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	<id>https://wiki.opensourceecology.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jorgeandr3s</id>
	<title>Open Source Ecology - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.opensourceecology.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jorgeandr3s"/>
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	<updated>2026-05-06T10:13:13Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=User_talk:Zeitgeist_C.Real_-&amp;diff=123836</id>
		<title>User talk:Zeitgeist C.Real -</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=User_talk:Zeitgeist_C.Real_-&amp;diff=123836"/>
		<updated>2014-11-06T17:13:47Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Que gusto ver que ustedes ayudaron con esto chicos Z :) Si siguen activos y necesitan ayuda con la edición de la wiki no duden en contactarme.&lt;br /&gt;
--[[User:Jorgeandr3s|jorgeandr3s]] ([[User talk:Jorgeandr3s|talk]]) 21:07, 16 June 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
Contáctame como gustes [http://andres.delgado.ec/contacto/ acá]&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Volunteering&amp;diff=123668</id>
		<title>OSE Volunteering</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Volunteering&amp;diff=123668"/>
		<updated>2014-10-18T19:24:02Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: /* Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Activity and Feedback Form=&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/forms/d/1-SEjkcgwsvtHPexVh_WJWAMZH1xz7W5vYG4439_gSY4/viewform?embedded=true&amp;quot; width=&amp;quot;760&amp;quot; height=&amp;quot;500&amp;quot; frameborder=&amp;quot;0&amp;quot; marginheight=&amp;quot;0&amp;quot; marginwidth=&amp;quot;0&amp;quot;&amp;gt;Loading...&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/forms/d/1-SEjkcgwsvtHPexVh_WJWAMZH1xz7W5vYG4439_gSY4/edit edit]&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/spreadsheets/d/1Zgj4Bd4YT7NBau6_KciO6gVxPLuPUhEiesem7qw_a40/edit#gid=2097266434 responses]&lt;br /&gt;
=Volunteering Resources List=&lt;br /&gt;
&lt;br /&gt;
=Links=&lt;br /&gt;
*[[Volunteers Strategy]]&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Civilization_Starter_Kit_DVD_v0.01/es&amp;diff=121991</id>
		<title>Civilization Starter Kit DVD v0.01/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Civilization_Starter_Kit_DVD_v0.01/es&amp;diff=121991"/>
		<updated>2014-08-04T14:15:31Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: /* Prensa BTC */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lang|Kit para iniciar una civilización}}&lt;br /&gt;
{{TOC left}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;center&amp;gt;&amp;lt;div&amp;gt;&amp;lt;object style=&amp;quot;width:420px;height:272px&amp;quot; &amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;https://static.issuu.com/webembed/viewers/style1/v2/IssuuReader.swf?mode=mini&amp;amp;amp;backgroundColor=%23222222&amp;amp;amp;documentId=120419162109-9893d10fc5764fd09659823c8ee98cee&amp;quot; /&amp;gt;&amp;lt;param name=&amp;quot;allowfullscreen&amp;quot; value=&amp;quot;true&amp;quot;/&amp;gt;&amp;lt;param name=&amp;quot;menu&amp;quot; value=&amp;quot;false&amp;quot;/&amp;gt;&amp;lt;param name=&amp;quot;wmode&amp;quot; value=&amp;quot;transparent&amp;quot;/&amp;gt;&amp;lt;embed src=&amp;quot;https://static.issuu.com/webembed/viewers/style1/v2/IssuuReader.swf&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; menu=&amp;quot;false&amp;quot; wmode=&amp;quot;transparent&amp;quot; style=&amp;quot;width:420px;height:272px&amp;quot; flashvars=&amp;quot;mode=mini&amp;amp;amp;backgroundColor=%23222222&amp;amp;amp;documentId=120419162109-9893d10fc5764fd09659823c8ee98cee&amp;quot; /&amp;gt;&amp;lt;/object&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://opensourceecology.org/w/images/e/e3/Civilization_Starter_Kit_-_v.0.01_-_PDF.pdf Descarga el PDF en inglés].&lt;br /&gt;
&lt;br /&gt;
=Prefacio=&lt;br /&gt;
&lt;br /&gt;
  1.0  [[Forward_from_the_Founder_–_Video|Prefacio del fundador]]&lt;br /&gt;
  1.1  ¿Qué es la Ecología de Fuentes Abiertas? [[Open_Source_Ecology_Paradigm/es|El Paradigma de la Ecología de Fuentes Abiertas]]&lt;br /&gt;
  1.2  Set de construcción de la aldea global: [[Rollout_Plan|Plan de implementación (inglés)]]&lt;br /&gt;
  1.3  Involúcrate: [[So,_you_want_to_build_a_new_civilization%3F/es|¿Así que quieres construir una nueva civilización?]]&lt;br /&gt;
  1.4  Del fundador: [[My_Story|Mi historia (inglés)]]&lt;br /&gt;
&lt;br /&gt;
=Introducción=&lt;br /&gt;
&lt;br /&gt;
  2.1 [[GVCS_in_2_Minutes_Video/es|Video: SCAG en 2 minutos]] &lt;br /&gt;
  2.2 [[TED_Talk_Video/es|Charla TED]]&lt;br /&gt;
  2.3 [[Kickstarter Video|Video en Kickstarter]]&lt;br /&gt;
  2.4 [[Practical Post-Scarcity Video|Video sobre posescasez práctica]]&lt;br /&gt;
  2.5 [[OSE Enterprise Plan Video|Video sobre plan empresarial de OSE]]&lt;br /&gt;
  2.6 [[How_to_Build_the_4_Machines_in_a_Basic_Workshop/es|Cómo construir las 4 máquinas en un taller básico]]&lt;br /&gt;
&lt;br /&gt;
=Prensa BTC=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Nota: este es el prototipo III. Mira la nueva versión en la página [[CEB Press IV]], desarrollada en Sep. 2012.&lt;br /&gt;
&lt;br /&gt;
  3.1  [[CEB Press Design Rationale, Product Ecology]]&lt;br /&gt;
  3.2  [[CEB Press Master CAD File]]&lt;br /&gt;
  3.3  [[CEB Press Bill of Materials]]&lt;br /&gt;
  3.4  [[CEB Press Fabrication Master PDF]] - 89 páginas&lt;br /&gt;
  3.5  [[CEB Press Fabrication videos]] - Fabricación mecánica&lt;br /&gt;
  3.6  [[CEB Press Electrical Fabrication videos]]&lt;br /&gt;
  3.7  [[CEB Press Control Code]]&lt;br /&gt;
  3.8  [[CEB Press Ergonomics of machine assembly]] - video de ensamblaje completo (11 min)&lt;br /&gt;
  3.9  [[Media:OSE_-_Fabrication_Drawings_-_CEB.pdf|Compressed Earth Brick Press: Fabrication Drawings]]&lt;br /&gt;
  3.10  [[CEB Press User Manual]]&lt;br /&gt;
&lt;br /&gt;
=Tractor=&lt;br /&gt;
&lt;br /&gt;
  4.1  [[Tractor Design Rationale, Product Ecology]]&lt;br /&gt;
  4.2  [[Tractor Master CAD File]] &lt;br /&gt;
  4.3  [[Tractor Bill of Materials]]&lt;br /&gt;
  4.3-4.4 [[Tractor Fabrication Manual]]&lt;br /&gt;
  4.5  [[Tractor Assembly]] - full assembly video (12 min)&lt;br /&gt;
  4.6  [[Media:Open_Source_Ecology_-_LifeTrac_-_Fabrication_Drawings.pdf|Tractor Fabrication Drawings]]&lt;br /&gt;
  4.7  [[Tractor User Manual]]&lt;br /&gt;
  4.8  [[Media:LifeTrac_Quality_Control_Checklist.pdf|Quality Control Checklist]]&lt;br /&gt;
&lt;br /&gt;
=Pulverizador de suelo=&lt;br /&gt;
&lt;br /&gt;
  5.1  [[Soil Pulverizer Design Rationale, Product Ecology]] (needs Tractor with Power Cube)&lt;br /&gt;
  5.2  [[Soil Pulverizer Master CAD File]]&lt;br /&gt;
  5.3  [[Soil Pulverizer - Bill of Materials]]&lt;br /&gt;
  5.4  [[Soil Pulverizer/Manufacturing Instructions|Soil Pulverizer Fabrication Instructions]]&lt;br /&gt;
  5.5  [[Soil Pulverizer Fabrication PDF]]&lt;br /&gt;
  5.5  [[Soil Pulverizer Fabrication and Assembly videos]]&lt;br /&gt;
  5.6  [[Media:Soil_Pulverizer_-_Drawings_-_PDF_Package_-_2011-12-28.pdf|Soil Pulverizer Fabrication Drawings]]&lt;br /&gt;
  5.7  [[Soil Pulverizer User Manual]]&lt;br /&gt;
&lt;br /&gt;
=Unidad hidráulica (Power Cube)=&lt;br /&gt;
&lt;br /&gt;
  6.1  [[Power Cube Design Rationale]]&lt;br /&gt;
  6.2  [[Power Cube Sketchup]]&lt;br /&gt;
  6.2  [[Power Cube - Bill of Materials]]&lt;br /&gt;
  6.3  [[Power Cube A-Z Instructionals]]&lt;br /&gt;
  6.4  [[Power Cube Fabrication PDF]]&lt;br /&gt;
  6.5  [[Power Cube Fabrication and Assembly videos]]&lt;br /&gt;
  6.6  [[Power Cube Fabrication Drawings]]&lt;br /&gt;
  6.7  [[Power Cube User Manual]]&lt;br /&gt;
&lt;br /&gt;
=Construcción=&lt;br /&gt;
  7.1 [[Field Testing Results]]&lt;br /&gt;
  7.2 [[OSE Microhouse]]&lt;br /&gt;
&lt;br /&gt;
=Equipo de calle=&lt;br /&gt;
  8.1 Sticker &amp;amp; Magnet designs: &lt;br /&gt;
      • [[Media:OSE_B&amp;amp;W_LOGO.pdf |OSE B&amp;amp;W Logo]]&lt;br /&gt;
      • [[Media:OSE_COLOR_LOGO.pdf |OSE Color Logo]]&lt;br /&gt;
  8.2 T-shirt design: &lt;br /&gt;
      • [[Media:Tractor_T-Shirt.pdf‎ |Tractor]]&lt;br /&gt;
&lt;br /&gt;
=Apéndice=&lt;br /&gt;
&lt;br /&gt;
 [[Civilization Starter Kit Credits]] (colaboradores y contribuyentes)&lt;br /&gt;
 [[OSE License for Distributive Economics]]&lt;br /&gt;
 [[OSE Specifications]]&lt;br /&gt;
 [[Tractor Scaling Calculations and CAE Analysis]]&lt;br /&gt;
&lt;br /&gt;
=PDF=&lt;br /&gt;
&lt;br /&gt;
 [[Media:Civilization_Starter_Kit_-_v0.01_-_Foreword.pdf|Foreword]]&lt;br /&gt;
 [[Media:Compressed_Earth_Brick_Press_-_Design_Rationale.pdf#page=1|Compressed Earth Brick Press: Design Rationale]]&lt;br /&gt;
 [http://opensourceecology.org/w/images/f/f0/CEB_a-z_Build_1.0.pdf#page=1 Compressed Earth Brick Press: Fabrication Manual]&lt;br /&gt;
 [[Media:OSE_-_Fabrication_Drawings_-_CEB.pdf|Compressed Earth Brick Press: Fabrication Drawings]]&lt;br /&gt;
 [[Media:Compressed_Earth_Brick_Press_-_User_Manual.pdf|Compressed Earth Brick Press: User Manual]]&lt;br /&gt;
 [[Media:LifeTrac_-_Design_Rationale.pdf|LifeTrac: Design Rationale]]&lt;br /&gt;
 [[Media:LifeTrac_-_Fabricaion_Manual.pdf|LifeTrac: Fabrication Manual]]&lt;br /&gt;
 [[Media:Open_Source_Ecology_-_LifeTrac_-_Fabrication_Drawings.pdf|Tractor Fabrication Drawings]]&lt;br /&gt;
 [[Media:Soil_Pulverizer_-_Design_Rationale.pdf|Soil Pulverizer: Design Rationale]]&lt;br /&gt;
 [http://opensourceecology.org/w/images/f/f9/Pulverizer_PDF.pdf Soil Pulverizer: Fabrication Manual]&lt;br /&gt;
 [[Media:Soil_Pulverizer_-_Drawings_-_PDF_Package_-_2011-12-28.pdf|Soil Pulverizer: Fabrication Drawings]]&lt;br /&gt;
 [[Media:Soil_Pulverizer_-_User_Manual.pdf|Soil Pulverizer: User Manual]]&lt;br /&gt;
 [[Media:Power_Cube_-_Design_Rationale.pdf|Power Cube: Design Rationale]]&lt;br /&gt;
 [http://opensourceecology.org/w/images/2/25/Powercube.pdf Power Cube: Fabrication Manual]&lt;br /&gt;
 [[Media:Power_Cube_-_User_Manual.pdf|Power Cube: User Manaul]]&lt;br /&gt;
 [[Media:Power_Cube_-_Failure_Modes_and_Troubleshooting.pdf|Power Cube: Failure Modes and Troubleshooting]]&lt;br /&gt;
 [[Media:Appendix_-_Credits.pdf|Appendix: Civilization Starter Kit Credits]]&lt;br /&gt;
 [[Media:Appendix_-_OSE_License_for_Distributive_Economics.pdf|Appendix: OSE License for Distributive Economics]]&lt;br /&gt;
 [[Media:Appendix_-_OSE_Specifications.pdf|Appendix: OSE Specifications]]&lt;br /&gt;
 [[Media:Appendix_-_Tractor_Scaling_Calculations.pdf|Appendix: Tractor Scaling and CAE Analysis]]&lt;br /&gt;
 [[Media:Compressed_Earth_Brick_Press_-_Hydraulic_System_Troubleshooting.pdf|Appendix: Hydraulic System Troubleshooting]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Category:Civilization Starter Kit DVD v0.01]]&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Talk:Global_Village_Construction_Set&amp;diff=121990</id>
		<title>Talk:Global Village Construction Set</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Talk:Global_Village_Construction_Set&amp;diff=121990"/>
		<updated>2014-08-04T14:12:46Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: /* Constructing a Village: One Slight Problem. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Typo ==&lt;br /&gt;
You&#039;ve got a typo in your Product Matrix: Earch --[[User:Dennis|Dennis]] 09:44, 8 March 2009 (PDT)&lt;br /&gt;
&lt;br /&gt;
== CEB ==&lt;br /&gt;
CEB Press-I&#039;ve found a company that will sell a CEB that produces two bricks a minute for $1500.  http://www.ferncometal.com/brickfactory.shtml&lt;br /&gt;
&lt;br /&gt;
My interest in the CEB stems from construction site visits in Jordan, Sri Lanka, Dubai and Oman. Interlocking bricks opens up a huge labor pool as skilled masons are not necessary.&lt;br /&gt;
Any work on interlocking CEB at Factor E?&lt;br /&gt;
&lt;br /&gt;
How much did yours cost to build?--[[User:Dennis|Dennis]] 09:54, 8 March 2009 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Toys ==&lt;br /&gt;
&lt;br /&gt;
Have you noticed the &#039;toys-for-boys&#039; aspect? Tools, cars, power. Additional projects might include looms and sewing machines. [[User:Ron Broberg|Ron Broberg]] 20:31, 22 July 2011 (CEST)&lt;br /&gt;
------ &lt;br /&gt;
: I&#039;d like to second that &#039;Boys Toys&#039; comment.  As I understand it[1] Washing Machine are  one of the greatest labor saving devices created. Villages also need to have clothes, food, communication, security.  If you truly want to build  &#039;... Machines that it takes to build a small, sustainable civilization with modern comforts&#039;, then Washing Machines, printing presses, clothes, and food mixers are much more vital than something like a &#039;3d Scanner&#039; will ever be.  I have yet to meet a farmer that uses a 3D scanner. &lt;br /&gt;
&lt;br /&gt;
:[1]* just googled for citations for that, but found little, so take that claim with some salt. [[User:Far McKon|Far McKon]] 20:31, 05 Nov 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
:: I have to agree, some home appliances are much more important to the world than some of the GVCS machines. The world is hungry for Open Source machines like: Washing Machines, Refrigerators, Dryers. Many other such home appliances are not so important for building the world from scratch but they would be adopted very fast, radically transforming the world in super-fast time, and making the OSE project much more visible. Also would bring much more needed cash, from selling those home appliances but also from the people who will hear about the OSE. Such home appliances would be: Microwave, Coffeemaker, Stove, Oven, Dust Buster, etc. [[User:Gonzo|Gonzo]] 20:43, 25 February 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
::: I agree; particularly, a heat pump for heating or especially refrigeration is much more important than a pelletizer or an industrial robot, for example.  It is difficult for modern people to appreciate the sea change that the advent of refrigeration brought with it. --[[User:Tiago Rodrigues|Tiago Rodrigues]] ([[User talk:Tiago Rodrigues|talk]]) 17:42, 31 January 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
== 50 or 51 machines? ==&lt;br /&gt;
I just noticed that the page [[Rollout Plan]] contains a machine that is not in the [[GVCS]] list: [[Power Inverter]]. Is that a new addition to the GVCS or it&#039;s just one of the 50 machines, with different name? [[User:Gonzo|Gonzo]] 20:54, 25 February 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
=Concept=&lt;br /&gt;
&lt;br /&gt;
*The GVCS is a system of open source infrastructure. The tools in it are for making the bare minimum agriculture/industry base necessary to support and expand a village. Washing machines need that infrastructure before they can be fabricated. So, when the GVCS is finished, it will be able to make washing machines. - [[Matt_Maier]] 25FEB2012&lt;br /&gt;
&lt;br /&gt;
:: I understand, but what is the point of that specific order? What kind of enormous benefits is it giving to make it more desirable than having lots of sales and money and making the project known to everyone in the world? Do you really think that the majority of the people in the world will move to villages, then they will create new cities, infrastructure, factories from scratch in order to get to the point where they can make washing machines on their own? Why to re-create the world again based on &#039;&#039;open source&#039;&#039; and &#039;&#039;resource based economy&#039;&#039; concepts, in an order that wastes years or decades, instead of giving the world what it needs &#039;&#039;now&#039;&#039;, and getting to re-creation of the world based on those concepts, in months or 1-2 year(s)? Why to refuse to the world the opportunity to change now, in the name of a specific order? [[User:Gonzo|Gonzo]] ([[User talk:Gonzo|talk]]) 05:11, 26 February 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== Certification ==&lt;br /&gt;
Do you have to certify the GVCS machines in order to be able to sell or use them? If yes, then how much it costs? I would like to know more about the certification issue. Thanks. [[User:Gonzo|Gonzo]] ([[User talk:Gonzo|talk]]) 12:19, 27 February 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== Constructing a Village: One Slight Problem. ==&lt;br /&gt;
&lt;br /&gt;
This seems to assume you have half a workshop already. What happens if you don&#039;t have some of the tools? It&#039;s all very well making parts to make anything, but not if your massive pile of scrap doesn&#039;t have a circular saw and metal drill in it.&lt;br /&gt;
&lt;br /&gt;
Surely, without working in how to make tools into this CS, you will never make it bootstrappable. One will never be able to make another without outside parts.&lt;br /&gt;
&lt;br /&gt;
:Everyone is aware of it. You need [[Basic_Advanced_Workshop|basic tools]] to start a GVCS, please read the whole thing before posing these &amp;quot;questions&amp;quot; --[[User:Jorgeandr3s|jorgeandr3s]] ([[User talk:Jorgeandr3s|talk]]) 16:12, 4 August 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
==GLDIYPS project==&lt;br /&gt;
Perhaps that a GLDIYPS project can also be started by Open Source Ecology ? See [[Talk:Proposed_GVCS]]&lt;br /&gt;
[[User:VDP|VDP]] ([[User talk:VDP|talk]]) 11:09, 4 August 2014 (CEST)&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Talk:Global_Village_Construction_Set&amp;diff=121989</id>
		<title>Talk:Global Village Construction Set</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Talk:Global_Village_Construction_Set&amp;diff=121989"/>
		<updated>2014-08-04T14:12:32Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: /* Constructing a Village: One Slight Problem. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Typo ==&lt;br /&gt;
You&#039;ve got a typo in your Product Matrix: Earch --[[User:Dennis|Dennis]] 09:44, 8 March 2009 (PDT)&lt;br /&gt;
&lt;br /&gt;
== CEB ==&lt;br /&gt;
CEB Press-I&#039;ve found a company that will sell a CEB that produces two bricks a minute for $1500.  http://www.ferncometal.com/brickfactory.shtml&lt;br /&gt;
&lt;br /&gt;
My interest in the CEB stems from construction site visits in Jordan, Sri Lanka, Dubai and Oman. Interlocking bricks opens up a huge labor pool as skilled masons are not necessary.&lt;br /&gt;
Any work on interlocking CEB at Factor E?&lt;br /&gt;
&lt;br /&gt;
How much did yours cost to build?--[[User:Dennis|Dennis]] 09:54, 8 March 2009 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Toys ==&lt;br /&gt;
&lt;br /&gt;
Have you noticed the &#039;toys-for-boys&#039; aspect? Tools, cars, power. Additional projects might include looms and sewing machines. [[User:Ron Broberg|Ron Broberg]] 20:31, 22 July 2011 (CEST)&lt;br /&gt;
------ &lt;br /&gt;
: I&#039;d like to second that &#039;Boys Toys&#039; comment.  As I understand it[1] Washing Machine are  one of the greatest labor saving devices created. Villages also need to have clothes, food, communication, security.  If you truly want to build  &#039;... Machines that it takes to build a small, sustainable civilization with modern comforts&#039;, then Washing Machines, printing presses, clothes, and food mixers are much more vital than something like a &#039;3d Scanner&#039; will ever be.  I have yet to meet a farmer that uses a 3D scanner. &lt;br /&gt;
&lt;br /&gt;
:[1]* just googled for citations for that, but found little, so take that claim with some salt. [[User:Far McKon|Far McKon]] 20:31, 05 Nov 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
:: I have to agree, some home appliances are much more important to the world than some of the GVCS machines. The world is hungry for Open Source machines like: Washing Machines, Refrigerators, Dryers. Many other such home appliances are not so important for building the world from scratch but they would be adopted very fast, radically transforming the world in super-fast time, and making the OSE project much more visible. Also would bring much more needed cash, from selling those home appliances but also from the people who will hear about the OSE. Such home appliances would be: Microwave, Coffeemaker, Stove, Oven, Dust Buster, etc. [[User:Gonzo|Gonzo]] 20:43, 25 February 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
::: I agree; particularly, a heat pump for heating or especially refrigeration is much more important than a pelletizer or an industrial robot, for example.  It is difficult for modern people to appreciate the sea change that the advent of refrigeration brought with it. --[[User:Tiago Rodrigues|Tiago Rodrigues]] ([[User talk:Tiago Rodrigues|talk]]) 17:42, 31 January 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
== 50 or 51 machines? ==&lt;br /&gt;
I just noticed that the page [[Rollout Plan]] contains a machine that is not in the [[GVCS]] list: [[Power Inverter]]. Is that a new addition to the GVCS or it&#039;s just one of the 50 machines, with different name? [[User:Gonzo|Gonzo]] 20:54, 25 February 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
=Concept=&lt;br /&gt;
&lt;br /&gt;
*The GVCS is a system of open source infrastructure. The tools in it are for making the bare minimum agriculture/industry base necessary to support and expand a village. Washing machines need that infrastructure before they can be fabricated. So, when the GVCS is finished, it will be able to make washing machines. - [[Matt_Maier]] 25FEB2012&lt;br /&gt;
&lt;br /&gt;
:: I understand, but what is the point of that specific order? What kind of enormous benefits is it giving to make it more desirable than having lots of sales and money and making the project known to everyone in the world? Do you really think that the majority of the people in the world will move to villages, then they will create new cities, infrastructure, factories from scratch in order to get to the point where they can make washing machines on their own? Why to re-create the world again based on &#039;&#039;open source&#039;&#039; and &#039;&#039;resource based economy&#039;&#039; concepts, in an order that wastes years or decades, instead of giving the world what it needs &#039;&#039;now&#039;&#039;, and getting to re-creation of the world based on those concepts, in months or 1-2 year(s)? Why to refuse to the world the opportunity to change now, in the name of a specific order? [[User:Gonzo|Gonzo]] ([[User talk:Gonzo|talk]]) 05:11, 26 February 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== Certification ==&lt;br /&gt;
Do you have to certify the GVCS machines in order to be able to sell or use them? If yes, then how much it costs? I would like to know more about the certification issue. Thanks. [[User:Gonzo|Gonzo]] ([[User talk:Gonzo|talk]]) 12:19, 27 February 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== Constructing a Village: One Slight Problem. ==&lt;br /&gt;
&lt;br /&gt;
This seems to assume you have half a workshop already. What happens if you don&#039;t have some of the tools? It&#039;s all very well making parts to make anything, but not if your massive pile of scrap doesn&#039;t have a circular saw and metal drill in it.&lt;br /&gt;
&lt;br /&gt;
Surely, without working in how to make tools into this CS, you will never make it bootstrappable. One will never be able to make another without outside parts.&lt;br /&gt;
&lt;br /&gt;
:Everyone is aware of it. You need [[Basic_Advanced_Workshop|basic tools]] to start a GVCS, please read the whole thing before posing these &amp;quot;questions&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==GLDIYPS project==&lt;br /&gt;
Perhaps that a GLDIYPS project can also be started by Open Source Ecology ? See [[Talk:Proposed_GVCS]]&lt;br /&gt;
[[User:VDP|VDP]] ([[User talk:VDP|talk]]) 11:09, 4 August 2014 (CEST)&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121953</id>
		<title>OSE Collaboration Architecture/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121953"/>
		<updated>2014-08-02T15:22:04Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: /* Instalación de software */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lang|Arquitectura de colaboración de EFA}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Estrategia general para colaboración=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1QYQq3b6gp48R5l5dNfBJYvmC14WnqHNlfvmEjSqjIbs/embed?start=false&amp;amp;loop=false&amp;amp;delayms=10000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;960&amp;quot; height=&amp;quot;569&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1QYQq3b6gp48R5l5dNfBJYvmC14WnqHNlfvmEjSqjIbs/edit#slide=id.g34901d8e7_1149 editar y mejorar la traducción]&lt;br /&gt;
&lt;br /&gt;
=Especificaciones para el desarrollo local=&lt;br /&gt;
 &lt;br /&gt;
En Open Source Ecology, estamos desarrollando métodos innovadores de colaboración masiva. Para lograrlo, estamos usando un [[Module_Based_Design|diseño basado en módulos]] – desagregando los diseños en partes o módulos - para que las partes puedan ser desarrolladas y construidas en paralelo. &lt;br /&gt;
&lt;br /&gt;
Un elemento clave para esto es minimizar las barreras para la colaboración: mediante el uso de herramientas ampliamente accesibles, enseñando a la gente conforme avanzamos. Más allá de eso, utilizamos un enfoque modular (kit de construcción): desarrollamos los bloques de construcción de manera que cualquier persona pueda usarlos de manera plug-and-play. Los bloques de construcción pueden ser complejos - pero al usar bloques de construcción como entidades comprensibles, fáciles de hacer - la gente puede construir sobre ellos para lograr el montaje de los dispositivos más complejos. El fundamento de todo esto es el uso de herramientas de fuentes abiertas.&lt;br /&gt;
&lt;br /&gt;
Tal proceso debe basarse en herramientas abiertas - para que todos puedan tener acceso a las herramientas e involucrarse. Esto hace a un proceso potencialmente escalable a cualquier que simplemente tenga el interés de involucrarse. Las herramientas abiertas implican hardware y software libres – que te permiten &amp;quot;mirar bajo el capó&amp;quot; para entender, y luego hackear el diseño.&lt;br /&gt;
&lt;br /&gt;
=Herramientas de software - Introducción=&lt;br /&gt;
&lt;br /&gt;
Como regla general, usamos un conjunto de herramientas de software que son libres, de código abierto, disponibles en la nube, en tiempo real, colaborativas e incrustables. Los colaboradores pueden usar otras herramientas, pero pueden tener problemas de interoperabilidad. Parte de nuestro trabajo involucra el volvernos buenos en exportar de un formato a otro.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;En la nube&amp;quot; signigica que podemos acceder y trabajar desde Internet - el trabajo se hospeda remotamente y puede ser accedido a través de Internet. En tiempo real significa que los cambios pueden ser vistos por todos los colaboradores conforme suceden. Colaboración en tiempo real significa que muchas personas pueden estar trabajando en diferentes localidades alrededor del mundo mientras ven los resultados actualizados mientras pasan. Incrustables significa que los documentos resultantes pueden ser incrustados en cualquier otro lugar: como en una wiki, en Wordpress, o en cualquier sistema de gestión de contenidos.&lt;br /&gt;
&lt;br /&gt;
Google Drive es un ejemplo de todas esas características - en la nube, en tiempo real, colaborativo, incrustable. Es importante que todos los participantes de EFA estén familiarizados con Google Drive - útil para documentos de texto, hojas de cálculo, dibujos, formularios y presentaciones.&lt;br /&gt;
&lt;br /&gt;
=Ecología de los sitios web=&lt;br /&gt;
Es importante comprender cómo nuestro Sitio Web, la Wiki, Dozuki, Trovebox, Facebook, y YouTube/Vimeo todos contribuyen a nuestro desarrollo.&lt;br /&gt;
&lt;br /&gt;
==Sitio principal==&lt;br /&gt;
El sitio web principal tiene por objetivo ser el punto de entrada para cualquier persona nueva al proyecto: &lt;br /&gt;
&lt;br /&gt;
La parte más relevante al desarrollo está enlazada en Machines -&amp;gt; Machine Index. Cada máquina tiene una ficha que muestra su estado y nivel de desarrollo.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1vHxcxi_s3SN2_6bAo-FihM5HL8_RftYkH6FRV2q9-To/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;660&amp;quot; height=&amp;quot;469&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1vHxcxi_s3SN2_6bAo-FihM5HL8_RftYkH6FRV2q9-To/pub?start=false&amp;amp;loop=false&amp;amp;delayms=3000 editar]&lt;br /&gt;
&lt;br /&gt;
Una vez que vas a la página de una de las 50 páginas - ves:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1avxvuODYPRBGnaGpEcs6c7JMe4X1xfTTYl1dbYQon24/pub?w=600&amp;amp;amp;h=500&amp;quot;&amp;gt;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/drawings/d/1avxvuODYPRBGnaGpEcs6c7JMe4X1xfTTYl1dbYQon24/pub?w=978&amp;amp;h=762 editar y mejorar traducción]&lt;br /&gt;
&lt;br /&gt;
==Dozuki==&lt;br /&gt;
&lt;br /&gt;
Dozuki es nuestro repositorio de páginas de documentación y desarrollo. En Dozuki, descomponemos las máquinas en módulos y cada módulo tiene una hoja de cálculo de desarrollo basada en nuestra [[Development_Template|plantilla de desarrollo]].&lt;br /&gt;
&lt;br /&gt;
Aquí está un diagrama de cómo documentamos nuestras máquinas en Dozuki. Mucha de la documentación aún no está ahí y puede encontrarse dispersa por toda la wiki, pero una parte de nuestro trabajo consistirá en empezar a rellenar las fichas de desarrollo y realizar un seguimiento de los puntos de terminación para obtener una velocidad de desarrollo cuantitativo. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1rdF3QaHGFMv-FywMVJHRYYhoYWZy_fT2Ab9hDXhyTjs/pub?w=1000&amp;amp;amp;h=600&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/drawings/d/1rdF3QaHGFMv-FywMVJHRYYhoYWZy_fT2Ab9hDXhyTjs/edit edita/comenta este dibujo]&lt;br /&gt;
&lt;br /&gt;
El punto a recordar es que la Hoja de Cálculo de Desarrollo es una ventanilla única, intimidante, integral de todo lo que se ha hecho en cualquier módulo. Es intimidante - porque demuestra que un solo módulo tiene tantos puntos de desarrollo - pero la buena noticia es que la plantilla de Desarrollo es igual para cada máquina y módulo: así que una vez que entienda la estructura general de la plantilla para el Desarrollo, tú serás capaz de saber dónde encontrar cualquier pieza de información para cualquier módulo. Eso es fundamental para que el proyecto escale a un número ilimitado de máquinas que se están desarrollando al mismo tiempo.&lt;br /&gt;
&lt;br /&gt;
==Wiki==&lt;br /&gt;
Un wiki es un sitio web de libre edición. Estás en el Wiki de Open Source Ecology en estos momentos. Puede tener imágenes, formatos, y muchos otros objetos embebidos. Es importante que aprendas cómo mantener un registro de trabajo e integrar todos los tipos de contenido - el wiki es flexible con eso, así que artículos tales como vídeos o imágenes 3D manipulables se pueden incrustar. Mira las [[Instructions|Instrucciones]] para saber cómo acceder y usar el wiki. El wiki es nuestra caja de arena. Está destinado a ser un bloc de notas y se te sugiere enfáticamente publicar allí registrándote y editando. Olvídate de &#039;finalmente organizar toda la wiki&#039; - está concebida como un botadero de ideas para muchas personas. Con el tiempo, parte del contenido se pone bien organizado. Pero no pienses que harás eso con todo - porque hay años de historia y muchos colaboradores.&lt;br /&gt;
&lt;br /&gt;
En cuanto a la organización del wiki, las páginas Dozuki (tableros de desarrollo) enlazan de vuelta a la wiki para el contenido real. Dado que la wiki no tiene un buen índice de desarrollo de la máquina, estamos utilizando Dozuki como un índice general para el desarrollo de las máquinas.&lt;br /&gt;
&lt;br /&gt;
==Redes sociales==&lt;br /&gt;
&lt;br /&gt;
Se anima a todos los participantes en el lugar a subir videos a YouTube e imágenes en Trovebox. Trovebox es el &amp;quot;Flicker de código abierto&amp;quot;. También utilizamos vimeo. Facebook es donde publicamos actualizaciones periódicas. Animamos a los participantes reportar sus resultados en Facebook.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para colaboración=&lt;br /&gt;
La plataforma colaborativa de EFA consiste principalmente de wikis y Google Docs. A eso, añadimos Google Hangouts como un lugar para comunicarse en grupo a través de video. Utilizamos Etherpad como una plataforma en la que cualquiera puede editar el texto de manera colaborativa. Utilizamos Dozuki como un índice principal. Usamos el sitio web principal de comunicar declaraciones de problemas en cada máquina que se está desarrollando.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para diseño y desarrollo=&lt;br /&gt;
&lt;br /&gt;
==Diseño, CAD, dibujo==&lt;br /&gt;
Conocido generalmente como CAD, esto incluye diseño 3D design, electrónica, diseño de interiores entre otros. Usamos, en orden de importancia:&lt;br /&gt;
#[[Sketchup]] - 3D CAD, libre&lt;br /&gt;
#[[FreeCAD]] - 3D CAD, de código abierto&lt;br /&gt;
#[[LibreCAD]] - 2D CAD&lt;br /&gt;
#[[Sweet Home 3D]] - diseño de interiores&lt;br /&gt;
#[[Fritzing]] - diseño de circuitos&lt;br /&gt;
#[[Upverter]] - diseño de circuitos colaborativo en la nube &lt;br /&gt;
#[[Blender]] - animaciones, y conversión de archivos CAD&lt;br /&gt;
#[[GIMP]] - Photoshop de código abierto&lt;br /&gt;
#[[Inkscape]] - Illustrator de código abierto&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
Nuestra óptica de la producción de vídeo incluye subidas constantes en YouTube. Estamos utilizando YouTube y Vimeo como un repositorio en línea de vídeo, donde la gente puede descargar los materiales de YouTube, además de descargarlos de una cámara. El objetivo es permitir a cualquier persona interesada utilizar nuestros materiales bajo una licencia [[CC-BY-SA 4.0|CC-BY-SA]]. También compartimos nuestra [[High_Resolution_GVCS_Media|Multimedia del SCAG de Alta Resolución]] como activos de edición de vídeo, y tenemos otras imágenes subidas a [[Trovebox]]. Véase el concepto de [[OSEdit]] con respecto a la colaboración a distancia. Utilizamos [[OpenShot]] para la edición de vídeo, que es fácil de aprender. Puede grabar tu escritorio con [[RecordMyDesktop]]. Utilizamos soundracks de nuestro repositorio de [[Open_Source_Soundtracks|Soundtracks de fuente abierta]].&lt;br /&gt;
&lt;br /&gt;
=Pasos a seguir=&lt;br /&gt;
Así que todo el mundo tiene acceso uniforme a todas las aplicaciones, se recomienda que todos los participantes descarguen e instalen [[Ubuntu 12.04]] (instalen esta versión en particular, no más alta o más baja, ya que es la última versión estable). Algunas aplicaciones se ejecutan en Windows solamente, como Sketchup, por lo que un emulador de windows, [[Wine]], se debe utilizar en Ubuntu. Las instrucciones pasa a paso para una interoperabilidad completa son las siguientes (en este orden):&lt;br /&gt;
&lt;br /&gt;
==Instalación de software==&lt;br /&gt;
#Descarga y quema un DVD del sistema operativa Ubuntu 12.04 (o usa una memoria USB) e instálala en tu computadora. ¿Sabías que se puede ejecutar tanto en Windows como Ubuntu en el mismo ordenador portátil? Esto se conoce como un sistema de arranque dual. Puedes seleccionar el sistema a ejecutar en el arranque. &lt;br /&gt;
#Instala [[Wine]] - emulador de windows&lt;br /&gt;
#Instala [[Sketchup]] - 3D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[FreeCAD]] - 3D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[LibreCAD]] 2D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[OpenShot]] - Edición de video (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[Blender]] - animación&lt;br /&gt;
#Instala [[Sweet Home 3D]] - diseño de interiores&lt;br /&gt;
#Instala [[RecordMyDesktop]] (grabación de escritorio) y capturas de pantalla&lt;br /&gt;
#Instala [[GIMP]] - Photoshop de código abierto, e [[Inkscape]] - Illustrator de código abierto&lt;br /&gt;
#Si te interesa la electrónica, instala [[Fritzing]], y [[Arduino Environment]].&lt;br /&gt;
&lt;br /&gt;
==Inicia==&lt;br /&gt;
#Aprenda a iniciar sesión en y editar el wiki. Aprenda cómo incrustar el contenido entre las etiquetas HTML.&amp;lt;ref&amp;gt;Debido a la configuración de la wiki, podrías necesitar de la ayuda de un administrador en este paso&amp;lt;/ref&amp;gt;&lt;br /&gt;
#Crea tu [[Work_Log|diario de trabajo]]. Añade un marcador en la parte superior de tu navegador web para que puedas editar el registro con facilidad.&lt;br /&gt;
#Inscríbete en [[Design Sprints]].&lt;br /&gt;
#Inicia sesión en YouTube para que puedas cargar videos&lt;br /&gt;
#Inicia sesión en TroveBox para que puedas subir fotos&lt;br /&gt;
#Aprende cómo TODO lo que generas debe ser conectado a la Hoja de Cálculo de Desarrollo, sea en donde sea que trabajes. Esto significa que necesitas entender la arquitectura de la Hoja de Cálculo de Desarrollo. Esto significa que todo el trabajo debe tener una hoja de cálculo de Desarrollo establecida para ello. Vamos a trabajar sólo en máquinas donde las hojas de cálculo de Desarrollo se hayan establecido.&lt;br /&gt;
#Aprende a usar Google Docs:&lt;br /&gt;
##Cómo trabajar con, e incrustar un dibujo en, una wiki&lt;br /&gt;
##Cómo incrustar una presentación en la wiki. Nuestra [[Manual_Template|Plantilla Manual]] es un ejemplo de una presentación Google.&lt;br /&gt;
##Cómo incrustar una hoja de cálculo en la wiki&lt;br /&gt;
##Cómo crear un formulario e incrustarlo en la wiki&lt;br /&gt;
&lt;br /&gt;
=Equipo de colaboración=&lt;br /&gt;
Una vez que nos involucramos en un proceso de desarrollo de enjambre, necesitamos dividir los roles.&lt;br /&gt;
&lt;br /&gt;
¿Cómo hacemos esto? Mira [[Extreme_Onboarding#Establishing_Team_Workflow|esta página]] para notas iniciales al respecto.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121952</id>
		<title>OSE Collaboration Architecture/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121952"/>
		<updated>2014-08-02T15:17:56Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: /* Sitio principal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lang|Arquitectura de colaboración de EFA}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Estrategia general para colaboración=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1QYQq3b6gp48R5l5dNfBJYvmC14WnqHNlfvmEjSqjIbs/embed?start=false&amp;amp;loop=false&amp;amp;delayms=10000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;960&amp;quot; height=&amp;quot;569&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1QYQq3b6gp48R5l5dNfBJYvmC14WnqHNlfvmEjSqjIbs/edit#slide=id.g34901d8e7_1149 editar y mejorar la traducción]&lt;br /&gt;
&lt;br /&gt;
=Especificaciones para el desarrollo local=&lt;br /&gt;
 &lt;br /&gt;
En Open Source Ecology, estamos desarrollando métodos innovadores de colaboración masiva. Para lograrlo, estamos usando un [[Module_Based_Design|diseño basado en módulos]] – desagregando los diseños en partes o módulos - para que las partes puedan ser desarrolladas y construidas en paralelo. &lt;br /&gt;
&lt;br /&gt;
Un elemento clave para esto es minimizar las barreras para la colaboración: mediante el uso de herramientas ampliamente accesibles, enseñando a la gente conforme avanzamos. Más allá de eso, utilizamos un enfoque modular (kit de construcción): desarrollamos los bloques de construcción de manera que cualquier persona pueda usarlos de manera plug-and-play. Los bloques de construcción pueden ser complejos - pero al usar bloques de construcción como entidades comprensibles, fáciles de hacer - la gente puede construir sobre ellos para lograr el montaje de los dispositivos más complejos. El fundamento de todo esto es el uso de herramientas de fuentes abiertas.&lt;br /&gt;
&lt;br /&gt;
Tal proceso debe basarse en herramientas abiertas - para que todos puedan tener acceso a las herramientas e involucrarse. Esto hace a un proceso potencialmente escalable a cualquier que simplemente tenga el interés de involucrarse. Las herramientas abiertas implican hardware y software libres – que te permiten &amp;quot;mirar bajo el capó&amp;quot; para entender, y luego hackear el diseño.&lt;br /&gt;
&lt;br /&gt;
=Herramientas de software - Introducción=&lt;br /&gt;
&lt;br /&gt;
Como regla general, usamos un conjunto de herramientas de software que son libres, de código abierto, disponibles en la nube, en tiempo real, colaborativas e incrustables. Los colaboradores pueden usar otras herramientas, pero pueden tener problemas de interoperabilidad. Parte de nuestro trabajo involucra el volvernos buenos en exportar de un formato a otro.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;En la nube&amp;quot; signigica que podemos acceder y trabajar desde Internet - el trabajo se hospeda remotamente y puede ser accedido a través de Internet. En tiempo real significa que los cambios pueden ser vistos por todos los colaboradores conforme suceden. Colaboración en tiempo real significa que muchas personas pueden estar trabajando en diferentes localidades alrededor del mundo mientras ven los resultados actualizados mientras pasan. Incrustables significa que los documentos resultantes pueden ser incrustados en cualquier otro lugar: como en una wiki, en Wordpress, o en cualquier sistema de gestión de contenidos.&lt;br /&gt;
&lt;br /&gt;
Google Drive es un ejemplo de todas esas características - en la nube, en tiempo real, colaborativo, incrustable. Es importante que todos los participantes de EFA estén familiarizados con Google Drive - útil para documentos de texto, hojas de cálculo, dibujos, formularios y presentaciones.&lt;br /&gt;
&lt;br /&gt;
=Ecología de los sitios web=&lt;br /&gt;
Es importante comprender cómo nuestro Sitio Web, la Wiki, Dozuki, Trovebox, Facebook, y YouTube/Vimeo todos contribuyen a nuestro desarrollo.&lt;br /&gt;
&lt;br /&gt;
==Sitio principal==&lt;br /&gt;
El sitio web principal tiene por objetivo ser el punto de entrada para cualquier persona nueva al proyecto: &lt;br /&gt;
&lt;br /&gt;
La parte más relevante al desarrollo está enlazada en Machines -&amp;gt; Machine Index. Cada máquina tiene una ficha que muestra su estado y nivel de desarrollo.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1vHxcxi_s3SN2_6bAo-FihM5HL8_RftYkH6FRV2q9-To/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;660&amp;quot; height=&amp;quot;469&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1vHxcxi_s3SN2_6bAo-FihM5HL8_RftYkH6FRV2q9-To/pub?start=false&amp;amp;loop=false&amp;amp;delayms=3000 editar]&lt;br /&gt;
&lt;br /&gt;
Una vez que vas a la página de una de las 50 páginas - ves:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1avxvuODYPRBGnaGpEcs6c7JMe4X1xfTTYl1dbYQon24/pub?w=600&amp;amp;amp;h=500&amp;quot;&amp;gt;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/drawings/d/1avxvuODYPRBGnaGpEcs6c7JMe4X1xfTTYl1dbYQon24/pub?w=978&amp;amp;h=762 editar y mejorar traducción]&lt;br /&gt;
&lt;br /&gt;
==Dozuki==&lt;br /&gt;
&lt;br /&gt;
Dozuki es nuestro repositorio de páginas de documentación y desarrollo. En Dozuki, descomponemos las máquinas en módulos y cada módulo tiene una hoja de cálculo de desarrollo basada en nuestra [[Development_Template|plantilla de desarrollo]].&lt;br /&gt;
&lt;br /&gt;
Aquí está un diagrama de cómo documentamos nuestras máquinas en Dozuki. Mucha de la documentación aún no está ahí y puede encontrarse dispersa por toda la wiki, pero una parte de nuestro trabajo consistirá en empezar a rellenar las fichas de desarrollo y realizar un seguimiento de los puntos de terminación para obtener una velocidad de desarrollo cuantitativo. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1rdF3QaHGFMv-FywMVJHRYYhoYWZy_fT2Ab9hDXhyTjs/pub?w=1000&amp;amp;amp;h=600&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/drawings/d/1rdF3QaHGFMv-FywMVJHRYYhoYWZy_fT2Ab9hDXhyTjs/edit edita/comenta este dibujo]&lt;br /&gt;
&lt;br /&gt;
El punto a recordar es que la Hoja de Cálculo de Desarrollo es una ventanilla única, intimidante, integral de todo lo que se ha hecho en cualquier módulo. Es intimidante - porque demuestra que un solo módulo tiene tantos puntos de desarrollo - pero la buena noticia es que la plantilla de Desarrollo es igual para cada máquina y módulo: así que una vez que entienda la estructura general de la plantilla para el Desarrollo, tú serás capaz de saber dónde encontrar cualquier pieza de información para cualquier módulo. Eso es fundamental para que el proyecto escale a un número ilimitado de máquinas que se están desarrollando al mismo tiempo.&lt;br /&gt;
&lt;br /&gt;
==Wiki==&lt;br /&gt;
Un wiki es un sitio web de libre edición. Estás en el Wiki de Open Source Ecology en estos momentos. Puede tener imágenes, formatos, y muchos otros objetos embebidos. Es importante que aprendas cómo mantener un registro de trabajo e integrar todos los tipos de contenido - el wiki es flexible con eso, así que artículos tales como vídeos o imágenes 3D manipulables se pueden incrustar. Mira las [[Instructions|Instrucciones]] para saber cómo acceder y usar el wiki. El wiki es nuestra caja de arena. Está destinado a ser un bloc de notas y se te sugiere enfáticamente publicar allí registrándote y editando. Olvídate de &#039;finalmente organizar toda la wiki&#039; - está concebida como un botadero de ideas para muchas personas. Con el tiempo, parte del contenido se pone bien organizado. Pero no pienses que harás eso con todo - porque hay años de historia y muchos colaboradores.&lt;br /&gt;
&lt;br /&gt;
En cuanto a la organización del wiki, las páginas Dozuki (tableros de desarrollo) enlazan de vuelta a la wiki para el contenido real. Dado que la wiki no tiene un buen índice de desarrollo de la máquina, estamos utilizando Dozuki como un índice general para el desarrollo de las máquinas.&lt;br /&gt;
&lt;br /&gt;
==Redes sociales==&lt;br /&gt;
&lt;br /&gt;
Se anima a todos los participantes en el lugar a subir videos a YouTube e imágenes en Trovebox. Trovebox es el &amp;quot;Flicker de código abierto&amp;quot;. También utilizamos vimeo. Facebook es donde publicamos actualizaciones periódicas. Animamos a los participantes reportar sus resultados en Facebook.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para colaboración=&lt;br /&gt;
La plataforma colaborativa de EFA consiste principalmente de wikis y Google Docs. A eso, añadimos Google Hangouts como un lugar para comunicarse en grupo a través de video. Utilizamos Etherpad como una plataforma en la que cualquiera puede editar el texto de manera colaborativa. Utilizamos Dozuki como un índice principal. Usamos el sitio web principal de comunicar declaraciones de problemas en cada máquina que se está desarrollando.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para diseño y desarrollo=&lt;br /&gt;
&lt;br /&gt;
==Diseño, CAD, dibujo==&lt;br /&gt;
Conocido generalmente como CAD, esto incluye diseño 3D design, electrónica, diseño de interiores entre otros. Usamos, en orden de importancia:&lt;br /&gt;
#[[Sketchup]] - 3D CAD, libre&lt;br /&gt;
#[[FreeCAD]] - 3D CAD, de código abierto&lt;br /&gt;
#[[LibreCAD]] - 2D CAD&lt;br /&gt;
#[[Sweet Home 3D]] - diseño de interiores&lt;br /&gt;
#[[Fritzing]] - diseño de circuitos&lt;br /&gt;
#[[Upverter]] - diseño de circuitos colaborativo en la nube &lt;br /&gt;
#[[Blender]] - animaciones, y conversión de archivos CAD&lt;br /&gt;
#[[GIMP]] - Photoshop de código abierto&lt;br /&gt;
#[[Inkscape]] - Illustrator de código abierto&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
Nuestra óptica de la producción de vídeo incluye subidas constantes en YouTube. Estamos utilizando YouTube y Vimeo como un repositorio en línea de vídeo, donde la gente puede descargar los materiales de YouTube, además de descargarlos de una cámara. El objetivo es permitir a cualquier persona interesada utilizar nuestros materiales bajo una licencia [[CC-BY-SA 4.0|CC-BY-SA]]. También compartimos nuestra [[High_Resolution_GVCS_Media|Multimedia del SCAG de Alta Resolución]] como activos de edición de vídeo, y tenemos otras imágenes subidas a [[Trovebox]]. Véase el concepto de [[OSEdit]] con respecto a la colaboración a distancia. Utilizamos [[OpenShot]] para la edición de vídeo, que es fácil de aprender. Puede grabar tu escritorio con [[RecordMyDesktop]]. Utilizamos soundracks de nuestro repositorio de [[Open_Source_Soundtracks|Soundtracks de fuente abierta]].&lt;br /&gt;
&lt;br /&gt;
=Pasos a seguir=&lt;br /&gt;
Así que todo el mundo tiene acceso uniforme a todas las aplicaciones, se recomienda que todos los participantes descarguen e instalen [[Ubuntu 12.04]] (instalen esta versión en particular, no más alta o más baja, ya que es la última versión estable). Algunas aplicaciones se ejecutan en Windows solamente, como Sketchup, por lo que un emulador de windows, [[Wine]], se debe utilizar en Ubuntu. Las instrucciones pasa a paso para una interoperabilidad completa son las siguientes (en este orden):&lt;br /&gt;
&lt;br /&gt;
==Instalación de software==&lt;br /&gt;
#Descarga y quema un DVD del sistema operativa Ubuntu 12.04 (o usa una memoria USB) e instálala en tu computadora. ¿Sabías que se puede ejecutar tanto en Windows como Ubuntu en el mismo ordenador portátil? Esto se conoce como un sistema de arranque dual. Puedes seleccionar el sistema a ejecutar en el arranque. &lt;br /&gt;
#Instala [[Wine]] - emulador de windows&lt;br /&gt;
#Instala [[Sketchup]] - 3D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[FreeCAD]] - 3D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[LibreCAD]] 2D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[OpenShot]] - Edición de video (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[Blender]] - animación&lt;br /&gt;
#Instala [[Sweet Home 3D]] - diseño de interiores&lt;br /&gt;
#Instala [[RecordMyDesktop]] (grabación de escritorio) y [[Screenshot|capturas de pantalla]]&lt;br /&gt;
#Instala [[GIMP]] - Photoshop de código abierto, e [[Inkscape]] - Illustrator de código abierto&lt;br /&gt;
#Si te interesa la electrónica, instala [[Fritzing]], y [[Arduino Environment]].&lt;br /&gt;
&lt;br /&gt;
==Inicia==&lt;br /&gt;
#Aprenda a iniciar sesión en y editar el wiki. Aprenda cómo incrustar el contenido entre las etiquetas HTML.&amp;lt;ref&amp;gt;Debido a la configuración de la wiki, podrías necesitar de la ayuda de un administrador en este paso&amp;lt;/ref&amp;gt;&lt;br /&gt;
#Crea tu [[Work_Log|diario de trabajo]]. Añade un marcador en la parte superior de tu navegador web para que puedas editar el registro con facilidad.&lt;br /&gt;
#Inscríbete en [[Design Sprints]].&lt;br /&gt;
#Inicia sesión en YouTube para que puedas cargar videos&lt;br /&gt;
#Inicia sesión en TroveBox para que puedas subir fotos&lt;br /&gt;
