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	<id>https://wiki.opensourceecology.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Insidious</id>
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	<updated>2026-05-13T03:11:17Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Multimachine&amp;diff=20795</id>
		<title>Multimachine</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Multimachine&amp;diff=20795"/>
		<updated>2011-03-20T20:57:36Z</updated>

		<summary type="html">&lt;p&gt;Insidious: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Video=&lt;br /&gt;
&lt;br /&gt;
See the [http://opensourcemachine.org/the-multimachine/multimachine-video video] on the Multimachine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;embed src=&amp;quot;http://blip.tv/play/AdSpH5CwJQ&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; width=&amp;quot;496&amp;quot; height=&amp;quot;398&amp;quot; allowscriptaccess=&amp;quot;always&amp;quot; allowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt; &lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
The [http://opensourcemachine.org/node/2 Multimachine] is, physically, a multipurpose machining tool for metal. Its framework or scope is much greater - it is an open source project that is closest to the &#039;&#039;&#039;the one-stop shop&#039;&#039;&#039; for learning the skills to become an effective machinist. The project takes one from scratch - explainng many simple techniques that lead to advanced machining - based on proven techniques from history. As such - the Multimachine provides a firm foundation that is an essential prerequisite for anyone attempting to add computer numerical control to the package - for ends of post-industrial digital fabrication. If there were a series of steps for creating a digital fabrication facility - implementing the Multimachine would be one of them - because of the breadth of topics covered in the project.&lt;br /&gt;
&lt;br /&gt;
The [http://opensourcemachine.org/mm2html2/How_to_build_a_multimachine.html book], which should be studied carefully and read many times over - describes how to make the Multimachine - cheaply. It is clearly an appropriate technology approach. It even goes as far as describing the construction of a basic manual drill and temporary lathe from a wheel rotor - and even touches on the need for casting - such that with about $100 of infrastructure - one can build an entire machine from scratch. This work clearly hints at the possibility of closing the gap between the developed and developing world - in that it exposes the possibility of advanced machining starting from scrap metal casting and basic tools.&lt;br /&gt;
&lt;br /&gt;
It should be said that while the multimachine can perform wonders - it is only as magical as the hand of the operator. Mastery of various skills is required - and the Multimachine documentation is perhaps the most integrated source of all this knowledge to be found in any 80 page manual.&lt;br /&gt;
&lt;br /&gt;
On a personal note - yesterday I was stuck with a $100 bill for getting a motor coupler lathed at the local custom fabricator. I was upset that such a simple piece should cost so much - when I have the skills to do it myself. In desperation, I picked up the Multimachine manual - knowing that it&#039;s time to build the machine and start doing my own heavy-duty lathing. by reading the book, I have a pretty solid idea of how I could build a temporary lathe from a wheel rotor of a car - using a simple workpiece holder design - found in the book.&lt;br /&gt;
&lt;br /&gt;
[[Category:Research_Projects]]&lt;/div&gt;</summary>
		<author><name>Insidious</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Multimachine&amp;diff=20794</id>
		<title>Multimachine</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Multimachine&amp;diff=20794"/>
		<updated>2011-03-20T20:56:57Z</updated>

		<summary type="html">&lt;p&gt;Insidious: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Video=&lt;br /&gt;
&lt;br /&gt;
See the [http://opensourcemachine.org/the-multimachine/multimachine-video video] on the Multimachine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;embed src=&amp;quot;http://blip.tv/play/AdSpH5CwJQ&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; width=&amp;quot;496&amp;quot; height=&amp;quot;398&amp;quot; allowscriptaccess=&amp;quot;always&amp;quot; allowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt; &lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
The [http://opensourcemachine.org/node/2 Multimachine] is, physically, a multipurpose machining tool for metal. Its framework or scope is much greater - it is an open source project that is closest to the &#039;&#039;&#039;the one-stop shop&#039;&#039;&#039; for learning the skills to become an effective machinist. The project takes one from scratch - explainng many simple techniques that lead to advanced machining - based on proven techniques from history. As such - the Multimachine provides a firm foundation that is an essential prerequisite for anyone attempting to add computer numerical control to the package - for ends of post-industrial digital fabrication. If there were a series of steps for creating a digital fabrication facility - implementing the Multimachine would be one of them - because of the breadth of topics covered in the project.&lt;br /&gt;
&lt;br /&gt;
The [http://opensourcemachine.org/mm2html2/How_to_build_a_multimachine.html], which should be studied carefully and read many times over - describes how to make the Multimachine - cheaply. It is clearly an appropriate technology approach. It even goes as far as describing the construction of a basic manual drill and temporary lathe from a wheel rotor - and even touches on the need for casting - such that with about $100 of infrastructure - one can build an entire machine from scratch. This work clearly hints at the possibility of closing the gap between the developed and developing world - in that it exposes the possibility of advanced machining starting from scrap metal casting and basic tools.&lt;br /&gt;
&lt;br /&gt;
It should be said that while the multimachine can perform wonders - it is only as magical as the hand of the operator. Mastery of various skills is required - and the Multimachine documentation is perhaps the most integrated source of all this knowledge to be found in any 80 page manual.&lt;br /&gt;
&lt;br /&gt;
On a personal note - yesterday I was stuck with a $100 bill for getting a motor coupler lathed at the local custom fabricator. I was upset that such a simple piece should cost so much - when I have the skills to do it myself. In desperation, I picked up the Multimachine manual - knowing that it&#039;s time to build the machine and start doing my own heavy-duty lathing. by reading the book, I have a pretty solid idea of how I could build a temporary lathe from a wheel rotor of a car - using a simple workpiece holder design - found in the book.&lt;br /&gt;
&lt;br /&gt;
[[Category:Research_Projects]]&lt;/div&gt;</summary>
		<author><name>Insidious</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Ironworkers&amp;diff=19866</id>
		<title>Ironworkers</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Ironworkers&amp;diff=19866"/>
		<updated>2011-02-28T17:08:22Z</updated>

