door.png|&#039;&#039;&#039;Interior door&#039;&#039;&#039; - FreeCAD Detail-[[File:seh2_8ft_interior_door.fcstd]] (38x83 rough opening)&lt;br /&gt;
&lt;br /&gt;
File:seh2wall60.png|&#039;&#039;&#039;Wall Module 60&#039;&#039;&#039; [[:File:seh2_wall_60.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;[[:File:seh2_wall_60.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_60|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall61.png|&#039;&#039;&#039;Wall Module 61&#039;&#039;&#039;&amp;lt;br/&amp;gt;[[:File:seh2_wall_61.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;[[:File:seh2_wall_61.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_61|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall62.png|&#039;&#039;&#039;Wall Module 62&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_62.sh3d.zip]] - FreeCAD - [[File:seh2_wall_62.fcstd]]--[[Build_Cheatsheet_for_Wall_Module_62]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2wall63-4.png|&#039;&#039;&#039;Wall Module 63&#039;&#039;&#039;-SweetHome3D-[[File:seh2_wall_63.sh3d.zip]] - FreeCAD - [[File:seh2_wall_63.fcstd]]-[[Build_Cheatsheet_for_Wall_Module_63]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall64.png|&#039;&#039;&#039;Wall Module 64&#039;&#039;&#039;-SweetHome3D-[[File:seh2_wall_64.sh3d.zip]] - FreeCAD - [[File:seh2_wall_64.fcstd]]--[[Build_Cheatsheet_for_Wall_Module_64]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_interior_door.png|&#039;&#039;&#039;Wall Module 65&#039;&#039;&#039;- Interior Door -SweetHome3D-[[File:seh2_wall_65.sh3d.zip]] - FreeCAD - [[File:seh2_wall_65.fcstd]]--[[Build_Cheatsheet_for_Wall_Module_65]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2wall66.png|&#039;&#039;&#039;Wall Module 66&#039;&#039;&#039;-SweetHome3D-[[File:seh2_wall_66.sh3d.zip]] - FreeCAD - [[File:seh2_wall_66.fcstd]]--[[Build_Cheatsheet_for_Wall_Module_66]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2_8ft_interior.png|&#039;&#039;&#039;Wall Module 67&#039;&#039;&#039;&amp;lt;br/&amp;gt;[[:File:seh2_wall_67.sh3d.zip|SweetHome3D]]&amp;lt;br/&amp;gt;[[:File:seh2_wall_67.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_67|Build Cheatsheet]] &lt;br /&gt;
&lt;br /&gt;
File:Seh2wall68.png|&#039;&#039;&#039;Wall Module 68&#039;&#039;&#039;&amp;lt;br/&amp;gt; [[:File:seh2_wall_68.sh3d.zip|SweetHome 3D]]&amp;lt;br/&amp;gt;[[:File:seh2_wall_68.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_68|Build Cheatsheet]]&amp;lt;br/&amp;gt;[https://github.com/cryptogoth/freecad-python/blob/main/Panel-Workbench/PanelsGui.py#L80 Python Workbench Code]&lt;br /&gt;
&lt;br /&gt;
File:seh2wall69.png|&#039;&#039;&#039;Wall Module 69&#039;&#039;&#039;-SweetHome3D-[[File:seh2_wall_69.sh3d.zip]] - FreeCAD - [[File:seh2_wall_69.fcstd]]--[[Build_Cheatsheet_for_Wall_Module_69]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Select Details==&lt;br /&gt;
&lt;br /&gt;
[[File:blockingdetail2.png|100px]][[File:blockingdetail.png|100px]][[File:southwalldetail3.png|100px]][[File:southwalldetail2.png|100px]][[File:southwalldetail.png|100px]][[File:SEH2stairs.png|100px]][[File:stringerless.png|100px]][[File:toptrim6.png|100px]][[File:toptrim5.png|100px]][[File:toptrim4.png|100px]][[File:toptrim2.png|100px]][[File:toptrim.png|100px]][[File:roofdetail.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:blockingdetail2.png|&amp;quot;First Floor Ceiling Detail. &amp;quot;- FreeCAD - [[File:blockingdetail.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:southwalldetail3.png|&amp;quot;South wall detail. &amp;quot;- FreeCAD - [[File:southwalldetail.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:SEH2stairs.png|&amp;quot;Stringerless stairs for SEH 2. &amp;quot;- FreeCAD - [[File:SEH2stairs.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:stringerless.png|&amp;quot;Stringerless stairs concept. &amp;quot;- FreeCAD - [[File:stringerless.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:toptrim5.png|&amp;quot;Top wall trim. &amp;quot;- FreeCAD - [[File:toptrim.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:roofdetail.png|&amp;quot;Roof Detail. &amp;quot;- FreeCAD - [[File:roofdetail.fcstd]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Floor==&lt;br /&gt;
&lt;br /&gt;
[[File:secondstoryfloor4.png|100px]][[File:secondstoryfloor3.png|100px]][[File:secondstoryfloor2.png|100px]][[File:secondstoryfloor.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:secondstoryfloor3.png|&amp;quot;Second story floor. &amp;quot;- FreeCAD - [[File:secondstoryfloor.fcstd]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Catarina&#039;s Source Google Drive, Sweet Home 3D Files=&lt;br /&gt;
&lt;br /&gt;
*Laundry module - [https://drive.google.com/file/d/1zjWbmlwpjXy4DUW1xlzSzDnDrqDglsUs/view?usp=sharing]&lt;br /&gt;
*Drive, OBI Models - [https://drive.google.com/drive/folders/0B0NG-lv1ELQvdE9xSGZEeWR3Mm8]&lt;br /&gt;
**&#039;&#039;&#039;CAD, Rosebud, Working Model as of 5/14/21&#039;&#039;&#039; [https://drive.google.com/file/d/1X4dHvEETeuBPjB34wXJ-mqc97YHgaWai/view?usp=sharing]&lt;br /&gt;
**&#039;&#039;&#039;CAD, Supporting Rosebud Model Files&#039;&#039;&#039; - [https://drive.google.com/drive/folders/1ELOrXeIenMNjfYwr6g5HUqoNjGqA38DF]&lt;br /&gt;
*Building Book - [Technical designs are found in the Building Book - [https://drive.google.com/drive/folders/1SZrTCkX9S_L8JSD_Dq_xeLDM53MP2vZq]&lt;br /&gt;
*Shower drain kit - dimensions - [https://images.homedepot-static.com/catalog/pdfImages/cd/cd10c1ce-fd8e-4efc-8415-60dc104f5090.pdf]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Visual History:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[File:staironly.png|100px]][[File:floorandroof.png|100px]][[File:stairs2.png|100px]][[File:stairs.png|100px]][[File:staircase.png|100px]][[File:rooflayers.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gallery:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:staironly.png|&#039;&#039;&#039;Stairs only, 1/10 scale.&#039;&#039;&#039; - FreeCAD - [[File:staironly.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:rooflayers.png|&#039;&#039;&#039;Roof layers.&#039;&#039;&#039; - SweetHome3D -[https://drive.google.com/file/d/1NwTBIXWGccA1IjvYYsodfYMxFcLp2BII/view?usp=sharing]. &lt;br /&gt;
&lt;br /&gt;
File:staircase.png|&#039;&#039;&#039;Staircase. Technical detail.&#039;&#039;&#039; - SweetHome3D -[https://drive.google.com/file/d/1t9PQIM0JRXRPsQ6aqhsMETB53VRYnqgL/view?usp=sharing]. &lt;br /&gt;
&lt;br /&gt;
File:stairs.png|&#039;&#039;&#039;Stairs. Early concept detail.&#039;&#039;&#039; - SweetHome3D -[https://drive.google.com/file/d/1HFNCDa2t4rpEKunZowZ8d9cRtb9EF2li/view?usp=sharing]. &lt;br /&gt;
&lt;br /&gt;
File:stairs2.png|&#039;&#039;&#039;Stairs. Correct for Aspen.&#039;&#039;&#039; - SweetHome3D -[https://drive.google.com/file/d/1-X9sJiHt2KS7ZrOPAeNj0VC2UQlKELNT/view?usp=sharing]. &lt;br /&gt;
&lt;br /&gt;
File:floorandroof.png|&#039;&#039;&#039;Technical of floor and roof.&#039;&#039;&#039; - SweetHome3D -[https://drive.google.com/file/d/1NwTBIXWGccA1IjvYYsodfYMxFcLp2BII/view?usp=sharing]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Concept Modules=&lt;br /&gt;
&lt;br /&gt;
==Part Library==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Visual History:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:2ndfloorwithbands.png|100px]][[File:trellisonly.png|100px]][[File:bandconcept.png|100px]][[File:overhangrework2.png|100px]][[File:overhangrework.png|100px]][[File:overhang.png|100px]][[File:2ndfloorwithband.png|100px]][[File:firstfloorconcept.png|100px]][[File:secondfloorconcept.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gallery:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
File:2ndfloorwithbands.png|&#039;&#039;&#039;Second floor concept with bands.&#039;&#039;&#039; - FreeCAD -[[File:2ndfloorwithbands.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:overhangrework2.png|&#039;&#039;&#039;Overhang band - rework from rough underlying shape..&#039;&#039;&#039; - FreeCAD -[[File:overhangrework.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:trellisonly.png|&#039;&#039;&#039;Overhang band - detail, obj export from SweetHome3D at 1/10 scale.&#039;&#039;&#039; - FreeCAD -[[File:trellisonly.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:2ndfloorwithband.png|&#039;&#039;&#039;Second floor with band concept, obj export from SweetHome3D at 1/10 scale.&#039;&#039;&#039; - FreeCAD -[[File:2ndfloorwithband.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:firstfloorconcept.png|&#039;&#039;&#039;First floor of Rosebud, obj export from SweetHome3D at 1/10 scale.&#039;&#039;&#039; - FreeCAD -[https://gitlab.com/marcin_ose/seed-home-2/-/blob/master/first_floor.fcstd]. &lt;br /&gt;
&lt;br /&gt;
File:secondfloorconcept.png|&#039;&#039;&#039;Second floor of Rosebud, obj export from SweetHome3D at 1/10 scale.&#039;&#039;&#039; - FreeCAD -[https://gitlab.com/marcin_ose/seed-home-2/-/blob/master/2nd.fcstd]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Technical Modules=&lt;br /&gt;
==Stair Design==&lt;br /&gt;
#Please download SweetHome3D to view this file - https://drive.google.com/file/d/1X7H-kKLtFZrs0y3Qwq7GYdgxnL4wskm5/view?usp=sharing&lt;br /&gt;
#Determine the correct stair height, and then the landing is like in this concept model - https://drive.google.com/file/d/1X4dHvEETeuBPjB34wXJ-mqc97YHgaWai/view&lt;br /&gt;
#Then do the staircase in FreeCAD, which I started here - https://wiki.opensourceecology.org/wiki/Seed_Home_v2_3D_CAD#Technical_Modules&lt;br /&gt;
&lt;br /&gt;
[[File:stairstringer2.png|100px]][[File:stairstringer.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gallery:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:stairstringer2.png|&#039;&#039;&#039;Stair stringer with steps, no nosing.&#039;&#039;&#039; Generate technical drawing with TechDraw. FreeCAD -[[File:stairstringer.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=House Build=&lt;br /&gt;
&lt;br /&gt;
Starting with foundation, to bathroom, walls.&lt;br /&gt;
&lt;br /&gt;
[[File:rosebudplumbing2.png|100px]][[File:addedbathtofound.png|100px]][[File:addedholetofound.png|100px]][[File:sillplate7.png|100px]][[File:mudsillanchor2.png|100px]][[File:mudsillanchor.png|100px]][[File:sillplate6.png|100px]][[File:sillplate5.png|100px]][[File:sillplate4.png|100px]][[File:sillplate3.png|100px]][[File:sillplate.png|100px]][[File:2inchinsulation.png|100px]][[File:Baseslab.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:rosebudplumbing.png|&#039;&#039;&#039;Rosebud plumbing.&#039;&#039;&#039; - FreeCAD - [[File:rosebudplumbing.fcstd]]&lt;br /&gt;
File:sillplate7.png|&#039;&#039;&#039;Foundation only.&#039;&#039;&#039; Note this file has entire sill detail including cement board, flexible vinyl flashing, sill gasket, and ramset boards under doors. Next file continues with the plumbing detail. FreeCAD -[[File:foundationonly.fcstd]]&lt;br /&gt;
File:mudsillanchor2.png|&#039;&#039;&#039;Mudsill anchor.&#039;&#039;&#039; - FreeCAD -[[File:mudsillanchor.fcstd]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Top Plate, Ceiling, Roof=&lt;br /&gt;
[[File:roof.png|100px]][[File:ceiling.png|100px]][[File:rosebudtopplate.png|100px]]&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:roof.png |&#039;&#039;&#039;Rosebud roof.&#039;&#039;&#039; All individual parts. Correct shape, stair location not present. - FreeCAD -[[File:roof.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:ceiling.png|&#039;&#039;&#039;Rosebud ceiling.&#039;&#039;&#039; - FreeCAD -[[File:ceiling.FCStd]]. &#039;&#039;&#039;Deprecated. Newer above.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
File:rosebudtopplate.png|&#039;&#039;&#039;Rosebud top plate.&#039;&#039;&#039; - FreeCAD -[[File:rosebudtoplate.FCStd]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Wall Modules=&lt;br /&gt;
Note: for BOM-ready files, Master Module file includes clones for memory management and simplified view within Part Tree. Sample BOM file - [https://gitlab.com/marcin_ose/seed-home-2/-/blob/master/sample_rosebud_bom.fcstd]. &#039;&#039;&#039;Missing from BOM file&#039;&#039;&#039; - R38 roof insulation, roof ceiling, interior framing, interior insulation. See BOM spreadsheet - [https://docs.google.com/spreadsheets/d/1mxd28_UTffkYQDfi8vPDwGrSyvsTUFg2UACXwgo7wGc/edit#gid=0] generated from FreeCAD BOM test file for first and second floor of house - not including garage - [https://gitlab.com/marcin_ose/seed-home-2/-/blob/master/sample_rosebud_bom.fcstd]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:8footwindow5.png|100px]][[File:8footwindow4.png|100px]][[File:ddfinal.png|100px]][[File:ddplaceholder.png|100px]][[File:8footwall2.png|100px]][[File:8footwall.png|100px]][[File:9footmediumwindow4.png|100px]][[File:singledoormaster9.png|100px]][[File:SAWP.png|100px]][[File:doorsilltape.png|100px]][[File:dripcaptape.png|100px]][[File:dripcap.png|100px]][[File:9footdoorframe4.png.png|100px]][[File:9footdoorframe3.png.png|100px]][[File:9footdoubledoorplaceholder.png|100px]][[File:9footdoubledoor2.png|100px]][[File:9footdoubledooronly.png|100px]][[File:9footdoubledoor.png|100px]][[File:9footmediumwindow3.png|100px]][[File:9footmediumwindow2.png|100px]][[File:9footmediumwindowonly.png|100px]][[File:9footmediumwindow.png|100px]][[File:firstfloorwithdoor.png|100px]][[File:9footdoorframe2.png|100px]][[File:9footdoorframe.png|100px]][[File:9footdoor.png|100px]][[File:9footwalls132.png|100px]][[File:9footwalls13.png|100px]][[File:9footwall12panels.png|100px]][[File:9footwall2.png|100px]][[File:9footwall.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:8footwall2.png|&#039;&#039;&#039;8 Foot Wall Panel.&#039;&#039;&#039; - FreeCAD -[[File:8footwall.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:8footwindow4.png|&#039;&#039;&#039;8 Foot Large Window Panel. Pseudo, with med window and 9&#039; studs.&#039;&#039;&#039; - FreeCAD -[[File:8footwindow.FCStd]]. &lt;br /&gt;
&lt;br /&gt;
File:9footwall2.png|&#039;&#039;&#039;9 Foot Wall&#039;&#039;&#039; - FreeCAD -[[File:9footwall.FCStd]]. &lt;br /&gt;
&lt;br /&gt;
File:singledoormaster9.png|&#039;&#039;&#039;9 Foot Single Door Master.&#039;&#039;&#039; - FreeCAD -[[File:9footdoorpanel.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:ddfinal.png|&#039;&#039;&#039;9 Foot Double Door.&#039;&#039;&#039; - FreeCAD -[[File:9footdoubledoor.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:ddplaceholder.png|&#039;&#039;&#039;9 Foot Double Door placeholder.&#039;&#039;&#039; - FreeCAD -[[File:9footdoubledoorplaceholder.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:9footmediumwindow4.png|&#039;&#039;&#039;9 Foot Medium Window Panel.&#039;&#039;&#039; - FreeCAD -[[File:9footmediumwindow.FCStd]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Assemblies==&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:firstfloorwithdoor.png|&#039;&#039;&#039;9 Foot Walls&#039;&#039;&#039;. - FreeCAD -[[File:9footwalls.FCStd]]. &lt;br /&gt;
&lt;br /&gt;
File:seh2secondfloor.png|&#039;&#039;&#039;Second Floor&#039;&#039;&#039; - FreeCAD - [[File:seh2secondfloor.fcstd]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Wall Parts==&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:largewindow.png|&#039;&#039;&#039;Large window.&#039;&#039;&#039; - FreeCAD -[[File:largewindowonly.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:9footdoubledooronly.png|&#039;&#039;&#039;9 Foot Double Door only.&#039;&#039;&#039; - FreeCAD -[[File:9footdoubledooronly.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:9footmediumwindowonly.png|&#039;&#039;&#039;9 Foot Medium Window pane.&#039;&#039;&#039; - FreeCAD -[[File:9footmediumwindowonly.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:9footdoor.png|&#039;&#039;&#039;9 Foot Door, door only, single.&#039;&#039;&#039; - FreeCAD -[[File:9footdoor.FCStd]]. Source SweetHome folder - [https://drive.google.com/drive/folders/180KINsLnK6vUlcnhCgAyzDThc-vlaV1G]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Plumbing Rough-In=&lt;br /&gt;
&lt;br /&gt;
Note: due to local variations - the actual CAD must reconcile against materials used ([https://photos.app.goo.gl/6Mu2gsXhC9jhsi82A]) and the data collection from annotated PVC pictures at [https://photos.app.goo.gl/8Jqt4scFkxHnM8d59]. This is proper CAD-BOM-Reality reconciliation required for a full digital model.&lt;br /&gt;
&lt;br /&gt;
[[File:secondfloortoilet.png|100px]][[File:bathroomonly2.png|100px]][[File:bathroomonly.png|100px]][[File:foundationonly.png|100px]][[File:wallstarting.png|100px]][[File:finishingplumbing.png|100px]][[File:3sweepelbow.png|100px]][[File:continuinghouse.png|100px]][[File:grading.png|100px]][[File:sinkdrain.png|100px]][[File:tuscany.png|100px]][[File:toilet.png|100px]][[File:drain.png|100px]][[File:cuttrapbottom.png|100px]][[File:cuttraptop.png|100px]][[File:15trap.png|100px]][[File:house3.png|100px]][[File:house2.png|100px]][[File:house.png|100px]][[File:bathroomonslab.png|100px]][[File:drainkit4.png|100px]][[File:drainkit3.png|100px]][[File:drainkit2.png|100px]][[File:drainkit.png|100px]][[File:15elbow.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:secondfloortoilet.png|&#039;&#039;&#039;Second Floor Toilet Beginning.&#039;&#039;&#039;. FreeCAD -[[File:secondfloortoilet.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:bathroomonly.png|&#039;&#039;&#039;Plumbing on slab.&#039;&#039;&#039; This can be merged with foundation. FreeCAD -[[File:Plumbing_on_slab.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:3sweepelbow.png |&#039;&#039;&#039;3&amp;quot; sweep elbow for toilet.&#039;&#039;&#039; - FreeCAD -[[File:3sweepelbow.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:grading.png |&#039;&#039;&#039;House drainage slope.&#039;&#039;&#039; Codes say 6&amp;quot; over 10&#039;. - FreeCAD -[[File:grading.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:tuscany.png |&#039;&#039;&#039;Tuscany toilet.&#039;&#039;&#039; - FreeCAD -[[File:tuscany.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:cuttraptop.png |&#039;&#039;&#039;Cut trap bottom, 1.5&amp;quot;.&#039;&#039;&#039; - FreeCAD -[[File:cuutrapbottom.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:cuttrapbottom.png |&#039;&#039;&#039;Cut trap top, 1.5&amp;quot;.&#039;&#039;&#039; - FreeCAD -[[File:cuutraptop.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:15trap.png |&#039;&#039;&#039;1.5&amp;quot; PVC Trap.&#039;&#039;&#039; - FreeCAD -[[File:15trap.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:bathroomonslab.png |&#039;&#039;&#039;Bathroom on slab.&#039;&#039;&#039; - FreeCAD -[[File:bathroomonslab.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:drainkit4.png |&#039;&#039;&#039;Tub drain kit&#039;&#039;&#039; - FreeCAD -[[File:tubdrainkit.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:15elbow.png |&#039;&#039;&#039;1.5&amp;quot; elbow&#039;&#039;&#039; - FreeCAD -[[File:15elbow.fcstd]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==BOM==&lt;br /&gt;