#Aprende cómo TODO lo que generas debe ser conectado a la Hoja de Cálculo de Desarrollo, sea en donde sea que trabajes. Esto significa que necesitas entender la arquitectura de la Hoja de Cálculo de Desarrollo. Esto significa que todo el trabajo debe tener una hoja de cálculo de Desarrollo establecida para ello. Vamos a trabajar sólo en máquinas donde las hojas de cálculo de Desarrollo se hayan establecido.&lt;br /&gt;
#Aprende a usar Google Docs:&lt;br /&gt;
##Cómo trabajar con, e incrustar un dibujo en, una wiki&lt;br /&gt;
##Cómo incrustar una presentación en la wiki. Nuestra [[Manual_Template|Plantilla Manual]] es un ejemplo de una presentación Google.&lt;br /&gt;
##Cómo incrustar una hoja de cálculo en la wiki&lt;br /&gt;
##Cómo crear un formulario e incrustarlo en la wiki&lt;br /&gt;
&lt;br /&gt;
=Equipo de colaboración=&lt;br /&gt;
Una vez que nos involucramos en un proceso de desarrollo de enjambre, necesitamos dividir los roles.&lt;br /&gt;
&lt;br /&gt;
¿Cómo hacemos esto? Mira [[Extreme_Onboarding#Establishing_Team_Workflow|esta página]] para notas iniciales al respecto.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Main_Page/es&amp;diff=121938</id>
		<title>Main Page/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Main_Page/es&amp;diff=121938"/>
		<updated>2014-08-01T22:23:53Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lang|Página Principal}}&lt;br /&gt;
__NOTOC__ &lt;br /&gt;
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&amp;lt;/SCRIPT&amp;gt;&lt;br /&gt;
&amp;lt;/head&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
[[Image:Shuttleworth_funded-02---web.jpg|200px|link=http://www.shuttleworthfoundation.org/]]&lt;br /&gt;
&amp;lt;!------------Mission Statement--------------&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: .5em .5em; font-size: 135%; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&#039;&#039;&amp;quot;El tener &#039;&#039;&#039; licencia abierta&#039;&#039;&#039; permite replicar, reutilizar, adaptar mejorar, adoptar, escalar, describir, discutir, mezclar, traducir, digitalizar, redistribuir y construir sobre lo que ya hemos realizado hasta el momento.&amp;quot;&amp;lt;br&amp;gt; - &amp;lt;small&amp;gt;[http://www.shuttleworthfoundation.org/ Fundación Shuttleworth]&amp;lt;/small&amp;gt;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Únete a nosotros haciéndote &#039;&#039;&#039;[[True_Fans/es|Un Fan Verdadero]]&#039;&#039;&#039; hoy.&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!------------/Mission Statement--------------&amp;gt;&lt;br /&gt;
&amp;lt;!------------Blue Box - Mission Statement--------------&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom: 2em; padding: .5em 1em; background: #e8f1ff; border: 2px solid #000;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:justify; font-size:115%;&amp;quot;&amp;gt;&#039;&#039;&#039;[http://opensourceecology.org/ Open Source Ecology (Ecología de Fuentes Abiertas)]&#039;&#039;&#039; está acelerando el crecimiento de la siguiente economía - la &#039;&#039;Economía Open Source&#039;&#039; - una economía que optimiza la producción y la distribución, a la vez que promueve la regeneración ambiental y la justicia social. Estamos construyendo el &#039;&#039;&#039;{{LinkLang|Global_Village_Construction_Set/es| Set de Construcción de la Aldea Global}}&#039;&#039;&#039;. Esto es una plataforma de alto rendimiento, modular, de fabricación propia y de bajo coste que permite la fabricación sencilla de las cincuenta máquinas industriales que se requieren para construir una civilización pequeña y sostenible con todas las comodidades modernas.&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!------------/Blue Box - Mission Statement--------------&amp;gt;&lt;br /&gt;
&amp;lt;!------------Middle Table--------------&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;margin: 1em 0 0; border: 1px solid black; padding: 2px; background: #e8f1ff;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;!------------Left Table--------------&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 55%; padding: 0 1em; background: #ffffff; vertical-align: top; border: 1px solid #AAA;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;&#039;&#039;&#039;[[Civilization_Starter_Kit_DVD_v0.01/es|Kit de Iniciación de Civilizaciones (Civilization Starter Kit)]]&#039;&#039;&#039; - v0.01&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;!------------Left Table - Yellow Box--------------&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 2px solid #FFD700; padding: 8px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 0 0 .5em .5em; padding: 0 .5em 0 .5em; clear:right; float:right; border: 1px solid black;&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:Civilization_Starter_Kit_DVD_-_Cover_Art.jpg|200px|link=Civilization Starter Kit DVD v0.01]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:justify;&amp;quot;&amp;gt;El Kit de Iniciación de Civilizaciones actualmente contiene todo el material formativo que necesita para construir cuatro de las cincuenta máquinas del Set de Construcción de la Aldea Global (Global Village Construction Set)&amp;lt;small&amp;gt;(Beta v0.01)&amp;lt;/small&amp;gt;. Únete a nuestra red global de &#039;&#039;&#039;[[Replication/es|productores independientes]]&#039;&#039;&#039; creando una economía de fuentes abiertas sostenible.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Tabla de contenidos&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;list-style: none; margin: 0 1em;font-size:110%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Civilization_Starter_Kit_DVD_v0.01/es#Prefacio|&#039;&#039;&#039;1. Prefacio&#039;&#039;&#039;]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Civilization_Starter_Kit_DVD_v0.01/es#Introducción|&#039;&#039;&#039;2. Introducción&#039;&#039;&#039;]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Civilization_Starter_Kit_DVD_v0.01/es#Prensa_BTC|&#039;&#039;&#039;3. Prensa CEB&#039;&#039;&#039;]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Civilization_Starter_Kit_DVD_v0.01/es#Tractor|&#039;&#039;&#039;4. Tractor&#039;&#039;&#039;]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Civilization_Starter_Kit_DVD_v0.01/es#Pulverizador_de_suelo|&#039;&#039;&#039;5. Pulverizador de tierra&#039;&#039;&#039;]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Civilization_Starter_Kit_DVD_v0.01/es#Unidad_hidr.C3.A1ulica_.28Power_Cube.29|&#039;&#039;&#039;6. Cubo de Energía&#039;&#039;&#039;]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Civilization_Starter_Kit_DVD_v0.01/es#Construcción|&#039;&#039;&#039;7. Construcción&#039;&#039;&#039;]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Civilization_Starter_Kit_DVD_v0.01/es#Apéndice|&#039;&#039;&#039;8. Apéndice&#039;&#039;&#039;]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!------------/Left Table - Yellow Box--------------&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;&#039;&#039;&#039;OSE Orientation&#039;&#039;&#039;&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:right; float:right;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&#039;&#039;&#039;Redes&#039;&#039;&#039;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://opensourceecology.org/ OpenSourceEcology.Org]&lt;br /&gt;
&lt;br /&gt;
*[http://oseeurope.org/ Open Source Ecology - Europa]&lt;br /&gt;
&lt;br /&gt;
*[http://blog.opensourceecology.org/ Blog]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/user/marcinose Canal de YouTube]&lt;br /&gt;
&lt;br /&gt;
*[http://forum.opensourceecology.org/ Foros]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&#039;&#039;&#039;Colabora&#039;&#039;&#039;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Primero&#039;&#039;&#039;: Responde la encuesta de colaboradores&lt;br /&gt;
&lt;br /&gt;
*[[How_to_Get_an_Account_on_the_Wiki/es|Crea una cuenta para la Wiki]]&lt;br /&gt;
&lt;br /&gt;
*[https://docs.google.com/spreadsheet/viewform?formkey=dGFGMVluOF83ak9HNHVvTEg5UU42S3c6MQ#gid=0 Únete a un Flash Mob]&lt;br /&gt;
&lt;br /&gt;
*[[Dedicated Project Visit|Visita el proyecto (inglés)]]&lt;br /&gt;
&lt;br /&gt;
*[[Visit_Factor_e_Farm#All_Visitors_are_Welcome_at_Factor_e_Farm|Tour en la granja Factor e Farm]]&lt;br /&gt;
&lt;br /&gt;
*[[True_Fans/es|Haz una donación]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;&#039;&#039;&#039;Socios&#039;&#039;&#039;&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[Image:Ewing_Marion_Kauffman_-_Logo_-_Official.jpg|right|200px|link=http://www.kauffman.org/]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Wikispeed_Logo.jpg|right|200px|link=http://www.wikispeed.com/]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Shuttleworth_funded-02---web.jpg|200px|link=http://www.shuttleworthfoundation.org/]]&lt;br /&gt;
&lt;br /&gt;
[[Image:TED-Network-Logo.jpg|200px|link=http://www.ted.com/talks/lang/en/marcin_jakubowski.html]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;!------------/Left Table--------------&amp;gt;&lt;br /&gt;
&amp;lt;!------------Right Table--------------&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 45%; padding: 0 1em; background: transparent; vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-------------- TED Video ---------------&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;&#039;&#039;&#039;[http://www.ted.com/talks/marcin_jakubowski.html Charla TED] - Marcin Jakubowski PhD&#039;&#039;&#039;&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size:75%&amp;quot;&amp;gt;[http://www.huffingtonpost.com/news/tedtalks2011 Lo mejor de TED (2011) - #6 por the Huffington Post]&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;iframe src=&amp;quot;https://player.vimeo.com/video/30171620?title=0&amp;amp;amp;byline=0&amp;amp;amp;portrait=0&amp;quot; width=&amp;quot;450&amp;quot; height=&amp;quot;252&amp;quot; frameborder=&amp;quot;0&amp;quot; webkitAllowFullScreen mozallowfullscreen allowFullScreen&amp;gt;&amp;lt;/iframe&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
&amp;lt;!-------------- /TED Video ---------------&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-------------- Transparency ---------------&amp;gt;&lt;br /&gt;
&amp;lt;h2&amp;gt;&#039;&#039;&#039;Plan estratégico&#039;&#039;&#039;&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:justify&amp;quot;&amp;gt;[http://opensourceecology.org/ Open Source Ecology (Ecología de fuentes abiertas)] es un proyecto centrado en la transparencia en todos sus operaciones. Abajo encontrarás información sobre cómo se toman las decisiones, quién las toma, cuánto beneficio se genera, cómo se invierte, etcétera.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipo:&#039;&#039;&#039;&lt;br /&gt;
*[[Marcin_Biography/es|Fundador]]&lt;br /&gt;
*[[Team|Equipo]]&lt;br /&gt;
*[[Board_of_Directors|Panel de Directores Fundadores]]&lt;br /&gt;
&#039;&#039;&#039;Procedimientos y Valores&#039;&#039;&#039;&lt;br /&gt;
*[[OSE_Collaboration_Architecture/es|Arquitectura de colaboración]]&lt;br /&gt;
*[[OSE_Specifications/es|Valores Fundamentales]]&lt;br /&gt;
*[[Open_Source_Ecology_Paradigm/es|El paradigma de la Ecología de Fuentes Abiertas]]&lt;br /&gt;
*[[Flashy XM|Flash Mobs + Extreme Manufacturing = Flashy XM]]&lt;br /&gt;
&#039;&#039;&#039;Finanzas:&#039;&#039;&#039;&lt;br /&gt;
*[[OSE_Financial_Transparency_2012|Ingresos y Gastos]]&lt;br /&gt;
*[http://opensourceecology.org/w/images/8/82/Open_Source_Ecology_-_Financial_Report.pdf Informe Financiero - 01/01/12]&lt;br /&gt;
*[https://docs.google.com/spreadsheet/ccc?key=0Aj7WbjRT9mlmdGYxZDFDalM3UGNFVTRUME1HalRiMnc&amp;amp;hl=en_US#gid=2 Set de Construcción de la Aldea Global - Descripción de los Presupuestos]&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/1jxRI0Vu5I4qHFWqedJBAUCva9-ti8AcdakX09ylaY4g/edit#gid=2107192097 SCAG vs Modelos Comerciales - Comparación de Precios]&lt;br /&gt;
&#039;&#039;&#039;Evaluaciones:&#039;&#039;&#039;&lt;br /&gt;
*[[Evaluations#Community_Needs_Assessments|Asesoría de Necesidades de la comunidad]]&lt;br /&gt;
*[[Replication/es|Encuestas de la red de productores GVCS]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-------------- /Transparency ---------------&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;!------------/Middle Table--------------&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!------------BOTTOM SECTION --------------&amp;gt;&lt;br /&gt;
{| id=&amp;quot;mp-tfp&amp;quot; style=&amp;quot;margin:4px 0px 0px 0px; width:100%; background:none;&amp;quot;&lt;br /&gt;
|class=&amp;quot;MainPageBG&amp;quot; style=&amp;quot;width:100%; border:1px solid #ddcef2; background:#faf5ff; vertical-align:top; color:#000;&amp;quot;|&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;vertical-align:top; background:#faf5ff; color:#000; width:100%&amp;quot;&lt;br /&gt;
&amp;lt;!---------GVCS LIST-------------------------------&amp;gt;&lt;br /&gt;
! &amp;lt;h2  id=&amp;quot;mp-tfp-h2&amp;quot; style=&amp;quot;margin:0; background:#ddcef2; font-size:120%; font-weight:bold; border:1px solid #afa3bf; text-align:left; color:#000; padding:0.2em 0.4em&amp;quot;&amp;gt;Set de Construcción de la Aldea Global&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color:#000;&amp;quot;| &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#f1f5fc; text-align:left;&amp;quot;&lt;br /&gt;
|{{IncludeLang|GVCS_List/es}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121937</id>
		<title>OSE Collaboration Architecture/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121937"/>
		<updated>2014-08-01T22:21:49Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: /* Wiki */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lang|Arquitectura de colaboración de EFA}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Estrategia general para colaboración=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1QYQq3b6gp48R5l5dNfBJYvmC14WnqHNlfvmEjSqjIbs/embed?start=false&amp;amp;loop=false&amp;amp;delayms=10000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;960&amp;quot; height=&amp;quot;569&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1QYQq3b6gp48R5l5dNfBJYvmC14WnqHNlfvmEjSqjIbs/edit#slide=id.g34901d8e7_1149 editar y mejorar la traducción]&lt;br /&gt;
&lt;br /&gt;
=Especificaciones para el desarrollo local=&lt;br /&gt;
 &lt;br /&gt;
En Open Source Ecology, estamos desarrollando métodos innovadores de colaboración masiva. Para lograrlo, estamos usando un [[Module_Based_Design|diseño basado en módulos]] – desagregando los diseños en partes o módulos - para que las partes puedan ser desarrolladas y construidas en paralelo. &lt;br /&gt;
&lt;br /&gt;
Un elemento clave para esto es minimizar las barreras para la colaboración: mediante el uso de herramientas ampliamente accesibles, enseñando a la gente conforme avanzamos. Más allá de eso, utilizamos un enfoque modular (kit de construcción): desarrollamos los bloques de construcción de manera que cualquier persona pueda usarlos de manera plug-and-play. Los bloques de construcción pueden ser complejos - pero al usar bloques de construcción como entidades comprensibles, fáciles de hacer - la gente puede construir sobre ellos para lograr el montaje de los dispositivos más complejos. El fundamento de todo esto es el uso de herramientas de fuentes abiertas.&lt;br /&gt;
&lt;br /&gt;
Tal proceso debe basarse en herramientas abiertas - para que todos puedan tener acceso a las herramientas e involucrarse. Esto hace a un proceso potencialmente escalable a cualquier que simplemente tenga el interés de involucrarse. Las herramientas abiertas implican hardware y software libres – que te permiten &amp;quot;mirar bajo el capó&amp;quot; para entender, y luego hackear el diseño.&lt;br /&gt;
&lt;br /&gt;
=Herramientas de software - Introducción=&lt;br /&gt;
&lt;br /&gt;
Como regla general, usamos un conjunto de herramientas de software que son libres, de código abierto, disponibles en la nube, en tiempo real, colaborativas e incrustables. Los colaboradores pueden usar otras herramientas, pero pueden tener problemas de interoperabilidad. Parte de nuestro trabajo involucra el volvernos buenos en exportar de un formato a otro.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;En la nube&amp;quot; signigica que podemos acceder y trabajar desde Internet - el trabajo se hospeda remotamente y puede ser accedido a través de Internet. En tiempo real significa que los cambios pueden ser vistos por todos los colaboradores conforme suceden. Colaboración en tiempo real significa que muchas personas pueden estar trabajando en diferentes localidades alrededor del mundo mientras ven los resultados actualizados mientras pasan. Incrustables significa que los documentos resultantes pueden ser incrustados en cualquier otro lugar: como en una wiki, en Wordpress, o en cualquier sistema de gestión de contenidos.&lt;br /&gt;
&lt;br /&gt;
Google Drive es un ejemplo de todas esas características - en la nube, en tiempo real, colaborativo, incrustable. Es importante que todos los participantes de EFA estén familiarizados con Google Drive - útil para documentos de texto, hojas de cálculo, dibujos, formularios y presentaciones.&lt;br /&gt;
&lt;br /&gt;
=Ecología de los sitios web=&lt;br /&gt;
Es importante comprender cómo nuestro Sitio Web, la Wiki, Dozuki, Trovebox, Facebook, y YouTube/Vimeo todos contribuyen a nuestro desarrollo.&lt;br /&gt;
&lt;br /&gt;
==Sitio principal==&lt;br /&gt;
El sitio web principal tiene por objetivo ser el punto de entrada para cualquier persona nueva al proyecto: &lt;br /&gt;
&lt;br /&gt;
La parte más relevante al desarrollo está enlazada en Machines -&amp;gt; Machine Index. Cada máquina tiene una ficha que muestra su estado y nivel de desarrollo.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;660&amp;quot; height=&amp;quot;469&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/edit#slide=id.p edit]&lt;br /&gt;
&lt;br /&gt;
Una vez que vas a la página de una de las 50 páginas - ves:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1avxvuODYPRBGnaGpEcs6c7JMe4X1xfTTYl1dbYQon24/pub?w=600&amp;amp;amp;h=500&amp;quot;&amp;gt;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/drawings/d/1avxvuODYPRBGnaGpEcs6c7JMe4X1xfTTYl1dbYQon24/pub?w=978&amp;amp;h=762 editar y mejorar traducción]&lt;br /&gt;
&lt;br /&gt;
==Dozuki==&lt;br /&gt;
&lt;br /&gt;
Dozuki es nuestro repositorio de páginas de documentación y desarrollo. En Dozuki, descomponemos las máquinas en módulos y cada módulo tiene una hoja de cálculo de desarrollo basada en nuestra [[Development_Template|plantilla de desarrollo]].&lt;br /&gt;
&lt;br /&gt;
Aquí está un diagrama de cómo documentamos nuestras máquinas en Dozuki. Mucha de la documentación aún no está ahí y puede encontrarse dispersa por toda la wiki, pero una parte de nuestro trabajo consistirá en empezar a rellenar las fichas de desarrollo y realizar un seguimiento de los puntos de terminación para obtener una velocidad de desarrollo cuantitativo. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1rdF3QaHGFMv-FywMVJHRYYhoYWZy_fT2Ab9hDXhyTjs/pub?w=1000&amp;amp;amp;h=600&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/drawings/d/1rdF3QaHGFMv-FywMVJHRYYhoYWZy_fT2Ab9hDXhyTjs/edit edita/comenta este dibujo]&lt;br /&gt;
&lt;br /&gt;
El punto a recordar es que la Hoja de Cálculo de Desarrollo es una ventanilla única, intimidante, integral de todo lo que se ha hecho en cualquier módulo. Es intimidante - porque demuestra que un solo módulo tiene tantos puntos de desarrollo - pero la buena noticia es que la plantilla de Desarrollo es igual para cada máquina y módulo: así que una vez que entienda la estructura general de la plantilla para el Desarrollo, tú serás capaz de saber dónde encontrar cualquier pieza de información para cualquier módulo. Eso es fundamental para que el proyecto escale a un número ilimitado de máquinas que se están desarrollando al mismo tiempo.&lt;br /&gt;
&lt;br /&gt;
==Wiki==&lt;br /&gt;
Un wiki es un sitio web de libre edición. Estás en el Wiki de Open Source Ecology en estos momentos. Puede tener imágenes, formatos, y muchos otros objetos embebidos. Es importante que aprendas cómo mantener un registro de trabajo e integrar todos los tipos de contenido - el wiki es flexible con eso, así que artículos tales como vídeos o imágenes 3D manipulables se pueden incrustar. Mira las [[Instructions|Instrucciones]] para saber cómo acceder y usar el wiki. El wiki es nuestra caja de arena. Está destinado a ser un bloc de notas y se te sugiere enfáticamente publicar allí registrándote y editando. Olvídate de &#039;finalmente organizar toda la wiki&#039; - está concebida como un botadero de ideas para muchas personas. Con el tiempo, parte del contenido se pone bien organizado. Pero no pienses que harás eso con todo - porque hay años de historia y muchos colaboradores.&lt;br /&gt;
&lt;br /&gt;
En cuanto a la organización del wiki, las páginas Dozuki (tableros de desarrollo) enlazan de vuelta a la wiki para el contenido real. Dado que la wiki no tiene un buen índice de desarrollo de la máquina, estamos utilizando Dozuki como un índice general para el desarrollo de las máquinas.&lt;br /&gt;
&lt;br /&gt;
==Redes sociales==&lt;br /&gt;
&lt;br /&gt;
Se anima a todos los participantes en el lugar a subir videos a YouTube e imágenes en Trovebox. Trovebox es el &amp;quot;Flicker de código abierto&amp;quot;. También utilizamos vimeo. Facebook es donde publicamos actualizaciones periódicas. Animamos a los participantes reportar sus resultados en Facebook.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para colaboración=&lt;br /&gt;
La plataforma colaborativa de EFA consiste principalmente de wikis y Google Docs. A eso, añadimos Google Hangouts como un lugar para comunicarse en grupo a través de video. Utilizamos Etherpad como una plataforma en la que cualquiera puede editar el texto de manera colaborativa. Utilizamos Dozuki como un índice principal. Usamos el sitio web principal de comunicar declaraciones de problemas en cada máquina que se está desarrollando.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para diseño y desarrollo=&lt;br /&gt;
&lt;br /&gt;
==Diseño, CAD, dibujo==&lt;br /&gt;
Conocido generalmente como CAD, esto incluye diseño 3D design, electrónica, diseño de interiores entre otros. Usamos, en orden de importancia:&lt;br /&gt;
#[[Sketchup]] - 3D CAD, libre&lt;br /&gt;
#[[FreeCAD]] - 3D CAD, de código abierto&lt;br /&gt;
#[[LibreCAD]] - 2D CAD&lt;br /&gt;
#[[Sweet Home 3D]] - diseño de interiores&lt;br /&gt;
#[[Fritzing]] - diseño de circuitos&lt;br /&gt;
#[[Upverter]] - diseño de circuitos colaborativo en la nube &lt;br /&gt;
#[[Blender]] - animaciones, y conversión de archivos CAD&lt;br /&gt;
#[[GIMP]] - Photoshop de código abierto&lt;br /&gt;
#[[Inkscape]] - Illustrator de código abierto&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
Nuestra óptica de la producción de vídeo incluye subidas constantes en YouTube. Estamos utilizando YouTube y Vimeo como un repositorio en línea de vídeo, donde la gente puede descargar los materiales de YouTube, además de descargarlos de una cámara. El objetivo es permitir a cualquier persona interesada utilizar nuestros materiales bajo una licencia [[CC-BY-SA 4.0|CC-BY-SA]]. También compartimos nuestra [[High_Resolution_GVCS_Media|Multimedia del SCAG de Alta Resolución]] como activos de edición de vídeo, y tenemos otras imágenes subidas a [[Trovebox]]. Véase el concepto de [[OSEdit]] con respecto a la colaboración a distancia. Utilizamos [[OpenShot]] para la edición de vídeo, que es fácil de aprender. Puede grabar tu escritorio con [[RecordMyDesktop]]. Utilizamos soundracks de nuestro repositorio de [[Open_Source_Soundtracks|Soundtracks de fuente abierta]].&lt;br /&gt;
&lt;br /&gt;
=Pasos a seguir=&lt;br /&gt;
Así que todo el mundo tiene acceso uniforme a todas las aplicaciones, se recomienda que todos los participantes descarguen e instalen [[Ubuntu 12.04]] (instalen esta versión en particular, no más alta o más baja, ya que es la última versión estable). Algunas aplicaciones se ejecutan en Windows solamente, como Sketchup, por lo que un emulador de windows, [[Wine]], se debe utilizar en Ubuntu. Las instrucciones pasa a paso para una interoperabilidad completa son las siguientes (en este orden):&lt;br /&gt;
&lt;br /&gt;
==Instalación de software==&lt;br /&gt;
#Descarga y quema un DVD del sistema operativa Ubuntu 12.04 (o usa una memoria USB) e instálala en tu computadora. ¿Sabías que se puede ejecutar tanto en Windows como Ubuntu en el mismo ordenador portátil? Esto se conoce como un sistema de arranque dual. Puedes seleccionar el sistema a ejecutar en el arranque. &lt;br /&gt;
#Instala [[Wine]] - emulador de windows&lt;br /&gt;
#Instala [[Sketchup]] - 3D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[FreeCAD]] - 3D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[LibreCAD]] 2D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[OpenShot]] - Edición de video (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[Blender]] - animación&lt;br /&gt;
#Instala [[Sweet Home 3D]] - diseño de interiores&lt;br /&gt;
#Instala [[RecordMyDesktop]] (grabación de escritorio) y [[Screenshot|capturas de pantalla]]&lt;br /&gt;
#Instala [[GIMP]] - Photoshop de código abierto, e [[Inkscape]] - Illustrator de código abierto&lt;br /&gt;
#Si te interesa la electrónica, instala [[Fritzing]], y [[Arduino Environment]].&lt;br /&gt;
&lt;br /&gt;
==Inicia==&lt;br /&gt;
#Aprenda a iniciar sesión en y editar el wiki. Aprenda cómo incrustar el contenido entre las etiquetas HTML.&amp;lt;ref&amp;gt;Debido a la configuración de la wiki, podrías necesitar de la ayuda de un administrador en este paso&amp;lt;/ref&amp;gt;&lt;br /&gt;
#Crea tu [[Work_Log|diario de trabajo]]. Añade un marcador en la parte superior de tu navegador web para que puedas editar el registro con facilidad.&lt;br /&gt;
#Inscríbete en [[Design Sprints]].&lt;br /&gt;
#Inicia sesión en YouTube para que puedas cargar videos&lt;br /&gt;
#Inicia sesión en TroveBox para que puedas subir fotos&lt;br /&gt;
#Aprende cómo TODO lo que generas debe ser conectado a la Hoja de Cálculo de Desarrollo, sea en donde sea que trabajes. Esto significa que necesitas entender la arquitectura de la Hoja de Cálculo de Desarrollo. Esto significa que todo el trabajo debe tener una hoja de cálculo de Desarrollo establecida para ello. Vamos a trabajar sólo en máquinas donde las hojas de cálculo de Desarrollo se hayan establecido.&lt;br /&gt;
#Aprende a usar Google Docs:&lt;br /&gt;
##Cómo trabajar con, e incrustar un dibujo en, una wiki&lt;br /&gt;
##Cómo incrustar una presentación en la wiki. Nuestra [[Manual_Template|Plantilla Manual]] es un ejemplo de una presentación Google.&lt;br /&gt;
##Cómo incrustar una hoja de cálculo en la wiki&lt;br /&gt;
##Cómo crear un formulario e incrustarlo en la wiki&lt;br /&gt;
&lt;br /&gt;
=Equipo de colaboración=&lt;br /&gt;
Una vez que nos involucramos en un proceso de desarrollo de enjambre, necesitamos dividir los roles.&lt;br /&gt;
&lt;br /&gt;
¿Cómo hacemos esto? Mira [[Extreme_Onboarding#Establishing_Team_Workflow|esta página]] para notas iniciales al respecto.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121936</id>
		<title>OSE Collaboration Architecture/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121936"/>
		<updated>2014-08-01T22:02:29Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: /* Dozuki */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lang|Arquitectura de colaboración de EFA}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Estrategia general para colaboración=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1QYQq3b6gp48R5l5dNfBJYvmC14WnqHNlfvmEjSqjIbs/embed?start=false&amp;amp;loop=false&amp;amp;delayms=10000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;960&amp;quot; height=&amp;quot;569&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1QYQq3b6gp48R5l5dNfBJYvmC14WnqHNlfvmEjSqjIbs/edit#slide=id.g34901d8e7_1149 editar y mejorar la traducción]&lt;br /&gt;
&lt;br /&gt;
=Especificaciones para el desarrollo local=&lt;br /&gt;
 &lt;br /&gt;
En Open Source Ecology, estamos desarrollando métodos innovadores de colaboración masiva. Para lograrlo, estamos usando un [[Module_Based_Design|diseño basado en módulos]] – desagregando los diseños en partes o módulos - para que las partes puedan ser desarrolladas y construidas en paralelo. &lt;br /&gt;
&lt;br /&gt;
Un elemento clave para esto es minimizar las barreras para la colaboración: mediante el uso de herramientas ampliamente accesibles, enseñando a la gente conforme avanzamos. Más allá de eso, utilizamos un enfoque modular (kit de construcción): desarrollamos los bloques de construcción de manera que cualquier persona pueda usarlos de manera plug-and-play. Los bloques de construcción pueden ser complejos - pero al usar bloques de construcción como entidades comprensibles, fáciles de hacer - la gente puede construir sobre ellos para lograr el montaje de los dispositivos más complejos. El fundamento de todo esto es el uso de herramientas de fuentes abiertas.&lt;br /&gt;
&lt;br /&gt;
Tal proceso debe basarse en herramientas abiertas - para que todos puedan tener acceso a las herramientas e involucrarse. Esto hace a un proceso potencialmente escalable a cualquier que simplemente tenga el interés de involucrarse. Las herramientas abiertas implican hardware y software libres – que te permiten &amp;quot;mirar bajo el capó&amp;quot; para entender, y luego hackear el diseño.&lt;br /&gt;
&lt;br /&gt;
=Herramientas de software - Introducción=&lt;br /&gt;
&lt;br /&gt;
Como regla general, usamos un conjunto de herramientas de software que son libres, de código abierto, disponibles en la nube, en tiempo real, colaborativas e incrustables. Los colaboradores pueden usar otras herramientas, pero pueden tener problemas de interoperabilidad. Parte de nuestro trabajo involucra el volvernos buenos en exportar de un formato a otro.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;En la nube&amp;quot; signigica que podemos acceder y trabajar desde Internet - el trabajo se hospeda remotamente y puede ser accedido a través de Internet. En tiempo real significa que los cambios pueden ser vistos por todos los colaboradores conforme suceden. Colaboración en tiempo real significa que muchas personas pueden estar trabajando en diferentes localidades alrededor del mundo mientras ven los resultados actualizados mientras pasan. Incrustables significa que los documentos resultantes pueden ser incrustados en cualquier otro lugar: como en una wiki, en Wordpress, o en cualquier sistema de gestión de contenidos.&lt;br /&gt;
&lt;br /&gt;
Google Drive es un ejemplo de todas esas características - en la nube, en tiempo real, colaborativo, incrustable. Es importante que todos los participantes de EFA estén familiarizados con Google Drive - útil para documentos de texto, hojas de cálculo, dibujos, formularios y presentaciones.&lt;br /&gt;
&lt;br /&gt;
=Ecología de los sitios web=&lt;br /&gt;
Es importante comprender cómo nuestro Sitio Web, la Wiki, Dozuki, Trovebox, Facebook, y YouTube/Vimeo todos contribuyen a nuestro desarrollo.&lt;br /&gt;
&lt;br /&gt;
==Sitio principal==&lt;br /&gt;
El sitio web principal tiene por objetivo ser el punto de entrada para cualquier persona nueva al proyecto: &lt;br /&gt;
&lt;br /&gt;
La parte más relevante al desarrollo está enlazada en Machines -&amp;gt; Machine Index. Cada máquina tiene una ficha que muestra su estado y nivel de desarrollo.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;660&amp;quot; height=&amp;quot;469&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/edit#slide=id.p edit]&lt;br /&gt;
&lt;br /&gt;
Una vez que vas a la página de una de las 50 páginas - ves:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1avxvuODYPRBGnaGpEcs6c7JMe4X1xfTTYl1dbYQon24/pub?w=600&amp;amp;amp;h=500&amp;quot;&amp;gt;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/drawings/d/1avxvuODYPRBGnaGpEcs6c7JMe4X1xfTTYl1dbYQon24/pub?w=978&amp;amp;h=762 editar y mejorar traducción]&lt;br /&gt;
&lt;br /&gt;
==Dozuki==&lt;br /&gt;
&lt;br /&gt;
Dozuki es nuestro repositorio de páginas de documentación y desarrollo. En Dozuki, descomponemos las máquinas en módulos y cada módulo tiene una hoja de cálculo de desarrollo basada en nuestra [[Development_Template|plantilla de desarrollo]].&lt;br /&gt;
&lt;br /&gt;
Aquí está un diagrama de cómo documentamos nuestras máquinas en Dozuki. Mucha de la documentación aún no está ahí y puede encontrarse dispersa por toda la wiki, pero una parte de nuestro trabajo consistirá en empezar a rellenar las fichas de desarrollo y realizar un seguimiento de los puntos de terminación para obtener una velocidad de desarrollo cuantitativo. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1rdF3QaHGFMv-FywMVJHRYYhoYWZy_fT2Ab9hDXhyTjs/pub?w=1000&amp;amp;amp;h=600&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/drawings/d/1rdF3QaHGFMv-FywMVJHRYYhoYWZy_fT2Ab9hDXhyTjs/edit edita/comenta este dibujo]&lt;br /&gt;
&lt;br /&gt;
El punto a recordar es que la Hoja de Cálculo de Desarrollo es una ventanilla única, intimidante, integral de todo lo que se ha hecho en cualquier módulo. Es intimidante - porque demuestra que un solo módulo tiene tantos puntos de desarrollo - pero la buena noticia es que la plantilla de Desarrollo es igual para cada máquina y módulo: así que una vez que entienda la estructura general de la plantilla para el Desarrollo, tú serás capaz de saber dónde encontrar cualquier pieza de información para cualquier módulo. Eso es fundamental para que el proyecto escale a un número ilimitado de máquinas que se están desarrollando al mismo tiempo.&lt;br /&gt;
&lt;br /&gt;
==Wiki==&lt;br /&gt;
A wiki is a freely editable website. You are on the OSE Wiki right now. It can have images, formatting, and many other embeds. It is important that you learn how to keep a Work Log and embed all types of content - the wiki is flexible with that, so that items such as videos or 3D manipulable images can be embedded. See [[Instructions]] for how to sign in and use the wiki. The wiki is our sandbox. It is meant to be a notepad and you are encouraged to post there by signing in and editing. Forget about &#039;finally organizing all of the wiki&#039; - it&#039;s intended to be a braindump for many people. With time, some content gets well-organized. But do not think that you will do that all - bcause there are years of history and many contributors. &lt;br /&gt;
&lt;br /&gt;
Regarding wiki organization, the Dozuki pages (development boards) link back to the wiki for the actual content. Since the wiki does not have a good machine development index, we are using Dozuki as an overall index for machine development.&lt;br /&gt;
&lt;br /&gt;
==Redes sociales==&lt;br /&gt;
&lt;br /&gt;
Se anima a todos los participantes en el lugar a subir videos a YouTube e imágenes en Trovebox. Trovebox es el &amp;quot;Flicker de código abierto&amp;quot;. También utilizamos vimeo. Facebook es donde publicamos actualizaciones periódicas. Animamos a los participantes reportar sus resultados en Facebook.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para colaboración=&lt;br /&gt;
La plataforma colaborativa de EFA consiste principalmente de wikis y Google Docs. A eso, añadimos Google Hangouts como un lugar para comunicarse en grupo a través de video. Utilizamos Etherpad como una plataforma en la que cualquiera puede editar el texto de manera colaborativa. Utilizamos Dozuki como un índice principal. Usamos el sitio web principal de comunicar declaraciones de problemas en cada máquina que se está desarrollando.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para diseño y desarrollo=&lt;br /&gt;
&lt;br /&gt;
==Diseño, CAD, dibujo==&lt;br /&gt;
Conocido generalmente como CAD, esto incluye diseño 3D design, electrónica, diseño de interiores entre otros. Usamos, en orden de importancia:&lt;br /&gt;
#[[Sketchup]] - 3D CAD, libre&lt;br /&gt;
#[[FreeCAD]] - 3D CAD, de código abierto&lt;br /&gt;
#[[LibreCAD]] - 2D CAD&lt;br /&gt;
#[[Sweet Home 3D]] - diseño de interiores&lt;br /&gt;
#[[Fritzing]] - diseño de circuitos&lt;br /&gt;
#[[Upverter]] - diseño de circuitos colaborativo en la nube &lt;br /&gt;
#[[Blender]] - animaciones, y conversión de archivos CAD&lt;br /&gt;
#[[GIMP]] - Photoshop de código abierto&lt;br /&gt;
#[[Inkscape]] - Illustrator de código abierto&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
Nuestra óptica de la producción de vídeo incluye subidas constantes en YouTube. Estamos utilizando YouTube y Vimeo como un repositorio en línea de vídeo, donde la gente puede descargar los materiales de YouTube, además de descargarlos de una cámara. El objetivo es permitir a cualquier persona interesada utilizar nuestros materiales bajo una licencia [[CC-BY-SA 4.0|CC-BY-SA]]. También compartimos nuestra [[High_Resolution_GVCS_Media|Multimedia del SCAG de Alta Resolución]] como activos de edición de vídeo, y tenemos otras imágenes subidas a [[Trovebox]]. Véase el concepto de [[OSEdit]] con respecto a la colaboración a distancia. Utilizamos [[OpenShot]] para la edición de vídeo, que es fácil de aprender. Puede grabar tu escritorio con [[RecordMyDesktop]]. Utilizamos soundracks de nuestro repositorio de [[Open_Source_Soundtracks|Soundtracks de fuente abierta]].&lt;br /&gt;
&lt;br /&gt;
=Pasos a seguir=&lt;br /&gt;
Así que todo el mundo tiene acceso uniforme a todas las aplicaciones, se recomienda que todos los participantes descarguen e instalen [[Ubuntu 12.04]] (instalen esta versión en particular, no más alta o más baja, ya que es la última versión estable). Algunas aplicaciones se ejecutan en Windows solamente, como Sketchup, por lo que un emulador de windows, [[Wine]], se debe utilizar en Ubuntu. Las instrucciones pasa a paso para una interoperabilidad completa son las siguientes (en este orden):&lt;br /&gt;
&lt;br /&gt;
==Instalación de software==&lt;br /&gt;
#Descarga y quema un DVD del sistema operativa Ubuntu 12.04 (o usa una memoria USB) e instálala en tu computadora. ¿Sabías que se puede ejecutar tanto en Windows como Ubuntu en el mismo ordenador portátil? Esto se conoce como un sistema de arranque dual. Puedes seleccionar el sistema a ejecutar en el arranque. &lt;br /&gt;
#Instala [[Wine]] - emulador de windows&lt;br /&gt;
#Instala [[Sketchup]] - 3D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[FreeCAD]] - 3D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[LibreCAD]] 2D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[OpenShot]] - Edición de video (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[Blender]] - animación&lt;br /&gt;
#Instala [[Sweet Home 3D]] - diseño de interiores&lt;br /&gt;
#Instala [[RecordMyDesktop]] (grabación de escritorio) y [[Screenshot|capturas de pantalla]]&lt;br /&gt;
#Instala [[GIMP]] - Photoshop de código abierto, e [[Inkscape]] - Illustrator de código abierto&lt;br /&gt;
#Si te interesa la electrónica, instala [[Fritzing]], y [[Arduino Environment]].&lt;br /&gt;
&lt;br /&gt;
==Inicia==&lt;br /&gt;
#Aprenda a iniciar sesión en y editar el wiki. Aprenda cómo incrustar el contenido entre las etiquetas HTML.&amp;lt;ref&amp;gt;Debido a la configuración de la wiki, podrías necesitar de la ayuda de un administrador en este paso&amp;lt;/ref&amp;gt;&lt;br /&gt;
#Crea tu [[Work_Log|diario de trabajo]]. Añade un marcador en la parte superior de tu navegador web para que puedas editar el registro con facilidad.&lt;br /&gt;
#Inscríbete en [[Design Sprints]].&lt;br /&gt;
#Inicia sesión en YouTube para que puedas cargar videos&lt;br /&gt;
#Inicia sesión en TroveBox para que puedas subir fotos&lt;br /&gt;
#Aprende cómo TODO lo que generas debe ser conectado a la Hoja de Cálculo de Desarrollo, sea en donde sea que trabajes. Esto significa que necesitas entender la arquitectura de la Hoja de Cálculo de Desarrollo. Esto significa que todo el trabajo debe tener una hoja de cálculo de Desarrollo establecida para ello. Vamos a trabajar sólo en máquinas donde las hojas de cálculo de Desarrollo se hayan establecido.&lt;br /&gt;
#Aprende a usar Google Docs:&lt;br /&gt;
##Cómo trabajar con, e incrustar un dibujo en, una wiki&lt;br /&gt;
##Cómo incrustar una presentación en la wiki. Nuestra [[Manual_Template|Plantilla Manual]] es un ejemplo de una presentación Google.&lt;br /&gt;
##Cómo incrustar una hoja de cálculo en la wiki&lt;br /&gt;
##Cómo crear un formulario e incrustarlo en la wiki&lt;br /&gt;
&lt;br /&gt;
=Equipo de colaboración=&lt;br /&gt;
Una vez que nos involucramos en un proceso de desarrollo de enjambre, necesitamos dividir los roles.&lt;br /&gt;
&lt;br /&gt;
¿Cómo hacemos esto? Mira [[Extreme_Onboarding#Establishing_Team_Workflow|esta página]] para notas iniciales al respecto.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121934</id>
		<title>OSE Collaboration Architecture/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121934"/>
		<updated>2014-08-01T21:51:33Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: /* Herramientas de software - Introducción */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lang|Arquitectura de colaboración de EFA}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Estrategia general para colaboración=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1QYQq3b6gp48R5l5dNfBJYvmC14WnqHNlfvmEjSqjIbs/embed?start=false&amp;amp;loop=false&amp;amp;delayms=10000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;960&amp;quot; height=&amp;quot;569&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1QYQq3b6gp48R5l5dNfBJYvmC14WnqHNlfvmEjSqjIbs/edit#slide=id.g34901d8e7_1149 editar y mejorar la traducción]&lt;br /&gt;
&lt;br /&gt;
=Especificaciones para el desarrollo local=&lt;br /&gt;
 &lt;br /&gt;
En Open Source Ecology, estamos desarrollando métodos innovadores de colaboración masiva. Para lograrlo, estamos usando un [[Module_Based_Design|diseño basado en módulos]] – desagregando los diseños en partes o módulos - para que las partes puedan ser desarrolladas y construidas en paralelo. &lt;br /&gt;
&lt;br /&gt;
Un elemento clave para esto es minimizar las barreras para la colaboración: mediante el uso de herramientas ampliamente accesibles, enseñando a la gente conforme avanzamos. Más allá de eso, utilizamos un enfoque modular (kit de construcción): desarrollamos los bloques de construcción de manera que cualquier persona pueda usarlos de manera plug-and-play. Los bloques de construcción pueden ser complejos - pero al usar bloques de construcción como entidades comprensibles, fáciles de hacer - la gente puede construir sobre ellos para lograr el montaje de los dispositivos más complejos. El fundamento de todo esto es el uso de herramientas de fuentes abiertas.&lt;br /&gt;
&lt;br /&gt;
Tal proceso debe basarse en herramientas abiertas - para que todos puedan tener acceso a las herramientas e involucrarse. Esto hace a un proceso potencialmente escalable a cualquier que simplemente tenga el interés de involucrarse. Las herramientas abiertas implican hardware y software libres – que te permiten &amp;quot;mirar bajo el capó&amp;quot; para entender, y luego hackear el diseño.&lt;br /&gt;
&lt;br /&gt;
=Herramientas de software - Introducción=&lt;br /&gt;
&lt;br /&gt;
Como regla general, usamos un conjunto de herramientas de software que son libres, de código abierto, disponibles en la nube, en tiempo real, colaborativas e incrustables. Los colaboradores pueden usar otras herramientas, pero pueden tener problemas de interoperabilidad. Parte de nuestro trabajo involucra el volvernos buenos en exportar de un formato a otro.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;En la nube&amp;quot; signigica que podemos acceder y trabajar desde Internet - el trabajo se hospeda remotamente y puede ser accedido a través de Internet. En tiempo real significa que los cambios pueden ser vistos por todos los colaboradores conforme suceden. Colaboración en tiempo real significa que muchas personas pueden estar trabajando en diferentes localidades alrededor del mundo mientras ven los resultados actualizados mientras pasan. Incrustables significa que los documentos resultantes pueden ser incrustados en cualquier otro lugar: como en una wiki, en Wordpress, o en cualquier sistema de gestión de contenidos.&lt;br /&gt;
&lt;br /&gt;
Google Drive es un ejemplo de todas esas características - en la nube, en tiempo real, colaborativo, incrustable. Es importante que todos los participantes de EFA estén familiarizados con Google Drive - útil para documentos de texto, hojas de cálculo, dibujos, formularios y presentaciones.&lt;br /&gt;
&lt;br /&gt;
=Ecología de los sitios web=&lt;br /&gt;
Es importante comprender cómo nuestro Sitio Web, la Wiki, Dozuki, Trovebox, Facebook, y YouTube/Vimeo todos contribuyen a nuestro desarrollo.&lt;br /&gt;
&lt;br /&gt;
==Sitio principal==&lt;br /&gt;
El sitio web principal tiene por objetivo ser el punto de entrada para cualquier persona nueva al proyecto: &lt;br /&gt;
&lt;br /&gt;
La parte más relevante al desarrollo está enlazada en Machines -&amp;gt; Machine Index. Cada máquina tiene una ficha que muestra su estado y nivel de desarrollo.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;660&amp;quot; height=&amp;quot;469&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/edit#slide=id.p edit]&lt;br /&gt;
&lt;br /&gt;
Una vez que vas a la página de una de las 50 páginas - ves:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1avxvuODYPRBGnaGpEcs6c7JMe4X1xfTTYl1dbYQon24/pub?w=600&amp;amp;amp;h=500&amp;quot;&amp;gt;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/drawings/d/1avxvuODYPRBGnaGpEcs6c7JMe4X1xfTTYl1dbYQon24/pub?w=978&amp;amp;h=762 editar y mejorar traducción]&lt;br /&gt;
&lt;br /&gt;
==Dozuki==&lt;br /&gt;
&lt;br /&gt;
Dozuki is our repository of documentation and development pages. On Dozuki, we break machines into modules and each module has a Development Spreadsheet based on our [[Development_Template]].&lt;br /&gt;
&lt;br /&gt;
Here is a diagram of how we document our machines at Dozuki. Much of the documentation is still missing, and can be found scattered throughout the wiki, but part of our work will be to start filling in the Development Boards and keep track of points of completion to get a quantitative development velocity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/pub?w=1000&amp;amp;amp;h=600&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/edit edit/comment this drawing]&lt;br /&gt;
&lt;br /&gt;
The point to keep in mind is that the Development Spreadsheet is an intimidating, comprehensive, one-stop-shop of all that&#039;s been done on any module. It is intimidating - because it shows that any single module has so many development points - but the good news is that the Development Template is the same for every machine and module: so once you understand the overall structure of the Development Template, you&#039;ll be able to know where to find any piece of information for any module. That is critical if the project is to scale to an unlimited number of machines being developed at the same time.&lt;br /&gt;
&lt;br /&gt;
==Wiki==&lt;br /&gt;
A wiki is a freely editable website. You are on the OSE Wiki right now. It can have images, formatting, and many other embeds. It is important that you learn how to keep a Work Log and embed all types of content - the wiki is flexible with that, so that items such as videos or 3D manipulable images can be embedded. See [[Instructions]] for how to sign in and use the wiki. The wiki is our sandbox. It is meant to be a notepad and you are encouraged to post there by signing in and editing. Forget about &#039;finally organizing all of the wiki&#039; - it&#039;s intended to be a braindump for many people. With time, some content gets well-organized. But do not think that you will do that all - bcause there are years of history and many contributors. &lt;br /&gt;
&lt;br /&gt;
Regarding wiki organization, the Dozuki pages (development boards) link back to the wiki for the actual content. Since the wiki does not have a good machine development index, we are using Dozuki as an overall index for machine development.&lt;br /&gt;
&lt;br /&gt;
==Redes sociales==&lt;br /&gt;
&lt;br /&gt;
Se anima a todos los participantes en el lugar a subir videos a YouTube e imágenes en Trovebox. Trovebox es el &amp;quot;Flicker de código abierto&amp;quot;. También utilizamos vimeo. Facebook es donde publicamos actualizaciones periódicas. Animamos a los participantes reportar sus resultados en Facebook.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para colaboración=&lt;br /&gt;
La plataforma colaborativa de EFA consiste principalmente de wikis y Google Docs. A eso, añadimos Google Hangouts como un lugar para comunicarse en grupo a través de video. Utilizamos Etherpad como una plataforma en la que cualquiera puede editar el texto de manera colaborativa. Utilizamos Dozuki como un índice principal. Usamos el sitio web principal de comunicar declaraciones de problemas en cada máquina que se está desarrollando.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para diseño y desarrollo=&lt;br /&gt;
&lt;br /&gt;
==Diseño, CAD, dibujo==&lt;br /&gt;
Conocido generalmente como CAD, esto incluye diseño 3D design, electrónica, diseño de interiores entre otros. Usamos, en orden de importancia:&lt;br /&gt;
#[[Sketchup]] - 3D CAD, libre&lt;br /&gt;
#[[FreeCAD]] - 3D CAD, de código abierto&lt;br /&gt;
#[[LibreCAD]] - 2D CAD&lt;br /&gt;
#[[Sweet Home 3D]] - diseño de interiores&lt;br /&gt;
#[[Fritzing]] - diseño de circuitos&lt;br /&gt;
#[[Upverter]] - diseño de circuitos colaborativo en la nube &lt;br /&gt;
#[[Blender]] - animaciones, y conversión de archivos CAD&lt;br /&gt;
#[[GIMP]] - Photoshop de código abierto&lt;br /&gt;
#[[Inkscape]] - Illustrator de código abierto&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
Nuestra óptica de la producción de vídeo incluye subidas constantes en YouTube. Estamos utilizando YouTube y Vimeo como un repositorio en línea de vídeo, donde la gente puede descargar los materiales de YouTube, además de descargarlos de una cámara. El objetivo es permitir a cualquier persona interesada utilizar nuestros materiales bajo una licencia [[CC-BY-SA 4.0|CC-BY-SA]]. También compartimos nuestra [[High_Resolution_GVCS_Media|Multimedia del SCAG de Alta Resolución]] como activos de edición de vídeo, y tenemos otras imágenes subidas a [[Trovebox]]. Véase el concepto de [[OSEdit]] con respecto a la colaboración a distancia. Utilizamos [[OpenShot]] para la edición de vídeo, que es fácil de aprender. Puede grabar tu escritorio con [[RecordMyDesktop]]. Utilizamos soundracks de nuestro repositorio de [[Open_Source_Soundtracks|Soundtracks de fuente abierta]].&lt;br /&gt;
