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		<id>https://wiki.opensourceecology.org/index.php?title=LifeTrac&amp;diff=8202</id>
		<title>LifeTrac</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=LifeTrac&amp;diff=8202"/>
		<updated>2009-04-14T22:08:34Z</updated>

		<summary type="html">&lt;p&gt;Mathew: /* Outstanding Tech Questions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{site header}}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
LifeTrac, the low cost multipurpose open source tractor.&lt;br /&gt;
&lt;br /&gt;
[[Image:lifetrac_loader.jpg|thumb]]&lt;br /&gt;
[[Image:lifetrac_bend.jpg|thumb]]&lt;br /&gt;
[[Image:Backhoe.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ehtml&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;object width=&amp;quot;480&amp;quot; height=&amp;quot;385&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;movie&amp;quot; value=&amp;quot;http://www.youtube.com/p/28958DE807A18811?hl=en&amp;quot; /&amp;gt;&amp;lt;embed src=&amp;quot;http://www.youtube.com/p/28958DE807A18811?hl=en&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; width=&amp;quot;480&amp;quot; height=&amp;quot;385&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&amp;lt;/object&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
See corresponding &amp;lt;a href=&amp;quot;http://openfarmtech.org/weblog/?p=480&amp;quot;&amp;gt; blog post&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/ehtml&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=LifeTrac Concept=&lt;br /&gt;
&lt;br /&gt;
OSTrac is an open source tractor/ loader. It is an articulated tractor that steers by bending in the middle. It also has a flexible coupling between the front and back, so that the wheels stay on the ground at all times.&lt;br /&gt;
&lt;br /&gt;
It is based on [http://www.cadplans.com/cadtrac.htm CADTrac, a set of plans that you can buy]:&lt;br /&gt;
&lt;br /&gt;
[[Image:CADTrac.jpg]]&lt;br /&gt;
&lt;br /&gt;
But it is redesigned thoroughly by enlarging the size and making construction simpler. &lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
*Lifetime design&lt;br /&gt;
*Scalable&lt;br /&gt;
*Modular&lt;br /&gt;
*Easy to maintain&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
It has a number of features that set it apart from skid loaders and make these vehicles suitable for agriculture. The main features for agriculture are a 3-point hitch, power takeoff, and high-flow hydraulic takeoff. These features make the [[LifeTrac]] capable of using any agricultural implements.&lt;br /&gt;
&lt;br /&gt;
LifeTrac is also designed with a winch, and is designed to be equipped with well-drilling equipment with 10-foot drilling pipe sections.&lt;br /&gt;
&lt;br /&gt;
As such, the design is one of highest utility and versatility, combining the power of skid loaders with agricultural tractors and construction tractors. A Compressed Earth Block press [[CEB Press]] is designed for use as an implement with [[LifeTrac]], and a backhoe as well. &lt;br /&gt;
&lt;br /&gt;
The unique feature is the modularity and design for dis-assembly. Priority one is lifetime design, where any problem can be troubleshooted and fixed readily. Bye-bye to $1-2,000 transmission jobs at the shop. No transmission is required - it&#039;s built-in to the hydraulic drive.&lt;br /&gt;
&lt;br /&gt;
Components are designed to be standard steel as much as possible. The goal is to have the user-owner fully capable of maintenance. By design, no issue in LifeTrac should be more expensive than $250 to fix. Standard steel components (sheet, tubing, shaft, etc.) is used, with no forming or machining outside of minor welding and lathing, for repair and construction of [[OSTrac]].&lt;br /&gt;
&lt;br /&gt;
==General design goals==&lt;br /&gt;
&lt;br /&gt;
*Skid loader concept&lt;br /&gt;
*Articulated steering&lt;br /&gt;
*4 wheel drive&lt;br /&gt;
*2 wheel drive for doubled speed&lt;br /&gt;
*Front-end loader&lt;br /&gt;
*Backhoe attachment available&lt;br /&gt;
*Well-drilling attachment available&lt;br /&gt;
*CEB attachment available&lt;br /&gt;
*Hybrid between a skid loader, agricultural tractor, and construction tractor&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
&lt;br /&gt;
*5-10 mph in 4 wheel drive&lt;br /&gt;
*29 gpm auxiliary hydraulics, 3 channels&lt;br /&gt;
*Weight: 3000 lb&lt;br /&gt;
*Modular: 2 OSTracs may be mounted together for double traction power&lt;br /&gt;
*3500 lb winch&lt;br /&gt;
*55 hp Deutz diesel engine&lt;br /&gt;
*Four 32 cubic inch hydraulic motors&lt;br /&gt;
*3-point hitch&lt;br /&gt;
*Power take off, hydraulic - 0-700 rpm&lt;br /&gt;
&lt;br /&gt;
==Maintenance==&lt;br /&gt;
*Yearly maintenance costs designed to be no more than $100 with heavy duty usage&lt;br /&gt;
:What are the key points in a maintenance check?&lt;br /&gt;
:What are the skill sets required to perform a systems check accurately?&lt;br /&gt;
&lt;br /&gt;
==Evolution==&lt;br /&gt;
*Flash-steam bladeless turbine drive being explored&lt;br /&gt;
*Flash-steam electric hybrid drive being developed&lt;br /&gt;
&lt;br /&gt;
=Versatility=&lt;br /&gt;
&lt;br /&gt;
For us at [http://openfarmtech.org/weblog/ Factor e Farm], LifeTrac will be the backbone of our agricultural, agroforestry, and land stewardship operations. It will also be used in construction, power generation, and possibly other workshop tools.  Interestingly, hybrid hydraulic drive also applies to cars - here&#039;s an example [http://www.fordmuscle.com/blog/ford-to-build-60-mpg-f150/112114]. The identical hydraulic design, minus agricultural implement features - can be used with a car - simply by using faster, lower-torque wheel motors.&lt;br /&gt;
&lt;br /&gt;
The basic drive is all hydraulic, and all implements are run hydraulically as well. Three hydraulic motors - PTO motor, high torque motor, and winch motor are used for accessory power applications. These can drive the following devices which we are also building contemporaneously:&lt;br /&gt;
&lt;br /&gt;
*Tilt-blade sawmill&lt;br /&gt;
*Rototiller&lt;br /&gt;
*Post-hole digger/tree planter&lt;br /&gt;
*Mixer&lt;br /&gt;
*Winch&lt;br /&gt;
*Well-drilling rig (future work)&lt;br /&gt;
&lt;br /&gt;
Other implements that we are preparing are:&lt;br /&gt;
*[[CEB Press]]&lt;br /&gt;
*Backhoe&lt;br /&gt;
*Trencher&lt;br /&gt;
&lt;br /&gt;
The unique feature is that the motors can be mounted on the front-end laoder quick-connect plate - which serves, in effect, as an implement attachment mechanism that is much more versatile than a tractor 3 point hitch. All implements may be mounted on the quick-connect&lt;br /&gt;
&lt;br /&gt;
As of 5.24.08, the current working program surrounding LifeTrac is:&lt;br /&gt;
[[Image:LifeTrac program.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Articulated Tractor Design=&lt;br /&gt;
&lt;br /&gt;
After examining the function of skid-steering, we decided to add articulated steering with a 2-degree of freedom flexible coupler. The tractor can both bend and rotate around the middle joint. This allows the tractor to minimize impact on the ground when turning. It also allows all 4 wheels to remain on the ground in uneven terrain - where otherwise it is likely that 1 wheel is off the ground often in uneven terrain.&lt;br /&gt;
&lt;br /&gt;
[[Initial LifeTrac design]] is updated here:&lt;br /&gt;
&lt;br /&gt;
==Basic Frame==&lt;br /&gt;
&lt;br /&gt;
Here is the basic frame concept, made of 4x4x1/4&amp;quot; tubing.&lt;br /&gt;
&lt;br /&gt;
[[Image:LifeTrac 2.jpg]]&lt;br /&gt;
&lt;br /&gt;
Here is the frame in practice, starting to be bolted together:&lt;br /&gt;
&lt;br /&gt;
[[Image:frame start.jpg]]&lt;br /&gt;
&lt;br /&gt;
You can see our [http://openfarmtech.org/weblog/?p=201 blog] for additional information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Other 2D Drawings===&lt;br /&gt;
&lt;br /&gt;
See [[LifeTrac 2D Drawings]] for other views.&lt;br /&gt;
&lt;br /&gt;
==Engine, Wheel, Hydraulics Addition==&lt;br /&gt;
&lt;br /&gt;
[[Image:lifetrac_bend.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Loader Addition==&lt;br /&gt;
&lt;br /&gt;
[[Image:lifetrac_loader.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Hydraulics Design=&lt;br /&gt;
&lt;br /&gt;
==Design Rationale==&lt;br /&gt;
&lt;br /&gt;
Several aspects must be considered:&lt;br /&gt;
*Wheel Motor Control&lt;br /&gt;
*Turning Cylinder&lt;br /&gt;
*Loader&lt;br /&gt;
*Auxiliary Hydraulics&lt;br /&gt;
===Wheet Motor Control===&lt;br /&gt;
A 50/50 flow divider is recommended to make sure that if the front wheels come off the ground with the loader, the back wheels still have adequate flow. Without using a divider, the wheels that come off the ground will spin fast and back wheels will stop - because hydraulic fluid takes the path of least resistance.&lt;br /&gt;
&lt;br /&gt;
One way to address this is with a 50/50 rotary flow divider. Expensive option - such as this 21 gpm divider from Surpluscenter - [[http://surpluscenter.com/item.asp?UID=2008101313500912&amp;amp;item=9-5120-21&amp;amp;catname=hydraulic]]&lt;br /&gt;
&lt;br /&gt;
What are alternative routes? What about a simple &#039;&#039;adjustable flow control valve&#039;&#039;?&lt;br /&gt;
&lt;br /&gt;
Would a 50/50 flow divider work - [[http://surpluscenter.com/item.asp?UID=2008101313500912&amp;amp;catname=hydraulic&amp;amp;qty=1&amp;amp;item=9-1048-c]]&lt;br /&gt;
&lt;br /&gt;
==Schematic==&lt;br /&gt;
Here is a schematic for the hydraulic power system:&lt;br /&gt;
&lt;br /&gt;
[[Image:LifeTrac hydraulics.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Hydraulics Part Sourcing==&lt;br /&gt;
&lt;br /&gt;
Here are some of the part numbers from [http://surpluscenter.com Surplus Center]:&lt;br /&gt;
&lt;br /&gt;
[[Image:LifeTrac hydraulics parts.jpg]]&lt;br /&gt;
&lt;br /&gt;
Detail of hydraulic pump from Northerntool - [http://www.northerntool.com/webapp/wcs/stores/servlet/product_6970_200329724_200329724] - and calculations - &lt;br /&gt;
===Hydraulic Pump===&lt;br /&gt;
[[Image:hydgearpump.jpg]]&lt;br /&gt;
&lt;br /&gt;
===Hydraulic Motors===&lt;br /&gt;
&lt;br /&gt;
These are used on each of the wheels and on the rototiller:&lt;br /&gt;
&lt;br /&gt;
[[Image:wheelmotors.jpg]]&lt;br /&gt;
&lt;br /&gt;
===Calculations===&lt;br /&gt;
&lt;br /&gt;
*1800 RPM gives 26 gpm, so 2000 rpm engine speed of the Deutz 55 hp diesel yields 29 gpm, at a max of 3300 PSI.&lt;br /&gt;
&lt;br /&gt;
**From Surpluscenter tech support, [http://surpluscenter.com/techhelp.asp?UID=2009012117064247&amp;amp;catname=hydraulic] - we have: &lt;br /&gt;
&lt;br /&gt;
[[Image:hydraulicscalculations.jpg]]&lt;br /&gt;
&lt;br /&gt;
**Calculating engine power requirements for the above pump, we have PSI*GPM/1714=3300*29/1714 = 56 hp - or we won&#039;t get absolutely high 3600 PSI, &#039;&#039;&#039;but only 3300 PSI&#039;&#039;&#039;, which is still sufficient for any applications.&lt;br /&gt;
&lt;br /&gt;
==Hydraulics Implementation Steps==&lt;br /&gt;
&lt;br /&gt;
The first step of hydraulics implementation is the wheel drive circuit. This includes the hydraulic pump coupled to the engine, the hydraulic reservoir, wheel motors, control valve, cushion valve, hoses, and hydraulic return line filter. Before the main control valve is activated for driving the wheels, we test the pump by observing proper hydraulic fluid circulation back to the hydraulic reservoir. As a safety measure, the wheels are lifted off the ground, to oberve correct direction of motion of each wheel. &lt;br /&gt;
&lt;br /&gt;
Wheel circuit:&lt;br /&gt;
&lt;br /&gt;
[[Image:wheel drive circuit.jpg]]&lt;br /&gt;
&lt;br /&gt;
Test procedure:&lt;br /&gt;
&lt;br /&gt;
#Connect hydraulic pump, main wheel control valve, cushion valve, return filter, hydraulic reservoir.&lt;br /&gt;
#Turn on engine, observe flow through tank&lt;br /&gt;
#Connect wheel motors&lt;br /&gt;
#Disengage motors from wheels or lift wheels off ground, and test wheel motors&lt;br /&gt;
##Observe correct forward and reverse motion&lt;br /&gt;
#Connect steering cylinder, priority flow divider, and steering cylinder valve&lt;br /&gt;
#Drive the tractor on even ground and test steering&lt;br /&gt;
&lt;br /&gt;
===Cushion Valve Plumbing===&lt;br /&gt;
&lt;br /&gt;
From part [http://surpluscenter.com 9-4019-B] documentation:&lt;br /&gt;
&lt;br /&gt;
[[Image:cushionplumbing.jpg]]&lt;br /&gt;
&lt;br /&gt;
===PTO Motor Connection===&lt;br /&gt;
&lt;br /&gt;
[[Image:ptoplumbing.jpg]]&lt;br /&gt;
&lt;br /&gt;
===Post to [http://forums.hydraulicspneumatics.com/groupee hydraulics-pneumatics forum]===&lt;br /&gt;
&lt;br /&gt;
http://forums.hydraulicspneumatics.com/eve/forums/a/tpc/f/8641063911/m/5881043582&lt;br /&gt;
	&lt;br /&gt;
	Posted 24 May 2008 08:37 PM&lt;br /&gt;
Hello,&lt;br /&gt;
&lt;br /&gt;
I am looking for suggestions on the design of the hydraulic system for an articulated tractor/loader that I am building.&lt;br /&gt;
&lt;br /&gt;
Please view the hydraulics design. This includes a 55 hp diesel engine, and a series circuit. The circuit includes: (1), 4 reversible wheel motors for the drive; (2), double-acting turning cylinders for articulated steering; (3) front-end loader circuit; (4) 3 pairs of hydraulic take-offs with 12 gpm quick connects. See:&lt;br /&gt;
&lt;br /&gt;
http://openfarmtech.org/index.php?title=LifeTrac#Hydraulics_Design&lt;br /&gt;
&lt;br /&gt;
Please let me know if the design looks sound. In particular:&lt;br /&gt;
&lt;br /&gt;
1. Is this a sufficient pressure release for protecting the wheel motors:&lt;br /&gt;
http://www.surpluscenter.com/item.asp?UID=2008052417204...35&amp;amp;catname=hydraulic&lt;br /&gt;
&lt;br /&gt;
2. Is it better to do an adjustable priority valve: http://www.surpluscenter.com/item.asp?UID=2008052417204...50&amp;amp;catname=hydraulic&lt;br /&gt;
or a fixed flow control valve:&lt;br /&gt;
http://www.surpluscenter.com/item.asp?UID=2008052417204...-5&amp;amp;catname=hydraulic&lt;br /&gt;
for the first divider in the circuit?&lt;br /&gt;
&lt;br /&gt;
3. If I have a 24 gpm flow requirement for a load at the hydraulic takeoffs, is it ok to utilize two takeoffs to feed into one load? I am looking to run a 24 gpm reversible motor, with 12 gpm per takeoff channel.&lt;br /&gt;
&lt;br /&gt;
4. Is the 0-25 gpm flow control valve:&lt;br /&gt;
http://www.surpluscenter.com/item.asp?UID=2008052417204...75&amp;amp;catname=hydraulic&lt;br /&gt;
suitable for controlling the amount of flow to the hydraulic takeoffs?&lt;br /&gt;
&lt;br /&gt;
Marcin&lt;br /&gt;
----&lt;br /&gt;
REPLY:&lt;br /&gt;
Margin;&lt;br /&gt;
&lt;br /&gt;
This forum is mainly frequented by persons in the Industrial Hydraulic &amp;amp; Pneumatic field.&lt;br /&gt;
&lt;br /&gt;
Try your request at one of these sites:&lt;br /&gt;
&lt;br /&gt;
http://www.offroadfabnet.com/&lt;br /&gt;
&lt;br /&gt;
http://www.machinebuilders.net/forum&lt;br /&gt;
&lt;br /&gt;
http://www.hydraulicinnovations.com/forum&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bud Trinkel&lt;br /&gt;
FP Consultant Retired&lt;br /&gt;
&lt;br /&gt;
===Post to [http://www.hydraulicinnovations.com/forum/showthread.php?p=2932#post2932 Hydraulic Innovations]===&lt;br /&gt;
&lt;br /&gt;
This is my hydraulic circuit for a hydraulic, 4-wheel, articulated tractor:&lt;br /&gt;
&lt;br /&gt;
http://openfarmtech.org/index.php?title=Image:LifeTrac_hydraulics.jpg&lt;br /&gt;
&lt;br /&gt;
Is the priority flow divider and flow control valve, plus pressure relief valve for the wheels, sufficient to regulate the flow/prevent overpressure?&lt;br /&gt;
&lt;br /&gt;
I am using:&lt;br /&gt;
&lt;br /&gt;
1. Pressure release for wheel motors:&lt;br /&gt;
http://www.surpluscenter.com/item.asp?UID=2008052417204...35&amp;amp;catname=hydraulic&lt;br /&gt;
&lt;br /&gt;
2. If I have a 24 gpm flow requirement for a load at the hydraulic takeoffs, is it ok to utilize two takeoffs to feed into one load? I am looking to run a 24 gpm reversible motor, with 12 gpm coming from each takeoff channel.&lt;br /&gt;
&lt;br /&gt;
Marcin&lt;br /&gt;
&lt;br /&gt;
=Quick Attach Plate=&lt;br /&gt;
&lt;br /&gt;
==Proposed Version==&lt;br /&gt;
&lt;br /&gt;
The Quick Attach Plate converts the loader arms to a quick release mechanism for attachments.&lt;br /&gt;
&lt;br /&gt;
[[Image:quick_attach.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:latch_detail.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Implemented Version==&lt;br /&gt;
&lt;br /&gt;
Here is an easier version, with pins replacing turnable latches. This is the first implementation:&lt;br /&gt;
&lt;br /&gt;
[[Image:quick_quick_attach.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Rototiller=&lt;br /&gt;
&lt;br /&gt;
Initial rototiller design:&lt;br /&gt;
&lt;br /&gt;
[[Image:quick_quick_rototiller.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Tooth Bar=&lt;br /&gt;
&lt;br /&gt;
[[Image:toothbar.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:tooth.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:toothmaking.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:finishedbucket.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Backhoe=&lt;br /&gt;
&lt;br /&gt;
[[Image:Backhoe.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Bill of Materials=&lt;br /&gt;
&lt;br /&gt;
*Wheels&lt;br /&gt;
**Shaft collars, 1-7/8&amp;quot;, double split - 4 of them - [http://surpluscenter.com/item.asp?UID=2008101413105967&amp;amp;catname=&amp;amp;item=1-2768-193] - $6.75 each&lt;br /&gt;
*Tires&lt;br /&gt;
**Tire chain quick links, 18 per wheel - 1/4&amp;quot; - [http://www.harborfreight.com/cpi/ctaf/displayitem.taf?Itemnumber=92412] - 60 cents each&lt;br /&gt;
*Wheel control&lt;br /&gt;
**50/50 divider to allow equal flow to front and back wheels when front wheels come off the ground while doing earth digging with loader - [http://surpluscenter.com/item.asp?UID=2008101413105967&amp;amp;catname=hydraulic&amp;amp;qty=1&amp;amp;item=9-1048-c] - $88&lt;br /&gt;
&lt;br /&gt;
=Bill of Materials for Industrial Counterparts=&lt;br /&gt;
*One tire and rim - a flat proof one - costs $500 for skid loaders - [http://www.radmeister.com/m-14765-743ds.aspx]. Compare to $5 used truck tires with $35 for open source chains - under $50 for a tire. The latter affords the same traction, at 10-100 times less cost, depending if you count the chains or not.&lt;br /&gt;
**Which is more cost effective over a lifetime?&lt;br /&gt;
**I&#039;ve heard that you can fill a tire with insulation foam - as a dirt-cheap alternative to professional puncture-proofing gels. Has anyone done this.&lt;br /&gt;
&lt;br /&gt;
=Attachments on Other Machines=&lt;br /&gt;
*Dingo attachments - [http://www.toro.com/professional/sws/loaderattach/photogallery_attachments.html]&lt;br /&gt;
&lt;br /&gt;
=Cost Comparisons to Industrial Counterparts=&lt;br /&gt;
&lt;br /&gt;
[[Image:lifetraccomparison.jpg]]&lt;br /&gt;
&lt;br /&gt;
*NOTE: Industrial prices are taken largely from Northern Tool catologue - [http://www.northerntool.com/] - your local, global supply chain.&lt;br /&gt;
*Commercial hydraulic rotary well drilling rig quote - [http://www.hydra-jett.com/1573687.html]&lt;br /&gt;
&lt;br /&gt;
=Outstanding Tech Questions=&lt;br /&gt;
&lt;br /&gt;
In terms of biofuels conversion, horses may be far more efficient than tractors.  In no-till or low-till permaculture farming with local fuel production, tractors might not make sense at all.&lt;br /&gt;
http://www.lowtechmagazine.com/2008/04/horses-agricult.html&lt;br /&gt;
&lt;br /&gt;
See [[LifeTrac Red Pages]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Hydraulics]] [[Category:LifeTrac]]&lt;br /&gt;
[[Category:Global_Village_Construction_Set]]&lt;br /&gt;
[[Category:OSA]]&lt;/div&gt;</summary>
		<author><name>Mathew</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Pattern_Language&amp;diff=7956</id>
		<title>Pattern Language</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Pattern_Language&amp;diff=7956"/>
		<updated>2009-04-08T21:38:48Z</updated>