*4x3 closet bend is recommended [https://terrylove.com/forums/index.php?threads/4x3-inch-closet-bend-or-3-inch-closet-bend.2826/] - so get one at [https://www.menards.com/main/plumbing/rough-plumbing/pipe-tubing-hoses-fittings-accessories/fittings/pvc-fittings/pvc-dwv-fittings/nibco-reg-4x3-closet-elbow-pvc-dwv/p-1444449182622-c-9383.htm]&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
*[[Seed Home v2 3D CAD]]&lt;br /&gt;
&lt;br /&gt;
=Part Library=&lt;br /&gt;
[[File:rosebudwalls.png|100px]][[File:spipe.png|100px]][[File:rosebudcore.png|100px]]&lt;br /&gt;
[[File:rosebudexp.png|100px]]&lt;br /&gt;
[[File:rosebudfound.png|100px]]&lt;br /&gt;
&lt;br /&gt;
Aspen 1 has corridor in front, Aspen 2 in the back. Rosebud is the simplehut.&lt;br /&gt;
=Walls - Deprecated=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
File:rosebudwalls.png|&#039;&#039;&#039;Seed Home 2 - Rosebud, walls.&#039;&#039;&#039; - FreeCAD - [[File:rosebudwalls.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:sh2house.png|&#039;&#039;&#039;Seed Home 2, Aspen.&#039;&#039;&#039; - FreeCAD - [[File:sh2house.FCStd]]. SweetHome3D - [[File:sh2house.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2wall.png|&#039;&#039;&#039;Seed Home 2 Wall.&#039;&#039;&#039; - FreeCAD - [[File:sh2wall.FCStd]]. SweetHome3D - [[File:sh2wall.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2door.png|&#039;&#039;&#039;Seed Home 2 Door.&#039;&#039;&#039; - FreeCAD - [[File:sh2door.FCStd]]. SweetHome3D - [[File:sh2door.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2doubledoor.png|&#039;&#039;&#039;Seed Home 2 Double Door.&#039;&#039;&#039; - FreeCAD - [[File:sh2doubledoor.FCStd]]. SweetHome3D - [[File:sh2doubledoor.zip]]. Source folder - [https://drive.google.com/file/d/1Dbe4lVsE6RyOJUEu4zBhKTfNbJgmNreG/view?usp=sharing]&lt;br /&gt;
&lt;br /&gt;
File:sh2window1.png|&#039;&#039;&#039;Seed Home 2 Window 1.&#039;&#039;&#039; - FreeCAD - [[File:sh2window1.FCStd]]. SweetHome3D - [[File:sh2window1.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2upperroof.png|&#039;&#039;&#039;Seed Home 2 Upper Roof.&#039;&#039;&#039; - FreeCAD - [[File:sh2upperroof.FCStd]]. SweetHome3D - [[File:sh2upperroof.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2lowerroof.png|&#039;&#039;&#039;Seed Home 2 Lower Roof.&#039;&#039;&#039; - FreeCAD - [[File:sh2lowerroof.FCStd]]. SweetHome3D - [[File:sh2lowerroof.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2topplate.png|&#039;&#039;&#039;Seed Home 2 Top Plate.&#039;&#039;&#039; - FreeCAD - [[File:sh2topplate.FCStd]]. SweetHome3D - [[File:sh2topplate.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2uppersheath.png|&#039;&#039;&#039;Seed Home 2 Upper Sheathing.&#039;&#039;&#039; - FreeCAD - [[File:sh2uppersheath.FCStd]]. SweetHome3D - [[File:sh2uppersheath.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2walls.png|&#039;&#039;&#039;Seed Home 2 walls.&#039;&#039;&#039; - FreeCAD -[[File:sh2walls.FCStd]]. SweetHome3D -[[File:sh2walls.zip]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
File:slab.png|&#039;&#039;&#039;Seed Home 2 slab.&#039;&#039;&#039; - FreeCAD -[[File:sh2slab.FCStd]]&lt;br /&gt;
File:sh2sill.png|&#039;&#039;&#039;Seed Home 2 Sill Plate.&#039;&#039;&#039; - FreeCAD -[[File:sh2sill.FCStd]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Foundation==&lt;br /&gt;
&lt;br /&gt;
See also integration of bathroom for initial plumbing stub-out - [[Shower Part Library]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:rosebudcore.png|&#039;&#039;&#039;Rosebud core. 1000 sf.&#039;&#039;&#039; - [[File:rosebud.fcstd]]. Source in Sweet Home 3D - [https://drive.google.com/file/d/1VDnPYKoQJsf5yr0xyyQ423YPzs2y9lKU/view?usp=sharing].&lt;br /&gt;
&lt;br /&gt;
File:rosebudexp.png|&#039;&#039;&#039;Rosebud expansion, 2000 sf + garage.&#039;&#039;&#039; - [[File:rosebudexp.fcstd]]. Source in SH3D - [https://drive.google.com/file/d/1aifP3eyP0CqmHlb1nwnHdPJuk2dzCGfL/view?usp=sharing]&lt;br /&gt;
&lt;br /&gt;
File:rosebudfound.png|&#039;&#039;&#039;Rosebud foundation.&#039;&#039;&#039; Deprecated. Use the one from the plumbing rough-in. [[File:rosebudfound.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:aspen.jpg|&#039;&#039;&#039;Aspen model of the Seed Home, 1000 sf.&#039;&#039;&#039; - FreeCAD -[[File:asepn.FCStd]]. Source is SH2Technical-Aspen1-Expansion2A.sh3d file at [https://drive.google.com/drive/folders/15k8MlWTz3yMVvIeZYAeOJVm54pB8noHM]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
File:aspen2500.png|&#039;&#039;&#039;Aspen expanded, 2250 sf + sunroom&#039;&#039;&#039; - Source is Aspen1-Expansion or Aspen2-Expansion at [https://drive.google.com/drive/folders/1TRTNbmYU5RjAJCeUW4ESCEOgyqINVQfh]&lt;br /&gt;
&lt;br /&gt;
File:aspen2625.png|&#039;&#039;&#039;Aspen expanded, 2375 sf.&#039;&#039;&#039; - Source is Aspen1-Expansion or Aspen2-Expansion at [https://drive.google.com/drive/folders/1TRTNbmYU5RjAJCeUW4ESCEOgyqINVQfh]&lt;br /&gt;
&lt;br /&gt;
File:aspen2625b.png|&#039;&#039;&#039;Aspen expanded, 2500 sf + shed&#039;&#039;&#039; - Source is Aspen1-Expansion or Aspen2-Expansion at [https://drive.google.com/drive/folders/1TRTNbmYU5RjAJCeUW4ESCEOgyqINVQfh]&lt;br /&gt;
&lt;br /&gt;
File:skeleton2750.jpg|&#039;&#039;&#039;Aspen expanded, 2750, stick model.&#039;&#039;&#039; - Source is v2-Framing at [https://drive.google.com/drive/folders/1n-AyTpmoEPyDEbeftewyplJZPtUGPN8i]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==PV==&lt;br /&gt;
[[File:array.png|100px]][[File:rec315.png|100px]]&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:rec315.png|&#039;&#039;&#039;315 W solar panels. &#039;&#039;&#039; - [[File:rec315.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Viewing=&lt;br /&gt;
*You can view online by downloading file, and uploading to http://www.sweethome3d.com/SweetHome3DOnlineManager.jsp. This is the floor, apparently using WebGL :&lt;br /&gt;
&lt;br /&gt;
[[File:sh2floor.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
*You can download SweetHome3D and view on your computer.&lt;br /&gt;
&lt;br /&gt;
=Embedding=&lt;br /&gt;
Embedding of sh3d files doesn&#039;t work. There is an embedding capacity provided by SH3D online on their servers, but it can&#039;t be iframed in to existing webpages.&lt;br /&gt;
&lt;br /&gt;
[[Category:Seed Eco-Home]]&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
*[[Seed Home 2]]&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=File:Houseassemblymaster.fcstd&amp;diff=257742</id>
		<title>File:Houseassemblymaster.fcstd</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=File:Houseassemblymaster.fcstd&amp;diff=257742"/>
		<updated>2021-07-15T19:47:12Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: Cryptogoth uploaded a new version of File:Houseassemblymaster.fcstd&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Notes=&lt;br /&gt;
#&#039;&#039;&#039;19:23, 11 July 2021&#039;&#039;&#039; first floor windows need to be dropped so it&#039;s even with rest of the tops.&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=File:Houseassemblymaster.fcstd&amp;diff=257736</id>
		<title>File:Houseassemblymaster.fcstd</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=File:Houseassemblymaster.fcstd&amp;diff=257736"/>
		<updated>2021-07-15T19:03:18Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: Cryptogoth uploaded a new version of File:Houseassemblymaster.fcstd&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Notes=&lt;br /&gt;
#&#039;&#039;&#039;19:23, 11 July 2021&#039;&#039;&#039; first floor windows need to be dropped so it&#039;s even with rest of the tops.&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Apprenticeship&amp;diff=257731</id>
		<title>OSE Apprenticeship</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Apprenticeship&amp;diff=257731"/>
		<updated>2021-07-15T17:17:23Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* Progress */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Announcement=&lt;br /&gt;
&lt;br /&gt;
https://bit.ly/3hhY2tY&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/e/2PACX-1vTZ5if1khROS-IJLwGNvrm1Ea6hD-waOrQU2FUplVBEyzdIKmIRb151_9HvDncHmjdAQefqvc1Gq_Xk/pub?w=408&amp;amp;amp;h=528&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/drawings/d/1FocOF1Qw8YqdriCjKXWVrE7fQ_BPeLs64cKW_7u7_-I/edit edit]&lt;br /&gt;
&lt;br /&gt;
=First Cohort - July 1 - Dec 22, 2021=&lt;br /&gt;
#[[Odundo Log]]&lt;br /&gt;
#[[Joshua Log]]&lt;br /&gt;
#[[Ken Log]]&lt;br /&gt;
#[[Arturo Log]]&lt;br /&gt;
#[[Christian Log]]&lt;br /&gt;
#[[Wes Log]]&lt;br /&gt;
#[[Matt Log]]&lt;br /&gt;
#[[Prince Log]]&lt;br /&gt;
#[[Paul Pham Log]]&lt;br /&gt;
#[[Brian Log]]&lt;br /&gt;
#[[Marcin Log]]&lt;br /&gt;
#[[Jeff Log]]&lt;br /&gt;
#[[Catarina Log]]&lt;br /&gt;
&lt;br /&gt;
==Remote==&lt;br /&gt;
#[[Paul Cuciureanu Log]]&lt;br /&gt;
&lt;br /&gt;
[[Apprenticeship 2021]]&lt;br /&gt;
&lt;br /&gt;
=OSEmail Announcement=&lt;br /&gt;
&#039;&#039;&#039;We&#039;re starting our first ever 6 month Collaborative Enterprise Apprenticeship in 2021&#039;&#039;&#039;. This is a 6 month immersion from July 1 through December, on site, full immersion in design, CAD, build, collaborative innovation, and enterprise, providing more depth and breadth than the 3 months of Summer X. In the Apprenticeship - we are looking for collaborative movement entrepreneurs who are hungry to learn new things, and apply them to solving housing and other issues. We focus around the Seed Eco-Home, but also on the supporting equipment - such as the tractor, large printers, plastic recycling, and - sawmill. So we cover brick, lumber, and plumber, and introduce the possibility of the circular economy to housing, by making use of widely available, local materials.&lt;br /&gt;
&lt;br /&gt;
This is a great deal for someone who wants to turn their life upside down with new possibility, and an opportunity to act on it. We welcome college students on leap year,  - and young women and men of any age to apply. The requirement is to participate in the authentic creation and sharing of cutting edge information, focusing on a global, collaborative process to get there. The Apprenticeship is for true believers in collaborative product development - and it has a bonus of participating in select parts of Summer X - as both programs are running at the same time. The Apprenticeship is on-site with room and board included - a $6.5k-$12k price ticket for the 6 months. The lower amount is just about what it costs on avearge in the US  - jus for rent and food only - so this offer can be a steal. Apply now - we would like to see a first cohort of 12-24 people as we make history happen.  If you live far away and would like a one year, remote mentorship with me and our global team - we already have that option. &lt;br /&gt;
&lt;br /&gt;
We will produce another video on the Apprenticeship, Builder Track, and Enterprise - and more - so stay tuned or sign up. Our stuff costs - but we encourage you to invest in new skills with immersion training with us. Otherwise, absolutely all of our materials and designs are online for free - but it will take you more time and materials expenses to learn on your own. This year - we will be releasing the Seed Eco-Home Enterprise Manual - which combines the half-completed Seed Eco-Home Building Book from the 2016 Kickstarter Campaign, &lt;br /&gt;
&lt;br /&gt;
To address the affordability issue - as most people who need our stuff most don&#039;t have money - we have come up with work-study - which means we can offer paid work as soon as students can demonstrate proficiency in newly acquired skills. Or scholarships. So apply or sign up - and we can work with you on the costs.&lt;br /&gt;
&lt;br /&gt;
The dream of open source hardware shall be realized. That&#039;s all for now, thanks for listneing.&lt;br /&gt;
&lt;br /&gt;
=Apprenticeship - from July 1 to Dec 20, 2021=&lt;br /&gt;
&lt;br /&gt;
The focus is learning to start enterprise around the [[Seed Eco-Home 2]] - by becoming a builder, designer, machine builder, or entrepreneur working to [[Solve Housing]] and other [[Pressing World Issues]].&lt;br /&gt;
&lt;br /&gt;
In this time in history with building materials prices rising fast like Bitcoin - it&#039;s a good reminder to solve the supply chain issue for housing. In 6 months, we&#039;d like to make lumber, block, and plastic construction materials widely accessible at the lowest cost possible. This means - we get to product release the CNC sawmill, next generation of our compressed earthblock press, and large 3D printers with filament recycling infrastructure. Welcome - to the world of collaborative design.&lt;br /&gt;
&lt;br /&gt;
We will take up to 24 people for this in-depth immersion program, where we build upon the last decade of OSE work - and go the last mile to product release. Wait a minute - we already built a couple sawmills. Our brick press is near perfection - we just need to include a soil conditioner for soil prep - which we found was the hard part of making CEBs affordable. We made about 9 iterations on the tractor. And we already sell 3D printers. It&#039;s time to put this to the finish line as we take these products to wide replicability.&lt;br /&gt;
&lt;br /&gt;
In the 6 month immersion - we work in monthly cycles. First we scale up the 3D printer. We already know how to do this with our modular, Universal Axis system. We will innovate on 4-head 3D printers that extrude up to 80 lb of plastic - per day - yes, you heard correctly - with larger heater blocks and 1.4 mm nozzles - that&#039;s enough to build one of our full sized - 4x8 construction panels - in a single day. We then build a swing blade sawmill, and add Universal Axis CNC control to it. We then take the CEB press to the finish line with a hammermill-based soil conditioner that doses cement and water into the soil mix. You can then build with any soil and rock materials anywhere - your cost will depend on how much cement you need to use - from none up to 15 percent. That&#039;s just a technical taste of the program.&lt;br /&gt;
&lt;br /&gt;
=Daily Schedule and Outcomes=&lt;br /&gt;
&lt;br /&gt;
The daily schedule is 1 hour of design training per day, 3 hours of design work, and 4 hours of build. The outcome is your ability to build a Seed Eco-Home 2, the brick press, 3D printer, and sawmill - and to produce lumber, plastic lumber and construction materials, and masonry block - from open source machines and abundant resources. &lt;br /&gt;
&lt;br /&gt;
This is like a master-student apprenticeship, except that Marcin is perhaps the biggest student. We all learn from each other. I am expecting to learn from everyone, as we all collaborate on mass creation of collaborative genius. This means creating tools for rapid learning to help others perform at a higher level.&lt;br /&gt;
&lt;br /&gt;
There will be lots of inspiration, and lots of perspiration. Saturdays are dedicated to video production and documentation work. 10 percent of the schedule is &#039;chores&#039; - which involves the development of infrastructure - such as building new infrastructure or maintaining the old. It&#039;s about using the machines we develop as much as possible, so &#039;dogfooding&#039; our work is an essential part of our immersion learning.&lt;br /&gt;
&lt;br /&gt;
We will also have a weekly seminar where we discuss the philosophy of open source enterprise, and use socratic dialogue to build on all input in the room. We are all learners, including staff - and we are here to teach each other. Our goal is to develop right livelihoods - using business models that are not based on creating artificial scarcity. The outcome should be that anyone after the 6 months can do full time in open source hardware work - focusing on collaborative innovation and solving pressing world issues. Some may choose to stay with OSE, others may choose to work elsewhere - but in all cases we hope that the spirit of open product development is promulgated throughout the world. We will offer opportunities as they seem fit - as we expect to be flooded with Seed Eco-Home orders and we will have an opportunity to fill these orders, and to continue teaching others to do so as well.&lt;br /&gt;
&lt;br /&gt;
=Audience=&lt;br /&gt;
We welcome young women and men of any age to apply, and while some experience in building things is preferred - if you are a fast learner, you are welcome to apply. &lt;br /&gt;
&lt;br /&gt;
Wait, there is a little bit more. If you are interested in the extreme version of this already extreme program, and are already a house builder - then we also invite you to the enterprise track where you learn how to run Seed Eco-Home construction with a swarm team. We have options for all learner levels - so what you get out of this 6 months apprenticeship is a minset ready for full global collaboration - and how much technical execution you learn depends - on your prior experience and speed with which you learn. What we guarantee is hands on skills - as we build, work with teams, and learn to manage swarms.&lt;br /&gt;
&lt;br /&gt;
We say that &#039;you set your pay.&#039; Whether you work with us or independently, we hope the skills you learn will have made  you immortal - ie, capable of documenting your work so others can build upon it effectively, spawning a virtuous cycle of future improvement. This is known to us as [[Economic Time Binding]]. It&#039;s the closest to immortality that we can get to with mortal bodies.&lt;br /&gt;
&lt;br /&gt;
=Goals=&lt;br /&gt;
Will we succeed? It&#039;s up to us. We&#039;ll leverage the full power of open source collaboration, involve a $100k incentive challenge in this, solve the plastic waste issue, and [[Solve Housing]] while we are at it. Sign up for this - this will change your life. Oh yes, as a bonus - you&#039;ll be welcome to participate in 2 months of the Summer of Extreme Design-Build which is happening Sep through end of November. Selection process is by interview, so apply today. Tuition for this apprenticeship is affordable, and we are offering 70% scholarships to qualified individuals. It doesn&#039;t get any better than this. &lt;br /&gt;