&lt;br /&gt;
=Pasos a seguir=&lt;br /&gt;
Así que todo el mundo tiene acceso uniforme a todas las aplicaciones, se recomienda que todos los participantes descarguen e instalen [[Ubuntu 12.04]] (instalen esta versión en particular, no más alta o más baja, ya que es la última versión estable). Algunas aplicaciones se ejecutan en Windows solamente, como Sketchup, por lo que un emulador de windows, [[Wine]], se debe utilizar en Ubuntu. Las instrucciones pasa a paso para una interoperabilidad completa son las siguientes (en este orden):&lt;br /&gt;
&lt;br /&gt;
==Instalación de software==&lt;br /&gt;
#Descarga y quema un DVD del sistema operativa Ubuntu 12.04 (o usa una memoria USB) e instálala en tu computadora. ¿Sabías que se puede ejecutar tanto en Windows como Ubuntu en el mismo ordenador portátil? Esto se conoce como un sistema de arranque dual. Puedes seleccionar el sistema a ejecutar en el arranque. &lt;br /&gt;
#Instala [[Wine]] - emulador de windows&lt;br /&gt;
#Instala [[Sketchup]] - 3D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[FreeCAD]] - 3D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[LibreCAD]] 2D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[OpenShot]] - Edición de video (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[Blender]] - animación&lt;br /&gt;
#Instala [[Sweet Home 3D]] - diseño de interiores&lt;br /&gt;
#Instala [[RecordMyDesktop]] (grabación de escritorio) y [[Screenshot|capturas de pantalla]]&lt;br /&gt;
#Instala [[GIMP]] - Photoshop de código abierto, e [[Inkscape]] - Illustrator de código abierto&lt;br /&gt;
#Si te interesa la electrónica, instala [[Fritzing]], y [[Arduino Environment]].&lt;br /&gt;
&lt;br /&gt;
==Inicia==&lt;br /&gt;
#Aprenda a iniciar sesión en y editar el wiki. Aprenda cómo incrustar el contenido entre las etiquetas HTML.&amp;lt;ref&amp;gt;Debido a la configuración de la wiki, podrías necesitar de la ayuda de un administrador en este paso&amp;lt;/ref&amp;gt;&lt;br /&gt;
#Crea tu [[Work_Log|diario de trabajo]]. Añade un marcador en la parte superior de tu navegador web para que puedas editar el registro con facilidad.&lt;br /&gt;
#Inscríbete en [[Design Sprints]].&lt;br /&gt;
#Inicia sesión en YouTube para que puedas cargar videos&lt;br /&gt;
#Inicia sesión en TroveBox para que puedas subir fotos&lt;br /&gt;
#Aprende cómo TODO lo que generas debe ser conectado a la Hoja de Cálculo de Desarrollo, sea en donde sea que trabajes. Esto significa que necesitas entender la arquitectura de la Hoja de Cálculo de Desarrollo. Esto significa que todo el trabajo debe tener una hoja de cálculo de Desarrollo establecida para ello. Vamos a trabajar sólo en máquinas donde las hojas de cálculo de Desarrollo se hayan establecido.&lt;br /&gt;
#Aprende a usar Google Docs:&lt;br /&gt;
##Cómo trabajar con, e incrustar un dibujo en, una wiki&lt;br /&gt;
##Cómo incrustar una presentación en la wiki. Nuestra [[Manual_Template|Plantilla Manual]] es un ejemplo de una presentación Google.&lt;br /&gt;
##Cómo incrustar una hoja de cálculo en la wiki&lt;br /&gt;
##Cómo crear un formulario e incrustarlo en la wiki&lt;br /&gt;
&lt;br /&gt;
=Equipo de colaboración=&lt;br /&gt;
Una vez que nos involucramos en un proceso de desarrollo de enjambre, necesitamos dividir los roles.&lt;br /&gt;
&lt;br /&gt;
¿Cómo hacemos esto? Mira [[Extreme_Onboarding#Establishing_Team_Workflow|esta página]] para notas iniciales al respecto.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121933</id>
		<title>OSE Collaboration Architecture/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121933"/>
		<updated>2014-08-01T21:45:40Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: /* Sitio principal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lang|Arquitectura de colaboración de EFA}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Estrategia general para colaboración=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1QYQq3b6gp48R5l5dNfBJYvmC14WnqHNlfvmEjSqjIbs/embed?start=false&amp;amp;loop=false&amp;amp;delayms=10000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;960&amp;quot; height=&amp;quot;569&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1QYQq3b6gp48R5l5dNfBJYvmC14WnqHNlfvmEjSqjIbs/edit#slide=id.g34901d8e7_1149 editar y mejorar la traducción]&lt;br /&gt;
&lt;br /&gt;
=Especificaciones para el desarrollo local=&lt;br /&gt;
 &lt;br /&gt;
En Open Source Ecology, estamos desarrollando métodos innovadores de colaboración masiva. Para lograrlo, estamos usando un [[Module_Based_Design|diseño basado en módulos]] – desagregando los diseños en partes o módulos - para que las partes puedan ser desarrolladas y construidas en paralelo. &lt;br /&gt;
&lt;br /&gt;
Un elemento clave para esto es minimizar las barreras para la colaboración: mediante el uso de herramientas ampliamente accesibles, enseñando a la gente conforme avanzamos. Más allá de eso, utilizamos un enfoque modular (kit de construcción): desarrollamos los bloques de construcción de manera que cualquier persona pueda usarlos de manera plug-and-play. Los bloques de construcción pueden ser complejos - pero al usar bloques de construcción como entidades comprensibles, fáciles de hacer - la gente puede construir sobre ellos para lograr el montaje de los dispositivos más complejos. El fundamento de todo esto es el uso de herramientas de fuentes abiertas.&lt;br /&gt;
&lt;br /&gt;
Tal proceso debe basarse en herramientas abiertas - para que todos puedan tener acceso a las herramientas e involucrarse. Esto hace a un proceso potencialmente escalable a cualquier que simplemente tenga el interés de involucrarse. Las herramientas abiertas implican hardware y software libres – que te permiten &amp;quot;mirar bajo el capó&amp;quot; para entender, y luego hackear el diseño.&lt;br /&gt;
&lt;br /&gt;
=Herramientas de software - Introducción=&lt;br /&gt;
&lt;br /&gt;
As a general rule, we use a set of software tools that are free, open source, cloud, realtime, collaborative, and embeddable. Collaborators may use other tools, but there may be inter-operability issues. Part of our work involves getting good at exporting from one format to another.&lt;br /&gt;
&lt;br /&gt;
Cloud means that we can access and work over the internet – the work is hosted remotely and can be accessed through the internet. Realtime means that changes can be seen by all collaborators as soon as they happen. Realtime collaborative means that multiple people can be working in different locations around the world while seeing the results updated as they happen. Embeddable means that the resulting documents can be embedded elsewhere: such as on a wiki, in Wordpress, or in a content management system.&lt;br /&gt;
&lt;br /&gt;
Google Docs are an example that has all the features - cloud, realtime, collaborative, embeddable. It is important for all OSE participants to be familiar with Google Docs – usable for text documents, spreadsheets, drawings, forms, and presentations.&lt;br /&gt;
&lt;br /&gt;
=Ecología de los sitios web=&lt;br /&gt;
Es importante comprender cómo nuestro Sitio Web, la Wiki, Dozuki, Trovebox, Facebook, y YouTube/Vimeo todos contribuyen a nuestro desarrollo.&lt;br /&gt;
&lt;br /&gt;
==Sitio principal==&lt;br /&gt;
El sitio web principal tiene por objetivo ser el punto de entrada para cualquier persona nueva al proyecto: &lt;br /&gt;
&lt;br /&gt;
La parte más relevante al desarrollo está enlazada en Machines -&amp;gt; Machine Index. Cada máquina tiene una ficha que muestra su estado y nivel de desarrollo.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;660&amp;quot; height=&amp;quot;469&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/edit#slide=id.p edit]&lt;br /&gt;
&lt;br /&gt;
Una vez que vas a la página de una de las 50 páginas - ves:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1avxvuODYPRBGnaGpEcs6c7JMe4X1xfTTYl1dbYQon24/pub?w=600&amp;amp;amp;h=500&amp;quot;&amp;gt;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/drawings/d/1avxvuODYPRBGnaGpEcs6c7JMe4X1xfTTYl1dbYQon24/pub?w=978&amp;amp;h=762 editar y mejorar traducción]&lt;br /&gt;
&lt;br /&gt;
==Dozuki==&lt;br /&gt;
&lt;br /&gt;
Dozuki is our repository of documentation and development pages. On Dozuki, we break machines into modules and each module has a Development Spreadsheet based on our [[Development_Template]].&lt;br /&gt;
&lt;br /&gt;
Here is a diagram of how we document our machines at Dozuki. Much of the documentation is still missing, and can be found scattered throughout the wiki, but part of our work will be to start filling in the Development Boards and keep track of points of completion to get a quantitative development velocity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/pub?w=1000&amp;amp;amp;h=600&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/edit edit/comment this drawing]&lt;br /&gt;
&lt;br /&gt;
The point to keep in mind is that the Development Spreadsheet is an intimidating, comprehensive, one-stop-shop of all that&#039;s been done on any module. It is intimidating - because it shows that any single module has so many development points - but the good news is that the Development Template is the same for every machine and module: so once you understand the overall structure of the Development Template, you&#039;ll be able to know where to find any piece of information for any module. That is critical if the project is to scale to an unlimited number of machines being developed at the same time.&lt;br /&gt;
&lt;br /&gt;
==Wiki==&lt;br /&gt;
A wiki is a freely editable website. You are on the OSE Wiki right now. It can have images, formatting, and many other embeds. It is important that you learn how to keep a Work Log and embed all types of content - the wiki is flexible with that, so that items such as videos or 3D manipulable images can be embedded. See [[Instructions]] for how to sign in and use the wiki. The wiki is our sandbox. It is meant to be a notepad and you are encouraged to post there by signing in and editing. Forget about &#039;finally organizing all of the wiki&#039; - it&#039;s intended to be a braindump for many people. With time, some content gets well-organized. But do not think that you will do that all - bcause there are years of history and many contributors. &lt;br /&gt;
&lt;br /&gt;
Regarding wiki organization, the Dozuki pages (development boards) link back to the wiki for the actual content. Since the wiki does not have a good machine development index, we are using Dozuki as an overall index for machine development.&lt;br /&gt;
&lt;br /&gt;
==Redes sociales==&lt;br /&gt;
&lt;br /&gt;
Se anima a todos los participantes en el lugar a subir videos a YouTube e imágenes en Trovebox. Trovebox es el &amp;quot;Flicker de código abierto&amp;quot;. También utilizamos vimeo. Facebook es donde publicamos actualizaciones periódicas. Animamos a los participantes reportar sus resultados en Facebook.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para colaboración=&lt;br /&gt;
La plataforma colaborativa de EFA consiste principalmente de wikis y Google Docs. A eso, añadimos Google Hangouts como un lugar para comunicarse en grupo a través de video. Utilizamos Etherpad como una plataforma en la que cualquiera puede editar el texto de manera colaborativa. Utilizamos Dozuki como un índice principal. Usamos el sitio web principal de comunicar declaraciones de problemas en cada máquina que se está desarrollando.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para diseño y desarrollo=&lt;br /&gt;
&lt;br /&gt;
==Diseño, CAD, dibujo==&lt;br /&gt;
Conocido generalmente como CAD, esto incluye diseño 3D design, electrónica, diseño de interiores entre otros. Usamos, en orden de importancia:&lt;br /&gt;
#[[Sketchup]] - 3D CAD, libre&lt;br /&gt;
#[[FreeCAD]] - 3D CAD, de código abierto&lt;br /&gt;
#[[LibreCAD]] - 2D CAD&lt;br /&gt;
#[[Sweet Home 3D]] - diseño de interiores&lt;br /&gt;
#[[Fritzing]] - diseño de circuitos&lt;br /&gt;
#[[Upverter]] - diseño de circuitos colaborativo en la nube &lt;br /&gt;
#[[Blender]] - animaciones, y conversión de archivos CAD&lt;br /&gt;
#[[GIMP]] - Photoshop de código abierto&lt;br /&gt;
#[[Inkscape]] - Illustrator de código abierto&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
Nuestra óptica de la producción de vídeo incluye subidas constantes en YouTube. Estamos utilizando YouTube y Vimeo como un repositorio en línea de vídeo, donde la gente puede descargar los materiales de YouTube, además de descargarlos de una cámara. El objetivo es permitir a cualquier persona interesada utilizar nuestros materiales bajo una licencia [[CC-BY-SA 4.0|CC-BY-SA]]. También compartimos nuestra [[High_Resolution_GVCS_Media|Multimedia del SCAG de Alta Resolución]] como activos de edición de vídeo, y tenemos otras imágenes subidas a [[Trovebox]]. Véase el concepto de [[OSEdit]] con respecto a la colaboración a distancia. Utilizamos [[OpenShot]] para la edición de vídeo, que es fácil de aprender. Puede grabar tu escritorio con [[RecordMyDesktop]]. Utilizamos soundracks de nuestro repositorio de [[Open_Source_Soundtracks|Soundtracks de fuente abierta]].&lt;br /&gt;
&lt;br /&gt;
=Pasos a seguir=&lt;br /&gt;
Así que todo el mundo tiene acceso uniforme a todas las aplicaciones, se recomienda que todos los participantes descarguen e instalen [[Ubuntu 12.04]] (instalen esta versión en particular, no más alta o más baja, ya que es la última versión estable). Algunas aplicaciones se ejecutan en Windows solamente, como Sketchup, por lo que un emulador de windows, [[Wine]], se debe utilizar en Ubuntu. Las instrucciones pasa a paso para una interoperabilidad completa son las siguientes (en este orden):&lt;br /&gt;
&lt;br /&gt;
==Instalación de software==&lt;br /&gt;
#Descarga y quema un DVD del sistema operativa Ubuntu 12.04 (o usa una memoria USB) e instálala en tu computadora. ¿Sabías que se puede ejecutar tanto en Windows como Ubuntu en el mismo ordenador portátil? Esto se conoce como un sistema de arranque dual. Puedes seleccionar el sistema a ejecutar en el arranque. &lt;br /&gt;
#Instala [[Wine]] - emulador de windows&lt;br /&gt;
#Instala [[Sketchup]] - 3D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[FreeCAD]] - 3D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[LibreCAD]] 2D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[OpenShot]] - Edición de video (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[Blender]] - animación&lt;br /&gt;
#Instala [[Sweet Home 3D]] - diseño de interiores&lt;br /&gt;
#Instala [[RecordMyDesktop]] (grabación de escritorio) y [[Screenshot|capturas de pantalla]]&lt;br /&gt;
#Instala [[GIMP]] - Photoshop de código abierto, e [[Inkscape]] - Illustrator de código abierto&lt;br /&gt;
#Si te interesa la electrónica, instala [[Fritzing]], y [[Arduino Environment]].&lt;br /&gt;
&lt;br /&gt;
==Inicia==&lt;br /&gt;
#Aprenda a iniciar sesión en y editar el wiki. Aprenda cómo incrustar el contenido entre las etiquetas HTML.&amp;lt;ref&amp;gt;Debido a la configuración de la wiki, podrías necesitar de la ayuda de un administrador en este paso&amp;lt;/ref&amp;gt;&lt;br /&gt;
#Crea tu [[Work_Log|diario de trabajo]]. Añade un marcador en la parte superior de tu navegador web para que puedas editar el registro con facilidad.&lt;br /&gt;
#Inscríbete en [[Design Sprints]].&lt;br /&gt;
#Inicia sesión en YouTube para que puedas cargar videos&lt;br /&gt;
#Inicia sesión en TroveBox para que puedas subir fotos&lt;br /&gt;
#Aprende cómo TODO lo que generas debe ser conectado a la Hoja de Cálculo de Desarrollo, sea en donde sea que trabajes. Esto significa que necesitas entender la arquitectura de la Hoja de Cálculo de Desarrollo. Esto significa que todo el trabajo debe tener una hoja de cálculo de Desarrollo establecida para ello. Vamos a trabajar sólo en máquinas donde las hojas de cálculo de Desarrollo se hayan establecido.&lt;br /&gt;
#Aprende a usar Google Docs:&lt;br /&gt;
##Cómo trabajar con, e incrustar un dibujo en, una wiki&lt;br /&gt;
##Cómo incrustar una presentación en la wiki. Nuestra [[Manual_Template|Plantilla Manual]] es un ejemplo de una presentación Google.&lt;br /&gt;
##Cómo incrustar una hoja de cálculo en la wiki&lt;br /&gt;
##Cómo crear un formulario e incrustarlo en la wiki&lt;br /&gt;
&lt;br /&gt;
=Equipo de colaboración=&lt;br /&gt;
Una vez que nos involucramos en un proceso de desarrollo de enjambre, necesitamos dividir los roles.&lt;br /&gt;
&lt;br /&gt;
¿Cómo hacemos esto? Mira [[Extreme_Onboarding#Establishing_Team_Workflow|esta página]] para notas iniciales al respecto.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121932</id>
		<title>OSE Collaboration Architecture/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121932"/>
		<updated>2014-08-01T21:33:24Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: /* Ecología de los sitios web */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lang|Arquitectura de colaboración de EFA}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Estrategia general para colaboración=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1QYQq3b6gp48R5l5dNfBJYvmC14WnqHNlfvmEjSqjIbs/embed?start=false&amp;amp;loop=false&amp;amp;delayms=10000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;960&amp;quot; height=&amp;quot;569&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1QYQq3b6gp48R5l5dNfBJYvmC14WnqHNlfvmEjSqjIbs/edit#slide=id.g34901d8e7_1149 editar y mejorar la traducción]&lt;br /&gt;
&lt;br /&gt;
=Especificaciones para el desarrollo local=&lt;br /&gt;
 &lt;br /&gt;
En Open Source Ecology, estamos desarrollando métodos innovadores de colaboración masiva. Para lograrlo, estamos usando un [[Module_Based_Design|diseño basado en módulos]] – desagregando los diseños en partes o módulos - para que las partes puedan ser desarrolladas y construidas en paralelo. &lt;br /&gt;
&lt;br /&gt;
Un elemento clave para esto es minimizar las barreras para la colaboración: mediante el uso de herramientas ampliamente accesibles, enseñando a la gente conforme avanzamos. Más allá de eso, utilizamos un enfoque modular (kit de construcción): desarrollamos los bloques de construcción de manera que cualquier persona pueda usarlos de manera plug-and-play. Los bloques de construcción pueden ser complejos - pero al usar bloques de construcción como entidades comprensibles, fáciles de hacer - la gente puede construir sobre ellos para lograr el montaje de los dispositivos más complejos. El fundamento de todo esto es el uso de herramientas de fuentes abiertas.&lt;br /&gt;
&lt;br /&gt;
Tal proceso debe basarse en herramientas abiertas - para que todos puedan tener acceso a las herramientas e involucrarse. Esto hace a un proceso potencialmente escalable a cualquier que simplemente tenga el interés de involucrarse. Las herramientas abiertas implican hardware y software libres – que te permiten &amp;quot;mirar bajo el capó&amp;quot; para entender, y luego hackear el diseño.&lt;br /&gt;
&lt;br /&gt;
=Herramientas de software - Introducción=&lt;br /&gt;
&lt;br /&gt;
As a general rule, we use a set of software tools that are free, open source, cloud, realtime, collaborative, and embeddable. Collaborators may use other tools, but there may be inter-operability issues. Part of our work involves getting good at exporting from one format to another.&lt;br /&gt;
&lt;br /&gt;
Cloud means that we can access and work over the internet – the work is hosted remotely and can be accessed through the internet. Realtime means that changes can be seen by all collaborators as soon as they happen. Realtime collaborative means that multiple people can be working in different locations around the world while seeing the results updated as they happen. Embeddable means that the resulting documents can be embedded elsewhere: such as on a wiki, in Wordpress, or in a content management system.&lt;br /&gt;
&lt;br /&gt;
Google Docs are an example that has all the features - cloud, realtime, collaborative, embeddable. It is important for all OSE participants to be familiar with Google Docs – usable for text documents, spreadsheets, drawings, forms, and presentations.&lt;br /&gt;
&lt;br /&gt;
=Ecología de los sitios web=&lt;br /&gt;
Es importante comprender cómo nuestro Sitio Web, la Wiki, Dozuki, Trovebox, Facebook, y YouTube/Vimeo todos contribuyen a nuestro desarrollo.&lt;br /&gt;
&lt;br /&gt;
==Sitio principal==&lt;br /&gt;
El sitio web principal tiene por objetivo ser el punto de entrada para cualquier persona nueva al proyecto: &lt;br /&gt;
&lt;br /&gt;
La parte más relevante al desarrollo está enlazada en Machines -&amp;gt; Machine Index. Cada máquina tiene una ficha que muestra su estado y nivel de desarrollo.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;660&amp;quot; height=&amp;quot;469&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/edit#slide=id.p edit]&lt;br /&gt;
&lt;br /&gt;
Una vez que vas a la página de una de las 50 páginas - ves:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1uWq_pZDD8bxzTxhAKKz9jBi3hOXAAN4gIDrjg2P7eLY/pub?w=600&amp;amp;amp;h=500&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/drawings/d/1uWq_pZDD8bxzTxhAKKz9jBi3hOXAAN4gIDrjg2P7eLY/edit edit]&lt;br /&gt;
&lt;br /&gt;
==Dozuki==&lt;br /&gt;
&lt;br /&gt;
Dozuki is our repository of documentation and development pages. On Dozuki, we break machines into modules and each module has a Development Spreadsheet based on our [[Development_Template]].&lt;br /&gt;
&lt;br /&gt;
Here is a diagram of how we document our machines at Dozuki. Much of the documentation is still missing, and can be found scattered throughout the wiki, but part of our work will be to start filling in the Development Boards and keep track of points of completion to get a quantitative development velocity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/pub?w=1000&amp;amp;amp;h=600&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/edit edit/comment this drawing]&lt;br /&gt;
&lt;br /&gt;
The point to keep in mind is that the Development Spreadsheet is an intimidating, comprehensive, one-stop-shop of all that&#039;s been done on any module. It is intimidating - because it shows that any single module has so many development points - but the good news is that the Development Template is the same for every machine and module: so once you understand the overall structure of the Development Template, you&#039;ll be able to know where to find any piece of information for any module. That is critical if the project is to scale to an unlimited number of machines being developed at the same time.&lt;br /&gt;
&lt;br /&gt;
==Wiki==&lt;br /&gt;
A wiki is a freely editable website. You are on the OSE Wiki right now. It can have images, formatting, and many other embeds. It is important that you learn how to keep a Work Log and embed all types of content - the wiki is flexible with that, so that items such as videos or 3D manipulable images can be embedded. See [[Instructions]] for how to sign in and use the wiki. The wiki is our sandbox. It is meant to be a notepad and you are encouraged to post there by signing in and editing. Forget about &#039;finally organizing all of the wiki&#039; - it&#039;s intended to be a braindump for many people. With time, some content gets well-organized. But do not think that you will do that all - bcause there are years of history and many contributors. &lt;br /&gt;
&lt;br /&gt;
Regarding wiki organization, the Dozuki pages (development boards) link back to the wiki for the actual content. Since the wiki does not have a good machine development index, we are using Dozuki as an overall index for machine development.&lt;br /&gt;
&lt;br /&gt;
==Redes sociales==&lt;br /&gt;
&lt;br /&gt;
Se anima a todos los participantes en el lugar a subir videos a YouTube e imágenes en Trovebox. Trovebox es el &amp;quot;Flicker de código abierto&amp;quot;. También utilizamos vimeo. Facebook es donde publicamos actualizaciones periódicas. Animamos a los participantes reportar sus resultados en Facebook.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para colaboración=&lt;br /&gt;
La plataforma colaborativa de EFA consiste principalmente de wikis y Google Docs. A eso, añadimos Google Hangouts como un lugar para comunicarse en grupo a través de video. Utilizamos Etherpad como una plataforma en la que cualquiera puede editar el texto de manera colaborativa. Utilizamos Dozuki como un índice principal. Usamos el sitio web principal de comunicar declaraciones de problemas en cada máquina que se está desarrollando.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para diseño y desarrollo=&lt;br /&gt;
&lt;br /&gt;
==Diseño, CAD, dibujo==&lt;br /&gt;
Conocido generalmente como CAD, esto incluye diseño 3D design, electrónica, diseño de interiores entre otros. Usamos, en orden de importancia:&lt;br /&gt;
#[[Sketchup]] - 3D CAD, libre&lt;br /&gt;
#[[FreeCAD]] - 3D CAD, de código abierto&lt;br /&gt;
#[[LibreCAD]] - 2D CAD&lt;br /&gt;
#[[Sweet Home 3D]] - diseño de interiores&lt;br /&gt;
#[[Fritzing]] - diseño de circuitos&lt;br /&gt;
#[[Upverter]] - diseño de circuitos colaborativo en la nube &lt;br /&gt;
#[[Blender]] - animaciones, y conversión de archivos CAD&lt;br /&gt;
#[[GIMP]] - Photoshop de código abierto&lt;br /&gt;
#[[Inkscape]] - Illustrator de código abierto&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
Nuestra óptica de la producción de vídeo incluye subidas constantes en YouTube. Estamos utilizando YouTube y Vimeo como un repositorio en línea de vídeo, donde la gente puede descargar los materiales de YouTube, además de descargarlos de una cámara. El objetivo es permitir a cualquier persona interesada utilizar nuestros materiales bajo una licencia [[CC-BY-SA 4.0|CC-BY-SA]]. También compartimos nuestra [[High_Resolution_GVCS_Media|Multimedia del SCAG de Alta Resolución]] como activos de edición de vídeo, y tenemos otras imágenes subidas a [[Trovebox]]. Véase el concepto de [[OSEdit]] con respecto a la colaboración a distancia. Utilizamos [[OpenShot]] para la edición de vídeo, que es fácil de aprender. Puede grabar tu escritorio con [[RecordMyDesktop]]. Utilizamos soundracks de nuestro repositorio de [[Open_Source_Soundtracks|Soundtracks de fuente abierta]].&lt;br /&gt;
&lt;br /&gt;
=Pasos a seguir=&lt;br /&gt;
Así que todo el mundo tiene acceso uniforme a todas las aplicaciones, se recomienda que todos los participantes descarguen e instalen [[Ubuntu 12.04]] (instalen esta versión en particular, no más alta o más baja, ya que es la última versión estable). Algunas aplicaciones se ejecutan en Windows solamente, como Sketchup, por lo que un emulador de windows, [[Wine]], se debe utilizar en Ubuntu. Las instrucciones pasa a paso para una interoperabilidad completa son las siguientes (en este orden):&lt;br /&gt;
&lt;br /&gt;
==Instalación de software==&lt;br /&gt;
#Descarga y quema un DVD del sistema operativa Ubuntu 12.04 (o usa una memoria USB) e instálala en tu computadora. ¿Sabías que se puede ejecutar tanto en Windows como Ubuntu en el mismo ordenador portátil? Esto se conoce como un sistema de arranque dual. Puedes seleccionar el sistema a ejecutar en el arranque. &lt;br /&gt;
#Instala [[Wine]] - emulador de windows&lt;br /&gt;
#Instala [[Sketchup]] - 3D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[FreeCAD]] - 3D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[LibreCAD]] 2D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[OpenShot]] - Edición de video (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[Blender]] - animación&lt;br /&gt;
#Instala [[Sweet Home 3D]] - diseño de interiores&lt;br /&gt;
#Instala [[RecordMyDesktop]] (grabación de escritorio) y [[Screenshot|capturas de pantalla]]&lt;br /&gt;
#Instala [[GIMP]] - Photoshop de código abierto, e [[Inkscape]] - Illustrator de código abierto&lt;br /&gt;
#Si te interesa la electrónica, instala [[Fritzing]], y [[Arduino Environment]].&lt;br /&gt;
&lt;br /&gt;
==Inicia==&lt;br /&gt;
#Aprenda a iniciar sesión en y editar el wiki. Aprenda cómo incrustar el contenido entre las etiquetas HTML.&amp;lt;ref&amp;gt;Debido a la configuración de la wiki, podrías necesitar de la ayuda de un administrador en este paso&amp;lt;/ref&amp;gt;&lt;br /&gt;
#Crea tu [[Work_Log|diario de trabajo]]. Añade un marcador en la parte superior de tu navegador web para que puedas editar el registro con facilidad.&lt;br /&gt;
#Inscríbete en [[Design Sprints]].&lt;br /&gt;
#Inicia sesión en YouTube para que puedas cargar videos&lt;br /&gt;
#Inicia sesión en TroveBox para que puedas subir fotos&lt;br /&gt;
#Aprende cómo TODO lo que generas debe ser conectado a la Hoja de Cálculo de Desarrollo, sea en donde sea que trabajes. Esto significa que necesitas entender la arquitectura de la Hoja de Cálculo de Desarrollo. Esto significa que todo el trabajo debe tener una hoja de cálculo de Desarrollo establecida para ello. Vamos a trabajar sólo en máquinas donde las hojas de cálculo de Desarrollo se hayan establecido.&lt;br /&gt;
#Aprende a usar Google Docs:&lt;br /&gt;
##Cómo trabajar con, e incrustar un dibujo en, una wiki&lt;br /&gt;
##Cómo incrustar una presentación en la wiki. Nuestra [[Manual_Template|Plantilla Manual]] es un ejemplo de una presentación Google.&lt;br /&gt;
##Cómo incrustar una hoja de cálculo en la wiki&lt;br /&gt;
##Cómo crear un formulario e incrustarlo en la wiki&lt;br /&gt;
&lt;br /&gt;
=Equipo de colaboración=&lt;br /&gt;
Una vez que nos involucramos en un proceso de desarrollo de enjambre, necesitamos dividir los roles.&lt;br /&gt;
&lt;br /&gt;
¿Cómo hacemos esto? Mira [[Extreme_Onboarding#Establishing_Team_Workflow|esta página]] para notas iniciales al respecto.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121931</id>
		<title>OSE Collaboration Architecture/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121931"/>
		<updated>2014-08-01T21:28:23Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: /* Estrategia general para colaboración */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lang|Arquitectura de colaboración de EFA}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Estrategia general para colaboración=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1QYQq3b6gp48R5l5dNfBJYvmC14WnqHNlfvmEjSqjIbs/embed?start=false&amp;amp;loop=false&amp;amp;delayms=10000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;960&amp;quot; height=&amp;quot;569&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/presentation/d/1QYQq3b6gp48R5l5dNfBJYvmC14WnqHNlfvmEjSqjIbs/edit#slide=id.g34901d8e7_1149 editar y mejorar la traducción]&lt;br /&gt;
&lt;br /&gt;
=Especificaciones para el desarrollo local=&lt;br /&gt;
 &lt;br /&gt;
En Open Source Ecology, estamos desarrollando métodos innovadores de colaboración masiva. Para lograrlo, estamos usando un [[Module_Based_Design|diseño basado en módulos]] – desagregando los diseños en partes o módulos - para que las partes puedan ser desarrolladas y construidas en paralelo. &lt;br /&gt;
&lt;br /&gt;
Un elemento clave para esto es minimizar las barreras para la colaboración: mediante el uso de herramientas ampliamente accesibles, enseñando a la gente conforme avanzamos. Más allá de eso, utilizamos un enfoque modular (kit de construcción): desarrollamos los bloques de construcción de manera que cualquier persona pueda usarlos de manera plug-and-play. Los bloques de construcción pueden ser complejos - pero al usar bloques de construcción como entidades comprensibles, fáciles de hacer - la gente puede construir sobre ellos para lograr el montaje de los dispositivos más complejos. El fundamento de todo esto es el uso de herramientas de fuentes abiertas.&lt;br /&gt;
&lt;br /&gt;
Tal proceso debe basarse en herramientas abiertas - para que todos puedan tener acceso a las herramientas e involucrarse. Esto hace a un proceso potencialmente escalable a cualquier que simplemente tenga el interés de involucrarse. Las herramientas abiertas implican hardware y software libres – que te permiten &amp;quot;mirar bajo el capó&amp;quot; para entender, y luego hackear el diseño.&lt;br /&gt;
&lt;br /&gt;
=Herramientas de software - Introducción=&lt;br /&gt;
&lt;br /&gt;
As a general rule, we use a set of software tools that are free, open source, cloud, realtime, collaborative, and embeddable. Collaborators may use other tools, but there may be inter-operability issues. Part of our work involves getting good at exporting from one format to another.&lt;br /&gt;
&lt;br /&gt;
Cloud means that we can access and work over the internet – the work is hosted remotely and can be accessed through the internet. Realtime means that changes can be seen by all collaborators as soon as they happen. Realtime collaborative means that multiple people can be working in different locations around the world while seeing the results updated as they happen. Embeddable means that the resulting documents can be embedded elsewhere: such as on a wiki, in Wordpress, or in a content management system.&lt;br /&gt;
&lt;br /&gt;
Google Docs are an example that has all the features - cloud, realtime, collaborative, embeddable. It is important for all OSE participants to be familiar with Google Docs – usable for text documents, spreadsheets, drawings, forms, and presentations.&lt;br /&gt;
&lt;br /&gt;
=Ecología de los sitios web=&lt;br /&gt;
It is important to understand how our Main Website, the Wiki, Dozuki, Trovebox, Facebook, and YouTube/Vimeo all contribute to our development.&lt;br /&gt;
&lt;br /&gt;
==Sitio principal==&lt;br /&gt;
The main website is intended to be the entry point for anyone new to the project: &lt;br /&gt;
&lt;br /&gt;
The most relevant part to development is linked to Machines -&amp;gt; Machine Index. Each machine has a dashboard that shows its status and the state of development.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;660&amp;quot; height=&amp;quot;469&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/edit#slide=id.p edit]&lt;br /&gt;
&lt;br /&gt;
Once you go to one of the 50 Machine Pages - you see:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1uWq_pZDD8bxzTxhAKKz9jBi3hOXAAN4gIDrjg2P7eLY/pub?w=600&amp;amp;amp;h=500&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/drawings/d/1uWq_pZDD8bxzTxhAKKz9jBi3hOXAAN4gIDrjg2P7eLY/edit edit]&lt;br /&gt;
&lt;br /&gt;
==Dozuki==&lt;br /&gt;
&lt;br /&gt;
Dozuki is our repository of documentation and development pages. On Dozuki, we break machines into modules and each module has a Development Spreadsheet based on our [[Development_Template]].&lt;br /&gt;
&lt;br /&gt;
Here is a diagram of how we document our machines at Dozuki. Much of the documentation is still missing, and can be found scattered throughout the wiki, but part of our work will be to start filling in the Development Boards and keep track of points of completion to get a quantitative development velocity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/pub?w=1000&amp;amp;amp;h=600&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/edit edit/comment this drawing]&lt;br /&gt;
&lt;br /&gt;
The point to keep in mind is that the Development Spreadsheet is an intimidating, comprehensive, one-stop-shop of all that&#039;s been done on any module. It is intimidating - because it shows that any single module has so many development points - but the good news is that the Development Template is the same for every machine and module: so once you understand the overall structure of the Development Template, you&#039;ll be able to know where to find any piece of information for any module. That is critical if the project is to scale to an unlimited number of machines being developed at the same time.&lt;br /&gt;
&lt;br /&gt;
==Wiki==&lt;br /&gt;
A wiki is a freely editable website. You are on the OSE Wiki right now. It can have images, formatting, and many other embeds. It is important that you learn how to keep a Work Log and embed all types of content - the wiki is flexible with that, so that items such as videos or 3D manipulable images can be embedded. See [[Instructions]] for how to sign in and use the wiki. The wiki is our sandbox. It is meant to be a notepad and you are encouraged to post there by signing in and editing. Forget about &#039;finally organizing all of the wiki&#039; - it&#039;s intended to be a braindump for many people. With time, some content gets well-organized. But do not think that you will do that all - bcause there are years of history and many contributors. &lt;br /&gt;
&lt;br /&gt;
Regarding wiki organization, the Dozuki pages (development boards) link back to the wiki for the actual content. Since the wiki does not have a good machine development index, we are using Dozuki as an overall index for machine development.&lt;br /&gt;
&lt;br /&gt;
==Redes sociales==&lt;br /&gt;
&lt;br /&gt;
Se anima a todos los participantes en el lugar a subir videos a YouTube e imágenes en Trovebox. Trovebox es el &amp;quot;Flicker de código abierto&amp;quot;. También utilizamos vimeo. Facebook es donde publicamos actualizaciones periódicas. Animamos a los participantes reportar sus resultados en Facebook.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para colaboración=&lt;br /&gt;
La plataforma colaborativa de EFA consiste principalmente de wikis y Google Docs. A eso, añadimos Google Hangouts como un lugar para comunicarse en grupo a través de video. Utilizamos Etherpad como una plataforma en la que cualquiera puede editar el texto de manera colaborativa. Utilizamos Dozuki como un índice principal. Usamos el sitio web principal de comunicar declaraciones de problemas en cada máquina que se está desarrollando.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para diseño y desarrollo=&lt;br /&gt;
&lt;br /&gt;
==Diseño, CAD, dibujo==&lt;br /&gt;
Conocido generalmente como CAD, esto incluye diseño 3D design, electrónica, diseño de interiores entre otros. Usamos, en orden de importancia:&lt;br /&gt;
#[[Sketchup]] - 3D CAD, libre&lt;br /&gt;
#[[FreeCAD]] - 3D CAD, de código abierto&lt;br /&gt;
#[[LibreCAD]] - 2D CAD&lt;br /&gt;
#[[Sweet Home 3D]] - diseño de interiores&lt;br /&gt;
#[[Fritzing]] - diseño de circuitos&lt;br /&gt;
#[[Upverter]] - diseño de circuitos colaborativo en la nube &lt;br /&gt;
#[[Blender]] - animaciones, y conversión de archivos CAD&lt;br /&gt;
#[[GIMP]] - Photoshop de código abierto&lt;br /&gt;
#[[Inkscape]] - Illustrator de código abierto&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
Nuestra óptica de la producción de vídeo incluye subidas constantes en YouTube. Estamos utilizando YouTube y Vimeo como un repositorio en línea de vídeo, donde la gente puede descargar los materiales de YouTube, además de descargarlos de una cámara. El objetivo es permitir a cualquier persona interesada utilizar nuestros materiales bajo una licencia [[CC-BY-SA 4.0|CC-BY-SA]]. También compartimos nuestra [[High_Resolution_GVCS_Media|Multimedia del SCAG de Alta Resolución]] como activos de edición de vídeo, y tenemos otras imágenes subidas a [[Trovebox]]. Véase el concepto de [[OSEdit]] con respecto a la colaboración a distancia. Utilizamos [[OpenShot]] para la edición de vídeo, que es fácil de aprender. Puede grabar tu escritorio con [[RecordMyDesktop]]. Utilizamos soundracks de nuestro repositorio de [[Open_Source_Soundtracks|Soundtracks de fuente abierta]].&lt;br /&gt;
&lt;br /&gt;
=Pasos a seguir=&lt;br /&gt;
Así que todo el mundo tiene acceso uniforme a todas las aplicaciones, se recomienda que todos los participantes descarguen e instalen [[Ubuntu 12.04]] (instalen esta versión en particular, no más alta o más baja, ya que es la última versión estable). Algunas aplicaciones se ejecutan en Windows solamente, como Sketchup, por lo que un emulador de windows, [[Wine]], se debe utilizar en Ubuntu. Las instrucciones pasa a paso para una interoperabilidad completa son las siguientes (en este orden):&lt;br /&gt;
&lt;br /&gt;
==Instalación de software==&lt;br /&gt;
#Descarga y quema un DVD del sistema operativa Ubuntu 12.04 (o usa una memoria USB) e instálala en tu computadora. ¿Sabías que se puede ejecutar tanto en Windows como Ubuntu en el mismo ordenador portátil? Esto se conoce como un sistema de arranque dual. Puedes seleccionar el sistema a ejecutar en el arranque. &lt;br /&gt;
#Instala [[Wine]] - emulador de windows&lt;br /&gt;
#Instala [[Sketchup]] - 3D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[FreeCAD]] - 3D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[LibreCAD]] 2D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[OpenShot]] - Edición de video (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[Blender]] - animación&lt;br /&gt;
#Instala [[Sweet Home 3D]] - diseño de interiores&lt;br /&gt;
#Instala [[RecordMyDesktop]] (grabación de escritorio) y [[Screenshot|capturas de pantalla]]&lt;br /&gt;
#Instala [[GIMP]] - Photoshop de código abierto, e [[Inkscape]] - Illustrator de código abierto&lt;br /&gt;
#Si te interesa la electrónica, instala [[Fritzing]], y [[Arduino Environment]].&lt;br /&gt;
&lt;br /&gt;
==Inicia==&lt;br /&gt;
#Aprenda a iniciar sesión en y editar el wiki. Aprenda cómo incrustar el contenido entre las etiquetas HTML.&amp;lt;ref&amp;gt;Debido a la configuración de la wiki, podrías necesitar de la ayuda de un administrador en este paso&amp;lt;/ref&amp;gt;&lt;br /&gt;
#Crea tu [[Work_Log|diario de trabajo]]. Añade un marcador en la parte superior de tu navegador web para que puedas editar el registro con facilidad.&lt;br /&gt;
#Inscríbete en [[Design Sprints]].&lt;br /&gt;
#Inicia sesión en YouTube para que puedas cargar videos&lt;br /&gt;
#Inicia sesión en TroveBox para que puedas subir fotos&lt;br /&gt;
#Aprende cómo TODO lo que generas debe ser conectado a la Hoja de Cálculo de Desarrollo, sea en donde sea que trabajes. Esto significa que necesitas entender la arquitectura de la Hoja de Cálculo de Desarrollo. Esto significa que todo el trabajo debe tener una hoja de cálculo de Desarrollo establecida para ello. Vamos a trabajar sólo en máquinas donde las hojas de cálculo de Desarrollo se hayan establecido.&lt;br /&gt;
#Aprende a usar Google Docs:&lt;br /&gt;
##Cómo trabajar con, e incrustar un dibujo en, una wiki&lt;br /&gt;
##Cómo incrustar una presentación en la wiki. Nuestra [[Manual_Template|Plantilla Manual]] es un ejemplo de una presentación Google.&lt;br /&gt;
##Cómo incrustar una hoja de cálculo en la wiki&lt;br /&gt;
##Cómo crear un formulario e incrustarlo en la wiki&lt;br /&gt;
&lt;br /&gt;
=Equipo de colaboración=&lt;br /&gt;
Una vez que nos involucramos en un proceso de desarrollo de enjambre, necesitamos dividir los roles.&lt;br /&gt;
&lt;br /&gt;
¿Cómo hacemos esto? Mira [[Extreme_Onboarding#Establishing_Team_Workflow|esta página]] para notas iniciales al respecto.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121930</id>
		<title>OSE Collaboration Architecture/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121930"/>
		<updated>2014-08-01T20:59:42Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: /* Especificaciones para el desarrollo local */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lang|Arquitectura de colaboración de EFA}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Estrategia general para colaboración=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/13NnAE6fGz_hntIUInrpmHCUiGL3b35i4mdiDerdIpeY/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;960&amp;quot; height=&amp;quot;569&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/presentation/d/13NnAE6fGz_hntIUInrpmHCUiGL3b35i4mdiDerdIpeY/edit#slide=id.g2cf95c93d_041 edit]&lt;br /&gt;
&lt;br /&gt;
=Especificaciones para el desarrollo local=&lt;br /&gt;
 &lt;br /&gt;
En Open Source Ecology, estamos desarrollando métodos innovadores de colaboración masiva. Para lograrlo, estamos usando un [[Module_Based_Design|diseño basado en módulos]] – desagregando los diseños en partes o módulos - para que las partes puedan ser desarrolladas y construidas en paralelo. &lt;br /&gt;
&lt;br /&gt;
Un elemento clave para esto es minimizar las barreras para la colaboración: mediante el uso de herramientas ampliamente accesibles, enseñando a la gente conforme avanzamos. Más allá de eso, utilizamos un enfoque modular (kit de construcción): desarrollamos los bloques de construcción de manera que cualquier persona pueda usarlos de manera plug-and-play. Los bloques de construcción pueden ser complejos - pero al usar bloques de construcción como entidades comprensibles, fáciles de hacer - la gente puede construir sobre ellos para lograr el montaje de los dispositivos más complejos. El fundamento de todo esto es el uso de herramientas de fuentes abiertas.&lt;br /&gt;
&lt;br /&gt;
Tal proceso debe basarse en herramientas abiertas - para que todos puedan tener acceso a las herramientas e involucrarse. Esto hace a un proceso potencialmente escalable a cualquier que simplemente tenga el interés de involucrarse. Las herramientas abiertas implican hardware y software libres – que te permiten &amp;quot;mirar bajo el capó&amp;quot; para entender, y luego hackear el diseño.&lt;br /&gt;
&lt;br /&gt;
=Herramientas de software - Introducción=&lt;br /&gt;
&lt;br /&gt;
As a general rule, we use a set of software tools that are free, open source, cloud, realtime, collaborative, and embeddable. Collaborators may use other tools, but there may be inter-operability issues. Part of our work involves getting good at exporting from one format to another.&lt;br /&gt;
&lt;br /&gt;
Cloud means that we can access and work over the internet – the work is hosted remotely and can be accessed through the internet. Realtime means that changes can be seen by all collaborators as soon as they happen. Realtime collaborative means that multiple people can be working in different locations around the world while seeing the results updated as they happen. Embeddable means that the resulting documents can be embedded elsewhere: such as on a wiki, in Wordpress, or in a content management system.&lt;br /&gt;
&lt;br /&gt;
Google Docs are an example that has all the features - cloud, realtime, collaborative, embeddable. It is important for all OSE participants to be familiar with Google Docs – usable for text documents, spreadsheets, drawings, forms, and presentations.&lt;br /&gt;
&lt;br /&gt;
=Ecología de los sitios web=&lt;br /&gt;
It is important to understand how our Main Website, the Wiki, Dozuki, Trovebox, Facebook, and YouTube/Vimeo all contribute to our development.&lt;br /&gt;
&lt;br /&gt;
==Sitio principal==&lt;br /&gt;
The main website is intended to be the entry point for anyone new to the project: &lt;br /&gt;
&lt;br /&gt;
The most relevant part to development is linked to Machines -&amp;gt; Machine Index. Each machine has a dashboard that shows its status and the state of development.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;660&amp;quot; height=&amp;quot;469&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/edit#slide=id.p edit]&lt;br /&gt;
&lt;br /&gt;
Once you go to one of the 50 Machine Pages - you see:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1uWq_pZDD8bxzTxhAKKz9jBi3hOXAAN4gIDrjg2P7eLY/pub?w=600&amp;amp;amp;h=500&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/drawings/d/1uWq_pZDD8bxzTxhAKKz9jBi3hOXAAN4gIDrjg2P7eLY/edit edit]&lt;br /&gt;
&lt;br /&gt;
==Dozuki==&lt;br /&gt;
&lt;br /&gt;
Dozuki is our repository of documentation and development pages. On Dozuki, we break machines into modules and each module has a Development Spreadsheet based on our [[Development_Template]].&lt;br /&gt;
&lt;br /&gt;
Here is a diagram of how we document our machines at Dozuki. Much of the documentation is still missing, and can be found scattered throughout the wiki, but part of our work will be to start filling in the Development Boards and keep track of points of completion to get a quantitative development velocity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/pub?w=1000&amp;amp;amp;h=600&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/edit edit/comment this drawing]&lt;br /&gt;
&lt;br /&gt;
The point to keep in mind is that the Development Spreadsheet is an intimidating, comprehensive, one-stop-shop of all that&#039;s been done on any module. It is intimidating - because it shows that any single module has so many development points - but the good news is that the Development Template is the same for every machine and module: so once you understand the overall structure of the Development Template, you&#039;ll be able to know where to find any piece of information for any module. That is critical if the project is to scale to an unlimited number of machines being developed at the same time.&lt;br /&gt;
&lt;br /&gt;
==Wiki==&lt;br /&gt;
A wiki is a freely editable website. You are on the OSE Wiki right now. It can have images, formatting, and many other embeds. It is important that you learn how to keep a Work Log and embed all types of content - the wiki is flexible with that, so that items such as videos or 3D manipulable images can be embedded. See [[Instructions]] for how to sign in and use the wiki. The wiki is our sandbox. It is meant to be a notepad and you are encouraged to post there by signing in and editing. Forget about &#039;finally organizing all of the wiki&#039; - it&#039;s intended to be a braindump for many people. With time, some content gets well-organized. But do not think that you will do that all - bcause there are years of history and many contributors. &lt;br /&gt;
&lt;br /&gt;
Regarding wiki organization, the Dozuki pages (development boards) link back to the wiki for the actual content. Since the wiki does not have a good machine development index, we are using Dozuki as an overall index for machine development.&lt;br /&gt;
&lt;br /&gt;
==Redes sociales==&lt;br /&gt;
&lt;br /&gt;
Se anima a todos los participantes en el lugar a subir videos a YouTube e imágenes en Trovebox. Trovebox es el &amp;quot;Flicker de código abierto&amp;quot;. También utilizamos vimeo. Facebook es donde publicamos actualizaciones periódicas. Animamos a los participantes reportar sus resultados en Facebook.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para colaboración=&lt;br /&gt;
La plataforma colaborativa de EFA consiste principalmente de wikis y Google Docs. A eso, añadimos Google Hangouts como un lugar para comunicarse en grupo a través de video. Utilizamos Etherpad como una plataforma en la que cualquiera puede editar el texto de manera colaborativa. Utilizamos Dozuki como un índice principal. Usamos el sitio web principal de comunicar declaraciones de problemas en cada máquina que se está desarrollando.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para diseño y desarrollo=&lt;br /&gt;