		<summary type="html">&lt;p&gt;Mathew: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Introduction=&lt;br /&gt;
[This page is a complete misrepresentation of the Pattern Language concept as laid out by Christopher Alexander in his book The Timeless Way of Building.  A pattern language is an aggregate social system of construction, NOT a series of icons.  This page will be updated soon -Mathew]&lt;br /&gt;
Technology may be broken down into a collection of fundamental building blocks or modules that make up technological devices. When one understands how technological things work, it turns out that there is a rather small set of underlying building blocks that much of technology has in common. Modules or building blocks of technology may be identified. These building blocks are like words that make up sentences. If we can understand the words, or building blocks, then we can master the language, or technosphere. &lt;br /&gt;
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The key benefit of a pattern language is the transparency that it sheds on the inner workings of technologies. This is the aim of exposing the underlying components of all technologies - so that people can understand the technology around them. Only when non-specialists begin to understand technology will humanity be able to master its technological base. When this happens, humans cease being slaves to poor technology choice, typically dictated from above.&lt;br /&gt;
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To understand the pattern language of technology, we began breaking down technological devices into their components. Here we discuss one possible breakdown.&lt;br /&gt;
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We chose a small set of technologies for building the infrastructure of Global Villages of tomorrow. These technologies are those discussed [http://openfarmtech.org/index.php?title=Main_Page on the main page.]&lt;br /&gt;
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All of these technologies have a smaller set of underlying building blocks that they are made of. This set of building blocks may be broken down to only 18 items:&lt;br /&gt;
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[[Image:icons.jpg]] &lt;br /&gt;
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These items are somewhat self-explanatory, and more discussion follows. Please view our [http://ose.noblogs.org/post/2006/04/15/ose-yearly-plan-april-2006-april-2007 past work] for further explanation of this open source technology pattern language. The present work develops this theory further.&lt;br /&gt;
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=Open Source Technology Pattern Language=&lt;br /&gt;
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The technological components of interest in the Global Village Construction Set constitute basic building blocks of economies. More complex products and devices may be represented by a collection of icons. We remind the reader that the proposed set is not complete, but sufficient- applicable in a broad range of applications. Other technologies may and should be used where appropriate. &lt;br /&gt;
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It should be underscored that any community interested in its own self-determination should: (1), have production capacity of the essential components as part of its own infrastructure, or, (2), should have external relations established for providing these technologies without incurring geopolitical compromises. We are talking of basic needs here– and the basics must be provided internally to secure stable society by design.&lt;br /&gt;
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Note that not all of the Global Village Construction Set technologies of interest are represented in the picture above. This is because some of these are represented by combinations of the above icons. The last 5 icons in picture represent the major parts of a flexible fabrication facility.&lt;br /&gt;
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The difference between the [http://ose.noblogs.org/post/2006/04/15/ose-yearly-plan-april-2006-april-2007 past work] and the picture lies in a few updates that arise from experience gathered since the former report was published. There are 4 main differences. &lt;br /&gt;
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The first difference is that the new set eliminates the former pulley and the power transmission icons, as well as the electric wheel motor and electric motor (see last link) and replaces them with the wheel motor shown in the picture above.&lt;br /&gt;
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==Wheel Motors==&lt;br /&gt;
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Wheel motors are high power, low speed electric motors that may be coupled directly to wheels, or other rotors, for powering vehicles or other electromechanical devices without the need of power transmission. They have no internal power transmission, either – as they are inherently suited to many direct-drive applications by design. The subtlety here is the proposition - known well in progressive vehicle design (such as [http://www.hypercar.com/ Hypercars] ) – that the availability of such wheel motors produces a great simplification in vehicle design. Pulleys, gears, and other power transmission devices – including drive shafts, differentials, clutches, and transmissions – not to mention grease and oil pans - are eliminated for gross simplification in the overall complexity of cars and other electromechanical devices. Moreover, the former electric wheel motor - which was a standard, high speed motor that included gearing in the icon set from 2006 – is eliminated for the same reason, ie, that power transmission has been designed out of the technology set.&lt;br /&gt;
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The key to this elimination is that advanced electric motor controllers, combined with the new wheel motors (high power, low speed) are able in themselves to produce the necessary dynamic range of speed and power that was formerly achievable only with various forms of mechanical transmission – typically gears and pulleys. Advances in electronics have made the former option obsolete – though the new choice is presently rarely used, due to industry inertia.&lt;br /&gt;
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The second difference is the elimination of the electrical generator icon, because electrical generators are contained in wheel motors. Wheel motors are electrical motors, and electrical motors operated in reverse (ie., spun externally instead of spun by electricity) function as electrical generators. To eliminate this redundancy, we are eliminating the separate electrical generator icon and replacing it with the wheel motor. This simplifies the set of OS technology icons. &lt;br /&gt;
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==Boundary Layer Turbine==&lt;br /&gt;
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The third difference is the elimination of the 6 hp stationary diesel engine, the 23 hp mobile diesel engines, as well as the steam engine, and replacing them with the boundary layer turbine. Our present research indicates that the boundary layer turbine is a robust, lightweight, efficient, stationary or mobile engine that has the fuel flexibility and application flexibility that makes the former options obsolete. Diesel engines and steam engines are much more complicated to build than the boundary layer turbine, which consists mainly of a shaft with a dozen or so closely-spaced, flat disks acting as propellers for transforming the energy of a working fluid into rotary motion. Since we have verified performance data in the literature (Rice, Warren, &amp;quot;An Analytical and Experimental Investigation of Multiple-Disk Turbines&amp;quot;, Transactions of the ASME, Journal of Engineering for Power, Jan. 1963, pp.29- 36.), and identified a [http://proto.dangyro.com/ prototyping firm] capable of delivering a working turbine, we decided to pursue it as a short-term feasible item. Steam engines still appear attractive, and are simpler to fabricate than diesel engines, but their low efficiency ([http://en.wikipedia.org/wiki/Steam_engine#Efficiency approximately 1-8%] overall efficiency for a basic system ) makes them appear to be an inferior option. Modern gas or diesel engines and standard bladed turbines are avoided due to high complexity.&lt;br /&gt;
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The fourth difference is the addition of the following icons, which are also components from the 16-technology set: boundary layer turbine, solar concentrators, flash steam generator, plus the tools used in flexible fabrication: CNC Multimachine, XYZ table, metal casting, plastic extrusion, and electronics fabrication. &lt;br /&gt;
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There are a few minor changes as well. The heat generator now will be made explicit as the Babington burner or other type of fluid fuel burner, and is distinct from the solar concentrators due to the different nature of these two heat sources. One is solar thermonuclear energy, and the other is chemical combustion energy. The heat generator may in principle also be an electric heating element, but it should not include man-made thermonuclear power, for ecological reasons. &lt;br /&gt;
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Also, the former motor controller icon was renamed as power electronics, which includes the motor controller, and more specifically: battery chargers, DC-AC inverters, DC-DC converters, AC-AC transformers, solar charge controllers, PWM DC motor controllers, and multipole motor controllers. This set of power electronics covers off-grid energy and vehicle propulsion infrastructures.&lt;br /&gt;
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Last, he fuel icon shall include both fuel alcohol and compressed gas.&lt;br /&gt;
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=Product Ecology: Symbolic Representation of 16 Global Village Construction Set Technologies= &lt;br /&gt;
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To simplify the discussion, it is first instructive to represent the 16 technologies with icons. We have already shown the icons for the boundary layer turbine, solar concentrators, Babington burner &#039;&#039;(This is a type of heat generator, and is used for efficient burning of various waste oils, from crankcase, vegetable, to hydraulic oils. This type of burner was chosen specifically because it can burn widely available and typically free (in the USA) waste oils. Note that oil fuel is merely transitional, and will be replaced with other alternatives.)&#039;&#039;, flash steam generator, wheel motor, generator (same as wheel motor), plastic extruder, CNC Multimachine, XYZ table, metal casting, and electronics fabrication. Fuel alcohol and compressed wood gas may be shown by the fuel icon. Only the CEB and Sawmill haven’t been shown. The simplified CEB icon set, when the machine is powered by an external power source such as hydraulic takeoff from an agricultural tractor – is:&lt;br /&gt;
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[[Image:CEB_icon.jpg]]&lt;br /&gt;
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Compare this to the CEB icon for a machine with a built-in power source, shown in the [http://ose.noblogs.org/post/2006/04/15/ose-yearly-plan-april-2006-april-2007 past work] . This is one of the many simplifications and refinements to the technology base that we have produced since two years ago. We basically have a structure, with two linear motors (hydraulic cylinders), which move the compression cylinder and hopper, respectively. Compare this to the [http://openfarmtech.org/weblog/?p=91 actual picture] of the machine:&lt;br /&gt;
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[[Image:cebreal.jpg]]&lt;br /&gt;
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The sawmill is:&lt;br /&gt;
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[[Image:sawmillicon.jpg]]&lt;br /&gt;
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The sawmill consists of a wheel motor connected to the cutting blade on a rotor. There is also a structural frame, to support the blade, and to hold the log that is being cut. An electric motor controller controls the cutting speed. The propulsion system (engine) of the sawmill has not been shown for clarity. Our present implementation of a sawmill is:&lt;br /&gt;
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[[Image:sawmillreal.jpg]]&lt;br /&gt;
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This leaves aluminum extraction from clay. This is too difficult to break down to an icon, as it is a multi-step process.&lt;br /&gt;
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=Product Ecology: Interaction of the 16 Technologies with a Land-Based Global Village and with the Global Economy=&lt;br /&gt;
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The 16 technologies are building blocks for an integrated infrastructure and productive capacity, as implied by:&lt;br /&gt;
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[[Image:producteco.jpg]] &lt;br /&gt;
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In this process, local resources are used whenever possible. The 5 last technologies – the Fab Lab for the means of fabrication – may be used to fabricate all the other technologies from scratch – including the means of fabrication themselves. This is what is meant by the closed arrow loop in the above figure for Flexible and Digital Fabrication. The Fab Lab is responsible for technological self-replication. The nursery is responsible for plant self-replication – namely fruit trees. Animals are also self-replicating in a land-based facility, and they are a contribution to an integrated ecology. In this sense, the whole package is self-replicating. Combined with the low cost of the various components, and the documentation and training that Factor E Farm aims to generate, the whole package is meant to constitute a highly-replicable instance of a Global Village.&lt;br /&gt;
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Food and habitat, a working environment, mobility, and energy are all based on the 16 technological building blocks. This is shown here:&lt;br /&gt;
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[[Image:capacities.jpg]]&lt;br /&gt;
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Moreover, these building blocks are the foundation for a wide range of possible enterprises:&lt;br /&gt;
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#Solar turbine CHP systems&lt;br /&gt;
#Turnkey greenhouse systems: This includes glazing extrusion and fabrication of modular greenhouse panels using dimensional lumber and extruded glazing. SolaRoof insulated greenhouse panels are of particular interest.&lt;br /&gt;
#Hybrid car fabrication – turnkey product, kits, and weekend workshops- come and build for yourself in an extended weekend workshop&lt;br /&gt;
#Hybrid electric tractors – turnkey products, kits and weekend workshops&lt;br /&gt;
#Skid loaders&lt;br /&gt;
#Green building design-build operations - including Living Machines and attached greenspaces. Focus is on shell houses, adaptable living space, and potentially non-greenhouse dynamic liquid insulation.&lt;br /&gt;
#Global Village development companies&lt;br /&gt;
#General custom fabrication and prototyping&lt;br /&gt;
#Flexible and digital fabrication facility construction&lt;br /&gt;
#CEB machine production, brick sales&lt;br /&gt;
#Sawmill production, custom sawmilling&lt;br /&gt;
#Fuel gas and fuel alcohol facility development; mobile rental units&lt;br /&gt;
#Rotor fabrication - pumps, vacuum pumps, compressors, boundary layer turbines, wheel motors, generators, others&lt;br /&gt;
#Remote electric power systems&lt;br /&gt;
#Biodiesel production equipment rental&lt;br /&gt;
#Flooded lead acid battery building&lt;br /&gt;
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Secondary enterprises requiring know-how more than hardware:&lt;br /&gt;
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#Orchard, nursery, greenhouse, dried fruit, plant products, freeze-dried fruit powders, and edible landscaping operations&lt;br /&gt;
#Computing – computer building, software installation, networking, data acquisition, machine control&lt;br /&gt;
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It should be pointed out that a particularly exciting enterprise opportunity arises from automation of fabrication, such as arises from computer numerical control. For example, the sawmill and CEB discussed above are made largely of DfD, bolt-together steel. This lends itself to a fabrication procedure where a CNC XYZ table could cut out all the metal, including bolt holes, for the entire device, in a fraction of the time that it would take by hand. As such, complete sawmill or CEB kits may be fabricated and collected, ready for assembly, on the turn-around time scale of days. If one were to sell such kits, that leaves room for large profit margins while selling the machines at a competitive price. This is indeed a fundraising model that we’re considering for funding further open source development.&lt;br /&gt;
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The digital fabrication production model may be equivalent in production rates to that of any large-scale, high-tech firms. Moreover, by keeping overhead down via open source design, production can occur essentially at the cost of materials. Digital fabrication product may be able to compete with globalization in terms of price itself, for many technological items. Consider mass production slave goods from China. It is foreseeable that digital fabrication has great potential in transcending the negative effects of globalization – such as returning manufacturing jobs from China to the united States. This type of localization program merits serious consideration.&lt;br /&gt;
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We do not foresee competition from large firms on goods like sawmills or CEBs, simply because we can compete in price. Digital fabrication may prove so effective that we can be cost-competitive even in the face of [http://en.wikipedia.org/wiki/Slavery slave labor], as practiced commonly in global supply chains. Not only can the price be competitive, but the local service, lifetime design, easy maintenance, and open source documentation simply cannot be matched. Localization has the potential to beat globalization in many areas, but it must be said that brave pioneers are required to lead this movement. It is required that the open source flexible and digital fabrication technology is open-sourced and optimized, and breakthrough economic patterns will emerge. Indeed, reduction of slave labor may occur, as such practice may prove uneconomical in the face of localization.&lt;br /&gt;
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==Sample Product Ecology 1: Energy – Solar Turbine Combined Heat and Power (CHP) System==&lt;br /&gt;
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We now turn to particular examples of product systems that arise as a combination of the 16 technologies of interest. One product is a solar turbine CHP system for our facility:&lt;br /&gt;
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[[Image:solaricon.jpg]]&lt;br /&gt;
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The heart of this system is a boundary layer turbine electrical generator (blue part in picture). This is the heat engine that converts a source of heat into electricity. Heat is used to generate steam in a heat exchanger. This steam spins the turbine.  The turbine is connected to an electrical generator, and power electronics deliver the electricity for storage in batteries or utilization in a grid. Three sources of heat that we are considering are solar energy (solar concentrator icon), the [http://www.aipengineering.com/babington/Babington_Oil_Burner_HOWTO.html Babington burner]  (green part in picture - It consists of two &#039;&#039;rotors&#039;&#039;: an air compressor for atomizing the fuel oil, and an oil pump, for delivering the fuel. The rest of the burner is a tubular &#039;&#039;structure&#039;&#039;, and &#039;&#039;power electronics&#039;&#039; for ignition.), or heat storage (&#039;&#039;heat generator&#039;&#039; icon).&lt;br /&gt;
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The solar concentrator is the heat source of choice whenever the sun is shining. When surplus thermal energy is generated, that energy may be utilize to heat a storage medium, such as oil or a salt solution, stored in a leak-proof, insulated CEB cistern of about 2,500 gallons in size (cube of ~2 meter per side). Such storage is sufficient to serve as a heat generator for producing 1 kW of electricity and 10 kW heat continuously for approximately 24 hours. &#039;&#039;(One needs to step out of ignorance and consider a basic heat calculation to comprehend the large amounts of energy that may be stored in heated liquids. Consider salt solution temperature at 200C, such as that heated by solar concentrators, dropping down to 100C, or a change of 100C – which is an easy, practical scenario that does not require any high tech equipment. Approximate that the enthalpy of water is the same as that of salt solution. The amount of energy released by 2500 gallons of hot salt solution in this temperature drop is 10,000 liters x 100C x (1000g/liter) x (1 cal/gC)x(4 cal/J)=4x106 kJ. Consider that 1 kWhr = 3600 kJ ~ 4x103 kJ. Thus, 4x106 kJ = 1000 kWhr. Assume a very conservative overall conversion efficiency of 2%, and the result is 20 kWhr! That is approximately sufficient to power an average American household for a whole day (average consumption is 1 kW)&#039;&#039; When the sun does not shine for extended periods, the Babington oil burner is engaged as the heat source.&lt;br /&gt;
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If one verifies the last calculation and understands its significance, then one cannot help but be shocked at the ramifications. Consider this practical application of the conclusion that a 2.1 meter, or 7 foot, cube of heat storage medium can power an average American house for 24 hours as discussed in the last footnote. We cannot speak for others whether they are interested in this proposition taking them off the electrical grid. As for us at Factor e Farm, the conclusion is clear. We could either purchase a 20 kWhr flooded lead acid battery bank for $5k, of build the proposed storage cistern for probably 1/4 to 1/2 the cost using our CEB machine. After careful consideration, it appears that this option is much more attractive than pursuing battery bank additions. The only caveat is that the heat storage medium option requires an integrated, stationary CHP approach. If the storage cistern proves to be practical, that’s a resounding success for ecological living. &lt;br /&gt;
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(note: The above paragraph &#039;&#039;does&#039;&#039; consider the costs involved with overall 2% conversion in the heat storage to electricity cycle. This is a prime example of how - contrary to modern industrial reductionism - that an acceptable level of performance does not have to include the highest efficiency. This is why we propose that this should be tested in practice - and this already has been proven commercially by the company, Ausra.)&lt;br /&gt;
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The solar turbine ecology constitutes a combined heat and power system because the heat generated by the sun, burner, or extracted from heat storage may be used in other thermal applications. These include facility space heating; hot oil cooking ([http://money.cnn.com/2007/09/26/technology/village_saving_planet.biz2/index.htm The Gaviotas community] has such solar cooking in Colombia);  industrial process heat, such as preheating, drying, or food dehydration; steam generation for steam cleaning or sterilization; and other heat-based applications.&lt;br /&gt;
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The Lister diesel engine is the backup power in this system. A charge controller, battery storage, and power inverter complete the system, for the facility electrical grid or for electricity sales to the grid wherever favorable.&lt;br /&gt;
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At present, the Lister-generator-charger-battery-inverter system is our core energy system. We provide space heating with stoves. We are aiming to complete the solar turbine CHP system, with solar concentrators and possibly heat storage, by year-end 2008. Presently, we are working on the Babington burner-turbine-generator system. The turbine design has evolved to a simple, scaleable, DfD (design for disassembly) design, with the only machining requirement being lathing of the disks from steel. The disks are treated after fabrication for corrosion resistance. (Another route is outsourcing cutting of stainless steel disks). The turbine diagram is:&lt;br /&gt;
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[[Image:turbinediagrams.jpg]]&lt;br /&gt;
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==Solar Concentrators==&lt;br /&gt;
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Special attention needs to be given to solar thermal concentrators due to their potential for cost reduction of solar electric power systems. Of particular interest are linear collectors with flat but inclined Fresnel-type collector surfaces composed of mirrors. (Check out the  [http://www.redrok.com/images/hdsolar.jpg linear concentrators] produced by http://www.hdsolar.com/ )  Linear collectors are utilized for the sake of scaleability: the power can be increased by increasing the length of the collector. Scaleability is not feasible in dish concentrator systems, where an individual dish cannot be enlarged easily. Moreover, linear collectors are easily mounted on the ground. Furthermore, if their horizontal length is much greater than their vertical height, they do not need a daily solar tracking device. The only solar tracking requirement would be seasonal solar declination adjustments. For a discussion of concentrating collector types, see Chapter 9 of [http://www.powerfromthesun.net/Chapter9/Chapter9new.htm &#039;&#039;Power from the Sun&#039;&#039;]. &lt;br /&gt;
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Flat, inclined concentrators are proposed instead of parabolic ones for the simple reason of design simplicity. A parabolic surface is not as easily engineered or glazed as a flat surface. Nontheless, many groups interested in low cost solar collectors are using parabolic collectors, such as the MIT solar turbine in Lesotho. (See page 5 of this [http://web.mit.edu/newsoffice/2006/techtalk50-29.pdf MIT Techtalk bulletin])  &lt;br /&gt;
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Optimization of linear Fresnel-type solar collectors indicates that total cost is &amp;lt;$200 for 3000 Watts of solar collection area, or approximately an 8x4 foot sheet (Glazing cost is $30 per 8x4 foot sheet. Structure is five 1.25 inch, 12 gauge steel frame members for $60 – where this cost may be eliminated by using lumber beams. The collector tube, and insulation compose the rest of this price.). This indicates 2000 Watts of usable steam power delivered if we assume a conversion efficiency of ~70% from solar income to usable heat such as steam ([http://www.redrok.com/NewtonSolarSteamManuscript.pdf] 95% collector efficiency for solar thermal energy has been demonstrated in a Master’s thesis at Florida A&amp;amp;M University).  This translates to 10 cents per watt of energy collected. Integration with a boundary layer turbine of 25% efficiency (Rice, Warren, &amp;quot;An Analytical and Experimental Investigation of Multiple-Disk Turbines&amp;quot;, Transactions of the ASME, Journal of Engineering for Power, Jan. 1963, pp.29- 36.) indicates overall ~18% efficiency. This implies a cost of under 50 cents per watt based on predicted efficiencies, assuming that a large turbine, such as 10 kW, at a cost of ~$500 (Study the design in the figure below to calculate that material costs are approximately $200. Fabrication cost, utilizing XY-table CNC procedures, is negligible, such that overall cost is about $500, including labor. ), is utilized with a matched solar concentrator array. This is even lower than the breakthrough utility-scale solar panels that recently hit the headlines, at $1/watt (http://www.celsias.com/2007/11/23/nanosolars-breakthrough-technology-solar-now-cheaper-than-coal/ . Note: even though these came out, will the consumer ever be able to buy them? Right now, only utility companies are privy to the technology.).&lt;br /&gt;
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To understand the simplicity of possible design, consider the concentrator arrays from [http://www.hdsolar.com/ HD Solar]:&lt;br /&gt;
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[[Image:hdsolar.jpg]]&lt;br /&gt;
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This design helps the reader to visualize that the proposed $200/2kW_thermal figure is realistic. This constitutes breakthrough price reduction that would bring solar thermal energy into the realm of practicality. For sufficient concentration to be achieved, we will need to use more than the 6 reflector slats as shown in the above figure.&lt;br /&gt;
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Parabolic solar concentrators have been commercialized in [http://www.powerfromthesun.net/chapter1/Chapter1.htm large-scale installations] in desert areas. If the installed cost of the open source solar turbine with flat collectors is 50 cents/Watt, then areas with half the solar income of the desert are still relevant for solar concentrator electric power. This area of feasibility of [http://p2pfoundation.net/Neocommercialization neo-commercialization] is all of North America. ([Insolation maps: http://howto.altenergystore.com/Reference-Materials/Solar-Insolation-Map-USA/a44/ Insolation maps])&lt;br /&gt;
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==Transportation: Cars, Tractors, and Other Self-Propelled Devices== &lt;br /&gt;
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This figure shows the technology pattern language for a car:&lt;br /&gt;
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[[Image:carpatternlang.jpg]]&lt;br /&gt;
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The central part of a car is its propulsion system. Fig. 6 shows a fuel source feeding a heat generator, which heats a flash steam generator heat exchanger, which drives a boundary layer turbine, which drives a wheel motor operating as an electrical generator. The electricity that is generated may either be fed into battery storage, or controlled by power electronics to drive 4 separate wheel motors. This constitutes a hybrid electric vehicle (The latest on hybrid electric vehicle design is the [http://www.rmi.org/sitepages/pid191.php Hypercar]), with 4 wheel drive in this particular implementation. &lt;br /&gt;
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This hybrid electric vehicle is one of intermediate technology design that may be fabricated in a small-scale, flexible workshop. The point is that a complicated power delivery system (clutch-transmission-drive shaft-differential) has been replaced by four electrical wires going to the wheel electrical motors. This simplification results in high localization potential of car manufacturing.&lt;br /&gt;
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The first step in the development of open source, Hypercar-like vehicles is the propulsion system, for which the boundary layer turbine hybrid system is a candidate. Our second step will be structural optimization for lightweight car design. The present mainstream trend is that [http://www.fiberforge.com/PAGES/who.html advanced composites] may capture the vehicle body market. &lt;br /&gt;
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It should be noted that an identical icon may stand for a tractor, dump truck, or another self-propelled vehicle. If rotors, hydraulic motors, and linear motors (such as hydraulic cylinders) are added, the vehicle may become a rototiller, a front-end loader, bulldozer, backhoe, tree chipper, agricultural combine, agricultural spader, and many other instances of small or heavy machinery. The pattern language helps one to understand how a small number of components gives birth to a large number of devices. It should also be noted that the 8 distinct icons within the car are also embodied in the solar turbine CHP system. The pattern language helps to explain how a small, generative set of components is combined to form a wide range of devices.&lt;br /&gt;
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==Skid Loader==&lt;br /&gt;
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A special case of an extremely useful utility device is a skid loader type of device similar to standard skid loaders and [http://www.cadplans.com/cadtrac.htm CadTrac].  We are proposing our own version, OSTrac, driven by a boundary layer turbine coupled to a hydraulic pump. OSTrac is a utility vehicle, like CadTrac, with a front-end loader or a grapple. A backhoe and other implements may likewise be added. The device is hydraulically-driven, with hydraulic motors on all 4 wheels.&lt;br /&gt;
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Several features of OSTrac are noteworthy. First, if the Babington-turbine system is developed, then it requires only a hydraulic pump and 4 hydraulic motors to have a complete drive system. Second, the frame could be xyz-box beam construction, which is absolutely simple. In terms of structural integration, OSTrac could be scaled by linking two machines in line. Third, if open source hydraulic pumps and motors are developed, then we are talking of complete localization of key component fabrication. Fourth, OSTrac may have a multitude of applications. It can be used in ground preparation for building, or earth digging for CEB work. If it has a rototiller, it can be used for pulverizing the soil for CEB building. If it has a grapple, it can be used in log handling in forestry. It is a versatile device because of its small footprint. It can also be battery driven, either with battery-electric (this requires high-torque, low speed electric motors to be developed) or battery-electric-hydraulic drive trains. The heavy weight of batteries is an advantage for traction.&lt;br /&gt;
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==Sawmill Ecology==&lt;br /&gt;
&lt;br /&gt;
A sawmill is an essential part of a localized economy. With abundant trees at Factor e Farm, we can engage in sustainable forestry by doing selective cutting that improves the quality of the forest over the long term. At the same time, we would be producing dimensional lumber for roofs, wood floors, door and window framing, raised growing beds, fences, and other household trim. 4 by 4 inch dimensional lumber is particularly useful in XYZ contstruction (&#039;&#039;How to Build Your Own Living Structures&#039;&#039;, ([http://www.letsremake.info/the_books.html see review],  [http://findarticles.com/p/articles/mi_m1510/is_n83/ai_15770317 &#039;&#039;Box Beam Sourcebook&#039;&#039;]), and especially in the types of adaptable, modular housing units proposed by the Center for Maximum Potential Building Systems (See &#039;&#039;GreenForms: A building System for Sustainable Development&#039;&#039; [http://www.cmpbs.org/publications/BuildingProductDesign/index.html here]).  This combines with other roundwood utilization, such as turning bowls on a lathe, making tool handles, growing bamboo for stakes, Osage orange fenceposts, [http://www.sustainablescience.org/ LPSA construction], and others.&lt;br /&gt;
&lt;br /&gt;
==Biofuels: Fuel Alcohol, Wood Gas, and Biodiesel==&lt;br /&gt;
&lt;br /&gt;
(update: compression of wood gas has since (2.2008) been rejected for technical difficulties; on-demand production is still being considered)&lt;br /&gt;
&lt;br /&gt;
We are considering fuel alcohol and compressed wood gas as our medium term (after 2008) fuel provision strategy. We are considering both fuel alcohol and compressed wood gas for vehicles, and wood gas for cooking. Our immediate fuel production strategy (for 2008) is to build a dedicated biodiesel production facility. Our long-term goals are to [http://www.algalturfscrubber.com/ produce algae] for combustion in hybrid steam-electric turbine vehicles. All of this is in addition to our immediate (2008) strategy for fueling all non-solar electrical power generation and vehicles with the Babington-steam-turbine-electric system. Our biofuel strategy is summarized here:&lt;br /&gt;
&lt;br /&gt;
[[Image:biofuels.jpg]]&lt;br /&gt;
&lt;br /&gt;
Note that all biofuel sources come directly from our facility or from the waste stream. Waste vegetable oil is still widely available for free in the united States of America. Sustainable forestry trees from our facility, or woodchips, trim, and sawdust from external sources – may be utilized in compressed wood gas production. Fuel alcohol will be derived from waste fruit, as part of our perennial orchard strategy. Ponds will be utilized for algal production.&lt;br /&gt;
&lt;br /&gt;
Waste vegetable oil (WVO) is a noteworthy fuel because it is energy-rich and free. To date, we have been running our Lister engine successfully on waste vegetable oil (WVO) after purification. We have not seen any detrimental effects on the engine after 2 years of operation. Carbon buildup that we removed during yearly servicing may or may not have been due to the vegetable oil. We start and stop the engine on diesel in order to purge fuel lines of oil.&lt;br /&gt;
&lt;br /&gt;
Our next step with WVO is to utilize the Babington burner as a clean and simple way to combust the fuel. We aim to determine the practical feasibility of Babington-fired boundary layer turbines for electricity generation. We aim to utilize the Babington in the same areas where gas would otherwise be used: cooking, metal casting, bakery, pottery kiln, sauna, space heating, hydronic heating, and hot water. &lt;br /&gt;
&lt;br /&gt;
We have also produced a 10 gallon sample batch of biodiesel. We are ready to set up a dedicated facility for biodiesel production as part of the 2008 building program. We will create a dedicated space for a mobile, 300 gallon fuel production plant. The mobility is desirable for education, demonstration, and leasing purposes.&lt;br /&gt;
&lt;br /&gt;
We are focusing on proven technologies for our program. Fuel alcohol is one of them. We will start with a Babington-fired distiller and move into solar heating assist. A solar alcohol distiller prototype has already been demonstrated for Missouri via a SARE grant by Dan West (Look for Dan West at http://www.sare.org/2008Conference/breakouts.htm). We are collaborating with Dan, who is using waste orchard fruit, and is building a waste fruit picker and juicer under a continuing grant.&lt;br /&gt;
&lt;br /&gt;
Another proven technology is wood gasification. We are interested in compressing wood gas and storing it in gas bottles under medium pressure of about 500 psi. This is a technically feasible proposition, and we are aiming to produce our own cooking gas by utilizing small-scale, mobile equipment. Once again, we’ll be producing a mobile plant for education and demonstration purposes.&lt;br /&gt;
&lt;br /&gt;
==Solar Power==&lt;br /&gt;
&lt;br /&gt;
The biofuel program should be placed into perspective with our solar power program: &lt;br /&gt;
&lt;br /&gt;
[[Image:solarplan.jpg]]&lt;br /&gt;
&lt;br /&gt;
The key point in the diagram is the solar turbine electric power, as the heat source of choice on clear, sunny days. Energy produced by the solar turbine may be used to charge electric vehicles. When surplus solar heat is available, that heat may be stored in thermal storage cisterns. This storage may be tapped on demand to cook food, or to generate power with the turbine by using a heat exchanger to boil water using the stored heat. Heat exchangers may be used for other thermal applications, such as solar drying or distillation of fuel alcohol.&lt;br /&gt;
&lt;br /&gt;
==Flexible Fabrication: How All the Generative Components are Created== &lt;br /&gt;
&lt;br /&gt;
Now we turn to the 5-item flexible fabrication subset as the most distinct and important part of the 16 components. This subset is the most important because all the other components, including this subset itself, are generated by using flexible fabrication.&lt;br /&gt;
&lt;br /&gt;
Flexible fabrication refers to a production facility where a small set of non-specialized, general-function machines (the 5 items mentioned) is capable of producing a wide range of products if those machines are operated by skilled labor. It is the opposite of mass production, where unskilled labor and specialized machinery produce large quantities of the same item (see section II, Economic Base). When one adds digital fabrication to the flexible fabrication mix – then the skill level on part of the operator is reduced, and the rate of production is increased.&lt;br /&gt;
&lt;br /&gt;
Digital fabrication  is the use of computer-controlled fabrication, as instructed by data files that generate tool motions for fabrication operations. Digital fabrication is an emerging byproduct of the computer age. It is becoming more accessible for small scale production, especially as the influence of open source philosophy is releasing much of the know-how into non-proprietary hands. For example, the [http://www.opensourcemachine.org Multimachine] is an open source mill-drill-lathe by itself, but combined with computer numerical control (CNC) of the workpiece table (Iceland Fab Lab project, http://smari.yaxic.org/blag/2007/11/14/the-routing-table/), it becomes a digital fabrication device.   &lt;br /&gt;
&lt;br /&gt;
It should be noted that open access to digital design – perhaps in the form a global repository of shared open source designs - introduces a unique contribution to human prosperity. This contribution is the possibility that data at one location in the world can be translated immediately to a product in any other location. This means anyone equipped with flexible fabrication capacity can be a producer of just about any manufactured object. The ramifications for localization of economies are profound, and leave the access to raw material feedstocks as the only natural constraint to human prosperity. (It is at the point when digital fabrication has become the standard form of manufacturing - that attention should shift to the localization of feedstocks - if human prosperity is one’s interest)&lt;br /&gt;
&lt;br /&gt;
What is this flexible fabrication subset? It is essentially the 5 items:&lt;br /&gt;
&lt;br /&gt;
[[Image:flexibleicons.jpg]]&lt;br /&gt;
&lt;br /&gt;
===CNC Multimachine===&lt;br /&gt;
&lt;br /&gt;
The first icon is the CNC Multimachine. ([http://www.opensourcemachine.org Multimachine] , with CNC capacity added to it.) It is a high precision mill-drill-lathe, with other possible functions, where the precision is obtained by virtue of building the machine with discarded engine blocks. It is noteworthy that a high-quality, high precision machine may be made with discarded materials at a much reduced cost compared to the competition (Parts for a multimachine cost approximately $500 for a 3/4 ton Multimachine, compared to thousands for similar commercial mill-drill-lathe capacity.).  The Multimachine is an open source project. You can find out more about uses and construction in the [http://opensourcemachine.org/node/2 downloadable manual], and our webpage has just a few more [http://openfarmtech.org/index.php?title=Multimachine_%26_Flex_Fab notes] about it.  &lt;br /&gt;
&lt;br /&gt;
The central feature of the Multimachine is the concept that either the tool or the workpiece rotates when any machining operation is performed. As such, a heavy-duty, precision spindle (rotor) is the heart of the Multimachine – for milling, drilling and lathing applications. The precision arises from the fact that the spindle is secured within the absolutely precise bore holes of an engine block, so precision is guaranteed simply by beginning with an engine block.&lt;br /&gt;
&lt;br /&gt;
If one combines the Multimachine with a CNC XY or XYZ movable working platform – similar to ones being developed by the [http://smari.yaxic.org/blag/2007/11/14/the-routing-table/ Iceland Fab Lab team], [http://reprap.org/bin/view/Main/RepRap  RepRap] , [http://www.makingthings.com/projects/CandyFab-4000 CandyFab 4000] team, and others – then a CNC mill-drill-lathe is the result. At least Factor 10 reduction in price is then available compared to the competition. The mill-drill-lathe capacity allows for the subtractive fabrication of any allowable shape, rotor, or cylindrically-symmetric object. Thus, the CNC Multimachine can be an effective cornerstone of high precision digital fabrication – down to 2 thousandths of an inch.&lt;br /&gt;
&lt;br /&gt;
Interesting features of the Multimachine are that the machines can be scaled from small ones weighing a total of ~1500 lb to large ones weighing several tons, to entire factories based on the Multimachine system.  The CNC XY(Z) tables can also be scaled according to the need, if attention to this point is considered in development. The whole machine is designed for disassembly. Moreover, other rotating tool attachments can be added, such as circular saw blades and grinding wheels. The overarm included in the basic design is used for metal forming operations.&lt;br /&gt;
&lt;br /&gt;
Thus, the Multimachine is an example of appropriate technology, where the user is in full control of machine building, operation, and maintenance. Such appropriate technology is conducive to successful small enterprise for local community development, via its low capitalization requirement, ease of maintenance, scaleability and adaptability, and wide range of products that can be produced. This is relevant both in the developing world and in industrialized countries.&lt;br /&gt;
&lt;br /&gt;
===XYZ Table===&lt;br /&gt;
&lt;br /&gt;
[http://openfarmtech.org/index.php?title=Torch_Table The XYZ table] is a computer numerically controlled (CNC) platform for holding tools or workpieces, and for moving them in the X, Y, and Z directions. When we are discussing the XYZ table, we are interested in two types of applications. One is a large-scale surface, such as 4 by 8 feet, where the XYZ platform moves a tool, such as an acetylene torch for cutting metal or a router for doing cutouts in other materials. The second one is a small platform used in holding the workpiece, such as a piece of metal in a milling operation.&lt;br /&gt;
&lt;br /&gt;
The notable feature of the CNC XYZ table is that a number of groups worldwide is developing an open source implementation of the XYZ table hardware, controlling software, and [http://cba.mit.edu/events/07.08.fab/McCarthy.odp toolpath generation]. This implies that drastic cost reduction is forthcoming in the area of XYZ table equipment.&lt;br /&gt;
&lt;br /&gt;
The concept of a CNC XYZ table is powerful.  It allows one to prepare all the metal, such as that for a CEB press or the boundary layer turbine, with the touch of a button if a design file for the toolpath is available. This indicates on-demand fabrication capacity, at production rates similar to that of the most highly-capitalized industries. With modern technology, this is doable at low cost. With access to low-cost computer power, electronics, and open source blueprints, the capital needed for producing a personal XYZ table is reduced merely to structural steel and a few other components: it’s a project that requires perhaps $1000 to complete.&lt;br /&gt;
&lt;br /&gt;
For example, with an XYZ table and the toolpath files for the CEB, and an acetylene torch tool head, the fabrication process is simplified in a major way. One has to load all the steel on the table in designated locations, and then the torch is put to work while one can do other tasks. Then one returns to examine and unload the steel. If this process is refined, it is foreseeable that all the steel may be prepared in one shot, including bolt holes for the current CEB design. Attention to the Z axis must be given according to the reality of metal geometry, if one is not working with flat metal.&lt;br /&gt;
&lt;br /&gt;
===Plastic Extruder===&lt;br /&gt;
&lt;br /&gt;
The plastic extruder (see Extruder_doc.pdf at http://www.fastonline.org/CD3WD_40/CD3WD/INDEX.HTM) (fourth icon in figure) is a device for extruding objects from molten plastic, just like a pasta maker extrudes spaghetti from dough. We are interested primarily in long sheets, for purposes of greenhouse glazing. Other applications may include thicker sheets of appropriate materials for wear plates, electrical insulators, and safety shields. If the extruder dye is selected accordingly, pipe and tubining may be extruded for water conduits and other purposes. Composite feedstocks, such as plastic and sawdust, may be used for making plastic lumber. If the extruder is used with an injection mold, then three-dimensional objects may be produced for countless applications.&lt;br /&gt;
&lt;br /&gt;
An ecological feature of the extruder is its compatibility with various feedstocks. Recycled resins from the waste stream may be utilized, such as local recycling center plastics. Mixed resins may be used for plastic lumber. Once we develop bio-plastic technology at OSE, we will use bioplastic from our own site, such as [http://en.wikipedia.org/wiki/Cellophane cellophane] greenhouse glazing from trees.&lt;br /&gt;
&lt;br /&gt;
The noteworthy feature of the extruder is its ability to produce high-tech glazing at an affordable cost in a localized facility. We thus may be able to address the prohibitive cost issue for durable glazing systems. If the feedstock is a resin such as polycarbonate, then we can produce long-lifetime (20 years), high-performance, UV-stabilized glazing. If the extruder is an open source design, in the $1000 price range, then we are talking of producing single wall, 2 mm thick glazing at a material cost of 10 cents per square foot.(We begin with $2/kg cost of recycled polycarbonate resin crumbles.  Polycarbonate has a density of ~1/2 kg per liter. One ends up with a material cost of $2 for 1 square meter of sheet with 2 millimeter thickness. This is about 10 cents per square foot.) For comparison, the industry standard, double-wall polycarbonate [http://www.ridoutplastics.com/lexan-thermoclear.html Thermaclear] is about $2 per square foot delivered. (Quote from Regal Plastics, KC, MO, from 2005.) This price difference opens many enterprise opportunities for local economic development.&lt;br /&gt;
&lt;br /&gt;
It is especially interesting, from the localization perspective, that access to such low-cost glazing systems is a significant contribution to enabling the production of turnkey [http://solaroof.org/wiki/SolaRoof/HomePage SolaRoof] building systems. In particular, structural insulated SolaRoof panels may be constructued. These consist of a sandwich of two sheets of glazing with dynamic liquid insulation between the two sheets. These panels could utilize lumber, milled on-site, for the frames of these panels. If these panels have an interlocking mechanism, they can constitute a turnkey, SolaRoof greenhouse building system. &lt;br /&gt;
&lt;br /&gt;
The SolaRoof system may be combined with CEB stem walls and CEB water reservoirs. This constitutes a super-insulated, high tech, affordable, and ecological greenhouse and living space building system. The materials cost is under $1 per square foot for engineered (Engineered means that structural calculations may be made, as the building blocks themselves are uniform and their properties can be measured.) structure shells. This is possible due to utilization of onsite natural (If the particular location has lumber combined with clayey subsoil.) and external recycled resources – if the enabling CEB, extruder, and sawmill technology is available for fabricating the engineered building materials. Ramifications for localized food production and for affordable house construction are profound.&lt;br /&gt;
&lt;br /&gt;
For purposes of education, demonstration, and leasing - the extruder may be built as a mobile demonstration unit. Potential earnings may arise from the rental of such units to builders, family farmers, and others. We are considering building a mobile unit at Factor E Farm as part of our education and earning models.&lt;br /&gt;
&lt;br /&gt;
===Metal Casting===&lt;br /&gt;
&lt;br /&gt;
Metal casting is an important component of flexible fabrication. For example, low melting point aluminum-nickel alloys may be cast to generate low-cost parts for the Multimachine. Metal stocks for casting may be extracted from the waste stream, so they contribute both to low cost and resource reutilization.&lt;br /&gt;
&lt;br /&gt;
A small metal-casting furnace may be made cheaply, for under $50 for melting 10 pounds of metal. The Babington burner may be utilized to provide the heat.&lt;br /&gt;
&lt;br /&gt;
If casting molds can be produced readily from casting sand, or from open source blueprints by utilizing XYZ machining, then production of 3D forms can be shared readily across the globe. This is interesting from the standpoint of decentralized manufacturing and localization.&lt;br /&gt;
&lt;br /&gt;
Thus, it is of prime importance to open-source a robust furnace design, burner system, and all the techniques and insights of casting in various metals. It is also important to generate a repository of designs that can be produced on emerging open source 3D printers (such as [http://reprap.org/bin/view/Main/WebHome RepRap]), which can be used in mold-making for the casting process.&lt;br /&gt;
&lt;br /&gt;
===Circuit Fabrication===&lt;br /&gt;
&lt;br /&gt;
Circuit fabrication is important because electronic devices are a critical part of a technologically-advanced society. Electronic circuits of interest to us include wireless equipment (Such as the open source bridge: http://ronja.twibright.com/), power electronics, and circuits utilized in CNC controls. Power electronics include motor controls for cars, battery chargers, power inverters, grid-intertie inverters, AC-AC converters (solid-state transformers), DC-DC converters, and any other ancillary uses for mobile and stationary electric systems. Sensors, data acquisition modules, timers, and monitoring equipment are among other circuits of interest.&lt;br /&gt;
&lt;br /&gt;
To fabricate these circuits, a basic infrastructure for chemical etching or mechanical routing has to be engaged to produce circuit paths on a circuit board. To test these circuits, a multimeter and oscilloscope is useful. A soldering iron and micro drill are also desirable.&lt;br /&gt;
&lt;br /&gt;
For producing circuits on demand, one may start with a circuit layout image, and proceed to etching. Then component holes are drilled on the circuit, and components are soldered to the board.&lt;br /&gt;
&lt;br /&gt;
State-of-art circuit fabrication can occur by using integrated circuit (IC) chips and other advanced components that are simply soldered onto a circuit board. The beauty of this is that one does not need to understand what is in the black box of an integrated circuit: only the resulting function is important, and the resulting function is typically comprehensible. &lt;br /&gt;
&lt;br /&gt;
Open source design is the key enabling feature. If a repository of scaleable circuit designs were available, then one could produce all types of circuits – for example for power inverters. If multifunction IC chips were available, then one could put together all kinds of devices readily. This is essentially the state of modern technology – but most people don’t participate in circuit making. This is because there are still many technical details to understand, and much of the information is still hidden or proprietary. &lt;br /&gt;
&lt;br /&gt;
We propose the open-sourcing of circuit designs and components, such that people could plug-and-play with advanced electronics. This is already doable with computers - one can build a computer from scratch today. If enabling information were available, this would be feasible with a large array of useful equipment.&lt;br /&gt;
&lt;br /&gt;
Such useful equipment includes the motor controllers, grid intertie inverters, and chargers. These are still rather expensive today, and add thousands to the price of electric cars and off-grid power systems. These electronics should be available essentially at the price of components, and it’s our goal to develop such items in the open source context. &lt;br /&gt;
&lt;br /&gt;
Imagine if you could build or buy a solar turbine and grid-intertie inverter at essentially the cost of parts. Then you can start selling power to the grid, not to mention that you wouldn’t have to pay any more electric bills. If you can’t do it yourself, get together with some friends and do it in a group. That’s the kind of possibility that emerges if the enabling know-how is made available to everyone.&lt;br /&gt;
&lt;br /&gt;
==Further Reading==&lt;br /&gt;
[http://openfarmtech.org/index.php?title=Image:Stone_Wood_Development_of_a_Functional_Basis_for_Design.pdf Development of a Functional Basis for Design]: Wood &amp;amp; Stone&lt;/div&gt;</summary>
		<author><name>Mathew</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Category:Marketing_Sent&amp;diff=7007</id>
		<title>Category:Marketing Sent</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Category:Marketing_Sent&amp;diff=7007"/>
		<updated>2009-03-19T20:30:13Z</updated>