&lt;br /&gt;
Sure it does. The global collaboration involves learning how to manage large-scale collaborative development events in the form of incentive challenges - using platforms such as HeroX.&lt;br /&gt;
&lt;br /&gt;
 Join us for this life-changing opportunity and an integrated program where you learn theory, principle, and practice - in one  - and be part of shifting civilization from proprietary to collaborative. Our goals are nothing short of exactly this - as the dream of open source hardware - shall be realized.&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
The goal of the OSE Apprenticeship is a 6 month to 1 year program designed to get change-minded individuals started on replication of land-based facilities based on the OSE model of regenerative design. If you want to build an enterprise, eco-community, land-based facility, hackerspace, a flexible fabrication facility - this is the place to design it. &lt;br /&gt;
&lt;br /&gt;
The final project for each participant is a product release of a collaboratively-designed and developed product, building on the OSE product ecology.&lt;br /&gt;
&lt;br /&gt;
=Framework=&lt;br /&gt;
&lt;br /&gt;
The OSE Campus is what OSE is building and developing - making the road while walking. The Campus is a mixture of an educational campus, a regenerative farm, a hackerspace, an ecoindustrial park, and place of lifelong learning, and more. Our model of change is to build infrastructures which provide for the pursuit of happiness in harmony with natural life support systems.&lt;br /&gt;
&lt;br /&gt;
The focus of the learning is site design and build - from the built environment, to renewable energy production, tools and machinery development, and land stewardship- towards building working, regenerative communities and societal infrastuctures that change the world. Along with this comes the study of governance, entrepreneurship, and philosophy that underlies this work. We infect participants with notions of possibility that arises from building tangible things - and provide the opportunity to continue development with OSE after the apprenticeship. We will be hiring, based on enterprise surrounding the [[Seed Eco-Home]] project, which has a goal: to solve housing. In our innovative model, collaborators set their own performance-based pay - based on gaining the necessary skills and experience for their chosen path.&lt;br /&gt;
&lt;br /&gt;
This is the on-site version of the [[OSE Mentorship]] - which introduces in-person collaborative design as well as access to the workshop and land-based facility for building and testing of real things.&lt;br /&gt;
&lt;br /&gt;
=Teamwork=&lt;br /&gt;
We work as teams. We are all about unleashing collaborative genius. The first cohort of 12 includes 12 apprentices, 2 class mentors (Adjunct professor of architecture, adjunct professor of engineering). The whole group works directly with Marcin and the rest of the world on solving pressing world issues. Using OSE&#039;s global collaboration techniques, we engage in an open and transparent process aimed at creating rapid learning and rapid transformation of the world&#039;s institutions according to best practices. The day-to-day is learning by doing - both design and builds. There is a strong emphasis on documenting, as the intent is to have participants replicate OSE-inspired operations all over the world.&lt;br /&gt;
&lt;br /&gt;
Thus there are 3 main relationships here, and 4 tracks.&lt;br /&gt;
&lt;br /&gt;
1. The base team works as a pair: 2 apprentices, where one documents. Here strong documentation and video skills must be learned. Because we are showing how to reboot civilization from scratch - starting with how we are educated and collaborated to do so. That happens by continuous reporting. We all work on exposing design - because understanding design is key to redesigning a world that works. Thus, we produce design guides that demistify and create access. Each student&#039;s annual project involves creating at least a small design guide around a project that pushes the state of art in any topic - whether house design, regenerative agriculture, engineering, or design of economic institutions. We all collaborate on this, and invite the wider world to do so as well.&lt;br /&gt;
&lt;br /&gt;
2. The second layer is working with the mentors, who provide design guidance and engage in socratic dialogue.&lt;br /&gt;
&lt;br /&gt;
3. The third layer is the internet - for working openly. Guided by Marcin and OSE&#039;s collaborative development protocols, we engage with the larger global community. We also host on-site events, such as workshops, the [[Extreme Enterprise Hackathon]], and the [[Summer of Extreme Design-Build]]&lt;br /&gt;
&lt;br /&gt;
=Schedule and Intent=&lt;br /&gt;
Typical schedule involves 1-2 hour of lecture 5 days per week, 1-3 hours of design time, and 5 hours of build time. The mentors serve as workshop instructors. The focus of the lecture time is learning how to learn, and learning how to design.&lt;br /&gt;
&lt;br /&gt;
The schedule is designed to teach critical thinking and design skills - towards a capacity of taking problems and solving them by [[First-Principles Reasoning]] and [[Socratic Design]] where we bring out collective genius. This is done by a teaching style focusing on Learning how to Think, and Learning how to Design. We all teach eath other. We value supercooperators, not superstars. &lt;br /&gt;
&lt;br /&gt;
The program is literally about building civilization from scratch, from humble beginnings, up to modern civilization manifest in the OSE Campuses. The OSE Campuses are organized largely around lifelong learning, and are a breeding ground for movement entrepreneurs who gain economic independence to pursue world-changing work.&lt;br /&gt;
&lt;br /&gt;
We question everything - not only how to redesign society - but why we should do so. For a given product, we don&#039;t just say - how do we produce it better-faster-stronger-more open-more collaborative. Instead - we ask - should we be producing it in the first place. This gets into philisophy - grounding ourselves in humility and learning so we can stand on the shoulders of giants - not on the shoulders of midgets. [[Socratic Design]] reflects some of our notions - that knowledge can&#039;t be transferred, it must be brought out. That many of our ideas are based on inaccurate assumptions - and humility can bring us past these.&lt;br /&gt;
&lt;br /&gt;
Integrated learning to us means that we ask why something should be built - then how we design it - and then we get our hands dirty building the things - so that we have a full feedback loop on the appropriateness of what we have done.&lt;br /&gt;
&lt;br /&gt;
About 75% of the time will be spent on new design and innovation, and about 25% of the time will be spent on more mundane tasks of site infrastructure. However, the 25% of the time will still be about innovation: because we design group processes for effective builds - and document the same - so at all times it&#039;s about a cycle of innovation-documentation as we midwife new paradigms into existence.&lt;br /&gt;
&lt;br /&gt;
=Activities=&lt;br /&gt;
*&#039;&#039;&#039;Day to day&#039;&#039;&#039; - Students works as pairs - developer and documenter, with role switching as needed. Generally with 2:1 ratio of hands-on learning (building) to classroom (videos, lectures, design time, documentation time). For the documenter in each pair, the ratio is reverse - 1:2 of hands on to docementation/video production. This is a socratic process of learning via direct engagement.&lt;br /&gt;
*&#039;&#039;&#039;Philosophy of Collaboration Seminar&#039;&#039;&#039; - once a week we gather for a 1-3 hour seminar in which we delve deeper into important questions related to collaborative design for a transparent and inclusive economy of abundance, via socratic dialogue. The intet is creation of collaborative genius. All hands get on deck to prepare for this one month ahead of program start each year.&lt;br /&gt;
*&#039;&#039;&#039;Build Days&#039;&#039;&#039; - Saturdays are build days, where we work on infrastructure builds such as construction, machines, or agriculture.&lt;br /&gt;
*&#039;&#039;&#039;Extreme Enterprise Hackathon&#039;&#039;&#039; - students in all tracks are required to participate in a 3 day enterprise-building event that results in economic transformation of a specific industry.&lt;br /&gt;
*&#039;&#039;&#039;Summmer of Extreme Design and Build&#039;&#039;&#039; - in the heat of the summer, we collaborate on transformative builds.&lt;br /&gt;
&lt;br /&gt;
=Competence and Degrees Offered=&lt;br /&gt;
&lt;br /&gt;
The final exam for any competency is - can you lead a build of a certain thing of interest? The build may be complete or parts of the product, to the point that it is clear that the apprentice can indeed build.&lt;br /&gt;
&lt;br /&gt;
For housing - and the technician track - with all the materials available on site - can you lead and teach a group of people to build a house in 5 days? You have 6 months to learn this. This could be for one of the house subsystems - or all of them: foundation and site work; carpentry; electrical, plumbing, PV, and interior finishing.&lt;br /&gt;
&lt;br /&gt;
We are hiring successful apprentices pending successful learning. We start at $20/hr for technicians who build one of the house subsystems. We start at $25/hr for those who can build 2-3 of the subsystems. We start $30 to someone who can lead a house build themselves while teaching others to do so. We start at $35 for anyone who can design new versions of the house in SweetHome3D and FreeCAD. we start at $40 for those who can design, teach, and build. For people who can lead workshops building the Seed Eco-Home 2 - we start at $50. &lt;br /&gt;
&lt;br /&gt;
The main competency is the Seed Eco-Home 2 build and management of such a build. Other competencies include machine building - 3D printer, tractor, CNC torch table, large 3D printer, filament maker, and sawmill. Demonstrated competency means building any of these in 1-5 days of build time.&lt;br /&gt;
&lt;br /&gt;
Certification may be earned for:&lt;br /&gt;
#Complete house build&lt;br /&gt;
#Subsystems of house - such as framing, foundation, roof, plumbing+electrical, polished concrete, interior finishing, PV, automation, aquaponic greenhouse, roof system, biodigester, and wastewater reclamation&lt;br /&gt;
#3D printer build&lt;br /&gt;
#Large Construction Materials Printer Build&lt;br /&gt;
#Tractor build&lt;br /&gt;
#CNC torch table build&lt;br /&gt;
#Enterprise Modeling Certification - understanding cost structure and ability to produce a testable revenue model of high likelihood of succeeding&lt;br /&gt;
#FreeCAD Badge&lt;br /&gt;
#Advanced FreeCAD Badge - re-design of the Seed Eco-Home versions&lt;br /&gt;
#Design of Tractors&lt;br /&gt;
#Design of 3D Printers&lt;br /&gt;
#Design of Filament Makers&lt;br /&gt;
#Design of Plastic Shredders&lt;br /&gt;
#Design of CEB Machines&lt;br /&gt;
#Design of Sawmills&lt;br /&gt;
#Incentive Challenge Certification - how to run a large-scale incentive challenge&lt;br /&gt;
#Supercooperator Certification - ability to log, FreeCAD, Google Slides, use templates, maintain part libraries&lt;br /&gt;
#Video Production - ability to shoot footage, edit videos, narrate, write scrips, add soundtracks, and do graphical overlays for promotional videos&lt;br /&gt;
#Marketing certification - ability to use Clickfunnels or similar software to achieve good results in product promotion and sales&lt;br /&gt;
#Negotiation and Conflict Resolution - ability to negotiate effectively for adding value and for conflict resolution and creation of win-win situations&lt;br /&gt;
#Microcontrollers and automation - ability to design and build simple automation devices for controlling machines and powered devices, including simple programming of control logic&lt;br /&gt;
#CAM Certification - ability to generate cutting files for metal, wood, milling, multimachine motion, and 3D printing&lt;br /&gt;
#General Machine Design - how to design any electromechanical device including CNC machines, heavy machines, and tools of various types&lt;br /&gt;
#Power Electronics Basics - ability to design and build simple Arduino controlled power electronic devices such as variable input/output inverters, rectifiers, solid state transformers, and high frequency power supplies. This course is in development.&lt;br /&gt;
&lt;br /&gt;
=Tracks=&lt;br /&gt;
*&#039;&#039;&#039;Build&#039;&#039;&#039; - you can learn welding and metal fabrication, house construction including plumbing, electrical, carpentry, mechanics, machine building, microcontrollers and automation, CNC machining, aquaponics, PV installation, heavy machinery operation across diverse machine areas from housing to 3d printers to autonomous tractors. We offer only integrated skill sets - for example, you can&#039;t just learn welding or aquaponics, but must diversify to at least 3 areas in a 1 year period. We encourage 30% of work in another track, such as Design or Enterprise tracks.&lt;br /&gt;
*&#039;&#039;&#039;Design&#039;&#039;&#039; - house design, machine design, landscape design, mechanical design, product design, basic power electronics design, and more.&lt;br /&gt;
*&#039;&#039;&#039;Enterprise&#039;&#039;&#039; - how to run a Seed Eco-Home Enterprise in another location.&lt;br /&gt;
*&#039;&#039;&#039;Movement Entrepreneurship&#039;&#039;&#039; - For those interested in a full Open Source Ecology PhD level equivalent - meaning mastery of a generalized skill set appplied to solving [[Pressing World Issues]]&lt;br /&gt;
&lt;br /&gt;
Essentially - the learning pathway of each Apprentice depends on their existing skills. If the priority for someone is learning hands on skills, there will be plenty of opportunity. If the priority is developing enterprise - then OSE can guide apprentices in such collaborative development. &lt;br /&gt;
&lt;br /&gt;
But the underlying tone is we - not me - we all publish everything to the world - the essence of all the tracks is collaborative development of products that can help everyone. We go into the philosophy of this - the essence being that material survival must be guaranteed, and each person must be gain high power of independence - so that they can then become a good team player in an interdependent world. We are all in it together, and we believe that the [[Collaborative Singularity]] is near.&lt;br /&gt;
&lt;br /&gt;
=Cost=&lt;br /&gt;
The payment scale for the 6 month program is from $6500 to $11,995 including room and board for the 6 months. Depending on the financial condition of the student. Full tuition is $12k. Deep discount is $6500.&lt;br /&gt;
&lt;br /&gt;
We can also offer a work-study option with near-free tuition of $1200, which is considered to be a loan and repaid after successful completion of the Apprenticeship. This options requires staying on site to work with OSE full time.&lt;br /&gt;
&lt;br /&gt;
=Application=&lt;br /&gt;
See [[OSE Apprenticeship Application]]&lt;br /&gt;
&lt;br /&gt;
=Support Staff=&lt;br /&gt;
We will have Marcin as main instructor, a workshop master to run workshop activity, and a cook/residential advisor to nourish the body and psychological growth of the students. But, we are all teaching each other - so these roles are divided amongst everyone - though the &#039;leader servants&#039; are expected to provide exceptional skill in their respective duty.&lt;br /&gt;
&lt;br /&gt;
=Participant Requirements=&lt;br /&gt;
*Individuals must be able to [[Work Openly]]&lt;br /&gt;
*For standard track - be available full time on site.&lt;br /&gt;
*Special arrangements can be made for non-standard participation, such as partly remote, etc.&lt;br /&gt;
*Must be willing to collaborate on finishing the [[GVCS]] by 2028&lt;br /&gt;
*Must be entrepreneurial in nature, so that enterprise startup is a natural byproduct by setting up a collaborating company after the Apprenticeship.&lt;br /&gt;
*Apprentice core is learning how to design and build anything, based on an [[Open Source Technology Pattern Language]] &lt;br /&gt;
*Learning program focuses on release of the [[Seed Eco-Home 2]] as a revenue model post apprenticeship&lt;br /&gt;
*Learning program involve design mornings&lt;br /&gt;
*Builds occur in the afternoon&lt;br /&gt;
*Friday is infrastructure building&lt;br /&gt;
*Saturday is Global Collaboration days. &lt;br /&gt;
*Rest on Sunday&lt;br /&gt;
&lt;br /&gt;
=Global Design Day=&lt;br /&gt;
Saturdays are consciousness expansion as we work on:&lt;br /&gt;
#Clarifying [[Pressing World Issues]] as a foundation for getting on the right track of solving them&lt;br /&gt;
#Creating [[Collaborative Development Protocols]]&lt;br /&gt;
#Editing video instructionals for [[Rapid Learning]] towards [[Collaborative Creation of Genius]]&lt;br /&gt;
#Topgrading leaders and efforts aligned with solving [[Pressing World Issues]]&lt;br /&gt;
#Seeding [[Extreme Enterprise Hackathons]] and [[Incentive Challenges]]&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
*[[OSE Apprenticeship Initial Assessment]]&lt;br /&gt;
*[[Apprenticeship Onboarding]]&lt;br /&gt;
*[[The Possibility]]&lt;br /&gt;
*[[OSE Apprenticeship Application]]&lt;br /&gt;
*[[Welcome Email to OSE Apprenticeship Participants]]  &lt;br /&gt;
**[[OSE Apprenticeship Offer Letter]]&lt;br /&gt;
*&#039;&#039;&#039;Logistics&#039;&#039;&#039; - see [[Workshop Logistics]]&lt;br /&gt;
*[[OSE Apprenticeship Sample Contract]]&lt;br /&gt;
*[[Summer X 2021]]&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Seed_Home_v2_3D_CAD&amp;diff=257730</id>
		<title>Seed Home v2 3D CAD</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Seed_Home_v2_3D_CAD&amp;diff=257730"/>