&lt;br /&gt;
==Diseño, CAD, dibujo==&lt;br /&gt;
Conocido generalmente como CAD, esto incluye diseño 3D design, electrónica, diseño de interiores entre otros. Usamos, en orden de importancia:&lt;br /&gt;
#[[Sketchup]] - 3D CAD, libre&lt;br /&gt;
#[[FreeCAD]] - 3D CAD, de código abierto&lt;br /&gt;
#[[LibreCAD]] - 2D CAD&lt;br /&gt;
#[[Sweet Home 3D]] - diseño de interiores&lt;br /&gt;
#[[Fritzing]] - diseño de circuitos&lt;br /&gt;
#[[Upverter]] - diseño de circuitos colaborativo en la nube &lt;br /&gt;
#[[Blender]] - animaciones, y conversión de archivos CAD&lt;br /&gt;
#[[GIMP]] - Photoshop de código abierto&lt;br /&gt;
#[[Inkscape]] - Illustrator de código abierto&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
Nuestra óptica de la producción de vídeo incluye subidas constantes en YouTube. Estamos utilizando YouTube y Vimeo como un repositorio en línea de vídeo, donde la gente puede descargar los materiales de YouTube, además de descargarlos de una cámara. El objetivo es permitir a cualquier persona interesada utilizar nuestros materiales bajo una licencia [[CC-BY-SA 4.0|CC-BY-SA]]. También compartimos nuestra [[High_Resolution_GVCS_Media|Multimedia del SCAG de Alta Resolución]] como activos de edición de vídeo, y tenemos otras imágenes subidas a [[Trovebox]]. Véase el concepto de [[OSEdit]] con respecto a la colaboración a distancia. Utilizamos [[OpenShot]] para la edición de vídeo, que es fácil de aprender. Puede grabar tu escritorio con [[RecordMyDesktop]]. Utilizamos soundracks de nuestro repositorio de [[Open_Source_Soundtracks|Soundtracks de fuente abierta]].&lt;br /&gt;
&lt;br /&gt;
=Pasos a seguir=&lt;br /&gt;
Así que todo el mundo tiene acceso uniforme a todas las aplicaciones, se recomienda que todos los participantes descarguen e instalen [[Ubuntu 12.04]] (instalen esta versión en particular, no más alta o más baja, ya que es la última versión estable). Algunas aplicaciones se ejecutan en Windows solamente, como Sketchup, por lo que un emulador de windows, [[Wine]], se debe utilizar en Ubuntu. Las instrucciones pasa a paso para una interoperabilidad completa son las siguientes (en este orden):&lt;br /&gt;
&lt;br /&gt;
==Instalación de software==&lt;br /&gt;
#Descarga y quema un DVD del sistema operativa Ubuntu 12.04 (o usa una memoria USB) e instálala en tu computadora. ¿Sabías que se puede ejecutar tanto en Windows como Ubuntu en el mismo ordenador portátil? Esto se conoce como un sistema de arranque dual. Puedes seleccionar el sistema a ejecutar en el arranque. &lt;br /&gt;
#Instala [[Wine]] - emulador de windows&lt;br /&gt;
#Instala [[Sketchup]] - 3D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[FreeCAD]] - 3D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[LibreCAD]] 2D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[OpenShot]] - Edición de video (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[Blender]] - animación&lt;br /&gt;
#Instala [[Sweet Home 3D]] - diseño de interiores&lt;br /&gt;
#Instala [[RecordMyDesktop]] (grabación de escritorio) y [[Screenshot|capturas de pantalla]]&lt;br /&gt;
#Instala [[GIMP]] - Photoshop de código abierto, e [[Inkscape]] - Illustrator de código abierto&lt;br /&gt;
#Si te interesa la electrónica, instala [[Fritzing]], y [[Arduino Environment]].&lt;br /&gt;
&lt;br /&gt;
==Inicia==&lt;br /&gt;
#Aprenda a iniciar sesión en y editar el wiki. Aprenda cómo incrustar el contenido entre las etiquetas HTML.&amp;lt;ref&amp;gt;Debido a la configuración de la wiki, podrías necesitar de la ayuda de un administrador en este paso&amp;lt;/ref&amp;gt;&lt;br /&gt;
#Crea tu [[Work_Log|diario de trabajo]]. Añade un marcador en la parte superior de tu navegador web para que puedas editar el registro con facilidad.&lt;br /&gt;
#Inscríbete en [[Design Sprints]].&lt;br /&gt;
#Inicia sesión en YouTube para que puedas cargar videos&lt;br /&gt;
#Inicia sesión en TroveBox para que puedas subir fotos&lt;br /&gt;
#Aprende cómo TODO lo que generas debe ser conectado a la Hoja de Cálculo de Desarrollo, sea en donde sea que trabajes. Esto significa que necesitas entender la arquitectura de la Hoja de Cálculo de Desarrollo. Esto significa que todo el trabajo debe tener una hoja de cálculo de Desarrollo establecida para ello. Vamos a trabajar sólo en máquinas donde las hojas de cálculo de Desarrollo se hayan establecido.&lt;br /&gt;
#Aprende a usar Google Docs:&lt;br /&gt;
##Cómo trabajar con, e incrustar un dibujo en, una wiki&lt;br /&gt;
##Cómo incrustar una presentación en la wiki. Nuestra [[Manual_Template|Plantilla Manual]] es un ejemplo de una presentación Google.&lt;br /&gt;
##Cómo incrustar una hoja de cálculo en la wiki&lt;br /&gt;
##Cómo crear un formulario e incrustarlo en la wiki&lt;br /&gt;
&lt;br /&gt;
=Equipo de colaboración=&lt;br /&gt;
Una vez que nos involucramos en un proceso de desarrollo de enjambre, necesitamos dividir los roles.&lt;br /&gt;
&lt;br /&gt;
¿Cómo hacemos esto? Mira [[Extreme_Onboarding#Establishing_Team_Workflow|esta página]] para notas iniciales al respecto.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Talk:Marcin_Jakubowski&amp;diff=121929</id>
		<title>Talk:Marcin Jakubowski</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Talk:Marcin_Jakubowski&amp;diff=121929"/>
		<updated>2014-08-01T20:25:33Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: Redirected page to User talk:Marcin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[User talk:Marcin‎]]&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=User_talk:Marcin&amp;diff=121928</id>
		<title>User talk:Marcin</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=User_talk:Marcin&amp;diff=121928"/>
		<updated>2014-08-01T20:20:24Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: /* Ecuadorian Project */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InternalWikiCommunicationsTalkPage}}&lt;br /&gt;
----&lt;br /&gt;
Dr. Jakubowski,&lt;br /&gt;
I was wondering if anyone had done any shallow core sampling on the farm to get a good idea what the native soil horizons look like, what minerals are in abundance, et cetera?[[User:James Clark|James Clark]] 12:24, 15 June 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
hey marcin, do you know if there was a wiring diagram made for the CEB press control box? ive found most of the stuff about how to set it up but never could find instructions on which wire goes where. i started making one [https://docs0.google.com/drawings/edit?id=1Gyv9hAaBZEX9v2RqlvqABIL2TwA2QJOKixl63OoM93o&amp;amp;hl=en here] from the pictures ive seen but most of the smaller wires i cant figure out. i thought i&#039;d ask now that im realizing im stuck. thanks -dorkmo&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
hi marcin. is &amp;quot;Multimachine&amp;quot; going to be the formal wiki name of the &amp;quot;CNC Precision Multimachine&amp;quot;? --[[User:Syk0 saje|syk0saje]] 03:20, 3 May 2011 (PDT)&lt;br /&gt;
: The Official List and names is at our main website, opensourceecology.org. --Marcin&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cad drawings ==&lt;br /&gt;
&lt;br /&gt;
Marcin, I have just learned how to use BRL-CAD and can make CAD drawings full time for the near future.  I made a &#039;first draft&#039; of a design for the [[Well-drilling Rig]] and would like to work on either a preliminary design for another of the machines or make drawings of something like the tractor bucket or backhoe, etc.  I want to work on something else in the next few days to weeks so that the community has time to comment on the well-drilling rig and after that time I can go back and make any revisions to that that the community comes up with.  I would like to know what the most important item is that is not already being worked on by someone else.  I had read that someone is working on CAD files for the tractor and that the torch table is cutting some of the pieces for it so that sounds like it is covered, does the liberator have CAD drawings, or are there things that need formal CAD drawings (rather than just blender mockups). -[[User:Andrew Buck|Andrew Buck]] 08:44, 18 May 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Andrew - i added you to the CAD team. We have a number of people - and after the production run, we aim to leverage all this assistance to generate CAD for about 20 other devices - in which we&#039;ll need all the help we can get. We plan on then prototyping Sep 1-30 in the Factor e Farm Convergence (to be blogged). Spread the word on the forums, and let&#039;s keep building our CAD team - Marcin&lt;br /&gt;
&lt;br /&gt;
:: I will do the survey and add myself to the relevant CAD team (thank you for pointing me to the CAD team by the way, I hadn&#039;t found it on the help pages).  I would like to know what to be working on right now though.  Of the 20 devices you plan to build in the next phase I would assume very few, if any have formal drawings made.  Is there a place where the list is up that I can see what the 20 machines are, and are there some that you and the others on the farm think are particularly important to the next phase.  I plan on doing this full time for the next few weeks and if I have to spend 3 days waiting around on forum replies, etc, it is 3 days I can&#039;t do anything productive.  I plan to do the loader bucket, universal rotor (which I will try to make work with my well drilling rig), and the backhoe.  If these sound good that&#039;s what I will do, but if there is something else needed for the next phase I would focus on that instead.  Also, do you work in standard inches feet, etc in the shop or do you use meters, cm etc, or a mix of the two.  The well drilling rig uses some of both systems as I wasn&#039;t sure what you typically worked with but if I know the preferred system it is easier to do that right from the get go.  -[[User:Andrew Buck|Andrew Buck]] 09:14, 18 May 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
:: I have added renderings of a couple of the models I finished so far.  I have models for the [[Universal Rotor]] and the [[Backhoe]].  I have added a PNG version of a 2d sketch of the rotor (the wiki won&#039;t let me upload SVG files), if you or someone else on the farm there could add dimensions to it as indicated in the note that would be cool.  The dimensions it has now should be reasonably close to the one you have there but it would be nice to have an accurate model for discussion of changes to be made before the next prototype.  I plan to keep modeling, but am running out of ideas of things to work on until I do the second drafts of these models, any suggestions on where to go next would be appreciated. -[[User:Andrew Buck|Andrew Buck]] 22:09, 19 May 2011 (PDT)&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
== Wikinames/solid GVCS list ==&lt;br /&gt;
&lt;br /&gt;
Hi Marcin, can you please confirm the [[Wikinames | list]] here to ensure that all 50 machines are accounted for? I am updating the [[Template:GVCS List | hierarchy tree]] on the [[Main Page]] so we can all be working on the same GVCS tools and keep them straight. [[User:Ryan Lutz|Ryan Lutz]] 01:51, 24 July 2011 (CEST)&lt;br /&gt;
&lt;br /&gt;
== moved from personal page ==&lt;br /&gt;
&lt;br /&gt;
Marcin, when you are creating new pages, please put them in [[Template:Listofcategories|standard categories]] using Elifarley&#039;s [http://forum.opensourceecology.org/discussion/95/new-wiki-template-for-breadcrumbs breadcrumb template]. So if you are creating a page about MicroTrac, put &amp;lt;nowiki&amp;gt;{{Breadcrumb|Food and Agriculture|Farm equipment|MicroTrac}}&amp;lt;/nowiki&amp;gt; at the top. See [[Wiki instructions#Using_Categories]]. Thanks! --[[User:Conor|Conor]] 14:50, 22 April 2011 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Hello ==&lt;br /&gt;
&lt;br /&gt;
I am from a wiki culture slightly different than Wikipedia, in that we encourage all constructive edits, even to our words or personal pages.  It is in that spirit that I did the work I did.  Please [[revert]] any/all of my work.  Best, [[MarkDilley]]&lt;br /&gt;
&lt;br /&gt;
== Winga style wind turbine ==&lt;br /&gt;
&lt;br /&gt;
Dear Marcin and Team,&lt;br /&gt;
&lt;br /&gt;
Have you researched the design possibilities of a Winga style wind turbine? &lt;br /&gt;
&lt;br /&gt;
Here is a link.&lt;br /&gt;
&lt;br /&gt;
http://OrganoWorld.com &lt;br /&gt;
&lt;br /&gt;
These guys are totally open for collaboration. All they want are working prototypes and that next-generation wind-turbines get established around the world. &lt;br /&gt;
&lt;br /&gt;
If efficiencies are as they claim from wind-tunnel tests, this could be fantastic, and could replace the old 3 bladed design and strengthen the Global Village Construction Set!&lt;br /&gt;
&lt;br /&gt;
I&#039;ve spoken by phone with Fred Churchill in Canada and met several times with Volker Thomsen here in Germany, so mention my name if you want.&lt;br /&gt;
&lt;br /&gt;
All best wishes, Clinton Callahan&lt;br /&gt;
&lt;br /&gt;
: http://NextCulture.org&lt;br /&gt;
: clinton@nextculture.org&lt;br /&gt;
: http://Brueckendorf.org&lt;br /&gt;
&lt;br /&gt;
== Collaboration Opportunity ==&lt;br /&gt;
&lt;br /&gt;
Hello Marcin,&lt;br /&gt;
Please contact me when you get a chance. Recall Stephanie Fearon from University of Minnesota summer of 1994?? We should catch up. Your work with the open source hardware is very related to my current research.  I am sure you are busy.... but if you get a chance... let&#039;s chat (slburrs@ufl.edu) I am doing some work in Biofuels at UF. &lt;br /&gt;
&lt;br /&gt;
I look forward to hearing from you.&lt;br /&gt;
&lt;br /&gt;
Steph&lt;br /&gt;
http://www.mclamorelab.com/#!people/c1hd3&lt;br /&gt;
&lt;br /&gt;
== joining the 2-year replication training immersion program ==&lt;br /&gt;
&lt;br /&gt;
Hi Marcin,&lt;br /&gt;
&lt;br /&gt;
My name is Hans Rippel &amp;amp; I am interested in being part of the &amp;quot;2-year replication training immersion program&amp;quot; that is supposed to start in 2017.&lt;br /&gt;
Please let me know what I can do to become apart of it.&lt;br /&gt;
&lt;br /&gt;
I&#039;m currently living in Brazil but I&#039;m from Europe (Austria/Hungary) and completely focused on sustainability and I am globally minded due to having lived on 4 continents &amp;amp; visited over 40 countries. &lt;br /&gt;
&lt;br /&gt;
A few years back I&#039;ve co-started a project in Hungary that focus on helping small farmers to become more sustainable, formerly I have studied psychology with a focus on positive psychology, worked as a health coach to combine the science of nutrition with positive psychology, my brother is studying sustainable farming in Switzerland and I am helping him start a local farmers CO2 reduction program, and in the mean time I am looking to start local sustainable projects here in Brazil.&lt;br /&gt;
&lt;br /&gt;
I hope I can become a part of OSE&#039;s immersion program.&lt;br /&gt;
&lt;br /&gt;
kind regards,&lt;br /&gt;
Hans&lt;br /&gt;
&lt;br /&gt;
== Rapid Prototyping Crash Training ==&lt;br /&gt;
&lt;br /&gt;
Hey Marcin, noticed my name is mentioned on [[Rapid_Prototyping_Crash_Training]].&lt;br /&gt;
*I notice my name was down for &amp;quot;How to design and build them in Sketchup&amp;quot;&lt;br /&gt;
*Do you want me to make some content for that?&lt;br /&gt;
**If so just outline / list what you want me to cover and format (screenshare / notes / instructable...etc).&lt;br /&gt;
Thanks.&lt;br /&gt;
&lt;br /&gt;
== Marcin - would like to introduce you to College of the Atlantic ==&lt;br /&gt;
&lt;br /&gt;
Hello Marcin-&lt;br /&gt;
&lt;br /&gt;
My name is Darron Collins, I am the President of and an alumnus of the College of the Atlantic (www.coa.edu).  I never intended on becoming a college president and don&#039;t think I fit the mold of such a position, but I&#039;m good at my job because I&#039;ve always loved this place and love it now more than ever.  Somehow, I think you&#039;d love it too and would find yourself right at home.  &lt;br /&gt;
&lt;br /&gt;
I&#039;d like to find a way to get you here for a visit because I believe our campus could very well become something of a laboratory for Open Source Ecology.  I know you already have such a lab in your Factor e Farm, but I thought you might like to consider partnering with an experimental college as a way of further testing your ideas.  We&#039;re just 350 students and 40 faculty, have no departments, offer just one interdisciplinary major in human ecology, and have our campus on the ocean at Mount Desert Island, Maine, complete with two 100+ acre farms.&lt;br /&gt;
&lt;br /&gt;
I&#039;m guessing you have a lot on your plate, especially around the holidays.  But if you could drop me an email at dcollins@coa.edu or, better yet, call me at 207-266-5161, I&#039;d really like to talk with you.&lt;br /&gt;
&lt;br /&gt;
Something to consider: would you ever give a commencement address at graduation?  Ours is Saturday, June 7 2014.  Just an idea ...&lt;br /&gt;
&lt;br /&gt;
Please be in touch-&lt;br /&gt;
&lt;br /&gt;
Darron&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Darron Collins&lt;br /&gt;
President, College of the Atlantic&lt;br /&gt;
105 Eden Street&lt;br /&gt;
Bar Harbor, Maine  04609&lt;br /&gt;
&lt;br /&gt;
== Activate Extended wiki formatting capabilities ==&lt;br /&gt;
&lt;br /&gt;
Hello, I am a newly signed up user and have been sort of cleaning up the wiki of things like [[Special:Brokenredirects]] and such. I noticed that your wiki doesn&#039;t utilize a very nice bundled in extension (since Mediawiki 1.18) called [https://www.mediawiki.org/wiki/Extension:WikiEditor Extension:WikiEditor]. I was hoping a wiki admin could enable it to show it&#039;s usefulness. Especially its ability to seamlessly preview a page (instead of needing to reload a page each time). Thanks&lt;br /&gt;
[[User:Kunda|Kunda]] ([[User talk:Kunda|talk]])&lt;br /&gt;
&lt;br /&gt;
FYI all that needs to be done is add the string below to the bottom of LocalSettings.php&lt;br /&gt;
 require_once __DIR__ . &amp;quot;/extensions/WikiEditor/WikiEditor.php&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
------------&lt;br /&gt;
This looks very cool! it would be good to implement.&lt;br /&gt;
[[User:Andrew_Graham|Andrew]] ([[User talk:Andrew_Graham|talk]])&lt;br /&gt;
&lt;br /&gt;
== How Chain is Made ==&lt;br /&gt;
&lt;br /&gt;
Wanted to share this -&lt;br /&gt;
[https://www.youtube.com/watch?v=c1STTDTVlJI Useful video on how chain is made, a component I noticed on the Lifetrac.]&lt;br /&gt;
&lt;br /&gt;
Andrew Graham&lt;br /&gt;
&lt;br /&gt;
== Delete File ==&lt;br /&gt;
&lt;br /&gt;
Would you please delete the first version of [[File:Cap_Sensor_Email_Chain_7-11-2014.pdf]] as it contains an email address that I don&#039;t want spammers to get.&lt;br /&gt;
&amp;lt;br/&amp;gt;thanks,&amp;lt;br/&amp;gt;[[User:Aidan Williamson|Aidan Williamson]] ([[User talk:Aidan Williamson|talk]]) 16:07, 11 July 2014 (CEST)&lt;br /&gt;
*Done - MJ&lt;br /&gt;
&lt;br /&gt;
== Ecuadorian Project ==&lt;br /&gt;
&lt;br /&gt;
Dear Marcin,&lt;br /&gt;
&lt;br /&gt;
As you should know because of my emails and after our skype meeting, there is a genuine interest from the Ecuadorian National Secretariat for Science &amp;amp; Tech to support the local development of OSE machinery. We even have our scenario, have included the translation of the GVCS in our budget, we have asked you to apply through our [http://prometeo.educacionsuperior.gob.ec/que-es-prometeo/ Prometeo Program]. There is a rural community very interested in the project, we are in contact with the major, he said that there is a lot of young people waiting to hear the good news.&lt;br /&gt;
&lt;br /&gt;
Could you please take some minutes of your time to give us an update on how things are developing. Not to count you in is a completely different scenario for the development of the project and we need to arrive at a decision soon enough. Would you please answer my email.&lt;br /&gt;
&lt;br /&gt;
--[[User:Jorgeandr3s|jorgeandr3s]] ([[User talk:Jorgeandr3s|talk]]) 22:20, 1 August 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
PS: We also read with interest your global expansion initiative, in 3rd world countries it might be a good idea to split the responsability of the Construction Manager in two people since most of the education on management is given through formal training but most of the training in construction is given as informal education (learning by doing it).&lt;br /&gt;
&lt;br /&gt;
You can read the spanish translation for the PR [http://www.aperturaradical.org/open-source-ecology-anuncia-su-iniciativa-de-expansion-global/ here].&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Talk:Marcin_Jakubowski&amp;diff=121927</id>
		<title>Talk:Marcin Jakubowski</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Talk:Marcin_Jakubowski&amp;diff=121927"/>
		<updated>2014-08-01T20:12:20Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: /* I would like to advocate for keeping people in the main namespace. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==I would like to advocate for keeping people in the main namespace.==&lt;br /&gt;
Before [[Wikipedia]] created [[MediaWiki]], most [[wiki]] I knew of where much more flat.  MediaWiki was created to support an encyclopedia, a noble project/product.  They decided that they wanted people in the User namespace, away from the content.  I contend that we are just as, or more important than the content.  Thus we need to be more discoverable when working in / reading a wiki. I try to do a [[double X redirect]] in MediaWikis that I am in.  [[Talk:Marcin Jakubowski]] would redirect to [[User talk:Marcin Jakubowski]] and [[User:Marcin Jakubowski]] would [[redirect]] to [[Marcin Jakubowski]], to keep functionality of the [[User]] namespace. Interested to hear what this hack on MediaWiki sounds like to you.  Best, [[MarkDilley]]&lt;br /&gt;
: &#039;&#039;Just found the [[:Category:Team Culturing]] and see that is the way you folks do it hear.  Very nice, feels like a really strong exciting project.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121915</id>
		<title>OSE Collaboration Architecture/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121915"/>
		<updated>2014-08-01T16:00:09Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: /* Equipo de colaboración */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lang|Arquitectura de colaboración de EFA}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Estrategia general para colaboración=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/13NnAE6fGz_hntIUInrpmHCUiGL3b35i4mdiDerdIpeY/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;960&amp;quot; height=&amp;quot;569&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/presentation/d/13NnAE6fGz_hntIUInrpmHCUiGL3b35i4mdiDerdIpeY/edit#slide=id.g2cf95c93d_041 edit]&lt;br /&gt;
&lt;br /&gt;
=Especificaciones para el desarrollo local=&lt;br /&gt;
 &lt;br /&gt;
At Open Source Ecology, we are developing innovative mass collaboration methods. To do this, we are using [[Module Based Design]] – breaking design into parts or modules – so that the parts can be developed and built in parallel. &lt;br /&gt;
&lt;br /&gt;
Key to this is a low barrier to collaboration: by using widely accessible tools, teaching people as we go along. Further, we use a building block (construction set) approach: we develop the building blocks so that anyone can use them in a plug-and-play fashion. The building blocks may be complex – but using the building blocks as understandable, readily-made entities – people can build on these to make more complex devices. Underlying all of this is using open source tools.&lt;br /&gt;
&lt;br /&gt;
Such a process must be based on open tools  - such that anyone can have access to the tools  and get involved. This makes a process potentially scalable to anyone who merely has an interest in getting involved. Open tools involve open hardware and open software – which allows you to “look under the hood” to understand, and then hack design.&lt;br /&gt;
&lt;br /&gt;
=Herramientas de software - Introducción=&lt;br /&gt;
&lt;br /&gt;
As a general rule, we use a set of software tools that are free, open source, cloud, realtime, collaborative, and embeddable. Collaborators may use other tools, but there may be inter-operability issues. Part of our work involves getting good at exporting from one format to another.&lt;br /&gt;
&lt;br /&gt;
Cloud means that we can access and work over the internet – the work is hosted remotely and can be accessed through the internet. Realtime means that changes can be seen by all collaborators as soon as they happen. Realtime collaborative means that multiple people can be working in different locations around the world while seeing the results updated as they happen. Embeddable means that the resulting documents can be embedded elsewhere: such as on a wiki, in Wordpress, or in a content management system.&lt;br /&gt;
&lt;br /&gt;
Google Docs are an example that has all the features - cloud, realtime, collaborative, embeddable. It is important for all OSE participants to be familiar with Google Docs – usable for text documents, spreadsheets, drawings, forms, and presentations.&lt;br /&gt;
&lt;br /&gt;
=Ecología de los sitios web=&lt;br /&gt;
It is important to understand how our Main Website, the Wiki, Dozuki, Trovebox, Facebook, and YouTube/Vimeo all contribute to our development.&lt;br /&gt;
&lt;br /&gt;
==Sitio principal==&lt;br /&gt;
The main website is intended to be the entry point for anyone new to the project: &lt;br /&gt;
&lt;br /&gt;
The most relevant part to development is linked to Machines -&amp;gt; Machine Index. Each machine has a dashboard that shows its status and the state of development.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;660&amp;quot; height=&amp;quot;469&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/edit#slide=id.p edit]&lt;br /&gt;
&lt;br /&gt;
Once you go to one of the 50 Machine Pages - you see:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1uWq_pZDD8bxzTxhAKKz9jBi3hOXAAN4gIDrjg2P7eLY/pub?w=600&amp;amp;amp;h=500&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/drawings/d/1uWq_pZDD8bxzTxhAKKz9jBi3hOXAAN4gIDrjg2P7eLY/edit edit]&lt;br /&gt;
&lt;br /&gt;
==Dozuki==&lt;br /&gt;
&lt;br /&gt;
Dozuki is our repository of documentation and development pages. On Dozuki, we break machines into modules and each module has a Development Spreadsheet based on our [[Development_Template]].&lt;br /&gt;
&lt;br /&gt;
Here is a diagram of how we document our machines at Dozuki. Much of the documentation is still missing, and can be found scattered throughout the wiki, but part of our work will be to start filling in the Development Boards and keep track of points of completion to get a quantitative development velocity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/pub?w=1000&amp;amp;amp;h=600&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/edit edit/comment this drawing]&lt;br /&gt;
&lt;br /&gt;
The point to keep in mind is that the Development Spreadsheet is an intimidating, comprehensive, one-stop-shop of all that&#039;s been done on any module. It is intimidating - because it shows that any single module has so many development points - but the good news is that the Development Template is the same for every machine and module: so once you understand the overall structure of the Development Template, you&#039;ll be able to know where to find any piece of information for any module. That is critical if the project is to scale to an unlimited number of machines being developed at the same time.&lt;br /&gt;
&lt;br /&gt;
==Wiki==&lt;br /&gt;
A wiki is a freely editable website. You are on the OSE Wiki right now. It can have images, formatting, and many other embeds. It is important that you learn how to keep a Work Log and embed all types of content - the wiki is flexible with that, so that items such as videos or 3D manipulable images can be embedded. See [[Instructions]] for how to sign in and use the wiki. The wiki is our sandbox. It is meant to be a notepad and you are encouraged to post there by signing in and editing. Forget about &#039;finally organizing all of the wiki&#039; - it&#039;s intended to be a braindump for many people. With time, some content gets well-organized. But do not think that you will do that all - bcause there are years of history and many contributors. &lt;br /&gt;
&lt;br /&gt;
Regarding wiki organization, the Dozuki pages (development boards) link back to the wiki for the actual content. Since the wiki does not have a good machine development index, we are using Dozuki as an overall index for machine development.&lt;br /&gt;
&lt;br /&gt;
==Redes sociales==&lt;br /&gt;
&lt;br /&gt;
Se anima a todos los participantes en el lugar a subir videos a YouTube e imágenes en Trovebox. Trovebox es el &amp;quot;Flicker de código abierto&amp;quot;. También utilizamos vimeo. Facebook es donde publicamos actualizaciones periódicas. Animamos a los participantes reportar sus resultados en Facebook.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para colaboración=&lt;br /&gt;
La plataforma colaborativa de EFA consiste principalmente de wikis y Google Docs. A eso, añadimos Google Hangouts como un lugar para comunicarse en grupo a través de video. Utilizamos Etherpad como una plataforma en la que cualquiera puede editar el texto de manera colaborativa. Utilizamos Dozuki como un índice principal. Usamos el sitio web principal de comunicar declaraciones de problemas en cada máquina que se está desarrollando.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para diseño y desarrollo=&lt;br /&gt;
&lt;br /&gt;
==Diseño, CAD, dibujo==&lt;br /&gt;
Conocido generalmente como CAD, esto incluye diseño 3D design, electrónica, diseño de interiores entre otros. Usamos, en orden de importancia:&lt;br /&gt;
#[[Sketchup]] - 3D CAD, libre&lt;br /&gt;
#[[FreeCAD]] - 3D CAD, de código abierto&lt;br /&gt;
#[[LibreCAD]] - 2D CAD&lt;br /&gt;
#[[Sweet Home 3D]] - diseño de interiores&lt;br /&gt;
#[[Fritzing]] - diseño de circuitos&lt;br /&gt;
#[[Upverter]] - diseño de circuitos colaborativo en la nube &lt;br /&gt;
#[[Blender]] - animaciones, y conversión de archivos CAD&lt;br /&gt;
#[[GIMP]] - Photoshop de código abierto&lt;br /&gt;
#[[Inkscape]] - Illustrator de código abierto&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
Nuestra óptica de la producción de vídeo incluye subidas constantes en YouTube. Estamos utilizando YouTube y Vimeo como un repositorio en línea de vídeo, donde la gente puede descargar los materiales de YouTube, además de descargarlos de una cámara. El objetivo es permitir a cualquier persona interesada utilizar nuestros materiales bajo una licencia [[CC-BY-SA 4.0|CC-BY-SA]]. También compartimos nuestra [[High_Resolution_GVCS_Media|Multimedia del SCAG de Alta Resolución]] como activos de edición de vídeo, y tenemos otras imágenes subidas a [[Trovebox]]. Véase el concepto de [[OSEdit]] con respecto a la colaboración a distancia. Utilizamos [[OpenShot]] para la edición de vídeo, que es fácil de aprender. Puede grabar tu escritorio con [[RecordMyDesktop]]. Utilizamos soundracks de nuestro repositorio de [[Open_Source_Soundtracks|Soundtracks de fuente abierta]].&lt;br /&gt;
&lt;br /&gt;
=Pasos a seguir=&lt;br /&gt;
Así que todo el mundo tiene acceso uniforme a todas las aplicaciones, se recomienda que todos los participantes descarguen e instalen [[Ubuntu 12.04]] (instalen esta versión en particular, no más alta o más baja, ya que es la última versión estable). Algunas aplicaciones se ejecutan en Windows solamente, como Sketchup, por lo que un emulador de windows, [[Wine]], se debe utilizar en Ubuntu. Las instrucciones pasa a paso para una interoperabilidad completa son las siguientes (en este orden):&lt;br /&gt;
&lt;br /&gt;
==Instalación de software==&lt;br /&gt;
#Descarga y quema un DVD del sistema operativa Ubuntu 12.04 (o usa una memoria USB) e instálala en tu computadora. ¿Sabías que se puede ejecutar tanto en Windows como Ubuntu en el mismo ordenador portátil? Esto se conoce como un sistema de arranque dual. Puedes seleccionar el sistema a ejecutar en el arranque. &lt;br /&gt;
#Instala [[Wine]] - emulador de windows&lt;br /&gt;
#Instala [[Sketchup]] - 3D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[FreeCAD]] - 3D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[LibreCAD]] 2D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[OpenShot]] - Edición de video (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[Blender]] - animación&lt;br /&gt;
#Instala [[Sweet Home 3D]] - diseño de interiores&lt;br /&gt;
#Instala [[RecordMyDesktop]] (grabación de escritorio) y [[Screenshot|capturas de pantalla]]&lt;br /&gt;
#Instala [[GIMP]] - Photoshop de código abierto, e [[Inkscape]] - Illustrator de código abierto&lt;br /&gt;
#Si te interesa la electrónica, instala [[Fritzing]], y [[Arduino Environment]].&lt;br /&gt;
&lt;br /&gt;
==Inicia==&lt;br /&gt;
#Aprenda a iniciar sesión en y editar el wiki. Aprenda cómo incrustar el contenido entre las etiquetas HTML.&amp;lt;ref&amp;gt;Debido a la configuración de la wiki, podrías necesitar de la ayuda de un administrador en este paso&amp;lt;/ref&amp;gt;&lt;br /&gt;
#Crea tu [[Work_Log|diario de trabajo]]. Añade un marcador en la parte superior de tu navegador web para que puedas editar el registro con facilidad.&lt;br /&gt;
#Inscríbete en [[Design Sprints]].&lt;br /&gt;
#Inicia sesión en YouTube para que puedas cargar videos&lt;br /&gt;
#Inicia sesión en TroveBox para que puedas subir fotos&lt;br /&gt;
#Aprende cómo TODO lo que generas debe ser conectado a la Hoja de Cálculo de Desarrollo, sea en donde sea que trabajes. Esto significa que necesitas entender la arquitectura de la Hoja de Cálculo de Desarrollo. Esto significa que todo el trabajo debe tener una hoja de cálculo de Desarrollo establecida para ello. Vamos a trabajar sólo en máquinas donde las hojas de cálculo de Desarrollo se hayan establecido.&lt;br /&gt;
#Aprende a usar Google Docs:&lt;br /&gt;
##Cómo trabajar con, e incrustar un dibujo en, una wiki&lt;br /&gt;
##Cómo incrustar una presentación en la wiki. Nuestra [[Manual_Template|Plantilla Manual]] es un ejemplo de una presentación Google.&lt;br /&gt;
##Cómo incrustar una hoja de cálculo en la wiki&lt;br /&gt;
##Cómo crear un formulario e incrustarlo en la wiki&lt;br /&gt;
&lt;br /&gt;
=Equipo de colaboración=&lt;br /&gt;
Una vez que nos involucramos en un proceso de desarrollo de enjambre, necesitamos dividir los roles.&lt;br /&gt;
&lt;br /&gt;
¿Cómo hacemos esto? Mira [[Extreme_Onboarding#Establishing_Team_Workflow|esta página]] para notas iniciales al respecto.&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121913</id>
		<title>OSE Collaboration Architecture/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121913"/>
		<updated>2014-08-01T15:58:32Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: /* Inicia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lang|Arquitectura de colaboración de EFA}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Estrategia general para colaboración=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/13NnAE6fGz_hntIUInrpmHCUiGL3b35i4mdiDerdIpeY/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;960&amp;quot; height=&amp;quot;569&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/presentation/d/13NnAE6fGz_hntIUInrpmHCUiGL3b35i4mdiDerdIpeY/edit#slide=id.g2cf95c93d_041 edit]&lt;br /&gt;
&lt;br /&gt;
=Especificaciones para el desarrollo local=&lt;br /&gt;
 &lt;br /&gt;
At Open Source Ecology, we are developing innovative mass collaboration methods. To do this, we are using [[Module Based Design]] – breaking design into parts or modules – so that the parts can be developed and built in parallel. &lt;br /&gt;
&lt;br /&gt;
Key to this is a low barrier to collaboration: by using widely accessible tools, teaching people as we go along. Further, we use a building block (construction set) approach: we develop the building blocks so that anyone can use them in a plug-and-play fashion. The building blocks may be complex – but using the building blocks as understandable, readily-made entities – people can build on these to make more complex devices. Underlying all of this is using open source tools.&lt;br /&gt;
&lt;br /&gt;
Such a process must be based on open tools  - such that anyone can have access to the tools  and get involved. This makes a process potentially scalable to anyone who merely has an interest in getting involved. Open tools involve open hardware and open software – which allows you to “look under the hood” to understand, and then hack design.&lt;br /&gt;
&lt;br /&gt;
=Herramientas de software - Introducción=&lt;br /&gt;
&lt;br /&gt;
As a general rule, we use a set of software tools that are free, open source, cloud, realtime, collaborative, and embeddable. Collaborators may use other tools, but there may be inter-operability issues. Part of our work involves getting good at exporting from one format to another.&lt;br /&gt;
&lt;br /&gt;
Cloud means that we can access and work over the internet – the work is hosted remotely and can be accessed through the internet. Realtime means that changes can be seen by all collaborators as soon as they happen. Realtime collaborative means that multiple people can be working in different locations around the world while seeing the results updated as they happen. Embeddable means that the resulting documents can be embedded elsewhere: such as on a wiki, in Wordpress, or in a content management system.&lt;br /&gt;
&lt;br /&gt;
Google Docs are an example that has all the features - cloud, realtime, collaborative, embeddable. It is important for all OSE participants to be familiar with Google Docs – usable for text documents, spreadsheets, drawings, forms, and presentations.&lt;br /&gt;
&lt;br /&gt;
=Ecología de los sitios web=&lt;br /&gt;
It is important to understand how our Main Website, the Wiki, Dozuki, Trovebox, Facebook, and YouTube/Vimeo all contribute to our development.&lt;br /&gt;
&lt;br /&gt;
==Sitio principal==&lt;br /&gt;
The main website is intended to be the entry point for anyone new to the project: &lt;br /&gt;
&lt;br /&gt;
The most relevant part to development is linked to Machines -&amp;gt; Machine Index. Each machine has a dashboard that shows its status and the state of development.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;660&amp;quot; height=&amp;quot;469&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/edit#slide=id.p edit]&lt;br /&gt;
&lt;br /&gt;
Once you go to one of the 50 Machine Pages - you see:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1uWq_pZDD8bxzTxhAKKz9jBi3hOXAAN4gIDrjg2P7eLY/pub?w=600&amp;amp;amp;h=500&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/drawings/d/1uWq_pZDD8bxzTxhAKKz9jBi3hOXAAN4gIDrjg2P7eLY/edit edit]&lt;br /&gt;
&lt;br /&gt;
==Dozuki==&lt;br /&gt;
&lt;br /&gt;
Dozuki is our repository of documentation and development pages. On Dozuki, we break machines into modules and each module has a Development Spreadsheet based on our [[Development_Template]].&lt;br /&gt;
&lt;br /&gt;
Here is a diagram of how we document our machines at Dozuki. Much of the documentation is still missing, and can be found scattered throughout the wiki, but part of our work will be to start filling in the Development Boards and keep track of points of completion to get a quantitative development velocity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/pub?w=1000&amp;amp;amp;h=600&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/edit edit/comment this drawing]&lt;br /&gt;
&lt;br /&gt;
The point to keep in mind is that the Development Spreadsheet is an intimidating, comprehensive, one-stop-shop of all that&#039;s been done on any module. It is intimidating - because it shows that any single module has so many development points - but the good news is that the Development Template is the same for every machine and module: so once you understand the overall structure of the Development Template, you&#039;ll be able to know where to find any piece of information for any module. That is critical if the project is to scale to an unlimited number of machines being developed at the same time.&lt;br /&gt;
&lt;br /&gt;
==Wiki==&lt;br /&gt;
A wiki is a freely editable website. You are on the OSE Wiki right now. It can have images, formatting, and many other embeds. It is important that you learn how to keep a Work Log and embed all types of content - the wiki is flexible with that, so that items such as videos or 3D manipulable images can be embedded. See [[Instructions]] for how to sign in and use the wiki. The wiki is our sandbox. It is meant to be a notepad and you are encouraged to post there by signing in and editing. Forget about &#039;finally organizing all of the wiki&#039; - it&#039;s intended to be a braindump for many people. With time, some content gets well-organized. But do not think that you will do that all - bcause there are years of history and many contributors. &lt;br /&gt;
&lt;br /&gt;
Regarding wiki organization, the Dozuki pages (development boards) link back to the wiki for the actual content. Since the wiki does not have a good machine development index, we are using Dozuki as an overall index for machine development.&lt;br /&gt;
&lt;br /&gt;
==Redes sociales==&lt;br /&gt;
&lt;br /&gt;
Se anima a todos los participantes en el lugar a subir videos a YouTube e imágenes en Trovebox. Trovebox es el &amp;quot;Flicker de código abierto&amp;quot;. También utilizamos vimeo. Facebook es donde publicamos actualizaciones periódicas. Animamos a los participantes reportar sus resultados en Facebook.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para colaboración=&lt;br /&gt;
La plataforma colaborativa de EFA consiste principalmente de wikis y Google Docs. A eso, añadimos Google Hangouts como un lugar para comunicarse en grupo a través de video. Utilizamos Etherpad como una plataforma en la que cualquiera puede editar el texto de manera colaborativa. Utilizamos Dozuki como un índice principal. Usamos el sitio web principal de comunicar declaraciones de problemas en cada máquina que se está desarrollando.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para diseño y desarrollo=&lt;br /&gt;
&lt;br /&gt;
==Diseño, CAD, dibujo==&lt;br /&gt;
Conocido generalmente como CAD, esto incluye diseño 3D design, electrónica, diseño de interiores entre otros. Usamos, en orden de importancia:&lt;br /&gt;
#[[Sketchup]] - 3D CAD, libre&lt;br /&gt;
#[[FreeCAD]] - 3D CAD, de código abierto&lt;br /&gt;
#[[LibreCAD]] - 2D CAD&lt;br /&gt;
#[[Sweet Home 3D]] - diseño de interiores&lt;br /&gt;
#[[Fritzing]] - diseño de circuitos&lt;br /&gt;
#[[Upverter]] - diseño de circuitos colaborativo en la nube &lt;br /&gt;
#[[Blender]] - animaciones, y conversión de archivos CAD&lt;br /&gt;
#[[GIMP]] - Photoshop de código abierto&lt;br /&gt;
#[[Inkscape]] - Illustrator de código abierto&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
Nuestra óptica de la producción de vídeo incluye subidas constantes en YouTube. Estamos utilizando YouTube y Vimeo como un repositorio en línea de vídeo, donde la gente puede descargar los materiales de YouTube, además de descargarlos de una cámara. El objetivo es permitir a cualquier persona interesada utilizar nuestros materiales bajo una licencia [[CC-BY-SA 4.0|CC-BY-SA]]. También compartimos nuestra [[High_Resolution_GVCS_Media|Multimedia del SCAG de Alta Resolución]] como activos de edición de vídeo, y tenemos otras imágenes subidas a [[Trovebox]]. Véase el concepto de [[OSEdit]] con respecto a la colaboración a distancia. Utilizamos [[OpenShot]] para la edición de vídeo, que es fácil de aprender. Puede grabar tu escritorio con [[RecordMyDesktop]]. Utilizamos soundracks de nuestro repositorio de [[Open_Source_Soundtracks|Soundtracks de fuente abierta]].&lt;br /&gt;
&lt;br /&gt;
=Pasos a seguir=&lt;br /&gt;
Así que todo el mundo tiene acceso uniforme a todas las aplicaciones, se recomienda que todos los participantes descarguen e instalen [[Ubuntu 12.04]] (instalen esta versión en particular, no más alta o más baja, ya que es la última versión estable). Algunas aplicaciones se ejecutan en Windows solamente, como Sketchup, por lo que un emulador de windows, [[Wine]], se debe utilizar en Ubuntu. Las instrucciones pasa a paso para una interoperabilidad completa son las siguientes (en este orden):&lt;br /&gt;
&lt;br /&gt;
==Instalación de software==&lt;br /&gt;
#Descarga y quema un DVD del sistema operativa Ubuntu 12.04 (o usa una memoria USB) e instálala en tu computadora. ¿Sabías que se puede ejecutar tanto en Windows como Ubuntu en el mismo ordenador portátil? Esto se conoce como un sistema de arranque dual. Puedes seleccionar el sistema a ejecutar en el arranque. &lt;br /&gt;
#Instala [[Wine]] - emulador de windows&lt;br /&gt;
#Instala [[Sketchup]] - 3D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[FreeCAD]] - 3D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[LibreCAD]] 2D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[OpenShot]] - Edición de video (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[Blender]] - animación&lt;br /&gt;
#Instala [[Sweet Home 3D]] - diseño de interiores&lt;br /&gt;
#Instala [[RecordMyDesktop]] (grabación de escritorio) y [[Screenshot|capturas de pantalla]]&lt;br /&gt;
#Instala [[GIMP]] - Photoshop de código abierto, e [[Inkscape]] - Illustrator de código abierto&lt;br /&gt;
#Si te interesa la electrónica, instala [[Fritzing]], y [[Arduino Environment]].&lt;br /&gt;
&lt;br /&gt;
==Inicia==&lt;br /&gt;
#Aprenda a iniciar sesión en y editar el wiki. Aprenda cómo incrustar el contenido entre las etiquetas HTML.&amp;lt;ref&amp;gt;Debido a la configuración de la wiki, podrías necesitar de la ayuda de un administrador en este paso&amp;lt;/ref&amp;gt;&lt;br /&gt;
#Crea tu [[Work_Log|diario de trabajo]]. Añade un marcador en la parte superior de tu navegador web para que puedas editar el registro con facilidad.&lt;br /&gt;
#Inscríbete en [[Design Sprints]].&lt;br /&gt;
#Inicia sesión en YouTube para que puedas cargar videos&lt;br /&gt;
#Inicia sesión en TroveBox para que puedas subir fotos&lt;br /&gt;
#Aprende cómo TODO lo que generas debe ser conectado a la Hoja de Cálculo de Desarrollo, sea en donde sea que trabajes. Esto significa que necesitas entender la arquitectura de la Hoja de Cálculo de Desarrollo. Esto significa que todo el trabajo debe tener una hoja de cálculo de Desarrollo establecida para ello. Vamos a trabajar sólo en máquinas donde las hojas de cálculo de Desarrollo se hayan establecido.&lt;br /&gt;
#Aprende a usar Google Docs:&lt;br /&gt;
##Cómo trabajar con, e incrustar un dibujo en, una wiki&lt;br /&gt;
##Cómo incrustar una presentación en la wiki. Nuestra [[Manual_Template|Plantilla Manual]] es un ejemplo de una presentación Google.&lt;br /&gt;
##Cómo incrustar una hoja de cálculo en la wiki&lt;br /&gt;
##Cómo crear un formulario e incrustarlo en la wiki&lt;br /&gt;
&lt;br /&gt;
=Equipo de colaboración=&lt;br /&gt;
Once we engage in a swarming development process, we need to divide roles.&lt;br /&gt;
&lt;br /&gt;
How do we do this? See [[Extreme_Onboarding#Establishing_Team_Workflow]] for initial notes on this.&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121912</id>
		<title>OSE Collaboration Architecture/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121912"/>
		<updated>2014-08-01T15:52:30Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: /* Pasos a seguir */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lang|Arquitectura de colaboración de EFA}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Estrategia general para colaboración=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/13NnAE6fGz_hntIUInrpmHCUiGL3b35i4mdiDerdIpeY/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;960&amp;quot; height=&amp;quot;569&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/presentation/d/13NnAE6fGz_hntIUInrpmHCUiGL3b35i4mdiDerdIpeY/edit#slide=id.g2cf95c93d_041 edit]&lt;br /&gt;
&lt;br /&gt;
=Especificaciones para el desarrollo local=&lt;br /&gt;
 &lt;br /&gt;
At Open Source Ecology, we are developing innovative mass collaboration methods. To do this, we are using [[Module Based Design]] – breaking design into parts or modules – so that the parts can be developed and built in parallel. &lt;br /&gt;
&lt;br /&gt;
Key to this is a low barrier to collaboration: by using widely accessible tools, teaching people as we go along. Further, we use a building block (construction set) approach: we develop the building blocks so that anyone can use them in a plug-and-play fashion. The building blocks may be complex – but using the building blocks as understandable, readily-made entities – people can build on these to make more complex devices. Underlying all of this is using open source tools.&lt;br /&gt;
&lt;br /&gt;
Such a process must be based on open tools  - such that anyone can have access to the tools  and get involved. This makes a process potentially scalable to anyone who merely has an interest in getting involved. Open tools involve open hardware and open software – which allows you to “look under the hood” to understand, and then hack design.&lt;br /&gt;
&lt;br /&gt;
=Herramientas de software - Introducción=&lt;br /&gt;
&lt;br /&gt;
As a general rule, we use a set of software tools that are free, open source, cloud, realtime, collaborative, and embeddable. Collaborators may use other tools, but there may be inter-operability issues. Part of our work involves getting good at exporting from one format to another.&lt;br /&gt;
&lt;br /&gt;
Cloud means that we can access and work over the internet – the work is hosted remotely and can be accessed through the internet. Realtime means that changes can be seen by all collaborators as soon as they happen. Realtime collaborative means that multiple people can be working in different locations around the world while seeing the results updated as they happen. Embeddable means that the resulting documents can be embedded elsewhere: such as on a wiki, in Wordpress, or in a content management system.&lt;br /&gt;
&lt;br /&gt;