		<summary type="html">&lt;p&gt;Insidious: /* Documentation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Example=&lt;br /&gt;
&lt;br /&gt;
Small (&amp;lt;50 ton) ironworker from [http://www.northerntool.com/webapp/wcs/stores/servlet/product_6970_436253_436253 Northern Tool]:&lt;br /&gt;
[[Image:ntironworker.gif]]&lt;br /&gt;
&lt;br /&gt;
=About=&lt;br /&gt;
==Documentation==&lt;br /&gt;
*http://www.docstoc.com/docs/16819551/The-Marvels-of-Hydraulic-Ironworker-Bending-Machine-and-Punching-Machine&lt;br /&gt;
*http://www.articlelarder.co.cc/?p=292 &lt;br /&gt;
* this has the original article by Issac Wang&lt;br /&gt;
&lt;br /&gt;
==The Marvels of Hydraulic Ironworker, Bending Machine and Punching Machine==&lt;br /&gt;
&lt;br /&gt;
Ironworker machines can shear, punch holes and notch In steel plates. These machines generate force using hydraulic systems or mechanical leverage. Modern systems make use of hydraulic rams that are powered by heavy alternating current electric motors.&lt;br /&gt;
&lt;br /&gt;
Incidentally, the hydraulic ironworker is an engineering marvel. It is not to be mistaken for a single machine. It is the amalgamation of 5 machines clubbed into a single engineering wonder. It comprises of a punching machine, a plate shear, a section shear, a punch and shear machine and a coper-notcher.&lt;br /&gt;
&lt;br /&gt;
Irrespective of the size of any fabricator’s workshop, an ironworker forms the backbone. It is a versatile machine. It is an important tool in a metal workers shop. Very often, a cheap hydraulic ironworker is constructed. This leads to erosion of the die and the punch on the front rims. Higher quality machines are a must because they ensure durability and productivity. It ensures tooling longevity and helps you capitalize on the machine&#039;s total tonnage.&lt;br /&gt;
&lt;br /&gt;
Selecting a right hydraulic ironworker from an OEM/ODM manufacturer for your application can be taxing job. There are some key pointers like versatility and safety features that you need to keep In mind. Consider its quality and capacity as well. The material thickness is another important aspect to be&lt;br /&gt;
considered. It indicates whether you should use a trim press or an ironworker. An ironworker is capable of punching plate up to 1 inch. Usually, trim presses are used on sheet material 1/4 in. and thinner. ironworker machines are opted for shorter production runs and those applications for which tolerances are not too critical. &lt;br /&gt;
&lt;br /&gt;
Ironworker machines are usually rated by tonnage at the punch station. it is essential to ascertain the maximum material thickness so that you can establish the tonnage range required for your punching application. You need to also examine the product and the steel rack that you need to fabricate. Make sure you determine the maximum hole diameter that needs to be punched. Don’t forget to focus on the maximum width and thickness of the angle, channel and rod to be bent or sheared. &lt;br /&gt;
&lt;br /&gt;
You can also look out for a bending machine and options like larger press brake bending attachments. These machines are capable of using a larger variety of tooling as compared to those with built-in stations, however, you need time to switch from one operation to the other.&lt;br /&gt;
&lt;br /&gt;
when choosing an ironworker from an OEM_ODM manufacturer or exporter, &#039;safety&#039; should be your top most concern. Addressing safety issues is extremely Important. While there are many OEM/ODM manufacturers in the business, especially In Taiwan, you an make sure that you select the hydraulic ironworker and bending machine that meets ANSI B 11-5 standards.&lt;br /&gt;
&lt;br /&gt;
It is necessary no examine the guarding as well. Make sure it is adjustable and it complies with the ANSI standard. Be careful of hydraulic ironworker and punching machine with automatic urethane hold-downs The Blade is dangerous and it can hurt you in the process. ‘Adjustable Stroke Control’ another feature to look out for. This ensures safety as well as productivity. It minimizes machine movements and reduces the number of pinch points. It also increases your productions and strokes per minute. It is a crucial factor in bending and special tool applications. The upstroke and downstroke need to be adjusted.&lt;br /&gt;
&lt;br /&gt;
Thanks to ironworkers, punching holes of different sizes and shapes has never been so easy. From cutting to notching, from shearing to bending bars, you can do it all!&lt;br /&gt;
&lt;br /&gt;
=Examples=&lt;br /&gt;
&lt;br /&gt;
http://www.edwardsironworkers.com/60ton.html&lt;br /&gt;
&lt;br /&gt;
=Hole Punch Dies=&lt;br /&gt;
&lt;br /&gt;
*Manual machine and hole punch set, $400 - [http://images.google.com/imgres?imgurl=http://www.winstonandallan.co.uk/images/punches.jpg&amp;amp;imgrefurl=http://www.winstonandallan.co.uk/punches_dies.html&amp;amp;usg=__pvD1WwKJz0omobjFeaUhcHcjdX8=&amp;amp;h=332&amp;amp;w=380&amp;amp;sz=137&amp;amp;hl=en&amp;amp;start=1&amp;amp;sig2=TqCh2xgzC3MLgCvh-MAF4w&amp;amp;um=1&amp;amp;itbs=1&amp;amp;tbnid=WrTGy5AB4mTvGM:&amp;amp;tbnh=107&amp;amp;tbnw=123&amp;amp;prev=/images%3Fq%3Dmetal%2Bpunch%2Bdies%26hl%3Den%26client%3Dfirefox-a%26rls%3Dcom.ubuntu:en-US:unofficial%26sa%3DN%26um%3D1&amp;amp;ei=tg8QS8CLKemQnAfYva2ABA]&lt;br /&gt;
*Grainger self-centering hole dies - [http://www.grainger.com/1/1/47946-the-big-tru-punch-40200-large-punch-die-set.html]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Companies=&lt;br /&gt;
*Edwards - [http://www.southern-tool.com/store/edwards_120t_ironworker.html]&lt;br /&gt;
*Cleveland Punch and Die - [http://www.clevelandpunch.com/]&lt;br /&gt;
*Metalpro - cheap ironworkers - http://www.metalprocorp.com/viewProduct.jsp?id=24&lt;br /&gt;
*&#039;&#039;&#039;Fabtec&#039;&#039;&#039; - metal workers and parts - [http://www.fabtec.ca/IronWorkers.html]&lt;br /&gt;
&lt;br /&gt;
=Standard Metal Punch Units=&lt;br /&gt;
*Complete unit? [http://www.google.com/products/catalog?q=metal+punch+die&amp;amp;oe=utf-8&amp;amp;rls=com.ubuntu:en-US:unofficial&amp;amp;client=firefox-a&amp;amp;um=1&amp;amp;ie=UTF-8&amp;amp;cid=15786624341372548420&amp;amp;ei=QRgQS9bRA4_DngeL8oDUAw&amp;amp;sa=X&amp;amp;oi=product_catalog_result&amp;amp;ct=result&amp;amp;resnum=5&amp;amp;ved=0CCgQ8wIwBA#ps-sellers] Yes, but only sheet metal.&lt;br /&gt;
&lt;br /&gt;
=Hand Punch=&lt;br /&gt;
*[http://images.google.com/imgres?imgurl=http://www.bii1.com/images/ironworkers/HP-160main.jpg&amp;amp;imgrefurl=http://www.bii1.com/ironworkers/ironworkers-punching.php&amp;amp;usg=__t3N-K2XZgbHyH_hJqdnl8uZYBhg=&amp;amp;h=160&amp;amp;w=160&amp;amp;sz=8&amp;amp;hl=en&amp;amp;start=2&amp;amp;sig2=vUqIH8cuo5ZDv8Kn47f3VQ&amp;amp;um=1&amp;amp;itbs=1&amp;amp;tbnid=sV7IlhX8kAL9NM:&amp;amp;tbnh=98&amp;amp;tbnw=98&amp;amp;prev=/images%3Fq%3Dmanual%2Bironworker%2Bmachine%26hl%3Den%26client%3Dfirefox-a%26rls%3Dcom.ubuntu:en-US:unofficial%26sa%3DN%26um%3D1&amp;amp;ei=sx4gS_SEC4jPlAfo1N3oBQ]&lt;br /&gt;
*Raileigh shears, punches, ironworkers catalogue - [http://www.bii1.com/catalogue.php]&lt;br /&gt;
[[Image:shears.png|thumb|Manual shears from Reileigh catalogue - feature 2 heavy blades just like in a paper cutter.]]&lt;br /&gt;
&lt;br /&gt;
=Parts=&lt;br /&gt;
*Parts for Buffalo Ironworker - blades - [http://www.americanpunchco.com/machine_tooling/buffalo_ironworkers.htm]&lt;br /&gt;
*Punch stems and mounting nuts - [http://www.americanpunchco.com/punch_stems_coupling_nuts.htm]&lt;br /&gt;
&lt;br /&gt;
=Operating Tips=&lt;br /&gt;
*Metal punching tips - [http://www.americanpunchco.com/punch_tips.htm]&lt;br /&gt;
*Tonnage calculator for punches - [http://www.americanpunchco.com/punch_die_setup_tips.htm]&lt;br /&gt;
&lt;br /&gt;
=Metal Punch Fabrication Strategy=&lt;br /&gt;
&lt;br /&gt;
Using s punch stem and coupling nut [http://www.americanpunchco.com/punch_stems_coupling_nuts.htm], combined with a punch and die standard [http://www.americanpunchco.com/punch_die_standards.htm] - we are ready to put together a metal punching assembly, provided that &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:RepLab]][[Category:Ironworker]][[Category:Hole Puncher]]&lt;/div&gt;</summary>
		<author><name>Insidious</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=FarmHack&amp;diff=18399</id>
		<title>FarmHack</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=FarmHack&amp;diff=18399"/>
		<updated>2011-02-15T03:36:09Z</updated>

		<summary type="html">&lt;p&gt;Insidious: categorized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;http://www.youngfarmers.org/practical/farm-hack/&lt;br /&gt;
&lt;br /&gt;
[[Category:Food and Agriculture]]&lt;/div&gt;</summary>
		<author><name>Insidious</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Tasks&amp;diff=18396</id>
		<title>Tasks</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Tasks&amp;diff=18396"/>
		<updated>2011-02-15T03:34:14Z</updated>