		<updated>2021-07-15T17:06:59Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* Second Floor Interior */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Hint|As of Dec 2020, the Rosebud model is the one we are building and releasing as our first product candidate.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=CAD for BOM Purposes + Lumber Cut Lists + Wall Aperture Details=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vSj2QRIcmJDnAz3DvoOg3AILdrfiDrgY6ywEvZcEY55Wvn1bgaei1obAcIrDFdsJf2MMAW7e371glr0/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000#17&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1wWbj03CQgsJpq1TQaR3Ak9wdGK6av9ExfFlc8O-ER7I/edit#slide=id.gb344355f04_0_10 edit]&lt;br /&gt;
&lt;br /&gt;
==Deprecated Floor Plan==&lt;br /&gt;
This doc is in preparation for generating accurate CAD. By thinking out the logic of the system carefully, we optimize for build efficiency and thus degenerate to a sound design, which is then CADded up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vQ4zmzecAHz_NkwZOdBRiSRAUn3H0E7Mtlydyzxdtp-8CKYvLWckc-eFV9Zsmptnrlo5MgRfav7cSGB/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1FQrn4a2RHaWLJeLwQl_-1XRXA9CRvvqNDQW-iJBcqV4/edit#slide=id.g5c3be0ce2d_1_28 edit]&lt;br /&gt;
&lt;br /&gt;
=Seed Home 2 Part Library=&lt;br /&gt;
* Interior Walls - [[File:intwalls.sh3d.zip]]&lt;br /&gt;
*See [[Seed Home 2 Part Library]]&lt;br /&gt;
*[[Seed Home 2 Utility Panel 3D CAD]]&lt;br /&gt;
&lt;br /&gt;
==CAD Detail Documents==&lt;br /&gt;
&lt;br /&gt;
*[[Second Story Door]]&lt;br /&gt;
&lt;br /&gt;
==Wall Modules in SweetHome3d (Structural Design) and FreeCAD (Complete Model)==&lt;br /&gt;
See parts of wall modules at [[Architecture Part Library]].&lt;br /&gt;
&lt;br /&gt;
Module Map - Exterior Wall modules - 1-23 are on the first floor - 24-47 are on the second, and the rest are 48-59 for first floor interior modules, and 60-69 are second floor interior modules.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vQe3GXvvIKz-3fsiO-R4iIDqlwWZysTXhsa0eK9Bx9ezC26KopU4Aj4pX1jw2_Wx5_IDGFGd9zs30W8/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1KRK3ti4N4kDHfRlniSUiLrpw_jmTOHT0VQGb7vFhU88/edit#slide=id.gd976d2a7e2_6_0 edit]&lt;br /&gt;
&lt;br /&gt;
Note: files end in zip. After download, don&#039;t extract - just change filename to remove the .zip at the end and file will be openable in SweetHome3D. These can be upgraded in FreeCAD, the Sweet Home is a start.&lt;br /&gt;
&lt;br /&gt;
These files are extracted from the SweetHome3D technical design file for structure of Seed Eco-Home 2 - [[Seed Eco-Home 2 Technical Design of Structure in SweetHome3D]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:houseassembly2.png|100px]][[File:positionallycorrectmod1.png|100px]][[File:upperdoorupdate.png|100px]][[File:houseassemblymaster.png|100px]][[File:houselocation.png|100px]][[File:doorwindow2.png|100px]][[File:doorwindow.png|100px]][[File:adjustmentmodule8.png|100px]][[File:smallwindow3.png|100px]][[File:smallwindow2.png|100px]][[File:smallwindow.png|100px]][[File:frenchdoorexteriortrimdetail.png|100px]][[File:frenchdoorwithtrim.png|100px]][[File:seh2wall4freecad.png|100px]][[File:seh2wall1freecad.png|100px]][[File:seh2wall6.png|100px]][[File:seh2wall17.png|100px]][[File:seh2wall23.png|100px]][[File:seh2wall9.png|100px]][[File:seh2wall3rework4.png|100px]][[File:seh2wall3rework3.png|100px]][[File:seh2wall3rework2.png|100px]][[File:seh2wall3rework.png|100px]][[File:seh2wall22rework2.png|100px]][[File:seh2wall22rework.png|100px]][[File:seh2wall22.png|100px]][[File:seh2wall3.png|100px]][[File:seh2wall2.png|100px]][[File:seh2wall1.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:houseassembly2.png|&#039;&#039;&#039;House Assembly Master File.&#039;&#039;&#039; - FreeCAD - [[File:houseassemblymaster.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:houselocation.png|&#039;&#039;&#039;House Location Masgter File.&#039;&#039;&#039; - FreeCAD - [[File:houselocation.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:doorwindow2.png|&#039;&#039;&#039;Door and window module for adjustment.&#039;&#039;&#039; - FreeCAD - [[File:doorwindow.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:positionallycorrectmod1.png|&#039;&#039;&#039;Wall Module 1&#039;&#039;&#039; -SweetHome3D-[[File:seh2wall1.sh3d.zip]]- FreeCAD - [[File:seh2_wall_1.fcstd]]--[[Build Cheatsheet for Wall Module 1]]. &lt;br /&gt;
&lt;br /&gt;
File:seh2wall2.png|&#039;&#039;&#039;Wall Module 2&#039;&#039;&#039; -SweetHome3D-[[File:seh2wall2.sh3d.zip]]-- FreeCAD - [[File:seh2_wall_2.fcstd]] - -[[Build Cheatsheet for Wall Module 2]]&lt;br /&gt;
&lt;br /&gt;
File:seh2wall3rework4.png|&#039;&#039;&#039;Wall Module 3&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_3.sh3d.zip]] - FreeCAD -[[File:seh2_wall_3.fcstd]] -[[Build_Cheatsheet_for_Wall_Module_3]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall4freecad.png|&#039;&#039;&#039;Wall Module 4&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_4.sh3d.zip]] - FreeCAD - [[File:seh2_wall_4.fcstd]] -[[Build_Cheatsheet_for_Wall_Module_4]]. &lt;br /&gt;
&lt;br /&gt;
File:seh2wall5.png|&#039;&#039;&#039;Wall Module 5&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_5.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_5]].- FreeCAD - [[File:seh2_wall_5.fcstd]] -  Same as Wall Module 17 (opposite long side left corner)&lt;br /&gt;
&lt;br /&gt;
File:seh2wall6.png|&#039;&#039;&#039;Wall Module 6&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_6.sh3d.zip]] - FreeCAD - [[File:seh2_wall_6.fcstd]]-[[Build_Cheatsheet_for_Wall_Module_6]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall7.png|&#039;&#039;&#039;Wall Module 7&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_7.sh3d.zip]] - FreeCAD - [[File:seh2_wall_7.fcstd]] - -[[Build_Cheatsheet_for_Wall_Module_7]] &lt;br /&gt;
&lt;br /&gt;
File:adjustmentmodule8.png|&#039;&#039;&#039;Wall Module 8&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_8.sh3d.zip]] - FreeCAD - [[File:seh2_wall_8.fcstd]] -[[Build_Cheatsheet_for_Wall_Module_8]]. Adjustment module.&lt;br /&gt;
&lt;br /&gt;
File:seh2wall9.png|&#039;&#039;&#039;Wall Module 9&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_9.sh3d.zip]] - FreeCAD - [[File:seh2_wall_9.fcstd]] - [[Build_Cheatsheet_for_Wall_Module_9]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_wall_10.png|&#039;&#039;&#039;Wall Module 10&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_10.sh3d.zip]] - FreeCAD - [[File:seh2_wall_10.fcstd]] - -[[Build_Cheatsheet_for_Wall_Module_10]]&lt;br /&gt;
 &lt;br /&gt;
File:Seh2 wall 11.png|&#039;&#039;&#039;Wall Module 11&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_11.sh3d.zip]] - FreeCAD - [[File:seh2_wall_11.fcstd]] - -[[Build_Cheatsheet_for_Wall_Module_11]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall12.png|&#039;&#039;&#039;Wall Module 12&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_12.sh3d.zip]] - FreeCAD - [[File:seh2_wall_12.fcstd]] - -[[Build_Cheatsheet_for_Wall_Module_12]]. Structure same as Module 23.&lt;br /&gt;
&lt;br /&gt;
File:seh2wall1freecad.png|&#039;&#039;&#039;Wall Module 13&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_13.sh3d.zip]] - FreeCAD - [[File:seh2_wall_13.fcstd]] --[[Build_Cheatsheet_for_Wall_Module_13]]. Same as Wall 1 structure. But - Wall 1 has a hole for electrical. &lt;br /&gt;
&lt;br /&gt;
File:seh2wall14.png|&#039;&#039;&#039;Wall Module 14&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_14.sh3d.zip]] - FreeCAD - [[File:seh2_wall_14.fcstd]] - -[[Build_Cheatsheet_for_Wall_Module_14]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall15.png|&#039;&#039;&#039;Wall Module 15&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_15.sh3d.zip]] - FreeCAD - [[File:seh2_wall_15.fcstd]] - -[[Build_Cheatsheet_for_Wall_Module_15]] &lt;br /&gt;
&lt;br /&gt;
File:Seh2wall16.png|&#039;&#039;&#039;Wall Module 16&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_16.sh3d.zip]] - FreeCAD - [[File:seh2_wall_16.fcstd]] - -[[Build_Cheatsheet_for_Wall_Module_16]]. Same structure as Module 4.&lt;br /&gt;
&lt;br /&gt;
File:seh2wall17.png|&#039;&#039;&#039;Wall Module 17&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_17.sh3d.zip]] - FreeCAD - [[File:seh2_wall_17.fcstd]] -[[Build_Cheatsheet_for_Wall_Module_17]] &lt;br /&gt;
&lt;br /&gt;
File:smallwindow3.png|&#039;&#039;&#039;Wall Module 18&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_18.sh3d.zip]] - FreeCAD - [[File:seh2_wall_18.fcstd]] -[[Build_Cheatsheet_for_Wall_Module_18]]. 1st story window module.&lt;br /&gt;
&lt;br /&gt;
File:smallwindow3.png|&#039;&#039;&#039;Wall Module 19&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_19.sh3d.zip]] - FreeCAD - [[File:seh2_wall_19.fcstd]] -[[Build_Cheatsheet_for_Wall_Module_19]]. First story window module. Structure same as 18.&lt;br /&gt;
&lt;br /&gt;
File:Seh2wall20.png|&#039;&#039;&#039;Wall Module 20&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_20.sh3d.zip]] - FreeCAD - [[File:seh2_wall_20.fcstd]] - -[[Build_Cheatsheet_for_Wall_Module_20]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_wall_21.png|&#039;&#039;&#039;Wall Module 21&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_21.sh3d.zip]] - FreeCAD - [[File:seh2_wall_21.fcstd]] - -[[Build_Cheatsheet_for_Wall_Module_21]] &lt;br /&gt;
&lt;br /&gt;
File:frenchdoorexteriortrimdetail.png|&#039;&#039;&#039;Wall Module 22&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_22.sh3d.zip]] - FreeCAD -[[File:seh2_wall_22.fcstd]]. [[Build_Cheatsheet_for_Wall_Module_22]]. Note: FreeCAD file is updated, SH3D is older.&lt;br /&gt;
&lt;br /&gt;
File:seh2wall23.png|&#039;&#039;&#039;Wall Module 23&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_23.sh3d.zip]] - FreeCAD -[[File:seh2_wall_23.fcstd]]. [[Build_Cheatsheet_for_Wall_Module_23]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Second Floor Exterior==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:seh2secondfloor.png|&#039;&#039;&#039;Second Floor&#039;&#039;&#039; - FreeCAD - [[File:seh2secondfloor.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Full panel&#039;&#039;&#039; - FreeCAD Detail-[[File:seh2_8ft_panel.fcstd]] Modules 25,29,30,31,33,34,37,38,43 &amp;amp; 44&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_short_left_corner.png|&#039;&#039;&#039;Short left corner&#039;&#039;&#039; - FreeCAD Detail-[[File:seh2_8ft_short_left_corner.fcstd]] Modules 24 &amp;amp; 36&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_short_right_corner.png|&#039;&#039;&#039;Short right corner&#039;&#039;&#039; - FreeCAD Detail-[[File:seh2_8ft_short_right_corner.fcstd]] Modules 27 &amp;amp; 39&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_long_left_corner.png|&#039;&#039;&#039;Long left corner&#039;&#039;&#039; - FreeCAD Detail-[[File:seh2_8ft_long_left_corner.fcstd]] Modules 28 &amp;amp; 40&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_long_right_corner.png|&#039;&#039;&#039;Long right corner&#039;&#039;&#039; - FreeCAD Detail-[[File:seh2_8ft_long_right_corner.fcstd]] Modules 35 &amp;amp; 47&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Note: SweetHome3D starts 2nd floor numbering at #25 (SH3D #25 is 2nd Floor Wall Module #24, etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_short_left_corner.png|&#039;&#039;&#039;Wall Module 24&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_25.sh3d.zip]]  FreeCAD-[[File:seh2_wall_24.fcstd]] [[Build_Cheatsheet_for_Wall_Module_24]]&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 25&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_26.sh3d.zip]] - FreeCAD -[[File:seh2_wall_25.fcstd]]. [[Build_Cheatsheet_for_Wall_Module_25]] &lt;br /&gt;
&lt;br /&gt;
File:Upperdoorupdate.png|&#039;&#039;&#039;Wall Module 26 - second story door.&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_27.sh3d.zip]] - FreeCAD -[[File:seh2_wall_26.fcstd]]. [[Build_Cheatsheet_for_Wall_Module_26]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_short_right_corner.png|&#039;&#039;&#039;Wall Module 27&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_28.sh3d.zip]] - FreeCAD - [[File:seh2_wall_27.fcstd]]. [[Build_Cheatsheet_for_Wall_Module_27]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_long_left_corner.png|&#039;&#039;&#039;Wall Module 28&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_29.sh3d.zip]] - FreeCAD -[[File:seh2_wall_28.fcstd]]. [[Build_Cheatsheet_for_Wall_Module_28]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 29&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_30.sh3d.zip]]  FreeCAD-[[File:seh2_wall_29.fcstd]] [[Build_Cheatsheet_for_Wall_Module_29]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 30&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_31.sh3d.zip]] FreeCAD-[[File:seh2_wall_30.fcstd]] [[Build_Cheatsheet_for_Wall_Module_30]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 31&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_32.sh3d.zip]] - FreeCAD -[[File:seh2_wall_31.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_31]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall32.png|&#039;&#039;&#039;Wall Module 32&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_33.sh3d.zip]] - FreeCAD -[[File:seh2_wall_32.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_32]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 33&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_34.sh3d.zip]] - FreeCAD -[[File:seh2_wall_33.fcstd]].-[[Build_Cheatsheet_for_Wall_Module_33]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 34&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_35.sh3d.zip]] - FreeCAD -[[File:seh2_wall_34.fcstd]].-[[Build_Cheatsheet_for_Wall_Module_34]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2_8ft_long_right_corner.png|&#039;&#039;&#039;Wall Module 35&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_36.sh3d.zip]] - FreeCAD -[[File:seh2_wall_35.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_35]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_short_left_corner.png|&#039;&#039;&#039;Wall Module 36&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_37.sh3d.zip]] - FreeCAD -[[File:seh2_wall_36.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_36]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 37&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_38.sh3d.zip]] - FreeCAD -[[File:seh2_wall_37.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_37]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 38&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_39.sh3d.zip]] - FreeCAD -[[File:seh2_wall_38.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_38]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_short_right_corner.png|&#039;&#039;&#039;Wall Module 39&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_40.sh3d.zip]] - FreeCAD -[[File:seh2_wall_39.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_39]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_long_left_corner.png|&#039;&#039;&#039;Wall Module 40&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_41.sh3d.zip]] - FreeCAD -[[File:seh2_wall_40.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_40]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall41.png|&#039;&#039;&#039;Wall Module 41&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_42.sh3d.zip]] - FreeCAD -[[File:seh2_wall_41.fcstd]].-[[Build_Cheatsheet_for_Wall_Module_41]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall42.png|&#039;&#039;&#039;Wall Module 42&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_43.sh3d.zip]] - FreeCAD -[[File:seh2_wall_42.fcstd]].-[[Build_Cheatsheet_for_Wall_Module_42]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 43&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_44.sh3d.zip]] - FreeCAD -[[File:seh2_wall_43.fcstd]].-[[Build_Cheatsheet_for_Wall_Module_43]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 44&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_45.sh3d.zip]] - FreeCAD -[[File:seh2_wall_44.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_44]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2wall45.png|&#039;&#039;&#039;Wall Module 45&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_46.sh3d.zip]] - FreeCAD -[[File:seh2_wall_45.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_45]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall46.png|&#039;&#039;&#039;Wall Module 46&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_47.sh3d.zip]] - FreeCAD -[[File:seh2_wall_46.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_46]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_long_right_corner.png|&#039;&#039;&#039;Wall Module 47&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_48.sh3d.zip]] - FreeCAD -[[File:seh2_wall_47.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_47]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==First Floor Interior==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:seh2wall48.png|&#039;&#039;&#039;Wall Module 48&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_48.sh3d.zip]] - FreeCAD -[[File:seh2_wall_48.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_48]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall49.png|&#039;&#039;&#039;Wall Module 49&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_49.sh3d.zip]] - FreeCAD -[[File:seh2_wall_49.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_49]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall50.png|&#039;&#039;&#039;Wall Module 50&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_50.sh3d.zip]] - FreeCAD -[[File:seh2_wall_50.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_50]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall51.png|&#039;&#039;&#039;Wall Module 51&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_51.sh3d.zip]] - FreeCAD -[[File:seh2_wall_51.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_51]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall52.png|&#039;&#039;&#039;Wall Module 52&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_52.sh3d.zip]] - FreeCAD -[[File:seh2_wall_52.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_52]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall53.png|&#039;&#039;&#039;Wall Module 53&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_53.sh3d.zip]] - FreeCAD -[[File:seh2_wall_53.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_53]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall54.png|&#039;&#039;&#039;Wall Module 54&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_54.sh3d.zip]] - FreeCAD -[[File:seh2_wall_54.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_54]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall55.png|&#039;&#039;&#039;Wall Module 55&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_55.sh3d.zip]] - FreeCAD -[[File:seh2_wall_55.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_55]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall56.png|&#039;&#039;&#039;Wall Module 56&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_56.sh3d.zip]] - FreeCAD -[[File:seh2_wall_56.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_56]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall57.png|&#039;&#039;&#039;Wall Module 57&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_57.sh3d.zip]] - FreeCAD -[[File:seh2_wall_57.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_57]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2wall58.png|&#039;&#039;&#039;Wall Module 58&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_58.sh3d.zip]] - FreeCAD -[[File:seh2_wall_58.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_58]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall59.png|&#039;&#039;&#039;Wall Module 59&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_59.sh3d.zip]] - FreeCAD -[[File:seh2_wall_59.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_59]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Second Floor Interior==&lt;br /&gt;