Google Docs are an example that has all the features - cloud, realtime, collaborative, embeddable. It is important for all OSE participants to be familiar with Google Docs – usable for text documents, spreadsheets, drawings, forms, and presentations.&lt;br /&gt;
&lt;br /&gt;
=Ecología de los sitios web=&lt;br /&gt;
It is important to understand how our Main Website, the Wiki, Dozuki, Trovebox, Facebook, and YouTube/Vimeo all contribute to our development.&lt;br /&gt;
&lt;br /&gt;
==Sitio principal==&lt;br /&gt;
The main website is intended to be the entry point for anyone new to the project: &lt;br /&gt;
&lt;br /&gt;
The most relevant part to development is linked to Machines -&amp;gt; Machine Index. Each machine has a dashboard that shows its status and the state of development.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;660&amp;quot; height=&amp;quot;469&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/edit#slide=id.p edit]&lt;br /&gt;
&lt;br /&gt;
Once you go to one of the 50 Machine Pages - you see:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1uWq_pZDD8bxzTxhAKKz9jBi3hOXAAN4gIDrjg2P7eLY/pub?w=600&amp;amp;amp;h=500&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/drawings/d/1uWq_pZDD8bxzTxhAKKz9jBi3hOXAAN4gIDrjg2P7eLY/edit edit]&lt;br /&gt;
&lt;br /&gt;
==Dozuki==&lt;br /&gt;
&lt;br /&gt;
Dozuki is our repository of documentation and development pages. On Dozuki, we break machines into modules and each module has a Development Spreadsheet based on our [[Development_Template]].&lt;br /&gt;
&lt;br /&gt;
Here is a diagram of how we document our machines at Dozuki. Much of the documentation is still missing, and can be found scattered throughout the wiki, but part of our work will be to start filling in the Development Boards and keep track of points of completion to get a quantitative development velocity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/pub?w=1000&amp;amp;amp;h=600&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/edit edit/comment this drawing]&lt;br /&gt;
&lt;br /&gt;
The point to keep in mind is that the Development Spreadsheet is an intimidating, comprehensive, one-stop-shop of all that&#039;s been done on any module. It is intimidating - because it shows that any single module has so many development points - but the good news is that the Development Template is the same for every machine and module: so once you understand the overall structure of the Development Template, you&#039;ll be able to know where to find any piece of information for any module. That is critical if the project is to scale to an unlimited number of machines being developed at the same time.&lt;br /&gt;
&lt;br /&gt;
==Wiki==&lt;br /&gt;
A wiki is a freely editable website. You are on the OSE Wiki right now. It can have images, formatting, and many other embeds. It is important that you learn how to keep a Work Log and embed all types of content - the wiki is flexible with that, so that items such as videos or 3D manipulable images can be embedded. See [[Instructions]] for how to sign in and use the wiki. The wiki is our sandbox. It is meant to be a notepad and you are encouraged to post there by signing in and editing. Forget about &#039;finally organizing all of the wiki&#039; - it&#039;s intended to be a braindump for many people. With time, some content gets well-organized. But do not think that you will do that all - bcause there are years of history and many contributors. &lt;br /&gt;
&lt;br /&gt;
Regarding wiki organization, the Dozuki pages (development boards) link back to the wiki for the actual content. Since the wiki does not have a good machine development index, we are using Dozuki as an overall index for machine development.&lt;br /&gt;
&lt;br /&gt;
==Redes sociales==&lt;br /&gt;
&lt;br /&gt;
Se anima a todos los participantes en el lugar a subir videos a YouTube e imágenes en Trovebox. Trovebox es el &amp;quot;Flicker de código abierto&amp;quot;. También utilizamos vimeo. Facebook es donde publicamos actualizaciones periódicas. Animamos a los participantes reportar sus resultados en Facebook.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para colaboración=&lt;br /&gt;
La plataforma colaborativa de EFA consiste principalmente de wikis y Google Docs. A eso, añadimos Google Hangouts como un lugar para comunicarse en grupo a través de video. Utilizamos Etherpad como una plataforma en la que cualquiera puede editar el texto de manera colaborativa. Utilizamos Dozuki como un índice principal. Usamos el sitio web principal de comunicar declaraciones de problemas en cada máquina que se está desarrollando.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para diseño y desarrollo=&lt;br /&gt;
&lt;br /&gt;
==Diseño, CAD, dibujo==&lt;br /&gt;
Conocido generalmente como CAD, esto incluye diseño 3D design, electrónica, diseño de interiores entre otros. Usamos, en orden de importancia:&lt;br /&gt;
#[[Sketchup]] - 3D CAD, libre&lt;br /&gt;
#[[FreeCAD]] - 3D CAD, de código abierto&lt;br /&gt;
#[[LibreCAD]] - 2D CAD&lt;br /&gt;
#[[Sweet Home 3D]] - diseño de interiores&lt;br /&gt;
#[[Fritzing]] - diseño de circuitos&lt;br /&gt;
#[[Upverter]] - diseño de circuitos colaborativo en la nube &lt;br /&gt;
#[[Blender]] - animaciones, y conversión de archivos CAD&lt;br /&gt;
#[[GIMP]] - Photoshop de código abierto&lt;br /&gt;
#[[Inkscape]] - Illustrator de código abierto&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
Nuestra óptica de la producción de vídeo incluye subidas constantes en YouTube. Estamos utilizando YouTube y Vimeo como un repositorio en línea de vídeo, donde la gente puede descargar los materiales de YouTube, además de descargarlos de una cámara. El objetivo es permitir a cualquier persona interesada utilizar nuestros materiales bajo una licencia [[CC-BY-SA 4.0|CC-BY-SA]]. También compartimos nuestra [[High_Resolution_GVCS_Media|Multimedia del SCAG de Alta Resolución]] como activos de edición de vídeo, y tenemos otras imágenes subidas a [[Trovebox]]. Véase el concepto de [[OSEdit]] con respecto a la colaboración a distancia. Utilizamos [[OpenShot]] para la edición de vídeo, que es fácil de aprender. Puede grabar tu escritorio con [[RecordMyDesktop]]. Utilizamos soundracks de nuestro repositorio de [[Open_Source_Soundtracks|Soundtracks de fuente abierta]].&lt;br /&gt;
&lt;br /&gt;
=Pasos a seguir=&lt;br /&gt;
Así que todo el mundo tiene acceso uniforme a todas las aplicaciones, se recomienda que todos los participantes descarguen e instalen [[Ubuntu 12.04]] (instalen esta versión en particular, no más alta o más baja, ya que es la última versión estable). Algunas aplicaciones se ejecutan en Windows solamente, como Sketchup, por lo que un emulador de windows, [[Wine]], se debe utilizar en Ubuntu. Las instrucciones pasa a paso para una interoperabilidad completa son las siguientes (en este orden):&lt;br /&gt;
&lt;br /&gt;
==Instalación de software==&lt;br /&gt;
#Descarga y quema un DVD del sistema operativa Ubuntu 12.04 (o usa una memoria USB) e instálala en tu computadora. ¿Sabías que se puede ejecutar tanto en Windows como Ubuntu en el mismo ordenador portátil? Esto se conoce como un sistema de arranque dual. Puedes seleccionar el sistema a ejecutar en el arranque. &lt;br /&gt;
#Instala [[Wine]] - emulador de windows&lt;br /&gt;
#Instala [[Sketchup]] - 3D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[FreeCAD]] - 3D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[LibreCAD]] 2D CAD (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[OpenShot]] - Edición de video (funciona en las 3 plataformas)&lt;br /&gt;
#Instala [[Blender]] - animación&lt;br /&gt;
#Instala [[Sweet Home 3D]] - diseño de interiores&lt;br /&gt;
#Instala [[RecordMyDesktop]] (grabación de escritorio) y [[Screenshot|capturas de pantalla]]&lt;br /&gt;
#Instala [[GIMP]] - Photoshop de código abierto, e [[Inkscape]] - Illustrator de código abierto&lt;br /&gt;
#Si te interesa la electrónica, instala [[Fritzing]], y [[Arduino Environment]].&lt;br /&gt;
&lt;br /&gt;
==Inicia==&lt;br /&gt;
#Learn how to log in to and edit the wiki. Learn how to embed content between html tags.&lt;br /&gt;
#Set up your [[Work Log]]. Add a bookmark on the top of your web browser so you can edit your log readily.&lt;br /&gt;
#Sign up for [[Design Sprints]].&lt;br /&gt;
#Log in to YouTube so you can upload videos&lt;br /&gt;
#Log in to TroveBox to uplaod pictures&lt;br /&gt;
#Learn how EVERYTHING that you generate should be linked to the Development Spreadsheet for whatever you are working on. This means you need to understand the Development Spreadsheet architecture. This means that all work should have a Development Spreadsheet set up for it. We will work only on machines for which Development Spreadsheets have been set up.&lt;br /&gt;
#Learn Google docs:&lt;br /&gt;
:#How to work with, and embed a drawing in a wiki&lt;br /&gt;
:#How to embed a presentation in the wiki. Our [[Manual Template]] is an example of a Google Presentation.&lt;br /&gt;
:#How to embed a spreadsheet in the wiki&lt;br /&gt;
:#How to create a form, and how to embed them in the wiki&lt;br /&gt;
&lt;br /&gt;
=Equipo de colaboración=&lt;br /&gt;
Once we engage in a swarming development process, we need to divide roles.&lt;br /&gt;
&lt;br /&gt;
How do we do this? See [[Extreme_Onboarding#Establishing_Team_Workflow]] for initial notes on this.&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121911</id>
		<title>OSE Collaboration Architecture/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121911"/>
		<updated>2014-08-01T15:41:03Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: /* Video */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lang|Arquitectura de colaboración de EFA}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Estrategia general para colaboración=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/13NnAE6fGz_hntIUInrpmHCUiGL3b35i4mdiDerdIpeY/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;960&amp;quot; height=&amp;quot;569&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/presentation/d/13NnAE6fGz_hntIUInrpmHCUiGL3b35i4mdiDerdIpeY/edit#slide=id.g2cf95c93d_041 edit]&lt;br /&gt;
&lt;br /&gt;
=Especificaciones para el desarrollo local=&lt;br /&gt;
 &lt;br /&gt;
At Open Source Ecology, we are developing innovative mass collaboration methods. To do this, we are using [[Module Based Design]] – breaking design into parts or modules – so that the parts can be developed and built in parallel. &lt;br /&gt;
&lt;br /&gt;
Key to this is a low barrier to collaboration: by using widely accessible tools, teaching people as we go along. Further, we use a building block (construction set) approach: we develop the building blocks so that anyone can use them in a plug-and-play fashion. The building blocks may be complex – but using the building blocks as understandable, readily-made entities – people can build on these to make more complex devices. Underlying all of this is using open source tools.&lt;br /&gt;
&lt;br /&gt;
Such a process must be based on open tools  - such that anyone can have access to the tools  and get involved. This makes a process potentially scalable to anyone who merely has an interest in getting involved. Open tools involve open hardware and open software – which allows you to “look under the hood” to understand, and then hack design.&lt;br /&gt;
&lt;br /&gt;
=Herramientas de software - Introducción=&lt;br /&gt;
&lt;br /&gt;
As a general rule, we use a set of software tools that are free, open source, cloud, realtime, collaborative, and embeddable. Collaborators may use other tools, but there may be inter-operability issues. Part of our work involves getting good at exporting from one format to another.&lt;br /&gt;
&lt;br /&gt;
Cloud means that we can access and work over the internet – the work is hosted remotely and can be accessed through the internet. Realtime means that changes can be seen by all collaborators as soon as they happen. Realtime collaborative means that multiple people can be working in different locations around the world while seeing the results updated as they happen. Embeddable means that the resulting documents can be embedded elsewhere: such as on a wiki, in Wordpress, or in a content management system.&lt;br /&gt;
&lt;br /&gt;
Google Docs are an example that has all the features - cloud, realtime, collaborative, embeddable. It is important for all OSE participants to be familiar with Google Docs – usable for text documents, spreadsheets, drawings, forms, and presentations.&lt;br /&gt;
&lt;br /&gt;
=Ecología de los sitios web=&lt;br /&gt;
It is important to understand how our Main Website, the Wiki, Dozuki, Trovebox, Facebook, and YouTube/Vimeo all contribute to our development.&lt;br /&gt;
&lt;br /&gt;
==Sitio principal==&lt;br /&gt;
The main website is intended to be the entry point for anyone new to the project: &lt;br /&gt;
&lt;br /&gt;
The most relevant part to development is linked to Machines -&amp;gt; Machine Index. Each machine has a dashboard that shows its status and the state of development.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;660&amp;quot; height=&amp;quot;469&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/edit#slide=id.p edit]&lt;br /&gt;
&lt;br /&gt;
Once you go to one of the 50 Machine Pages - you see:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1uWq_pZDD8bxzTxhAKKz9jBi3hOXAAN4gIDrjg2P7eLY/pub?w=600&amp;amp;amp;h=500&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/drawings/d/1uWq_pZDD8bxzTxhAKKz9jBi3hOXAAN4gIDrjg2P7eLY/edit edit]&lt;br /&gt;
&lt;br /&gt;
==Dozuki==&lt;br /&gt;
&lt;br /&gt;
Dozuki is our repository of documentation and development pages. On Dozuki, we break machines into modules and each module has a Development Spreadsheet based on our [[Development_Template]].&lt;br /&gt;
&lt;br /&gt;
Here is a diagram of how we document our machines at Dozuki. Much of the documentation is still missing, and can be found scattered throughout the wiki, but part of our work will be to start filling in the Development Boards and keep track of points of completion to get a quantitative development velocity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/pub?w=1000&amp;amp;amp;h=600&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/edit edit/comment this drawing]&lt;br /&gt;
&lt;br /&gt;
The point to keep in mind is that the Development Spreadsheet is an intimidating, comprehensive, one-stop-shop of all that&#039;s been done on any module. It is intimidating - because it shows that any single module has so many development points - but the good news is that the Development Template is the same for every machine and module: so once you understand the overall structure of the Development Template, you&#039;ll be able to know where to find any piece of information for any module. That is critical if the project is to scale to an unlimited number of machines being developed at the same time.&lt;br /&gt;
&lt;br /&gt;
==Wiki==&lt;br /&gt;
A wiki is a freely editable website. You are on the OSE Wiki right now. It can have images, formatting, and many other embeds. It is important that you learn how to keep a Work Log and embed all types of content - the wiki is flexible with that, so that items such as videos or 3D manipulable images can be embedded. See [[Instructions]] for how to sign in and use the wiki. The wiki is our sandbox. It is meant to be a notepad and you are encouraged to post there by signing in and editing. Forget about &#039;finally organizing all of the wiki&#039; - it&#039;s intended to be a braindump for many people. With time, some content gets well-organized. But do not think that you will do that all - bcause there are years of history and many contributors. &lt;br /&gt;
&lt;br /&gt;
Regarding wiki organization, the Dozuki pages (development boards) link back to the wiki for the actual content. Since the wiki does not have a good machine development index, we are using Dozuki as an overall index for machine development.&lt;br /&gt;
&lt;br /&gt;
==Redes sociales==&lt;br /&gt;
&lt;br /&gt;
Se anima a todos los participantes en el lugar a subir videos a YouTube e imágenes en Trovebox. Trovebox es el &amp;quot;Flicker de código abierto&amp;quot;. También utilizamos vimeo. Facebook es donde publicamos actualizaciones periódicas. Animamos a los participantes reportar sus resultados en Facebook.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para colaboración=&lt;br /&gt;
La plataforma colaborativa de EFA consiste principalmente de wikis y Google Docs. A eso, añadimos Google Hangouts como un lugar para comunicarse en grupo a través de video. Utilizamos Etherpad como una plataforma en la que cualquiera puede editar el texto de manera colaborativa. Utilizamos Dozuki como un índice principal. Usamos el sitio web principal de comunicar declaraciones de problemas en cada máquina que se está desarrollando.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para diseño y desarrollo=&lt;br /&gt;
&lt;br /&gt;
==Diseño, CAD, dibujo==&lt;br /&gt;
Conocido generalmente como CAD, esto incluye diseño 3D design, electrónica, diseño de interiores entre otros. Usamos, en orden de importancia:&lt;br /&gt;
#[[Sketchup]] - 3D CAD, libre&lt;br /&gt;
#[[FreeCAD]] - 3D CAD, de código abierto&lt;br /&gt;
#[[LibreCAD]] - 2D CAD&lt;br /&gt;
#[[Sweet Home 3D]] - diseño de interiores&lt;br /&gt;
#[[Fritzing]] - diseño de circuitos&lt;br /&gt;
#[[Upverter]] - diseño de circuitos colaborativo en la nube &lt;br /&gt;
#[[Blender]] - animaciones, y conversión de archivos CAD&lt;br /&gt;
#[[GIMP]] - Photoshop de código abierto&lt;br /&gt;
#[[Inkscape]] - Illustrator de código abierto&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
Nuestra óptica de la producción de vídeo incluye subidas constantes en YouTube. Estamos utilizando YouTube y Vimeo como un repositorio en línea de vídeo, donde la gente puede descargar los materiales de YouTube, además de descargarlos de una cámara. El objetivo es permitir a cualquier persona interesada utilizar nuestros materiales bajo una licencia [[CC-BY-SA 4.0|CC-BY-SA]]. También compartimos nuestra [[High_Resolution_GVCS_Media|Multimedia del SCAG de Alta Resolución]] como activos de edición de vídeo, y tenemos otras imágenes subidas a [[Trovebox]]. Véase el concepto de [[OSEdit]] con respecto a la colaboración a distancia. Utilizamos [[OpenShot]] para la edición de vídeo, que es fácil de aprender. Puede grabar tu escritorio con [[RecordMyDesktop]]. Utilizamos soundracks de nuestro repositorio de [[Open_Source_Soundtracks|Soundtracks de fuente abierta]].&lt;br /&gt;
&lt;br /&gt;
=Pasos a seguir=&lt;br /&gt;
So that everyone has uniform access to all applications, we recommend that all participants download and install [[Ubuntu 12.04]] (install this particular version, not higher or lower, as it&#039;s the latest stable release). Some applications run on Windows only, such as Sketchup, so a windows emulator, [[Wine]], must be used in Ubuntu. The step-by-step for full interoperability is to install these softwares, in this order:&lt;br /&gt;
&lt;br /&gt;
==Instalación de software==&lt;br /&gt;
#Download and burn a DVD of Ubuntu 12.04 (or use a USB stick) and install on your computer. Did you know that you can run both Windows and Ubuntu on the same laptop? This is called a dual-boot system. You can select which system to run upon startup. &lt;br /&gt;
#Instala [[Wine]] - windows emulator&lt;br /&gt;
#Instala [[Sketchup]] - 3D CAD (works on the 3 platforms)&lt;br /&gt;
#Instala [[FreeCAD]] - 3D CAD (works on the 3 platforms)&lt;br /&gt;
#Instala [[LibreCAD]] 2D CAD (works on the 3 platforms)&lt;br /&gt;
#Instala [[OpenShot]] - Video Editing (works on the 3 platforms)&lt;br /&gt;
#Instala [[Blender]] - animation&lt;br /&gt;
#Instala [[Sweet Home 3D]] - interior design&lt;br /&gt;
#Instala [[RecordMyDesktop]] (screencasts) and [[Screenshot]] (static screen captures)&lt;br /&gt;
#Instala [[GIMP]] - open source Photoshop, and [[Inkscape]] - open source Illustrator&lt;br /&gt;
#If you are interested in electronics, instala [[Fritzing]], and [[Arduino Environment]].&lt;br /&gt;
&lt;br /&gt;
==Inicia==&lt;br /&gt;
#Learn how to log in to and edit the wiki. Learn how to embed content between html tags.&lt;br /&gt;
#Set up your [[Work Log]]. Add a bookmark on the top of your web browser so you can edit your log readily.&lt;br /&gt;
#Sign up for [[Design Sprints]].&lt;br /&gt;
#Log in to YouTube so you can upload videos&lt;br /&gt;
#Log in to TroveBox to uplaod pictures&lt;br /&gt;
#Learn how EVERYTHING that you generate should be linked to the Development Spreadsheet for whatever you are working on. This means you need to understand the Development Spreadsheet architecture. This means that all work should have a Development Spreadsheet set up for it. We will work only on machines for which Development Spreadsheets have been set up.&lt;br /&gt;
#Learn Google docs:&lt;br /&gt;
:#How to work with, and embed a drawing in a wiki&lt;br /&gt;
:#How to embed a presentation in the wiki. Our [[Manual Template]] is an example of a Google Presentation.&lt;br /&gt;
:#How to embed a spreadsheet in the wiki&lt;br /&gt;
:#How to create a form, and how to embed them in the wiki&lt;br /&gt;
&lt;br /&gt;
=Equipo de colaboración=&lt;br /&gt;
Once we engage in a swarming development process, we need to divide roles.&lt;br /&gt;
&lt;br /&gt;
How do we do this? See [[Extreme_Onboarding#Establishing_Team_Workflow]] for initial notes on this.&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121909</id>
		<title>OSE Collaboration Architecture/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121909"/>
		<updated>2014-08-01T15:39:42Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: /* Video */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lang|Arquitectura de colaboración de EFA}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Estrategia general para colaboración=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/13NnAE6fGz_hntIUInrpmHCUiGL3b35i4mdiDerdIpeY/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;960&amp;quot; height=&amp;quot;569&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/presentation/d/13NnAE6fGz_hntIUInrpmHCUiGL3b35i4mdiDerdIpeY/edit#slide=id.g2cf95c93d_041 edit]&lt;br /&gt;
&lt;br /&gt;
=Especificaciones para el desarrollo local=&lt;br /&gt;
 &lt;br /&gt;
At Open Source Ecology, we are developing innovative mass collaboration methods. To do this, we are using [[Module Based Design]] – breaking design into parts or modules – so that the parts can be developed and built in parallel. &lt;br /&gt;
&lt;br /&gt;
Key to this is a low barrier to collaboration: by using widely accessible tools, teaching people as we go along. Further, we use a building block (construction set) approach: we develop the building blocks so that anyone can use them in a plug-and-play fashion. The building blocks may be complex – but using the building blocks as understandable, readily-made entities – people can build on these to make more complex devices. Underlying all of this is using open source tools.&lt;br /&gt;
&lt;br /&gt;
Such a process must be based on open tools  - such that anyone can have access to the tools  and get involved. This makes a process potentially scalable to anyone who merely has an interest in getting involved. Open tools involve open hardware and open software – which allows you to “look under the hood” to understand, and then hack design.&lt;br /&gt;
&lt;br /&gt;
=Herramientas de software - Introducción=&lt;br /&gt;
&lt;br /&gt;
As a general rule, we use a set of software tools that are free, open source, cloud, realtime, collaborative, and embeddable. Collaborators may use other tools, but there may be inter-operability issues. Part of our work involves getting good at exporting from one format to another.&lt;br /&gt;
&lt;br /&gt;
Cloud means that we can access and work over the internet – the work is hosted remotely and can be accessed through the internet. Realtime means that changes can be seen by all collaborators as soon as they happen. Realtime collaborative means that multiple people can be working in different locations around the world while seeing the results updated as they happen. Embeddable means that the resulting documents can be embedded elsewhere: such as on a wiki, in Wordpress, or in a content management system.&lt;br /&gt;
&lt;br /&gt;
Google Docs are an example that has all the features - cloud, realtime, collaborative, embeddable. It is important for all OSE participants to be familiar with Google Docs – usable for text documents, spreadsheets, drawings, forms, and presentations.&lt;br /&gt;
&lt;br /&gt;
=Ecología de los sitios web=&lt;br /&gt;
It is important to understand how our Main Website, the Wiki, Dozuki, Trovebox, Facebook, and YouTube/Vimeo all contribute to our development.&lt;br /&gt;
&lt;br /&gt;
==Sitio principal==&lt;br /&gt;
The main website is intended to be the entry point for anyone new to the project: &lt;br /&gt;
&lt;br /&gt;
The most relevant part to development is linked to Machines -&amp;gt; Machine Index. Each machine has a dashboard that shows its status and the state of development.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;660&amp;quot; height=&amp;quot;469&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/edit#slide=id.p edit]&lt;br /&gt;
&lt;br /&gt;
Once you go to one of the 50 Machine Pages - you see:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1uWq_pZDD8bxzTxhAKKz9jBi3hOXAAN4gIDrjg2P7eLY/pub?w=600&amp;amp;amp;h=500&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/drawings/d/1uWq_pZDD8bxzTxhAKKz9jBi3hOXAAN4gIDrjg2P7eLY/edit edit]&lt;br /&gt;
&lt;br /&gt;
==Dozuki==&lt;br /&gt;
&lt;br /&gt;
Dozuki is our repository of documentation and development pages. On Dozuki, we break machines into modules and each module has a Development Spreadsheet based on our [[Development_Template]].&lt;br /&gt;
&lt;br /&gt;
Here is a diagram of how we document our machines at Dozuki. Much of the documentation is still missing, and can be found scattered throughout the wiki, but part of our work will be to start filling in the Development Boards and keep track of points of completion to get a quantitative development velocity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/pub?w=1000&amp;amp;amp;h=600&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/edit edit/comment this drawing]&lt;br /&gt;
&lt;br /&gt;
The point to keep in mind is that the Development Spreadsheet is an intimidating, comprehensive, one-stop-shop of all that&#039;s been done on any module. It is intimidating - because it shows that any single module has so many development points - but the good news is that the Development Template is the same for every machine and module: so once you understand the overall structure of the Development Template, you&#039;ll be able to know where to find any piece of information for any module. That is critical if the project is to scale to an unlimited number of machines being developed at the same time.&lt;br /&gt;
&lt;br /&gt;
==Wiki==&lt;br /&gt;
A wiki is a freely editable website. You are on the OSE Wiki right now. It can have images, formatting, and many other embeds. It is important that you learn how to keep a Work Log and embed all types of content - the wiki is flexible with that, so that items such as videos or 3D manipulable images can be embedded. See [[Instructions]] for how to sign in and use the wiki. The wiki is our sandbox. It is meant to be a notepad and you are encouraged to post there by signing in and editing. Forget about &#039;finally organizing all of the wiki&#039; - it&#039;s intended to be a braindump for many people. With time, some content gets well-organized. But do not think that you will do that all - bcause there are years of history and many contributors. &lt;br /&gt;
&lt;br /&gt;
Regarding wiki organization, the Dozuki pages (development boards) link back to the wiki for the actual content. Since the wiki does not have a good machine development index, we are using Dozuki as an overall index for machine development.&lt;br /&gt;
&lt;br /&gt;
==Redes sociales==&lt;br /&gt;
&lt;br /&gt;
Se anima a todos los participantes en el lugar a subir videos a YouTube e imágenes en Trovebox. Trovebox es el &amp;quot;Flicker de código abierto&amp;quot;. También utilizamos vimeo. Facebook es donde publicamos actualizaciones periódicas. Animamos a los participantes reportar sus resultados en Facebook.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para colaboración=&lt;br /&gt;
La plataforma colaborativa de EFA consiste principalmente de wikis y Google Docs. A eso, añadimos Google Hangouts como un lugar para comunicarse en grupo a través de video. Utilizamos Etherpad como una plataforma en la que cualquiera puede editar el texto de manera colaborativa. Utilizamos Dozuki como un índice principal. Usamos el sitio web principal de comunicar declaraciones de problemas en cada máquina que se está desarrollando.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para diseño y desarrollo=&lt;br /&gt;
&lt;br /&gt;
==Diseño, CAD, dibujo==&lt;br /&gt;
Conocido generalmente como CAD, esto incluye diseño 3D design, electrónica, diseño de interiores entre otros. Usamos, en orden de importancia:&lt;br /&gt;
#[[Sketchup]] - 3D CAD, libre&lt;br /&gt;
#[[FreeCAD]] - 3D CAD, de código abierto&lt;br /&gt;
#[[LibreCAD]] - 2D CAD&lt;br /&gt;
#[[Sweet Home 3D]] - diseño de interiores&lt;br /&gt;
#[[Fritzing]] - diseño de circuitos&lt;br /&gt;
#[[Upverter]] - diseño de circuitos colaborativo en la nube &lt;br /&gt;
#[[Blender]] - animaciones, y conversión de archivos CAD&lt;br /&gt;
#[[GIMP]] - Photoshop de código abierto&lt;br /&gt;
#[[Inkscape]] - Illustrator de código abierto&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
Nuestra óptica de la producción de vídeo incluye subidas constantes en YouTube. Estamos utilizando YouTube y Vimeo como un repositorio en línea de vídeo, donde la gente puede descargar los materiales de YouTube, además de descargarlos de una cámara. El objetivo es permitir a cualquier persona interesada utilizar nuestros materiales bajo una licencia [[CC-BY-SA]]. También compartimos nuestra [[High_Resolution_GVCS_Media|Multimedia del SCAG de Alta Resolución]] como activos de edición de vídeo, y tenemos otras imágenes subidas a [[Trovebox]]. Véase el concepto de [[OSEdit]] con respecto a la colaboración a distancia. Utilizamos [[OpenShot]] para la edición de vídeo, que es fácil de aprender. Puede grabar tu escritorio con [[RecordMyDesktop]]. Utilizamos soundracks de nuestro repositorio de [[Open_Source_Soundtracks|Soundtracks de fuente abierta]].&lt;br /&gt;
&lt;br /&gt;
=Pasos a seguir=&lt;br /&gt;
So that everyone has uniform access to all applications, we recommend that all participants download and install [[Ubuntu 12.04]] (install this particular version, not higher or lower, as it&#039;s the latest stable release). Some applications run on Windows only, such as Sketchup, so a windows emulator, [[Wine]], must be used in Ubuntu. The step-by-step for full interoperability is to install these softwares, in this order:&lt;br /&gt;
&lt;br /&gt;
==Instalación de software==&lt;br /&gt;
#Download and burn a DVD of Ubuntu 12.04 (or use a USB stick) and install on your computer. Did you know that you can run both Windows and Ubuntu on the same laptop? This is called a dual-boot system. You can select which system to run upon startup. &lt;br /&gt;
#Instala [[Wine]] - windows emulator&lt;br /&gt;
#Instala [[Sketchup]] - 3D CAD (works on the 3 platforms)&lt;br /&gt;
#Instala [[FreeCAD]] - 3D CAD (works on the 3 platforms)&lt;br /&gt;
#Instala [[LibreCAD]] 2D CAD (works on the 3 platforms)&lt;br /&gt;
#Instala [[OpenShot]] - Video Editing (works on the 3 platforms)&lt;br /&gt;
#Instala [[Blender]] - animation&lt;br /&gt;
#Instala [[Sweet Home 3D]] - interior design&lt;br /&gt;
#Instala [[RecordMyDesktop]] (screencasts) and [[Screenshot]] (static screen captures)&lt;br /&gt;
#Instala [[GIMP]] - open source Photoshop, and [[Inkscape]] - open source Illustrator&lt;br /&gt;
#If you are interested in electronics, instala [[Fritzing]], and [[Arduino Environment]].&lt;br /&gt;
&lt;br /&gt;
==Inicia==&lt;br /&gt;
#Learn how to log in to and edit the wiki. Learn how to embed content between html tags.&lt;br /&gt;
#Set up your [[Work Log]]. Add a bookmark on the top of your web browser so you can edit your log readily.&lt;br /&gt;
#Sign up for [[Design Sprints]].&lt;br /&gt;
#Log in to YouTube so you can upload videos&lt;br /&gt;
#Log in to TroveBox to uplaod pictures&lt;br /&gt;
#Learn how EVERYTHING that you generate should be linked to the Development Spreadsheet for whatever you are working on. This means you need to understand the Development Spreadsheet architecture. This means that all work should have a Development Spreadsheet set up for it. We will work only on machines for which Development Spreadsheets have been set up.&lt;br /&gt;
#Learn Google docs:&lt;br /&gt;
:#How to work with, and embed a drawing in a wiki&lt;br /&gt;
:#How to embed a presentation in the wiki. Our [[Manual Template]] is an example of a Google Presentation.&lt;br /&gt;
:#How to embed a spreadsheet in the wiki&lt;br /&gt;
:#How to create a form, and how to embed them in the wiki&lt;br /&gt;
&lt;br /&gt;
=Equipo de colaboración=&lt;br /&gt;
Once we engage in a swarming development process, we need to divide roles.&lt;br /&gt;
&lt;br /&gt;
How do we do this? See [[Extreme_Onboarding#Establishing_Team_Workflow]] for initial notes on this.&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121908</id>
		<title>OSE Collaboration Architecture/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121908"/>
		<updated>2014-08-01T15:34:44Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: /* Aplicaciones para colaboración */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lang|Arquitectura de colaboración de EFA}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Estrategia general para colaboración=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/13NnAE6fGz_hntIUInrpmHCUiGL3b35i4mdiDerdIpeY/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;960&amp;quot; height=&amp;quot;569&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/presentation/d/13NnAE6fGz_hntIUInrpmHCUiGL3b35i4mdiDerdIpeY/edit#slide=id.g2cf95c93d_041 edit]&lt;br /&gt;
&lt;br /&gt;
=Especificaciones para el desarrollo local=&lt;br /&gt;
 &lt;br /&gt;
At Open Source Ecology, we are developing innovative mass collaboration methods. To do this, we are using [[Module Based Design]] – breaking design into parts or modules – so that the parts can be developed and built in parallel. &lt;br /&gt;
&lt;br /&gt;
Key to this is a low barrier to collaboration: by using widely accessible tools, teaching people as we go along. Further, we use a building block (construction set) approach: we develop the building blocks so that anyone can use them in a plug-and-play fashion. The building blocks may be complex – but using the building blocks as understandable, readily-made entities – people can build on these to make more complex devices. Underlying all of this is using open source tools.&lt;br /&gt;
&lt;br /&gt;
Such a process must be based on open tools  - such that anyone can have access to the tools  and get involved. This makes a process potentially scalable to anyone who merely has an interest in getting involved. Open tools involve open hardware and open software – which allows you to “look under the hood” to understand, and then hack design.&lt;br /&gt;
&lt;br /&gt;
=Herramientas de software - Introducción=&lt;br /&gt;
&lt;br /&gt;
As a general rule, we use a set of software tools that are free, open source, cloud, realtime, collaborative, and embeddable. Collaborators may use other tools, but there may be inter-operability issues. Part of our work involves getting good at exporting from one format to another.&lt;br /&gt;
&lt;br /&gt;
Cloud means that we can access and work over the internet – the work is hosted remotely and can be accessed through the internet. Realtime means that changes can be seen by all collaborators as soon as they happen. Realtime collaborative means that multiple people can be working in different locations around the world while seeing the results updated as they happen. Embeddable means that the resulting documents can be embedded elsewhere: such as on a wiki, in Wordpress, or in a content management system.&lt;br /&gt;
&lt;br /&gt;
Google Docs are an example that has all the features - cloud, realtime, collaborative, embeddable. It is important for all OSE participants to be familiar with Google Docs – usable for text documents, spreadsheets, drawings, forms, and presentations.&lt;br /&gt;
&lt;br /&gt;
=Ecología de los sitios web=&lt;br /&gt;
It is important to understand how our Main Website, the Wiki, Dozuki, Trovebox, Facebook, and YouTube/Vimeo all contribute to our development.&lt;br /&gt;
&lt;br /&gt;
==Sitio principal==&lt;br /&gt;
The main website is intended to be the entry point for anyone new to the project: &lt;br /&gt;
&lt;br /&gt;
The most relevant part to development is linked to Machines -&amp;gt; Machine Index. Each machine has a dashboard that shows its status and the state of development.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;660&amp;quot; height=&amp;quot;469&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/edit#slide=id.p edit]&lt;br /&gt;
&lt;br /&gt;
Once you go to one of the 50 Machine Pages - you see:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1uWq_pZDD8bxzTxhAKKz9jBi3hOXAAN4gIDrjg2P7eLY/pub?w=600&amp;amp;amp;h=500&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/drawings/d/1uWq_pZDD8bxzTxhAKKz9jBi3hOXAAN4gIDrjg2P7eLY/edit edit]&lt;br /&gt;
&lt;br /&gt;
==Dozuki==&lt;br /&gt;
&lt;br /&gt;
Dozuki is our repository of documentation and development pages. On Dozuki, we break machines into modules and each module has a Development Spreadsheet based on our [[Development_Template]].&lt;br /&gt;
&lt;br /&gt;
Here is a diagram of how we document our machines at Dozuki. Much of the documentation is still missing, and can be found scattered throughout the wiki, but part of our work will be to start filling in the Development Boards and keep track of points of completion to get a quantitative development velocity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/pub?w=1000&amp;amp;amp;h=600&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/edit edit/comment this drawing]&lt;br /&gt;
&lt;br /&gt;
The point to keep in mind is that the Development Spreadsheet is an intimidating, comprehensive, one-stop-shop of all that&#039;s been done on any module. It is intimidating - because it shows that any single module has so many development points - but the good news is that the Development Template is the same for every machine and module: so once you understand the overall structure of the Development Template, you&#039;ll be able to know where to find any piece of information for any module. That is critical if the project is to scale to an unlimited number of machines being developed at the same time.&lt;br /&gt;
&lt;br /&gt;
==Wiki==&lt;br /&gt;
A wiki is a freely editable website. You are on the OSE Wiki right now. It can have images, formatting, and many other embeds. It is important that you learn how to keep a Work Log and embed all types of content - the wiki is flexible with that, so that items such as videos or 3D manipulable images can be embedded. See [[Instructions]] for how to sign in and use the wiki. The wiki is our sandbox. It is meant to be a notepad and you are encouraged to post there by signing in and editing. Forget about &#039;finally organizing all of the wiki&#039; - it&#039;s intended to be a braindump for many people. With time, some content gets well-organized. But do not think that you will do that all - bcause there are years of history and many contributors. &lt;br /&gt;
&lt;br /&gt;
Regarding wiki organization, the Dozuki pages (development boards) link back to the wiki for the actual content. Since the wiki does not have a good machine development index, we are using Dozuki as an overall index for machine development.&lt;br /&gt;
&lt;br /&gt;
==Redes sociales==&lt;br /&gt;
&lt;br /&gt;
Se anima a todos los participantes en el lugar a subir videos a YouTube e imágenes en Trovebox. Trovebox es el &amp;quot;Flicker de código abierto&amp;quot;. También utilizamos vimeo. Facebook es donde publicamos actualizaciones periódicas. Animamos a los participantes reportar sus resultados en Facebook.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para colaboración=&lt;br /&gt;
La plataforma colaborativa de EFA consiste principalmente de wikis y Google Docs. A eso, añadimos Google Hangouts como un lugar para comunicarse en grupo a través de video. Utilizamos Etherpad como una plataforma en la que cualquiera puede editar el texto de manera colaborativa. Utilizamos Dozuki como un índice principal. Usamos el sitio web principal de comunicar declaraciones de problemas en cada máquina que se está desarrollando.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para diseño y desarrollo=&lt;br /&gt;
&lt;br /&gt;
==Diseño, CAD, dibujo==&lt;br /&gt;
Conocido generalmente como CAD, esto incluye diseño 3D design, electrónica, diseño de interiores entre otros. Usamos, en orden de importancia:&lt;br /&gt;
#[[Sketchup]] - 3D CAD, libre&lt;br /&gt;
#[[FreeCAD]] - 3D CAD, de código abierto&lt;br /&gt;
#[[LibreCAD]] - 2D CAD&lt;br /&gt;
#[[Sweet Home 3D]] - diseño de interiores&lt;br /&gt;
#[[Fritzing]] - diseño de circuitos&lt;br /&gt;
#[[Upverter]] - diseño de circuitos colaborativo en la nube &lt;br /&gt;
#[[Blender]] - animaciones, y conversión de archivos CAD&lt;br /&gt;
#[[GIMP]] - Photoshop de código abierto&lt;br /&gt;
#[[Inkscape]] - Illustrator de código abierto&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
Our Video Production Approach includes consistent uploads to YouTube. We are using YouTube and Vimeo as an online repository of video, where people can download materials from YouTube, in addition to downloading from a camera. The goal is to enable any interested person to use our materials under a [[CC-BY-SA]] license. We also share our [[High Resolution GVCS Media]] as video editing assets, and we have other images uploaded to [[Trovebox]]. See [[OSEdit]] concept regarding remote collaboration. We use [[OpenShot]] for video editing, which is easy to learn. You can record screencasts with [[RecordMyDesktop]]. We use soundracks from our [[Open Source Soundtracks]] repository.&lt;br /&gt;
&lt;br /&gt;
=Pasos a seguir=&lt;br /&gt;
So that everyone has uniform access to all applications, we recommend that all participants download and install [[Ubuntu 12.04]] (install this particular version, not higher or lower, as it&#039;s the latest stable release). Some applications run on Windows only, such as Sketchup, so a windows emulator, [[Wine]], must be used in Ubuntu. The step-by-step for full interoperability is to install these softwares, in this order:&lt;br /&gt;
&lt;br /&gt;
==Instalación de software==&lt;br /&gt;
#Download and burn a DVD of Ubuntu 12.04 (or use a USB stick) and install on your computer. Did you know that you can run both Windows and Ubuntu on the same laptop? This is called a dual-boot system. You can select which system to run upon startup. &lt;br /&gt;
#Instala [[Wine]] - windows emulator&lt;br /&gt;
#Instala [[Sketchup]] - 3D CAD (works on the 3 platforms)&lt;br /&gt;
#Instala [[FreeCAD]] - 3D CAD (works on the 3 platforms)&lt;br /&gt;
#Instala [[LibreCAD]] 2D CAD (works on the 3 platforms)&lt;br /&gt;
#Instala [[OpenShot]] - Video Editing (works on the 3 platforms)&lt;br /&gt;
#Instala [[Blender]] - animation&lt;br /&gt;
#Instala [[Sweet Home 3D]] - interior design&lt;br /&gt;
#Instala [[RecordMyDesktop]] (screencasts) and [[Screenshot]] (static screen captures)&lt;br /&gt;
#Instala [[GIMP]] - open source Photoshop, and [[Inkscape]] - open source Illustrator&lt;br /&gt;
#If you are interested in electronics, instala [[Fritzing]], and [[Arduino Environment]].&lt;br /&gt;
&lt;br /&gt;
==Inicia==&lt;br /&gt;
#Learn how to log in to and edit the wiki. Learn how to embed content between html tags.&lt;br /&gt;
#Set up your [[Work Log]]. Add a bookmark on the top of your web browser so you can edit your log readily.&lt;br /&gt;
#Sign up for [[Design Sprints]].&lt;br /&gt;
#Log in to YouTube so you can upload videos&lt;br /&gt;
#Log in to TroveBox to uplaod pictures&lt;br /&gt;
#Learn how EVERYTHING that you generate should be linked to the Development Spreadsheet for whatever you are working on. This means you need to understand the Development Spreadsheet architecture. This means that all work should have a Development Spreadsheet set up for it. We will work only on machines for which Development Spreadsheets have been set up.&lt;br /&gt;
#Learn Google docs:&lt;br /&gt;
:#How to work with, and embed a drawing in a wiki&lt;br /&gt;
:#How to embed a presentation in the wiki. Our [[Manual Template]] is an example of a Google Presentation.&lt;br /&gt;
:#How to embed a spreadsheet in the wiki&lt;br /&gt;
:#How to create a form, and how to embed them in the wiki&lt;br /&gt;
&lt;br /&gt;
=Equipo de colaboración=&lt;br /&gt;
Once we engage in a swarming development process, we need to divide roles.&lt;br /&gt;
&lt;br /&gt;
How do we do this? See [[Extreme_Onboarding#Establishing_Team_Workflow]] for initial notes on this.&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121907</id>
		<title>OSE Collaboration Architecture/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121907"/>
		<updated>2014-08-01T15:34:16Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: /* Aplicaciones para colaboración */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lang|Arquitectura de colaboración de EFA}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Estrategia general para colaboración=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/13NnAE6fGz_hntIUInrpmHCUiGL3b35i4mdiDerdIpeY/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;960&amp;quot; height=&amp;quot;569&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/presentation/d/13NnAE6fGz_hntIUInrpmHCUiGL3b35i4mdiDerdIpeY/edit#slide=id.g2cf95c93d_041 edit]&lt;br /&gt;
&lt;br /&gt;
=Especificaciones para el desarrollo local=&lt;br /&gt;
 &lt;br /&gt;
At Open Source Ecology, we are developing innovative mass collaboration methods. To do this, we are using [[Module Based Design]] – breaking design into parts or modules – so that the parts can be developed and built in parallel. &lt;br /&gt;
&lt;br /&gt;
Key to this is a low barrier to collaboration: by using widely accessible tools, teaching people as we go along. Further, we use a building block (construction set) approach: we develop the building blocks so that anyone can use them in a plug-and-play fashion. The building blocks may be complex – but using the building blocks as understandable, readily-made entities – people can build on these to make more complex devices. Underlying all of this is using open source tools.&lt;br /&gt;
&lt;br /&gt;
Such a process must be based on open tools  - such that anyone can have access to the tools  and get involved. This makes a process potentially scalable to anyone who merely has an interest in getting involved. Open tools involve open hardware and open software – which allows you to “look under the hood” to understand, and then hack design.&lt;br /&gt;
&lt;br /&gt;
=Herramientas de software - Introducción=&lt;br /&gt;
&lt;br /&gt;
As a general rule, we use a set of software tools that are free, open source, cloud, realtime, collaborative, and embeddable. Collaborators may use other tools, but there may be inter-operability issues. Part of our work involves getting good at exporting from one format to another.&lt;br /&gt;
&lt;br /&gt;
Cloud means that we can access and work over the internet – the work is hosted remotely and can be accessed through the internet. Realtime means that changes can be seen by all collaborators as soon as they happen. Realtime collaborative means that multiple people can be working in different locations around the world while seeing the results updated as they happen. Embeddable means that the resulting documents can be embedded elsewhere: such as on a wiki, in Wordpress, or in a content management system.&lt;br /&gt;
&lt;br /&gt;
Google Docs are an example that has all the features - cloud, realtime, collaborative, embeddable. It is important for all OSE participants to be familiar with Google Docs – usable for text documents, spreadsheets, drawings, forms, and presentations.&lt;br /&gt;
&lt;br /&gt;
=Ecología de los sitios web=&lt;br /&gt;
It is important to understand how our Main Website, the Wiki, Dozuki, Trovebox, Facebook, and YouTube/Vimeo all contribute to our development.&lt;br /&gt;
&lt;br /&gt;
==Sitio principal==&lt;br /&gt;
The main website is intended to be the entry point for anyone new to the project: &lt;br /&gt;
&lt;br /&gt;
The most relevant part to development is linked to Machines -&amp;gt; Machine Index. Each machine has a dashboard that shows its status and the state of development.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;660&amp;quot; height=&amp;quot;469&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/edit#slide=id.p edit]&lt;br /&gt;
&lt;br /&gt;
Once you go to one of the 50 Machine Pages - you see:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1uWq_pZDD8bxzTxhAKKz9jBi3hOXAAN4gIDrjg2P7eLY/pub?w=600&amp;amp;amp;h=500&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/drawings/d/1uWq_pZDD8bxzTxhAKKz9jBi3hOXAAN4gIDrjg2P7eLY/edit edit]&lt;br /&gt;
&lt;br /&gt;
==Dozuki==&lt;br /&gt;
&lt;br /&gt;
Dozuki is our repository of documentation and development pages. On Dozuki, we break machines into modules and each module has a Development Spreadsheet based on our [[Development_Template]].&lt;br /&gt;
&lt;br /&gt;
Here is a diagram of how we document our machines at Dozuki. Much of the documentation is still missing, and can be found scattered throughout the wiki, but part of our work will be to start filling in the Development Boards and keep track of points of completion to get a quantitative development velocity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/pub?w=1000&amp;amp;amp;h=600&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/edit edit/comment this drawing]&lt;br /&gt;
&lt;br /&gt;