		<summary type="html">&lt;p&gt;Insidious: categorized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Product Ecologies - sketched by [[Marcin Jakubowski]], drawn by [[Isaiah Saxon]]&lt;br /&gt;
*Proposal 2012 curation - [[Miquel Torres]]?&lt;br /&gt;
*&lt;br /&gt;
[[Category:Planning]]&lt;br /&gt;
[[Category:Candidates for speedy deletion]]&lt;/div&gt;</summary>
		<author><name>Insidious</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Friends&amp;diff=18395</id>
		<title>OSE Friends</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Friends&amp;diff=18395"/>
		<updated>2011-02-15T03:32:24Z</updated>

		<summary type="html">&lt;p&gt;Insidious: categorized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Open Capitalist - http://www.opencapitalist.org/index.php?link=Latest&lt;br /&gt;
*Abundance Journal, Joseph Jackson - TF - http://www.adciv.org/Abundance_Journal&lt;br /&gt;
*Advanced Civilization, Charles Collis - TF - http://www.adciv.org&lt;br /&gt;
*MakerBeam - http://makerbeam.com/ by [http://mnemnion.wordpress.com/2009/11/22/on-replication/ Sam Putnam]&lt;br /&gt;
*CubeSpawn - TF - http://www.cubespawn.com/&lt;br /&gt;
*RepRap - Hydraraptor - http://hydraraptor.blogspot.com/&lt;br /&gt;
*Erik de Bruijn - RepRap developer - TF - http://blog.erikdebruijn.nl/&lt;br /&gt;
*Edward Miller - TF - RepRap builder - http://embraceunity.com/&lt;br /&gt;
*Leo Dearden - EMC2 CNC machinist - http://fabricationsofthemind.blogspot.com&lt;br /&gt;
*Heath Matlock - interest in Universal Power Source (including plasma cutter and induction furnace) and free fabrication - part of Austin party - http://freefab.org/&lt;br /&gt;
*http://bildr.org&lt;br /&gt;
&lt;br /&gt;
=Potential=&lt;br /&gt;
*Community Planet Foundation - [http://www.communityplanet.org/index.php]&lt;br /&gt;
&lt;br /&gt;
=Second Tier=&lt;br /&gt;
&lt;br /&gt;
*Electronic Frontiers Foundation - http://www.eff.org/about/staff&lt;br /&gt;
*TechShop - http://techshop.ws/&lt;br /&gt;
&lt;br /&gt;
[[Category:Organizations]]&lt;br /&gt;
[[Category:Planning]]&lt;br /&gt;
[[Category:Friendly Organizations]]&lt;/div&gt;</summary>
		<author><name>Insidious</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Fourth_World&amp;diff=18394</id>
		<title>Fourth World</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Fourth_World&amp;diff=18394"/>
		<updated>2011-02-15T03:30:45Z</updated>

		<summary type="html">&lt;p&gt;Insidious: categorized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Fourth World refers to underdeveloped or degenerated areas of the first world, such as is frequently found in inner cities, indigenous peoples&#039; reservations, and others.&lt;br /&gt;
&lt;br /&gt;
[[Category:Definitions]]&lt;/div&gt;</summary>
		<author><name>Insidious</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Community_for_Tomorrow&amp;diff=18393</id>
		<title>Community for Tomorrow</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Community_for_Tomorrow&amp;diff=18393"/>
		<updated>2011-02-15T03:29:37Z</updated>

		<summary type="html">&lt;p&gt;Insidious: categorized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;http://www.communityfortomorrow.org/ASoundSolution.htm&lt;br /&gt;
&lt;br /&gt;
[[Category:Organizations]]&lt;/div&gt;</summary>
		<author><name>Insidious</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Factor_E_Farm_Inventory&amp;diff=18392</id>
		<title>Factor E Farm Inventory</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Factor_E_Farm_Inventory&amp;diff=18392"/>
		<updated>2011-02-15T03:28:35Z</updated>

		<summary type="html">&lt;p&gt;Insidious: categorized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Rationale for this document=&lt;br /&gt;
To better understand what can be done, one needs to know what is available in terms of tools and resources available.&lt;br /&gt;
&lt;br /&gt;
=Resources available on site=&lt;br /&gt;
cheap plastic 100 liter or larger barrels or containers?&lt;br /&gt;
:Specifically for building [[ORB]]s&lt;br /&gt;
&lt;br /&gt;
==natural resources==&lt;br /&gt;
rivers or streams?&lt;br /&gt;
&lt;br /&gt;
calcium carbonate?&lt;br /&gt;
&lt;br /&gt;
springs?&lt;br /&gt;
&lt;br /&gt;
geothermal hot spots?&lt;br /&gt;
&lt;br /&gt;
wind?&lt;br /&gt;
&lt;br /&gt;
forest?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==PV panels==&lt;br /&gt;
==[[LifeTrac]]==&lt;br /&gt;
==[[CEB]]==&lt;br /&gt;
==Machinery==&lt;br /&gt;
arc welder?&lt;br /&gt;
&lt;br /&gt;
torches? &lt;br /&gt;
&lt;br /&gt;
water treatment?&lt;br /&gt;
&lt;br /&gt;
water heater?&lt;br /&gt;
&lt;br /&gt;
compressor?&lt;br /&gt;
&lt;br /&gt;
cement sprayer?&lt;br /&gt;
&lt;br /&gt;
cement mixer?&lt;br /&gt;
&lt;br /&gt;
hot house?&lt;br /&gt;
&lt;br /&gt;
generators?&lt;br /&gt;
&lt;br /&gt;
video cameras?&lt;br /&gt;
&lt;br /&gt;
wireless router&lt;br /&gt;
&lt;br /&gt;
==hand tools==&lt;br /&gt;
==battery operated construction tools==&lt;br /&gt;
sawzall?&lt;br /&gt;
&lt;br /&gt;
drill motors?&lt;br /&gt;
&lt;br /&gt;
routers?&lt;br /&gt;
==lighting==&lt;br /&gt;
portable halogen lights?&lt;br /&gt;
&lt;br /&gt;
=Resources available near site=&lt;br /&gt;
scrap metal?&lt;br /&gt;
&lt;br /&gt;
lumber yard?&lt;br /&gt;
&lt;br /&gt;
tool shops?&lt;br /&gt;
&lt;br /&gt;
proximity to &#039;junk yard&#039;&lt;br /&gt;
&lt;br /&gt;
recycling centers?&lt;br /&gt;
&lt;br /&gt;
==kitchen==&lt;br /&gt;
What&#039;s in the kitchen?&lt;br /&gt;
&lt;br /&gt;
stove?&lt;br /&gt;
&lt;br /&gt;
refrigerator?&lt;br /&gt;
&lt;br /&gt;
storage?&lt;br /&gt;
&lt;br /&gt;
sink?&lt;br /&gt;
&lt;br /&gt;
running water?&lt;br /&gt;
&lt;br /&gt;
==number of dwellings==&lt;br /&gt;
&lt;br /&gt;
[[Category:Factor e Farm]]&lt;br /&gt;
[[Category:Planning]]&lt;br /&gt;
[[Category:Candidates for speedy deletion]]&lt;/div&gt;</summary>
		<author><name>Insidious</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Factor_E_Farm&amp;diff=18391</id>
		<title>Factor E Farm</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Factor_E_Farm&amp;diff=18391"/>
		<updated>2011-02-15T03:26:21Z</updated>

		<summary type="html">&lt;p&gt;Insidious: categorized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Site Plan=&lt;br /&gt;
[[Factor E Farm Site Plan]]&lt;br /&gt;
=Energy Supply=&lt;br /&gt;
[[Solar Panels at Factor e Farm]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Factor e Farm]]&lt;br /&gt;
[[Category:Design]]&lt;br /&gt;
[[Category:Energy]]&lt;br /&gt;
[[Category:Solar Power]]&lt;/div&gt;</summary>
		<author><name>Insidious</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Big,_Hairy,_Audacious_Goal&amp;diff=18388</id>
		<title>Big, Hairy, Audacious Goal</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Big,_Hairy,_Audacious_Goal&amp;diff=18388"/>
		<updated>2011-02-15T03:23:59Z</updated>