[[File:seh2_8ft_interior_door.png|100px]][[File:seh2_8ft_interior.png|100px]][[File:seh2wall63-4.png|100px]][[File:seh2wall64.png|100px]][[File:seh2wall63-3.png|100px]][[File:seh2wall63.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:seh2_8ft_interior.png|&#039;&#039;&#039;Full interior panel&#039;&#039;&#039; - FreeCAD Detail-[[File:seh2_8ft_interior.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_interior_door.png|&#039;&#039;&#039;Interior door&#039;&#039;&#039; - FreeCAD Detail-[[File:seh2_8ft_interior_door.fcstd]] (38x83 rough opening)&lt;br /&gt;
&lt;br /&gt;
File:seh2wall60.png|&#039;&#039;&#039;Wall Module 60&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_60.sh3d.zip]]  FreeCAD - [[File:seh2_wall_60.fcstd]]-[[Build_Cheatsheet_for_Wall_Module_60]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall61.png|&#039;&#039;&#039;Wall Module 61&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_61.sh3d.zip]] - FreeCAD - [[File:seh2_wall_61.fcstd]]--[[Build_Cheatsheet_for_Wall_Module_61]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall62.png|&#039;&#039;&#039;Wall Module 62&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_62.sh3d.zip]] - FreeCAD - [[File:seh2_wall_62.fcstd]]--[[Build_Cheatsheet_for_Wall_Module_62]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2wall63-4.png|&#039;&#039;&#039;Wall Module 63&#039;&#039;&#039;-SweetHome3D-[[File:seh2_wall_63.sh3d.zip]] - FreeCAD - [[File:seh2_wall_63.fcstd]]-[[Build_Cheatsheet_for_Wall_Module_63]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall64.png|&#039;&#039;&#039;Wall Module 64&#039;&#039;&#039;-SweetHome3D-[[File:seh2_wall_64.sh3d.zip]] - FreeCAD - [[File:seh2_wall_64.fcstd]]--[[Build_Cheatsheet_for_Wall_Module_64]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_interior_door.png|&#039;&#039;&#039;Wall Module 65&#039;&#039;&#039;- Interior Door -SweetHome3D-[[File:seh2_wall_65.sh3d.zip]] - FreeCAD - [[File:seh2_wall_65.fcstd]]--[[Build_Cheatsheet_for_Wall_Module_65]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2wall66.png|&#039;&#039;&#039;Wall Module 66&#039;&#039;&#039;-SweetHome3D-[[File:seh2_wall_66.sh3d.zip]] - FreeCAD - [[File:seh2_wall_66.fcstd]]--[[Build_Cheatsheet_for_Wall_Module_66]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2_8ft_interior.png|&#039;&#039;&#039;Wall Module 67&#039;&#039;&#039;-SweetHome3D-[[File:seh2_wall_67.sh3d.zip]] - FreeCAD - [[File:seh2_wall_67.fcstd]]--[[Build_Cheatsheet_for_Wall_Module_67]] &lt;br /&gt;
&lt;br /&gt;
File:Seh2wall68.png|&#039;&#039;&#039;Wall Module 68&#039;&#039;&#039;&amp;lt;br/&amp;gt; [[:File:seh2_wall_68.sh3d.zip|SweetHome 3D]]&amp;lt;br/&amp;gt;[[:File:seh2_wall_68.fcstd|FreeCAD]]&amp;lt;br/&amp;gt;[[Build_Cheatsheet_for_Wall_Module_68|Build Cheatsheet]]&amp;lt;br/&amp;gt;[https://github.com/cryptogoth/freecad-python/blob/main/Panel-Workbench/PanelsGui.py#L80 Python Workbench Code]&lt;br /&gt;
&lt;br /&gt;
File:seh2wall69.png|&#039;&#039;&#039;Wall Module 69&#039;&#039;&#039;-SweetHome3D-[[File:seh2_wall_69.sh3d.zip]] - FreeCAD - [[File:seh2_wall_69.fcstd]]--[[Build_Cheatsheet_for_Wall_Module_69]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Select Details==&lt;br /&gt;
&lt;br /&gt;
[[File:blockingdetail2.png|100px]][[File:blockingdetail.png|100px]][[File:southwalldetail3.png|100px]][[File:southwalldetail2.png|100px]][[File:southwalldetail.png|100px]][[File:SEH2stairs.png|100px]][[File:stringerless.png|100px]][[File:toptrim6.png|100px]][[File:toptrim5.png|100px]][[File:toptrim4.png|100px]][[File:toptrim2.png|100px]][[File:toptrim.png|100px]][[File:roofdetail.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:blockingdetail2.png|&amp;quot;First Floor Ceiling Detail. &amp;quot;- FreeCAD - [[File:blockingdetail.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:southwalldetail3.png|&amp;quot;South wall detail. &amp;quot;- FreeCAD - [[File:southwalldetail.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:SEH2stairs.png|&amp;quot;Stringerless stairs for SEH 2. &amp;quot;- FreeCAD - [[File:SEH2stairs.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:stringerless.png|&amp;quot;Stringerless stairs concept. &amp;quot;- FreeCAD - [[File:stringerless.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:toptrim5.png|&amp;quot;Top wall trim. &amp;quot;- FreeCAD - [[File:toptrim.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:roofdetail.png|&amp;quot;Roof Detail. &amp;quot;- FreeCAD - [[File:roofdetail.fcstd]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Floor==&lt;br /&gt;
&lt;br /&gt;
[[File:secondstoryfloor4.png|100px]][[File:secondstoryfloor3.png|100px]][[File:secondstoryfloor2.png|100px]][[File:secondstoryfloor.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:secondstoryfloor3.png|&amp;quot;Second story floor. &amp;quot;- FreeCAD - [[File:secondstoryfloor.fcstd]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Catarina&#039;s Source Google Drive, Sweet Home 3D Files=&lt;br /&gt;
&lt;br /&gt;
*Drive, OBI Models - [https://drive.google.com/drive/folders/0B0NG-lv1ELQvdE9xSGZEeWR3Mm8]&lt;br /&gt;
**&#039;&#039;&#039;CAD, Rosebud, Working Model as of 5/14/21&#039;&#039;&#039; [https://drive.google.com/file/d/1X4dHvEETeuBPjB34wXJ-mqc97YHgaWai/view?usp=sharing]&lt;br /&gt;
**&#039;&#039;&#039;CAD, Supporting Rosebud Model Files&#039;&#039;&#039; - [https://drive.google.com/drive/folders/1ELOrXeIenMNjfYwr6g5HUqoNjGqA38DF]&lt;br /&gt;
*Building Book - [Technical designs are found in the Building Book - [https://drive.google.com/drive/folders/1SZrTCkX9S_L8JSD_Dq_xeLDM53MP2vZq]&lt;br /&gt;
*Shower drain kit - dimensions - [https://images.homedepot-static.com/catalog/pdfImages/cd/cd10c1ce-fd8e-4efc-8415-60dc104f5090.pdf]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Visual History:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[File:staironly.png|100px]][[File:floorandroof.png|100px]][[File:stairs2.png|100px]][[File:stairs.png|100px]][[File:staircase.png|100px]][[File:rooflayers.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gallery:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:staironly.png|&#039;&#039;&#039;Stairs only, 1/10 scale.&#039;&#039;&#039; - FreeCAD - [[File:staironly.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:rooflayers.png|&#039;&#039;&#039;Roof layers.&#039;&#039;&#039; - SweetHome3D -[https://drive.google.com/file/d/1NwTBIXWGccA1IjvYYsodfYMxFcLp2BII/view?usp=sharing]. &lt;br /&gt;
&lt;br /&gt;
File:staircase.png|&#039;&#039;&#039;Staircase. Technical detail.&#039;&#039;&#039; - SweetHome3D -[https://drive.google.com/file/d/1t9PQIM0JRXRPsQ6aqhsMETB53VRYnqgL/view?usp=sharing]. &lt;br /&gt;
&lt;br /&gt;
File:stairs.png|&#039;&#039;&#039;Stairs. Early concept detail.&#039;&#039;&#039; - SweetHome3D -[https://drive.google.com/file/d/1HFNCDa2t4rpEKunZowZ8d9cRtb9EF2li/view?usp=sharing]. &lt;br /&gt;
&lt;br /&gt;
File:stairs2.png|&#039;&#039;&#039;Stairs. Correct for Aspen.&#039;&#039;&#039; - SweetHome3D -[https://drive.google.com/file/d/1-X9sJiHt2KS7ZrOPAeNj0VC2UQlKELNT/view?usp=sharing]. &lt;br /&gt;
&lt;br /&gt;
File:floorandroof.png|&#039;&#039;&#039;Technical of floor and roof.&#039;&#039;&#039; - SweetHome3D -[https://drive.google.com/file/d/1NwTBIXWGccA1IjvYYsodfYMxFcLp2BII/view?usp=sharing]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Concept Modules=&lt;br /&gt;
&lt;br /&gt;
==Part Library==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Visual History:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:2ndfloorwithbands.png|100px]][[File:trellisonly.png|100px]][[File:bandconcept.png|100px]][[File:overhangrework2.png|100px]][[File:overhangrework.png|100px]][[File:overhang.png|100px]][[File:2ndfloorwithband.png|100px]][[File:firstfloorconcept.png|100px]][[File:secondfloorconcept.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gallery:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
File:2ndfloorwithbands.png|&#039;&#039;&#039;Second floor concept with bands.&#039;&#039;&#039; - FreeCAD -[[File:2ndfloorwithbands.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:overhangrework2.png|&#039;&#039;&#039;Overhang band - rework from rough underlying shape..&#039;&#039;&#039; - FreeCAD -[[File:overhangrework.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:trellisonly.png|&#039;&#039;&#039;Overhang band - detail, obj export from SweetHome3D at 1/10 scale.&#039;&#039;&#039; - FreeCAD -[[File:trellisonly.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:2ndfloorwithband.png|&#039;&#039;&#039;Second floor with band concept, obj export from SweetHome3D at 1/10 scale.&#039;&#039;&#039; - FreeCAD -[[File:2ndfloorwithband.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:firstfloorconcept.png|&#039;&#039;&#039;First floor of Rosebud, obj export from SweetHome3D at 1/10 scale.&#039;&#039;&#039; - FreeCAD -[https://gitlab.com/marcin_ose/seed-home-2/-/blob/master/first_floor.fcstd]. &lt;br /&gt;
&lt;br /&gt;
File:secondfloorconcept.png|&#039;&#039;&#039;Second floor of Rosebud, obj export from SweetHome3D at 1/10 scale.&#039;&#039;&#039; - FreeCAD -[https://gitlab.com/marcin_ose/seed-home-2/-/blob/master/2nd.fcstd]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Technical Modules=&lt;br /&gt;
==Stair Design==&lt;br /&gt;
#Please download SweetHome3D to view this file - https://drive.google.com/file/d/1X7H-kKLtFZrs0y3Qwq7GYdgxnL4wskm5/view?usp=sharing&lt;br /&gt;
#Determine the correct stair height, and then the landing is like in this concept model - https://drive.google.com/file/d/1X4dHvEETeuBPjB34wXJ-mqc97YHgaWai/view&lt;br /&gt;
#Then do the staircase in FreeCAD, which I started here - https://wiki.opensourceecology.org/wiki/Seed_Home_v2_3D_CAD#Technical_Modules&lt;br /&gt;
&lt;br /&gt;
[[File:stairstringer2.png|100px]][[File:stairstringer.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gallery:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:stairstringer2.png|&#039;&#039;&#039;Stair stringer with steps, no nosing.&#039;&#039;&#039; Generate technical drawing with TechDraw. FreeCAD -[[File:stairstringer.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=House Build=&lt;br /&gt;
&lt;br /&gt;
Starting with foundation, to bathroom, walls.&lt;br /&gt;
&lt;br /&gt;
[[File:rosebudplumbing2.png|100px]][[File:addedbathtofound.png|100px]][[File:addedholetofound.png|100px]][[File:sillplate7.png|100px]][[File:mudsillanchor2.png|100px]][[File:mudsillanchor.png|100px]][[File:sillplate6.png|100px]][[File:sillplate5.png|100px]][[File:sillplate4.png|100px]][[File:sillplate3.png|100px]][[File:sillplate.png|100px]][[File:2inchinsulation.png|100px]][[File:Baseslab.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:rosebudplumbing.png|&#039;&#039;&#039;Rosebud plumbing.&#039;&#039;&#039; - FreeCAD - [[File:rosebudplumbing.fcstd]]&lt;br /&gt;
File:sillplate7.png|&#039;&#039;&#039;Foundation only.&#039;&#039;&#039; Note this file has entire sill detail including cement board, flexible vinyl flashing, sill gasket, and ramset boards under doors. Next file continues with the plumbing detail. FreeCAD -[[File:foundationonly.fcstd]]&lt;br /&gt;
File:mudsillanchor2.png|&#039;&#039;&#039;Mudsill anchor.&#039;&#039;&#039; - FreeCAD -[[File:mudsillanchor.fcstd]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Top Plate, Ceiling, Roof=&lt;br /&gt;
[[File:roof.png|100px]][[File:ceiling.png|100px]][[File:rosebudtopplate.png|100px]]&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:roof.png |&#039;&#039;&#039;Rosebud roof.&#039;&#039;&#039; All individual parts. Correct shape, stair location not present. - FreeCAD -[[File:roof.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:ceiling.png|&#039;&#039;&#039;Rosebud ceiling.&#039;&#039;&#039; - FreeCAD -[[File:ceiling.FCStd]]. &#039;&#039;&#039;Deprecated. Newer above.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
File:rosebudtopplate.png|&#039;&#039;&#039;Rosebud top plate.&#039;&#039;&#039; - FreeCAD -[[File:rosebudtoplate.FCStd]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Wall Modules=&lt;br /&gt;
Note: for BOM-ready files, Master Module file includes clones for memory management and simplified view within Part Tree. Sample BOM file - [https://gitlab.com/marcin_ose/seed-home-2/-/blob/master/sample_rosebud_bom.fcstd]. &#039;&#039;&#039;Missing from BOM file&#039;&#039;&#039; - R38 roof insulation, roof ceiling, interior framing, interior insulation. See BOM spreadsheet - [https://docs.google.com/spreadsheets/d/1mxd28_UTffkYQDfi8vPDwGrSyvsTUFg2UACXwgo7wGc/edit#gid=0] generated from FreeCAD BOM test file for first and second floor of house - not including garage - [https://gitlab.com/marcin_ose/seed-home-2/-/blob/master/sample_rosebud_bom.fcstd]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:8footwindow5.png|100px]][[File:8footwindow4.png|100px]][[File:ddfinal.png|100px]][[File:ddplaceholder.png|100px]][[File:8footwall2.png|100px]][[File:8footwall.png|100px]][[File:9footmediumwindow4.png|100px]][[File:singledoormaster9.png|100px]][[File:SAWP.png|100px]][[File:doorsilltape.png|100px]][[File:dripcaptape.png|100px]][[File:dripcap.png|100px]][[File:9footdoorframe4.png.png|100px]][[File:9footdoorframe3.png.png|100px]][[File:9footdoubledoorplaceholder.png|100px]][[File:9footdoubledoor2.png|100px]][[File:9footdoubledooronly.png|100px]][[File:9footdoubledoor.png|100px]][[File:9footmediumwindow3.png|100px]][[File:9footmediumwindow2.png|100px]][[File:9footmediumwindowonly.png|100px]][[File:9footmediumwindow.png|100px]][[File:firstfloorwithdoor.png|100px]][[File:9footdoorframe2.png|100px]][[File:9footdoorframe.png|100px]][[File:9footdoor.png|100px]][[File:9footwalls132.png|100px]][[File:9footwalls13.png|100px]][[File:9footwall12panels.png|100px]][[File:9footwall2.png|100px]][[File:9footwall.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:8footwall2.png|&#039;&#039;&#039;8 Foot Wall Panel.&#039;&#039;&#039; - FreeCAD -[[File:8footwall.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:8footwindow4.png|&#039;&#039;&#039;8 Foot Large Window Panel. Pseudo, with med window and 9&#039; studs.&#039;&#039;&#039; - FreeCAD -[[File:8footwindow.FCStd]]. &lt;br /&gt;
&lt;br /&gt;
File:9footwall2.png|&#039;&#039;&#039;9 Foot Wall&#039;&#039;&#039; - FreeCAD -[[File:9footwall.FCStd]]. &lt;br /&gt;
&lt;br /&gt;
File:singledoormaster9.png|&#039;&#039;&#039;9 Foot Single Door Master.&#039;&#039;&#039; - FreeCAD -[[File:9footdoorpanel.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:ddfinal.png|&#039;&#039;&#039;9 Foot Double Door.&#039;&#039;&#039; - FreeCAD -[[File:9footdoubledoor.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:ddplaceholder.png|&#039;&#039;&#039;9 Foot Double Door placeholder.&#039;&#039;&#039; - FreeCAD -[[File:9footdoubledoorplaceholder.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:9footmediumwindow4.png|&#039;&#039;&#039;9 Foot Medium Window Panel.&#039;&#039;&#039; - FreeCAD -[[File:9footmediumwindow.FCStd]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Assemblies==&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:firstfloorwithdoor.png|&#039;&#039;&#039;9 Foot Walls&#039;&#039;&#039;. - FreeCAD -[[File:9footwalls.FCStd]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Wall Parts==&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:largewindow.png|&#039;&#039;&#039;Large window.&#039;&#039;&#039; - FreeCAD -[[File:largewindowonly.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:9footdoubledooronly.png|&#039;&#039;&#039;9 Foot Double Door only.&#039;&#039;&#039; - FreeCAD -[[File:9footdoubledooronly.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:9footmediumwindowonly.png|&#039;&#039;&#039;9 Foot Medium Window pane.&#039;&#039;&#039; - FreeCAD -[[File:9footmediumwindowonly.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:9footdoor.png|&#039;&#039;&#039;9 Foot Door, door only, single.&#039;&#039;&#039; - FreeCAD -[[File:9footdoor.FCStd]]. Source SweetHome folder - [https://drive.google.com/drive/folders/180KINsLnK6vUlcnhCgAyzDThc-vlaV1G]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Plumbing Rough-In=&lt;br /&gt;
&lt;br /&gt;
Note: due to local variations - the actual CAD must reconcile against materials used ([https://photos.app.goo.gl/6Mu2gsXhC9jhsi82A]) and the data collection from annotated PVC pictures at [https://photos.app.goo.gl/8Jqt4scFkxHnM8d59]. This is proper CAD-BOM-Reality reconciliation required for a full digital model.&lt;br /&gt;
&lt;br /&gt;