		<summary type="html">&lt;p&gt;Mathew: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Problems=&lt;br /&gt;
there is no real &amp;quot;we&amp;quot; yet, as all the money goes directly to Marcin with no transparency in accounting.  This is a serious stumbling block to expanding support.&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
We have deployed general social network marketing by February, 2009. In March, we are starting to contact other stakeholders more directly, from the Open Everything category at the [http://p2pfoundation.net/Category:Open P2P Foundation site].&lt;br /&gt;
&lt;br /&gt;
Our general procedure is to send an inquiry email, introducing ourselves, asking for feedback on our approach, asking people to talk to us further on the phone to introduce them to the project, and ask for suggestions on how we could succeed in our 2 year program. If they are interested in our work, we ask them to subscribe to our [http://openfarmtech.org/weblog/?p=458 1000 True Fans] campaign.&lt;br /&gt;
&lt;br /&gt;
There is a large number of academic, strategy, funding, and other information economy interests. In discussions with the P2P community, we should inquire, among other things, about:&lt;br /&gt;
*University lecture possibilities&lt;br /&gt;
*Collaborative product development platforms&lt;br /&gt;
*Collaborative funding strategies&lt;br /&gt;
*Student research projects, in service learning opportunities&lt;br /&gt;
*Review/bid candidates, and others for the [[Resource Map]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Guideline: Our first step towards attracting [http://openfarmtech.org/weblog/?p=458 1000 True Fans] and therefore [[GVCS]] completion -  on time - is to assess the willingness to help - on part of the greater P2P community. The P2P community is already familiar with and supportive of open economic development. This is perhaps our best market for additional support and collaboration - from people who are already doing work with the same philosophical basis. I personally feel that this ethical support is sufficient to invite someone to become a True Fan - understanding that  the risk needs to be shared for a risky proposition. I think a simple personal invitation is highly effective at extracting 33 cents per day for 2 years from any P2P elite. Thus, the approach is to, first, make sure that every leader of the open source/P2P community finds out about our work and needs - before we move on to any other marketing venues. We need only 1000 supporters, so this is definitely a worthwhile avenue for engaging those who are already supportive of open source.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Specific Guidelines=&lt;br /&gt;
&lt;br /&gt;
#Take each entry from the Articles in category &amp;quot;Open&amp;quot; at the bottom of http://p2pfoundation.net/Category:Open&lt;br /&gt;
#Email them in a fashion similar to the sample emails below&lt;br /&gt;
#Record the fact that you have contacted someone at http://openfarmtech.org/index.php?title=Category:Marketing_Sent (this page) by putting a note so that it appears in the Index of Articles. Title the article as Sent_# - Name - Date. For example, &#039;&#039;Sent 3 - Art is Open Source - 3.19.09&#039;&#039; is an entry in the index at the bottom of this page. This is the 3rd group contacted. There is 400 or so total. Just go through the list one by one - and see the last person contacted. The number should correspond to the group on the &#039;&#039;Open&#039;&#039; category, in a linear fashion.&lt;br /&gt;
&lt;br /&gt;
This way, we start with the 400 or so articles in the category &#039;&#039;Open&#039;&#039;, and go through the whole list, one by one.&lt;br /&gt;
&lt;br /&gt;
=Sample Email=&lt;br /&gt;
&lt;br /&gt;
==HTML Version==&lt;br /&gt;
&lt;br /&gt;
Dear ______,&lt;br /&gt;
&lt;br /&gt;
I saw your work on the P2P Foundation site. &lt;br /&gt;
&lt;br /&gt;
We are building the world&#039;s first, replicable, open source, off-grid, Global Village. P2P Foundation called us the [http://blog.p2pfoundation.net/marcin-jakubowskis-open-farm-the-most-important-social-experiment-in-the-world/2008/01/22 most important social experiment in the world].&lt;br /&gt;
&lt;br /&gt;
Please view an [http://openfarmtech.org/weblog/?p=458 introductory video] for our 2 year program.&lt;br /&gt;
&lt;br /&gt;
I&#039;d like to hear your comments, as we&#039;re doing market research regarding the relevance of our work to a P2P economy, and we&#039;re looking for your input on approach and strategy. If you are interested in carrying this important discussion further - please provide your phone number or Skype so we can discuss this in more detail.&lt;br /&gt;
&lt;br /&gt;
Please consider [http://openfarmtech.org/index.php?title=Open_Source_Ecology:Site_support subscribing] to this work. If you do not find this work compelling, please let us know what we are missing in general, and what would be more convincing to you.&lt;br /&gt;
&lt;br /&gt;
Sincerely,&lt;br /&gt;
&lt;br /&gt;
Marcin Jakubowski, Ph.D.&lt;br /&gt;
&lt;br /&gt;
(see [http://openfarmtech.org/index.php?title=Marcin_Biography bio])&lt;br /&gt;
&lt;br /&gt;
==Without HTML==&lt;br /&gt;
&lt;br /&gt;
Dear ______,&lt;br /&gt;
&lt;br /&gt;
I saw your work on the P2P Foundation site. &lt;br /&gt;
&lt;br /&gt;
We are building the world&#039;s first, replicable, open source, off-grid, Global Village. P2P Foundation called us the most important social experiment in the world - http://blog.p2pfoundation.net/marcin-jakubowskis-open-farm-the-most-important-social-experiment-in-the-world/2008/01/22 &lt;br /&gt;
&lt;br /&gt;
Please view an introductory video for our 2 year program - http://openfarmtech.org/weblog/?p=458 .&lt;br /&gt;
&lt;br /&gt;
I&#039;d like to hear your comments, as we&#039;re doing market research regarding the relevance of our work to a P2P economy, and we&#039;re looking for your input on approach and strategy. If you are interested in carrying this important discussion further - please provide your phone number or Skype so we can discuss this in more detail.&lt;br /&gt;
&lt;br /&gt;
Please consider subscribing to this work at http://openfarmtech.org/index.php?title=Open_Source_Ecology:Site_support. If you do not find this work compelling, please let us know what we are missing in general, and what would be more convincing to you.&lt;br /&gt;
&lt;br /&gt;
Sincerely,&lt;br /&gt;
&lt;br /&gt;
Marcin Jakubowski, Ph.D.&lt;br /&gt;
&lt;br /&gt;
(see http://openfarmtech.org/index.php?title=Marcin_Biography for bio)&lt;br /&gt;
&lt;br /&gt;
=Status=&lt;br /&gt;
&lt;br /&gt;
We have 34 True Fans as of March 19, 2009. This is nowhere close to our goal of 1000, so we need to continue direct marketing. There is at least 400 orgnanizations at the P2P Foundation site, and our plan is to contact these people over the next month.&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
*3.4.09 - Edward to all people at http://www.resalliance.org/703.php and Will Steffen, Philip Sutton, Larry Peterson, and Andrew Outhwaite. Found through this article: http://www.worldchanging.com/archives/009494.html&lt;br /&gt;
&lt;br /&gt;
Also previously contacted RU Sirius, James Clement, PZ Myers, Randall Parker, Noam Chomsky, and a bunch of other very random people. Probably to no avail. Anybody know any good libertarians who are open source enthusiasts?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Marketing]]&lt;/div&gt;</summary>
		<author><name>Mathew</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Factor_E_Farm_in_5_Minutes&amp;diff=6268</id>
		<title>Factor E Farm in 5 Minutes</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Factor_E_Farm_in_5_Minutes&amp;diff=6268"/>
		<updated>2009-03-02T20:19:05Z</updated>