		<summary type="html">&lt;p&gt;Insidious: categorized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;http://en.wikipedia.org/wiki/Big_Hairy_Audacious_Goal&lt;br /&gt;
&lt;br /&gt;
[[Category:Definitions]]&lt;/div&gt;</summary>
		<author><name>Insidious</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Bens_Ideas&amp;diff=18387</id>
		<title>Bens Ideas</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Bens_Ideas&amp;diff=18387"/>
		<updated>2011-02-15T03:23:09Z</updated>

		<summary type="html">&lt;p&gt;Insidious: categorized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Opportunity abounds at Factor e&lt;br /&gt;
&lt;br /&gt;
From my initial survey I would estimate an ideal population of this site to be about 20-30 people.&lt;br /&gt;
&lt;br /&gt;
Rules of thumb for estimation go at 5 people per intensively cultivated acre, in practice the number is higher but that&#039;s good for a rough estimate. It&#039;s always better to estimate low if you&#039;re analyzing sustainability.&lt;br /&gt;
&lt;br /&gt;
On that rule alone this 20 acres theoretically could support 150 people, however that is a maximum outside figure as I find people need more outside space, natural areas, and privacy to be comfortable. And in my experience it is water, not food, that determines your maximum population.&lt;br /&gt;
&lt;br /&gt;
Aside from general contribution activities, general activities could be pursued to produce income at this site. Starter activities that could be pursued at this moment: shitaki and other mushroom cultivation, goats, fowl, and salad green gardening. &lt;br /&gt;
&lt;br /&gt;
Mushrooms: This would be carried out in the shady woods to the north of the shops, where there is ample opportunity to make ponds for soaking the logs. Spawn run time for shitaki is approx 1 year, so if one were to start now one would be harvesting mushrooms next pring. A cool season shitaki would probably be best and there are many other species possible for this site. See [http://www.fungi.com Fungi Perfecti].&lt;br /&gt;
&lt;br /&gt;
Goats: There are already a number of goats on site, and lots of available pasture. A dairy goat operation would be most successful here, and given capital for fencing there would always be fresh paddock in rotation. Goats require a significantly higher level of commitment than do mushrooms, especially in a dairy operation.&lt;br /&gt;
&lt;br /&gt;
Fowl: There are already many chickens here, about 15, they produce more eggs than 2-3 people can eat at this time. The number of species of fowl could be increased drastically and operated on the same space as the goats. Fowl require very little care which would free the operator to pursue other activities, perhaps in the shop or gardens.&lt;br /&gt;
&lt;br /&gt;
Salad greens: There is much space here available for cut greens. gourmet varieties could be sold to restaurants in KC nearby twice weekly. This is the fastest operation to begin generating a return. &lt;br /&gt;
&lt;br /&gt;
At this moment there is existing housing for 2-5 additional people, unless you&#039;d like to bring your own tent or other accommodation (mobile home, building a cubicle, etc). Considering that additional housing is already one of the technologies that we have already completed ([[CEB]]), our ability to produce new housing is great.&lt;br /&gt;
&lt;br /&gt;
If you have ever been interested in working on an organic farm and/or working to change the world now is a great time to start here. Please review policies ([[Rules of Conduct]]) and get in touch with us if you are interested.&lt;br /&gt;
&lt;br /&gt;
Many years have I spent pursuing and, sometimes, carrying out, projects. Many people in the &#039;movement&#039; are nothing but talk, &#039;waiting for money&#039; before they take action. These guys are NOT that. Their project is well underway, they have structures built, fruit trees planted, and space to expand. It is clear from their progress thus far that they are DOERS.&lt;br /&gt;
&lt;br /&gt;
[[Category:Factor e Farm]]&lt;br /&gt;
[[Category:Philosophy]]&lt;/div&gt;</summary>
		<author><name>Insidious</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Bearings&amp;diff=18386</id>
		<title>Bearings</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Bearings&amp;diff=18386"/>
		<updated>2011-02-15T03:19:25Z</updated>

		<summary type="html">&lt;p&gt;Insidious: categorized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;McGill - good source of crowned bearing&lt;br /&gt;
&lt;br /&gt;
http://www.emerson-ept.com/eptroot/public/prod/dynamic_frame.asp?strMain=http%3A//www.emerson-ept.com/EPTroot/Public/bnames/mcgill/mcgill.htm&lt;br /&gt;
&lt;br /&gt;
Cam Roll bearings, cam yolk roller - crowned.&lt;br /&gt;
&lt;br /&gt;
Heavy stud cam roll bearing&lt;br /&gt;
&lt;br /&gt;
jccinc@owc.net - Jack C.&lt;br /&gt;
&lt;br /&gt;
[[Category:Part Sourcing]]&lt;/div&gt;</summary>
		<author><name>Insidious</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=BFI_Challenge&amp;diff=18383</id>
		<title>BFI Challenge</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=BFI_Challenge&amp;diff=18383"/>
		<updated>2011-02-15T03:16:16Z</updated>

		<summary type="html">&lt;p&gt;Insidious: categorized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Optimal Enterprise Priorities Foundation - a Development Pipeline for Transformative Technologies&lt;br /&gt;
&lt;br /&gt;
*Premise: development of a transformative, Open Source economy&lt;br /&gt;
**Utililize Vinay&#039;s [http://www.guptaoption.com/5.open_source_development.php white paper] as model theory, extend to mainstream products, and focus on small enterprise incubation&lt;br /&gt;
**Keys: open source, flex fab, open license products&lt;br /&gt;
**Start with meeting needs (food-energy-housing-tranportation-wireless networks)&lt;br /&gt;
*Funding utilized to develop this pipeline process&lt;br /&gt;
*Prioritize product selection by a metric (I can detail this metric): most significant products for timely economic decentralization&lt;br /&gt;
**Select 5-20 key products as Phase 1&lt;br /&gt;
**Explicit process for liberating people from the bottom rungs of Maslow&#039;s pyramid&lt;br /&gt;
**Explicit process for addressing pressing world issues of resource conflict and resource deprivation (war, hunger, poverty, etc)&lt;br /&gt;
**Focus on high value items (cars, CEB, solar turbine, etc.) to make flex fab model work&lt;br /&gt;
***Ex: $1k material costs for CEB, sell device for $5k - makes for a viable enterprise model when labor is considered&lt;br /&gt;
*Utlize funding to market the message and organize a core development team (say 1-4 directors, 12-100 experts)&lt;br /&gt;
**Development process is R&amp;amp;D due dilligence until a solid proposal is produced&lt;br /&gt;
**Said proposal is for larger funding to actually deploy the technologies of interest&lt;br /&gt;
*Technology development focuses on optimization of proven technologies (ex, solar turbine) and their subsequent integration into a family-scale or village scale infrastructures&lt;br /&gt;
**Aim at Factor 10 reduction in price = factor 10 increase of one&#039;s freedom&lt;br /&gt;
**Leverage Vinay&#039;s Hexayurt as &#039;&#039;existence proof&#039;&#039; for the &#039;&#039;possibility of optimization&#039;&#039;&lt;br /&gt;
*Include a physical facility in the development pipeline process&lt;br /&gt;
**Overhead reduction via a [http://www.flickr.com/photos/11113094@N03/ self-sustaining, land-based facility]&lt;br /&gt;
**Leverage existing $127k capitalization of present facility&lt;br /&gt;
*Utilize technology development wiki and a facility progress blog&lt;br /&gt;
*Partner with Fab Lab, RMI, ZERI (Gaviotas), and P2P Foundation&lt;br /&gt;
**Leverage Smari&#039;s Fab Lab involvement, motivate a product library aspect to Fab Labs&lt;br /&gt;
**Leverage Mel&#039;s contacts&lt;br /&gt;
&lt;br /&gt;
Key challenge to this proposal is being able to explain the selection metric and its impact to potential developers (including you, the Cabal). My firm belief is that there is a key set of technologies, which if developed to feasility via optimization (and therefore price reduction), provide maximum impact on the well being of society. I believe that a large (12-100 people) team of dedicated, voluntary developers may be collected and aligned for this process within a 6-12 month period, so that this team could propose an unrefutable funding proposal for actual deployment (design, fabrication, and economic model) of technologies by means of small enterprise. The bounty is essentially replacing perhaps 90% of the world&#039;s largest corporations with small enterprise that also provides &#039;&#039;superior products&#039;&#039;. The bounty is an explicit process for inserting the open source economy as a viable livelihood option.&lt;br /&gt;
&lt;br /&gt;
Immediately, you probably question why I keep talking about the products that I talk about - like CEB, Solar Turbine, low-speed electric wheel motors, etc. But the challenge here is to simply evaluate the potential of open source deployment of said products - by evaluating market share, economic significance, economic decentralization potential. I believe the solution set is &#039;&#039;degenerate&#039;&#039;, ie,&lt;br /&gt;
&lt;br /&gt;
[[Category:Planning]]&lt;br /&gt;
[[Category:Philosophy]]&lt;br /&gt;
[[Category:The Open Ecology Project]]&lt;/div&gt;</summary>
		<author><name>Insidious</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=50/2/2&amp;diff=18382</id>
		<title>50/2/2</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=50/2/2&amp;diff=18382"/>
		<updated>2011-02-15T03:10:50Z</updated>