[[File:secondfloortoilet.png|100px]][[File:bathroomonly2.png|100px]][[File:bathroomonly.png|100px]][[File:foundationonly.png|100px]][[File:wallstarting.png|100px]][[File:finishingplumbing.png|100px]][[File:3sweepelbow.png|100px]][[File:continuinghouse.png|100px]][[File:grading.png|100px]][[File:sinkdrain.png|100px]][[File:tuscany.png|100px]][[File:toilet.png|100px]][[File:drain.png|100px]][[File:cuttrapbottom.png|100px]][[File:cuttraptop.png|100px]][[File:15trap.png|100px]][[File:house3.png|100px]][[File:house2.png|100px]][[File:house.png|100px]][[File:bathroomonslab.png|100px]][[File:drainkit4.png|100px]][[File:drainkit3.png|100px]][[File:drainkit2.png|100px]][[File:drainkit.png|100px]][[File:15elbow.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:secondfloortoilet.png|&#039;&#039;&#039;Second Floor Toilet Beginning.&#039;&#039;&#039;. FreeCAD -[[File:secondfloortoilet.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:bathroomonly.png|&#039;&#039;&#039;Plumbing on slab.&#039;&#039;&#039; This can be merged with foundation. FreeCAD -[[File:Plumbing_on_slab.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:3sweepelbow.png |&#039;&#039;&#039;3&amp;quot; sweep elbow for toilet.&#039;&#039;&#039; - FreeCAD -[[File:3sweepelbow.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:grading.png |&#039;&#039;&#039;House drainage slope.&#039;&#039;&#039; Codes say 6&amp;quot; over 10&#039;. - FreeCAD -[[File:grading.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:tuscany.png |&#039;&#039;&#039;Tuscany toilet.&#039;&#039;&#039; - FreeCAD -[[File:tuscany.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:cuttraptop.png |&#039;&#039;&#039;Cut trap bottom, 1.5&amp;quot;.&#039;&#039;&#039; - FreeCAD -[[File:cuutrapbottom.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:cuttrapbottom.png |&#039;&#039;&#039;Cut trap top, 1.5&amp;quot;.&#039;&#039;&#039; - FreeCAD -[[File:cuutraptop.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:15trap.png |&#039;&#039;&#039;1.5&amp;quot; PVC Trap.&#039;&#039;&#039; - FreeCAD -[[File:15trap.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:bathroomonslab.png |&#039;&#039;&#039;Bathroom on slab.&#039;&#039;&#039; - FreeCAD -[[File:bathroomonslab.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:drainkit4.png |&#039;&#039;&#039;Tub drain kit&#039;&#039;&#039; - FreeCAD -[[File:tubdrainkit.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:15elbow.png |&#039;&#039;&#039;1.5&amp;quot; elbow&#039;&#039;&#039; - FreeCAD -[[File:15elbow.fcstd]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==BOM==&lt;br /&gt;
*4x3 closet bend is recommended [https://terrylove.com/forums/index.php?threads/4x3-inch-closet-bend-or-3-inch-closet-bend.2826/] - so get one at [https://www.menards.com/main/plumbing/rough-plumbing/pipe-tubing-hoses-fittings-accessories/fittings/pvc-fittings/pvc-dwv-fittings/nibco-reg-4x3-closet-elbow-pvc-dwv/p-1444449182622-c-9383.htm]&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
*[[Seed Home v2 3D CAD]]&lt;br /&gt;
&lt;br /&gt;
=Part Library=&lt;br /&gt;
[[File:rosebudwalls.png|100px]][[File:spipe.png|100px]][[File:rosebudcore.png|100px]]&lt;br /&gt;
[[File:rosebudexp.png|100px]]&lt;br /&gt;
[[File:rosebudfound.png|100px]]&lt;br /&gt;
&lt;br /&gt;
Aspen 1 has corridor in front, Aspen 2 in the back. Rosebud is the simplehut.&lt;br /&gt;
=Walls - Deprecated=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
File:rosebudwalls.png|&#039;&#039;&#039;Seed Home 2 - Rosebud, walls.&#039;&#039;&#039; - FreeCAD - [[File:rosebudwalls.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:sh2house.png|&#039;&#039;&#039;Seed Home 2, Aspen.&#039;&#039;&#039; - FreeCAD - [[File:sh2house.FCStd]]. SweetHome3D - [[File:sh2house.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2wall.png|&#039;&#039;&#039;Seed Home 2 Wall.&#039;&#039;&#039; - FreeCAD - [[File:sh2wall.FCStd]]. SweetHome3D - [[File:sh2wall.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2door.png|&#039;&#039;&#039;Seed Home 2 Door.&#039;&#039;&#039; - FreeCAD - [[File:sh2door.FCStd]]. SweetHome3D - [[File:sh2door.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2doubledoor.png|&#039;&#039;&#039;Seed Home 2 Double Door.&#039;&#039;&#039; - FreeCAD - [[File:sh2doubledoor.FCStd]]. SweetHome3D - [[File:sh2doubledoor.zip]]. Source folder - [https://drive.google.com/file/d/1Dbe4lVsE6RyOJUEu4zBhKTfNbJgmNreG/view?usp=sharing]&lt;br /&gt;
&lt;br /&gt;
File:sh2window1.png|&#039;&#039;&#039;Seed Home 2 Window 1.&#039;&#039;&#039; - FreeCAD - [[File:sh2window1.FCStd]]. SweetHome3D - [[File:sh2window1.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2upperroof.png|&#039;&#039;&#039;Seed Home 2 Upper Roof.&#039;&#039;&#039; - FreeCAD - [[File:sh2upperroof.FCStd]]. SweetHome3D - [[File:sh2upperroof.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2lowerroof.png|&#039;&#039;&#039;Seed Home 2 Lower Roof.&#039;&#039;&#039; - FreeCAD - [[File:sh2lowerroof.FCStd]]. SweetHome3D - [[File:sh2lowerroof.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2topplate.png|&#039;&#039;&#039;Seed Home 2 Top Plate.&#039;&#039;&#039; - FreeCAD - [[File:sh2topplate.FCStd]]. SweetHome3D - [[File:sh2topplate.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2uppersheath.png|&#039;&#039;&#039;Seed Home 2 Upper Sheathing.&#039;&#039;&#039; - FreeCAD - [[File:sh2uppersheath.FCStd]]. SweetHome3D - [[File:sh2uppersheath.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2walls.png|&#039;&#039;&#039;Seed Home 2 walls.&#039;&#039;&#039; - FreeCAD -[[File:sh2walls.FCStd]]. SweetHome3D -[[File:sh2walls.zip]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
File:slab.png|&#039;&#039;&#039;Seed Home 2 slab.&#039;&#039;&#039; - FreeCAD -[[File:sh2slab.FCStd]]&lt;br /&gt;
File:sh2sill.png|&#039;&#039;&#039;Seed Home 2 Sill Plate.&#039;&#039;&#039; - FreeCAD -[[File:sh2sill.FCStd]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Foundation==&lt;br /&gt;
&lt;br /&gt;
See also integration of bathroom for initial plumbing stub-out - [[Shower Part Library]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:rosebudcore.png|&#039;&#039;&#039;Rosebud core. 1000 sf.&#039;&#039;&#039; - [[File:rosebud.fcstd]]. Source in Sweet Home 3D - [https://drive.google.com/file/d/1VDnPYKoQJsf5yr0xyyQ423YPzs2y9lKU/view?usp=sharing].&lt;br /&gt;
&lt;br /&gt;
File:rosebudexp.png|&#039;&#039;&#039;Rosebud expansion, 2000 sf + garage.&#039;&#039;&#039; - [[File:rosebudexp.fcstd]]. Source in SH3D - [https://drive.google.com/file/d/1aifP3eyP0CqmHlb1nwnHdPJuk2dzCGfL/view?usp=sharing]&lt;br /&gt;
&lt;br /&gt;
File:rosebudfound.png|&#039;&#039;&#039;Rosebud foundation.&#039;&#039;&#039; Deprecated. Use the one from the plumbing rough-in. [[File:rosebudfound.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:aspen.jpg|&#039;&#039;&#039;Aspen model of the Seed Home, 1000 sf.&#039;&#039;&#039; - FreeCAD -[[File:asepn.FCStd]]. Source is SH2Technical-Aspen1-Expansion2A.sh3d file at [https://drive.google.com/drive/folders/15k8MlWTz3yMVvIeZYAeOJVm54pB8noHM]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
File:aspen2500.png|&#039;&#039;&#039;Aspen expanded, 2250 sf + sunroom&#039;&#039;&#039; - Source is Aspen1-Expansion or Aspen2-Expansion at [https://drive.google.com/drive/folders/1TRTNbmYU5RjAJCeUW4ESCEOgyqINVQfh]&lt;br /&gt;
&lt;br /&gt;
File:aspen2625.png|&#039;&#039;&#039;Aspen expanded, 2375 sf.&#039;&#039;&#039; - Source is Aspen1-Expansion or Aspen2-Expansion at [https://drive.google.com/drive/folders/1TRTNbmYU5RjAJCeUW4ESCEOgyqINVQfh]&lt;br /&gt;
&lt;br /&gt;
File:aspen2625b.png|&#039;&#039;&#039;Aspen expanded, 2500 sf + shed&#039;&#039;&#039; - Source is Aspen1-Expansion or Aspen2-Expansion at [https://drive.google.com/drive/folders/1TRTNbmYU5RjAJCeUW4ESCEOgyqINVQfh]&lt;br /&gt;
&lt;br /&gt;
File:skeleton2750.jpg|&#039;&#039;&#039;Aspen expanded, 2750, stick model.&#039;&#039;&#039; - Source is v2-Framing at [https://drive.google.com/drive/folders/1n-AyTpmoEPyDEbeftewyplJZPtUGPN8i]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==PV==&lt;br /&gt;
[[File:array.png|100px]][[File:rec315.png|100px]]&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:rec315.png|&#039;&#039;&#039;315 W solar panels. &#039;&#039;&#039; - [[File:rec315.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Viewing=&lt;br /&gt;
*You can view online by downloading file, and uploading to http://www.sweethome3d.com/SweetHome3DOnlineManager.jsp. This is the floor, apparently using WebGL :&lt;br /&gt;
&lt;br /&gt;
[[File:sh2floor.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
*You can download SweetHome3D and view on your computer.&lt;br /&gt;
&lt;br /&gt;
=Embedding=&lt;br /&gt;
Embedding of sh3d files doesn&#039;t work. There is an embedding capacity provided by SH3D online on their servers, but it can&#039;t be iframed in to existing webpages.&lt;br /&gt;
&lt;br /&gt;
[[Category:Seed Eco-Home]]&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
*[[Seed Home 2]]&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=File:Houseassemblymaster.fcstd&amp;diff=257728</id>
		<title>File:Houseassemblymaster.fcstd</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=File:Houseassemblymaster.fcstd&amp;diff=257728"/>
		<updated>2021-07-15T16:39:50Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: Cryptogoth uploaded a new version of File:Houseassemblymaster.fcstd&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Notes=&lt;br /&gt;
#&#039;&#039;&#039;19:23, 11 July 2021&#039;&#039;&#039; first floor windows need to be dropped so it&#039;s even with rest of the tops.&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=File:Seh2_wall_68.fcstd&amp;diff=257725</id>
		<title>File:Seh2 wall 68.fcstd</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=File:Seh2_wall_68.fcstd&amp;diff=257725"/>
		<updated>2021-07-15T16:16:43Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: Cryptogoth uploaded a new version of File:Seh2 wall 68.fcstd&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Seed_Home_v2_3D_CAD&amp;diff=257720</id>
		<title>Seed Home v2 3D CAD</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Seed_Home_v2_3D_CAD&amp;diff=257720"/>
		<updated>2021-07-15T15:59:21Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: /* Second Floor Interior */ update wall 68 thumbnail&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Hint|As of Dec 2020, the Rosebud model is the one we are building and releasing as our first product candidate.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=CAD for BOM Purposes + Lumber Cut Lists + Wall Aperture Details=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vSj2QRIcmJDnAz3DvoOg3AILdrfiDrgY6ywEvZcEY55Wvn1bgaei1obAcIrDFdsJf2MMAW7e371glr0/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000#17&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1wWbj03CQgsJpq1TQaR3Ak9wdGK6av9ExfFlc8O-ER7I/edit#slide=id.gb344355f04_0_10 edit]&lt;br /&gt;
&lt;br /&gt;
==Deprecated Floor Plan==&lt;br /&gt;
This doc is in preparation for generating accurate CAD. By thinking out the logic of the system carefully, we optimize for build efficiency and thus degenerate to a sound design, which is then CADded up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt; &amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vQ4zmzecAHz_NkwZOdBRiSRAUn3H0E7Mtlydyzxdtp-8CKYvLWckc-eFV9Zsmptnrlo5MgRfav7cSGB/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1FQrn4a2RHaWLJeLwQl_-1XRXA9CRvvqNDQW-iJBcqV4/edit#slide=id.g5c3be0ce2d_1_28 edit]&lt;br /&gt;
&lt;br /&gt;
=Seed Home 2 Part Library=&lt;br /&gt;
* Interior Walls - [[File:intwalls.sh3d.zip]]&lt;br /&gt;
*See [[Seed Home 2 Part Library]]&lt;br /&gt;
*[[Seed Home 2 Utility Panel 3D CAD]]&lt;br /&gt;
&lt;br /&gt;
==CAD Detail Documents==&lt;br /&gt;
&lt;br /&gt;
*[[Second Story Door]]&lt;br /&gt;
&lt;br /&gt;
==Wall Modules in SweetHome3d (Structural Design) and FreeCAD (Complete Model)==&lt;br /&gt;
See parts of wall modules at [[Architecture Part Library]].&lt;br /&gt;
&lt;br /&gt;
Module Map - Exterior Wall modules - 1-23 are on the first floor - 24-47 are on the second, and the rest are 48-59 for first floor interior modules, and 60-69 are second floor interior modules.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/e/2PACX-1vQe3GXvvIKz-3fsiO-R4iIDqlwWZysTXhsa0eK9Bx9ezC26KopU4Aj4pX1jw2_Wx5_IDGFGd9zs30W8/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;389&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1KRK3ti4N4kDHfRlniSUiLrpw_jmTOHT0VQGb7vFhU88/edit#slide=id.gd976d2a7e2_6_0 edit]&lt;br /&gt;
&lt;br /&gt;
Note: files end in zip. After download, don&#039;t extract - just change filename to remove the .zip at the end and file will be openable in SweetHome3D. These can be upgraded in FreeCAD, the Sweet Home is a start.&lt;br /&gt;
&lt;br /&gt;
These files are extracted from the SweetHome3D technical design file for structure of Seed Eco-Home 2 - [[Seed Eco-Home 2 Technical Design of Structure in SweetHome3D]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:houseassembly2.png|100px]][[File:positionallycorrectmod1.png|100px]][[File:upperdoorupdate.png|100px]][[File:houseassemblymaster.png|100px]][[File:houselocation.png|100px]][[File:doorwindow2.png|100px]][[File:doorwindow.png|100px]][[File:adjustmentmodule8.png|100px]][[File:smallwindow3.png|100px]][[File:smallwindow2.png|100px]][[File:smallwindow.png|100px]][[File:frenchdoorexteriortrimdetail.png|100px]][[File:frenchdoorwithtrim.png|100px]][[File:seh2wall4freecad.png|100px]][[File:seh2wall1freecad.png|100px]][[File:seh2wall6.png|100px]][[File:seh2wall17.png|100px]][[File:seh2wall23.png|100px]][[File:seh2wall9.png|100px]][[File:seh2wall3rework4.png|100px]][[File:seh2wall3rework3.png|100px]][[File:seh2wall3rework2.png|100px]][[File:seh2wall3rework.png|100px]][[File:seh2wall22rework2.png|100px]][[File:seh2wall22rework.png|100px]][[File:seh2wall22.png|100px]][[File:seh2wall3.png|100px]][[File:seh2wall2.png|100px]][[File:seh2wall1.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:houseassembly2.png|&#039;&#039;&#039;House Assembly Master File.&#039;&#039;&#039; - FreeCAD - [[File:houseassemblymaster.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:houselocation.png|&#039;&#039;&#039;House Location Masgter File.&#039;&#039;&#039; - FreeCAD - [[File:houselocation.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:doorwindow2.png|&#039;&#039;&#039;Door and window module for adjustment.&#039;&#039;&#039; - FreeCAD - [[File:doorwindow.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:positionallycorrectmod1.png|&#039;&#039;&#039;Wall Module 1&#039;&#039;&#039; -SweetHome3D-[[File:seh2wall1.sh3d.zip]]- FreeCAD - [[File:seh2_wall_1.fcstd]]--[[Build Cheatsheet for Wall Module 1]]. &lt;br /&gt;
&lt;br /&gt;
File:seh2wall2.png|&#039;&#039;&#039;Wall Module 2&#039;&#039;&#039; -SweetHome3D-[[File:seh2wall2.sh3d.zip]]-- FreeCAD - [[File:seh2_wall_2.fcstd]] - -[[Build Cheatsheet for Wall Module 2]]&lt;br /&gt;
&lt;br /&gt;
File:seh2wall3rework4.png|&#039;&#039;&#039;Wall Module 3&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_3.sh3d.zip]] - FreeCAD -[[File:seh2_wall_3.fcstd]] -[[Build_Cheatsheet_for_Wall_Module_3]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall4freecad.png|&#039;&#039;&#039;Wall Module 4&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_4.sh3d.zip]] - FreeCAD - [[File:seh2_wall_4.fcstd]] -[[Build_Cheatsheet_for_Wall_Module_4]]. &lt;br /&gt;
&lt;br /&gt;
File:seh2wall5.png|&#039;&#039;&#039;Wall Module 5&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_5.sh3d.zip]] -[[Build_Cheatsheet_for_Wall_Module_5]].- FreeCAD - [[File:seh2_wall_5.fcstd]] -  Same as Wall Module 17 (opposite long side left corner)&lt;br /&gt;
&lt;br /&gt;
File:seh2wall6.png|&#039;&#039;&#039;Wall Module 6&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_6.sh3d.zip]] - FreeCAD - [[File:seh2_wall_6.fcstd]]-[[Build_Cheatsheet_for_Wall_Module_6]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall7.png|&#039;&#039;&#039;Wall Module 7&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_7.sh3d.zip]] - FreeCAD - [[File:seh2_wall_7.fcstd]] - -[[Build_Cheatsheet_for_Wall_Module_7]] &lt;br /&gt;
&lt;br /&gt;
File:adjustmentmodule8.png|&#039;&#039;&#039;Wall Module 8&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_8.sh3d.zip]] - FreeCAD - [[File:seh2_wall_8.fcstd]] -[[Build_Cheatsheet_for_Wall_Module_8]]. Adjustment module.&lt;br /&gt;
&lt;br /&gt;
File:seh2wall9.png|&#039;&#039;&#039;Wall Module 9&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_9.sh3d.zip]] - FreeCAD - [[File:seh2_wall_9.fcstd]] - [[Build_Cheatsheet_for_Wall_Module_9]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_wall_10.png|&#039;&#039;&#039;Wall Module 10&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_10.sh3d.zip]] - FreeCAD - [[File:seh2_wall_10.fcstd]] - -[[Build_Cheatsheet_for_Wall_Module_10]]&lt;br /&gt;
 &lt;br /&gt;
File:Seh2 wall 11.png|&#039;&#039;&#039;Wall Module 11&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_11.sh3d.zip]] - FreeCAD - [[File:seh2_wall_11.fcstd]] - -[[Build_Cheatsheet_for_Wall_Module_11]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall12.png|&#039;&#039;&#039;Wall Module 12&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_12.sh3d.zip]] - FreeCAD - [[File:seh2_wall_12.fcstd]] - -[[Build_Cheatsheet_for_Wall_Module_12]]. Structure same as Module 23.&lt;br /&gt;
&lt;br /&gt;
File:seh2wall1freecad.png|&#039;&#039;&#039;Wall Module 13&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_13.sh3d.zip]] - FreeCAD - [[File:seh2_wall_13.fcstd]] --[[Build_Cheatsheet_for_Wall_Module_13]]. Same as Wall 1 structure. But - Wall 1 has a hole for electrical. &lt;br /&gt;
&lt;br /&gt;
File:seh2wall14.png|&#039;&#039;&#039;Wall Module 14&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_14.sh3d.zip]] - FreeCAD - [[File:seh2_wall_14.fcstd]] - -[[Build_Cheatsheet_for_Wall_Module_14]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall15.png|&#039;&#039;&#039;Wall Module 15&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_15.sh3d.zip]] - FreeCAD - [[File:seh2_wall_15.fcstd]] - -[[Build_Cheatsheet_for_Wall_Module_15]] &lt;br /&gt;
&lt;br /&gt;
File:Seh2wall16.png|&#039;&#039;&#039;Wall Module 16&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_16.sh3d.zip]] - FreeCAD - [[File:seh2_wall_16.fcstd]] - -[[Build_Cheatsheet_for_Wall_Module_16]]. Same structure as Module 4.&lt;br /&gt;
&lt;br /&gt;
File:seh2wall17.png|&#039;&#039;&#039;Wall Module 17&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_17.sh3d.zip]] - FreeCAD - [[File:seh2_wall_17.fcstd]] -[[Build_Cheatsheet_for_Wall_Module_17]] &lt;br /&gt;
&lt;br /&gt;
File:smallwindow3.png|&#039;&#039;&#039;Wall Module 18&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_18.sh3d.zip]] - FreeCAD - [[File:seh2_wall_18.fcstd]] -[[Build_Cheatsheet_for_Wall_Module_18]]. 1st story window module.&lt;br /&gt;
&lt;br /&gt;
File:smallwindow3.png|&#039;&#039;&#039;Wall Module 19&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_19.sh3d.zip]] - FreeCAD - [[File:seh2_wall_19.fcstd]] -[[Build_Cheatsheet_for_Wall_Module_19]]. First story window module. Structure same as 18.&lt;br /&gt;