		<summary type="html">&lt;p&gt;Mathew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The factor E Farm in 5 minutes handout.&lt;br /&gt;
Download the PDF here: [http://openfarmtech.org/FactorEFive.pdf]&lt;br /&gt;
&lt;br /&gt;
Text:&lt;br /&gt;
&lt;br /&gt;
Introducing the Global Village Construction Set&lt;br /&gt;
Our aim is the full integration of small-scale, adaptable manufacturing with sustainable agriculture to produce the Global Village Construction Set.  With the Global Village Construction Set in hand,  people will be able to survive and thrive with a high quality of life that is not dependent on global supply chains, human exploitation, and environmental degradation.&lt;br /&gt;
&lt;br /&gt;
With your help and the collaboration of open source developers around the world, we are refining existing technologies and techniques into simple, easily replicated, open source designs with closed, zero-waste resource cycles. As a group these technologies create an ecology of production, maintenance, re-generation, and recycling whose efficiency and performance exceeds that of commercial products. Our aim is to have the  Construction Set prototyped in two years as a completely open source, self-replicating package so that you can build it yourself. &lt;br /&gt;
&lt;br /&gt;
Fabrication&lt;br /&gt;
The key to the Global Village Construction Set is the fabrication lab, where we will be able to cast and machine metal, print 3D plastic objects, etch circuits, and construct high-quality equipment whose performance is competitive with commercial products at dramatic cost savings.  The fabrication lab will not just be a world-class micro-factory churning out almost anything imaginable, it will also be completely self-replicating.  Fully trained fabricators will be able to use the tools of the fabrication lab to re-build the entire lab at the cost of materials. We will re-make the means of production at the cost of scrap metal.&lt;br /&gt;
&lt;br /&gt;
Designing a shop from the ground up to be self replicating is not a radical concept.  Self-replicating tools may sound fantastic, but it is only in this current stage of industrial capitalism that the tools in a shop are not regularly used to replicate themselves.  The oldest and most basic tool in a machine shop is a lathe, which can be used to make all the other tools (as well as itself).  The lathe dates back to ancient Egypt, and a journeyman machinist’s education has traditionally included the construction of his own machines in the shop of a master craftsman.  Only since the late 20th century has this not been the case. Although the fabrication lab will introduce new materials, tools, and techniques, it will be a return to tradition, not a radical departure.&lt;br /&gt;
&lt;br /&gt;
The Global Village Construction Set is not about generating new technologies, it is about refining existing ones to meet the needs of users rather than sales people. The fabrication lab is based around existing projects, such as the Multimachine, a combination CNC (computer numerical control) lathe, drill press, and milling machine. For plastic we will have a RepRap, a reproducing rapid prototyping machine that can fabricate plastic parts from CAD drawings.  We will add to this a plasma cutting table for large metal, a 300lb per hour metal casting foundry heated by our Babington burner, and a heavy lathe for turning large metal objects.  To make thin film plastics for greenhouses, we will create an open source plastic extrusion and glazing machine. With this fabrication lab we can build from scratch, at the cost of materials, the whole lab, and any other technology in the GVCS.&lt;br /&gt;
&lt;br /&gt;
All of these technologies exist, but middlemen, R&amp;amp;D costs, company overhead, proprietary technique, and limited demand drive the cost of equipment way beyond the only necessary costs- materials and labor.  Through online collaboration with a global pool of talent we can create easy-to-follow plans that eliminate all the extra costs.&lt;br /&gt;
&lt;br /&gt;
Our design technique works like this: we look at what we need to do, and the tasks that need to be performed to do it.  Then we crib the essential functions off existing machines and combine them when possible into simpler, more easily maintained devices.  Instead of design for obsolescence, we design for disassembly and repair.&lt;br /&gt;
&lt;br /&gt;
Right now we have the LifeTrac, a combination tractor and skid loader that achieves a 10x reduction in price over commercial equipment because it is designed for lifetime use, not one time sale, and for easy maintenance, not planned obsolescence.&lt;br /&gt;
&lt;br /&gt;
The same design strategy has been applied to a CEB Press, which pumps out high quality compressed earth bricks, and is being applied to a sawmill. Together, these three machines allow the construction of comfortable, well insulated buildings using entirely local materials. And we are well on our way to developing a solar steam array, a small steam engine, and a biomass burner for easy, flex fuel power generation.&lt;br /&gt;
&lt;br /&gt;
Our quick pace of development is sustained by the strength of online collaboration and open plans.  We believe that open source development is dramatically superior to traditional methods, and not just in software.  Open source is already proving itself in the commercial computer hardware world with products such as Arduino and MechMate. Instead of working in obscurity, our plans receive the feedback of experts and interested amateurs as they happen. As a result we make fewer mistakes, and recover quickly from the ones we do make.&lt;br /&gt;
&lt;br /&gt;
But openness is more than just a process for us, we believe in openness as an ideology of transformation. Imagine the knowledge necessary for sustaining advanced civilization available to everyone, not just a limited technical elite.   An Open Source Ecology integrating computers, communications, energy production, fabrication, and food production will lead to greater self-sufficiency and improved quality of life.  A community in control of its manufacturing and food production will be resilient in the face of our increasingly uncertain global system.&lt;br /&gt;
As our designs come together, we are tooling up for community supported manufacturing, where people collaborate to fund our facility, and we repay them by selling at the cost of materials and labor, linking our users to us and breaking the standard “consumer” and “producer” dichotomy.&lt;br /&gt;
&lt;br /&gt;
This vision inspires us, but you don’t need to take our word for it.  In the near term, our success will not be measured in our abundance of intangibles such as happiness and self-worth.  We are making real products that can compete in the market and we will capture market share because our products are a good value.  Our project is not just a dream, it is a practical plan for an alternative economic model that can and will compete.&lt;br /&gt;
&lt;br /&gt;
To demonstrate and develop this new system, we are scaling up, adding collaborators on-site and online, and receiving donations from our community.  &lt;br /&gt;
&lt;br /&gt;
Agriculture&lt;br /&gt;
While our methods will be open, our resource cycles will be closed. Organic matter and nutrients will be in complete cycles, enriching our soil rather than mining it.  This means integrating wild animals, traditional animal husbandry, perennial crops, tree crops, and raised bed gardening.  While documenting our progress, we will also be building a gene bank of regionally appropriate plants, animals, and fungi.  We are busy planting a permaculture forest garden, where the trees and bushes will produce nuts, berries, tubers, and other edibles, as well as forage for our animals, all in a self-sustaining forest ecology.&lt;br /&gt;
&lt;br /&gt;
This summer we will conduct a combined agriculture/aquaculture experiment using fish, chickens, and raised vegetable beds in a system designed after the Mexico Basin Chinampa system. Originally created to feed the 250,000 residents of Tenochtitlán (modern day Mexico City). Chinampa is one of the oldest integrative agriculture techniques in the world. Fertile agricultural runoff (in our case from chickens) is directed into ponds, triggering algal blooms that feed fish, whose waste in turn feeds lettuce and other vegetables grown in beds surrounded by water.  Waste from the vegetable garden is then fed to worms, who are fed to the chickens.  In this way we can intensively cultivate a protein-rich diet in a small space, growing the soil while producing food for sale.&lt;br /&gt;
&lt;br /&gt;
When whole systems are put together, their efficiency is astounding.  What was once waste is suddenly a resource.  Too often in our current economy we make decisions in isolation from any greater system.  The Global Village Construction Set is a fundamental break from atomized thinking.  We need not make sacrifices in quality of life to move beyond our destructive industrial system, all we need is full integration, closing resource loops and ending waste.  We can make local economies work, but it will take global cooperation.  Please join us— review our plans, make comments, become a supporter, pick some vegetables, or help us build—we’re ready for guests. With all our hands and all our brains, we can make a more sustainable and equitable world.&lt;br /&gt;
&lt;br /&gt;
Quotations:&lt;br /&gt;
&lt;br /&gt;
“The best design experiences occur when no one can claim credit for the solution— when the solution grows and evolves organically out a particular situation, process, and pattern of communication.” —Sim Van der Ryn&lt;br /&gt;
&lt;br /&gt;
“It is when two differing areas of knowledge are forcefully brought in contatct with one another that... a new science may come into being.” —Victor Papanek&lt;br /&gt;
&lt;br /&gt;
“Not seeing the real face of industrial technology is among the factors that make it possible to ignore its presence until its effects become overwhelming.” —John Tillman Lyle&lt;br /&gt;
&lt;br /&gt;
“By attempting merely to improve and modify the familiar ways of designing and building you will succeed only in perpetuating original errors and limitations.  So do not be afraid of radical methods.”&lt;br /&gt;
—R. Buckminster Fuller&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
Our website, the Open Source Ecology Wiki and blog:&lt;br /&gt;
http://www.openfarmtech.org&lt;br /&gt;
&lt;br /&gt;
Audio Interview with founder Marcin Jakubowski, PhD : &lt;br /&gt;
http://agroinnovations.com/component/option,com_mojo/Itemid,182/p,39/lang,en/&lt;br /&gt;
&lt;br /&gt;
Citations:&lt;br /&gt;
73, “Ecological Design- 10th Aniversary Edition” Sim Van Der Ryn &amp;amp; Stuart Cowan, Island Press, Washington D.C. 2007&lt;br /&gt;
&lt;br /&gt;
289, “Design For the Real World” Victor Papanek, Pantheon Books, New York 1971&lt;br /&gt;
&lt;br /&gt;
5,6, 46 “Regenerative Design for Sustainable Development” John Tillman Lyle, John Wiley &amp;amp; Sones, Inc. New York 1994&lt;br /&gt;
&lt;br /&gt;
1, “Designing a New Industry: A composite o a series of talks by R. Buckminster Fuller 1945-1946” Fuller Research Institute, Witchita, Kansas.&lt;br /&gt;
&lt;br /&gt;
[[Category:Marketing]]&lt;/div&gt;</summary>
		<author><name>Mathew</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Marketing_Brochure_Old&amp;diff=6267</id>
		<title>Marketing Brochure Old</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Marketing_Brochure_Old&amp;diff=6267"/>
		<updated>2009-03-02T20:17:09Z</updated>

		<summary type="html">&lt;p&gt;Mathew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;see also: [[Factor E Farm in 5 Minutes]]&lt;br /&gt;
&lt;br /&gt;
So, you want to build a village?&lt;br /&gt;
&lt;br /&gt;
Does a 2 hour work day sound good to you? Are you tired of pushing&lt;br /&gt;
paper or making money for somebody else, so you only have weekends and&lt;br /&gt;
rare moments to spare?&lt;br /&gt;
&lt;br /&gt;
What if you could eliminate all bureaucracy in your life, your costly&lt;br /&gt;
car mechanic, your housing costs, your personal financial contribution&lt;br /&gt;
to war? Here&#039;s a formula. Be self-sufficient. Make enough money to&lt;br /&gt;
live the finest life, but still not enough to pay for your oppression.&lt;br /&gt;
Gather a few of your friends, get yourself a 5 acre suburban plot,&lt;br /&gt;
install your Fab Lab, plant your orchard, and build a house with&lt;br /&gt;
greenhouse.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Why isn&#039;t everybody doing this? Because disintegrated education leads to disintegrated lives leads to dependent lifestyle. Dependent on The System as if it were your mother.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Quality, affordable, lifetime equipment pool? It&#039;s needed for the above, but does not exist.&lt;br /&gt;
&lt;br /&gt;
Advanced greenhouse, orchard, a couple lactating animals, fishpond,&lt;br /&gt;
chickens, and you&#039;ve got 100% food need covered. Add a microcombine,&lt;br /&gt;
and you&#039;ve got some grains.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Yes, if you have the equipment and skills to produce this. If you spent 16 years in school, you have probably been specialized away from these skills.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Flex Fab lab, with computer and open source software and blueprints,&lt;br /&gt;
and you fabricate your own car, tractor, and other tech toys you like.&lt;br /&gt;
Now they are fully under your control.&lt;br /&gt;
&lt;br /&gt;
The solar turbine feeds energy to your new stronghold of peace, with a&lt;br /&gt;
few days storage if the sun doesn&#039;t shine. The sun sends you no bills.&lt;br /&gt;
But you might have to plant a fuel crop, or go to a local restaurant&lt;br /&gt;
for waste oil, on extremely cold days.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is possible today, only if we wanted to make it happen.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Go down to your local junkyard, get scrap aluminum, cast it, and you&lt;br /&gt;
have your feedstocks for the fab lab, at the cost of materials.&lt;br /&gt;
&lt;br /&gt;
But you don&#039;t have enough money for an advanced Fab Lab? A 3D printer&lt;br /&gt;
(RepRap) can be made for $400, powered by an OLPC computer. A&lt;br /&gt;
Multimachine open source drill-mill-lathe costs a few hundred in&lt;br /&gt;
parts. Come to us and propagate for yourself a 300 tree orchard in a&lt;br /&gt;
weekend workshop, free to friends.&lt;br /&gt;
&lt;br /&gt;
Need a place to live? A high production compressed earth block press&lt;br /&gt;
yields basic shelter form onsite dirt – or a legacy mansion if you&lt;br /&gt;
like. It&#039;s the most advanced building method known to humankind, if&lt;br /&gt;
ecology is considered.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;With our work, it will be available as a turnkey product for about $5k for a 3000 brick per day machine - about 10 times less than the competition. How, you ask? We have flexible equipment, with open source development eliminating all waste of the production process.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Your junkyard closed out of aluminum because society eliminated all&lt;br /&gt;
waste by design-for-disassembly techniques? Then you need to extract&lt;br /&gt;
aluminum from your onsite clays, in a furnace fueled by compressed gas&lt;br /&gt;
produced from waste wood chips. Forget about conflicts for once rare&lt;br /&gt;
resources.&lt;br /&gt;
&lt;br /&gt;
Well, it&#039;s not really as easy as that. You will need a team of 12 or&lt;br /&gt;
more skilled people who want to live right, visionary mindset&lt;br /&gt;
included. After all, you want to build new villages and civilizations,&lt;br /&gt;
right?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Well, that&#039;s the path for Factor e Farm. If you build your own village, you can do what your dreams tell you to do.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For the rest of your life, do what you really want. Perhaps pressing&lt;br /&gt;
world issues are a concern of yours? Go ahead, work them. Or just a&lt;br /&gt;
little more attention to your personal evolution, so that all of&lt;br /&gt;
society can benefit? When you control your destiny, everyone benefits.&lt;br /&gt;
&lt;br /&gt;
Now show me the money. Your three acres of orchard give $5k per&lt;br /&gt;
season, just by passive U-pick in the local area. People are attracted&lt;br /&gt;
to your showcase, and begin asking questions. That is valuable&lt;br /&gt;
conversation, and at the end you return to your Fab Lab, as you got an&lt;br /&gt;
order for an open source car – that&#039;s $1k dollar value earned for 20&lt;br /&gt;
hours of your time. Or, your tree propagation workshop brought in $1k&lt;br /&gt;
for the day, as your plant stock is abundant. A few small organic&lt;br /&gt;
farmers in your area are waiting for you to fill their microcombine&lt;br /&gt;
order.  Or, the training workshop for earth block building. You can&lt;br /&gt;
roll in extra cash if you like, but your expenses are low, and you may&lt;br /&gt;
have more important things to do. Perhaps providing clean water or&lt;br /&gt;
gasifier stoves to the rest of the world, at a ridiculously affordable&lt;br /&gt;
cost?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Technology and agriculture as the only careers? No, they are just a foundation with which you don&#039;t need to work. You can grow your own food, produce your own fuels and electricity, make technology tools and devices - like tractors or solar power generators, and even cars.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We like to help others. Low on money and high on vision? Come to our&lt;br /&gt;
workshops, build yourself an infrastructure so you could live like&lt;br /&gt;
this, if you have lifetime durable equipment. Start with basics: car&lt;br /&gt;
at $2k; not bad for a high performance, lifetime hybrid electric&lt;br /&gt;
vehicle; tractor at a $2k, brick machine at $1k, greenhouse another&lt;br /&gt;
$1k; flex fab outfit, a large price item, $5k for all you need in&lt;br /&gt;
machine work and cutting jobs.. Orchard literally free, and all of our&lt;br /&gt;
gene pool too, if you do the propagation work. And the glazing&lt;br /&gt;
hopefully comes from bioplastics from onsite, or extruded waste&lt;br /&gt;
resins. Then you may need some immediate cash after you start up,&lt;br /&gt;
because you wanted to buy some more books or other exotic merchandise.&lt;br /&gt;
Maybe maketing products of other farmer scientist friends of yours&lt;br /&gt;
will do the job as you get on your feet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Our goal is to teach others. It would be self-indulgence if we kept this to ourselves. Our goal is to empower everyone to be productive and independent - as that&#039;s the only known route to a sane world. History has shown this. Only when people start being dependent, deprived, and desperate do they cause trouble, wars, and other ills. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As your operations get off the ground, you cannot help but notice that&lt;br /&gt;
everyone around you is going off-grid, starting to produce other open&lt;br /&gt;
source items of Flex Fab industry, and those government workers are&lt;br /&gt;
leaving town as they have no more problems left to solve or create.&lt;br /&gt;
&lt;br /&gt;
[[Category:Marketing]]&lt;/div&gt;</summary>
		<author><name>Mathew</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Factor_E_Farm_in_5_Minutes&amp;diff=6266</id>
		<title>Factor E Farm in 5 Minutes</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Factor_E_Farm_in_5_Minutes&amp;diff=6266"/>
		<updated>2009-03-02T20:15:43Z</updated>

		<summary type="html">&lt;p&gt;Mathew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The factor E Farm in 5 minutes handout.&lt;br /&gt;
&lt;br /&gt;
Text:&lt;br /&gt;
&lt;br /&gt;
Introducing the Global Village Construction Set&lt;br /&gt;
Our aim is the full integration of small-scale, adaptable manufacturing with sustainable agriculture to produce the Global Village Construction Set.  With the Global Village Construction Set in hand,  people will be able to survive and thrive with a high quality of life that is not dependent on global supply chains, human exploitation, and environmental degradation.&lt;br /&gt;
&lt;br /&gt;
With your help and the collaboration of open source developers around the world, we are refining existing technologies and techniques into simple, easily replicated, open source designs with closed, zero-waste resource cycles. As a group these technologies create an ecology of production, maintenance, re-generation, and recycling whose efficiency and performance exceeds that of commercial products. Our aim is to have the  Construction Set prototyped in two years as a completely open source, self-replicating package so that you can build it yourself. &lt;br /&gt;
&lt;br /&gt;
Fabrication&lt;br /&gt;
The key to the Global Village Construction Set is the fabrication lab, where we will be able to cast and machine metal, print 3D plastic objects, etch circuits, and construct high-quality equipment whose performance is competitive with commercial products at dramatic cost savings.  The fabrication lab will not just be a world-class micro-factory churning out almost anything imaginable, it will also be completely self-replicating.  Fully trained fabricators will be able to use the tools of the fabrication lab to re-build the entire lab at the cost of materials. We will re-make the means of production at the cost of scrap metal.&lt;br /&gt;
&lt;br /&gt;
Designing a shop from the ground up to be self replicating is not a radical concept.  Self-replicating tools may sound fantastic, but it is only in this current stage of industrial capitalism that the tools in a shop are not regularly used to replicate themselves.  The oldest and most basic tool in a machine shop is a lathe, which can be used to make all the other tools (as well as itself).  The lathe dates back to ancient Egypt, and a journeyman machinist’s education has traditionally included the construction of his own machines in the shop of a master craftsman.  Only since the late 20th century has this not been the case. Although the fabrication lab will introduce new materials, tools, and techniques, it will be a return to tradition, not a radical departure.&lt;br /&gt;
&lt;br /&gt;
The Global Village Construction Set is not about generating new technologies, it is about refining existing ones to meet the needs of users rather than sales people. The fabrication lab is based around existing projects, such as the Multimachine, a combination CNC (computer numerical control) lathe, drill press, and milling machine. For plastic we will have a RepRap, a reproducing rapid prototyping machine that can fabricate plastic parts from CAD drawings.  We will add to this a plasma cutting table for large metal, a 300lb per hour metal casting foundry heated by our Babington burner, and a heavy lathe for turning large metal objects.  To make thin film plastics for greenhouses, we will create an open source plastic extrusion and glazing machine. With this fabrication lab we can build from scratch, at the cost of materials, the whole lab, and any other technology in the GVCS.&lt;br /&gt;
&lt;br /&gt;
All of these technologies exist, but middlemen, R&amp;amp;D costs, company overhead, proprietary technique, and limited demand drive the cost of equipment way beyond the only necessary costs- materials and labor.  Through online collaboration with a global pool of talent we can create easy-to-follow plans that eliminate all the extra costs.&lt;br /&gt;
&lt;br /&gt;
Our design technique works like this: we look at what we need to do, and the tasks that need to be performed to do it.  Then we crib the essential functions off existing machines and combine them when possible into simpler, more easily maintained devices.  Instead of design for obsolescence, we design for disassembly and repair.&lt;br /&gt;
&lt;br /&gt;
Right now we have the LifeTrac, a combination tractor and skid loader that achieves a 10x reduction in price over commercial equipment because it is designed for lifetime use, not one time sale, and for easy maintenance, not planned obsolescence.&lt;br /&gt;
&lt;br /&gt;
The same design strategy has been applied to a CEB Press, which pumps out high quality compressed earth bricks, and is being applied to a sawmill. Together, these three machines allow the construction of comfortable, well insulated buildings using entirely local materials. And we are well on our way to developing a solar steam array, a small steam engine, and a biomass burner for easy, flex fuel power generation.&lt;br /&gt;
&lt;br /&gt;
Our quick pace of development is sustained by the strength of online collaboration and open plans.  We believe that open source development is dramatically superior to traditional methods, and not just in software.  Open source is already proving itself in the commercial computer hardware world with products such as Arduino and MechMate. Instead of working in obscurity, our plans receive the feedback of experts and interested amateurs as they happen. As a result we make fewer mistakes, and recover quickly from the ones we do make.&lt;br /&gt;
&lt;br /&gt;
But openness is more than just a process for us, we believe in openness as an ideology of transformation. Imagine the knowledge necessary for sustaining advanced civilization available to everyone, not just a limited technical elite.   An Open Source Ecology integrating computers, communications, energy production, fabrication, and food production will lead to greater self-sufficiency and improved quality of life.  A community in control of its manufacturing and food production will be resilient in the face of our increasingly uncertain global system.&lt;br /&gt;
As our designs come together, we are tooling up for community supported manufacturing, where people collaborate to fund our facility, and we repay them by selling at the cost of materials and labor, linking our users to us and breaking the standard “consumer” and “producer” dichotomy.&lt;br /&gt;
&lt;br /&gt;
This vision inspires us, but you don’t need to take our word for it.  In the near term, our success will not be measured in our abundance of intangibles such as happiness and self-worth.  We are making real products that can compete in the market and we will capture market share because our products are a good value.  Our project is not just a dream, it is a practical plan for an alternative economic model that can and will compete.&lt;br /&gt;
&lt;br /&gt;
To demonstrate and develop this new system, we are scaling up, adding collaborators on-site and online, and receiving donations from our community.  &lt;br /&gt;
&lt;br /&gt;
Agriculture&lt;br /&gt;
While our methods will be open, our resource cycles will be closed. Organic matter and nutrients will be in complete cycles, enriching our soil rather than mining it.  This means integrating wild animals, traditional animal husbandry, perennial crops, tree crops, and raised bed gardening.  While documenting our progress, we will also be building a gene bank of regionally appropriate plants, animals, and fungi.  We are busy planting a permaculture forest garden, where the trees and bushes will produce nuts, berries, tubers, and other edibles, as well as forage for our animals, all in a self-sustaining forest ecology.&lt;br /&gt;
&lt;br /&gt;
This summer we will conduct a combined agriculture/aquaculture experiment using fish, chickens, and raised vegetable beds in a system designed after the Mexico Basin Chinampa system. Originally created to feed the 250,000 residents of Tenochtitlán (modern day Mexico City). Chinampa is one of the oldest integrative agriculture techniques in the world. Fertile agricultural runoff (in our case from chickens) is directed into ponds, triggering algal blooms that feed fish, whose waste in turn feeds lettuce and other vegetables grown in beds surrounded by water.  Waste from the vegetable garden is then fed to worms, who are fed to the chickens.  In this way we can intensively cultivate a protein-rich diet in a small space, growing the soil while producing food for sale.&lt;br /&gt;
&lt;br /&gt;
When whole systems are put together, their efficiency is astounding.  What was once waste is suddenly a resource.  Too often in our current economy we make decisions in isolation from any greater system.  The Global Village Construction Set is a fundamental break from atomized thinking.  We need not make sacrifices in quality of life to move beyond our destructive industrial system, all we need is full integration, closing resource loops and ending waste.  We can make local economies work, but it will take global cooperation.  Please join us— review our plans, make comments, become a supporter, pick some vegetables, or help us build—we’re ready for guests. With all our hands and all our brains, we can make a more sustainable and equitable world.&lt;br /&gt;
&lt;br /&gt;
Quotations:&lt;br /&gt;
&lt;br /&gt;
“The best design experiences occur when no one can claim credit for the solution— when the solution grows and evolves organically out a particular situation, process, and pattern of communication.” —Sim Van der Ryn&lt;br /&gt;
&lt;br /&gt;
“It is when two differing areas of knowledge are forcefully brought in contatct with one another that... a new science may come into being.” —Victor Papanek&lt;br /&gt;
&lt;br /&gt;
“Not seeing the real face of industrial technology is among the factors that make it possible to ignore its presence until its effects become overwhelming.” —John Tillman Lyle&lt;br /&gt;
&lt;br /&gt;
“By attempting merely to improve and modify the familiar ways of designing and building you will succeed only in perpetuating original errors and limitations.  So do not be afraid of radical methods.”&lt;br /&gt;
—R. Buckminster Fuller&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
Our website, the Open Source Ecology Wiki and blog:&lt;br /&gt;
http://www.openfarmtech.org&lt;br /&gt;
&lt;br /&gt;
Audio Interview with founder Marcin Jakubowski, PhD : &lt;br /&gt;
http://agroinnovations.com/component/option,com_mojo/Itemid,182/p,39/lang,en/&lt;br /&gt;
&lt;br /&gt;
Citations:&lt;br /&gt;
73, “Ecological Design- 10th Aniversary Edition” Sim Van Der Ryn &amp;amp; Stuart Cowan, Island Press, Washington D.C. 2007&lt;br /&gt;
&lt;br /&gt;
289, “Design For the Real World” Victor Papanek, Pantheon Books, New York 1971&lt;br /&gt;
&lt;br /&gt;
5,6, 46 “Regenerative Design for Sustainable Development” John Tillman Lyle, John Wiley &amp;amp; Sones, Inc. New York 1994&lt;br /&gt;
&lt;br /&gt;
1, “Designing a New Industry: A composite o a series of talks by R. Buckminster Fuller 1945-1946” Fuller Research Institute, Witchita, Kansas.&lt;br /&gt;
&lt;br /&gt;
[[Category:Marketing]]&lt;/div&gt;</summary>
		<author><name>Mathew</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Factor_E_Farm_in_5_Minutes&amp;diff=6265</id>
		<title>Factor E Farm in 5 Minutes</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Factor_E_Farm_in_5_Minutes&amp;diff=6265"/>
		<updated>2009-03-02T20:13:54Z</updated>