		<summary type="html">&lt;p&gt;Insidious: categorized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This refers to the 50 technologies of the Global Village Construction Set, and the goal of devoloping them within 2 years (by year-end 2012) with a $2.4M budget.&lt;br /&gt;
&lt;br /&gt;
[[Category:GVCS]]&lt;/div&gt;</summary>
		<author><name>Insidious</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Current_Scope&amp;diff=18381</id>
		<title>Current Scope</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Current_Scope&amp;diff=18381"/>
		<updated>2011-02-15T03:10:06Z</updated>

		<summary type="html">&lt;p&gt;Insidious: categorized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To see what we are currently working on, see the [[GVCS in 2 Minutes]] video. We are a network of farmers, engineers, and supporters that for the last two years has been creating the Global Village Construction Set, an open source, low-cost, high performance technological platform that allows for the easy, DIY fabrication of the 50 different Industrial Machines that it takes to build a sustainable civilization with modern comforts. The GVCS lowers the barriers to entry into farming, building, and manufacturing and can be seen as a life-size lego-like set of modular tools that can create entire economies, whether in rural Missouri, where the project was founded, in urban redevelopment, or in the heart of Africa. See [[Key Features of the GVCS]], and if you want to see the full set of values, see [[Core Values of OSE]] - which inform both the technical and social design.&lt;br /&gt;
&lt;br /&gt;
We have an ambitious program for product release of the 49 remaining technologies within 2 years and a $2.4M budget - which we abbreviate as our 50/2/2 program. The period for this is 2011-2012.&lt;br /&gt;
&lt;br /&gt;
[[Category:Planning]]&lt;br /&gt;
[[Category:Strategy]]&lt;br /&gt;
[[Category:GVCS]]&lt;/div&gt;</summary>
		<author><name>Insidious</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Current_priorities&amp;diff=18380</id>
		<title>Current priorities</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Current_priorities&amp;diff=18380"/>
		<updated>2011-02-15T03:08:39Z</updated>

		<summary type="html">&lt;p&gt;Insidious: categorized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;See also: [[Current tasks]]&lt;br /&gt;
&lt;br /&gt;
==Hardware Related==&lt;br /&gt;
# Software for controlling [[CNC]] motor. See [[Open Source Stepper Motor Controller]] and [[Electric Motor Controls]]&lt;br /&gt;
# Learn more about [[power electronics]] and start implementing related open-source technologies. [[Crash Course on Power Electronics]]&lt;br /&gt;
# Find [[subject matter experts]]&lt;br /&gt;
# (Other ideas?)&lt;br /&gt;
&lt;br /&gt;
==Wiki==&lt;br /&gt;
# Organize all the information we have&lt;br /&gt;
# [[Wiki wish list]]&lt;br /&gt;
# there are (Jan. 7th 2010) about 360 [http://openfarmtech.org/wiki/Special:UncategorizedPages uncategorized pages] on the wiki. Many of these are very small and can be merged into larger related pages. When done, they should be [http://openfarmtech.org/wiki/Category:Candidates_for_speedy_deletion marked for speedy deletion]&lt;br /&gt;
# ( Other ideas? )&lt;br /&gt;
&lt;br /&gt;
==Web Presence==&lt;br /&gt;
# Import bbPress forum posts into Vanilla Forums (http://openecology.org/forum/)&lt;br /&gt;
# Import forum posts from FeF&lt;br /&gt;
# Provide [[SSO]]&lt;br /&gt;
# ( Other ideas? )&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Planning]]&lt;/div&gt;</summary>
		<author><name>Insidious</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Design-for-disassembly&amp;diff=18379</id>
		<title>Design-for-disassembly</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Design-for-disassembly&amp;diff=18379"/>
		<updated>2011-02-15T03:04:37Z</updated>

		<summary type="html">&lt;p&gt;Insidious: categorized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Good review: http://www.co-design.co.uk/design.htm&lt;br /&gt;
&lt;br /&gt;
[[Category:Design]]&lt;/div&gt;</summary>
		<author><name>Insidious</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=GVCS_game&amp;diff=18378</id>
		<title>GVCS game</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=GVCS_game&amp;diff=18378"/>
		<updated>2011-02-15T03:02:56Z</updated>

		<summary type="html">&lt;p&gt;Insidious: categorized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Adam Shilling - another True Fan - is planning a multiplayer online game based on the [[GVCS]] as the inspiration for its connection to the real world. Adam is going to South America to meet real people – to assess the needs of real communities. The project will link gaming to the real world – where money exchanged ends up purchasing things like tractors or renewable energy equipment for villages in South America.&lt;br /&gt;
&lt;br /&gt;
I think this is one of the most potentially world-changing ideas that can come out of internet culture, as applied to the real world. We were convinced that virtual reality games can indeed have a profound, positive effect on reality. Hear more in this video – the first half is on the explainer video work, and the second half is on the proposed game – which will be marketed as a game, not an effort to change the world:&amp;lt;ref&amp;gt;http://openfarmtech.org/weblog/2010/10/report-from-seattle/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;iframe src=&amp;quot;https://player.vimeo.com/video/16049168&amp;quot; width=&amp;quot;400&amp;quot; height=&amp;quot;300&amp;quot; frameborder=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;p&amp;gt;&amp;lt;a href=&amp;quot;http://vimeo.com/16049168&amp;quot;&amp;gt;10 Minute Explainer Video and GVCS-Based Game&amp;lt;/a&amp;gt; from &amp;lt;a href=&amp;quot;http://vimeo.com/user2016419&amp;quot;&amp;gt;Marcin Jakubowski&amp;lt;/a&amp;gt; on &amp;lt;a href=&amp;quot;http://vimeo.com&amp;quot;&amp;gt;Vimeo&amp;lt;/a&amp;gt;.&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [http://www.youtube.com/watch?v=KyamsZXXF2w&amp;amp;feature=player_embedded Tom Chatfield: 7 ways video games engage the brain]&lt;br /&gt;
* [[gameful: GVCS game]]&lt;br /&gt;
* [[Gameful]]&lt;br /&gt;
* Games like World of Warcraft give players the means to save worlds, and incentive to learn the habits of heroes. What if we could harness this gamer power to solve real-world problems? In the following video presentation, Jane McGonigal says we can, and explains how.&amp;lt;ref&amp;gt;[http://www.geeksaresexy.net/2010/03/19/gaming-can-make-a-better-world/ Gaming can make a better world]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;object width=&amp;quot;446&amp;quot; height=&amp;quot;326&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;http://video.ted.com/assets/player/swf/EmbedPlayer.swf&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;allowFullScreen&amp;quot; value=&amp;quot;true&amp;quot; /&amp;gt;&amp;lt;param name=&amp;quot;allowScriptAccess&amp;quot; value=&amp;quot;always&amp;quot;/&amp;gt;&amp;lt;param name=&amp;quot;wmode&amp;quot; value=&amp;quot;transparent&amp;quot;&amp;gt;&amp;lt;/param&amp;gt;&amp;lt;param name=&amp;quot;bgColor&amp;quot; value=&amp;quot;#ffffff&amp;quot;&amp;gt;&amp;lt;/param&amp;gt; &amp;lt;param name=&amp;quot;flashvars&amp;quot; value=&amp;quot;vu=http://video.ted.com/talks/dynamic/JaneMcGonigal_2010-medium.flv&amp;amp;su=http://images.ted.com/images/ted/tedindex/embed-posters/JaneMcGonigal-2010.embed_thumbnail.jpg&amp;amp;vw=432&amp;amp;vh=240&amp;amp;ap=0&amp;amp;ti=799&amp;amp;introDuration=15330&amp;amp;adDuration=4000&amp;amp;postAdDuration=830&amp;amp;adKeys=talk=jane_mcgonigal_gaming_can_make_a_better_world;year=2010;theme=art_unusual;theme=a_taste_of_ted2010;theme=the_rise_of_collaboration;theme=media_that_matters;theme=what_s_next_in_tech;theme=design_like_you_give_a_damn;event=TED2010;&amp;amp;preAdTag=tconf.ted/embed;tile=1;sz=512x288;&amp;quot; /&amp;gt;&amp;lt;embed src=&amp;quot;http://video.ted.com/assets/player/swf/EmbedPlayer.swf&amp;quot; pluginspace=&amp;quot;http://www.macromedia.com/go/getflashplayer&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; wmode=&amp;quot;transparent&amp;quot; bgColor=&amp;quot;#ffffff&amp;quot; width=&amp;quot;446&amp;quot; height=&amp;quot;326&amp;quot; allowFullScreen=&amp;quot;true&amp;quot; allowScriptAccess=&amp;quot;always&amp;quot; flashvars=&amp;quot;vu=http://video.ted.com/talks/dynamic/JaneMcGonigal_2010-medium.flv&amp;amp;su=http://images.ted.com/images/ted/tedindex/embed-posters/JaneMcGonigal-2010.embed_thumbnail.jpg&amp;amp;vw=432&amp;amp;vh=240&amp;amp;ap=0&amp;amp;ti=799&amp;amp;introDuration=15330&amp;amp;adDuration=4000&amp;amp;postAdDuration=830&amp;amp;adKeys=talk=jane_mcgonigal_gaming_can_make_a_better_world;year=2010;theme=art_unusual;theme=a_taste_of_ted2010;theme=the_rise_of_collaboration;theme=media_that_matters;theme=what_s_next_in_tech;theme=design_like_you_give_a_damn;event=TED2010;&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Software]]&lt;br /&gt;
[[Category:Education]]&lt;br /&gt;
[[Category:Funding]]&lt;/div&gt;</summary>
		<author><name>Insidious</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Electrilite&amp;diff=18377</id>
		<title>Electrilite</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Electrilite&amp;diff=18377"/>
		<updated>2011-02-15T03:00:28Z</updated>