&lt;br /&gt;
File:Seh2wall20.png|&#039;&#039;&#039;Wall Module 20&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_20.sh3d.zip]] - FreeCAD - [[File:seh2_wall_20.fcstd]] - -[[Build_Cheatsheet_for_Wall_Module_20]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_wall_21.png|&#039;&#039;&#039;Wall Module 21&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_21.sh3d.zip]] - FreeCAD - [[File:seh2_wall_21.fcstd]] - -[[Build_Cheatsheet_for_Wall_Module_21]] &lt;br /&gt;
&lt;br /&gt;
File:frenchdoorexteriortrimdetail.png|&#039;&#039;&#039;Wall Module 22&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_22.sh3d.zip]] - FreeCAD -[[File:seh2_wall_22.fcstd]]. [[Build_Cheatsheet_for_Wall_Module_22]]. Note: FreeCAD file is updated, SH3D is older.&lt;br /&gt;
&lt;br /&gt;
File:seh2wall23.png|&#039;&#039;&#039;Wall Module 23&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_23.sh3d.zip]] - FreeCAD -[[File:seh2_wall_23.fcstd]]. [[Build_Cheatsheet_for_Wall_Module_23]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Second Floor Exterior==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:seh2secondfloor.png|&#039;&#039;&#039;Second Floor&#039;&#039;&#039; - FreeCAD - [[File:seh2secondfloor.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Full panel&#039;&#039;&#039; - FreeCAD Detail-[[File:seh2_8ft_panel.fcstd]] Modules 25,29,30,31,33,34,37,38,43 &amp;amp; 44&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_short_left_corner.png|&#039;&#039;&#039;Short left corner&#039;&#039;&#039; - FreeCAD Detail-[[File:seh2_8ft_short_left_corner.fcstd]] Modules 24 &amp;amp; 36&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_short_right_corner.png|&#039;&#039;&#039;Short right corner&#039;&#039;&#039; - FreeCAD Detail-[[File:seh2_8ft_short_right_corner.fcstd]] Modules 27 &amp;amp; 39&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_long_left_corner.png|&#039;&#039;&#039;Long left corner&#039;&#039;&#039; - FreeCAD Detail-[[File:seh2_8ft_long_left_corner.fcstd]] Modules 28 &amp;amp; 40&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_long_right_corner.png|&#039;&#039;&#039;Long right corner&#039;&#039;&#039; - FreeCAD Detail-[[File:seh2_8ft_long_right_corner.fcstd]] Modules 35 &amp;amp; 47&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Note: SweetHome3D starts 2nd floor numbering at #25 (SH3D #25 is 2nd Floor Wall Module #24, etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_short_left_corner.png|&#039;&#039;&#039;Wall Module 24&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_25.sh3d.zip]]  FreeCAD-[[File:seh2_wall_24.fcstd]] [[Build_Cheatsheet_for_Wall_Module_24]]&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 25&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_26.sh3d.zip]] - FreeCAD -[[File:seh2_wall_25.fcstd]]. [[Build_Cheatsheet_for_Wall_Module_25]] &lt;br /&gt;
&lt;br /&gt;
File:Upperdoorupdate.png|&#039;&#039;&#039;Wall Module 26 - second story door.&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_27.sh3d.zip]] - FreeCAD -[[File:seh2_wall_26.fcstd]]. [[Build_Cheatsheet_for_Wall_Module_26]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_short_right_corner.png|&#039;&#039;&#039;Wall Module 27&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_28.sh3d.zip]] - FreeCAD - [[File:seh2_wall_27.fcstd]]. [[Build_Cheatsheet_for_Wall_Module_27]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_long_left_corner.png|&#039;&#039;&#039;Wall Module 28&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_29.sh3d.zip]] - FreeCAD -[[File:seh2_wall_28.fcstd]]. [[Build_Cheatsheet_for_Wall_Module_28]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 29&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_30.sh3d.zip]]  FreeCAD-[[File:seh2_wall_29.fcstd]] [[Build_Cheatsheet_for_Wall_Module_29]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 30&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_31.sh3d.zip]] FreeCAD-[[File:seh2_wall_30.fcstd]] [[Build_Cheatsheet_for_Wall_Module_30]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 31&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_32.sh3d.zip]] - FreeCAD -[[File:seh2_wall_31.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_31]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall32.png|&#039;&#039;&#039;Wall Module 32&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_33.sh3d.zip]] - FreeCAD -[[File:seh2_wall_32.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_32]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 33&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_34.sh3d.zip]] - FreeCAD -[[File:seh2_wall_33.fcstd]].-[[Build_Cheatsheet_for_Wall_Module_33]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 34&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_35.sh3d.zip]] - FreeCAD -[[File:seh2_wall_34.fcstd]].-[[Build_Cheatsheet_for_Wall_Module_34]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2_8ft_long_right_corner.png|&#039;&#039;&#039;Wall Module 35&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_36.sh3d.zip]] - FreeCAD -[[File:seh2_wall_35.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_35]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_short_left_corner.png|&#039;&#039;&#039;Wall Module 36&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_37.sh3d.zip]] - FreeCAD -[[File:seh2_wall_36.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_36]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 37&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_38.sh3d.zip]] - FreeCAD -[[File:seh2_wall_37.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_37]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 38&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_39.sh3d.zip]] - FreeCAD -[[File:seh2_wall_38.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_38]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_short_right_corner.png|&#039;&#039;&#039;Wall Module 39&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_40.sh3d.zip]] - FreeCAD -[[File:seh2_wall_39.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_39]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_long_left_corner.png|&#039;&#039;&#039;Wall Module 40&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_41.sh3d.zip]] - FreeCAD -[[File:seh2_wall_40.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_40]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall41.png|&#039;&#039;&#039;Wall Module 41&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_42.sh3d.zip]] - FreeCAD -[[File:seh2_wall_41.fcstd]].-[[Build_Cheatsheet_for_Wall_Module_41]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall42.png|&#039;&#039;&#039;Wall Module 42&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_43.sh3d.zip]] - FreeCAD -[[File:seh2_wall_42.fcstd]].-[[Build_Cheatsheet_for_Wall_Module_42]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 43&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_44.sh3d.zip]] - FreeCAD -[[File:seh2_wall_43.fcstd]].-[[Build_Cheatsheet_for_Wall_Module_43]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_panel.png|&#039;&#039;&#039;Wall Module 44&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_45.sh3d.zip]] - FreeCAD -[[File:seh2_wall_44.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_44]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2wall45.png|&#039;&#039;&#039;Wall Module 45&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_46.sh3d.zip]] - FreeCAD -[[File:seh2_wall_45.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_45]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall46.png|&#039;&#039;&#039;Wall Module 46&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_47.sh3d.zip]] - FreeCAD -[[File:seh2_wall_46.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_46]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_long_right_corner.png|&#039;&#039;&#039;Wall Module 47&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_48.sh3d.zip]] - FreeCAD -[[File:seh2_wall_47.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_47]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==First Floor Interior==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:seh2wall48.png|&#039;&#039;&#039;Wall Module 48&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_48.sh3d.zip]] - FreeCAD -[[File:seh2_wall_48.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_48]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall49.png|&#039;&#039;&#039;Wall Module 49&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_49.sh3d.zip]] - FreeCAD -[[File:seh2_wall_49.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_49]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall50.png|&#039;&#039;&#039;Wall Module 50&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_50.sh3d.zip]] - FreeCAD -[[File:seh2_wall_50.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_50]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall51.png|&#039;&#039;&#039;Wall Module 51&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_51.sh3d.zip]] - FreeCAD -[[File:seh2_wall_51.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_51]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall52.png|&#039;&#039;&#039;Wall Module 52&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_52.sh3d.zip]] - FreeCAD -[[File:seh2_wall_52.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_52]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall53.png|&#039;&#039;&#039;Wall Module 53&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_53.sh3d.zip]] - FreeCAD -[[File:seh2_wall_53.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_53]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall54.png|&#039;&#039;&#039;Wall Module 54&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_54.sh3d.zip]] - FreeCAD -[[File:seh2_wall_54.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_54]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall55.png|&#039;&#039;&#039;Wall Module 55&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_55.sh3d.zip]] - FreeCAD -[[File:seh2_wall_55.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_55]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall56.png|&#039;&#039;&#039;Wall Module 56&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_56.sh3d.zip]] - FreeCAD -[[File:seh2_wall_56.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_56]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall57.png|&#039;&#039;&#039;Wall Module 57&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_57.sh3d.zip]] - FreeCAD -[[File:seh2_wall_57.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_57]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2wall58.png|&#039;&#039;&#039;Wall Module 58&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_58.sh3d.zip]] - FreeCAD -[[File:seh2_wall_58.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_58]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall59.png|&#039;&#039;&#039;Wall Module 59&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_59.sh3d.zip]] - FreeCAD -[[File:seh2_wall_59.fcstd]]. -[[Build_Cheatsheet_for_Wall_Module_59]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Second Floor Interior==&lt;br /&gt;
[[File:seh2_8ft_interior_door.png|100px]][[File:seh2_8ft_interior.png|100px]][[File:seh2wall63-4.png|100px]][[File:seh2wall64.png|100px]][[File:seh2wall63-3.png|100px]][[File:seh2wall63.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:seh2_8ft_interior.png|&#039;&#039;&#039;Full interior panel&#039;&#039;&#039; - FreeCAD Detail-[[File:seh2_8ft_interior.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_interior_door.png|&#039;&#039;&#039;Interior door&#039;&#039;&#039; - FreeCAD Detail-[[File:seh2_8ft_interior_door.fcstd]] (38x83 rough opening)&lt;br /&gt;
&lt;br /&gt;
File:seh2wall60.png|&#039;&#039;&#039;Wall Module 60&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_60.sh3d.zip]]  FreeCAD - [[File:seh2_wall_60.fcstd]]-[[Build_Cheatsheet_for_Wall_Module_60]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall61.png|&#039;&#039;&#039;Wall Module 61&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_61.sh3d.zip]] - FreeCAD - [[File:seh2_wall_61.fcstd]]--[[Build_Cheatsheet_for_Wall_Module_61]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall62.png|&#039;&#039;&#039;Wall Module 62&#039;&#039;&#039; -SweetHome3D-[[File:seh2_wall_62.sh3d.zip]] - FreeCAD - [[File:seh2_wall_62.fcstd]]--[[Build_Cheatsheet_for_Wall_Module_62]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2wall63-4.png|&#039;&#039;&#039;Wall Module 63&#039;&#039;&#039;-SweetHome3D-[[File:seh2_wall_63.sh3d.zip]] - FreeCAD - [[File:seh2_wall_63.fcstd]]-[[Build_Cheatsheet_for_Wall_Module_63]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall64.png|&#039;&#039;&#039;Wall Module 64&#039;&#039;&#039;-SweetHome3D-[[File:seh2_wall_64.sh3d.zip]] - FreeCAD - [[File:seh2_wall_64.fcstd]]--[[Build_Cheatsheet_for_Wall_Module_64]] &lt;br /&gt;
&lt;br /&gt;
File:seh2_8ft_interior_door.png|&#039;&#039;&#039;Wall Module 65&#039;&#039;&#039;- Interior Door -SweetHome3D-[[File:seh2_wall_65.sh3d.zip]] - FreeCAD - [[File:seh2_wall_65.fcstd]]--[[Build_Cheatsheet_for_Wall_Module_65]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2wall66.png|&#039;&#039;&#039;Wall Module 66&#039;&#039;&#039;-SweetHome3D-[[File:seh2_wall_66.sh3d.zip]] - FreeCAD - [[File:seh2_wall_66.fcstd]]--[[Build_Cheatsheet_for_Wall_Module_66]]&lt;br /&gt;
 &lt;br /&gt;
File:seh2_8ft_interior.png|&#039;&#039;&#039;Wall Module 67&#039;&#039;&#039;-SweetHome3D-[[File:seh2_wall_67.sh3d.zip]] - FreeCAD - [[File:seh2_wall_67.fcstd]]--[[Build_Cheatsheet_for_Wall_Module_67]] &lt;br /&gt;
&lt;br /&gt;
File:Seh2wall68.png|&#039;&#039;&#039;Wall Module 68&#039;&#039;&#039;-SweetHome3D-[[File:seh2_wall_68.sh3d.zip]] - FreeCAD - [[File:seh2_wall_68.fcstd]]--[[Build_Cheatsheet_for_Wall_Module_68]] &lt;br /&gt;
&lt;br /&gt;
File:seh2wall69.png|&#039;&#039;&#039;Wall Module 69&#039;&#039;&#039;-SweetHome3D-[[File:seh2_wall_69.sh3d.zip]] - FreeCAD - [[File:seh2_wall_69.fcstd]]--[[Build_Cheatsheet_for_Wall_Module_69]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Select Details==&lt;br /&gt;
&lt;br /&gt;
[[File:blockingdetail2.png|100px]][[File:blockingdetail.png|100px]][[File:southwalldetail3.png|100px]][[File:southwalldetail2.png|100px]][[File:southwalldetail.png|100px]][[File:SEH2stairs.png|100px]][[File:stringerless.png|100px]][[File:toptrim6.png|100px]][[File:toptrim5.png|100px]][[File:toptrim4.png|100px]][[File:toptrim2.png|100px]][[File:toptrim.png|100px]][[File:roofdetail.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:blockingdetail2.png|&amp;quot;First Floor Ceiling Detail. &amp;quot;- FreeCAD - [[File:blockingdetail.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:southwalldetail3.png|&amp;quot;South wall detail. &amp;quot;- FreeCAD - [[File:southwalldetail.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:SEH2stairs.png|&amp;quot;Stringerless stairs for SEH 2. &amp;quot;- FreeCAD - [[File:SEH2stairs.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:stringerless.png|&amp;quot;Stringerless stairs concept. &amp;quot;- FreeCAD - [[File:stringerless.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:toptrim5.png|&amp;quot;Top wall trim. &amp;quot;- FreeCAD - [[File:toptrim.fcstd]] &lt;br /&gt;
&lt;br /&gt;
File:roofdetail.png|&amp;quot;Roof Detail. &amp;quot;- FreeCAD - [[File:roofdetail.fcstd]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Floor==&lt;br /&gt;
&lt;br /&gt;
[[File:secondstoryfloor4.png|100px]][[File:secondstoryfloor3.png|100px]][[File:secondstoryfloor2.png|100px]][[File:secondstoryfloor.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:secondstoryfloor3.png|&amp;quot;Second story floor. &amp;quot;- FreeCAD - [[File:secondstoryfloor.fcstd]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Catarina&#039;s Source Google Drive, Sweet Home 3D Files=&lt;br /&gt;
&lt;br /&gt;
*Drive, OBI Models - [https://drive.google.com/drive/folders/0B0NG-lv1ELQvdE9xSGZEeWR3Mm8]&lt;br /&gt;
**&#039;&#039;&#039;CAD, Rosebud, Working Model as of 5/14/21&#039;&#039;&#039; [https://drive.google.com/file/d/1X4dHvEETeuBPjB34wXJ-mqc97YHgaWai/view?usp=sharing]&lt;br /&gt;
**&#039;&#039;&#039;CAD, Supporting Rosebud Model Files&#039;&#039;&#039; - [https://drive.google.com/drive/folders/1ELOrXeIenMNjfYwr6g5HUqoNjGqA38DF]&lt;br /&gt;
*Building Book - [Technical designs are found in the Building Book - [https://drive.google.com/drive/folders/1SZrTCkX9S_L8JSD_Dq_xeLDM53MP2vZq]&lt;br /&gt;
*Shower drain kit - dimensions - [https://images.homedepot-static.com/catalog/pdfImages/cd/cd10c1ce-fd8e-4efc-8415-60dc104f5090.pdf]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Visual History:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
[[File:staironly.png|100px]][[File:floorandroof.png|100px]][[File:stairs2.png|100px]][[File:stairs.png|100px]][[File:staircase.png|100px]][[File:rooflayers.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gallery:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:staironly.png|&#039;&#039;&#039;Stairs only, 1/10 scale.&#039;&#039;&#039; - FreeCAD - [[File:staironly.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:rooflayers.png|&#039;&#039;&#039;Roof layers.&#039;&#039;&#039; - SweetHome3D -[https://drive.google.com/file/d/1NwTBIXWGccA1IjvYYsodfYMxFcLp2BII/view?usp=sharing]. &lt;br /&gt;
&lt;br /&gt;
File:staircase.png|&#039;&#039;&#039;Staircase. Technical detail.&#039;&#039;&#039; - SweetHome3D -[https://drive.google.com/file/d/1t9PQIM0JRXRPsQ6aqhsMETB53VRYnqgL/view?usp=sharing]. &lt;br /&gt;
&lt;br /&gt;
File:stairs.png|&#039;&#039;&#039;Stairs. Early concept detail.&#039;&#039;&#039; - SweetHome3D -[https://drive.google.com/file/d/1HFNCDa2t4rpEKunZowZ8d9cRtb9EF2li/view?usp=sharing]. &lt;br /&gt;
&lt;br /&gt;
File:stairs2.png|&#039;&#039;&#039;Stairs. Correct for Aspen.&#039;&#039;&#039; - SweetHome3D -[https://drive.google.com/file/d/1-X9sJiHt2KS7ZrOPAeNj0VC2UQlKELNT/view?usp=sharing]. &lt;br /&gt;
&lt;br /&gt;
File:floorandroof.png|&#039;&#039;&#039;Technical of floor and roof.&#039;&#039;&#039; - SweetHome3D -[https://drive.google.com/file/d/1NwTBIXWGccA1IjvYYsodfYMxFcLp2BII/view?usp=sharing]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Concept Modules=&lt;br /&gt;
&lt;br /&gt;