		<summary type="html">&lt;p&gt;Mathew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The factor E Farm in 5 minutes handout.&lt;br /&gt;
&lt;br /&gt;
Text:&lt;br /&gt;
Introducing the Global Village Construction Set&lt;br /&gt;
Our aim is the full integration of small-scale, adaptable manufacturing with sustainable agriculture to produce the Global Village Construction Set.  With the Global Village Construction Set in hand,  people will be able to survive and thrive with a high quality of life that is not dependent on global supply chains, human exploitation, and environmental degradation.&lt;br /&gt;
&lt;br /&gt;
With your help and the collaboration of open source developers around the world, we are refining existing technologies and techniques into simple, easily replicated, open source designs with closed, zero-waste resource cycles. As a group these technologies create an ecology of production, maintenance, re-generation, and recycling whose efficiency and performance exceeds that of commercial products. Our aim is to have the  Construction Set prototyped in two years as a completely open source, self-replicating package so that you can build it yourself. &lt;br /&gt;
&lt;br /&gt;
Fabrication&lt;br /&gt;
The key to the Global Village Construction Set is the fabrication lab, where we will be able to cast and machine metal, print 3D plastic objects, etch circuits, and construct high-quality equipment whose performance is competitive with commercial products at dramatic cost savings.  The fabrication lab will not just be a world-class micro-factory churning out almost anything imaginable, it will also be completely self-replicating.  Fully trained fabricators will be able to use the tools of the fabrication lab to re-build the entire lab at the cost of materials. We will re-make the means of production at the cost of scrap metal.&lt;br /&gt;
&lt;br /&gt;
Designing a shop from the ground up to be self replicating is not a radical concept.  Self-replicating tools may sound fantastic, but it is only in this current stage of industrial capitalism that the tools in a shop are not regularly used to replicate themselves.  The oldest and most basic tool in a machine shop is a lathe, which can be used to make all the other tools (as well as itself).  The lathe dates back to ancient Egypt, and a journeyman machinist’s education has traditionally included the construction of his own machines in the shop of a master craftsman.  Only since the late 20th century has this not been the case. Although the fabrication lab will introduce new materials, tools, and techniques, it will be a return to tradition, not a radical departure.&lt;br /&gt;
&lt;br /&gt;
The Global Village Construction Set is not about generating new technologies, it is about refining existing ones to meet the needs of users rather than sales people. The fabrication lab is based around existing projects, such as the Multimachine, a combination CNC (computer numerical control) lathe, drill press, and milling machine. For plastic we will have a RepRap, a reproducing rapid prototyping machine that can fabricate plastic parts from CAD drawings.  We will add to this a plasma cutting table for large metal, a 300lb per hour metal casting foundry heated by our Babington burner, and a heavy lathe for turning large metal objects.  To make thin film plastics for greenhouses, we will create an open source plastic extrusion and glazing machine. With this fabrication lab we can build from scratch, at the cost of materials, the whole lab, and any other technology in the GVCS.&lt;br /&gt;
&lt;br /&gt;
All of these technologies exist, but middlemen, R&amp;amp;D costs, company overhead, proprietary technique, and limited demand drive the cost of equipment way beyond the only necessary costs- materials and labor.  Through online collaboration with a global pool of talent we can create easy-to-follow plans that eliminate all the extra costs.&lt;br /&gt;
&lt;br /&gt;
Our design technique works like this: we look at what we need to do, and the tasks that need to be performed to do it.  Then we crib the essential functions off existing machines and combine them when possible into simpler, more easily maintained devices.  Instead of design for obsolescence, we design for disassembly and repair.&lt;br /&gt;
&lt;br /&gt;
Right now we have the LifeTrac, a combination tractor and skid loader that achieves a 10x reduction in price over commercial equipment because it is designed for lifetime use, not one time sale, and for easy maintenance, not planned obsolescence.&lt;br /&gt;
&lt;br /&gt;
The same design strategy has been applied to a CEB Press, which pumps out high quality compressed earth bricks, and is being applied to a sawmill. Together, these three machines allow the construction of comfortable, well insulated buildings using entirely local materials. And we are well on our way to developing a solar steam array, a small steam engine, and a biomass burner for easy, flex fuel power generation.&lt;br /&gt;
&lt;br /&gt;
Our quick pace of development is sustained by the strength of online collaboration and open plans.  We believe that open source development is dramatically superior to traditional methods, and not just in software.  Open source is already proving itself in the commercial computer hardware world with products such as Arduino and MechMate. Instead of working in obscurity, our plans receive the feedback of experts and interested amateurs as they happen. As a result we make fewer mistakes, and recover quickly from the ones we do make.&lt;br /&gt;
&lt;br /&gt;
But openness is more than just a process for us, we believe in openness as an ideology of transformation. Imagine the knowledge necessary for sustaining advanced civilization available to everyone, not just a limited technical elite.   An Open Source Ecology integrating computers, communications, energy production, fabrication, and food production will lead to greater self-sufficiency and improved quality of life.  A community in control of its manufacturing and food production will be resilient in the face of our increasingly uncertain global system.&lt;br /&gt;
As our designs come together, we are tooling up for community supported manufacturing, where people collaborate to fund our facility, and we repay them by selling at the cost of materials and labor, linking our users to us and breaking the standard “consumer” and “producer” dichotomy.&lt;br /&gt;
&lt;br /&gt;
This vision inspires us, but you don’t need to take our word for it.  In the near term, our success will not be measured in our abundance of intangibles such as happiness and self-worth.  We are making real products that can compete in the market and we will capture market share because our products are a good value.  Our project is not just a dream, it is a practical plan for an alternative economic model that can and will compete.&lt;br /&gt;
&lt;br /&gt;
To demonstrate and develop this new system, we are scaling up, adding collaborators on-site and online, and receiving donations from our community.  &lt;br /&gt;
&lt;br /&gt;
Agriculture&lt;br /&gt;
While our methods will be open, our resource cycles will be closed. Organic matter and nutrients will be in complete cycles, enriching our soil rather than mining it.  This means integrating wild animals, traditional animal husbandry, perennial crops, tree crops, and raised bed gardening.  While documenting our progress, we will also be building a gene bank of regionally appropriate plants, animals, and fungi.  We are busy planting a permaculture forest garden, where the trees and bushes will produce nuts, berries, tubers, and other edibles, as well as forage for our animals, all in a self-sustaining forest ecology.&lt;br /&gt;
&lt;br /&gt;
This summer we will conduct a combined agriculture/aquaculture experiment using fish, chickens, and raised vegetable beds in a system designed after the Mexico Basin Chinampa system. Originally created to feed the 250,000 residents of Tenochtitlán (modern day Mexico City). Chinampa is one of the oldest integrative agriculture techniques in the world. Fertile agricultural runoff (in our case from chickens) is directed into ponds, triggering algal blooms that feed fish, whose waste in turn feeds lettuce and other vegetables grown in beds surrounded by water.  Waste from the vegetable garden is then fed to worms, who are fed to the chickens.  In this way we can intensively cultivate a protein-rich diet in a small space, growing the soil while producing food for sale.&lt;br /&gt;
&lt;br /&gt;
When whole systems are put together, their efficiency is astounding.  What was once waste is suddenly a resource.  Too often in our current economy we make decisions in isolation from any greater system.  The Global Village Construction Set is a fundamental break from atomized thinking.  We need not make sacrifices in quality of life to move beyond our destructive industrial system, all we need is full integration, closing resource loops and ending waste.  We can make local economies work, but it will take global cooperation.  Please join us— review our plans, make comments, become a supporter, pick some vegetables, or help us build—we’re ready for guests. With all our hands and all our brains, we can make a more sustainable and equitable world.&lt;br /&gt;
&lt;br /&gt;
Quotations:&lt;br /&gt;
&lt;br /&gt;
“The best design experiences occur when no one can claim credit for the solution— when the solution grows and evolves organically out a particular situation, process, and pattern of communication.” —Sim Van der Ryn&lt;br /&gt;
&lt;br /&gt;
“It is when two differing areas of knowledge are forcefully brought in contatct with one another that... a new science may come into being.” —Victor Papanek&lt;br /&gt;
&lt;br /&gt;
“Not seeing the real face of industrial technology is among the factors that make it possible to ignore its presence until its effects become overwhelming.” —John Tillman Lyle&lt;br /&gt;
&lt;br /&gt;
“By attempting merely to improve and modify the familiar ways of designing and building you will succeed only in perpetuating original errors and limitations.  So do not be afraid of radical methods.”&lt;br /&gt;
—R. Buckminster Fuller&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
Our website, the Open Source Ecology Wiki and blog:&lt;br /&gt;
http://www.openfarmtech.org&lt;br /&gt;
&lt;br /&gt;
Audio Interview with founder Marcin Jakubowski, PhD : &lt;br /&gt;
http://agroinnovations.com/component/option,com_mojo/Itemid,182/p,39/lang,en/&lt;br /&gt;
&lt;br /&gt;
Citations:&lt;br /&gt;
73, “Ecological Design- 10th Aniversary Edition” Sim Van Der Ryn &amp;amp; Stuart Cowan, Island Press, Washington D.C. 2007&lt;br /&gt;
&lt;br /&gt;
289, “Design For the Real World” Victor Papanek, Pantheon Books, New York 1971&lt;br /&gt;
&lt;br /&gt;
5,6, 46 “Regenerative Design for Sustainable Development” John Tillman Lyle, John Wiley &amp;amp; Sones, Inc. New York 1994&lt;br /&gt;
&lt;br /&gt;
1, “Designing a New Industry: A composite o a series of talks by R. Buckminster Fuller 1945-1946” Fuller Research Institute, Witchita, Kansas.&lt;/div&gt;</summary>
		<author><name>Mathew</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Factor_E_Farm_in_5_Minutes&amp;diff=6264</id>
		<title>Factor E Farm in 5 Minutes</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Factor_E_Farm_in_5_Minutes&amp;diff=6264"/>
		<updated>2009-03-02T20:13:19Z</updated>

		<summary type="html">&lt;p&gt;Mathew: New page: The factor E Farm in 5 minutes handout. Text: Introducing the Global Village Construction Set Our aim is the full integration of small-scale, adaptable manufacturing with sustainable agric...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The factor E Farm in 5 minutes handout.&lt;br /&gt;
Text:&lt;br /&gt;
Introducing the Global Village Construction Set&lt;br /&gt;
Our aim is the full integration of small-scale, adaptable manufacturing with sustainable agriculture to produce the Global Village Construction Set.  With the Global Village Construction Set in hand,  people will be able to survive and thrive with a high quality of life that is not dependent on global supply chains, human exploitation, and environmental degradation.&lt;br /&gt;
&lt;br /&gt;
With your help and the collaboration of open source developers around the world, we are refining existing technologies and techniques into simple, easily replicated, open source designs with closed, zero-waste resource cycles. As a group these technologies create an ecology of production, maintenance, re-generation, and recycling whose efficiency and performance exceeds that of commercial products. Our aim is to have the  Construction Set prototyped in two years as a completely open source, self-replicating package so that you can build it yourself. &lt;br /&gt;
&lt;br /&gt;
Fabrication&lt;br /&gt;
The key to the Global Village Construction Set is the fabrication lab, where we will be able to cast and machine metal, print 3D plastic objects, etch circuits, and construct high-quality equipment whose performance is competitive with commercial products at dramatic cost savings.  The fabrication lab will not just be a world-class micro-factory churning out almost anything imaginable, it will also be completely self-replicating.  Fully trained fabricators will be able to use the tools of the fabrication lab to re-build the entire lab at the cost of materials. We will re-make the means of production at the cost of scrap metal.&lt;br /&gt;
&lt;br /&gt;
Designing a shop from the ground up to be self replicating is not a radical concept.  Self-replicating tools may sound fantastic, but it is only in this current stage of industrial capitalism that the tools in a shop are not regularly used to replicate themselves.  The oldest and most basic tool in a machine shop is a lathe, which can be used to make all the other tools (as well as itself).  The lathe dates back to ancient Egypt, and a journeyman machinist’s education has traditionally included the construction of his own machines in the shop of a master craftsman.  Only since the late 20th century has this not been the case. Although the fabrication lab will introduce new materials, tools, and techniques, it will be a return to tradition, not a radical departure.&lt;br /&gt;
&lt;br /&gt;
The Global Village Construction Set is not about generating new technologies, it is about refining existing ones to meet the needs of users rather than sales people. The fabrication lab is based around existing projects, such as the Multimachine, a combination CNC (computer numerical control) lathe, drill press, and milling machine. For plastic we will have a RepRap, a reproducing rapid prototyping machine that can fabricate plastic parts from CAD drawings.  We will add to this a plasma cutting table for large metal, a 300lb per hour metal casting foundry heated by our Babington burner, and a heavy lathe for turning large metal objects.  To make thin film plastics for greenhouses, we will create an open source plastic extrusion and glazing machine. With this fabrication lab we can build from scratch, at the cost of materials, the whole lab, and any other technology in the GVCS.&lt;br /&gt;
&lt;br /&gt;
All of these technologies exist, but middlemen, R&amp;amp;D costs, company overhead, proprietary technique, and limited demand drive the cost of equipment way beyond the only necessary costs- materials and labor.  Through online collaboration with a global pool of talent we can create easy-to-follow plans that eliminate all the extra costs.&lt;br /&gt;
&lt;br /&gt;
Our design technique works like this: we look at what we need to do, and the tasks that need to be performed to do it.  Then we crib the essential functions off existing machines and combine them when possible into simpler, more easily maintained devices.  Instead of design for obsolescence, we design for disassembly and repair.&lt;br /&gt;
&lt;br /&gt;
Right now we have the LifeTrac, a combination tractor and skid loader that achieves a 10x reduction in price over commercial equipment because it is designed for lifetime use, not one time sale, and for easy maintenance, not planned obsolescence.&lt;br /&gt;
&lt;br /&gt;
The same design strategy has been applied to a CEB Press, which pumps out high quality compressed earth bricks, and is being applied to a sawmill. Together, these three machines allow the construction of comfortable, well insulated buildings using entirely local materials. And we are well on our way to developing a solar steam array, a small steam engine, and a biomass burner for easy, flex fuel power generation.&lt;br /&gt;
&lt;br /&gt;
Our quick pace of development is sustained by the strength of online collaboration and open plans.  We believe that open source development is dramatically superior to traditional methods, and not just in software.  Open source is already proving itself in the commercial computer hardware world with products such as Arduino and MechMate. Instead of working in obscurity, our plans receive the feedback of experts and interested amateurs as they happen. As a result we make fewer mistakes, and recover quickly from the ones we do make.&lt;br /&gt;
&lt;br /&gt;
But openness is more than just a process for us, we believe in openness as an ideology of transformation. Imagine the knowledge necessary for sustaining advanced civilization available to everyone, not just a limited technical elite.   An Open Source Ecology integrating computers, communications, energy production, fabrication, and food production will lead to greater self-sufficiency and improved quality of life.  A community in control of its manufacturing and food production will be resilient in the face of our increasingly uncertain global system.&lt;br /&gt;
As our designs come together, we are tooling up for community supported manufacturing, where people collaborate to fund our facility, and we repay them by selling at the cost of materials and labor, linking our users to us and breaking the standard “consumer” and “producer” dichotomy.&lt;br /&gt;
&lt;br /&gt;
This vision inspires us, but you don’t need to take our word for it.  In the near term, our success will not be measured in our abundance of intangibles such as happiness and self-worth.  We are making real products that can compete in the market and we will capture market share because our products are a good value.  Our project is not just a dream, it is a practical plan for an alternative economic model that can and will compete.&lt;br /&gt;
&lt;br /&gt;
To demonstrate and develop this new system, we are scaling up, adding collaborators on-site and online, and receiving donations from our community.  &lt;br /&gt;
&lt;br /&gt;
Agriculture&lt;br /&gt;
While our methods will be open, our resource cycles will be closed. Organic matter and nutrients will be in complete cycles, enriching our soil rather than mining it.  This means integrating wild animals, traditional animal husbandry, perennial crops, tree crops, and raised bed gardening.  While documenting our progress, we will also be building a gene bank of regionally appropriate plants, animals, and fungi.  We are busy planting a permaculture forest garden, where the trees and bushes will produce nuts, berries, tubers, and other edibles, as well as forage for our animals, all in a self-sustaining forest ecology.&lt;br /&gt;
&lt;br /&gt;
This summer we will conduct a combined agriculture/aquaculture experiment using fish, chickens, and raised vegetable beds in a system designed after the Mexico Basin Chinampa system. Originally created to feed the 250,000 residents of Tenochtitlán (modern day Mexico City). Chinampa is one of the oldest integrative agriculture techniques in the world. Fertile agricultural runoff (in our case from chickens) is directed into ponds, triggering algal blooms that feed fish, whose waste in turn feeds lettuce and other vegetables grown in beds surrounded by water.  Waste from the vegetable garden is then fed to worms, who are fed to the chickens.  In this way we can intensively cultivate a protein-rich diet in a small space, growing the soil while producing food for sale.&lt;br /&gt;
&lt;br /&gt;
When whole systems are put together, their efficiency is astounding.  What was once waste is suddenly a resource.  Too often in our current economy we make decisions in isolation from any greater system.  The Global Village Construction Set is a fundamental break from atomized thinking.  We need not make sacrifices in quality of life to move beyond our destructive industrial system, all we need is full integration, closing resource loops and ending waste.  We can make local economies work, but it will take global cooperation.  Please join us— review our plans, make comments, become a supporter, pick some vegetables, or help us build—we’re ready for guests. With all our hands and all our brains, we can make a more sustainable and equitable world.&lt;br /&gt;
&lt;br /&gt;
Quotations:&lt;br /&gt;
&lt;br /&gt;
“The best design experiences occur when no one can claim credit for the solution— when the solution grows and evolves organically out a particular situation, process, and pattern of communication.” —Sim Van der Ryn&lt;br /&gt;
&lt;br /&gt;
“It is when two differing areas of knowledge are forcefully brought in contatct with one another that... a new science may come into being.” —Victor Papanek&lt;br /&gt;
&lt;br /&gt;
“Not seeing the real face of industrial technology is among the factors that make it possible to ignore its presence until its effects become overwhelming.” —John Tillman Lyle&lt;br /&gt;
&lt;br /&gt;
“By attempting merely to improve and modify the familiar ways of designing and building you will succeed only in perpetuating original errors and limitations.  So do not be afraid of radical methods.”&lt;br /&gt;
—R. Buckminster Fuller&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
Our website, the Open Source Ecology Wiki and blog:&lt;br /&gt;
http://www.openfarmtech.org&lt;br /&gt;
&lt;br /&gt;
Audio Interview with founder Marcin Jakubowski, PhD : &lt;br /&gt;
http://agroinnovations.com/component/option,com_mojo/Itemid,182/p,39/lang,en/&lt;br /&gt;
&lt;br /&gt;
Citations:&lt;br /&gt;
73, “Ecological Design- 10th Aniversary Edition” Sim Van Der Ryn &amp;amp; Stuart Cowan, Island Press, Washington D.C. 2007&lt;br /&gt;
&lt;br /&gt;
289, “Design For the Real World” Victor Papanek, Pantheon Books, New York 1971&lt;br /&gt;
&lt;br /&gt;
5,6, 46 “Regenerative Design for Sustainable Development” John Tillman Lyle, John Wiley &amp;amp; Sones, Inc. New York 1994&lt;br /&gt;
&lt;br /&gt;
1, “Designing a New Industry: A composite o a series of talks by R. Buckminster Fuller 1945-1946” Fuller Research Institute, Witchita, Kansas.&lt;/div&gt;</summary>
		<author><name>Mathew</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Global_Village_Construction_Set&amp;diff=6263</id>
		<title>Global Village Construction Set</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Global_Village_Construction_Set&amp;diff=6263"/>
		<updated>2009-03-02T19:56:39Z</updated>