		<summary type="html">&lt;p&gt;Insidious: categorized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
Bernie Macdonald of Albion, California, developed the [http://omni.mcn.org/electriliteb/ Electrilite] personal transport vehicle. Here is a proposition for flexible fabrication of the critical components, the high-torque, low speed electric pancake hub motor and its respective motor controller. The natural spinoff of this enabling technology is three adaptations of the Electrilite:&lt;br /&gt;
&lt;br /&gt;
#Pedal power assist electric vehicle, as in the prototype [http://omni.mcn.org/electriliteb/ here]&lt;br /&gt;
#Waste vegetable oil powered, Babington burner, flash steam hybrid electric vehicle&lt;br /&gt;
##Open source babington burner technology available, including [http://uk.youtube.com/watch?v=ugAivXAusus flash steam generation] and another digest [http://www.aipengineering.com/babington/Babington_Oil_Burner_HOWTO.html here]&lt;br /&gt;
##Electrilite hub motor is uses as an electrical generator&lt;br /&gt;
##Wheel motors power the car, and performance specification is a street vehicle&lt;br /&gt;
##Multi fuel capacity: gasoline, diesel, elcohol, waste oils, compressed gas, or others&lt;br /&gt;
#Hybrid electric tractor, with either battery or hybrid steam power&lt;br /&gt;
##4 wheel drive&lt;br /&gt;
&lt;br /&gt;
==Business Model==&lt;br /&gt;
The business model focuses on developing a low-cost, one-off fabrication capacity for electric motors, to be deployed as decentralized enterprise options for right livelihood, according to the principles of living described [http://openfarmtech.org/index.php?title=Hugapaloosa here]. &lt;br /&gt;
&lt;br /&gt;
The role of OSE will be to provide full technical support, enterprise training,  and fabrication facility development. This may involve at-cost leasing of OSE&#039;s Compressed Earth Block press for structural masonry, or sawmill for lumber production. Equipment costs are as follows:&lt;br /&gt;
&lt;br /&gt;
*Lathe and multipurpose machining ability, utilizing the open source Multimachine (http://opensourcemachine.org) technology - $350&lt;br /&gt;
**Engine blocks - $50&lt;br /&gt;
**Engine rebore - $50&lt;br /&gt;
**Bearings - $60&lt;br /&gt;
**Shaft - $10&lt;br /&gt;
**xy table - $70&lt;br /&gt;
**Structural metal - $50&lt;br /&gt;
**Bolts - $10&lt;br /&gt;
**Lathe chuck - $50&lt;br /&gt;
*Metal stamping jig - $300&lt;br /&gt;
*Motor winding jig - $200&lt;br /&gt;
*Balancing equipment - $200 for strobe light, computer oscilloscope, and piezoelectric sensor&lt;br /&gt;
*Motor controller - electronics lab - $200 including circuit etching &lt;br /&gt;
&lt;br /&gt;
Labor requirements for production of motors are approximately 8 hours.&lt;br /&gt;
&lt;br /&gt;
OMNI Instruments will supply open source knowhow required for fabrication via technology transfer, to be negotiated.&lt;br /&gt;
&lt;br /&gt;
==Fabrication Capacity==&lt;br /&gt;
===Hub Motor===&lt;br /&gt;
Specifications:&lt;br /&gt;
#Power scaleability in units of 5 hp&lt;br /&gt;
#Voltage adaptability, from  12-240 v or higher if needed&lt;br /&gt;
#Complete reversibility for function as a generator&lt;br /&gt;
#Power to weight ratio ~ 5 hp/10 lb&lt;br /&gt;
&lt;br /&gt;
Currently, a prototype Brushless NFeB magnet motor drawing 75Amperes (max) at 48Volts is complete. Controllers provide incremental throttle with regenerative control braking.&lt;br /&gt;
&lt;br /&gt;
====Motor Fabrication Requirements====&lt;br /&gt;
&lt;br /&gt;
The main components for the electric motor are the shaft, ball bearings, armature, windings, and aluminum case. Ball bearnings, shaft, winding wire, armature sheet, and aluminum case are bought off shelf. The following fabrication capacity is to be developed in house:&lt;br /&gt;
#Casting for the case&lt;br /&gt;
##Feasible technology is a simple Babington oil burner furnace&lt;br /&gt;
##Casting molds may be produced by sand casting&lt;br /&gt;
##Casting setup costs:&lt;br /&gt;
###Compressed air for furnace: &lt;br /&gt;
####[http://surpluscenter.com/item.asp?UID=2007100111405106&amp;amp;item=4-1586&amp;amp;catname= $30 at Surpluscenter]- .18 CFM at 20 PSI&lt;br /&gt;
####[http://surpluscenter.com/item.asp?UID=2007100111405106&amp;amp;item=4-1669&amp;amp;catname= $55, 2 CFM at 15 psi]; [http://surpluscenter.com/item.asp?UID=2007100111405106&amp;amp;item=4-1761&amp;amp;catname= 3 hp head, $100]; [http://surpluscenter.com/item.asp?UID=2007100111405106&amp;amp;item=4-1526&amp;amp;catname= 1.5 hp, $90]; [http://surpluscenter.com/item.asp?UID=2007100111405106&amp;amp;item=4-1512&amp;amp;catname= 1 hp, $110]&lt;br /&gt;
####1/3 hp electric motor at &amp;lt;$50 from Habitat Re-Store or [http://surpluscenter.com/item.asp?UID=2007100111405106&amp;amp;item=10-1459&amp;amp;catname=electric Surpluscenter]&lt;br /&gt;
###Simple aluminum casting furnace - $100&lt;br /&gt;
####Good links at backyardmetalcasting.com&lt;br /&gt;
#Stamping sheet metal for the winding core&lt;br /&gt;
##Stamping equipment - cost $?&lt;br /&gt;
#Motor winding &lt;br /&gt;
##Manual winding jig - cost $?&lt;br /&gt;
##Automated winding jig - sost $?&lt;br /&gt;
&lt;br /&gt;
====Material Costs====&lt;br /&gt;
#25 magnets at under $1 each, $20&lt;br /&gt;
#Shaft - $5&lt;br /&gt;
#Winding wire - $10/motor&lt;br /&gt;
#Winding core - $5 material cost&lt;br /&gt;
#Bearings - $5 each, $8&lt;br /&gt;
#Collars - 2, total $2&lt;br /&gt;
#Hall effect sensor probes - $10&lt;br /&gt;
#Other electronic components - $10&lt;br /&gt;
#Case aluminum - $3&lt;br /&gt;
&lt;br /&gt;
Total material costs: $73 per motor&lt;br /&gt;
&lt;br /&gt;
====Testing Procedures====&lt;br /&gt;
&lt;br /&gt;
Dynamic balancing is required. The balancing setup for this includes a balancing jig, oscilloscope, piezoelecttric sensor, and a strobe light.&lt;br /&gt;
Power output is measured via ?&lt;br /&gt;
&lt;br /&gt;
[[Category:Transport]]&lt;br /&gt;
[[Category:Electric Motors]]&lt;br /&gt;
[[Category:Business Model]]&lt;/div&gt;</summary>
		<author><name>Insidious</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Electrilite&amp;diff=18376</id>
		<title>Electrilite</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Electrilite&amp;diff=18376"/>
		<updated>2011-02-15T02:56:03Z</updated>