The point to keep in mind is that the Development Spreadsheet is an intimidating, comprehensive, one-stop-shop of all that&#039;s been done on any module. It is intimidating - because it shows that any single module has so many development points - but the good news is that the Development Template is the same for every machine and module: so once you understand the overall structure of the Development Template, you&#039;ll be able to know where to find any piece of information for any module. That is critical if the project is to scale to an unlimited number of machines being developed at the same time.&lt;br /&gt;
&lt;br /&gt;
==Wiki==&lt;br /&gt;
A wiki is a freely editable website. You are on the OSE Wiki right now. It can have images, formatting, and many other embeds. It is important that you learn how to keep a Work Log and embed all types of content - the wiki is flexible with that, so that items such as videos or 3D manipulable images can be embedded. See [[Instructions]] for how to sign in and use the wiki. The wiki is our sandbox. It is meant to be a notepad and you are encouraged to post there by signing in and editing. Forget about &#039;finally organizing all of the wiki&#039; - it&#039;s intended to be a braindump for many people. With time, some content gets well-organized. But do not think that you will do that all - bcause there are years of history and many contributors. &lt;br /&gt;
&lt;br /&gt;
Regarding wiki organization, the Dozuki pages (development boards) link back to the wiki for the actual content. Since the wiki does not have a good machine development index, we are using Dozuki as an overall index for machine development.&lt;br /&gt;
&lt;br /&gt;
==Redes sociales==&lt;br /&gt;
&lt;br /&gt;
Se anima a todos los participantes en el lugar a subir videos a YouTube e imágenes en Trovebox. Trovebox es el &amp;quot;Flicker de código abierto&amp;quot;. También utilizamos vimeo. Facebook es donde publicamos actualizaciones periódicas. Animamos a los participantes reportar sus resultados en Facebook.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para colaboración=&lt;br /&gt;
La plataforma colaborativa de OSE consiste principalmente de wikis y Google Docs. A eso, añadimos Google Hangouts como un lugar para comunicarse en grupo a través de video. Utilizamos Etherpad como una plataforma en la que cualquiera puede editar el texto de manera colaborativa. Utilizamos Dozuki como un índice principal. Usamos el sitio web principal de comunicar declaraciones de problemas en cada máquina que se está desarrollando.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para diseño y desarrollo=&lt;br /&gt;
&lt;br /&gt;
==Diseño, CAD, dibujo==&lt;br /&gt;
Conocido generalmente como CAD, esto incluye diseño 3D design, electrónica, diseño de interiores entre otros. Usamos, en orden de importancia:&lt;br /&gt;
#[[Sketchup]] - 3D CAD, libre&lt;br /&gt;
#[[FreeCAD]] - 3D CAD, de código abierto&lt;br /&gt;
#[[LibreCAD]] - 2D CAD&lt;br /&gt;
#[[Sweet Home 3D]] - diseño de interiores&lt;br /&gt;
#[[Fritzing]] - diseño de circuitos&lt;br /&gt;
#[[Upverter]] - diseño de circuitos colaborativo en la nube &lt;br /&gt;
#[[Blender]] - animaciones, y conversión de archivos CAD&lt;br /&gt;
#[[GIMP]] - Photoshop de código abierto&lt;br /&gt;
#[[Inkscape]] - Illustrator de código abierto&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
Our Video Production Approach includes consistent uploads to YouTube. We are using YouTube and Vimeo as an online repository of video, where people can download materials from YouTube, in addition to downloading from a camera. The goal is to enable any interested person to use our materials under a [[CC-BY-SA]] license. We also share our [[High Resolution GVCS Media]] as video editing assets, and we have other images uploaded to [[Trovebox]]. See [[OSEdit]] concept regarding remote collaboration. We use [[OpenShot]] for video editing, which is easy to learn. You can record screencasts with [[RecordMyDesktop]]. We use soundracks from our [[Open Source Soundtracks]] repository.&lt;br /&gt;
&lt;br /&gt;
=Pasos a seguir=&lt;br /&gt;
So that everyone has uniform access to all applications, we recommend that all participants download and install [[Ubuntu 12.04]] (install this particular version, not higher or lower, as it&#039;s the latest stable release). Some applications run on Windows only, such as Sketchup, so a windows emulator, [[Wine]], must be used in Ubuntu. The step-by-step for full interoperability is to install these softwares, in this order:&lt;br /&gt;
&lt;br /&gt;
==Instalación de software==&lt;br /&gt;
#Download and burn a DVD of Ubuntu 12.04 (or use a USB stick) and install on your computer. Did you know that you can run both Windows and Ubuntu on the same laptop? This is called a dual-boot system. You can select which system to run upon startup. &lt;br /&gt;
#Instala [[Wine]] - windows emulator&lt;br /&gt;
#Instala [[Sketchup]] - 3D CAD (works on the 3 platforms)&lt;br /&gt;
#Instala [[FreeCAD]] - 3D CAD (works on the 3 platforms)&lt;br /&gt;
#Instala [[LibreCAD]] 2D CAD (works on the 3 platforms)&lt;br /&gt;
#Instala [[OpenShot]] - Video Editing (works on the 3 platforms)&lt;br /&gt;
#Instala [[Blender]] - animation&lt;br /&gt;
#Instala [[Sweet Home 3D]] - interior design&lt;br /&gt;
#Instala [[RecordMyDesktop]] (screencasts) and [[Screenshot]] (static screen captures)&lt;br /&gt;
#Instala [[GIMP]] - open source Photoshop, and [[Inkscape]] - open source Illustrator&lt;br /&gt;
#If you are interested in electronics, instala [[Fritzing]], and [[Arduino Environment]].&lt;br /&gt;
&lt;br /&gt;
==Inicia==&lt;br /&gt;
#Learn how to log in to and edit the wiki. Learn how to embed content between html tags.&lt;br /&gt;
#Set up your [[Work Log]]. Add a bookmark on the top of your web browser so you can edit your log readily.&lt;br /&gt;
#Sign up for [[Design Sprints]].&lt;br /&gt;
#Log in to YouTube so you can upload videos&lt;br /&gt;
#Log in to TroveBox to uplaod pictures&lt;br /&gt;
#Learn how EVERYTHING that you generate should be linked to the Development Spreadsheet for whatever you are working on. This means you need to understand the Development Spreadsheet architecture. This means that all work should have a Development Spreadsheet set up for it. We will work only on machines for which Development Spreadsheets have been set up.&lt;br /&gt;
#Learn Google docs:&lt;br /&gt;
:#How to work with, and embed a drawing in a wiki&lt;br /&gt;
:#How to embed a presentation in the wiki. Our [[Manual Template]] is an example of a Google Presentation.&lt;br /&gt;
:#How to embed a spreadsheet in the wiki&lt;br /&gt;
:#How to create a form, and how to embed them in the wiki&lt;br /&gt;
&lt;br /&gt;
=Equipo de colaboración=&lt;br /&gt;
Once we engage in a swarming development process, we need to divide roles.&lt;br /&gt;
&lt;br /&gt;
How do we do this? See [[Extreme_Onboarding#Establishing_Team_Workflow]] for initial notes on this.&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121906</id>
		<title>OSE Collaboration Architecture/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121906"/>
		<updated>2014-08-01T15:30:21Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: translated /* Redes sociales */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lang|Arquitectura de colaboración de EFA}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Estrategia general para colaboración=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/13NnAE6fGz_hntIUInrpmHCUiGL3b35i4mdiDerdIpeY/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;960&amp;quot; height=&amp;quot;569&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/presentation/d/13NnAE6fGz_hntIUInrpmHCUiGL3b35i4mdiDerdIpeY/edit#slide=id.g2cf95c93d_041 edit]&lt;br /&gt;
&lt;br /&gt;
=Especificaciones para el desarrollo local=&lt;br /&gt;
 &lt;br /&gt;
At Open Source Ecology, we are developing innovative mass collaboration methods. To do this, we are using [[Module Based Design]] – breaking design into parts or modules – so that the parts can be developed and built in parallel. &lt;br /&gt;
&lt;br /&gt;
Key to this is a low barrier to collaboration: by using widely accessible tools, teaching people as we go along. Further, we use a building block (construction set) approach: we develop the building blocks so that anyone can use them in a plug-and-play fashion. The building blocks may be complex – but using the building blocks as understandable, readily-made entities – people can build on these to make more complex devices. Underlying all of this is using open source tools.&lt;br /&gt;
&lt;br /&gt;
Such a process must be based on open tools  - such that anyone can have access to the tools  and get involved. This makes a process potentially scalable to anyone who merely has an interest in getting involved. Open tools involve open hardware and open software – which allows you to “look under the hood” to understand, and then hack design.&lt;br /&gt;
&lt;br /&gt;
=Herramientas de software - Introducción=&lt;br /&gt;
&lt;br /&gt;
As a general rule, we use a set of software tools that are free, open source, cloud, realtime, collaborative, and embeddable. Collaborators may use other tools, but there may be inter-operability issues. Part of our work involves getting good at exporting from one format to another.&lt;br /&gt;
&lt;br /&gt;
Cloud means that we can access and work over the internet – the work is hosted remotely and can be accessed through the internet. Realtime means that changes can be seen by all collaborators as soon as they happen. Realtime collaborative means that multiple people can be working in different locations around the world while seeing the results updated as they happen. Embeddable means that the resulting documents can be embedded elsewhere: such as on a wiki, in Wordpress, or in a content management system.&lt;br /&gt;
&lt;br /&gt;
Google Docs are an example that has all the features - cloud, realtime, collaborative, embeddable. It is important for all OSE participants to be familiar with Google Docs – usable for text documents, spreadsheets, drawings, forms, and presentations.&lt;br /&gt;
&lt;br /&gt;
=Ecología de los sitios web=&lt;br /&gt;
It is important to understand how our Main Website, the Wiki, Dozuki, Trovebox, Facebook, and YouTube/Vimeo all contribute to our development.&lt;br /&gt;
&lt;br /&gt;
==Sitio principal==&lt;br /&gt;
The main website is intended to be the entry point for anyone new to the project: &lt;br /&gt;
&lt;br /&gt;
The most relevant part to development is linked to Machines -&amp;gt; Machine Index. Each machine has a dashboard that shows its status and the state of development.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;660&amp;quot; height=&amp;quot;469&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/edit#slide=id.p edit]&lt;br /&gt;
&lt;br /&gt;
Once you go to one of the 50 Machine Pages - you see:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1uWq_pZDD8bxzTxhAKKz9jBi3hOXAAN4gIDrjg2P7eLY/pub?w=600&amp;amp;amp;h=500&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/drawings/d/1uWq_pZDD8bxzTxhAKKz9jBi3hOXAAN4gIDrjg2P7eLY/edit edit]&lt;br /&gt;
&lt;br /&gt;
==Dozuki==&lt;br /&gt;
&lt;br /&gt;
Dozuki is our repository of documentation and development pages. On Dozuki, we break machines into modules and each module has a Development Spreadsheet based on our [[Development_Template]].&lt;br /&gt;
&lt;br /&gt;
Here is a diagram of how we document our machines at Dozuki. Much of the documentation is still missing, and can be found scattered throughout the wiki, but part of our work will be to start filling in the Development Boards and keep track of points of completion to get a quantitative development velocity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/pub?w=1000&amp;amp;amp;h=600&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/edit edit/comment this drawing]&lt;br /&gt;
&lt;br /&gt;
The point to keep in mind is that the Development Spreadsheet is an intimidating, comprehensive, one-stop-shop of all that&#039;s been done on any module. It is intimidating - because it shows that any single module has so many development points - but the good news is that the Development Template is the same for every machine and module: so once you understand the overall structure of the Development Template, you&#039;ll be able to know where to find any piece of information for any module. That is critical if the project is to scale to an unlimited number of machines being developed at the same time.&lt;br /&gt;
&lt;br /&gt;
==Wiki==&lt;br /&gt;
A wiki is a freely editable website. You are on the OSE Wiki right now. It can have images, formatting, and many other embeds. It is important that you learn how to keep a Work Log and embed all types of content - the wiki is flexible with that, so that items such as videos or 3D manipulable images can be embedded. See [[Instructions]] for how to sign in and use the wiki. The wiki is our sandbox. It is meant to be a notepad and you are encouraged to post there by signing in and editing. Forget about &#039;finally organizing all of the wiki&#039; - it&#039;s intended to be a braindump for many people. With time, some content gets well-organized. But do not think that you will do that all - bcause there are years of history and many contributors. &lt;br /&gt;
&lt;br /&gt;
Regarding wiki organization, the Dozuki pages (development boards) link back to the wiki for the actual content. Since the wiki does not have a good machine development index, we are using Dozuki as an overall index for machine development.&lt;br /&gt;
&lt;br /&gt;
==Redes sociales==&lt;br /&gt;
&lt;br /&gt;
Se anima a todos los participantes en el lugar a subir videos a YouTube e imágenes en Trovebox. Trovebox es el &amp;quot;Flicker de código abierto&amp;quot;. También utilizamos vimeo. Facebook es donde publicamos actualizaciones periódicas. Animamos a los participantes reportar sus resultados en Facebook.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para colaboración=&lt;br /&gt;
OSE&#039;s collaborative platform involves primarily wikis and google docs. To that, we add Google Hangouts as a place to communicate as a group via video. We use Etherpad as a platform where anyone can edit text collaboratively. We use Dozuki as a Master Index. We use the Main Website to communicate Problem statements on each machine being developed.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para diseño y desarrollo=&lt;br /&gt;
&lt;br /&gt;
==Diseño, CAD, dibujo==&lt;br /&gt;
Conocido generalmente como CAD, esto incluye diseño 3D design, electrónica, diseño de interiores entre otros. Usamos, en orden de importancia:&lt;br /&gt;
#[[Sketchup]] - 3D CAD, libre&lt;br /&gt;
#[[FreeCAD]] - 3D CAD, de código abierto&lt;br /&gt;
#[[LibreCAD]] - 2D CAD&lt;br /&gt;
#[[Sweet Home 3D]] - diseño de interiores&lt;br /&gt;
#[[Fritzing]] - diseño de circuitos&lt;br /&gt;
#[[Upverter]] - diseño de circuitos colaborativo en la nube &lt;br /&gt;
#[[Blender]] - animaciones, y conversión de archivos CAD&lt;br /&gt;
#[[GIMP]] - Photoshop de código abierto&lt;br /&gt;
#[[Inkscape]] - Illustrator de código abierto&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
Our Video Production Approach includes consistent uploads to YouTube. We are using YouTube and Vimeo as an online repository of video, where people can download materials from YouTube, in addition to downloading from a camera. The goal is to enable any interested person to use our materials under a [[CC-BY-SA]] license. We also share our [[High Resolution GVCS Media]] as video editing assets, and we have other images uploaded to [[Trovebox]]. See [[OSEdit]] concept regarding remote collaboration. We use [[OpenShot]] for video editing, which is easy to learn. You can record screencasts with [[RecordMyDesktop]]. We use soundracks from our [[Open Source Soundtracks]] repository.&lt;br /&gt;
&lt;br /&gt;
=Pasos a seguir=&lt;br /&gt;
So that everyone has uniform access to all applications, we recommend that all participants download and install [[Ubuntu 12.04]] (install this particular version, not higher or lower, as it&#039;s the latest stable release). Some applications run on Windows only, such as Sketchup, so a windows emulator, [[Wine]], must be used in Ubuntu. The step-by-step for full interoperability is to install these softwares, in this order:&lt;br /&gt;
&lt;br /&gt;
==Instalación de software==&lt;br /&gt;
#Download and burn a DVD of Ubuntu 12.04 (or use a USB stick) and install on your computer. Did you know that you can run both Windows and Ubuntu on the same laptop? This is called a dual-boot system. You can select which system to run upon startup. &lt;br /&gt;
#Instala [[Wine]] - windows emulator&lt;br /&gt;
#Instala [[Sketchup]] - 3D CAD (works on the 3 platforms)&lt;br /&gt;
#Instala [[FreeCAD]] - 3D CAD (works on the 3 platforms)&lt;br /&gt;
#Instala [[LibreCAD]] 2D CAD (works on the 3 platforms)&lt;br /&gt;
#Instala [[OpenShot]] - Video Editing (works on the 3 platforms)&lt;br /&gt;
#Instala [[Blender]] - animation&lt;br /&gt;
#Instala [[Sweet Home 3D]] - interior design&lt;br /&gt;
#Instala [[RecordMyDesktop]] (screencasts) and [[Screenshot]] (static screen captures)&lt;br /&gt;
#Instala [[GIMP]] - open source Photoshop, and [[Inkscape]] - open source Illustrator&lt;br /&gt;
#If you are interested in electronics, instala [[Fritzing]], and [[Arduino Environment]].&lt;br /&gt;
&lt;br /&gt;
==Inicia==&lt;br /&gt;
#Learn how to log in to and edit the wiki. Learn how to embed content between html tags.&lt;br /&gt;
#Set up your [[Work Log]]. Add a bookmark on the top of your web browser so you can edit your log readily.&lt;br /&gt;
#Sign up for [[Design Sprints]].&lt;br /&gt;
#Log in to YouTube so you can upload videos&lt;br /&gt;
#Log in to TroveBox to uplaod pictures&lt;br /&gt;
#Learn how EVERYTHING that you generate should be linked to the Development Spreadsheet for whatever you are working on. This means you need to understand the Development Spreadsheet architecture. This means that all work should have a Development Spreadsheet set up for it. We will work only on machines for which Development Spreadsheets have been set up.&lt;br /&gt;
#Learn Google docs:&lt;br /&gt;
:#How to work with, and embed a drawing in a wiki&lt;br /&gt;
:#How to embed a presentation in the wiki. Our [[Manual Template]] is an example of a Google Presentation.&lt;br /&gt;
:#How to embed a spreadsheet in the wiki&lt;br /&gt;
:#How to create a form, and how to embed them in the wiki&lt;br /&gt;
&lt;br /&gt;
=Equipo de colaboración=&lt;br /&gt;
Once we engage in a swarming development process, we need to divide roles.&lt;br /&gt;
&lt;br /&gt;
How do we do this? See [[Extreme_Onboarding#Establishing_Team_Workflow]] for initial notes on this.&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121905</id>
		<title>OSE Collaboration Architecture/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121905"/>
		<updated>2014-08-01T15:28:38Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: translated section /* Diseño, CAD, dibujo */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lang|Arquitectura de colaboración de EFA}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Estrategia general para colaboración=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/13NnAE6fGz_hntIUInrpmHCUiGL3b35i4mdiDerdIpeY/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;960&amp;quot; height=&amp;quot;569&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/presentation/d/13NnAE6fGz_hntIUInrpmHCUiGL3b35i4mdiDerdIpeY/edit#slide=id.g2cf95c93d_041 edit]&lt;br /&gt;
&lt;br /&gt;
=Especificaciones para el desarrollo local=&lt;br /&gt;
 &lt;br /&gt;
At Open Source Ecology, we are developing innovative mass collaboration methods. To do this, we are using [[Module Based Design]] – breaking design into parts or modules – so that the parts can be developed and built in parallel. &lt;br /&gt;
&lt;br /&gt;
Key to this is a low barrier to collaboration: by using widely accessible tools, teaching people as we go along. Further, we use a building block (construction set) approach: we develop the building blocks so that anyone can use them in a plug-and-play fashion. The building blocks may be complex – but using the building blocks as understandable, readily-made entities – people can build on these to make more complex devices. Underlying all of this is using open source tools.&lt;br /&gt;
&lt;br /&gt;
Such a process must be based on open tools  - such that anyone can have access to the tools  and get involved. This makes a process potentially scalable to anyone who merely has an interest in getting involved. Open tools involve open hardware and open software – which allows you to “look under the hood” to understand, and then hack design.&lt;br /&gt;
&lt;br /&gt;
=Herramientas de software - Introducción=&lt;br /&gt;
&lt;br /&gt;
As a general rule, we use a set of software tools that are free, open source, cloud, realtime, collaborative, and embeddable. Collaborators may use other tools, but there may be inter-operability issues. Part of our work involves getting good at exporting from one format to another.&lt;br /&gt;
&lt;br /&gt;
Cloud means that we can access and work over the internet – the work is hosted remotely and can be accessed through the internet. Realtime means that changes can be seen by all collaborators as soon as they happen. Realtime collaborative means that multiple people can be working in different locations around the world while seeing the results updated as they happen. Embeddable means that the resulting documents can be embedded elsewhere: such as on a wiki, in Wordpress, or in a content management system.&lt;br /&gt;
&lt;br /&gt;
Google Docs are an example that has all the features - cloud, realtime, collaborative, embeddable. It is important for all OSE participants to be familiar with Google Docs – usable for text documents, spreadsheets, drawings, forms, and presentations.&lt;br /&gt;
&lt;br /&gt;
=Ecología de los sitios web=&lt;br /&gt;
It is important to understand how our Main Website, the Wiki, Dozuki, Trovebox, Facebook, and YouTube/Vimeo all contribute to our development.&lt;br /&gt;
&lt;br /&gt;
==Sitio principal==&lt;br /&gt;
The main website is intended to be the entry point for anyone new to the project: &lt;br /&gt;
&lt;br /&gt;
The most relevant part to development is linked to Machines -&amp;gt; Machine Index. Each machine has a dashboard that shows its status and the state of development.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;660&amp;quot; height=&amp;quot;469&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/edit#slide=id.p edit]&lt;br /&gt;
&lt;br /&gt;
Once you go to one of the 50 Machine Pages - you see:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1uWq_pZDD8bxzTxhAKKz9jBi3hOXAAN4gIDrjg2P7eLY/pub?w=600&amp;amp;amp;h=500&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/drawings/d/1uWq_pZDD8bxzTxhAKKz9jBi3hOXAAN4gIDrjg2P7eLY/edit edit]&lt;br /&gt;
&lt;br /&gt;
==Dozuki==&lt;br /&gt;
&lt;br /&gt;
Dozuki is our repository of documentation and development pages. On Dozuki, we break machines into modules and each module has a Development Spreadsheet based on our [[Development_Template]].&lt;br /&gt;
&lt;br /&gt;
Here is a diagram of how we document our machines at Dozuki. Much of the documentation is still missing, and can be found scattered throughout the wiki, but part of our work will be to start filling in the Development Boards and keep track of points of completion to get a quantitative development velocity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/pub?w=1000&amp;amp;amp;h=600&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/edit edit/comment this drawing]&lt;br /&gt;
&lt;br /&gt;
The point to keep in mind is that the Development Spreadsheet is an intimidating, comprehensive, one-stop-shop of all that&#039;s been done on any module. It is intimidating - because it shows that any single module has so many development points - but the good news is that the Development Template is the same for every machine and module: so once you understand the overall structure of the Development Template, you&#039;ll be able to know where to find any piece of information for any module. That is critical if the project is to scale to an unlimited number of machines being developed at the same time.&lt;br /&gt;
&lt;br /&gt;
==Wiki==&lt;br /&gt;
A wiki is a freely editable website. You are on the OSE Wiki right now. It can have images, formatting, and many other embeds. It is important that you learn how to keep a Work Log and embed all types of content - the wiki is flexible with that, so that items such as videos or 3D manipulable images can be embedded. See [[Instructions]] for how to sign in and use the wiki. The wiki is our sandbox. It is meant to be a notepad and you are encouraged to post there by signing in and editing. Forget about &#039;finally organizing all of the wiki&#039; - it&#039;s intended to be a braindump for many people. With time, some content gets well-organized. But do not think that you will do that all - bcause there are years of history and many contributors. &lt;br /&gt;
&lt;br /&gt;
Regarding wiki organization, the Dozuki pages (development boards) link back to the wiki for the actual content. Since the wiki does not have a good machine development index, we are using Dozuki as an overall index for machine development.&lt;br /&gt;
&lt;br /&gt;
==Redes sociales==&lt;br /&gt;
&lt;br /&gt;
All participants on site are encouraged to upload videos to YouTube, and images to Trovebox. Trovebox is the &amp;quot;open source Flickr&amp;quot;. We also use vimeo. Facebook is where we post regular updates. We encourage participants to report their results on Facebook.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para colaboración=&lt;br /&gt;
OSE&#039;s collaborative platform involves primarily wikis and google docs. To that, we add Google Hangouts as a place to communicate as a group via video. We use Etherpad as a platform where anyone can edit text collaboratively. We use Dozuki as a Master Index. We use the Main Website to communicate Problem statements on each machine being developed.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para diseño y desarrollo=&lt;br /&gt;
&lt;br /&gt;
==Diseño, CAD, dibujo==&lt;br /&gt;
Conocido generalmente como CAD, esto incluye diseño 3D design, electrónica, diseño de interiores entre otros. Usamos, en orden de importancia:&lt;br /&gt;
#[[Sketchup]] - 3D CAD, libre&lt;br /&gt;
#[[FreeCAD]] - 3D CAD, de código abierto&lt;br /&gt;
#[[LibreCAD]] - 2D CAD&lt;br /&gt;
#[[Sweet Home 3D]] - diseño de interiores&lt;br /&gt;
#[[Fritzing]] - diseño de circuitos&lt;br /&gt;
#[[Upverter]] - diseño de circuitos colaborativo en la nube &lt;br /&gt;
#[[Blender]] - animaciones, y conversión de archivos CAD&lt;br /&gt;
#[[GIMP]] - Photoshop de código abierto&lt;br /&gt;
#[[Inkscape]] - Illustrator de código abierto&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
Our Video Production Approach includes consistent uploads to YouTube. We are using YouTube and Vimeo as an online repository of video, where people can download materials from YouTube, in addition to downloading from a camera. The goal is to enable any interested person to use our materials under a [[CC-BY-SA]] license. We also share our [[High Resolution GVCS Media]] as video editing assets, and we have other images uploaded to [[Trovebox]]. See [[OSEdit]] concept regarding remote collaboration. We use [[OpenShot]] for video editing, which is easy to learn. You can record screencasts with [[RecordMyDesktop]]. We use soundracks from our [[Open Source Soundtracks]] repository.&lt;br /&gt;
&lt;br /&gt;
=Pasos a seguir=&lt;br /&gt;
So that everyone has uniform access to all applications, we recommend that all participants download and install [[Ubuntu 12.04]] (install this particular version, not higher or lower, as it&#039;s the latest stable release). Some applications run on Windows only, such as Sketchup, so a windows emulator, [[Wine]], must be used in Ubuntu. The step-by-step for full interoperability is to install these softwares, in this order:&lt;br /&gt;
&lt;br /&gt;
==Instalación de software==&lt;br /&gt;
#Download and burn a DVD of Ubuntu 12.04 (or use a USB stick) and install on your computer. Did you know that you can run both Windows and Ubuntu on the same laptop? This is called a dual-boot system. You can select which system to run upon startup. &lt;br /&gt;
#Instala [[Wine]] - windows emulator&lt;br /&gt;
#Instala [[Sketchup]] - 3D CAD (works on the 3 platforms)&lt;br /&gt;
#Instala [[FreeCAD]] - 3D CAD (works on the 3 platforms)&lt;br /&gt;
#Instala [[LibreCAD]] 2D CAD (works on the 3 platforms)&lt;br /&gt;
#Instala [[OpenShot]] - Video Editing (works on the 3 platforms)&lt;br /&gt;
#Instala [[Blender]] - animation&lt;br /&gt;
#Instala [[Sweet Home 3D]] - interior design&lt;br /&gt;
#Instala [[RecordMyDesktop]] (screencasts) and [[Screenshot]] (static screen captures)&lt;br /&gt;
#Instala [[GIMP]] - open source Photoshop, and [[Inkscape]] - open source Illustrator&lt;br /&gt;
#If you are interested in electronics, instala [[Fritzing]], and [[Arduino Environment]].&lt;br /&gt;
&lt;br /&gt;
==Inicia==&lt;br /&gt;
#Learn how to log in to and edit the wiki. Learn how to embed content between html tags.&lt;br /&gt;
#Set up your [[Work Log]]. Add a bookmark on the top of your web browser so you can edit your log readily.&lt;br /&gt;
#Sign up for [[Design Sprints]].&lt;br /&gt;
#Log in to YouTube so you can upload videos&lt;br /&gt;
#Log in to TroveBox to uplaod pictures&lt;br /&gt;
#Learn how EVERYTHING that you generate should be linked to the Development Spreadsheet for whatever you are working on. This means you need to understand the Development Spreadsheet architecture. This means that all work should have a Development Spreadsheet set up for it. We will work only on machines for which Development Spreadsheets have been set up.&lt;br /&gt;
#Learn Google docs:&lt;br /&gt;
:#How to work with, and embed a drawing in a wiki&lt;br /&gt;
:#How to embed a presentation in the wiki. Our [[Manual Template]] is an example of a Google Presentation.&lt;br /&gt;
:#How to embed a spreadsheet in the wiki&lt;br /&gt;
:#How to create a form, and how to embed them in the wiki&lt;br /&gt;
&lt;br /&gt;
=Equipo de colaboración=&lt;br /&gt;
Once we engage in a swarming development process, we need to divide roles.&lt;br /&gt;
&lt;br /&gt;
How do we do this? See [[Extreme_Onboarding#Establishing_Team_Workflow]] for initial notes on this.&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121891</id>
		<title>OSE Collaboration Architecture/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture/es&amp;diff=121891"/>
		<updated>2014-07-31T16:41:05Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: just pasting the original text, headings translated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lang|Arquitectura de colaboración de EFA}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Estrategia general para colaboración=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/13NnAE6fGz_hntIUInrpmHCUiGL3b35i4mdiDerdIpeY/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;960&amp;quot; height=&amp;quot;569&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/presentation/d/13NnAE6fGz_hntIUInrpmHCUiGL3b35i4mdiDerdIpeY/edit#slide=id.g2cf95c93d_041 edit]&lt;br /&gt;
&lt;br /&gt;
=Especificaciones para el desarrollo local=&lt;br /&gt;
 &lt;br /&gt;
At Open Source Ecology, we are developing innovative mass collaboration methods. To do this, we are using [[Module Based Design]] – breaking design into parts or modules – so that the parts can be developed and built in parallel. &lt;br /&gt;
&lt;br /&gt;
Key to this is a low barrier to collaboration: by using widely accessible tools, teaching people as we go along. Further, we use a building block (construction set) approach: we develop the building blocks so that anyone can use them in a plug-and-play fashion. The building blocks may be complex – but using the building blocks as understandable, readily-made entities – people can build on these to make more complex devices. Underlying all of this is using open source tools.&lt;br /&gt;
&lt;br /&gt;
Such a process must be based on open tools  - such that anyone can have access to the tools  and get involved. This makes a process potentially scalable to anyone who merely has an interest in getting involved. Open tools involve open hardware and open software – which allows you to “look under the hood” to understand, and then hack design.&lt;br /&gt;
&lt;br /&gt;
=Herramientas de software - Introducción=&lt;br /&gt;
&lt;br /&gt;
As a general rule, we use a set of software tools that are free, open source, cloud, realtime, collaborative, and embeddable. Collaborators may use other tools, but there may be inter-operability issues. Part of our work involves getting good at exporting from one format to another.&lt;br /&gt;
&lt;br /&gt;
Cloud means that we can access and work over the internet – the work is hosted remotely and can be accessed through the internet. Realtime means that changes can be seen by all collaborators as soon as they happen. Realtime collaborative means that multiple people can be working in different locations around the world while seeing the results updated as they happen. Embeddable means that the resulting documents can be embedded elsewhere: such as on a wiki, in Wordpress, or in a content management system.&lt;br /&gt;
&lt;br /&gt;
Google Docs are an example that has all the features - cloud, realtime, collaborative, embeddable. It is important for all OSE participants to be familiar with Google Docs – usable for text documents, spreadsheets, drawings, forms, and presentations.&lt;br /&gt;
&lt;br /&gt;
=Ecología de los sitios web=&lt;br /&gt;
It is important to understand how our Main Website, the Wiki, Dozuki, Trovebox, Facebook, and YouTube/Vimeo all contribute to our development.&lt;br /&gt;
&lt;br /&gt;
==Sitio principal==&lt;br /&gt;
The main website is intended to be the entry point for anyone new to the project: &lt;br /&gt;
&lt;br /&gt;
The most relevant part to development is linked to Machines -&amp;gt; Machine Index. Each machine has a dashboard that shows its status and the state of development.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;660&amp;quot; height=&amp;quot;469&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/edit#slide=id.p edit]&lt;br /&gt;
&lt;br /&gt;
Once you go to one of the 50 Machine Pages - you see:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1uWq_pZDD8bxzTxhAKKz9jBi3hOXAAN4gIDrjg2P7eLY/pub?w=600&amp;amp;amp;h=500&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/drawings/d/1uWq_pZDD8bxzTxhAKKz9jBi3hOXAAN4gIDrjg2P7eLY/edit edit]&lt;br /&gt;
&lt;br /&gt;
==Dozuki==&lt;br /&gt;
&lt;br /&gt;
Dozuki is our repository of documentation and development pages. On Dozuki, we break machines into modules and each module has a Development Spreadsheet based on our [[Development_Template]].&lt;br /&gt;
&lt;br /&gt;
Here is a diagram of how we document our machines at Dozuki. Much of the documentation is still missing, and can be found scattered throughout the wiki, but part of our work will be to start filling in the Development Boards and keep track of points of completion to get a quantitative development velocity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/pub?w=1000&amp;amp;amp;h=600&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/edit edit/comment this drawing]&lt;br /&gt;
&lt;br /&gt;
The point to keep in mind is that the Development Spreadsheet is an intimidating, comprehensive, one-stop-shop of all that&#039;s been done on any module. It is intimidating - because it shows that any single module has so many development points - but the good news is that the Development Template is the same for every machine and module: so once you understand the overall structure of the Development Template, you&#039;ll be able to know where to find any piece of information for any module. That is critical if the project is to scale to an unlimited number of machines being developed at the same time.&lt;br /&gt;
&lt;br /&gt;
==Wiki==&lt;br /&gt;
A wiki is a freely editable website. You are on the OSE Wiki right now. It can have images, formatting, and many other embeds. It is important that you learn how to keep a Work Log and embed all types of content - the wiki is flexible with that, so that items such as videos or 3D manipulable images can be embedded. See [[Instructions]] for how to sign in and use the wiki. The wiki is our sandbox. It is meant to be a notepad and you are encouraged to post there by signing in and editing. Forget about &#039;finally organizing all of the wiki&#039; - it&#039;s intended to be a braindump for many people. With time, some content gets well-organized. But do not think that you will do that all - bcause there are years of history and many contributors. &lt;br /&gt;
&lt;br /&gt;
Regarding wiki organization, the Dozuki pages (development boards) link back to the wiki for the actual content. Since the wiki does not have a good machine development index, we are using Dozuki as an overall index for machine development.&lt;br /&gt;
&lt;br /&gt;
==Redes sociales==&lt;br /&gt;
&lt;br /&gt;
All participants on site are encouraged to upload videos to YouTube, and images to Trovebox. Trovebox is the &amp;quot;open source Flickr&amp;quot;. We also use vimeo. Facebook is where we post regular updates. We encourage participants to report their results on Facebook.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para colaboración=&lt;br /&gt;
OSE&#039;s collaborative platform involves primarily wikis and google docs. To that, we add Google Hangouts as a place to communicate as a group via video. We use Etherpad as a platform where anyone can edit text collaboratively. We use Dozuki as a Master Index. We use the Main Website to communicate Problem statements on each machine being developed.&lt;br /&gt;
&lt;br /&gt;
=Aplicaciones para diseño y desarrollo=&lt;br /&gt;
&lt;br /&gt;
==Diseño, CAD, dibujo==&lt;br /&gt;
Generally known as CAD, this includes 3D design, electronics, interior design, and others. We use, in order of importance:&lt;br /&gt;
#[[Sketchup]] - 3D CAD, free&lt;br /&gt;
#[[FreeCAD]] - 3D CAD, open source&lt;br /&gt;
#[[LibreCAD]] - 2D CAD&lt;br /&gt;
#[[Sweet Home 3D]] - interior design&lt;br /&gt;
#[[Fritzing]] - circuit design&lt;br /&gt;
#[[Upverter]] - cloud collaborative circuit design&lt;br /&gt;
#[[Blender]] - animations, and CAD file conversion&lt;br /&gt;
#[[GIMP]] - the open source Photoshop &lt;br /&gt;
#[[Inkscape]] - the open source Illustrator&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
Our Video Production Approach includes consistent uploads to YouTube. We are using YouTube and Vimeo as an online repository of video, where people can download materials from YouTube, in addition to downloading from a camera. The goal is to enable any interested person to use our materials under a [[CC-BY-SA]] license. We also share our [[High Resolution GVCS Media]] as video editing assets, and we have other images uploaded to [[Trovebox]]. See [[OSEdit]] concept regarding remote collaboration. We use [[OpenShot]] for video editing, which is easy to learn. You can record screencasts with [[RecordMyDesktop]]. We use soundracks from our [[Open Source Soundtracks]] repository.&lt;br /&gt;
&lt;br /&gt;
=Pasos a seguir=&lt;br /&gt;
So that everyone has uniform access to all applications, we recommend that all participants download and install [[Ubuntu 12.04]] (install this particular version, not higher or lower, as it&#039;s the latest stable release). Some applications run on Windows only, such as Sketchup, so a windows emulator, [[Wine]], must be used in Ubuntu. The step-by-step for full interoperability is to install these softwares, in this order:&lt;br /&gt;
&lt;br /&gt;
==Instalación de software==&lt;br /&gt;
#Download and burn a DVD of Ubuntu 12.04 (or use a USB stick) and install on your computer. Did you know that you can run both Windows and Ubuntu on the same laptop? This is called a dual-boot system. You can select which system to run upon startup. &lt;br /&gt;
#Instala [[Wine]] - windows emulator&lt;br /&gt;
#Instala [[Sketchup]] - 3D CAD (works on the 3 platforms)&lt;br /&gt;
#Instala [[FreeCAD]] - 3D CAD (works on the 3 platforms)&lt;br /&gt;
#Instala [[LibreCAD]] 2D CAD (works on the 3 platforms)&lt;br /&gt;
#Instala [[OpenShot]] - Video Editing (works on the 3 platforms)&lt;br /&gt;
#Instala [[Blender]] - animation&lt;br /&gt;
#Instala [[Sweet Home 3D]] - interior design&lt;br /&gt;
#Instala [[RecordMyDesktop]] (screencasts) and [[Screenshot]] (static screen captures)&lt;br /&gt;
#Instala [[GIMP]] - open source Photoshop, and [[Inkscape]] - open source Illustrator&lt;br /&gt;
#If you are interested in electronics, instala [[Fritzing]], and [[Arduino Environment]].&lt;br /&gt;
&lt;br /&gt;
==Inicia==&lt;br /&gt;
#Learn how to log in to and edit the wiki. Learn how to embed content between html tags.&lt;br /&gt;
#Set up your [[Work Log]]. Add a bookmark on the top of your web browser so you can edit your log readily.&lt;br /&gt;
#Sign up for [[Design Sprints]].&lt;br /&gt;
#Log in to YouTube so you can upload videos&lt;br /&gt;
#Log in to TroveBox to uplaod pictures&lt;br /&gt;
#Learn how EVERYTHING that you generate should be linked to the Development Spreadsheet for whatever you are working on. This means you need to understand the Development Spreadsheet architecture. This means that all work should have a Development Spreadsheet set up for it. We will work only on machines for which Development Spreadsheets have been set up.&lt;br /&gt;
#Learn Google docs:&lt;br /&gt;
:#How to work with, and embed a drawing in a wiki&lt;br /&gt;
:#How to embed a presentation in the wiki. Our [[Manual Template]] is an example of a Google Presentation.&lt;br /&gt;
:#How to embed a spreadsheet in the wiki&lt;br /&gt;
:#How to create a form, and how to embed them in the wiki&lt;br /&gt;
&lt;br /&gt;
=Equipo de colaboración=&lt;br /&gt;
Once we engage in a swarming development process, we need to divide roles.&lt;br /&gt;
&lt;br /&gt;
How do we do this? See [[Extreme_Onboarding#Establishing_Team_Workflow]] for initial notes on this.&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture&amp;diff=121890</id>
		<title>OSE Collaboration Architecture</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Collaboration_Architecture&amp;diff=121890"/>
		<updated>2014-07-31T16:32:57Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{OrigLang}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=General strategy for Collaboration=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/13NnAE6fGz_hntIUInrpmHCUiGL3b35i4mdiDerdIpeY/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;960&amp;quot; height=&amp;quot;569&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/presentation/d/13NnAE6fGz_hntIUInrpmHCUiGL3b35i4mdiDerdIpeY/edit#slide=id.g2cf95c93d_041 edit]&lt;br /&gt;
&lt;br /&gt;
=Specifics for On-Site Development=&lt;br /&gt;
 &lt;br /&gt;
At Open Source Ecology, we are developing innovative mass collaboration methods. To do this, we are using [[Module Based Design]] – breaking design into parts or modules – so that the parts can be developed and built in parallel. &lt;br /&gt;
&lt;br /&gt;
Key to this is a low barrier to collaboration: by using widely accessible tools, teaching people as we go along. Further, we use a building block (construction set) approach: we develop the building blocks so that anyone can use them in a plug-and-play fashion. The building blocks may be complex – but using the building blocks as understandable, readily-made entities – people can build on these to make more complex devices. Underlying all of this is using open source tools.&lt;br /&gt;
&lt;br /&gt;
Such a process must be based on open tools  - such that anyone can have access to the tools  and get involved. This makes a process potentially scalable to anyone who merely has an interest in getting involved. Open tools involve open hardware and open software – which allows you to “look under the hood” to understand, and then hack design.&lt;br /&gt;
&lt;br /&gt;
=Software Tools - Introduction=&lt;br /&gt;
&lt;br /&gt;
As a general rule, we use a set of software tools that are free, open source, cloud, realtime, collaborative, and embeddable. Collaborators may use other tools, but there may be inter-operability issues. Part of our work involves getting good at exporting from one format to another.&lt;br /&gt;
&lt;br /&gt;
Cloud means that we can access and work over the internet – the work is hosted remotely and can be accessed through the internet. Realtime means that changes can be seen by all collaborators as soon as they happen. Realtime collaborative means that multiple people can be working in different locations around the world while seeing the results updated as they happen. Embeddable means that the resulting documents can be embedded elsewhere: such as on a wiki, in Wordpress, or in a content management system.&lt;br /&gt;
&lt;br /&gt;
Google Docs are an example that has all the features - cloud, realtime, collaborative, embeddable. It is important for all OSE participants to be familiar with Google Docs – usable for text documents, spreadsheets, drawings, forms, and presentations.&lt;br /&gt;
&lt;br /&gt;
=Website Ecology=&lt;br /&gt;
It is important to understand how our Main Website, the Wiki, Dozuki, Trovebox, Facebook, and YouTube/Vimeo all contribute to our development.&lt;br /&gt;
&lt;br /&gt;
==Main Site==&lt;br /&gt;
The main website is intended to be the entry point for anyone new to the project: &lt;br /&gt;
&lt;br /&gt;
The most relevant part to development is linked to Machines -&amp;gt; Machine Index. Each machine has a dashboard that shows its status and the state of development.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://docs.google.com/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/embed?start=false&amp;amp;loop=false&amp;amp;delayms=3000&amp;quot; frameborder=&amp;quot;0&amp;quot; width=&amp;quot;660&amp;quot; height=&amp;quot;469&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; mozallowfullscreen=&amp;quot;true&amp;quot; webkitallowfullscreen=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/presentation/d/1sQHePTEYl31FqTR0YCE744UyYXimPH5krbKfedK12nY/edit#slide=id.p edit]&lt;br /&gt;
&lt;br /&gt;
Once you go to one of the 50 Machine Pages - you see:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1uWq_pZDD8bxzTxhAKKz9jBi3hOXAAN4gIDrjg2P7eLY/pub?w=600&amp;amp;amp;h=500&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/drawings/d/1uWq_pZDD8bxzTxhAKKz9jBi3hOXAAN4gIDrjg2P7eLY/edit edit]&lt;br /&gt;
&lt;br /&gt;
==Dozuki==&lt;br /&gt;
&lt;br /&gt;
Dozuki is our repository of documentation and development pages. On Dozuki, we break machines into modules and each module has a Development Spreadsheet based on our [[Development_Template]].&lt;br /&gt;
&lt;br /&gt;
Here is a diagram of how we document our machines at Dozuki. Much of the documentation is still missing, and can be found scattered throughout the wiki, but part of our work will be to start filling in the Development Boards and keep track of points of completion to get a quantitative development velocity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;img src=&amp;quot;https://docs.google.com/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/pub?w=1000&amp;amp;amp;h=600&amp;quot;&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/a/opensourceecology.org/drawings/d/1xSfSf7pSBuM9U9hvoo44Fr8wzMEwlZMDmqhhr4UOqkc/edit edit/comment this drawing]&lt;br /&gt;
&lt;br /&gt;
The point to keep in mind is that the Development Spreadsheet is an intimidating, comprehensive, one-stop-shop of all that&#039;s been done on any module. It is intimidating - because it shows that any single module has so many development points - but the good news is that the Development Template is the same for every machine and module: so once you understand the overall structure of the Development Template, you&#039;ll be able to know where to find any piece of information for any module. That is critical if the project is to scale to an unlimited number of machines being developed at the same time.&lt;br /&gt;
&lt;br /&gt;
==Wiki==&lt;br /&gt;
A wiki is a freely editable website. You are on the OSE Wiki right now. It can have images, formatting, and many other embeds. It is important that you learn how to keep a Work Log and embed all types of content - the wiki is flexible with that, so that items such as videos or 3D manipulable images can be embedded. See [[Instructions]] for how to sign in and use the wiki. The wiki is our sandbox. It is meant to be a notepad and you are encouraged to post there by signing in and editing. Forget about &#039;finally organizing all of the wiki&#039; - it&#039;s intended to be a braindump for many people. With time, some content gets well-organized. But do not think that you will do that all - bcause there are years of history and many contributors. &lt;br /&gt;
&lt;br /&gt;
Regarding wiki organization, the Dozuki pages (development boards) link back to the wiki for the actual content. Since the wiki does not have a good machine development index, we are using Dozuki as an overall index for machine development.&lt;br /&gt;
&lt;br /&gt;
==Media Sites==&lt;br /&gt;
&lt;br /&gt;
All participants on site are encouraged to upload videos to YouTube, and images to Trovebox. Trovebox is the &amp;quot;open source Flickr&amp;quot;. We also use vimeo. Facebook is where we post regular updates. We encourage participants to report their results on Facebook.&lt;br /&gt;
&lt;br /&gt;
=Collaboration Applications=&lt;br /&gt;
OSE&#039;s collaborative platform involves primarily wikis and google docs. To that, we add Google Hangouts as a place to communicate as a group via video. We use Etherpad as a platform where anyone can edit text collaboratively. We use Dozuki as a Master Index. We use the Main Website to communicate Problem statements on each machine being developed.&lt;br /&gt;
&lt;br /&gt;
=Design and Development Applications=&lt;br /&gt;
&lt;br /&gt;
==Design, CAD, Drawing==&lt;br /&gt;