		<summary type="html">&lt;p&gt;Mathew: /* Working Assumptions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is about the [[Global Village Construction Set]] and the plan for how it will be built by Open Source Ecology.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;b&amp;gt;The [[Global Village Construction Set]] - Products and services for a self-sufficient economy&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{site header}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=Global Village Construction Set=&lt;br /&gt;
&lt;br /&gt;
In effect, the products serve as a sufficient, but incomplete, basis for a Global Village Construction Set (GVCS). We are talking about resettling land to become its stewards - whether in locations already settled or on frontiers.&lt;br /&gt;
&lt;br /&gt;
Economy creates culture and culture creates politics. Politics sought are ones of freedom, voluntary contract, and human evolution in harmony with life support systems. Note that resource conflicts and overpopulation are eliminated by design. We are after the creation of new society, one which has learned from the past and moves forward with ancient wisdom and modern technology.&lt;br /&gt;
&lt;br /&gt;
Furthermore, it should be noted that this is a real experiment, and product selection is based on us living with the given technologies. First, it is the development of real, economically significant hardware, product, and engineering. Second, this entire set is being compiled into one setting, and land is being populated with the respective productive agents. The aim is to define a new form of social organization where it is possible to create advanced culture, thriving in abundance and largely autonomous, on the scale of a village, not nation or state.&lt;br /&gt;
&lt;br /&gt;
See a video presentation on the [[first year at Factor e Farm]] and the GVCS below from 2007-2008, or the part on the GVCS [http://video.google.com/videoplay?docid=-710075551990473235#20m24s here]. The [[Distillations]] videos review the progress of 2008-2009.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;embed id=&amp;quot;VideoPlayback&amp;quot; src=&amp;quot;http://video.google.com/googleplayer.swf?docid=-710075551990473235&amp;amp;hl=en&amp;amp;fs=true&amp;quot; style=&amp;quot;width:400px;height:326px&amp;quot; allowFullScreen=&amp;quot;true&amp;quot; allowScriptAccess=&amp;quot;always&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot;&amp;gt; &amp;lt;/embed&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also view the GVCS [[UM_Presentation|slide show presentation]] for more information.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:products.jpg]] || {{site header}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Product Selection Criteria=&lt;br /&gt;
&lt;br /&gt;
The selection of 28 products is based on&lt;br /&gt;
*Availability of a land or facility base&lt;br /&gt;
*Essential contribution to an infrastructure for living and working&lt;br /&gt;
*Essential goods and services of wide use and large markets&lt;br /&gt;
*Provision of a robust village economy and sufficient surplus for further developments&lt;br /&gt;
*Generative nature of the product, thus promoting self-replication of the village&lt;br /&gt;
*Selection of a widely applicable and sufficient, but not complete, range of economic activity to support a community&lt;br /&gt;
*Viability of a community on a village scale, perhaps 100 people, but as few as 2 or as many as sustained by the land base &lt;br /&gt;
&lt;br /&gt;
=Collaborative Development Process=&lt;br /&gt;
&lt;br /&gt;
The open development process involves global contributions of content to a rigorously defined process for developing, deploying, and improving the Global Village Construction Set. The rigor lies in a template that guides the development through all the necessary theoretical and practical aspects of deploying a given product. The same template, or process, is adapted to deliver all the products of the Construction Set. The template starts with product definition and ends with economically significant models of production.&lt;br /&gt;
&lt;br /&gt;
If you are interested in contributing to this wiki, your first step is a quick debriefing on the issues we are trying to solve. Please bring yourself up to speed with the background, project status, and action items as described in the &amp;quot;Development Template&amp;quot; below. Once you read up on the current work and key issues being considered, you are in a position to make meaningful contributions consistent with the goals and progress of the overall project. &lt;br /&gt;
&lt;br /&gt;
With a sufficient pool of technically-skilled collaborators, we aim to deploy the complete Global Village Construction Set in 3 years, starting at the latter part of 2007. The result is a formula for building your own village - whether you pursue our open source designs and business models yourself or with a group, or buy infrastructure components from providers, or buy an entire turnkey village infrastructure according to proven specifications. From that point, all you need is land and people to populate your village, and you are on your way to freedom.&lt;br /&gt;
&lt;br /&gt;
=Enterprise Community Contract=&lt;br /&gt;
&lt;br /&gt;
We are proposing the formation of Global Villages in the form of productive enterprise communities that strive for unprecedented quality of life:&lt;br /&gt;
*material abundance&lt;br /&gt;
*freedom from bureacracy and unnecessary activity&lt;br /&gt;
*total focus on one&#039;s true interests&lt;br /&gt;
For our particular OSE prototype implementation, we are interested in the following general essence of an &#039;&#039;Enterprise Community Contract&#039;&#039;:&lt;br /&gt;
*2 hours of productive activity daily, such that 100% of the community&#039;s food, energy, housing, transportation, and technology essentials are produced  for subsistence, with surplus production for market&lt;br /&gt;
**Agriculture base follows permaculture design, and includes production of water soluble organic fertilizer, orchard, nursery, and crops, as well as certain food processing and value added propositions&lt;br /&gt;
**Flexible fabrication produces advanced technologies &#039;&#039;at the cost of materials&#039;&#039;&lt;br /&gt;
**Cost of living is reduced dramatically, from $20,000/year in the industrialized world, to negligible income requirements, under the assumption of high-tech self-providing&lt;br /&gt;
*Each participant undertakes a study program of full stewardship of the community, including:&lt;br /&gt;
**Agricultural production capacity&lt;br /&gt;
**Technological literacy to operate and maintain flex fab equipment and other machinery&lt;br /&gt;
**Numeracy to facilitate design&lt;br /&gt;
**Study of the mind and body to expand one&#039;s consciousness, skills, and abilities, and to disseminate such human augmentation widely towards eliminating mind control of the masses&lt;br /&gt;
*Entry of new people can be negotiated by the new participants providing skills and productive contribution to the community&lt;br /&gt;
*Beyond the 2 hour requirement, participants follow a research lifestyle to promote further development of the community or of the greater world&lt;br /&gt;
&lt;br /&gt;
=Enabling Technology - Salient Features of Technology Base=&lt;br /&gt;
&lt;br /&gt;
Without going into details, the main features for the comprehensive technology base are:&lt;br /&gt;
*&#039;&#039;Hybridization of power devices&#039;&#039; - decoupling of power source from the working unit in order to produce electrical drive is a formula for increasing integrated efficiency of electromechanical devices such as electric [[vehicle]]s, tools, heavy equipment, etc. For example, the hybrid car decouples the engine from its wheels by using an electrical generator to feed electric wheel motors. Note that this eliminates the clutch, transmission, crank case and its oil, differential, drive train, and other parts, and replaces these items with electric wire from the generator to electric motor. This is a huge efficiency leap, one in fuel efficiency, and two, in eliminating billions of dollars of industry which is outdated today due to the hybridization option. As such, we can talk of complex machines with huge simplification, assuming easy access to infinitely scaleable and controllable, low cost electric motors (these do not exist today). For example, we can envision an agricultural combine where each moving part is powered by its own electric motor - producing a leap in simplification and maintenance of the overall machine - as all belts, pulleys, gears, and other power transmission components driven by a single engine - are all replaced by electric wire. One can point to many examples where such strategy would provide leapfrog advance in device simplicity and maintenance.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Solar turbine power generation including heat storage - look at [[Solar Turbine CHP System]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Open source fab lab&#039;&#039; - combine and expand the [http://groups.yahoo.com/group/multimachine/Multimachine] with xyz table as in RepRap (http://reprap.org/), and you can envision a robust fabrication device that integrates open source computer aided design (CAD) and computer aided manufacturing (CAM). This device would perform a large variety of machining and fabrication operations, and would be producible at the cost of materials if metal casting is available. When deployed, we are talking of &#039;&#039;&#039;&#039;&#039;producing any advanced object or device at the cost of materials&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Would you like to fabricate an electric motor for your personal transport vehicle? Here, I&#039;ll email you a file to make on your local village fabber&#039;&#039;. In practice, one could conceptualize a single or several Multimachines, with their milling-drilling-lathing functions, surrounding an xyz motion platform with interchangeable heads. These heads could include acetylene torch attachment, plasma cutter, CO2 laser, router, hot wire, or additive heads such as a plastic extruder found in RepRap.  This overall fab lab concept could start with a basic machine such as the Multimachine, with computer controls and table added in time. As such, this is a realistic proposition - with supporting open source knowhow with significant advancement already available. This propels civilization to new levels of decentralized material prosperity, and implies significant reduction of resource conflicts, especially if material feedstocks are sourced locally - as in the next point.&lt;br /&gt;
&lt;br /&gt;
Here is an initial Fab Lab design:&lt;br /&gt;
[[Image:Fab_Lab.jpg]]&lt;br /&gt;
&lt;br /&gt;
Here is a sample Product Matrix that falls right out of Fab Lab capacities:&lt;br /&gt;
&lt;br /&gt;
[[Image:Product_Matrix.jpg]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Production of local feedstocks&#039;&#039;-&lt;br /&gt;
**Wood and structural masonry compressed earth block (CEB) for construction - produced from on-site trees and soils&lt;br /&gt;
**[[Compressed Fuel Gas]] for cooking or melting metal - gas produced from trees&lt;br /&gt;
**[[Bioplastics]] - such as cellophane from trees&lt;br /&gt;
**Biofuels - [[Fuel Alcohol]] in temperate zones, palm oil in tropical zones&lt;br /&gt;
**Industrial detritus (waste materials) processing - includes [[Metal Casting and Extrusion]] or [[Plastic Extrusion &amp;amp; Molding]]&lt;br /&gt;
**[[Aluminum Extraction From Clays]]&lt;br /&gt;
&lt;br /&gt;
=Sample Scenario=&lt;br /&gt;
&lt;br /&gt;
Imagine a village with buildings of dirt (CEB) with year-round greenhouses (sawmill, CEB, bioplastics from local trees), with all facility energy produced by a solar turbine, where people drive hybrid cars with car bodies (bioplastics) made from local weeds, with critical motors and metal structures (aluminum) extracted from on-site clay, which are fueled by alcohol produced on-site, on a wireless network linked to the greater world. That&#039;s just a sampling of the technology base. Food, energy, housing sufficiency. There are no poor among us - because we are all evolving human beings and farmer scientists.&lt;br /&gt;
&lt;br /&gt;
=Development Template=&lt;br /&gt;
&lt;br /&gt;
An [[Development Work Template|Index for the Open Source Technology Template is shown here]], including explanation of each heading. This template, properly adapted, shall be the famework seen when you go into any of the products in the links on top of this page.&lt;br /&gt;
&lt;br /&gt;
=Open Engineering Strategy=&lt;br /&gt;
Here is a diagram of the engineering development strategy:&lt;br /&gt;
&lt;br /&gt;
[[Image:Engineering_Strategy.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Definition of Open Source Hardware and OSE Specifications=&lt;br /&gt;
&lt;br /&gt;
See the updated entry for OSE Spec [http://openfarmtech.org/index.php?title=OSE_Specifications here].&lt;br /&gt;
&lt;br /&gt;
We like to be clear about the meaning of &#039;&#039;open,&#039;&#039; or &#039;&#039;open source,&#039;&#039;&#039; as used in this work for items of physical production. By &#039;&#039;open source,&#039;&#039; we mean documented to the point where one may replicate a given item, &#039;&#039;without even consulting with the developers.&#039;&#039; To us, this embodies the most complete form of documentation possible, where sufficient detail is provided to enable independent replication. This is &#039;&#039;open source&#039;&#039; embodied in &#039;&#039;OSE Specifications&#039;&#039;. Other features of OSE Specificationsare:&lt;br /&gt;
&lt;br /&gt;
#Freely downloadable documentation&lt;br /&gt;
#DfD, lifetime design&lt;br /&gt;
#Simplicity and low cost are of prime importance&lt;br /&gt;
#Replaceable components&lt;br /&gt;
#Modular Design&lt;br /&gt;
#Scaleability&lt;br /&gt;
#Localization&lt;br /&gt;
##Level 1 - product fabrication or production is local&lt;br /&gt;
##Level 2 - material sourcing is local&lt;br /&gt;
#Product evolution - phases and versions are pursued&lt;br /&gt;
#Concrete Flexible Fabrication mechanism exists for others to purchase the product at reasonable cost&lt;br /&gt;
#Open franchising - replicable enterprise design is available, and training exists for entrepreneurs&lt;br /&gt;
&lt;br /&gt;
Thus, these features are meant to promote &#039;&#039;[http://www.inclusivedemocracy.org/dn/vol4/fotopoulos_technology.htm#_ftn2 liberatory technology]&#039;&#039; - open, replicable, essential, optimal, and ecological goods and services for humankind living in harmony with natural life support systems.&lt;br /&gt;
&lt;br /&gt;
=Working Assumptions=&lt;br /&gt;
&lt;br /&gt;
Here is a partial list of assumptions that we are making as we go about the development work of this wiki. These assumptions help one to understand our motivations and approach.&lt;br /&gt;
# Underlying dynamics of human civilizations are related to peoples&#039; resource base. The resource base, and its control through the control of other humans, is the feedstock for power and its accumulation. Resource conflicts occur because people have not yet learned to manage the global resource base without stealing from others. In other words, society dynamics have not transcended the brute struggle for survival. As a society, we remain on the bottom steps of Maslow&#039;s pyramid. Transcending resource conflicts by creation of abundance, on the unit scales of few hundreds to few thousands of humans, is a present possibility under the assumption of open source knowledge flows and advanced technical capacities for material production.&lt;br /&gt;
# Today, most humans are controlled not by a commercial force (armies) but by information and social engineering that feeds the commerce itself. Understanding means of social control; understanding the mechanics of one&#039;s mind, body, and spirit; learning to discern mechanics of mind control and propaganda as they are used in controlling agendas; and applying learnings to meditation, expansion of consciousness, and evolution of one&#039;s awareness and powers are all crucial if civilization is to escape the control of commercialism and is to give up its dependence on a centralized, planned economy. &lt;br /&gt;
# Said propaganda and conditioning has successfully removed the notion of self-sufficiency as a viable means of livelihood. Most people are afraid of self-sufficiency and consider it a return to the stone age. Most people cannot envision that advanced civilization can be created in small (100-1000 person), self-sufficient, highly skilled communities. Furthermore, most people do not realize that it is possible to educate, skill, and evolve human beings such that an integrated, self-sufficient lifestyle option that promotes advanced civilization on a small scale of human organization is created. It it possible to achieve this level of excellence if people are taught real knowledge and wisdom, as opposed to undergoing global workforce training.&lt;br /&gt;
# Education curricula have typically deleted practical applications deliberately, to produce subjects of the global workforce. If education is reinstated Ã¢ÂÂ then self-sufficiency will emerge as a natural option. &lt;br /&gt;
# Self-sufficiency is not an antisocial behavior, but a means to full individual and community accountability for resource conflicts, foul politics, and other corruptions of large-scale endeavors. (review works of Gandhi, Schumacher, Fuller) Self-sufficiency is a means to highest quality life Ã¢ÂÂ by definition, one is in control of one&#039;s destiny when one is self-sufficient. The assumption of self-sufficiency is that its practitioners must be highly skilled, and not products of centralist education.&lt;br /&gt;
# By self-sufficient, we mean in full control of providing one&#039;s needs. Note that self-sufficiency refers to needs - those things that allow one to survive in absolute health - and not wants. Self-sufficiency does not imply a solo, isolationist endeavor. Self-sufficiency may be accomplished with the help of as many people as it is possible to maintain full accountability, transparency, and sound ethics within that group. This group may be dispersed globally. Historically, sociology of human settlements has shown that this scale of self-sufficiency is a few hundred people. (see E.F. Schumacher; other references)&lt;br /&gt;
# The State promotes well-paid incompetence, largely through specialization, such that subjects produce sufficient surplus to pay for their own oppression.&lt;br /&gt;
# Education, media, and social engineering programs have subjugated human integrity to passive consumerism, with its related problems (resource conflicts, loss of freedom such as wage slavery). The only way out of this is creating a framework within which humans can prosper: provision of true education, learning of practical skills, stewardship of land, advanced technology for the people, and open access to economically significant knowhow.&lt;br /&gt;
# Import substitution is reducing dependence on external feedstocks and replacing them with local ones. People in control of their resources control their own destiny. Thus, to localize the essential parts of an economy completely is the prime formula for social stability. Localization should not be considered a struggle, but merely a possibility. It is a possibility that is not recognized because most people, as specialists, lack integrated technical literacy and skills that make a local economy feasible.&lt;br /&gt;
&lt;br /&gt;
=Deployment=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Rubber Hits the Road: OSE Product Cycle&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
To deploy the technological items of interest, we pursue a series of 15 steps known as the  &#039;&#039;OSE Product Cycle&#039;&#039;. We develop the technologies of interest one by one, and as the components become available, we add them to the infrastructure of our facility, [http://www.example.com Factor e Farm].&lt;br /&gt;
&lt;br /&gt;
It is a great challenge to design a collaborative development program for creating a world-class facility for open source economic development. The first natural challenge is that we are asking remote co-developers to take interest in the project, without enjoying the full benefit of seeing the integrated fruits of the effort – namely, the building of the facility itself. We address this point by motivating the development of each of the 28 key technologies for infrastructure building as products in their own right. We divide and conquer, and propose the development of the 28 technologies through the avenue of explicit products that utilize these technologies. As such, we can attract stakeholders interested in particular products, and develop the key generative technologies as part of that process. We already mentioned that our endpoint is optimized production facilities for products.&lt;br /&gt;
&lt;br /&gt;
The above paragraph begins to address the issue of gathering stakeholders for the development process. However, it does not addressed the various challenges that lie in the path of deploying the 28 technologies- the Global Village Construction Set (GVCS)- via a distributed, open source pathway. The key challenges and some solutions are proposed in Figure 14.&lt;br /&gt;
&lt;br /&gt;
[[Image:cycle.jpg]]&lt;br /&gt;
&lt;br /&gt;
Figure 14. Challenges and solutions for deploying Global Village Construction Set component production for internal and outside markets.&lt;br /&gt;
&lt;br /&gt;
The points of Fig. 14 are several:&lt;br /&gt;
&lt;br /&gt;
#Synthesizing the entire Global Village Construction Set (GVCS) is an ambitious endeavor. &lt;br /&gt;
#If we are talking about 28 technologies, and perhaps a 6 month development period until optimized production for each, then there is no way that we could deploy the GVCS, and build a world-class open source research and development facility, within our proposed time frame of 3 years (2008-2010). &lt;br /&gt;
#The only way to meet the timeline goal is to proceed with parallel development of the technologies.&lt;br /&gt;
#In order to pursue parallel development, funding must be available to accelerate progress.&lt;br /&gt;
#We will pursue a bounty funding mechanism based on attractive product packages and clear definitions of deliverables.&lt;br /&gt;
&lt;br /&gt;
A detailed, step-by-step process, or deployment strategy, emerges out of Fig. 14. for rapid deployment of essential technologies for Global Village construction. It relies on distributed stakeholder co-funding cycles of approximately 1 month in duration, utilizing a social enterprise internet platform.&lt;br /&gt;
&lt;br /&gt;
=OSE Product Cycle=&lt;br /&gt;
&lt;br /&gt;
This OSE Product Development Cycle is:&lt;br /&gt;
&lt;br /&gt;
#&#039;&#039;&#039;Core Team:&#039;&#039;&#039; Assemble a core development team for each product. This team must serve the functions of: (1), social enterprise website development and fundraising management; (2), technical development; (3), strategic development; (4), review team.&lt;br /&gt;
#&#039;&#039;&#039;Ecological Review:&#039;&#039;&#039; Publish Ecological Review on website. This review introduces the product of interest and all its attributes, and requests feedback on product choice for meeting a particular service. For example, for renewable energy production, the boundary layer turbine with solar concentrators is considered. In this technology choice, we propose a certain set of deliverables, and challenge the audience to come up with a better solution based on ecological design and localization agendas. We provide the Ecological Review as a motivation for certain products, which is our marketing effort to attract stakeholders to our technology choice. After considerable review, we believe that our product choices represent the best available technology for meeting certain needs, as supported by the Product Selection Metric in this proposal, and as motivated by ecological features, ease of replicability, and localization potential.&lt;br /&gt;
#&#039;&#039;&#039;Product Definition:&#039;&#039;&#039; Beyond the Ecological Review we define the Product Specifications of the Deliverable. This fills the clear deliverables requirement of Fig. 14. This includes a timeline and budget for product delivery.&lt;br /&gt;
#&#039;&#039;&#039;Design Phase:&#039;&#039;&#039; Next, we produce a Design, BOM, Sourcing Information, and Fabrication Procedure. This is published on the enterprise website.&lt;br /&gt;
#&#039;&#039;&#039;Review:&#039;&#039;&#039; We then send the information from step 4 out for review. The first level of review is a technical review team. This team of about 5 qualified people reviews the (1) technological aspects, (2), social merit, (3), P2P economy effects, (4) Quality of Life merit, (5), merit from the standpoint of liberatory technology if production time is counted , (6) ecological and regenerative merit, (7), dissemination and replication potential. The results of this review process are then sent out to an external, distributed review team, to verify whether the technical expert opinion holds merit with non-experts in any of the fields.&lt;br /&gt;
#&#039;&#039;&#039;Bids:&#039;&#039;&#039; Three bids are requested from prospective fabricators for prototype fabrication after the design has been agreed upon.&lt;br /&gt;
#&#039;&#039;&#039;Fundraiser Recruitment:&#039;&#039;&#039; Now the fundraising cycle proper begins. The first step is to recruit a fundraising team. This team of 10 or so individuals who will lead a publicity effort to direct others to our social enterprise site to request funding. We are looking for a large number of stakeholders to share the development risk, with small donations, and a possible funding collection tool such as Fundable.org.  &lt;br /&gt;
#&#039;&#039;&#039;Fundraising:&#039;&#039;&#039; The role of the fundraising team is to identify potential stakeholders, contact them, and direct them to the website. We propose a week of conscientious fundraising by this team to collect the necessary funding. After 1 week, progress will be evaluated to update fundraising strategy. Details of disbursement upon successful funding are determined on a project-by-project basis, and are to be documented in the deliverable definition (step 3).&lt;br /&gt;
#&#039;&#039;&#039;Product Delivery:&#039;&#039;&#039; After a successful funding cycle of approximately 1 month, the building of a prototype (or other deliverable) is funded and product is delivered to Factor e Farm.&lt;br /&gt;
#&#039;&#039;&#039;Product Testing:&#039;&#039;&#039; The funding cycle is repeated for every step of the product development process. The step after an initial prototype is product testing. This may require certain infrastructure or outsourced testing procedures, and if costs are associated, this step will cover them.&lt;br /&gt;
#&#039;&#039;&#039;Prototype Optimization:&#039;&#039;&#039; The next funding iteration is to deploy an optimized prototype. This includes any redesign, and involves the fabrication of an entire device, from gound-up if needed, to document the ergonomics of optimized production.&lt;br /&gt;
#&#039;&#039;&#039;Fabrication Development:&#039;&#039;&#039; The next iteration is to deploy an optimized fabrication facility. This is probably the major cost step for all the technologies, unless the infrastructure and machining requirements are already satisfied by the existing flexible fabrication capacity at Factor e Farm. The goal is to have optimal production capacity for several or all of the products being fabricated at the same time.&lt;br /&gt;
#&#039;&#039;&#039;Fabricator Recruiting:&#039;&#039;&#039; Factor e Farm will provide an in-house fabricator (person) at the outset of a particular production effort. New people will be absorbed into the operation as soon as possible so that the Factor e Team could proceed to other products. This requires preparation of training materials and training time for the new participants.&lt;br /&gt;
#&#039;&#039;&#039;Fabrication Optimization:&#039;&#039;&#039; After a fabrication facility is tested, production results are replicable, and quality control requirements are met, optimizations are made to the production facility itself. This may include installation of additional equipment or reorganization of the work space.&lt;br /&gt;
#&#039;&#039;&#039;Production:&#039;&#039;&#039; Once step 14 is complete, production can begin in full. Orders may be accepted and filled at this point.&lt;br /&gt;
#&#039;&#039;&#039;Enterprise Replication:&#039;&#039;&#039; Once full production is in place, we will teach prospective producers via freely-downloadable documentation, on-site training internships, and workshops. &lt;br /&gt;
&lt;br /&gt;
We will test the above 15-step strategy immediately by applying it to:&lt;br /&gt;
&lt;br /&gt;
#The CEB machine fabrication facility development, with XYZ table developed as part of the program (components: CEB, XYZ table)&lt;br /&gt;
#Solar Turbine electrical generator prototype fabrication (components: Babington burner, steam generator, turbine, solar concentrators, Multimachine, electronics fabrication)&lt;br /&gt;
#Swing-blade circular sawmill prototype fabrication &lt;br /&gt;
&lt;br /&gt;
The above projects are prioritized to meet our building (CEB and Sawmill) and energy needs.&lt;br /&gt;
&lt;br /&gt;
=Products=&lt;br /&gt;
&lt;br /&gt;
Here is a brief description of the technologies that we are developing.&lt;br /&gt;
&lt;br /&gt;
==CEB Press==&lt;br /&gt;
&lt;br /&gt;
CEB - [http://en.wikipedia.org/wiki/Compressed_earth_block Compresssed Earth Block press] - regarded as the highest quality natural building method; also used in upscale housing; does not require curing - so may be built continuously; lends itself to 100% onsite building material sourcing; excellent thermal, acoustic, and strength; aka structural masonry. Also usable in fences, cisterns, road paving, Usable for ovens in a bakery, pond dams, thermal storage cisterns, silos. Used for barns, dairy plant, bakery building, additinal housing, greenhouses, etc. I would go so far as that could be the secret weapon of the entire operation. Other connections in diagram: requires soil to be pulverized, which may be done with the agricultural spader. May be used for building raised beds, modular building and greenhouse units. High value flex fab enterprise opportunity for any entrepreneur interested in fabrication of machine- huge profits are possible, because other CEBs are expensive ($25k for one of 3-5 brick/minute performance). Livelihood opportunity for independent builders. Requires as little as 1 person to operate. OSE design is based on power from tractor hydraulics - where the tractor is a general tool that can supply power to a large number of devices. Output with 2 people - a 6 foot high round wall, 20 feet in diameter, 1 foot thick, can be built in one 8 hour day. Fabrication is simple - after metal is cut - a drill press is required for drilling holes for [[design-for-disassembly]] structure. Welding is required in a few places where bolting is not practical, such as the hopper box. Summary: a high performance, rapid, semi-skilled building technique, which lends itself as a building method for creating advanced civilizations. Lifetime design.&lt;br /&gt;
&lt;br /&gt;
[[Category:Main]]&lt;br /&gt;
[[Category:Global Village Construction Set]]&lt;/div&gt;</summary>
		<author><name>Mathew</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Open_Source_Product_Development_Pipeline&amp;diff=6191</id>
		<title>Open Source Product Development Pipeline</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Open_Source_Product_Development_Pipeline&amp;diff=6191"/>
		<updated>2009-03-01T19:13:43Z</updated>