		<summary type="html">&lt;p&gt;Insidious: categorized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
Bernie Macdonald of Albion, California, developed the [http://omni.mcn.org/electriliteb/ Electrilite] personal transport vehicle. Here is a proposition for flexible fabrication of the critical components, the high-torque, low speed electric pancake hub motor and its respective motor controller. The natural spinoff of this enabling technology is three adaptations of the Electrilite:&lt;br /&gt;
&lt;br /&gt;
#Pedal power assist electric vehicle, as in the prototype [http://omni.mcn.org/electriliteb/ here]&lt;br /&gt;
#Waste vegetable oil powered, Babington burner, flash steam hybrid electric vehicle&lt;br /&gt;
##Open source babington burner technology available, including [http://uk.youtube.com/watch?v=ugAivXAusus flash steam generation] and another digest [http://www.aipengineering.com/babington/Babington_Oil_Burner_HOWTO.html here]&lt;br /&gt;
##Electrilite hub motor is uses as an electrical generator&lt;br /&gt;
##Wheel motors power the car, and performance specification is a street vehicle&lt;br /&gt;
##Multi fuel capacity: gasoline, diesel, elcohol, waste oils, compressed gas, or others&lt;br /&gt;
#Hybrid electric tractor, with either battery or hybrid steam power&lt;br /&gt;
##4 wheel drive&lt;br /&gt;
&lt;br /&gt;
==Business Model==&lt;br /&gt;
The business model focuses on developing a low-cost, one-off fabrication capacity for electric motors, to be deployed as decentralized enterprise options for right livelihood, according to the principles of living described [http://openfarmtech.org/index.php?title=Hugapaloosa here]. &lt;br /&gt;
&lt;br /&gt;
The role of OSE will be to provide full technical support, enterprise training,  and fabrication facility development. This may involve at-cost leasing of OSE&#039;s Compressed Earth Block press for structural masonry, or sawmill for lumber production. Equipment costs are as follows:&lt;br /&gt;
&lt;br /&gt;
*Lathe and multipurpose machining ability, utilizing the open source Multimachine (http://opensourcemachine.org) technology - $350&lt;br /&gt;
**Engine blocks - $50&lt;br /&gt;
**Engine rebore - $50&lt;br /&gt;
**Bearings - $60&lt;br /&gt;
**Shaft - $10&lt;br /&gt;
**xy table - $70&lt;br /&gt;
**Structural metal - $50&lt;br /&gt;
**Bolts - $10&lt;br /&gt;
**Lathe chuck - $50&lt;br /&gt;
*Metal stamping jig - $300&lt;br /&gt;
*Motor winding jig - $200&lt;br /&gt;
*Balancing equipment - $200 for strobe light, computer oscilloscope, and piezoelectric sensor&lt;br /&gt;
*Motor controller - electronics lab - $200 including circuit etching &lt;br /&gt;
&lt;br /&gt;
Labor requirements for production of motors are approximately 8 hours.&lt;br /&gt;
&lt;br /&gt;
OMNI Instruments will supply open source knowhow required for fabrication via technology transfer, to be negotiated.&lt;br /&gt;
&lt;br /&gt;
==Fabrication Capacity==&lt;br /&gt;
===Hub Motor===&lt;br /&gt;
Specifications:&lt;br /&gt;
#Power scaleability in units of 5 hp&lt;br /&gt;
#Voltage adaptability, from  12-240 v or higher if needed&lt;br /&gt;
#Complete reversibility for function as a generator&lt;br /&gt;
#Power to weight ratio ~ 5 hp/10 lb&lt;br /&gt;
&lt;br /&gt;
Currently, a prototype Brushless NFeB magnet motor drawing 75Amperes (max) at 48Volts is complete. Controllers provide incremental throttle with regenerative control braking.&lt;br /&gt;
&lt;br /&gt;
====Motor Fabrication Requirements====&lt;br /&gt;
&lt;br /&gt;
The main components for the electric motor are the shaft, ball bearings, armature, windings, and aluminum case. Ball bearnings, shaft, winding wire, armature sheet, and aluminum case are bought off shelf. The following fabrication capacity is to be developed in house:&lt;br /&gt;
#Casting for the case&lt;br /&gt;
##Feasible technology is a simple Babington oil burner furnace&lt;br /&gt;
##Casting molds may be produced by sand casting&lt;br /&gt;
##Casting setup costs:&lt;br /&gt;
###Compressed air for furnace: &lt;br /&gt;
####[http://surpluscenter.com/item.asp?UID=2007100111405106&amp;amp;item=4-1586&amp;amp;catname= $30 at Surpluscenter]- .18 CFM at 20 PSI&lt;br /&gt;
####[http://surpluscenter.com/item.asp?UID=2007100111405106&amp;amp;item=4-1669&amp;amp;catname= $55, 2 CFM at 15 psi]; [http://surpluscenter.com/item.asp?UID=2007100111405106&amp;amp;item=4-1761&amp;amp;catname= 3 hp head, $100]; [http://surpluscenter.com/item.asp?UID=2007100111405106&amp;amp;item=4-1526&amp;amp;catname= 1.5 hp, $90]; [http://surpluscenter.com/item.asp?UID=2007100111405106&amp;amp;item=4-1512&amp;amp;catname= 1 hp, $110]&lt;br /&gt;
####1/3 hp electric motor at &amp;lt;$50 from Habitat Re-Store or [http://surpluscenter.com/item.asp?UID=2007100111405106&amp;amp;item=10-1459&amp;amp;catname=electric Surpluscenter]&lt;br /&gt;
###Simple aluminum casting furnace - $100&lt;br /&gt;
####Good links at backyardmetalcasting.com&lt;br /&gt;
#Stamping sheet metal for the winding core&lt;br /&gt;
##Stamping equipment - cost $?&lt;br /&gt;
#Motor winding &lt;br /&gt;
##Manual winding jig - cost $?&lt;br /&gt;
##Automated winding jig - sost $?&lt;br /&gt;
&lt;br /&gt;
====Material Costs====&lt;br /&gt;
#25 magnets at under $1 each, $20&lt;br /&gt;
#Shaft - $5&lt;br /&gt;
#Winding wire - $10/motor&lt;br /&gt;
#Winding core - $5 material cost&lt;br /&gt;
#Bearings - $5 each, $8&lt;br /&gt;
#Collars - 2, total $2&lt;br /&gt;
#Hall effect sensor probes - $10&lt;br /&gt;
#Other electronic components - $10&lt;br /&gt;
#Case aluminum - $3&lt;br /&gt;
&lt;br /&gt;
Total material costs: $73 per motor&lt;br /&gt;
&lt;br /&gt;
====Testing Procedures====&lt;br /&gt;
&lt;br /&gt;
Dynamic balancing is required. The balancing setup for this includes a balancing jig, oscilloscope, piezoelecttric sensor, and a strobe light.&lt;br /&gt;
Power output is measured via ?&lt;br /&gt;
&lt;br /&gt;
[[Category:Transport]]&lt;br /&gt;
[[Category:Electric Motors]]&lt;/div&gt;</summary>
		<author><name>Insidious</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Arduino_Inverter&amp;diff=18375</id>
		<title>Arduino Inverter</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Arduino_Inverter&amp;diff=18375"/>
		<updated>2011-02-15T02:53:31Z</updated>