Generally known as CAD, this includes 3D design, electronics, interior design, and others. We use, in order of importance:&lt;br /&gt;
#[[Sketchup]] - 3D CAD, free&lt;br /&gt;
#[[FreeCAD]] - 3D CAD, open source&lt;br /&gt;
#[[LibreCAD]] - 2D CAD&lt;br /&gt;
#[[Sweet Home 3D]] - interior design&lt;br /&gt;
#[[Fritzing]] - circuit design&lt;br /&gt;
#[[Upverter]] - cloud collaborative circuit design&lt;br /&gt;
#[[Blender]] - animations, and CAD file conversion&lt;br /&gt;
#[[GIMP]] - the open source Photoshop &lt;br /&gt;
#[[Inkscape]] - the open source Illustrator&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
Our Video Production Approach includes consistent uploads to YouTube. We are using YouTube and Vimeo as an online repository of video, where people can download materials from YouTube, in addition to downloading from a camera. The goal is to enable any interested person to use our materials under a [[CC-BY-SA]] license. We also share our [[High Resolution GVCS Media]] as video editing assets, and we have other images uploaded to [[Trovebox]]. See [[OSEdit]] concept regarding remote collaboration. We use [[OpenShot]] for video editing, which is easy to learn. You can record screencasts with [[RecordMyDesktop]]. We use soundracks from our [[Open Source Soundtracks]] repository.&lt;br /&gt;
&lt;br /&gt;
=Action Steps=&lt;br /&gt;
So that everyone has uniform access to all applications, we recommend that all participants download and install [[Ubuntu 12.04]] (install this particular version, not higher or lower, as it&#039;s the latest stable release). Some applications run on Windows only, such as Sketchup, so a windows emulator, [[Wine]], must be used in Ubuntu. The step-by-step for full interoperability is to install these softwares, in this order:&lt;br /&gt;
&lt;br /&gt;
==Installs==&lt;br /&gt;
#Download and burn a DVD of Ubuntu 12.04 (or use a USB stick) and install on your computer. Did you know that you can run both Windows and Ubuntu on the same laptop? This is called a dual-boot system. You can select which system to run upon startup. &lt;br /&gt;
#Install [[Wine]] - windows emulator&lt;br /&gt;
#Install [[Sketchup]] - 3D CAD (works on the 3 platforms)&lt;br /&gt;
#Install [[FreeCAD]] - 3D CAD (works on the 3 platforms)&lt;br /&gt;
#Install [[LibreCAD]] 2D CAD (works on the 3 platforms)&lt;br /&gt;
#Install [[OpenShot]] - Video Editing (works on the 3 platforms)&lt;br /&gt;
#Install [[Blender]] - animation&lt;br /&gt;
#Install [[Sweet Home 3D]] - interior design&lt;br /&gt;
#Install [[RecordMyDesktop]] (screencasts) and [[Screenshot]] (static screen captures)&lt;br /&gt;
#Install [[GIMP]] - open source Photoshop, and [[Inkscape]] - open source Illustrator&lt;br /&gt;
#If you are interested in electronics, install [[Fritzing]], and [[Arduino Environment]].&lt;br /&gt;
&lt;br /&gt;
==Getting Started==&lt;br /&gt;
#Learn how to log in to and edit the wiki. Learn how to embed content between html tags.&lt;br /&gt;
#Set up your [[Work Log]]. Add a bookmark on the top of your web browser so you can edit your log readily.&lt;br /&gt;
#Sign up for [[Design Sprints]].&lt;br /&gt;
#Log in to YouTube so you can upload videos&lt;br /&gt;
#Log in to TroveBox to uplaod pictures&lt;br /&gt;
#Learn how EVERYTHING that you generate should be linked to the Development Spreadsheet for whatever you are working on. This means you need to understand the Development Spreadsheet architecture. This means that all work should have a Development Spreadsheet set up for it. We will work only on machines for which Development Spreadsheets have been set up.&lt;br /&gt;
#Learn Google docs:&lt;br /&gt;
:#How to work with, and embed a drawing in a wiki&lt;br /&gt;
:#How to embed a presentation in the wiki. Our [[Manual Template]] is an example of a Google Presentation.&lt;br /&gt;
:#How to embed a spreadsheet in the wiki&lt;br /&gt;
:#How to create a form, and how to embed them in the wiki&lt;br /&gt;
&lt;br /&gt;
=Collaboration Team=&lt;br /&gt;
Once we engage in a swarming development process, we need to divide roles.&lt;br /&gt;
&lt;br /&gt;
How do we do this? See [[Extreme_Onboarding#Establishing_Team_Workflow]] for initial notes on this.&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Talk:OSE_Press_Releases&amp;diff=121889</id>
		<title>Talk:OSE Press Releases</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Talk:OSE_Press_Releases&amp;diff=121889"/>
		<updated>2014-07-31T16:29:51Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: Created page with &amp;quot;Great! but If you are thinking on International expansion. Shouldn&amp;#039;t you translate this or look for someone to do it? Second, it would be great if the volunteers could know wh...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Great! but If you are thinking on International expansion. Shouldn&#039;t you translate this or look for someone to do it?&lt;br /&gt;
Second, it would be great if the volunteers could know what do they need to make this a reality in their own country. Sure they can have the skills but what about basic materials and money. We are trying to set up something here in Ecuador but it is hard when not even emails are answered.&lt;br /&gt;
Good luck tho!&lt;br /&gt;
--[[User:Jorgeandr3s|jorgeandr3s]] ([[User talk:Jorgeandr3s|talk]]) 18:29, 31 July 2014 (CEST)&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Talk:Main_Page&amp;diff=121888</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Talk:Main_Page&amp;diff=121888"/>
		<updated>2014-07-31T16:22:59Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: /* Internationalization */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RightTOC}}&lt;br /&gt;
==Since when is the boat a part of the [[GVCS]]? -[[Marcin]]==&lt;br /&gt;
&lt;br /&gt;
== Notice ==&lt;br /&gt;
&lt;br /&gt;
Please feel free to sign up and add information to the pages to help out!&lt;br /&gt;
&lt;br /&gt;
== Read more here.. ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Maybe the front page should be more informational for someone completely new to the subject? By adding a few beginners &amp;quot;Read more here&amp;quot; it would be more enjoyable, or something like that. My 2 cents! --[[User:Fat64|Fat64]] 16:42, 18 February 2009 (PST)&lt;br /&gt;
** The article &amp;quot;Evolve to freedom&amp;quot; seems like something not far from where I am getting. --[[User:Fat64|Fat64]] 16:44, 18 February 2009 (PST)&lt;br /&gt;
&lt;br /&gt;
== Internationalization ==&lt;br /&gt;
&lt;br /&gt;
As you probably know, Mediawiki the software you&#039;re using is the same as Wikipedia. So you can also use the multilanguage features used on Wikipedia. If you&#039;ll adopt that feature, each page could have a translation in a different language.&lt;br /&gt;
:I second this --[[User:Jorgeandr3s|jorgeandr3s]] ([[User talk:Jorgeandr3s|talk]]) 18:22, 31 July 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
==HTML disabled for non-sysops==&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Looks like you have $wgRawHtml enabled on a publicall editable wiki. That is &#039;&#039;really&#039;&#039; dangerous, it&#039;s really an invitation to mischif. For embedding videos, use a specialized extension [http://www.mediawiki.org/wiki/Category:Video_player_extensions]. If you need full HTML every now and then, make sure it can only be defined by trusted people [http://www.mediawiki.org/wiki/Extension:RawMsg] [http://www.mediawiki.org/wiki/Extension:HTMLets]. -- [http://www.mediawiki.org/wiki/User:Duesentrieb Duesentrieb] 20:56, 31 March 2009 (UTC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I added an extention called nukeHTMLPHP that&#039;s supposed to remove any &amp;lt;eeeeeeehtml&amp;gt;&amp;lt;b&amp;gt;html &amp;lt;i&amp;gt;tags&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/eeeeeeehtml&amp;gt; in edits from non-sysop users (&amp;lt;-like that) while letting sysop users add the &amp;lt;eeeeeehtml&amp;gt;&amp;lt;b&amp;gt;html &amp;lt;i&amp;gt;tags&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/eeeeeehtml&amp;gt; (like this). So if anyone needs to use HTML then talk to a wikisysop to enable the html on a page or section. As long as a non-sysop doesn&#039;t edit an html section then it should keep working after users edit other sections. -jeremy&lt;br /&gt;
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== ideas for products ==&lt;br /&gt;
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I was searching for a stainless steel spray bottle but only found a few links&lt;br /&gt;
*http://norbys.stores.yahoo.net/caststspbo11.html 10.99&lt;br /&gt;
*http://www.enailsupply.com/index.asp?PageAction=VIEWPROD&amp;amp;ProdID=15698 35.96&lt;br /&gt;
*http://www.bedbathandbeyond.com/product.asp?order_num=-1&amp;amp;SKU=11318517&amp;amp;RN=937 9.99&lt;br /&gt;
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This is a very small niche market that OSE can capture when metal working comes online. [[LuciaStove]]&lt;br /&gt;
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==Global Villages==&lt;br /&gt;
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would be good to point to a definition and stress on what &amp;quot;interconnectedness&amp;quot; of villages means. [[User:Franz|Franz]] 05:12, 8 June 2009 (UTC)&lt;br /&gt;
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== Combined Greenhouse/Solar and Biofuel powered steam generator/distiller system ==&lt;br /&gt;
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This is all a brainstorm/pipedream in my head at this point, so criticism, suggestions, refinements, and complimentary ideas/links are welcome.&lt;br /&gt;
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All this talk of zero waste made me wonder why the combination of several elements to utilize waste streams hasn&#039;t been suggested.&lt;br /&gt;
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In a nutshell, the goal is to combine a solar concentrator with a biofuel boiler to ensure a consistent flow of steam which would exert it&#039;s work on a turbine generator. The biofuel exhaust would be directed into a greenhouse or bio-reactor, functioning as a CO2 generator. The feedstock for the boiler would either mix filtered graywater with rainwater, or would have a separate side for graywater, engineered to be easily cleaned. The steam line would be connected to a condenser/heat exchanger, and the distilled water used where needed or recycled back into the system.&lt;br /&gt;
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I figure you could work in some sort of still that takes advantage of waste heat to get ethanol for fuel, with an initial sustainable crop for feedstock. [http://en.wikipedia.org/wiki/Cellulosic_ethanol] Watched a youtube video for understanding [http://www.youtube.com/watch?v=dF3PS1v8nKY] and I believe a small scale biorefinery that uses the leftover lignins as a main heatsource would be needed. &lt;br /&gt;
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&#039;&#039;&#039;TLDR Recap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-    A steam boiler heated by both solar concentrator and biofuel burner (with exhaust gas directed into a greenhouse or algae bioreactor, maybe both with algae being on the end).&lt;br /&gt;
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-    Heat exchangers where feasible, excess heat used for ethanol still or anything needing heat (interior heating).&lt;br /&gt;
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-    Modular, easily replicable design. Emphasis on flexibility, simplicity, and effectiveness at actually performing in effective amounts.&lt;br /&gt;
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-    An initial pre/post processing area for lignocellulose to be converted and fermented and further distillation of the low-yield stills.&lt;br /&gt;
&lt;br /&gt;
-    The combined stills will use the fermented lignocellulose to make low proof ethanol, which will be fed into the post process solar/biofuel powered still to finish concentrating the ethanol.&lt;br /&gt;
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----&lt;br /&gt;
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&#039;&#039;&#039;Considerations and pitfalls&#039;&#039;&#039;&lt;br /&gt;
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*  If it&#039;s even feasible or possible to do this. I&#039;d imagine having to supplement the stills with more heat then the excess produced by the steam generator.&lt;br /&gt;
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*  Figuring out the ratios, this includes a suitable crop for biomass for the stills and the land required, and if ethanol is even suitable.&lt;br /&gt;
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*  Determining the most suitable and cost effective materials. &lt;br /&gt;
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*  Incorporating permaculture principles to the stock crops, and picking stock crops suitable for permaculture.&lt;br /&gt;
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*  [http://en.wikipedia.org/wiki/Barton_Evaporation_Engine] This link is intriguing. Especially the bottom part talking about combining thermodynamic cycles.&lt;br /&gt;
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*  A lot of different fields coming together. An expert in thermodynamics would do a lot to set me straight.&lt;br /&gt;
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*  The design. I picture separate processes incorporated to capitalize on waste chains. &lt;br /&gt;
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*  Variations for different climates, ecologies, and other natural resources available.&lt;br /&gt;
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*  What biofuel to incorporate into the system. Lignocellulose needs a pretreatment. Algae has a few breakthroughs to make before becoming practical. If Ligno is used, a biorefinery would need to be made, and a decision would need to be made on what goes where and how to incorporate the waste CO2 with greenhouses. &lt;br /&gt;
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***  And of course, the cost. Being able to fabricate a majority of the parts would be a major plus.&lt;br /&gt;
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== Windward ==&lt;br /&gt;
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Haven&#039;t seen this mentioned on the site; http://www.windward.org/what01.htm &amp;quot;Building a working model of sustainable community&amp;quot;&lt;br /&gt;
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&amp;lt;blockquote&amp;gt;&amp;quot;Windward is an intentional community located just north of the scenic Columbia River Gorge about 80 miles east of Portland, Oregon. So far, we&#039;ve acquired 131 acres of pasture and forested land, put in basic services (septic and water systems, power and internet-access, etc.) and learned a lot in the doing of it all. While we still have work to do, we&#039;re proud of what we&#039;ve accomplished, and excited about having reached the point where our renewable systems are coming on-line and we&#039;re able to turn our attention to building sustaibable housing.&amp;lt;br&amp;gt;&lt;br /&gt;
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Nature is complex, and the rule in working to master complex systems is that everything takes longer, costs more and turns out different than you thought going in. It&#039;s only by getting &amp;quot;hands on,&amp;quot; and actually working and living with these systems, that the challenges can be overcome and their true potentials realized.&lt;br /&gt;
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It&#039;s easy to see that change is coming at a feverish pace. What&#039;s harder to see is a way to ride that wave of change to a better place; to show that it is possible using appropriate technology to enhance the environment while creating a wholesome, satisfying and sustainable way of life. Put another way, we&#039;re working to demonstrate that it is possible to sustainably feed, clothe and fuel a village of twenty people on one hundred acres.&amp;quot; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
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Looks like they&#039;ve been at it for about 20 years.&lt;br /&gt;
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Also this sounds like BS but possibly worth a look: A book of &amp;quot;Public Domain Inventions&amp;quot; for sale: [http://www.lulu.com/product/ebook/renewing-the-earth-public-domain-inventions-for-a-sustainable-future/2498556 &amp;quot;Renewing the Earth: Public Domain Inventions for a Sustainable Future&amp;quot;] &amp;quot;solar-powered desalination and solar-powered steel foundries, from megascale seawall construction to pumping large water supplies without a pump&amp;quot;&lt;br /&gt;
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== RSS feeds for watchlist - MediaWiki upgrade ==&lt;br /&gt;
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Hi there, I just registered here... would be nice to have feeds for watchlist, like recently almost all Wikimedia project and also OpenStreetMaps have. I guess this has something to do with the version of MediaWiki. I have no clue which revision or version has these feeds, but it would be nice to have them here. Like that, one is able to watch multiple wikis and does not have to visit the site to check whether something is happening. Cheers, --[[User:Kozuch|Kozuch]] 17:53, 13 September 2010 (UTC)&lt;br /&gt;
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== One Way to Go / Draft for Main Page Update ==&lt;br /&gt;
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As per Rasmus&#039;s suggestion, here&#039;s a draft of the OSE main page that uses the same format as Ekopedia, which is essentially the format of Wikipedia&#039;s main page. This is one possibility for the needed update. The draft shows a potential layout but lacks functional links. &lt;br /&gt;
----&lt;br /&gt;
[[Main page ekopedia-like]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
I think it could be valuable to have all of the elements of the GVCS listed out like this, if the list is updated regularly to reflect the evolution of the project. What are the strong and weak points of this particular layout? Within this layout, what could be different/better? Beyond this layout, is there another way of arranging things that would be more intuitive? &lt;br /&gt;
&lt;br /&gt;
Marie,&lt;br /&gt;
I had started a prototype for the main page at [[Main Page Testing]]. You may want to take a look.&lt;br /&gt;
--[[User:Elifarley|Elifarley]] 15:27, 4 February 2011 (PST)&lt;br /&gt;
&lt;br /&gt;
@Elifarley I think the header you put together is much better. What stopped your work on the project of updating the main page? I&#039;m trying to imagine a page that would serve the interests of rapid parallel development, and listing out the components of the GVCS lets people find what they are interested in and might be able to contribute to much more quickly. It also shows all visitors where the project is headed without a long explanation. I think the Ekopedia-templated page might be serviceable until the project evolves beyond its current scope, or until something better can be put together.  12:04, 5 February 2011 (PST)&lt;br /&gt;
&lt;br /&gt;
@Marie, I moved over to other tasks...&lt;br /&gt;
We may use P2P Foundation wiki as an inpiration:&lt;br /&gt;
http://p2pfoundation.net/&lt;br /&gt;
See also &#039;&#039;&#039;P2P Foundation in a nutshell&#039;&#039;&#039;: http://p2pfoundation.net/In_a_Nutshell&lt;br /&gt;
--[[User:Elifarley|Elifarley]] 15:20, 6 February 2011 (PST)&lt;br /&gt;
&lt;br /&gt;
I started working on a Main Page redesign. It seems as if OSE is getting quite a bit more press, which leads more people here to the wiki (which is how I got here.) Unfortunately, if you&#039;re a new user who has just seen one or two of the GVCS videos, it&#039;s very hard to figure out the full scope of the project or how to get involved. I think a cleaner front page that directs new users a bit better would be helpful. I&#039;ve started to put together a [[Main Page GMHEdit|cleaner version of the Main Page]] that I would be interested in getting feedback on. I borrowed heavily from the current [[Main Page]],  revision, and a couple of other wiki&#039;s I work on. Feel free to make suggestions or implement it as is if you see fit. --[[User:Grant Henninger|Grant Henninger]] 15:55, 15 February 2011 (PST)&lt;br /&gt;
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There is a mistake in the product matrix; it should say CNC multimachine.&lt;br /&gt;
&lt;br /&gt;
==Not obvious how to sign up for the wiki==&lt;br /&gt;
The link to sign up for the wiki is buried halfway down the &amp;quot;Get Inolved&amp;quot; page. It took me quite a while to find it. I suggest making a relatively obvious link at the top of the main page, a link at the top of the get involved page, and a link at the top of the crash course page. This would make it easier to register for the wiki. [[User:Jason|Jason]] 02:12, 21 May 2011 (PDT)&lt;br /&gt;
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&lt;br /&gt;
==Standardizing the links from the Main page for better visibility==&lt;br /&gt;
Along the lines as Jason said above, I suggest creating links from the GVCS tree diagram at the bottom to standardize the pages where the documentation will be found. Only one main page per GVCS unit, each of which is run from a template. For example, right now the CEB Press link in the tree takes me to &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://opensourceecology.org/wiki/Category:CEB_Press&amp;quot;&amp;gt;the CEB Press Category page&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;. The flow of people interested in browsing around the different GVCS pieces will find this more easily flowing if the link on the tree was to the main CEB Press page where the Bill of Materials, Building Instructions, etc were found.&lt;br /&gt;
&lt;br /&gt;
== Common place for questions ==&lt;br /&gt;
I think it would be useful to have a common place for questions, as the activity on the wiki is quite low.&lt;br /&gt;
For example I had a question at [[Talk:Global Village Construction Set#50 or 51 machines?]], and, as there are not so many people reading that page, it would be better to have a central place for asking questions. Or better, to just provide the links to the pages where the questions are put. Therefore it would be easy for anyone to see if there are new questions that might worth answering.&lt;br /&gt;
Of course we can always use the forum for questions, but it won&#039;t be a good idea to fill it with threads for all the minor questions. [[User:Gonzo|Gonzo]] 23:17, 25 February 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== Which Energy System to Use ==&lt;br /&gt;
&lt;br /&gt;
Hello i am working on an open souce project to creat the largest sanding machine in the world, but due to restrictions in how much energy can be drown from normal elecric power suppy i need a motor system running on zero or very low emitions as it will be working inside buildings, what im not sure of is to use battery which once ran out will take ages to charge, a power cable from a generater or one of the gas powers engines, i require about 32 HP i think and will be working in large halls like scahool halls with windows and doube doors open, any ideas the best place to start and the cheepest way to  test without building a full scale modle, help would be appriciated as this has been a project i have wanted to complete for a number of years.&lt;br /&gt;
&lt;br /&gt;
== formatting of mission ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;p&amp;gt;&#039;&#039;&amp;quot;&#039;&#039;&#039;Openly licensing&#039;&#039;&#039; allows others to replicate, reuse, adapt, improve, adopt, bring to scale, write about,&amp;lt;br&amp;gt; talk about, remix, translate, digitize, redistribute and build upon what we have done.&amp;quot;- &amp;lt;small&amp;gt;[http://www.shuttleworthfoundation.org/ Shuttleworth Foundation]&amp;lt;/small&amp;gt;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Please join us by becoming a &#039;&#039;&#039;[[True_fans|True Fan]]&#039;&#039;&#039; today.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Linda Maria Frank, Author of Teen Puzzle Series, Presents Publications at the Newbridge Road ==&lt;br /&gt;
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Annie Tillery Secrets are just pure enjoyable! It&#039;s a case involving Nancy Drew meets CSI. Join YA author, Margaret Maria Frank, with the Newbridge Road Holiday Good. Frank will be showcasing her Annie Tillery Mystery series, the new generation associated with girl detective, as [http://www.parajumperssaleoutlet.org parajumpers outlet] well as presenting information about the various programs and session plans she offers the books. Satisfy Linda Maria Honest, and sample the woman&#039;s two books with the series, &amp;quot;The Madonna Ghost&amp;quot; and &amp;quot;Girl with Pencil, Drawing.In . The third in the collection, &amp;quot;Secrets in the Fairy Chimneys,&amp;quot; is due to come out late this year.&lt;br /&gt;
&lt;br /&gt;
Featuring publications at arts and crafts gatherings is a relatively exceptional occurrence, but as Chad puts it, &amp;quot;Authors are generally artists and books are our creations. Painters use coloring, writers use words and phrases and ideas.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Frank will be presenting your ex wares along with other craft vendors. Find out more about Frank&#039;s routines on her Facebook site, Official Fans with the Madonna Ghost.&lt;br /&gt;
&lt;br /&gt;
An additional parajumper parka &amp;quot;feel good&amp;quot; from the sale of the girl books is Frank&#039;s contribution of one dollar coming from each book towards the INN (Interfaith Nutritional System).&lt;br /&gt;
&lt;br /&gt;
The fair will likely be held at the Newbridge Road School 1601 Newbridge Rd., Belmore, D.Y. 11710.&lt;br /&gt;
&lt;br /&gt;
About Margaret Maria Frank: After having a lifelong career teaching science at both high school and university or college levels, Frank embarked on a career as an creator converting case reports from her forensic research courses into credible mysteries for girls of every age group. She resides about Long Island, New York. The initial two books of the Annie Tillery Mysteries series are &amp;quot;The Madonna Ghost&amp;quot; and &amp;quot;Girl with Pencil, Drawing.&amp;quot; &amp;quot;The Madonna Ghost&amp;quot; has been awarded Rising Superstar designation. Frank will continue to reach out to educators, delivering lesson plans depending on her books, on her website. She does fundraising situations using her escapades in authorship as a attract. Frank also is producer of &amp;quot;The Writer&#039;s Aspiration,&amp;quot; a [http://www.parajumperssaleoutlet.org parajumpers sale] local gain access to TV show, featuring selection interviews with authors. Chad views this like a great opportunity for writers helping other writers.&lt;br /&gt;
&lt;br /&gt;
Each month, a rater will receive a list of items to choose from, including mini headphones, laser printers and even a spin bike, NPR affirms. They choose the a pair of they want, in exchange for creating their own reviews on the products.&lt;br /&gt;
&lt;br /&gt;
Amazon may ask for the products again any time they want, but one top parajumper coats reviewer told NPR they hadnt questioned him to return virtually any in five years. Thats pretty cool of which. An unbiased consumer evaluation system would be perhaps cooler, parajumper jackets but we wont hold our breath for that.&lt;br /&gt;
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== Chefs and Restaurateurs Get pleasure from Taste of Slide Event  ==&lt;br /&gt;
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Taste of Fall came together as a way to both thank consumers for their patronage as well as introduce new products Daylight Foods will soon be selling. These especially are Guittard Chocolate along with Ferrarini Italian meats and cheeses. All of the seasons produce sourced for your meal was organic and natural from either Coke Farms or Lakeside Organic and natural Gardens.&lt;br /&gt;
&lt;br /&gt;
We really planned to put together an event to show our customers just how much we appreciate his or her commitment to us, described Stephanie Macedo, marketing director at Daylight Foods. We have been also very excited to be toting new products and desired to have our clientele have the opportunity to sample and tell us his or her opinion about them.&lt;br /&gt;
&lt;br /&gt;
Property Family Vineyards presented a beautiful setting disregarding the Silicon Area, while Chef Mathieson Jennings from Poplar Creeks Bar and Grill made a wonderful menu coupled perfectly with House Family Vineyards Chardonnay, Pinot Noir, Cabernet Sauvignon and Merlot. The dishes included lentil hummus along with shaved baby rainbow peas, watermelon radish and dark radish, roasted beets with a orange cheese fondue and parajumper jackets candied kumquats, crazy loin with turnip puree and butternut squash soup dished up in baby pumpkins.&lt;br /&gt;
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Chief cook Mathieson used Guittards single beginning chocolate to create chocolate truffles, chocolate mousse with a effect of cayenne as well as chocolate butter cookies having a chocolate mousse filling.&lt;br /&gt;
&lt;br /&gt;
Ferrarini offered a tasting of these products which included prosciutto, mortadella, salami, provolone, parmigiano-reggiano as well as smoked provolone. These items plus much more will soon be available from Daylight Foods. Ferrarini established fact in Italy along with joins Daylight Food line of high quality Italian language products including pastas, olive oils, and sparkling water.&lt;br /&gt;
&lt;br /&gt;
Daylight Foods is excited to be expanding into new markets which include wholesale organic generate, chocolate and German meats and cheeses. They are always trying to meet the demands of these customers and guarantee they are providing the finest customer service possible.&lt;br /&gt;
&lt;br /&gt;
Left Field NYC doesnt slack when it comes to clothes that are made to last for your entire life. The fit and fashoins are classic adequate that there&#039;s something in most collection you won&#039;t mind rocking 10 years from now. And have confidence parajumper parka in us, they definitely won&#039;t wear out before then.&lt;br /&gt;
&lt;br /&gt;
The fall [http://www.parajumperssaleoutlet.org parajumpers outlet] 2013 lookbook from Remaining Field features Corinna Mantlo, the particular founder of the Motor bike Film Festival. Collectively, the two put together greaser type photoshoot to showcase just how the bomber jackets, crewneck knitted garments, work shirts, and also military-inspired field pants check out two wheels and off. [http://www.parajumperssaleoutlet.org parajumpers sale] If cycles arent your thing, these parajumper coats clothes are rugged and chic enough on their own to allow you to look like a badass. Hit up the Left Field NYC website to cop, and dont forget to look into the brands famed corduroy options.&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Replication&amp;diff=121598</id>
		<title>Replication</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Replication&amp;diff=121598"/>
		<updated>2014-07-18T15:04:57Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: He requested not to be a TED Fellow, so I&amp;#039;m deleting that part.&lt;/p&gt;
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{{Tip|Replication Discussions|&lt;br /&gt;
Feel free to discuss your ideas and experiences regarding replication on the [http://forum.opensourceecology.org/categories/gvcs-replication GVCS Replication category] of our forum.&lt;br /&gt;
}}&lt;br /&gt;
{{TOC left}}&lt;br /&gt;
= Overview =&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:justify;&amp;quot;&amp;gt;Using the [[Civilization_Starter_Kit_DVD_v0.01|Civilization Starter Kit]], people are beginning to independently build their own [[Global_Village_Construction_Set|Global Village Construction Set]] machinery throughout the world. Many of them have come to [[Factor_e_Farm|Factor e Farm]] for [[Dedicated_Project_Visits|Dedicated Project Visits]], and others have taught themselves based on our training materials. We conduct [[Evaluations|program evaluations]] to learn from and document their experiences, and &#039;&#039;&#039;we predict 100 independent replications by the end of 2013&#039;&#039;&#039;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Replicators Network Surveys =&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:justify;&amp;quot;&amp;gt;The &#039;&#039;Replicators Network Surveys&#039;&#039; are designed to help us learn from independent replicators and move forward in our pursuit of identifying economic best practices. To use a metaphor, each set of documentation and the design idea they represent are like a hypothesis, and independent replications are ways of testing the soundness of our estimates. The surveys, then, help us gather information about the results of the experimentation that takes place across our global network of independent replicators. By participating in this process, you help the &#039;&#039;Open Source Ecology&#039;&#039; community learn and fulfill its mission.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://opensourceecology.org/wiki/Evaluations_-_Replicators_Network_Survey_-_February_2012 Open Source Ecology - Replicators Network Surveys - February 2012]&lt;br /&gt;
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[https://docs.google.com/spreadsheet/ccc?key=0Aj7WbjRT9mlmdGFucEdUUUpLZHVNS2FiNXFMc2pXRHc#gid=0 Complete Responses]&lt;br /&gt;
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= Replication Activity = &lt;br /&gt;
[https://docs.google.com/spreadsheet/ccc?key=0Aj7WbjRT9mlmdGZKLWZQSnFpMzhvRGlSMHdDd2ZGckE#gid=0 &#039;&#039;Click to edit map&#039;&#039;]&lt;br /&gt;
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&amp;lt;script type=&amp;quot;text/javascript&amp;quot; src=&amp;quot;//ajax.googleapis.com/ajax/static/modules/gviz/1.0/chart.js&amp;quot;&amp;gt; {&amp;quot;dataSourceUrl&amp;quot;:&amp;quot;//docs.google.com/spreadsheet/tq?key=0Aj7WbjRT9mlmdGZKLWZQSnFpMzhvRGlSMHdDd2ZGckE&amp;amp;transpose=0&amp;amp;headers=0&amp;amp;range=A1%3AB8&amp;amp;gid=0&amp;amp;pub=1&amp;quot;,&amp;quot;options&amp;quot;:{&amp;quot;region&amp;quot;:&amp;quot;US&amp;quot;,&amp;quot;vAxes&amp;quot;:[{&amp;quot;viewWindowMode&amp;quot;:&amp;quot;pretty&amp;quot;,&amp;quot;viewWindow&amp;quot;:{}},{&amp;quot;viewWindowMode&amp;quot;:&amp;quot;pretty&amp;quot;,&amp;quot;viewWindow&amp;quot;:{}}],&amp;quot;booleanRole&amp;quot;:&amp;quot;certainty&amp;quot;,&amp;quot;animation&amp;quot;:{&amp;quot;duration&amp;quot;:500},&amp;quot;colors&amp;quot;:[&amp;quot;#00ffff&amp;quot;,&amp;quot;#ffd966&amp;quot;,&amp;quot;#ffff00&amp;quot;],&amp;quot;vAxis&amp;quot;:{&amp;quot;format&amp;quot;:&amp;quot;&amp;quot;},&amp;quot;displayMode&amp;quot;:&amp;quot;markers&amp;quot;,&amp;quot;resolution&amp;quot;:&amp;quot;provinces&amp;quot;,&amp;quot;useFirstColumnAsDomain&amp;quot;:true,&amp;quot;hAxis&amp;quot;:{&amp;quot;maxAlternations&amp;quot;:1,&amp;quot;format&amp;quot;:&amp;quot;&amp;quot;},&amp;quot;width&amp;quot;:600,&amp;quot;height&amp;quot;:371},&amp;quot;state&amp;quot;:{},&amp;quot;view&amp;quot;:[&amp;quot;{\&amp;quot;columns\&amp;quot;:[0,1]}&amp;quot;,&amp;quot;{\&amp;quot;columns\&amp;quot;:[0,1]}&amp;quot;,&amp;quot;{\&amp;quot;columns\&amp;quot;:[0,1]}&amp;quot;],&amp;quot;chartType&amp;quot;:&amp;quot;GeoChart&amp;quot;,&amp;quot;chartName&amp;quot;:&amp;quot;Open Source Ecology - Replicators Network - United States&amp;quot;} &amp;lt;/script&amp;gt;&lt;br /&gt;
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*&#039;&#039;&#039;Stage 1 - Planning&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Stage 2 - Fabrication&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Stage 3 - Complete&#039;&#039;&#039;&lt;br /&gt;
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== Daniel &amp;amp; Hayden: Pasadena, California, USA ==&lt;br /&gt;
&lt;br /&gt;
[[Image:DH_Tractors_-_02.jpg|left|400px]]&lt;br /&gt;
&amp;lt;h3&amp;gt;&#039;&#039;&#039;[http://dandhtractors.org/ D&amp;amp;H Tractors]&#039;&#039;&#039;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:justify;&amp;quot;&amp;gt;&#039;&#039;&#039;We are D &amp;amp; H, Daniel and Hayden, 12th grade students at the Polytechnic School in Pasadena, CA.&#039;&#039;&#039;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:justify;&amp;quot;&amp;gt;We, along with our engineering class and several students from nearby Blair High School, intend to build a Lifetrac from the plans of Open Source Ecology. We will donate the tractor to [http://www.southcentralfarmers.com/ The South Central Farmers Cooperative], for use on their 120 acre farm in Shafter, CA.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:justify;&amp;quot;&amp;gt;Our rationale for taking on this project is three pronged. By being among the first- and the first high school aged students- to replicate the Lifetrac, we are doing a service to the Open Ecology Project, and, consequently, may be helping change the future of agriculture everywhere. Our project will, likewise, benefit the South Central Farmers, who are eager to experiment with open source agricultural technology. Finally, bringing a project like this to the Polytechnic School (and, in a smaller degree to Blair High School) will provide aspiring engineers with a chance to use their skills in the field before leaving for college.&amp;lt;/p&amp;gt;&lt;br /&gt;
* Slides: http://imgur.com/a/eZq7t/embed&lt;br /&gt;
* High School Presentation: http://vimeo.com/36147461&lt;br /&gt;
{{Clear}}&lt;br /&gt;
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== Manuel Aguilar: Guatemala ==&lt;br /&gt;
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[[Image:Manuel Aguilar - 02.jpg|left|400px]]&lt;br /&gt;
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&amp;lt;h3&amp;gt;&#039;&#039;&#039;[http://quetsol.com/ Quetsol]&#039;&#039;&#039;&amp;lt;/h3&amp;gt;&lt;br /&gt;
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&amp;lt;p style=&amp;quot;text-align:justify;&amp;quot;&amp;gt;&#039;&#039;&#039;Manuel was co-founder of Quetsol. Quetsol offers appropriate technology solutions that sustainably provide for the energy demands of a wide variety of users at a lower social and economic cost.&#039;&#039;&#039;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:justify;&amp;quot;&amp;gt;Our project, currently in late planning stages, is building a sustainable village for about 30 families recently displaced by extreme weather in Guatemala.  The village model will approach sustainability in an integral way, from housing design and construction to agriculture and resource management.  Residences, for example, will incorporate appropriate materials (CEB mostly), passive solar design, and come standard with rain-catchment systems with prefiltration, mini greenhouses, efficient wood/methane stoves, water filtration, PV for light/comm, compost toilets, water recycling.  Agri and aquaculture will be efficiently designed as well as per local conditions (location TBD soon).   The aim will be to demonstrate a working prototype of a self-sustainable community built for the BOP, which can, when designed and built appropriately, economically replace the current minimum denominator settlements which cause so much human and environmental hazard.  Ultimately we intend to build something replicable and scalable, which is where OSE comes in.&amp;lt;/p&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:justify;&amp;quot;&amp;gt;OSE will integrate into our work in a variety of ways.  Initially, we aim to train a skilled replicator so that some of the first GVCS machines can be built on site and facilitate village construction and development.  We also plan to build and equip a workshop in which to build the initial machines and which will also eventually serve as a high-value business opportunity to some trained villager entrepreneurs.  Beyond the machines built for village use, which will generate value at reduced cost - income will be generated initially from fabricating machines for local distribution.  Eventually, they workshop will also expand to include training of locals, so that other such businesses may sprout in other communities.  This is in keeping with the OSE ethos, and at the core of many of our intentions with our project.   The village aims to demonstrate that post-scarcity abundance can be achieved, even with the lowest means found amongst the BoP, with appropriate use of technology.  OSE provides a fantastic set of tools and methodologies that potentiate development precisely through intelligent open-source design and tech.&amp;lt;/p&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:justify;&amp;quot;&amp;gt;In terms of time frame, in the next month, we will have purchased land, identified a replicator, finished first project proposal and begin land work.  April I will be travelling abroad for 3 weeks, so construction of the first living Unit will take place mid-May.  During summer, June-Aug, we will build the workshop and at some point fabricate the CEB press after having the replicator receive proper training.  After this is accomplised, we will build the residential units and have the families begin to move in, as they will also be helping build their own houses.&amp;lt;/p&amp;gt;&lt;br /&gt;
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== Andrew Spina: Baltimore, Maryland, USA ==&lt;br /&gt;
[[Image:Andrew-Spina---02.jpg|left|400px]]&lt;br /&gt;
&amp;lt;h3&amp;gt;&#039;&#039;&#039;[http://aispina.blogspot.com/ Machining Independence]&#039;&#039;&#039;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:justify;&amp;quot;&amp;gt;&#039;&#039;&#039;I&#039;m building my own tractor&#039;&#039;&#039; because I want to understand it and be able to maintain it. It&#039;s also a project that will teach me many valuable skills. I&#039;ve already learned a ton about machining and CAD.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:justify;&amp;quot;&amp;gt;Finally, I&#039;m interested in joining the material economy at some time in my life. So far I&#039;ve earned my living by working in the knowledge economy. I think really hard and get paid to do it. I&#039;m employed as a programmer. It&#039;s a job I love, but constrains my life quite a lot-- I work 40hr a week and have to commute to my place of work. One day, I&#039;d like to have a bit more control-- perhaps program as a hobby.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:justify;&amp;quot;&amp;gt;What do I mean by &#039;material economy&#039; ([http://www.newgreeneconomy.com/sustainable-living/item/12-transforming-the-materials-economy a green wing article])? I mean that I take ingredients and make a product. The product is a tangible thing that solves a tangible problem like hunger, need for shelter, etc. This is important because the tangible problems are the ones that force the average person to take a 9 to 5. If I can provide fixes for these root human needs, I&#039;ll have high security (someone somewhere is hungry) and be encouraging smaller scale self sufficiency. The OSE folk argue (see Village Scale [http://opensourceecology.org/wiki/OSE_Spec here]) that a material economy of about 200 people is enough for comfortable modern living locally. That sounds like somewhere I&#039;d want to live.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:justify;&amp;quot;&amp;gt;So what will I produce in the material economy? I mean really, what will my tractor produce? I don&#039;t have a firm plan, but my current thoughts are to produce pelletized biomass. With a few tools (Tractor, Hay Cutter, Hammer Mill, Pelletizer) and some land, I may be able to produce a renewable, carbon neutral (or even negative!) local fuel. I&#039;m not yet clear on the economics-- how much land make how many pellets? How much labor for each acre of land? How much do pellets cost? Where would I sell them? But, I&#039;m going to have a tractor regardless so if the economics don&#039;t work, I&#039;ll find a different plan.&amp;lt;/p&amp;gt;&lt;br /&gt;
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== James Slade: Austin, Texas, USA ==&lt;br /&gt;
&lt;br /&gt;
[[Image:James_Slade_-_02.jpg|left|400px]]&lt;br /&gt;
&amp;lt;h3&amp;gt;&#039;&#039;&#039;[[Replication-CreationFlame|Creation Flame]]&#039;&#039;&#039;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:justify;&amp;quot;&amp;gt;&amp;quot;&#039;&#039;&#039;October, 2011 marks the first ever replication of a complete [[GVCS]] machine by an independent third party. This is a day of historical significance for the Global Village Construction Set. Congratulations to James Slade of Texas.&#039;&#039;&#039;&amp;quot;&amp;lt;/p&amp;gt;&lt;br /&gt;
&#039;&#039;- Marcin Jakubowski, Nov. 14, 2011&#039;&#039;&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:justify;&amp;quot;&amp;gt;James Slade is one of the co-founder&#039;s of [http://www.CreationFlame.org Creation Flame] in Cedar Creek, Texas. In partnership with Jason Smith, Creation Flame is the first to successfully replicate a CEB press and is now getting into the business of using and selling CEB blocks. In unison with Thad from Broken Sidewalk Farm, they are starting production of a LifeTrac, self replicating CNC Plasma table, and another Powercube. Also starting to build a few [[roller table|Roller Tables]] to help with the CEB&#039;s and steel work.&amp;lt;/p&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
See corresponding [http://blog.opensourceecology.org/2011/11/historic-moment/ Blog Post]. See [[Patrick Gibbs Interview of James Slade]] regarding this replication.&lt;br /&gt;
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CEB brick pressing results from Creation Flame: [[CEB_Blocks|CEB Blocks]] &lt;br /&gt;
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== Tom Griffing: Dallas, Texas, USA ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Tom_Griffing_-_02.jpg|left|400px]]&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;h3&amp;gt;[[Replication/PondusLLC|Pondus, LLC]]&amp;lt;/h3&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:justify;&amp;quot;&amp;gt;&#039;&#039;&#039;Tom Griffing operates Pondus LLC in Dallas, Texas.&#039;&#039;&#039;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:justify;&amp;quot;&amp;gt;After spending nearly a month in Missouri in August, Tom has continued his efforts in documentation, design enhancements and in replicating his first Power Cube. He is now targeting a LifeTrac after making improvements on our Power Cube Prototype 4 design.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Video:&#039;&#039;&#039; [http://www.youtube.com/watch?v=HhOphEJiCVk&amp;amp;feature=plcp&amp;amp;context=C359e526UDOEgsToPDskLmdLjD8raeWHMmtqV-8xWe Power Cube Prototype 5] - Tom&#039;s updated design of the Power Cube.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Photo:&#039;&#039;&#039; [[First_Power_Cube_Sold_by_Tom_Griffing|Enhanced Power Cube]] - the first Power Cube sold by Tom.&lt;br /&gt;
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== Luke Iseman: Austin, Texas, USA ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Luke-Iseman---02.jpg|left|400px]]&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;h3&amp;gt;[http://www.re-char.com re:char]&amp;lt;/h3&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;p style=&amp;quot;text-align:justify;&amp;quot;&amp;gt;Luke worked on [[CNC_Torch_Table#Suggested_steps_from_Luke_Iseman|making improvements]] to the CNC Torch Table and made a [[Luke_Iseman_Dedicated_Project_Visit_Application|dedicated project visit]] to Factor e Farm in December, 2011.&amp;lt;/p&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:justify;&amp;quot;&amp;gt;Luke is chief technology officer for [http://www.re-char.com re:char]. He graduated, cum laude, from [http://www.wharton.upenn.edu/ The Wharton School] at the University of Pennsylvania, concentrating in Entrepreneurship and Operations. Luke is passionate about open source hardware, and his projects have been covered by [http://makezine.com/ Make Magazine], [http://www.re-char.com/who-we-are/rechar-team/boingboing.net/ Boingboing], [http://www.re-char.com/who-we-are/rechar-team/www.wired.com/ Wired], and [http://www.re-char.com/who-we-are/rechar-team/www.austinchronicle.com The Austin Chronicle]. Before joining the re:char team, Luke worked at a variety of software technology companies, built and managed a fleet of 25 pedicabs, invented an automated gardening computer, and wrote a book about traveling around the world. Luke is excited about using the power of the physical computing revolution to build a more sustainable world.&amp;lt;/p&amp;gt;&lt;br /&gt;
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== Dorkmo: Tulsa, Oklahoma, USA ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Dorkmo---02.jpg|left|400px]]&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;h3&amp;gt;[[User:Dorkmo|Dorkmo]]&amp;lt;/h3&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;p style=&amp;quot;text-align:justify;&amp;quot;&amp;gt;Dorkmo is a user from Oklahoma with a background in tinkering, and he enjoys spreadsheets.&amp;lt;/p&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:justify;&amp;quot;&amp;gt;He has independently replicated the [[CEB_Press/Manufacturing_Instructions/Detroit_Fab_Lab_Solenoid_Driver_v2|Detroit Board]] and the [[CEB_Press/Manufacturing_Instructions/Controller_Box|CEB Controller Box]].&lt;br /&gt;
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== Dandelion Village: Bloomington, Indiana, USA ==&lt;br /&gt;
&lt;br /&gt;
Zach Dwiel is a member of [http://dandelionvillage.org/ Dandelion Village], an ecovillage in the city limits of Bloomington, Indiana.  They are in the process of building their first home using a CEB Press and Power Cube.  Tom built our Power Cube.  For the CEB Press, James Slade fabricated the steel parts, Zach designed and built the controller board and electronics, purchased the hydraulics and Dandelion Village assembled the machine.&lt;br /&gt;