		<summary type="html">&lt;p&gt;Mathew: /* Problem Statement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Introduction=&lt;br /&gt;
&lt;br /&gt;
This is the general Open Source Product Development strategy for rapid synthesis of knowledge and expertise required to deploy the [[Global Village Construction Set]] within a time frame of under 2 years.&lt;br /&gt;
&lt;br /&gt;
=Problem Statement=&lt;br /&gt;
&lt;br /&gt;
To date, we have been engaging a rather ineffective development process for open source product development, from the standpoint of scalability. Essentially, Marcin was the main developer on the [[CEB press]] and [[LifeTrac]]. While excellent prototype results came out of this process, it was essentially a one-man show utilizing in-house resources. We did tap [[Crowd Funding]] at the $2k/month level in September and October, 2008.&lt;br /&gt;
&lt;br /&gt;
While it is possible for one person to carry on the above program with relative success, based on one&#039;s capacity to provide the necessary due diligence - the process is limited in that it cannot be scaled. The limit to scalability is the lack of resources required to pay for other developers or more knowledgeable professionals. These are the limits of volunteer labor. We&#039;re dealing with limited funding and limited time in a day.&lt;br /&gt;
&lt;br /&gt;
The main barriers to rapid development that we have faced so far at Factor e Farm is the lack of integrated information that helps one deploy all the technologies for the GVCS. It is our experience that while the internet contains lots of information, it is largely disorganized, low quality content. It is especially difficult to find &#039;&#039;&#039;economically-significant information&#039;&#039;&#039; - ie, that information which would help people become effective producers. So, while there&#039;s tons of crappy, incomplete, disintegrated, and biased information exists - rational information that can help one assess technological design, and therefore gain technological literacy towards the goals of effective production - is missing.&lt;br /&gt;
&lt;br /&gt;
Sites like Instructables encourage individuals to develop and share but do not provide the structures necessary to refine designs into economically competitive projects.  The Maker community is still in it&#039;s infancy, and the focus is largely on the very important step of empowering people to make things.  But we are intent on developing products that replace primary economic goods (food and shelter systems) rather than hobby products.  We need more than design sharing, we need a robust system that socializes the design process at every step, making the most of every volunteer&#039;s time and expertise.  The current model of Making is individual design, community discussion, derivative individual design.  Our goal is community design, life-cycle analysis, derivative community design.  This ecologically-integrated product and production development system is literally nonexistent.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To summarize, we have to date been unable to spawn a massive, open source product development process. The missing link is a online collaborative infrastructure that can not only collect expertise and useful information, but organize it into coherent design proposals.  This lack of a community support structure leaves developers on the ground at Factor E Farm to develop in isolation.  We need support online and around the world to make accelerate on-site development and to make our site an attractive destination for the kind of talent we need to build the entire GVCS. The level of support will determine the quality of the 40 product package and the speed with which we can deliver it. We think we can prototype the package in 2 years time, but it will take a global village.&lt;br /&gt;
&lt;br /&gt;
=The Solution=&lt;br /&gt;
&lt;br /&gt;
Solution to the above dilemma lies in two main general development points. &lt;br /&gt;
&lt;br /&gt;
#Being able to transition readily from generalist design specifications of GVCS technologies to peer-reviewed, expert-verified designs and predictions of cost, performance, and schedule&lt;br /&gt;
#Being able to fund the above expert-verified material for on-demand deployment, assuring deployment in a timely fashion of 2 years for the ~ 40 empowerment technologies of the GVCS&lt;br /&gt;
&lt;br /&gt;
These two development points are grounded upon the comprehensive description of the entire GVCS, as found primarily in the [[Distillations]]. The Distillations, while generalist in detail, define the scope of the project - in terms of providing a sufficient, though incomplete, technology base for ecotechnologically advanced civilization. &lt;br /&gt;
&lt;br /&gt;
These two development points also assume the presence of a physical laboratory - Factor e Farm - for carrying out the building of the world&#039;s first, replicable, open source, global village. Moreover, we have under our command the building techniques, utilizing both standard and CEB construction methods - for housing any collaborators on-demand.&lt;br /&gt;
&lt;br /&gt;
One possible deployment scenario is that outside expertise is funded to develop technical details of implementation, and [[Dream Team 30]] will serve largely in an integrative and testing capacity. It takes a village to build a village.&lt;br /&gt;
&lt;br /&gt;
=Proposed Tactical Approach=&lt;br /&gt;
&lt;br /&gt;
In practice, the 2 points of The Solution above may be implemented as follows.&lt;br /&gt;
&lt;br /&gt;
To address the first point, we need to involve outside expertise early on in each project. To date, the entire package has been defined in [[Distillation 2]] - so this is the springboard for further action. Basic product descriptions can be collated readily from these, with performance and cost specifications. This should be then taken to experts for peer review.&lt;br /&gt;
&lt;br /&gt;
The above may be effective if the reviewer has a financial stake in the project. That is - we can combine review and bidding in the same step. To do this, we simply ask for review by potential builders of the technology - such as professional fabricators, researchers, or prototyping groups. This way, we could streamline review by going directly to the people who will be building the technology - and who are thus attracted - even if we have to pay them.&lt;br /&gt;
&lt;br /&gt;
The second point in The Solution builds right upon the first point. If we have expert review of a person who can guarantee results and schedules, then we are well-position to solicit crowd and other funding options.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Overall Product Development Technique=&lt;br /&gt;
&lt;br /&gt;
The above simple formula addresses the technical and practical feasibility of GVCS product propositions, while providing a firm basis for generating funding. If we combine this with the support from [[Meme Hubs]], generated by the personal invitation of the OS Product Development Pipeline (OSPDP) core team - then we may have a winning package.&lt;br /&gt;
&lt;br /&gt;
Thus, our procedure is as follows&lt;br /&gt;
&lt;br /&gt;
#Develop this tactical approach within a small OSPDP core team&lt;br /&gt;
#Identify and recruit support of about 10-20 meme hubs&lt;br /&gt;
#Pursue detailed due diligence (next section) of each of the 40 products&lt;br /&gt;
##Prioritize development on immediate infrastructure needs of Factor e Farm&lt;br /&gt;
##Prioritize development based on tooling availability (ie, lathe must be available prior to steam engine fabrication)&lt;br /&gt;
#Continue building [[Dream Team 30]] and [[True Fans]] support base via viral marketing, university lectures, and other meme hubs&lt;br /&gt;
#Be done by year-end 2010&lt;br /&gt;
&lt;br /&gt;
=Due Diligence=&lt;br /&gt;
&lt;br /&gt;
The more detailed development plan is outlined below, via 5 phases: Design, Review and Bidding, Funding, Deployment, and Integration.&lt;br /&gt;
&lt;br /&gt;
==Design==&lt;br /&gt;
This design needs to go only so far as to define detailed performance and cost specifications of a product, which is then passed on to the Review and Bidding process. Design includes:&lt;br /&gt;
*Specifications pursuant to [[OSE Specifications]], which includes ecological qualities&lt;br /&gt;
*Design rationale&lt;br /&gt;
*Cost structure analysis&lt;br /&gt;
**Stock material costs&lt;br /&gt;
**Specialized parts and non-substitutable parts cost&lt;br /&gt;
**Overall prototype costs&lt;br /&gt;
**Predicted costs after fabrication optimization, such as after tooling has been developed&lt;br /&gt;
*3D renderings&lt;br /&gt;
*Technical drawings&lt;br /&gt;
*Calculations and Computer Aided Engineering, if applicable&lt;br /&gt;
&lt;br /&gt;
==Review and Bidding==&lt;br /&gt;
The above information is submitted to a competitive bidding process to 3-5 places. This must allow for complete documentation of the fabrication process.&lt;br /&gt;
*Verify specifications&lt;br /&gt;
*Verify cost structure&lt;br /&gt;
*Verify design&lt;br /&gt;
*Produce bid&lt;br /&gt;
&lt;br /&gt;
==Funding==&lt;br /&gt;
Submit to meme hub and other viral marketing channels for crowd funding. Other, string-free funding channels may be used.&lt;br /&gt;
&lt;br /&gt;
==Deployment==&lt;br /&gt;
Fabricator travels to Factor e Farm for a 1-week to 1-month period, depeding on the project. Tooling available at Factor e Farm is utilized.&lt;br /&gt;
*Requirement is that the fabricator must come to Factor e Farm for open documentation to occur&lt;br /&gt;
*If the above is not possible, a member of Factor e Farm must travel to the fabricator&#039;s location.&lt;br /&gt;
&lt;br /&gt;
=Rubber Hits the Road=&lt;br /&gt;
&lt;br /&gt;
Yes. Let&#039;s do it.&lt;br /&gt;
&lt;br /&gt;
[[Category:OSPDP]]&lt;/div&gt;</summary>
		<author><name>Mathew</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Wind_Energy&amp;diff=5850</id>
		<title>Wind Energy</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Wind_Energy&amp;diff=5850"/>
		<updated>2009-02-16T23:16:55Z</updated>

		<summary type="html">&lt;p&gt;Mathew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Turbine-less wind generator - http://humdingerwind.com/windbelt.html - how does it work?&lt;br /&gt;
#5 kW wind turbine kit- under $6k in parts, without tower - http://www.prairieturbines.com/purchase.htm . This appears to be the most affordable package available anywhere for serious wind energy production.&lt;br /&gt;
&lt;br /&gt;
#Why not use kites? non-rigid woven fiber structures are very localizable.  UAV control systems could be adapted for flight control:&lt;br /&gt;
http://ecoble.com/2008/08/26/wind-power-generated-from-kites/&lt;br /&gt;
http://www.inhabitat.com/2008/08/05/kite-power-delft-univerity-of-technology/&lt;br /&gt;
http://peswiki.com/index.php/Directory:High_Altitude_Wind_Power&lt;br /&gt;
http://diydrones.com/profiles/blog/show?id=705844%3ABlogPost%3A44813&lt;/div&gt;</summary>
		<author><name>Mathew</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Media-wiki_talk:Community_Portal&amp;diff=4471</id>
		<title>Media-wiki talk:Community Portal</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Media-wiki_talk:Community_Portal&amp;diff=4471"/>
		<updated>2009-01-28T18:41:12Z</updated>

		<summary type="html">&lt;p&gt;Mathew: New page: The community portal should be built around a social networking service, like Ning.  a good review of present options can be found here: http://www.gaiaemerging.com/2009/01/web-20-and-rege...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The community portal should be built around a social networking service, like Ning.  a good review of present options can be found here:&lt;br /&gt;
http://www.gaiaemerging.com/2009/01/web-20-and-regenerative-education.html&lt;/div&gt;</summary>
		<author><name>Mathew</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=1000_Squared_Marketing_Plan&amp;diff=4455</id>
		<title>1000 Squared Marketing Plan</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=1000_Squared_Marketing_Plan&amp;diff=4455"/>
		<updated>2009-01-28T16:10:05Z</updated>

		<summary type="html">&lt;p&gt;Mathew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Marketing]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Text: a quick introduction (draft .5)&lt;br /&gt;
&lt;br /&gt;
With your help and the collaboration of open source developers around the world, we are going to make the Global Village Construction Set, a set of ABOUT 40 existing technologies we will refine into simple, easily replicated designs that will provide a basis for a local economy of integrated agriculture and manufacturing using local resources in zero-waste cycles.  With the Global Village Construction Set in hand,  people can survive and thrive with a high quality of life that is not dependent on global supply chains, human exploitation, and environmental degradation.  Our aim is to have the whole Construction Set ready in two years as a completely opens source, self replicating package, so you can build it yourself.&lt;br /&gt;
&lt;br /&gt;
The key is our fabrication lab, where we will be able to cast and machine metal, Print 3D plastic objects, etch circuits, and construct high-quality equipment whose performance is competitive with commercial products, at dramatic cost savings.  The fabrication lab will not just be a world-class micro-factory churning out almost anything imaginable, BUT it will be completely self-replicating.  Fully trained fabricators will be able to use the tools of the fabrication lab to re-build the entire lab at the cost of materials. Think of this as a mini China on your desktop.&lt;br /&gt;
&lt;br /&gt;
Designing a shop from the ground up to be self replicating is not a radical concept.  Self replicating tools may sound fantastic, but it is only in this current stage of industrial capitalism that the tools in a shop are not regularly used to replicate themselves.  The oldest and most basic tool in a machine shop is a lathe, which can be used to make all the other tools (as well as itself).  The lathe dates back to ancient Egypt, and a journeyman machinist&#039;s education has traditionally included the construction of his own machines in the shop of a master craftsman.  Only since the late 20th century has this not been the case.  If you are lucky enough to know an elderly machinist, ask after his education [my high school shop instructor, Mr. McAleer, was in his early 70&#039;s and a retired naval engineer.  This is how he was trained].  Although the fabrication lab will introduce new materials, tools, and techniques, it will be a return to tradition, not a radical departure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As I mentioned earlier, the Global Village Construction Set is not about generating new technologies, it is about refining existing ones, and the fabrication lab is based around existing projects, such as the Multimachine, a combination CNC (computer numerical control) lathe, drill press, and milling machine. For plastic we will have a RepRap, a reproducing rapid prototyping machine that can fabricate plastic parts from CAD drawings.  We will add to this a plasma cutting table for large metal, a 300lb per hour metal casting foundry heated by our Babington burner, and a heavy lathe for turning large metal objects.  To make thin film plastics for greenhouses, we will create an open source plastic extrusion and glazing machine. With this Fab Lab we can build from scratch, at the cost of materials, the whole lab, and any other technology in the Global Village Construction Set.&lt;br /&gt;
&lt;br /&gt;
All of these technologies exist, but middlemen, R&amp;amp;D costs, company overhead, proprietary technique, and limited demand drive the cost of equipment way beyond the only necessary costs- materials and labor.  Through online collaboration with a global pool of talent we can create easy to follow plans that eliminate all the extra costs. &lt;br /&gt;
&lt;br /&gt;
(Add a statement on production model? The production model is community supported manufacturing, where people collaborate on funding a facility, such as ours, and we return the favor by producing at the cost of materials plus labor. This may be beyond the comprehension of many - so maybe leave it out? Note that the critique here is that most people don&#039;t want to produce themselves, so production for these people has to be addressed)&lt;br /&gt;
&lt;br /&gt;
Our design technique is not radical, but it is under used.  Most industries suffer from designs rooted in history rather than necessity.  The Multimachine project has now reached a fairly mature design that condenses three machines into one by  starting with the basic observation: in all machining either the tool or the table rotates.   Most machine shops have a separate lathe, drill press, and milling machine because these tools were added into machine shops sequentially, and therefore machine shop culture treated them as separate objects, even though their functions are easily combined.&lt;br /&gt;
&lt;br /&gt;
(Maybe eliminate this last paragraph if we&#039;re tight on space)&lt;br /&gt;
&lt;br /&gt;
Our design technique works like this: we look at what we need to do, and the tasks that need to be performed to do it.  Then we crib the essential functions off existing machines and combine them when possible into simpler, more easily maintained devices.&lt;br /&gt;
&lt;br /&gt;
So what technologies do we have?&lt;br /&gt;
Right now we the LifeTrac, a combination tractor and skid loader that achieves a 10x reduction in price over commercial equipment because it is designed for lifetime use, not one time sale, and for easy maintenance, not planned obsolescence.&lt;br /&gt;
&lt;br /&gt;
The same design strategy has been applied to a CEB Press, which pumps out high quality compressed earth bricks, and is being applied to a sawmill. Together, these three machines allow the construction of comfortable, well insulated buildings using entirely local materials. And we are well on our way to developing a Solar steam array, a small steam engine, and a biomass burner for easy, flex fuel power generation.&lt;br /&gt;
&lt;br /&gt;
Our quick pace of development is sustained by the strength of online collaboration and open plans.  We believe that open source development is dramatically superior to traditional methods, and not just in software.  Open Source is already proving itself in commercial computer hardware world with products like the Arduino (MORE) Instead of working in obscurity, our plans receive the feedback of experts and interested amateurs as they happen. As a result we make fewer mistakes, and recover quickly from the ones we do make.&lt;br /&gt;
&lt;br /&gt;
 But openness is more than just a process for us, we believe in openness as an ideology of transformation. Imagine the knowledge necessary for sustaining advanced civilization available to everyone, not just a limited technical elite.  We see open source as a solution to environmental degradation and warfare- an Open Source Ecology integrating computers, communications, energy production, fabrication, and food production will lead to greater self sufficiency and improved quality of life in resilient communities&lt;br /&gt;
&lt;br /&gt;
This vision inspires us, but you don&#039;t need to take our word for it.  In the near term, our success will not be measured in our abundance of intangibles such as happiness and self-worth.  We are making real products that will compete in the marketplace, and we will capture market share because our products are a good value.  Our project is not just a dream, it is a practical plan for an alternative economic model that can and will compete.&lt;br /&gt;
&lt;br /&gt;
To demonstrate and develop this new system, we are scaling up.  On site we expect to have 20-30 people by the end of the year, fed by our farm.  While our methods will be open, our resource cycles will be closed.  Organic matter and nutrients will be in complete cycles, enriching our soil rather than mining it.  This means integrating wild animals, traditional animal husbandry, perennial crops, tree crops, and raised bed gardening.  While documenting our progress, we will also be building a gene bank of regionally appropriate plants, animals, and fungi.&lt;br /&gt;
&lt;br /&gt;
    Factor e Farm is already quite productive [NEED CROP LIST/HARVEST LAST YEAR] and we are busy planting a permaculture forest garden, where the trees and bushes produce nuts, berries, tubers, and other edibles, as well as forage for our animals, all in a self-sustaining forest ecology.&lt;br /&gt;
&lt;br /&gt;
(Not yet. The only abundance right now is raspberries and asparagus. All other crops are too young - such as about 4 acres of orchard and nut trees. We did the standard tomato, pepper, watermelon, garlic, onion, sweet potato, sweet corn, honeybees, etc. But the reality was that our soil is so depleted from the industrial farming that we need to do major work to get our harvests to be bountiful. We aim to address this this year by intensive berming, swaling, manuring. We do, however, have a whole array of very interesting plants - cold temperature kiwi, chestnut, hazelnut, walnut, pecan, hickory, pawpaw, persimmon, and the standard fare of fruit trees, plus other berries such as aronia, currants, grapes, Nanking cherry, blueberry, Illionois everbearing mulberry, plus a number of rootstocks. We need to do some intensive chicken incubation this year - because many free range chickens die off from predators of all types.)&lt;br /&gt;
&lt;br /&gt;
This summer we will conduct a combined agriculture/aquaculture experiment using fish, chickens, and artificial island raised vegetable beds in a system designed after the Mexico Basin Chinampa system. (NOTE: THESE DO NOT FLOAT LIKE HYDROPONICS. FROM WHAT I UNDERSTAND, THEY ARE GROUNDED, BUT LOOK LIKE THEY FLOAT BECAUSE THEY ARE IN THE MIDDLE OF WATER). Originally created to feed the 250,000 residents of Tenochtitlan (modern day Mexico City) Chinampa is one of the oldest integrative agriculture techniques in the world, and more advanced than similar systems in South East Asia and Indonesia [carp agriculture]. Fertile agricultural runoff (in our case from chickens) is directed into ponds, triggering algae blooms that feed fish, whose waste in turn feeds feeds lettuce and other vegetables grown in beds Surrounded by water.  Waste from the vegetable garden is then fed to worms, who are then fed to chickens.  In this way we can intensively cultivate a protein-rich diet in a small space, enriching the soil while producing food for sale. (TRUE, BUT TO SUSTAIN A CHICKEN FLOCK FOR 30 PEOPLE, WE NEED MORE FEEDSTOCK FOR WORMS - WHERE IF WE CAN ATTRACT BAT COLONIES, THEY COULD PROVIDE AMPLE BAT GUANO.)&lt;br /&gt;
&lt;br /&gt;
When whole systems are put together, their efficiency is astounding.  What was once waste is suddenly a resource.  Too often in our current economy, we make decisions in isolation of any greater system.  The Global Village Construction Set is a fundamental break from atomized thinking.  We need not make sacrifices in quality of life to move beyond our destructive industrial system, all we need is full integration, closing resource loops and ending waste.  We can make local economies work, but it will take global cooperation.  Please join us- review our plans, make comments, become a True Fan, pick some vegetables, or help us build.  With all our hands and all our brains, we can re-make the world.&lt;/div&gt;</summary>
		<author><name>Mathew</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Marketing&amp;diff=4174</id>
		<title>Marketing</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Marketing&amp;diff=4174"/>
		<updated>2009-01-21T20:06:14Z</updated>

		<summary type="html">&lt;p&gt;Mathew: /* Outside Audiences */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Introduction=&lt;br /&gt;
&lt;br /&gt;
This page lists all the audiences that are interested in openfarmtech.org products. It is for use by the openfarmtech marketing team - which is anyone in our loose association of supporters who publicize the work of the Open Source Ecology movement.&lt;br /&gt;
&lt;br /&gt;
=What to Do=&lt;br /&gt;
&lt;br /&gt;
Please post marketing contacts on this page. Then, please contact them. If you have contacted them, indicate so. You could also post your email, and keep a paper trail by putting the emails into.&lt;br /&gt;
&lt;br /&gt;
=Marketing List=&lt;br /&gt;
&lt;br /&gt;
==Outside Audiences==&lt;br /&gt;
&lt;br /&gt;
*Video website equivalnet to YouTube, with tractors only - [[LifeTrac]] would be a welcome addition. - [[http://www.youtractor.com/]]&lt;br /&gt;
*&#039;Green industry&#039; website for people in lawn care and landsaping - who had a discussion about &#039;tractor vs. skid&#039; loader. [[LifeTrac]] is both. - [http://www.lawncafe.com/t9210-skidsteer-v-tractor.html]&lt;br /&gt;
*Another &#039;green industry&#039; site - [[http://www.lawnsite.com/archive/index.php/t-3038.html]]&lt;br /&gt;
*CEB block is one of their relief technologies - [http://www.ecoshelter.org] - Vinay interviewed them&lt;br /&gt;
&lt;br /&gt;
* Contact some students, specifically Oberlin College, The Rural Studio, and University of Vermont&lt;br /&gt;
&lt;br /&gt;
==Allied Efforts==&lt;br /&gt;
&lt;br /&gt;
*Sandi Brockway from Macrocosm USA - [[http://www.macronet.org/]]&lt;br /&gt;
*John Robb at Global Guerrillas - [http://globalguerrillas.typepad.com/globalguerrillas/]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Category:Marketing]]&lt;/div&gt;</summary>
		<author><name>Mathew</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Main_Page_Old&amp;diff=4100</id>
		<title>Main Page Old</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Main_Page_Old&amp;diff=4100"/>
		<updated>2009-01-19T01:35:01Z</updated>