==Part Library==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Visual History:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:2ndfloorwithbands.png|100px]][[File:trellisonly.png|100px]][[File:bandconcept.png|100px]][[File:overhangrework2.png|100px]][[File:overhangrework.png|100px]][[File:overhang.png|100px]][[File:2ndfloorwithband.png|100px]][[File:firstfloorconcept.png|100px]][[File:secondfloorconcept.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gallery:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
File:2ndfloorwithbands.png|&#039;&#039;&#039;Second floor concept with bands.&#039;&#039;&#039; - FreeCAD -[[File:2ndfloorwithbands.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:overhangrework2.png|&#039;&#039;&#039;Overhang band - rework from rough underlying shape..&#039;&#039;&#039; - FreeCAD -[[File:overhangrework.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:trellisonly.png|&#039;&#039;&#039;Overhang band - detail, obj export from SweetHome3D at 1/10 scale.&#039;&#039;&#039; - FreeCAD -[[File:trellisonly.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:2ndfloorwithband.png|&#039;&#039;&#039;Second floor with band concept, obj export from SweetHome3D at 1/10 scale.&#039;&#039;&#039; - FreeCAD -[[File:2ndfloorwithband.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
File:firstfloorconcept.png|&#039;&#039;&#039;First floor of Rosebud, obj export from SweetHome3D at 1/10 scale.&#039;&#039;&#039; - FreeCAD -[https://gitlab.com/marcin_ose/seed-home-2/-/blob/master/first_floor.fcstd]. &lt;br /&gt;
&lt;br /&gt;
File:secondfloorconcept.png|&#039;&#039;&#039;Second floor of Rosebud, obj export from SweetHome3D at 1/10 scale.&#039;&#039;&#039; - FreeCAD -[https://gitlab.com/marcin_ose/seed-home-2/-/blob/master/2nd.fcstd]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Technical Modules=&lt;br /&gt;
==Stair Design==&lt;br /&gt;
#Please download SweetHome3D to view this file - https://drive.google.com/file/d/1X7H-kKLtFZrs0y3Qwq7GYdgxnL4wskm5/view?usp=sharing&lt;br /&gt;
#Determine the correct stair height, and then the landing is like in this concept model - https://drive.google.com/file/d/1X4dHvEETeuBPjB34wXJ-mqc97YHgaWai/view&lt;br /&gt;
#Then do the staircase in FreeCAD, which I started here - https://wiki.opensourceecology.org/wiki/Seed_Home_v2_3D_CAD#Technical_Modules&lt;br /&gt;
&lt;br /&gt;
[[File:stairstringer2.png|100px]][[File:stairstringer.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gallery:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:stairstringer2.png|&#039;&#039;&#039;Stair stringer with steps, no nosing.&#039;&#039;&#039; Generate technical drawing with TechDraw. FreeCAD -[[File:stairstringer.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=House Build=&lt;br /&gt;
&lt;br /&gt;
Starting with foundation, to bathroom, walls.&lt;br /&gt;
&lt;br /&gt;
[[File:rosebudplumbing2.png|100px]][[File:addedbathtofound.png|100px]][[File:addedholetofound.png|100px]][[File:sillplate7.png|100px]][[File:mudsillanchor2.png|100px]][[File:mudsillanchor.png|100px]][[File:sillplate6.png|100px]][[File:sillplate5.png|100px]][[File:sillplate4.png|100px]][[File:sillplate3.png|100px]][[File:sillplate.png|100px]][[File:2inchinsulation.png|100px]][[File:Baseslab.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:rosebudplumbing.png|&#039;&#039;&#039;Rosebud plumbing.&#039;&#039;&#039; - FreeCAD - [[File:rosebudplumbing.fcstd]]&lt;br /&gt;
File:sillplate7.png|&#039;&#039;&#039;Foundation only.&#039;&#039;&#039; Note this file has entire sill detail including cement board, flexible vinyl flashing, sill gasket, and ramset boards under doors. Next file continues with the plumbing detail. FreeCAD -[[File:foundationonly.fcstd]]&lt;br /&gt;
File:mudsillanchor2.png|&#039;&#039;&#039;Mudsill anchor.&#039;&#039;&#039; - FreeCAD -[[File:mudsillanchor.fcstd]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Top Plate, Ceiling, Roof=&lt;br /&gt;
[[File:roof.png|100px]][[File:ceiling.png|100px]][[File:rosebudtopplate.png|100px]]&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:roof.png |&#039;&#039;&#039;Rosebud roof.&#039;&#039;&#039; All individual parts. Correct shape, stair location not present. - FreeCAD -[[File:roof.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:ceiling.png|&#039;&#039;&#039;Rosebud ceiling.&#039;&#039;&#039; - FreeCAD -[[File:ceiling.FCStd]]. &#039;&#039;&#039;Deprecated. Newer above.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
File:rosebudtopplate.png|&#039;&#039;&#039;Rosebud top plate.&#039;&#039;&#039; - FreeCAD -[[File:rosebudtoplate.FCStd]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Wall Modules=&lt;br /&gt;
Note: for BOM-ready files, Master Module file includes clones for memory management and simplified view within Part Tree. Sample BOM file - [https://gitlab.com/marcin_ose/seed-home-2/-/blob/master/sample_rosebud_bom.fcstd]. &#039;&#039;&#039;Missing from BOM file&#039;&#039;&#039; - R38 roof insulation, roof ceiling, interior framing, interior insulation. See BOM spreadsheet - [https://docs.google.com/spreadsheets/d/1mxd28_UTffkYQDfi8vPDwGrSyvsTUFg2UACXwgo7wGc/edit#gid=0] generated from FreeCAD BOM test file for first and second floor of house - not including garage - [https://gitlab.com/marcin_ose/seed-home-2/-/blob/master/sample_rosebud_bom.fcstd]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:8footwindow5.png|100px]][[File:8footwindow4.png|100px]][[File:ddfinal.png|100px]][[File:ddplaceholder.png|100px]][[File:8footwall2.png|100px]][[File:8footwall.png|100px]][[File:9footmediumwindow4.png|100px]][[File:singledoormaster9.png|100px]][[File:SAWP.png|100px]][[File:doorsilltape.png|100px]][[File:dripcaptape.png|100px]][[File:dripcap.png|100px]][[File:9footdoorframe4.png.png|100px]][[File:9footdoorframe3.png.png|100px]][[File:9footdoubledoorplaceholder.png|100px]][[File:9footdoubledoor2.png|100px]][[File:9footdoubledooronly.png|100px]][[File:9footdoubledoor.png|100px]][[File:9footmediumwindow3.png|100px]][[File:9footmediumwindow2.png|100px]][[File:9footmediumwindowonly.png|100px]][[File:9footmediumwindow.png|100px]][[File:firstfloorwithdoor.png|100px]][[File:9footdoorframe2.png|100px]][[File:9footdoorframe.png|100px]][[File:9footdoor.png|100px]][[File:9footwalls132.png|100px]][[File:9footwalls13.png|100px]][[File:9footwall12panels.png|100px]][[File:9footwall2.png|100px]][[File:9footwall.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:8footwall2.png|&#039;&#039;&#039;8 Foot Wall Panel.&#039;&#039;&#039; - FreeCAD -[[File:8footwall.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:8footwindow4.png|&#039;&#039;&#039;8 Foot Large Window Panel. Pseudo, with med window and 9&#039; studs.&#039;&#039;&#039; - FreeCAD -[[File:8footwindow.FCStd]]. &lt;br /&gt;
&lt;br /&gt;
File:9footwall2.png|&#039;&#039;&#039;9 Foot Wall&#039;&#039;&#039; - FreeCAD -[[File:9footwall.FCStd]]. &lt;br /&gt;
&lt;br /&gt;
File:singledoormaster9.png|&#039;&#039;&#039;9 Foot Single Door Master.&#039;&#039;&#039; - FreeCAD -[[File:9footdoorpanel.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:ddfinal.png|&#039;&#039;&#039;9 Foot Double Door.&#039;&#039;&#039; - FreeCAD -[[File:9footdoubledoor.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:ddplaceholder.png|&#039;&#039;&#039;9 Foot Double Door placeholder.&#039;&#039;&#039; - FreeCAD -[[File:9footdoubledoorplaceholder.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:9footmediumwindow4.png|&#039;&#039;&#039;9 Foot Medium Window Panel.&#039;&#039;&#039; - FreeCAD -[[File:9footmediumwindow.FCStd]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Assemblies==&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:firstfloorwithdoor.png|&#039;&#039;&#039;9 Foot Walls&#039;&#039;&#039;. - FreeCAD -[[File:9footwalls.FCStd]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Wall Parts==&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:largewindow.png|&#039;&#039;&#039;Large window.&#039;&#039;&#039; - FreeCAD -[[File:largewindowonly.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:9footdoubledooronly.png|&#039;&#039;&#039;9 Foot Double Door only.&#039;&#039;&#039; - FreeCAD -[[File:9footdoubledooronly.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:9footmediumwindowonly.png|&#039;&#039;&#039;9 Foot Medium Window pane.&#039;&#039;&#039; - FreeCAD -[[File:9footmediumwindowonly.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:9footdoor.png|&#039;&#039;&#039;9 Foot Door, door only, single.&#039;&#039;&#039; - FreeCAD -[[File:9footdoor.FCStd]]. Source SweetHome folder - [https://drive.google.com/drive/folders/180KINsLnK6vUlcnhCgAyzDThc-vlaV1G]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Plumbing Rough-In=&lt;br /&gt;
&lt;br /&gt;
Note: due to local variations - the actual CAD must reconcile against materials used ([https://photos.app.goo.gl/6Mu2gsXhC9jhsi82A]) and the data collection from annotated PVC pictures at [https://photos.app.goo.gl/8Jqt4scFkxHnM8d59]. This is proper CAD-BOM-Reality reconciliation required for a full digital model.&lt;br /&gt;
&lt;br /&gt;
[[File:secondfloortoilet.png|100px]][[File:bathroomonly2.png|100px]][[File:bathroomonly.png|100px]][[File:foundationonly.png|100px]][[File:wallstarting.png|100px]][[File:finishingplumbing.png|100px]][[File:3sweepelbow.png|100px]][[File:continuinghouse.png|100px]][[File:grading.png|100px]][[File:sinkdrain.png|100px]][[File:tuscany.png|100px]][[File:toilet.png|100px]][[File:drain.png|100px]][[File:cuttrapbottom.png|100px]][[File:cuttraptop.png|100px]][[File:15trap.png|100px]][[File:house3.png|100px]][[File:house2.png|100px]][[File:house.png|100px]][[File:bathroomonslab.png|100px]][[File:drainkit4.png|100px]][[File:drainkit3.png|100px]][[File:drainkit2.png|100px]][[File:drainkit.png|100px]][[File:15elbow.png|100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:secondfloortoilet.png|&#039;&#039;&#039;Second Floor Toilet Beginning.&#039;&#039;&#039;. FreeCAD -[[File:secondfloortoilet.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:bathroomonly.png|&#039;&#039;&#039;Plumbing on slab.&#039;&#039;&#039; This can be merged with foundation. FreeCAD -[[File:Plumbing_on_slab.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:3sweepelbow.png |&#039;&#039;&#039;3&amp;quot; sweep elbow for toilet.&#039;&#039;&#039; - FreeCAD -[[File:3sweepelbow.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:grading.png |&#039;&#039;&#039;House drainage slope.&#039;&#039;&#039; Codes say 6&amp;quot; over 10&#039;. - FreeCAD -[[File:grading.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:tuscany.png |&#039;&#039;&#039;Tuscany toilet.&#039;&#039;&#039; - FreeCAD -[[File:tuscany.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:cuttraptop.png |&#039;&#039;&#039;Cut trap bottom, 1.5&amp;quot;.&#039;&#039;&#039; - FreeCAD -[[File:cuutrapbottom.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:cuttrapbottom.png |&#039;&#039;&#039;Cut trap top, 1.5&amp;quot;.&#039;&#039;&#039; - FreeCAD -[[File:cuutraptop.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:15trap.png |&#039;&#039;&#039;1.5&amp;quot; PVC Trap.&#039;&#039;&#039; - FreeCAD -[[File:15trap.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:bathroomonslab.png |&#039;&#039;&#039;Bathroom on slab.&#039;&#039;&#039; - FreeCAD -[[File:bathroomonslab.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:drainkit4.png |&#039;&#039;&#039;Tub drain kit&#039;&#039;&#039; - FreeCAD -[[File:tubdrainkit.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:15elbow.png |&#039;&#039;&#039;1.5&amp;quot; elbow&#039;&#039;&#039; - FreeCAD -[[File:15elbow.fcstd]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==BOM==&lt;br /&gt;
*4x3 closet bend is recommended [https://terrylove.com/forums/index.php?threads/4x3-inch-closet-bend-or-3-inch-closet-bend.2826/] - so get one at [https://www.menards.com/main/plumbing/rough-plumbing/pipe-tubing-hoses-fittings-accessories/fittings/pvc-fittings/pvc-dwv-fittings/nibco-reg-4x3-closet-elbow-pvc-dwv/p-1444449182622-c-9383.htm]&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
*[[Seed Home v2 3D CAD]]&lt;br /&gt;
&lt;br /&gt;
=Part Library=&lt;br /&gt;
[[File:rosebudwalls.png|100px]][[File:spipe.png|100px]][[File:rosebudcore.png|100px]]&lt;br /&gt;
[[File:rosebudexp.png|100px]]&lt;br /&gt;
[[File:rosebudfound.png|100px]]&lt;br /&gt;
&lt;br /&gt;
Aspen 1 has corridor in front, Aspen 2 in the back. Rosebud is the simplehut.&lt;br /&gt;
=Walls - Deprecated=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
File:rosebudwalls.png|&#039;&#039;&#039;Seed Home 2 - Rosebud, walls.&#039;&#039;&#039; - FreeCAD - [[File:rosebudwalls.FCStd]].&lt;br /&gt;
&lt;br /&gt;
File:sh2house.png|&#039;&#039;&#039;Seed Home 2, Aspen.&#039;&#039;&#039; - FreeCAD - [[File:sh2house.FCStd]]. SweetHome3D - [[File:sh2house.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2wall.png|&#039;&#039;&#039;Seed Home 2 Wall.&#039;&#039;&#039; - FreeCAD - [[File:sh2wall.FCStd]]. SweetHome3D - [[File:sh2wall.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2door.png|&#039;&#039;&#039;Seed Home 2 Door.&#039;&#039;&#039; - FreeCAD - [[File:sh2door.FCStd]]. SweetHome3D - [[File:sh2door.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2doubledoor.png|&#039;&#039;&#039;Seed Home 2 Double Door.&#039;&#039;&#039; - FreeCAD - [[File:sh2doubledoor.FCStd]]. SweetHome3D - [[File:sh2doubledoor.zip]]. Source folder - [https://drive.google.com/file/d/1Dbe4lVsE6RyOJUEu4zBhKTfNbJgmNreG/view?usp=sharing]&lt;br /&gt;
&lt;br /&gt;
File:sh2window1.png|&#039;&#039;&#039;Seed Home 2 Window 1.&#039;&#039;&#039; - FreeCAD - [[File:sh2window1.FCStd]]. SweetHome3D - [[File:sh2window1.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2upperroof.png|&#039;&#039;&#039;Seed Home 2 Upper Roof.&#039;&#039;&#039; - FreeCAD - [[File:sh2upperroof.FCStd]]. SweetHome3D - [[File:sh2upperroof.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2lowerroof.png|&#039;&#039;&#039;Seed Home 2 Lower Roof.&#039;&#039;&#039; - FreeCAD - [[File:sh2lowerroof.FCStd]]. SweetHome3D - [[File:sh2lowerroof.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2topplate.png|&#039;&#039;&#039;Seed Home 2 Top Plate.&#039;&#039;&#039; - FreeCAD - [[File:sh2topplate.FCStd]]. SweetHome3D - [[File:sh2topplate.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2uppersheath.png|&#039;&#039;&#039;Seed Home 2 Upper Sheathing.&#039;&#039;&#039; - FreeCAD - [[File:sh2uppersheath.FCStd]]. SweetHome3D - [[File:sh2uppersheath.zip]]&lt;br /&gt;
&lt;br /&gt;
File:sh2walls.png|&#039;&#039;&#039;Seed Home 2 walls.&#039;&#039;&#039; - FreeCAD -[[File:sh2walls.FCStd]]. SweetHome3D -[[File:sh2walls.zip]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
File:slab.png|&#039;&#039;&#039;Seed Home 2 slab.&#039;&#039;&#039; - FreeCAD -[[File:sh2slab.FCStd]]&lt;br /&gt;
File:sh2sill.png|&#039;&#039;&#039;Seed Home 2 Sill Plate.&#039;&#039;&#039; - FreeCAD -[[File:sh2sill.FCStd]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Foundation==&lt;br /&gt;
&lt;br /&gt;
See also integration of bathroom for initial plumbing stub-out - [[Shower Part Library]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:rosebudcore.png|&#039;&#039;&#039;Rosebud core. 1000 sf.&#039;&#039;&#039; - [[File:rosebud.fcstd]]. Source in Sweet Home 3D - [https://drive.google.com/file/d/1VDnPYKoQJsf5yr0xyyQ423YPzs2y9lKU/view?usp=sharing].&lt;br /&gt;
&lt;br /&gt;
File:rosebudexp.png|&#039;&#039;&#039;Rosebud expansion, 2000 sf + garage.&#039;&#039;&#039; - [[File:rosebudexp.fcstd]]. Source in SH3D - [https://drive.google.com/file/d/1aifP3eyP0CqmHlb1nwnHdPJuk2dzCGfL/view?usp=sharing]&lt;br /&gt;
&lt;br /&gt;
File:rosebudfound.png|&#039;&#039;&#039;Rosebud foundation.&#039;&#039;&#039; Deprecated. Use the one from the plumbing rough-in. [[File:rosebudfound.fcstd]]&lt;br /&gt;
&lt;br /&gt;
File:aspen.jpg|&#039;&#039;&#039;Aspen model of the Seed Home, 1000 sf.&#039;&#039;&#039; - FreeCAD -[[File:asepn.FCStd]]. Source is SH2Technical-Aspen1-Expansion2A.sh3d file at [https://drive.google.com/drive/folders/15k8MlWTz3yMVvIeZYAeOJVm54pB8noHM]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
File:aspen2500.png|&#039;&#039;&#039;Aspen expanded, 2250 sf + sunroom&#039;&#039;&#039; - Source is Aspen1-Expansion or Aspen2-Expansion at [https://drive.google.com/drive/folders/1TRTNbmYU5RjAJCeUW4ESCEOgyqINVQfh]&lt;br /&gt;
&lt;br /&gt;
File:aspen2625.png|&#039;&#039;&#039;Aspen expanded, 2375 sf.&#039;&#039;&#039; - Source is Aspen1-Expansion or Aspen2-Expansion at [https://drive.google.com/drive/folders/1TRTNbmYU5RjAJCeUW4ESCEOgyqINVQfh]&lt;br /&gt;
&lt;br /&gt;
File:aspen2625b.png|&#039;&#039;&#039;Aspen expanded, 2500 sf + shed&#039;&#039;&#039; - Source is Aspen1-Expansion or Aspen2-Expansion at [https://drive.google.com/drive/folders/1TRTNbmYU5RjAJCeUW4ESCEOgyqINVQfh]&lt;br /&gt;
&lt;br /&gt;
File:skeleton2750.jpg|&#039;&#039;&#039;Aspen expanded, 2750, stick model.&#039;&#039;&#039; - Source is v2-Framing at [https://drive.google.com/drive/folders/1n-AyTpmoEPyDEbeftewyplJZPtUGPN8i]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==PV==&lt;br /&gt;
[[File:array.png|100px]][[File:rec315.png|100px]]&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:rec315.png|&#039;&#039;&#039;315 W solar panels. &#039;&#039;&#039; - [[File:rec315.fcstd]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Viewing=&lt;br /&gt;
*You can view online by downloading file, and uploading to http://www.sweethome3d.com/SweetHome3DOnlineManager.jsp. This is the floor, apparently using WebGL :&lt;br /&gt;
&lt;br /&gt;
[[File:sh2floor.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
*You can download SweetHome3D and view on your computer.&lt;br /&gt;
&lt;br /&gt;
=Embedding=&lt;br /&gt;
Embedding of sh3d files doesn&#039;t work. There is an embedding capacity provided by SH3D online on their servers, but it can&#039;t be iframed in to existing webpages.&lt;br /&gt;
&lt;br /&gt;
[[Category:Seed Eco-Home]]&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
*[[Seed Home 2]]&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=File:Seh2wall68.png&amp;diff=257718</id>
		<title>File:Seh2wall68.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=File:Seh2wall68.png&amp;diff=257718"/>
		<updated>2021-07-15T15:57:36Z</updated>

		<summary type="html">&lt;p&gt;Cryptogoth: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Cryptogoth</name></author>
	</entry>
</feed>