&lt;br /&gt;
Zach plans to build a two story house this year (2012) with the bricks from the CEB Press.  More buildings are planned for next year, some of which may include bricks from the CEB Press, depending on how production goes on the first home.  You can find updates on my blog: [http://dwiel.net/blog/category/house/ blog] and my house design here on this wiki: [[Dwiel House]]&lt;br /&gt;
&lt;br /&gt;
== Tony Mensah, Mark Amo-Boateng, William Neal: Nanjing, China == &lt;br /&gt;
[[Image:Mark_MetricCEB.jpg|left|400px]]&lt;br /&gt;
&amp;lt;h3&amp;gt;&#039;&#039;&#039;[[China Replication]]&#039;&#039;&#039;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In May, 2012, this group, originally from Ghana and Canada, set out in Nanjing to redesign the CEB press to metric specifications and build it with the help of some engineers at a factory in Ma&#039;anshan, Anhui, China.&lt;br /&gt;
&lt;br /&gt;
According to a report received on September 27th, there were some technical issues surrounding the later stages of assembly of the CEB press, particularly centred around the secondary cylinder and the soil shaker. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In June, 2013, the group was finally able to test the brick press - successfully [https://www.youtube.com/watch?v=QNWvE1HluZ8 (youtube link)]&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
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[[Image:MetricCEBBricks.JPG|right||400px]]&lt;br /&gt;
[[Image:OSEchina.jpg|right |400px]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
=Charles Liptaak=&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:800px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Charles Liptaak&#039;s Replication&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;{{:Charles Liptaak Replication}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Italy=&lt;br /&gt;
http://www.facebook.com/media/set/?set=a.407927422606836.96582.260586650674248&amp;amp;type=1&lt;br /&gt;
&lt;br /&gt;
=2014=&lt;br /&gt;
*Danny Epperstein Replication - Power Cube - [http://www.d33z.com/2014/01/building-ose-power-cube.html]&lt;br /&gt;
*Monica - CEB in Chile - [[Monica CEB Replication]]&lt;br /&gt;
&lt;br /&gt;
= Archive = &lt;br /&gt;
&lt;br /&gt;
For old ideas on Replication, check the [[Replication/Archive|Archive]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Education]]&lt;br /&gt;
[[Category: Replication]]&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=CNCCMV2/Build_Instructions&amp;diff=121586</id>
		<title>CNCCMV2/Build Instructions</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=CNCCMV2/Build_Instructions&amp;diff=121586"/>
		<updated>2014-07-17T15:13:55Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: Undo revision 121585 by Jorgeandr3s (talk)&lt;/p&gt;
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&lt;div&gt;=Summarizing Video (X minutes)=&lt;br /&gt;
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*&lt;br /&gt;
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=Structure=&lt;br /&gt;
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*&#039;&#039;&#039;Preparation&#039;&#039;&#039;&lt;br /&gt;
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[http://opensourceecology.org/wiki/CNCCMV2/Structure/Safety Safety]&lt;br /&gt;
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[http://opensourceecology.org/wiki/CNCCMV2/Structure/Techniques Techniques]&lt;br /&gt;
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*&#039;&#039;&#039;Fabrication&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[http://opensourceecology.org/wiki/CNCCMV2/Structure/Cutting Cutting]&lt;br /&gt;
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[http://opensourceecology.org/wiki/CNCCMV2/Structure/Blocks Blocks]&lt;br /&gt;
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[http://opensourceecology.org/wiki/CNCCMV2/Structure/Collars_Couplings Collars and Couplings]&lt;br /&gt;
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*&#039;&#039;&#039;Assembly&#039;&#039;&#039;&lt;br /&gt;
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=Electronics=&lt;br /&gt;
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[http://opensourceecology.org/wiki/CNCCMV2/Electronics Electronics]&lt;br /&gt;
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=Software=&lt;br /&gt;
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[http://opensourceecology.org/wiki/CNCCMV2/Software Software]&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=CNCCMV2/Build_Instructions&amp;diff=121585</id>
		<title>CNCCMV2/Build Instructions</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=CNCCMV2/Build_Instructions&amp;diff=121585"/>
		<updated>2014-07-17T15:13:32Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: /* Structure */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Summarizing Video (X minutes)=&lt;br /&gt;
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*&lt;br /&gt;
&lt;br /&gt;
=Structure=&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Preparation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[CNCCMV2/Structure/Safety Safety]]&lt;br /&gt;
&lt;br /&gt;
[[CNCCMV2/Structure/Techniques Techniques]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fabrication&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[http://opensourceecology.org/wiki/CNCCMV2/Structure/Cutting Cutting]&lt;br /&gt;
&lt;br /&gt;
[http://opensourceecology.org/wiki/CNCCMV2/Structure/Blocks Blocks]&lt;br /&gt;
&lt;br /&gt;
[http://opensourceecology.org/wiki/CNCCMV2/Structure/Collars_Couplings Collars and Couplings]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Assembly&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Electronics=&lt;br /&gt;
&lt;br /&gt;
[http://opensourceecology.org/wiki/CNCCMV2/Electronics Electronics]&lt;br /&gt;
&lt;br /&gt;
=Software=&lt;br /&gt;
&lt;br /&gt;
[http://opensourceecology.org/wiki/CNCCMV2/Software Software]&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Monica_CEB_Replication&amp;diff=121461</id>
		<title>Monica CEB Replication</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Monica_CEB_Replication&amp;diff=121461"/>
		<updated>2014-07-11T16:54:32Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:monicaceb.jpg]]&lt;br /&gt;
&lt;br /&gt;
Download pictures: [[File:monica_ceb_chile.zip]]&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Talk:OSE_Linux_Build&amp;diff=121169</id>
		<title>Talk:OSE Linux Build</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Talk:OSE_Linux_Build&amp;diff=121169"/>
		<updated>2014-07-03T16:51:49Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: Jorgeandr3s moved page Talk:OSE Linux Build to Talk:OSE GNU/Linux Build&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Talk:OSE GNU/Linux Build]]&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Talk:OSE_GNU/Linux_Build&amp;diff=121168</id>
		<title>Talk:OSE GNU/Linux Build</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Talk:OSE_GNU/Linux_Build&amp;diff=121168"/>
		<updated>2014-07-03T16:51:49Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: Jorgeandr3s moved page Talk:OSE Linux Build to Talk:OSE GNU/Linux Build&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Sage ==&lt;br /&gt;
I recommend adding [[Sage]] to the build (if it&#039;s not too much effort) as a general tool. &lt;br /&gt;
&lt;br /&gt;
[[User:Jason|Jason]] 08:37, 26 May 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== ArchLinux ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve created a thread to discuss the [http://bbs.archlinux.org/viewtopic.php?id=89722 Suitability of ArchLinux as a basis to OSE-specific Linux Build].&lt;br /&gt;
&lt;br /&gt;
[[User:Elifarley|Elifarley]] 23:16, 28 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Fedora &amp;amp; rpm ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m thinking of creating a meta-package rpm. I think we don&#039;t need yet another distribution, but meta-packages for existing distributions.&lt;br /&gt;
--[[User:Comzeradd|comzeradd]] 13:59, 18 January 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
== Sketchup ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s not Open-Source&lt;br /&gt;
--[[User:Comzeradd|comzeradd]] 13:59, 18 January 2012 (CET)&lt;br /&gt;
&lt;br /&gt;
http://wiki.winehq.org/GoogleSketchup --[[User:Dorkmo|Dorkmo]] 02:28, 4 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== page organization ==&lt;br /&gt;
&lt;br /&gt;
yoonseo is working on a tool chain for electronics. perhaps this page should list groups by use. like all software for circuits, then another section for machine design. or something? --[[User:Dorkmo|Dorkmo]] 04:05, 27 May 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== waste ==&lt;br /&gt;
&lt;br /&gt;
was reading something about winamp that led to some other stuff. found this: http://sourceforge.net/projects/waste/ http://en.wikipedia.org/wiki/WASTE might be an interesting community environment even if it wasnt really used for the encrypted aspect. im not electing this to be included in the ose build but placing here if others might find it interesting. --[[User:Dorkmo|Dorkmo]] 02:39, 26 June 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== cad ==&lt;br /&gt;
&lt;br /&gt;
http://www.techdrivein.com/2011/08/8-best-cad-apps-for-linux.html&lt;br /&gt;
&lt;br /&gt;
== mediagoblin ==&lt;br /&gt;
&lt;br /&gt;
http://mediagoblin.org/ saw this mentioned online today. might be worth exploring --[[User:Dorkmo|Dorkmo]] 05:39, 23 October 2012 (CEST)&lt;br /&gt;
&lt;br /&gt;
== stl hosting software ==&lt;br /&gt;
&lt;br /&gt;
https://github.com/solmarine/J3DILLA&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Linux_Build&amp;diff=121167</id>
		<title>OSE Linux Build</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Linux_Build&amp;diff=121167"/>
		<updated>2014-07-03T16:51:49Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: Jorgeandr3s moved page OSE Linux Build to OSE GNU/Linux Build&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[OSE GNU/Linux Build]]&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_GNU/Linux_Build&amp;diff=121166</id>
		<title>OSE GNU/Linux Build</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_GNU/Linux_Build&amp;diff=121166"/>
		<updated>2014-07-03T16:51:49Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: Jorgeandr3s moved page OSE Linux Build to OSE GNU/Linux Build&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
It is useful to publish a GNU/Linux build dedicated to the development of the Global Village Construction Set ([[GVCS]])&lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
This build would contain:&lt;br /&gt;
&lt;br /&gt;
*Prenstallation of all necessary software:&lt;br /&gt;
**[http://www.blender.org/ Blender]&lt;br /&gt;
**[http://en.m.wikipedia.org/wiki/FreeCAD FreeCAD]&lt;br /&gt;
**[http://sourceforge.net/projects/qcad/ QCad] | [http://librecad.org/ LibreCAD (open source)] - CAD, Architecture purposes&lt;br /&gt;
**[http://www.kdenlive.org/ Kdenlive]&lt;br /&gt;
**[http://ekiga.org/ ekiga] same use as Skype but entirely opensource&lt;br /&gt;
**[http://irssi.org/ irrsi] irc client, easy to use IRC from shell&lt;br /&gt;
**[[LinuxCNC]] (this might require a dual boot installation where back versions of Linux are installed. For example, LinuxCNC works on Ubuntu 8.04 LTS (long-term support) and 10.04 LTS, but not on Ubuntu 9.10. Whatever distribution of Linux is chosen, we need to make sure that LinuxCNC, one of the critical components of CNC machining - is accommodated&lt;br /&gt;
**[http://en.m.wikipedia.org/wiki/KiCAD KiCAD] circuit design &#039;&#039;&#039;[[KiCAD]]&#039;&#039;&#039;&lt;br /&gt;
**[http://www.arduino.cc/en/Main/Software Arduino Environment] for programming the Arduino microcontroller&lt;br /&gt;
**[[Stereolithography file viewer]] for [http://en.wikipedia.org/wiki/STL_(file_format) STL],  [http://en.wikipedia.org/wiki/PLY_(file_format) PLY] or [http://en.wikipedia.org/wiki/Collada Collada] file formats&lt;br /&gt;
*** GLC Player: http://www.glc-player.net/&lt;br /&gt;
*** [http://meshlab.sourceforge.net/ MeshLab] and or [http://povray.org/ pov-ray]&lt;br /&gt;
*** Others ?&lt;br /&gt;
** [http://yacy.net/en/ yacy] and [http://seeks-project.info/ seeks] search engines (not strictly needed but the hybrid use of them could be handy to analize in teams an intranet&#039;s content if nothing else). Linked to internet seeks constitutes a valid alternative to google too.&lt;br /&gt;
** [http://www.gimp.org/ gimp] Open source photo editing program. &lt;br /&gt;
** [http://inkscape.org/ inkscape] svg vector graphics editor&lt;br /&gt;
** [http://www.libreoffice.org/ LibreOffice] Open source office suite available in more than 100 languages.&lt;br /&gt;
** [http://www.scribus.net Scribus] Open source desktop publishing software.&lt;br /&gt;
** VCS(version control system) for keeping track of changes and collaboration. With most current version of GVCS pulled down.&lt;br /&gt;
*** [http://git-scm.com/ Git]&lt;br /&gt;
*** [http://www.fossil-scm.org Fossil]&lt;br /&gt;
*** [http://mercurial.selenic.com/ Mercurial]&lt;br /&gt;
*Preinstalled libraries and Other Design Libraries&lt;br /&gt;
**QCad libraries for design files, house designs, other purposes&lt;br /&gt;
**Library of [[Pattern Language Icons]] for symbolic modeling of integrated agroecotechnological systems.&lt;br /&gt;
* Some program for handling translation of the interface and language packs.&lt;br /&gt;
* Documentation for all of the above.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&lt;br /&gt;
* Getting [[EMC2]] working in [http://www.archlinux.org/ Archlinux] with RTAI: http://neo-technical.wikispaces.com/emc2-arch&lt;br /&gt;
* [[CAD tools]]&lt;br /&gt;
* [https://www.gnu.org/distros/free-distros.html free linux distros]&lt;br /&gt;
&lt;br /&gt;
[[Category:Linux]]&lt;br /&gt;
[[Category:Software]]&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_GNU/Linux_Build&amp;diff=121165</id>
		<title>OSE GNU/Linux Build</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_GNU/Linux_Build&amp;diff=121165"/>
		<updated>2014-07-03T16:50:13Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
It is useful to publish a GNU/Linux build dedicated to the development of the Global Village Construction Set ([[GVCS]])&lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
This build would contain:&lt;br /&gt;
&lt;br /&gt;
*Prenstallation of all necessary software:&lt;br /&gt;
**[http://www.blender.org/ Blender]&lt;br /&gt;
**[http://en.m.wikipedia.org/wiki/FreeCAD FreeCAD]&lt;br /&gt;
**[http://sourceforge.net/projects/qcad/ QCad] | [http://librecad.org/ LibreCAD (open source)] - CAD, Architecture purposes&lt;br /&gt;
**[http://www.kdenlive.org/ Kdenlive]&lt;br /&gt;
**[http://ekiga.org/ ekiga] same use as Skype but entirely opensource&lt;br /&gt;
**[http://irssi.org/ irrsi] irc client, easy to use IRC from shell&lt;br /&gt;
**[[LinuxCNC]] (this might require a dual boot installation where back versions of Linux are installed. For example, LinuxCNC works on Ubuntu 8.04 LTS (long-term support) and 10.04 LTS, but not on Ubuntu 9.10. Whatever distribution of Linux is chosen, we need to make sure that LinuxCNC, one of the critical components of CNC machining - is accommodated&lt;br /&gt;
**[http://en.m.wikipedia.org/wiki/KiCAD KiCAD] circuit design &#039;&#039;&#039;[[KiCAD]]&#039;&#039;&#039;&lt;br /&gt;
**[http://www.arduino.cc/en/Main/Software Arduino Environment] for programming the Arduino microcontroller&lt;br /&gt;
**[[Stereolithography file viewer]] for [http://en.wikipedia.org/wiki/STL_(file_format) STL],  [http://en.wikipedia.org/wiki/PLY_(file_format) PLY] or [http://en.wikipedia.org/wiki/Collada Collada] file formats&lt;br /&gt;
*** GLC Player: http://www.glc-player.net/&lt;br /&gt;
*** [http://meshlab.sourceforge.net/ MeshLab] and or [http://povray.org/ pov-ray]&lt;br /&gt;
*** Others ?&lt;br /&gt;
** [http://yacy.net/en/ yacy] and [http://seeks-project.info/ seeks] search engines (not strictly needed but the hybrid use of them could be handy to analize in teams an intranet&#039;s content if nothing else). Linked to internet seeks constitutes a valid alternative to google too.&lt;br /&gt;
** [http://www.gimp.org/ gimp] Open source photo editing program. &lt;br /&gt;
** [http://inkscape.org/ inkscape] svg vector graphics editor&lt;br /&gt;
** [http://www.libreoffice.org/ LibreOffice] Open source office suite available in more than 100 languages.&lt;br /&gt;
** [http://www.scribus.net Scribus] Open source desktop publishing software.&lt;br /&gt;
** VCS(version control system) for keeping track of changes and collaboration. With most current version of GVCS pulled down.&lt;br /&gt;
*** [http://git-scm.com/ Git]&lt;br /&gt;
*** [http://www.fossil-scm.org Fossil]&lt;br /&gt;
*** [http://mercurial.selenic.com/ Mercurial]&lt;br /&gt;
*Preinstalled libraries and Other Design Libraries&lt;br /&gt;
**QCad libraries for design files, house designs, other purposes&lt;br /&gt;
**Library of [[Pattern Language Icons]] for symbolic modeling of integrated agroecotechnological systems.&lt;br /&gt;
* Some program for handling translation of the interface and language packs.&lt;br /&gt;
* Documentation for all of the above.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&lt;br /&gt;
* Getting [[EMC2]] working in [http://www.archlinux.org/ Archlinux] with RTAI: http://neo-technical.wikispaces.com/emc2-arch&lt;br /&gt;
* [[CAD tools]]&lt;br /&gt;
* [https://www.gnu.org/distros/free-distros.html free linux distros]&lt;br /&gt;
&lt;br /&gt;
[[Category:Linux]]&lt;br /&gt;
[[Category:Software]]&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Civilization_Starter_Kit_DVD_v0.01/es&amp;diff=121014</id>
		<title>Civilization Starter Kit DVD v0.01/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Civilization_Starter_Kit_DVD_v0.01/es&amp;diff=121014"/>
		<updated>2014-06-27T17:04:10Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lang|Kit para iniciar una civilización}}&lt;br /&gt;
{{TOC left}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;center&amp;gt;&amp;lt;div&amp;gt;&amp;lt;object style=&amp;quot;width:420px;height:272px&amp;quot; &amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;https://static.issuu.com/webembed/viewers/style1/v2/IssuuReader.swf?mode=mini&amp;amp;amp;backgroundColor=%23222222&amp;amp;amp;documentId=120419162109-9893d10fc5764fd09659823c8ee98cee&amp;quot; /&amp;gt;&amp;lt;param name=&amp;quot;allowfullscreen&amp;quot; value=&amp;quot;true&amp;quot;/&amp;gt;&amp;lt;param name=&amp;quot;menu&amp;quot; value=&amp;quot;false&amp;quot;/&amp;gt;&amp;lt;param name=&amp;quot;wmode&amp;quot; value=&amp;quot;transparent&amp;quot;/&amp;gt;&amp;lt;embed src=&amp;quot;https://static.issuu.com/webembed/viewers/style1/v2/IssuuReader.swf&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; menu=&amp;quot;false&amp;quot; wmode=&amp;quot;transparent&amp;quot; style=&amp;quot;width:420px;height:272px&amp;quot; flashvars=&amp;quot;mode=mini&amp;amp;amp;backgroundColor=%23222222&amp;amp;amp;documentId=120419162109-9893d10fc5764fd09659823c8ee98cee&amp;quot; /&amp;gt;&amp;lt;/object&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://opensourceecology.org/w/images/e/e3/Civilization_Starter_Kit_-_v.0.01_-_PDF.pdf Descarga el PDF en inglés].&lt;br /&gt;
&lt;br /&gt;
=Prefacio=&lt;br /&gt;
&lt;br /&gt;
  1.0  [[Forward_from_the_Founder_–_Video|Prefacio del fundador]]&lt;br /&gt;
  1.1  ¿Qué es la Ecología de Fuentes Abiertas? [[Open_Source_Ecology_Paradigm/es|El Paradigma de la Ecología de Fuentes Abiertas]]&lt;br /&gt;
  1.2  Set de construcción de la aldea global: [[Rollout_Plan|Plan de implementación (inglés)]]&lt;br /&gt;
  1.3  Involúcrate: [[So,_you_want_to_build_a_new_civilization%3F/es|¿Así que quieres construir una nueva civilización?]]&lt;br /&gt;
  1.4  Del fundador: [[My_Story|Mi historia (inglés)]]&lt;br /&gt;
&lt;br /&gt;
=Introducción=&lt;br /&gt;
&lt;br /&gt;
  2.1 [[GVCS_in_2_Minutes_Video/es|Video: SCAG en 2 minutos]] &lt;br /&gt;
  2.2 [[TED_Talk_Video/es|Charla TED]]&lt;br /&gt;
  2.3 [[Kickstarter Video|Video en Kickstarter]]&lt;br /&gt;
  2.4 [[Practical Post-Scarcity Video|Video sobre posescasez práctica]]&lt;br /&gt;
  2.5 [[OSE Enterprise Plan Video|Video sobre plan empresarial de OSE]]&lt;br /&gt;
  2.6 [[How_to_Build_the_4_Machines_in_a_Basic_Workshop/es|Cómo construir las 4 máquinas en un taller básico]]&lt;br /&gt;
&lt;br /&gt;
=Prensa BTC=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Note: this is Prototype III. See newer version at [[CEB Press IV]], developed Sep. 2012.&lt;br /&gt;
&lt;br /&gt;
  3.1  [[CEB Press Design Rationale, Product Ecology]]&lt;br /&gt;
  3.2  [[CEB Press Master CAD File]]&lt;br /&gt;
  3.3  [[CEB Press Bill of Materials]]&lt;br /&gt;
  3.4  [[CEB Press Fabrication Master PDF]] - 89 pages&lt;br /&gt;
  3.5  [[CEB Press Fabrication videos]] - Mechanical fabrication&lt;br /&gt;
  3.6  [[CEB Press Electrical Fabrication videos]]&lt;br /&gt;
  3.7  [[CEB Press Control Code]]&lt;br /&gt;
  3.8  [[CEB Press Ergonomics of machine assembly]] - full assembly video (11 min)&lt;br /&gt;
  3.9  [[Media:OSE_-_Fabrication_Drawings_-_CEB.pdf|Compressed Earth Brick Press: Fabrication Drawings]]&lt;br /&gt;
  3.10  [[CEB Press User Manual]]&lt;br /&gt;
&lt;br /&gt;
=Tractor=&lt;br /&gt;
&lt;br /&gt;
  4.1  [[Tractor Design Rationale, Product Ecology]]&lt;br /&gt;
  4.2  [[Tractor Master CAD File]] &lt;br /&gt;
  4.3  [[Tractor Bill of Materials]]&lt;br /&gt;
  4.3-4.4 [[Tractor Fabrication Manual]]&lt;br /&gt;
  4.5  [[Tractor Assembly]] - full assembly video (12 min)&lt;br /&gt;
  4.6  [[Media:Open_Source_Ecology_-_LifeTrac_-_Fabrication_Drawings.pdf|Tractor Fabrication Drawings]]&lt;br /&gt;
  4.7  [[Tractor User Manual]]&lt;br /&gt;
  4.8  [[Media:LifeTrac_Quality_Control_Checklist.pdf|Quality Control Checklist]]&lt;br /&gt;
&lt;br /&gt;
=Pulverizador de suelo=&lt;br /&gt;
&lt;br /&gt;
  5.1  [[Soil Pulverizer Design Rationale, Product Ecology]] (needs Tractor with Power Cube)&lt;br /&gt;
  5.2  [[Soil Pulverizer Master CAD File]]&lt;br /&gt;
  5.3  [[Soil Pulverizer - Bill of Materials]]&lt;br /&gt;
  5.4  [[Soil Pulverizer/Manufacturing Instructions|Soil Pulverizer Fabrication Instructions]]&lt;br /&gt;
  5.5  [[Soil Pulverizer Fabrication PDF]]&lt;br /&gt;
  5.5  [[Soil Pulverizer Fabrication and Assembly videos]]&lt;br /&gt;
  5.6  [[Media:Soil_Pulverizer_-_Drawings_-_PDF_Package_-_2011-12-28.pdf|Soil Pulverizer Fabrication Drawings]]&lt;br /&gt;
  5.7  [[Soil Pulverizer User Manual]]&lt;br /&gt;
&lt;br /&gt;
=Unidad hidráulica (Power Cube)=&lt;br /&gt;
&lt;br /&gt;
  6.1  [[Power Cube Design Rationale]]&lt;br /&gt;
  6.2  [[Power Cube Sketchup]]&lt;br /&gt;
  6.2  [[Power Cube - Bill of Materials]]&lt;br /&gt;
  6.3  [[Power Cube A-Z Instructionals]]&lt;br /&gt;
  6.4  [[Power Cube Fabrication PDF]]&lt;br /&gt;
  6.5  [[Power Cube Fabrication and Assembly videos]]&lt;br /&gt;
  6.6  [[Power Cube Fabrication Drawings]]&lt;br /&gt;
  6.7  [[Power Cube User Manual]]&lt;br /&gt;
&lt;br /&gt;
=Construcción=&lt;br /&gt;
  7.1 [[Field Testing Results]]&lt;br /&gt;
  7.2 [[OSE Microhouse]]&lt;br /&gt;
&lt;br /&gt;
=Equipo de calle=&lt;br /&gt;
  8.1 Sticker &amp;amp; Magnet designs: &lt;br /&gt;
      • [[Media:OSE_B&amp;amp;W_LOGO.pdf |OSE B&amp;amp;W Logo]]&lt;br /&gt;
      • [[Media:OSE_COLOR_LOGO.pdf |OSE Color Logo]]&lt;br /&gt;
  8.2 T-shirt design: &lt;br /&gt;
      • [[Media:Tractor_T-Shirt.pdf‎ |Tractor]]&lt;br /&gt;
&lt;br /&gt;
=Apéndice=&lt;br /&gt;
&lt;br /&gt;
 [[Civilization Starter Kit Credits]] (colaboradores y contribuyentes)&lt;br /&gt;
 [[OSE License for Distributive Economics]]&lt;br /&gt;
 [[OSE Specifications]]&lt;br /&gt;
 [[Tractor Scaling Calculations and CAE Analysis]]&lt;br /&gt;
&lt;br /&gt;
=PDF=&lt;br /&gt;
&lt;br /&gt;
 [[Media:Civilization_Starter_Kit_-_v0.01_-_Foreword.pdf|Foreword]]&lt;br /&gt;
 [[Media:Compressed_Earth_Brick_Press_-_Design_Rationale.pdf#page=1|Compressed Earth Brick Press: Design Rationale]]&lt;br /&gt;
 [http://opensourceecology.org/w/images/f/f0/CEB_a-z_Build_1.0.pdf#page=1 Compressed Earth Brick Press: Fabrication Manual]&lt;br /&gt;
 [[Media:OSE_-_Fabrication_Drawings_-_CEB.pdf|Compressed Earth Brick Press: Fabrication Drawings]]&lt;br /&gt;
 [[Media:Compressed_Earth_Brick_Press_-_User_Manual.pdf|Compressed Earth Brick Press: User Manual]]&lt;br /&gt;
 [[Media:LifeTrac_-_Design_Rationale.pdf|LifeTrac: Design Rationale]]&lt;br /&gt;
 [[Media:LifeTrac_-_Fabricaion_Manual.pdf|LifeTrac: Fabrication Manual]]&lt;br /&gt;
 [[Media:Open_Source_Ecology_-_LifeTrac_-_Fabrication_Drawings.pdf|Tractor Fabrication Drawings]]&lt;br /&gt;
 [[Media:Soil_Pulverizer_-_Design_Rationale.pdf|Soil Pulverizer: Design Rationale]]&lt;br /&gt;
 [http://opensourceecology.org/w/images/f/f9/Pulverizer_PDF.pdf Soil Pulverizer: Fabrication Manual]&lt;br /&gt;
 [[Media:Soil_Pulverizer_-_Drawings_-_PDF_Package_-_2011-12-28.pdf|Soil Pulverizer: Fabrication Drawings]]&lt;br /&gt;
 [[Media:Soil_Pulverizer_-_User_Manual.pdf|Soil Pulverizer: User Manual]]&lt;br /&gt;
 [[Media:Power_Cube_-_Design_Rationale.pdf|Power Cube: Design Rationale]]&lt;br /&gt;
 [http://opensourceecology.org/w/images/2/25/Powercube.pdf Power Cube: Fabrication Manual]&lt;br /&gt;
 [[Media:Power_Cube_-_User_Manual.pdf|Power Cube: User Manaul]]&lt;br /&gt;
 [[Media:Power_Cube_-_Failure_Modes_and_Troubleshooting.pdf|Power Cube: Failure Modes and Troubleshooting]]&lt;br /&gt;
 [[Media:Appendix_-_Credits.pdf|Appendix: Civilization Starter Kit Credits]]&lt;br /&gt;
 [[Media:Appendix_-_OSE_License_for_Distributive_Economics.pdf|Appendix: OSE License for Distributive Economics]]&lt;br /&gt;
 [[Media:Appendix_-_OSE_Specifications.pdf|Appendix: OSE Specifications]]&lt;br /&gt;
 [[Media:Appendix_-_Tractor_Scaling_Calculations.pdf|Appendix: Tractor Scaling and CAE Analysis]]&lt;br /&gt;
 [[Media:Compressed_Earth_Brick_Press_-_Hydraulic_System_Troubleshooting.pdf|Appendix: Hydraulic System Troubleshooting]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Category:Civilization Starter Kit DVD v0.01]]&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=TED_Talk_Video/es&amp;diff=121013</id>
		<title>TED Talk Video/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=TED_Talk_Video/es&amp;diff=121013"/>
		<updated>2014-06-27T17:03:54Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: Created page with &amp;quot;{{Lang|Video: Charla TED}}  La charla TED sobre el SCAG se convirtió en uno de los mejores charlas TED para 2011, #6 en [http://www.huffingtonpost.com/news/tedtalks2011 lo me...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lang|Video: Charla TED}}&lt;br /&gt;
&lt;br /&gt;
La charla TED sobre el SCAG se convirtió en uno de los mejores charlas TED para 2011, #6 en [http://www.huffingtonpost.com/news/tedtalks2011 lo mejor de TED en 2011] según Huffington Post.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe width=&amp;quot;560&amp;quot; height=&amp;quot;315&amp;quot; src=&amp;quot;//www.youtube.com/embed/NPxH4jpyerg&amp;quot; frameborder=&amp;quot;0&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Civilization_Starter_Kit_DVD}}&lt;br /&gt;
[[Category:Introduction]]&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=TED_Talk_Video&amp;diff=121012</id>
		<title>TED Talk Video</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=TED_Talk_Video&amp;diff=121012"/>
		<updated>2014-06-27T17:00:47Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{OrigLang}}&lt;br /&gt;
&lt;br /&gt;
The GVCS TED Talk became one of the top TED Talks for 2011 - #6 in the [http://www.huffingtonpost.com/news/tedtalks2011 Huffington Post Best of TED 2011] .&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe src=&amp;quot;https://player.vimeo.com/video/30171620?title=0&amp;amp;amp;byline=0&amp;amp;amp;portrait=0&amp;quot; width=&amp;quot;400&amp;quot; height=&amp;quot;225&amp;quot; frameborder=&amp;quot;0&amp;quot; webkitAllowFullScreen mozallowfullscreen allowFullScreen&amp;gt;&amp;lt;/iframe&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Civilization_Starter_Kit_DVD}}&lt;br /&gt;
[[Category:Introduction]]&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=GVCS_in_2_Minutes_Video/es&amp;diff=121011</id>
		<title>GVCS in 2 Minutes Video/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=GVCS_in_2_Minutes_Video/es&amp;diff=121011"/>
		<updated>2014-06-27T16:59:02Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lang|Video: SCAG en 2 minutos}}&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;iframe width=&amp;quot;420&amp;quot; height=&amp;quot;315&amp;quot; src=&amp;quot;//www.youtube.com/embed/HE6d-RXhVL0&amp;quot; frameborder=&amp;quot;0&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
El productor de cine en Hollywood y [[True_Fans/es|Fan Verdadero]] de OSE, Isaiah Saxon (quien hizo el video &amp;quot;Wonderlust&amp;quot; para Björk) realizó un video explicativo de 2 minutos sobre el SCAG. Set de Construcción de la Aldea Global. Realmente capta el mensaje del SCAG en una manera concisa.&lt;br /&gt;
&lt;br /&gt;
{{Civilization_Starter_Kit_DVD}}&lt;br /&gt;
[[Category:Introduction]]&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Civilization_Starter_Kit_DVD_v0.01/es&amp;diff=121010</id>
		<title>Civilization Starter Kit DVD v0.01/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Civilization_Starter_Kit_DVD_v0.01/es&amp;diff=121010"/>
		<updated>2014-06-27T16:58:17Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: /* Introducción */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lang|Kit para iniciar una civilización}}&lt;br /&gt;
{{TOC left}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;center&amp;gt;&amp;lt;div&amp;gt;&amp;lt;object style=&amp;quot;width:420px;height:272px&amp;quot; &amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;https://static.issuu.com/webembed/viewers/style1/v2/IssuuReader.swf?mode=mini&amp;amp;amp;backgroundColor=%23222222&amp;amp;amp;documentId=120419162109-9893d10fc5764fd09659823c8ee98cee&amp;quot; /&amp;gt;&amp;lt;param name=&amp;quot;allowfullscreen&amp;quot; value=&amp;quot;true&amp;quot;/&amp;gt;&amp;lt;param name=&amp;quot;menu&amp;quot; value=&amp;quot;false&amp;quot;/&amp;gt;&amp;lt;param name=&amp;quot;wmode&amp;quot; value=&amp;quot;transparent&amp;quot;/&amp;gt;&amp;lt;embed src=&amp;quot;https://static.issuu.com/webembed/viewers/style1/v2/IssuuReader.swf&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; menu=&amp;quot;false&amp;quot; wmode=&amp;quot;transparent&amp;quot; style=&amp;quot;width:420px;height:272px&amp;quot; flashvars=&amp;quot;mode=mini&amp;amp;amp;backgroundColor=%23222222&amp;amp;amp;documentId=120419162109-9893d10fc5764fd09659823c8ee98cee&amp;quot; /&amp;gt;&amp;lt;/object&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://opensourceecology.org/w/images/e/e3/Civilization_Starter_Kit_-_v.0.01_-_PDF.pdf Descarga el PDF en inglés].&lt;br /&gt;
&lt;br /&gt;
=Prefacio=&lt;br /&gt;
&lt;br /&gt;
  1.0  [[Forward_from_the_Founder_–_Video|Prefacio del fundador]]&lt;br /&gt;
  1.1  ¿Qué es la Ecología de Fuentes Abiertas? [[Open_Source_Ecology_Paradigm/es|El Paradigma de la Ecología de Fuentes Abiertas]]&lt;br /&gt;
  1.2  Set de construcción de la aldea global: [[Rollout_Plan|Plan de implementación (inglés)]]&lt;br /&gt;
  1.3  Involúcrate: [[So,_you_want_to_build_a_new_civilization%3F/es|¿Así que quieres construir una nueva civilización?]]&lt;br /&gt;
  1.4  Del fundador: [[My_Story|Mi historia (inglés)]]&lt;br /&gt;
&lt;br /&gt;
=Introducción=&lt;br /&gt;
&lt;br /&gt;
  2.1 [[GVCS_in_2_Minutes_Video/es|Video: SCAG en 2 minutos]] &lt;br /&gt;
  2.2 [[TED Talk Video|Charla TED]]&lt;br /&gt;
  2.3 [[Kickstarter Video|Video en Kickstarter]]&lt;br /&gt;
  2.4 [[Practical Post-Scarcity Video|Video sobre posescasez práctica]]&lt;br /&gt;
  2.5 [[OSE Enterprise Plan Video|Video sobre plan empresarial de OSE]]&lt;br /&gt;
  2.6 [[How_to_Build_the_4_Machines_in_a_Basic_Workshop/es|Cómo construir las 4 máquinas en un taller básico]]&lt;br /&gt;
&lt;br /&gt;
=Prensa BTC=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Note: this is Prototype III. See newer version at [[CEB Press IV]], developed Sep. 2012.&lt;br /&gt;
&lt;br /&gt;
  3.1  [[CEB Press Design Rationale, Product Ecology]]&lt;br /&gt;
  3.2  [[CEB Press Master CAD File]]&lt;br /&gt;
  3.3  [[CEB Press Bill of Materials]]&lt;br /&gt;
  3.4  [[CEB Press Fabrication Master PDF]] - 89 pages&lt;br /&gt;
  3.5  [[CEB Press Fabrication videos]] - Mechanical fabrication&lt;br /&gt;
  3.6  [[CEB Press Electrical Fabrication videos]]&lt;br /&gt;
  3.7  [[CEB Press Control Code]]&lt;br /&gt;
  3.8  [[CEB Press Ergonomics of machine assembly]] - full assembly video (11 min)&lt;br /&gt;
  3.9  [[Media:OSE_-_Fabrication_Drawings_-_CEB.pdf|Compressed Earth Brick Press: Fabrication Drawings]]&lt;br /&gt;
  3.10  [[CEB Press User Manual]]&lt;br /&gt;
&lt;br /&gt;
=Tractor=&lt;br /&gt;
&lt;br /&gt;
  4.1  [[Tractor Design Rationale, Product Ecology]]&lt;br /&gt;
  4.2  [[Tractor Master CAD File]] &lt;br /&gt;
  4.3  [[Tractor Bill of Materials]]&lt;br /&gt;
  4.3-4.4 [[Tractor Fabrication Manual]]&lt;br /&gt;
  4.5  [[Tractor Assembly]] - full assembly video (12 min)&lt;br /&gt;
  4.6  [[Media:Open_Source_Ecology_-_LifeTrac_-_Fabrication_Drawings.pdf|Tractor Fabrication Drawings]]&lt;br /&gt;
  4.7  [[Tractor User Manual]]&lt;br /&gt;
  4.8  [[Media:LifeTrac_Quality_Control_Checklist.pdf|Quality Control Checklist]]&lt;br /&gt;
&lt;br /&gt;
=Pulverizador de suelo=&lt;br /&gt;
&lt;br /&gt;
  5.1  [[Soil Pulverizer Design Rationale, Product Ecology]] (needs Tractor with Power Cube)&lt;br /&gt;
  5.2  [[Soil Pulverizer Master CAD File]]&lt;br /&gt;
  5.3  [[Soil Pulverizer - Bill of Materials]]&lt;br /&gt;
  5.4  [[Soil Pulverizer/Manufacturing Instructions|Soil Pulverizer Fabrication Instructions]]&lt;br /&gt;
  5.5  [[Soil Pulverizer Fabrication PDF]]&lt;br /&gt;
  5.5  [[Soil Pulverizer Fabrication and Assembly videos]]&lt;br /&gt;
  5.6  [[Media:Soil_Pulverizer_-_Drawings_-_PDF_Package_-_2011-12-28.pdf|Soil Pulverizer Fabrication Drawings]]&lt;br /&gt;
  5.7  [[Soil Pulverizer User Manual]]&lt;br /&gt;
&lt;br /&gt;
=Unidad hidráulica (Power Cube)=&lt;br /&gt;
&lt;br /&gt;
  6.1  [[Power Cube Design Rationale]]&lt;br /&gt;
  6.2  [[Power Cube Sketchup]]&lt;br /&gt;
  6.2  [[Power Cube - Bill of Materials]]&lt;br /&gt;
  6.3  [[Power Cube A-Z Instructionals]]&lt;br /&gt;
  6.4  [[Power Cube Fabrication PDF]]&lt;br /&gt;
  6.5  [[Power Cube Fabrication and Assembly videos]]&lt;br /&gt;
  6.6  [[Power Cube Fabrication Drawings]]&lt;br /&gt;
  6.7  [[Power Cube User Manual]]&lt;br /&gt;
&lt;br /&gt;
=Construcción=&lt;br /&gt;
  7.1 [[Field Testing Results]]&lt;br /&gt;
  7.2 [[OSE Microhouse]]&lt;br /&gt;
&lt;br /&gt;
=Equipo de calle=&lt;br /&gt;
  8.1 Sticker &amp;amp; Magnet designs: &lt;br /&gt;
      • [[Media:OSE_B&amp;amp;W_LOGO.pdf |OSE B&amp;amp;W Logo]]&lt;br /&gt;
      • [[Media:OSE_COLOR_LOGO.pdf |OSE Color Logo]]&lt;br /&gt;
  8.2 T-shirt design: &lt;br /&gt;
      • [[Media:Tractor_T-Shirt.pdf‎ |Tractor]]&lt;br /&gt;
&lt;br /&gt;
=Apéndice=&lt;br /&gt;
&lt;br /&gt;
 [[Civilization Starter Kit Credits]] (colaboradores y contribuyentes)&lt;br /&gt;
 [[OSE License for Distributive Economics]]&lt;br /&gt;
 [[OSE Specifications]]&lt;br /&gt;
 [[Tractor Scaling Calculations and CAE Analysis]]&lt;br /&gt;
&lt;br /&gt;
=PDF=&lt;br /&gt;
&lt;br /&gt;
 [[Media:Civilization_Starter_Kit_-_v0.01_-_Foreword.pdf|Foreword]]&lt;br /&gt;
 [[Media:Compressed_Earth_Brick_Press_-_Design_Rationale.pdf#page=1|Compressed Earth Brick Press: Design Rationale]]&lt;br /&gt;
 [http://opensourceecology.org/w/images/f/f0/CEB_a-z_Build_1.0.pdf#page=1 Compressed Earth Brick Press: Fabrication Manual]&lt;br /&gt;
 [[Media:OSE_-_Fabrication_Drawings_-_CEB.pdf|Compressed Earth Brick Press: Fabrication Drawings]]&lt;br /&gt;
 [[Media:Compressed_Earth_Brick_Press_-_User_Manual.pdf|Compressed Earth Brick Press: User Manual]]&lt;br /&gt;
 [[Media:LifeTrac_-_Design_Rationale.pdf|LifeTrac: Design Rationale]]&lt;br /&gt;
 [[Media:LifeTrac_-_Fabricaion_Manual.pdf|LifeTrac: Fabrication Manual]]&lt;br /&gt;
 [[Media:Open_Source_Ecology_-_LifeTrac_-_Fabrication_Drawings.pdf|Tractor Fabrication Drawings]]&lt;br /&gt;
 [[Media:Soil_Pulverizer_-_Design_Rationale.pdf|Soil Pulverizer: Design Rationale]]&lt;br /&gt;
 [http://opensourceecology.org/w/images/f/f9/Pulverizer_PDF.pdf Soil Pulverizer: Fabrication Manual]&lt;br /&gt;
 [[Media:Soil_Pulverizer_-_Drawings_-_PDF_Package_-_2011-12-28.pdf|Soil Pulverizer: Fabrication Drawings]]&lt;br /&gt;
 [[Media:Soil_Pulverizer_-_User_Manual.pdf|Soil Pulverizer: User Manual]]&lt;br /&gt;
 [[Media:Power_Cube_-_Design_Rationale.pdf|Power Cube: Design Rationale]]&lt;br /&gt;
 [http://opensourceecology.org/w/images/2/25/Powercube.pdf Power Cube: Fabrication Manual]&lt;br /&gt;
 [[Media:Power_Cube_-_User_Manual.pdf|Power Cube: User Manaul]]&lt;br /&gt;
 [[Media:Power_Cube_-_Failure_Modes_and_Troubleshooting.pdf|Power Cube: Failure Modes and Troubleshooting]]&lt;br /&gt;
 [[Media:Appendix_-_Credits.pdf|Appendix: Civilization Starter Kit Credits]]&lt;br /&gt;
 [[Media:Appendix_-_OSE_License_for_Distributive_Economics.pdf|Appendix: OSE License for Distributive Economics]]&lt;br /&gt;
 [[Media:Appendix_-_OSE_Specifications.pdf|Appendix: OSE Specifications]]&lt;br /&gt;
 [[Media:Appendix_-_Tractor_Scaling_Calculations.pdf|Appendix: Tractor Scaling and CAE Analysis]]&lt;br /&gt;
 [[Media:Compressed_Earth_Brick_Press_-_Hydraulic_System_Troubleshooting.pdf|Appendix: Hydraulic System Troubleshooting]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Category:Civilization Starter Kit DVD v0.01]]&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=GVCS_in_2_Minutes_Video/es&amp;diff=121009</id>
		<title>GVCS in 2 Minutes Video/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=GVCS_in_2_Minutes_Video/es&amp;diff=121009"/>
		<updated>2014-06-27T16:57:26Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: Created page with &amp;quot;&amp;lt;html&amp;gt; &amp;lt;iframe width=&amp;quot;420&amp;quot; height=&amp;quot;315&amp;quot; src=&amp;quot;//www.youtube.com/embed/HE6d-RXhVL0&amp;quot; frameborder=&amp;quot;0&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt; &amp;lt;/html&amp;gt;   El productor de cine en Hollywood y [[Tru...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;iframe width=&amp;quot;420&amp;quot; height=&amp;quot;315&amp;quot; src=&amp;quot;//www.youtube.com/embed/HE6d-RXhVL0&amp;quot; frameborder=&amp;quot;0&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
El productor de cine en Hollywood y [[True_Fans/es|Fan Verdadero]] de OSE, Isaiah Saxon (quien hizo el video &amp;quot;Wonderlust&amp;quot; para Björk) realizó un video explicativo de 2 minutos sobre el SCAG. Set de Construcción de la Aldea Global. Realmente capta el mensaje del SCAG en una manera concisa.&lt;br /&gt;
&lt;br /&gt;
{{Civilization_Starter_Kit_DVD}}&lt;br /&gt;
[[Category:Introduction]]&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=GVCS_in_2_Minutes_Video&amp;diff=121008</id>
		<title>GVCS in 2 Minutes Video</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=GVCS_in_2_Minutes_Video&amp;diff=121008"/>
		<updated>2014-06-27T16:54:22Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{OrigLang}}&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;iframe src=&amp;quot;https://player.vimeo.com/video/16106427?title=0&amp;amp;amp;byline=0&amp;amp;amp;portrait=0&amp;quot; width=&amp;quot;400&amp;quot; height=&amp;quot;225&amp;quot; frameborder=&amp;quot;0&amp;quot; webkitAllowFullScreen mozallowfullscreen allowFullScreen&amp;gt;&amp;lt;/iframe&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hollywood movie producer and OSE [[True Fan]] Isaiah Saxon (made the video &amp;quot;Wonderlust&amp;quot; for Björk) made a 2 minute explainer video on the GVCS - Global Village Construction Set. It really gets the GVCS message across in a concise way.&lt;br /&gt;
&lt;br /&gt;
{{Civilization_Starter_Kit_DVD}}&lt;br /&gt;
[[Category:Introduction]]&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=GVCS_in_2_Minutes_Video&amp;diff=121007</id>
		<title>GVCS in 2 Minutes Video</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=GVCS_in_2_Minutes_Video&amp;diff=121007"/>
		<updated>2014-06-27T16:53:59Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MainLang}}&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;iframe src=&amp;quot;https://player.vimeo.com/video/16106427?title=0&amp;amp;amp;byline=0&amp;amp;amp;portrait=0&amp;quot; width=&amp;quot;400&amp;quot; height=&amp;quot;225&amp;quot; frameborder=&amp;quot;0&amp;quot; webkitAllowFullScreen mozallowfullscreen allowFullScreen&amp;gt;&amp;lt;/iframe&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hollywood movie producer and OSE [[True Fan]] Isaiah Saxon (made the video &amp;quot;Wonderlust&amp;quot; for Björk) made a 2 minute explainer video on the GVCS - Global Village Construction Set. It really gets the GVCS message across in a concise way.&lt;br /&gt;
&lt;br /&gt;
{{Civilization_Starter_Kit_DVD}}&lt;br /&gt;
[[Category:Introduction]]&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Civilization_Starter_Kit_DVD_v0.01/es&amp;diff=121006</id>
		<title>Civilization Starter Kit DVD v0.01/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Civilization_Starter_Kit_DVD_v0.01/es&amp;diff=121006"/>
		<updated>2014-06-27T16:51:34Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: /* Introducción */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lang|Kit para iniciar una civilización}}&lt;br /&gt;
{{TOC left}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;center&amp;gt;&amp;lt;div&amp;gt;&amp;lt;object style=&amp;quot;width:420px;height:272px&amp;quot; &amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;https://static.issuu.com/webembed/viewers/style1/v2/IssuuReader.swf?mode=mini&amp;amp;amp;backgroundColor=%23222222&amp;amp;amp;documentId=120419162109-9893d10fc5764fd09659823c8ee98cee&amp;quot; /&amp;gt;&amp;lt;param name=&amp;quot;allowfullscreen&amp;quot; value=&amp;quot;true&amp;quot;/&amp;gt;&amp;lt;param name=&amp;quot;menu&amp;quot; value=&amp;quot;false&amp;quot;/&amp;gt;&amp;lt;param name=&amp;quot;wmode&amp;quot; value=&amp;quot;transparent&amp;quot;/&amp;gt;&amp;lt;embed src=&amp;quot;https://static.issuu.com/webembed/viewers/style1/v2/IssuuReader.swf&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; allowfullscreen=&amp;quot;true&amp;quot; menu=&amp;quot;false&amp;quot; wmode=&amp;quot;transparent&amp;quot; style=&amp;quot;width:420px;height:272px&amp;quot; flashvars=&amp;quot;mode=mini&amp;amp;amp;backgroundColor=%23222222&amp;amp;amp;documentId=120419162109-9893d10fc5764fd09659823c8ee98cee&amp;quot; /&amp;gt;&amp;lt;/object&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://opensourceecology.org/w/images/e/e3/Civilization_Starter_Kit_-_v.0.01_-_PDF.pdf Descarga el PDF en inglés].&lt;br /&gt;
&lt;br /&gt;
=Prefacio=&lt;br /&gt;
&lt;br /&gt;
  1.0  [[Forward_from_the_Founder_–_Video|Prefacio del fundador]]&lt;br /&gt;
  1.1  ¿Qué es la Ecología de Fuentes Abiertas? [[Open_Source_Ecology_Paradigm/es|El Paradigma de la Ecología de Fuentes Abiertas]]&lt;br /&gt;
  1.2  Set de construcción de la aldea global: [[Rollout_Plan|Plan de implementación (inglés)]]&lt;br /&gt;
  1.3  Involúcrate: [[So,_you_want_to_build_a_new_civilization%3F/es|¿Así que quieres construir una nueva civilización?]]&lt;br /&gt;
  1.4  Del fundador: [[My_Story|Mi historia (inglés)]]&lt;br /&gt;
&lt;br /&gt;
=Introducción=&lt;br /&gt;
&lt;br /&gt;
  2.1 [[GVCS in 2 Minutes Video|Video: SCAG en 2 minutos]] &lt;br /&gt;
  2.2 [[TED Talk Video|Charla TED]]&lt;br /&gt;
  2.3 [[Kickstarter Video|Video en Kickstarter]]&lt;br /&gt;
  2.4 [[Practical Post-Scarcity Video|Video sobre posescasez práctica]]&lt;br /&gt;
  2.5 [[OSE Enterprise Plan Video|Video sobre plan empresarial de OSE]]&lt;br /&gt;
  2.6 [[How_to_Build_the_4_Machines_in_a_Basic_Workshop/es|Cómo construir las 4 máquinas en un taller básico]]&lt;br /&gt;
&lt;br /&gt;
=Prensa BTC=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Note: this is Prototype III. See newer version at [[CEB Press IV]], developed Sep. 2012.&lt;br /&gt;
&lt;br /&gt;
  3.1  [[CEB Press Design Rationale, Product Ecology]]&lt;br /&gt;
  3.2  [[CEB Press Master CAD File]]&lt;br /&gt;
  3.3  [[CEB Press Bill of Materials]]&lt;br /&gt;
  3.4  [[CEB Press Fabrication Master PDF]] - 89 pages&lt;br /&gt;
  3.5  [[CEB Press Fabrication videos]] - Mechanical fabrication&lt;br /&gt;
  3.6  [[CEB Press Electrical Fabrication videos]]&lt;br /&gt;
  3.7  [[CEB Press Control Code]]&lt;br /&gt;
  3.8  [[CEB Press Ergonomics of machine assembly]] - full assembly video (11 min)&lt;br /&gt;
  3.9  [[Media:OSE_-_Fabrication_Drawings_-_CEB.pdf|Compressed Earth Brick Press: Fabrication Drawings]]&lt;br /&gt;
  3.10  [[CEB Press User Manual]]&lt;br /&gt;
&lt;br /&gt;
=Tractor=&lt;br /&gt;
&lt;br /&gt;
  4.1  [[Tractor Design Rationale, Product Ecology]]&lt;br /&gt;
  4.2  [[Tractor Master CAD File]] &lt;br /&gt;
  4.3  [[Tractor Bill of Materials]]&lt;br /&gt;
  4.3-4.4 [[Tractor Fabrication Manual]]&lt;br /&gt;
  4.5  [[Tractor Assembly]] - full assembly video (12 min)&lt;br /&gt;
  4.6  [[Media:Open_Source_Ecology_-_LifeTrac_-_Fabrication_Drawings.pdf|Tractor Fabrication Drawings]]&lt;br /&gt;
  4.7  [[Tractor User Manual]]&lt;br /&gt;
  4.8  [[Media:LifeTrac_Quality_Control_Checklist.pdf|Quality Control Checklist]]&lt;br /&gt;
&lt;br /&gt;
=Pulverizador de suelo=&lt;br /&gt;
&lt;br /&gt;
  5.1  [[Soil Pulverizer Design Rationale, Product Ecology]] (needs Tractor with Power Cube)&lt;br /&gt;
  5.2  [[Soil Pulverizer Master CAD File]]&lt;br /&gt;
  5.3  [[Soil Pulverizer - Bill of Materials]]&lt;br /&gt;
  5.4  [[Soil Pulverizer/Manufacturing Instructions|Soil Pulverizer Fabrication Instructions]]&lt;br /&gt;
  5.5  [[Soil Pulverizer Fabrication PDF]]&lt;br /&gt;
  5.5  [[Soil Pulverizer Fabrication and Assembly videos]]&lt;br /&gt;
  5.6  [[Media:Soil_Pulverizer_-_Drawings_-_PDF_Package_-_2011-12-28.pdf|Soil Pulverizer Fabrication Drawings]]&lt;br /&gt;
  5.7  [[Soil Pulverizer User Manual]]&lt;br /&gt;
&lt;br /&gt;
=Unidad hidráulica (Power Cube)=&lt;br /&gt;
&lt;br /&gt;
  6.1  [[Power Cube Design Rationale]]&lt;br /&gt;
  6.2  [[Power Cube Sketchup]]&lt;br /&gt;
  6.2  [[Power Cube - Bill of Materials]]&lt;br /&gt;
  6.3  [[Power Cube A-Z Instructionals]]&lt;br /&gt;
  6.4  [[Power Cube Fabrication PDF]]&lt;br /&gt;
  6.5  [[Power Cube Fabrication and Assembly videos]]&lt;br /&gt;
  6.6  [[Power Cube Fabrication Drawings]]&lt;br /&gt;
  6.7  [[Power Cube User Manual]]&lt;br /&gt;
&lt;br /&gt;
=Construcción=&lt;br /&gt;
  7.1 [[Field Testing Results]]&lt;br /&gt;
  7.2 [[OSE Microhouse]]&lt;br /&gt;
&lt;br /&gt;
=Equipo de calle=&lt;br /&gt;
  8.1 Sticker &amp;amp; Magnet designs: &lt;br /&gt;
      • [[Media:OSE_B&amp;amp;W_LOGO.pdf |OSE B&amp;amp;W Logo]]&lt;br /&gt;
      • [[Media:OSE_COLOR_LOGO.pdf |OSE Color Logo]]&lt;br /&gt;
  8.2 T-shirt design: &lt;br /&gt;
      • [[Media:Tractor_T-Shirt.pdf‎ |Tractor]]&lt;br /&gt;
&lt;br /&gt;
=Apéndice=&lt;br /&gt;
&lt;br /&gt;
 [[Civilization Starter Kit Credits]] (colaboradores y contribuyentes)&lt;br /&gt;
 [[OSE License for Distributive Economics]]&lt;br /&gt;
 [[OSE Specifications]]&lt;br /&gt;
 [[Tractor Scaling Calculations and CAE Analysis]]&lt;br /&gt;
&lt;br /&gt;
=PDF=&lt;br /&gt;
&lt;br /&gt;
 [[Media:Civilization_Starter_Kit_-_v0.01_-_Foreword.pdf|Foreword]]&lt;br /&gt;
 [[Media:Compressed_Earth_Brick_Press_-_Design_Rationale.pdf#page=1|Compressed Earth Brick Press: Design Rationale]]&lt;br /&gt;
 [http://opensourceecology.org/w/images/f/f0/CEB_a-z_Build_1.0.pdf#page=1 Compressed Earth Brick Press: Fabrication Manual]&lt;br /&gt;
 [[Media:OSE_-_Fabrication_Drawings_-_CEB.pdf|Compressed Earth Brick Press: Fabrication Drawings]]&lt;br /&gt;
 [[Media:Compressed_Earth_Brick_Press_-_User_Manual.pdf|Compressed Earth Brick Press: User Manual]]&lt;br /&gt;
 [[Media:LifeTrac_-_Design_Rationale.pdf|LifeTrac: Design Rationale]]&lt;br /&gt;
 [[Media:LifeTrac_-_Fabricaion_Manual.pdf|LifeTrac: Fabrication Manual]]&lt;br /&gt;
 [[Media:Open_Source_Ecology_-_LifeTrac_-_Fabrication_Drawings.pdf|Tractor Fabrication Drawings]]&lt;br /&gt;
 [[Media:Soil_Pulverizer_-_Design_Rationale.pdf|Soil Pulverizer: Design Rationale]]&lt;br /&gt;
 [http://opensourceecology.org/w/images/f/f9/Pulverizer_PDF.pdf Soil Pulverizer: Fabrication Manual]&lt;br /&gt;
 [[Media:Soil_Pulverizer_-_Drawings_-_PDF_Package_-_2011-12-28.pdf|Soil Pulverizer: Fabrication Drawings]]&lt;br /&gt;
 [[Media:Soil_Pulverizer_-_User_Manual.pdf|Soil Pulverizer: User Manual]]&lt;br /&gt;
 [[Media:Power_Cube_-_Design_Rationale.pdf|Power Cube: Design Rationale]]&lt;br /&gt;
 [http://opensourceecology.org/w/images/2/25/Powercube.pdf Power Cube: Fabrication Manual]&lt;br /&gt;
 [[Media:Power_Cube_-_User_Manual.pdf|Power Cube: User Manaul]]&lt;br /&gt;
 [[Media:Power_Cube_-_Failure_Modes_and_Troubleshooting.pdf|Power Cube: Failure Modes and Troubleshooting]]&lt;br /&gt;
 [[Media:Appendix_-_Credits.pdf|Appendix: Civilization Starter Kit Credits]]&lt;br /&gt;
 [[Media:Appendix_-_OSE_License_for_Distributive_Economics.pdf|Appendix: OSE License for Distributive Economics]]&lt;br /&gt;
 [[Media:Appendix_-_OSE_Specifications.pdf|Appendix: OSE Specifications]]&lt;br /&gt;
 [[Media:Appendix_-_Tractor_Scaling_Calculations.pdf|Appendix: Tractor Scaling and CAE Analysis]]&lt;br /&gt;
 [[Media:Compressed_Earth_Brick_Press_-_Hydraulic_System_Troubleshooting.pdf|Appendix: Hydraulic System Troubleshooting]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Category:Civilization Starter Kit DVD v0.01]]&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=User:Jesuslovesyou101&amp;diff=120990</id>
		<title>User:Jesuslovesyou101</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=User:Jesuslovesyou101&amp;diff=120990"/>
		<updated>2014-06-26T14:09:19Z</updated>

		<summary type="html">&lt;p&gt;Jorgeandr3s: Redirected page to Daniel Clem Dedicated Project Visit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Daniel Clem Dedicated Project Visit]]&lt;/div&gt;</summary>
		<author><name>Jorgeandr3s</name></author>
	</entry>
</feed>