		<summary type="html">&lt;p&gt;Insidious: categorized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;http://www.arduino.cc/cgi-bin/yabb2/YaBB.pl?num=1287161833&lt;br /&gt;
&lt;br /&gt;
http://www.kerrywong.com/2010/03/12/a-power-inverter-with-arduino-pulse-source/&lt;br /&gt;
&lt;br /&gt;
=Questions=&lt;br /&gt;
*Do we want to use a solid-state transformer? Is a solid-state transformer more efficient than a wound transformer? &lt;br /&gt;
*What is the weight savings from using a solid state transformer?&lt;br /&gt;
&lt;br /&gt;
=proposed answers= &lt;br /&gt;
[http://findarticles.com/p/articles/mi_m1272/is_2661_128/ai_62685276/]&lt;br /&gt;
not sure about within small systems but at-least more efficient within a power grid &amp;quot;Solid-state transformers would eliminate all such power-quality problems as well as lowering the amount of current required to supply devices such as electric machinery, cutting down on losses associated with the transmission of electricity throughout the power grid.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Electronics]]&lt;/div&gt;</summary>
		<author><name>Insidious</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Documentation_of_CEB_Prototype_2&amp;diff=18374</id>
		<title>Documentation of CEB Prototype 2</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Documentation_of_CEB_Prototype_2&amp;diff=18374"/>
		<updated>2011-02-15T02:51:22Z</updated>

		<summary type="html">&lt;p&gt;Insidious: categorized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Placeholder for CEB Prototype 2.&lt;br /&gt;
&lt;br /&gt;
*lower hopper design&lt;br /&gt;
*less taxing on human support for &#039;feeding the machine&#039;&lt;br /&gt;
*modular design to support multiple forms&lt;br /&gt;
**interlocking?&lt;br /&gt;
**stamping?&lt;br /&gt;
**cutting?&lt;br /&gt;
&lt;br /&gt;
[[Category:CEB Press]]&lt;/div&gt;</summary>
		<author><name>Insidious</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Botanicalls&amp;diff=18373</id>
		<title>Botanicalls</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Botanicalls&amp;diff=18373"/>
		<updated>2011-02-15T02:50:21Z</updated>

		<summary type="html">&lt;p&gt;Insidious: categorized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Botanicalls Kits let plants reach out for human help! They offer a connection to your leafy pal via online Twitter status updates to your mobile phone. When your plant needs water, it will post to let you know, and send its thanks when you show it love.&lt;br /&gt;
&lt;br /&gt;
licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License.&lt;br /&gt;
&lt;br /&gt;
http://www.botanicalls.com/&lt;br /&gt;
&lt;br /&gt;
[Category:Food and Agriculture]]&lt;/div&gt;</summary>
		<author><name>Insidious</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=CNC&amp;diff=18372</id>
		<title>CNC</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=CNC&amp;diff=18372"/>
		<updated>2011-02-15T02:49:21Z</updated>

		<summary type="html">&lt;p&gt;Insidious: categorized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Stepper Motor Websites=&lt;br /&gt;
&lt;br /&gt;
* Google searches;&lt;br /&gt;
1 - &amp;quot;stepper motor&amp;quot; [http://www.google.com/search?client=ubuntu&amp;amp;channel=fs&amp;amp;q=stepper+motor&amp;amp;ie=utf-8&amp;amp;oe=utf-8]&lt;br /&gt;
&lt;br /&gt;
2 - &amp;quot;stepper controller integrated circuit&amp;quot; results - [http://www.google.com/search?client=ubuntu&amp;amp;channel=fs&amp;amp;q=stepper+controller+integrated+circuit&amp;amp;ie=utf-8&amp;amp;oe=utf-8]&lt;br /&gt;
&lt;br /&gt;
3 - &amp;quot;stepper controller chip&amp;quot; [http://www.google.com/search?client=ubuntu&amp;amp;channel=fs&amp;amp;q=stepper+controller+chip&amp;amp;ie=utf-8&amp;amp;oe=utf-8]&lt;br /&gt;
&lt;br /&gt;
4 - &amp;quot;NEMA 34 stepper motors&amp;quot; [http://www.google.com/search?client=ubuntu&amp;amp;channel=fs&amp;amp;q=NEMA+34+stepper+motors&amp;amp;ie=utf-8&amp;amp;oe=utf-8]&lt;br /&gt;
&lt;br /&gt;
[[Category:Stepper Motor Controller]]&lt;/div&gt;</summary>
		<author><name>Insidious</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=The_Owner_Built_Homestead&amp;diff=18371</id>
		<title>The Owner Built Homestead</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=The_Owner_Built_Homestead&amp;diff=18371"/>
		<updated>2011-02-15T02:47:39Z</updated>

		<summary type="html">&lt;p&gt;Insidious: categorized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;By Ken Kern&lt;br /&gt;
&lt;br /&gt;
*http://www.dirtcheapbuilder.com/owbuhoorbo.html&lt;br /&gt;
*http://www.amazon.com/Owner-Built-Homestead-Barbara-Kern/dp/0684149222&lt;br /&gt;
*http://www.motherearthnews.com/Modern-Homesteading/1970-11-01/The-Owner-Built-Home-and-Homestead.aspx&lt;br /&gt;
&lt;br /&gt;
[[Category:Housing and construction]]&lt;/div&gt;</summary>
		<author><name>Insidious</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Liberator&amp;diff=18370</id>
		<title>Liberator</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Liberator&amp;diff=18370"/>
		<updated>2011-02-15T02:45:28Z</updated>

		<summary type="html">&lt;p&gt;Insidious: categorized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Liberator is the name of OSE&#039;s [[CEB]] press developed and tested in 2007-2008.&lt;br /&gt;
&lt;br /&gt;
[[Category:CEB Press]]&lt;/div&gt;</summary>
		<author><name>Insidious</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=1000_True_Fans_%E2%80%93_1000_Global_Villages&amp;diff=18369</id>
		<title>1000 True Fans – 1000 Global Villages</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=1000_True_Fans_%E2%80%93_1000_Global_Villages&amp;diff=18369"/>
		<updated>2011-02-15T02:42:23Z</updated>

		<summary type="html">&lt;p&gt;Insidious: categorized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;see http://openfarmtech.org/index.php?title=True_Fans&lt;br /&gt;
&lt;br /&gt;
[[Category: 1000 Squared]]&lt;/div&gt;</summary>
		<author><name>Insidious</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Bread_ingredients&amp;diff=18368</id>
		<title>Bread ingredients</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Bread_ingredients&amp;diff=18368"/>
		<updated>2011-02-15T02:39:34Z</updated>

		<summary type="html">&lt;p&gt;Insidious: categorized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Flour - 4 or 5 cups&lt;br /&gt;
#(optional) Masa - 1/2 or 1 cup of Corm Meal&lt;br /&gt;
#Baking Soda - 1 tspn&lt;br /&gt;
#Salt - 1-1/2 tspn&lt;br /&gt;
#Milk - 3 to 4 cups&lt;br /&gt;
#1/4 cup of sugar or 1/2 cup of Honey&lt;br /&gt;
#(optional) 1 mashed Banana or 1 cut up Apple&lt;br /&gt;
#(optional) Nuts (preferably Deez)&lt;br /&gt;
&lt;br /&gt;
[[Category:Food and Agriculture]]&lt;/div&gt;</summary>
		<author><name>Insidious</name></author>
	</entry>
</feed>