		<summary type="html">&lt;p&gt;Mathew: /* Deployment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;center&amp;gt; &amp;lt;big&amp;gt;Open Source Ecology Wiki (OSEWiki)&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{site header}} Welcome to the   Open Source Ecology Wiki (OSEWiki) at OpenFarmTech.org&lt;br /&gt;
&lt;br /&gt;
Please see [http://www.openfarmtech.org/weblog/ our weblog] for an online journal of theory in practice at our land-based facility: Factor e Farm.&lt;br /&gt;
&lt;br /&gt;
Please view our [[Overview]] page to see the status of active projects.&lt;br /&gt;
----&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
This wiki is dedicated to the open, collaborative development of a basic and robust infrastructure for a Global Village economy, as embodied in the list of the 28 of the above products and services. Such a village is by design &lt;br /&gt;
*one which promotes the highest autonomy and freedom&lt;br /&gt;
*grounded in self-sufficiency&lt;br /&gt;
*dedicated to voluntary pursuits, right livelihood, and quality of life&lt;br /&gt;
The basic assumption for a New Village economy is that humans are capable of transcending struggle for survival and resource conflicts, where this preoccupation is replaced by higher pursuits of personal and societal evolution. &lt;br /&gt;
&lt;br /&gt;
==Factor E Distillations==&lt;br /&gt;
&lt;br /&gt;
These video episodes help explain the concept of Open Source Ecology:&lt;br /&gt;
&lt;br /&gt;
[http://openfarmtech.org/weblog/?p=458 Factor E Distillations Episode 1 - Introduction]&lt;br /&gt;
&lt;br /&gt;
[http://openfarmtech.org/weblog/?p=462 Factor E Distillations Episode 2 - Product Ecologies]&lt;br /&gt;
&lt;br /&gt;
[http://openfarmtech.org/weblog/?p=480 Factor E Distillations Episode 3 - Towards an Open Source Tractor]&lt;br /&gt;
&lt;br /&gt;
[http://openfarmtech.org/weblog/?p=484 Factor E Distillations Episode 4 - On a Technology Base for Evolving to Freedom]&lt;br /&gt;
&lt;br /&gt;
Check the [http://openfarmtech.org/weblog/ blog] for the latest updates.&lt;br /&gt;
&lt;br /&gt;
Email Marcin at joseph.dolittle@gmail.com for further information.&lt;br /&gt;
&lt;br /&gt;
=Global Village Construction Set=&lt;br /&gt;
&lt;br /&gt;
In effect, the 28 products serve as a sufficient, but incomplete, basis for a Global Village Construction Set. We are talking about resettling land to become its stewards - whether in locations already settled or on frontiers. See the [[Marketing Brochure]].&lt;br /&gt;
&lt;br /&gt;
Economy creates culture and culture creates politics. Politics sought are ones of freedom, voluntary contract, and human evolution in harmony with life support systems. Note that resource confilicts and overpopulation are eliminated by design. We are after the creation of new society, one which has learned from the past and moves forward with ancient wisdom and modern technology.&lt;br /&gt;
&lt;br /&gt;
Furthermore, it should be noted that this is a real experiment, and product selection is based on us living with the given technologies. First, it is the development of real, economically significat hardware, product, and engineering. Second, this entire set is being compiled into one setting, and land is being populated with the respective productive agents. The aim is to define a new form of social organization where it is possible to create advanced culture, thriving in abundance and largely autonomous, on the scale of a village, not nation or state.&lt;br /&gt;
&lt;br /&gt;
[[Image:products.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Product Selection Criteria=&lt;br /&gt;
&lt;br /&gt;
The selection of 28 products is based on&lt;br /&gt;
*Availability of a land or facility base&lt;br /&gt;
*Essential contribution to an infrastructure for living and working&lt;br /&gt;
*Essential goods and services of wide use and large markets&lt;br /&gt;
*Provision of a robust village economy and sufficient surplus for further developments&lt;br /&gt;
*Generative nature of the product, thus promoting self-replication of the village&lt;br /&gt;
*Selection of a widely applicable and sufficient, but not complete, range of economic activity to support a community&lt;br /&gt;
*Viability of a community on a village scale, perhaps 100 people, but as few as 2 or as many as sustained by the land base &lt;br /&gt;
&lt;br /&gt;
=Collaborative Development Process=&lt;br /&gt;
&lt;br /&gt;
The open development process involves global contributions of content to a rigorously defined process for developing, deploying, and improving the Global Village Construction Set. The rigor lies in a template that guides the development through all the necessary theoretical and practical aspects of deploying a given product. The same template, or process, is adapted to deliver all the products of the Construction Set. The template starts with product definition and ends with economically significant models of production.&lt;br /&gt;
&lt;br /&gt;
If you are interested in contributing to this wiki, your first step is a quick debriefing on the issues we are trying to solve. Please bring yourself up to speed with the background, project status, and action items as described in the =Development Template= below. Once you read up on the current work and key issues being considered, you are in a position to make meaningful contributions consistent with the goals and progress of the overall project. &lt;br /&gt;
&lt;br /&gt;
With a sufficient pool of technically-skilled collaborators, we aim to deploy the complete Global Village Construction Set in 3 years, starting at the latter part of 2007. The result is a formula for building your own village - whether you pursue our open source designs and business models yourself or with a group, or buy infrastructure components from providers, or buy an entire turnkey village infrastructure according to proven specifications. From that point, all you need is land and people to populate your village, and you are on your way to freedom.&lt;br /&gt;
&lt;br /&gt;
=Enterprise Community Contract=&lt;br /&gt;
&lt;br /&gt;
We are proposing the formation of Global Villages in the form of productive enterprise communities that strive for unprecedented quality of life:&lt;br /&gt;
*material abundance&lt;br /&gt;
*freedom from bureacracy and unnecessary activity&lt;br /&gt;
*total focus on one&#039;s true interests&lt;br /&gt;
For our particular OSE prototype implementation, we are interested in the following general essence of an &#039;&#039;Enterprise Community Contract&#039;&#039;:&lt;br /&gt;
*2 hours of productive activity daily, such that 100% of the community&#039;s food, energy, housing, transportation, and technology essentials are produced  for subsistence, with surplus production for market&lt;br /&gt;
**Agriculture base follows permaculture design, and includes production of water soluble organic fertilizer, orchard, nursery, and crops, as well as certain food processing and value added propositions&lt;br /&gt;
**Flexible fabrication produces advanced technologies &#039;&#039;at the cost of materials&#039;&#039;&lt;br /&gt;
**Cost of living is reduced dramatically, from $20,000/year in the industrialized world, to negligible income requirements, under the assumption of high-tech self-providing&lt;br /&gt;
*Each participant undertakes a study program of full stewardship of the community, including:&lt;br /&gt;
**Agricultural production capacity&lt;br /&gt;
**Technological literacy to operate and maintain flex fab equipment and other machinery&lt;br /&gt;
**Numeracy to facilitate design&lt;br /&gt;
**Study of the mind and body to expand one&#039;s consciousness, skills, and abilities, and to disseminate such human augmentation widely towards eliminating mind control of the masses&lt;br /&gt;
*Entry of new people can be negotiated by the new participants providing skills and productive contribution to the community&lt;br /&gt;
*Beyond the 2 hour requirement, participants follow a research lifestyle to promote further development of the community or of the greater world&lt;br /&gt;
&lt;br /&gt;
=Enabling Technology - Salient Features of Technology Base=&lt;br /&gt;
&lt;br /&gt;
Without going into details, the main features for the comprehensive technology base are:&lt;br /&gt;
*&#039;&#039;Hybridization of power devices&#039;&#039; - decoupling of power source from the working unit in order to produce electrical drive is a formula for increasing integrated efficiency of electromechanical devices such as electric [[vehicle]]s, tools, heavy equipment, etc. For example, the hybrid car decouples the engine from its wheels by using an electrical generator to feed electric wheel motors. Note that this eliminates the clutch, transmission, crank case and its oil, differential, drive train, and other parts, and replaces these items with electric wire from the generator to electric motor. This is a huge efficiency leap, one in fuel efficiency, and two, in eliminating billions of dollars of industry which is outdated today due to the hybridization option. As such, we can talk of complex machines with huge simplification, assuming easy access to infinitely scaleable and controllable, low cost electric motors (these do not exist today). For example, we can envision an agricultural combine where each moving part is powered by its own electric motor - producing a leap in simplification and maintenance of the overall machine - as all belts, pulleys, gears, and other power transmission components driven by a single engine - are all replaced by electric wire. One can point to many examples where such strategy would provide leapfrog advance in device simplicity and maintenance.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Solar turbine power generation including heat storage - look at [[Solar Turbine CHP System]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Open source fab lab&#039;&#039; - combine and expand the [http://groups.yahoo.com/group/multimachine/Multimachine] with xyz table as in RepRap (http://reprap.org/), and you can envision a robust fabrication device that integrates open source computer aided design (CAD) and computer aided manufacturing (CAM). This device would perform a large variety of machining and fabrication operations, and would be producible at the cost of materials if metal casting is available. When deployed, we are talking of &#039;&#039;&#039;&#039;&#039;producing any advanced object or device at the cost of materials&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Would you like to fabricate an electric motor for your personal transport vehicle? Here, I&#039;ll email you a file to make on your local village fabber&#039;&#039;. In practice, one could conceptualize a single or several Multimachines, with their milling-drilling-lathing functions, surrounding an xyz motion platform with interchangeable heads. These heads could include acetylene torch attachment, plasma cutter, CO2 laser, router, hot wire, or additive heads such as a plastic extruder found in RepRap.  This overall fab lab concept could start with a basic machine such as the Multimachine, with computer controls and table added in time. As such, this is a realistic proposition - with supporting open source knowhow with significant advancement already available. This propels civilization to new levels of decentralized material prosperity, and implies significant reduction of resource conflicts, especially if material feedstocks are sourced locally - as in the next point.&lt;br /&gt;
&lt;br /&gt;
Here is an initial Fab Lab design:&lt;br /&gt;
[[Image:Fab_Lab.jpg]]&lt;br /&gt;
&lt;br /&gt;
Here is a sample Product Matrix that falls right out of Fab Lab capacities:&lt;br /&gt;
&lt;br /&gt;
[[Image:Product_Matrix.jpg]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Production of local feedstocks&#039;&#039;-&lt;br /&gt;
**Wood and structural masonry compressed earth block (CEB) for construction - produced from on-site trees and soils&lt;br /&gt;
**[[Compressed Fuel Gas]] for cooking or melting metal - gas produced from trees&lt;br /&gt;
**[[Bioplastics]] - such as cellophane from trees&lt;br /&gt;
**Biofuels - [[Fuel Alcohol]] in temperate zones, palm oil in tropical zones&lt;br /&gt;
**Industrial detritus (waste materials) processing - includes [[Metal Casting and Extrusion]] or [[Plastic Extrusion &amp;amp; Molding]]&lt;br /&gt;
**[[Aluminum Extraction From Clays]]&lt;br /&gt;
&lt;br /&gt;
=Sample Scenario=&lt;br /&gt;
&lt;br /&gt;
Imagine a village with buildings of dirt (CEB) with year-round greenhouses (sawmill, CEB, bioplastics from local trees), with all facility energy produced by a solar turbine, where people drive hybrid cars with car bodies (bioplastics) made from local weeds, with critical motors and metal structures (aluminum) extracted from on-site clay, which are fueled by alcohol produced on-site, on a wireless network linked to the greater world. That&#039;s just a sampling of the technology base. Food, energy, housing sufficiency. There are no poor among us - because we are all evolving human beings and farmer scientists.&lt;br /&gt;
&lt;br /&gt;
=Development Template=&lt;br /&gt;
&lt;br /&gt;
An Index for the Open Source Technology Template is shown here, including explanation of each heading. This template, properly adapted, shall be the famework seen when you go into any of the 28 products in the links on top of this page.&lt;br /&gt;
&lt;br /&gt;
#&#039;&#039;&#039;Product Definition&#039;&#039;&#039;&lt;br /&gt;
##&#039;&#039;&#039;General&#039;&#039;&#039; - What is the product, what needs does it meet, why is it relevant to a village economy, and how is it relevant to making a better world&lt;br /&gt;
##&#039;&#039;&#039;General Scope&#039;&#039;&#039; - Options, variations in implementation, spinoffs, phases, and evolutions that the product is aimed to include. This section reveals the deployment strategy - in terms of the desirable steps to be taken towards product deployment.&lt;br /&gt;
##&#039;&#039;&#039;Product Ecology&#039;&#039;&#039; - Relationship to other products in a village, as well as ecological qualities of the product, including environmental, human, and technological aspects.&lt;br /&gt;
###Localization - how the product may be produced and sourced locally, and what global resource flows it can displace&lt;br /&gt;
###Scaleability - exploration of how the product may be designed to scale in production or output&lt;br /&gt;
###Analysis of Scale - Exploration of the appropriate scale for carrying out this enterprise, based on the notion that human orgnization works most effectively up to a certain size, after which organization begins to break down. The effective scale may change depending on the scenario.&lt;br /&gt;
###Lifecycle Analysis - material flows analysis, &#039;from crust to dust&#039;&lt;br /&gt;
##&#039;&#039;&#039;Enterprise Options&#039;&#039;&#039; - Possible enterprises that may be undertaken, as related to the given product, in the sense of [[neosubsistence]] - or providing both for the needs of the community and for outside markets. Note that village design favors neosubsistence in order to integrate participants&#039; lifestyles for increased self-sufficiency. Enterprise may involve production of the product itself, fabrication of devices that build the product itself, production of other items using the product, education, training, certification, consulting, further R&amp;amp;D activities, and others&lt;br /&gt;
##&#039;&#039;&#039;Development Approach&#039;&#039;&#039; &lt;br /&gt;
###Timeline&lt;br /&gt;
###Development budget - This is a highly flexible item, since the core development team labor has been donated until project completion, and a research facility is available. Costs incur for materials, outsourcing, and hiring of independent contractors. All costs may be eliminated by collaborative contributions, and resources come in as they are needed in a bootstrapping fashion. In case larger contributions become available for top-down funding, it is useful to do general accounting, and to specify a required budget in terms of those allocations that would propel the project forward significantly. Thus project financial accounting should include:&lt;br /&gt;
####Value spent - total value of monetary and in-kind contributions utilized specifically by the project, and provided by voluntary contributions; summed in US dollars; voluntary labor is not counted&lt;br /&gt;
####Value available - resources that are available but have not yet been utilized&lt;br /&gt;
####Value needed - This is what&#039;s needed in labor and materials to complete the project under two scenarios: normal and accelerated. The normal scenario assumes voluntary labor and materials at cost. The accelerated scenario refers to spending money to outsource the necessary developments. Outsourcing means spending the money on independent contractors who would otherwise not contribute their services in a volunteer fashion. For this, labor is accounted in hours. In the industrialized world, typical professional services may be $50 per hour. &lt;br /&gt;
##&#039;&#039;&#039;Deliverables and Product Specifications&#039;&#039;&#039; - Specific, robust implementations of products taken from the &#039;&#039;General Scope&#039;&#039; upon which development will focus in this wiki. Forks to different implementations or spinoffs may occur, but should initially be limited to the 28 products that may be administered by a core development team, unless the core team has a sufficient number of administrators who can retain clear direction based on purity of conception, and who can provide quality control of the content. &lt;br /&gt;
##&#039;&#039;&#039;Industry Standards&#039;&#039;&#039; - This is a brief summary of techniques and product specifications that are found currently in mainstream market competition. This is provided to show a frame of reference that reveals how our developments relate to the status quo, and at what point they differentiate or evolve from accepted practice.&lt;br /&gt;
##&#039;&#039;&#039;Market and Market Segmentation&#039;&#039;&#039;&lt;br /&gt;
##&#039;&#039;&#039;Salient Features and Keys to Success&#039;&#039;&#039; - Explanation of the critical features of the &#039;&#039;&#039;Deliverables&#039;&#039;&#039;, and how they can produce breakthrough developments, such as those of ecological features, durability, cost reduction, ergonomics of production, and so forth.&lt;br /&gt;
#&#039;&#039;&#039;Technical Design&#039;&#039;&#039; Ã¢ÂÂ The general assumptions for product design are, wherever possible: (1), lifetime design, (2), design for disassembly (DfD), (3), modularity, and (4), scaleability. Technical design progress will be visible in real-time, as updates are posted on an ongoing basis. &lt;br /&gt;
##&#039;&#039;&#039; Product System Design&#039;&#039;&#039; Ã¢ÂÂ This parts starts to define the technical aspects of products beyond Product Definition. This includes the product itself and framework of other products within which the product is used or fabricated. Product system design includes components of the Scope as defined in Product Definition. Different options, variations, or implementations of a product are included. Product system design is an iterative definition, such that the best approach will be pursued as additional information becomes available. Particular product development forks may be selected. Product system design includes:&lt;br /&gt;
###Diagrams and Conceptual Drawings - these may include:&lt;br /&gt;
####pattern language icons that help simplify technological discussion, see [[technology pattern language icons]]&lt;br /&gt;
####Structural diagram of the technology&lt;br /&gt;
####Funcional or process diagram&lt;br /&gt;
####Workflow for productive activities&lt;br /&gt;
###Technical Issues Ã¢ÂÂ main technical issues to be addressed and resolved&lt;br /&gt;
###Deployment Strategy Ã¢ÂÂ Prioritization of steps to be taken, such as design Ã¢ÂÂ prototyping Ã¢ÂÂ fabrication iterations. The goal is to build on past work, involve additional developers, obtain peer review, identify prototyping collaborations, and follow import substitution to build capacity locally, until an integrated technology base, including provision of feedstocks, is under control of a community.&lt;br /&gt;
###Performance specifications&lt;br /&gt;
###Calculations: design calculations, yields, rates, structural calculations, power requirements, ergonomics of production - labor and fatigue, time requirements for production, economic breakeven analysis, scaleability calculations, growth calculations&lt;br /&gt;
###Technical drawings and CAD&lt;br /&gt;
###CAM files whenever available&lt;br /&gt;
##&#039;&#039;&#039; Component Design&#039;&#039;&#039; Ã¢ÂÂ Design of components related to the product system. This will be the main thrust of the wiki, as product ecologies are based on individual components. These components are likely to be located on their own subpage, because each component design has a number of subsections:&lt;br /&gt;
###Diagrams&lt;br /&gt;
###Conceptual drawings&lt;br /&gt;
###Performance specifications&lt;br /&gt;
###Performance calculations&lt;br /&gt;
###Technical drawings and CAD&lt;br /&gt;
###CAM files whenever available&lt;br /&gt;
##&#039;&#039;&#039;Subcomponents&#039;&#039;&#039;Ã¢ÂÂ breakdown of components into subcomponents will be provided as needed. &lt;br /&gt;
#&#039;&#039;&#039;Deployment&#039;&#039;&#039; - Deployment prograss is visible by the documentation provided in the sections above, but tangible results of substance can be documented by pictures, video, data, and so forth. Progress is designed to be transparent to the observer.&lt;br /&gt;
##&#039;&#039;&#039;Production steps&#039;&#039;&#039; - fabrication, assembly, and any strategic insights of the production process&lt;br /&gt;
##&#039;&#039;&#039;Flexible fabrication or production&#039;&#039;&#039; - describes infrastructure requirements (equipment, utilities, etc.), tool requirements, techniques, processes used&lt;br /&gt;
##&#039;&#039;&#039;Bill of materials&#039;&#039;&#039; - materials, sourcing, and prices of required materials or feedstocks&lt;br /&gt;
##&#039;&#039;&#039;Pictures and Video&#039;&#039;&#039; - of materials, parts, prototypes, working models&lt;br /&gt;
##&#039;&#039;&#039;Data&#039;&#039;&#039;- any results that are measured&lt;br /&gt;
#&#039;&#039;&#039;Documentation and Education&#039;&#039;&#039;- this section is dedicated to preparing and disseminating results, in the form of publications and technical reports.&lt;br /&gt;
##&#039;&#039;&#039;Documentation&#039;&#039;&#039; - reports on results, or more comprehensive reports educating interested individuals in mastering techniques under consideration.&lt;br /&gt;
##&#039;&#039;&#039;Enterprise Plans&#039;&#039;&#039; - The bottom line to this entire project is whether economically significant goods and services can be produced in a replicable fashion. Are people able to use the presented information for entrepreneurial, right livelihood goals? The best mark of a complete development process is the number of &#039;&#039;independent&#039;&#039; replications. That is, is the information sufficiently complete and clear, such that people can egage in an entrepreneurial, subsistence, or neosubsistence opportunity? To facilitate this process, we are publishing &#039;&#039;enterprise plans&#039;&#039; that help to clarify and deploy enterprise opportunities related to the products in this wiki. Since the authors will be either directly or indirectly engaged in many or all of the projects- in an economically significan way- it is natural for working business models to be developed and shared. It may be claimed that enterprise plans, coupled with  thorough background information - is the essence of a true education. A true education is one in which rapid learning enables one to be a self-sufficient, productive, and constructive steward of their community and of the greater world.&lt;br /&gt;
#&#039;&#039;&#039;Collaboration&#039;&#039;&#039; - this section is a clear definition of work that needs to be done and how in particular the development and deployment process can be shared with the greater community. The basic procedure is for the collaborator to learn about the background and status, and to begin addressing the issues that need to be addressed. The list of &#039;&#039;Developments needed&#039;&#039; is the basic call for contributions. &lt;br /&gt;
##&#039;&#039;&#039;Review of project status&#039;&#039;&#039;&lt;br /&gt;
##&#039;&#039;&#039;Current Steps&#039;&#039;&#039; - lists current development work that is being done&lt;br /&gt;
##&#039;&#039;&#039;&#039;&#039;Developments needed&#039;&#039;&#039;&#039;&#039; - &lt;br /&gt;
###General - wiki markup, supporting links, relevant background, soliciting peer reviewers, and other details at &#039;Identifying stakeholders&#039; below - are always welcome.&lt;br /&gt;
###Specific - This is the essential part of the wiki, as it lists the specific tasks to be done for project deployment. Collaborators should view this list and pursue addressing issues. &lt;br /&gt;
####Background - this motivates why a particular approach or implementation was chosen, and why others have been eliminated, and, possibly, under what conditions the eliminated options could be revisited. &lt;br /&gt;
####Information - This is a list of information-level tasks to be done, such as collecting background information, producing designs, performing engineering calculation, doing feasibility studies&lt;br /&gt;
####Implementation - This is a list of hardware-level tasks, such as fabricating prototypes, procuring materials, and so forth.&lt;br /&gt;
##&#039;&#039;&#039;Sign-in&#039;&#039;&#039; - Please sign in with your name and contact information if you are contributing information. Name, email, and Skype are preferable. This is to facilitate communication.&lt;br /&gt;
#&#039;&#039;&#039;Resource Development&#039;&#039;&#039; - This section is aimed to organize resource development or funding for project deployment. This includes:&lt;br /&gt;
##&#039;&#039;&#039;Identifying stakeholders&#039;&#039;&#039; - this is a list and description of individuals, groups, organizations, and institutions that may be particularly interested in the product under development, at any of these levels:&lt;br /&gt;
###Information collaboration&lt;br /&gt;
####Wiki structuring, markup&lt;br /&gt;
####Addition of supporting references&lt;br /&gt;
####Production of diagrams, flowcharts, 3D computer models, and other qualitative information architecture&lt;br /&gt;
####Technical calculations, drawings, CAD, CAM, other technical designs&lt;br /&gt;
###Prototyping - collaborators with access to fabrication capacity&lt;br /&gt;
###Funding &lt;br /&gt;
###Preordering working products - see &#039;&#039;Soliciting stakeholders&#039;&#039; below ###Grantwriting - see below&lt;br /&gt;
###Publicity - help in getting the word out on developments, and recruiting new collaborators&lt;br /&gt;
###User/fabricator training and accreditation - New skills will be required to operate the economy proposed here. Training and accreditation is a natural part of product dissemination.&lt;br /&gt;
###Standards and certification development - Independent review will be solicited as a means to verify and control quality of products and services.&lt;br /&gt;
###Other&lt;br /&gt;
##&#039;&#039;&#039;Grantwriting&#039;&#039;&#039; - The development process is designed to have sufficient background, motivation, definition of issues, breakthrough potential, technical content, and integrated comprehensivity; such that grants and various proposals for support should fall out as a direct byproduct of the information content. This is a mechanism for outsourcing some of the fundraising function of this deployment effort. We encourage codevelopers to study any or all of the products to understand them sufficiently well to be capable of writing grants related to product deployment.&lt;br /&gt;
###Volunteer grantwriters - One avenue is grantwriters who volunteer to write grants at no cost grantwriters.&lt;br /&gt;
###Professional, outcome-based grantwriters - These grantwriters collaborate in grantwriting by adding value to the proposal effort, and get paid a percentage upon success of bringing in resources&lt;br /&gt;
##&#039;&#039;&#039;Collaborative Stakeholder Funding&#039;&#039;&#039; - Once products are demonstrated, we will solicit stakeholders to fund production capacity. This is a highly innovative social enterprise model, where stakeholders contribute a small amount, say $50, to the actual building of a facility for producing a specific item under the model of flexible fabrication. Funding will go towards: (1), building the flexible fabrication facility with the appropriate equipment, (2), bringing in and training a person who will operate the flexible fabrication facility. The motivation for the stakeholders is an absolutely lowest cost product - at near the price of materials - if the design is sufficiently simple and flex fab capacity is sufficiently advanced, to minimize the cost of production. The trick here is to be able to fund a facility collaboratively, such that the price reduction in the cost of production can be realized. This is essentially a question of distributing the development and production cost via a collaborative enterprise model.&lt;br /&gt;
##&#039;&#039;&#039;Tool and Material Donations&#039;&#039;&#039;&lt;br /&gt;
##&#039;&#039;&#039;Charitable Contributions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Open Engineering Strategy=&lt;br /&gt;
Here is a diagram of the engineering development strategy:&lt;br /&gt;
&lt;br /&gt;
[[Image:Engineering_Strategy.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Definition of Open Source Hardware and OSE Specifications=&lt;br /&gt;
&lt;br /&gt;
See the updated entry for OSE Spec [http://openfarmtech.org/index.php?title=OSE_Specifications here].&lt;br /&gt;
&lt;br /&gt;
We like to be clear about the meaning of &#039;&#039;open,&#039;&#039; or &#039;&#039;open source,&#039;&#039;&#039; as used in this work for items of physical production. By &#039;&#039;open source,&#039;&#039; we mean documented to the point where one may replicate a given item, &#039;&#039;without even consulting with the developers.&#039;&#039; To us, this embodies the most complete form of documentation possible, where sufficient detail is provided to enable independent replication. This is &#039;&#039;open source&#039;&#039; embodied in &#039;&#039;OSE Specifications&#039;&#039;. Other features of OSE Specificationsare:&lt;br /&gt;
&lt;br /&gt;
#Freely downloadable documentation&lt;br /&gt;
#DfD, lifetime design&lt;br /&gt;
#Simplicity and low cost are of prime importance&lt;br /&gt;
#Replaceable components&lt;br /&gt;
#Modular Design&lt;br /&gt;
#Scaleability&lt;br /&gt;
#Localization&lt;br /&gt;
##Level 1 - product fabrication or production is local&lt;br /&gt;
##Level 2 - material sourcing is local&lt;br /&gt;
#Product evolution - phases and versions are pursued&lt;br /&gt;
#Concrete Flexible Fabrication mechanism exists for others to purchase the product at reasonable cost&lt;br /&gt;
#Open franchising - replicable enterprise design is available, and training exists for entrepreneurs&lt;br /&gt;
&lt;br /&gt;
Thus, these features are meant to promote &#039;&#039;[http://www.inclusivedemocracy.org/dn/vol4/fotopoulos_technology.htm#_ftn2 liberatory technology]&#039;&#039; - open, replicable, essential, optimal, and ecological goods and services for humankind living in harmony with natural life support systems.&lt;br /&gt;
&lt;br /&gt;
=Working Assumptions=&lt;br /&gt;
&lt;br /&gt;
Here is a partial list of assumptions that we are making as we go about the development work of this wiki. These assumptions help one to understand our motivations and approach.&lt;br /&gt;
# Underlying dynamics of human civilizations are related to peoples&#039; resource base. The resource base, and its control through the control of other humans, is the feedstock for power and its accumulation. Resource conflicts occur because people have not yet learned to manage the global resource base without stealing from others. In other words, society dynamics have not transcended the brute struggle for survival. As a society, we remain on the bottom steps of Maslow&#039;s pyramid. Transcending resource conflicts by creation of abundance, on the unit scales of few hundreds to few thousands of humans, is a present possibility under the assumption of open source knowledge flows and advanced technical capacities for material production.&lt;br /&gt;
# Today, most humans are controlled not by a commercial force (armies) but by information and social engineering that feeds the commerce itself. Understanding means of social control; understanding the mechanics of one&#039;s mind, body, and spirit; learning to discern mechanics of mind control and propaganda as they are used in New World Order agendas; and applying learnings to meditation, expansion of consciousness, and evolution of one&#039;s awareness and powers are all crucial if civilization is to escape the control of commercialism and is to give up its dependence on a centralized, planned economy. &lt;br /&gt;
# Said propaganda and conditioning has successfully removed the notion of self-sufficiency as a viable means of livelihood. Most people are afraid of self-sufficiency and consider it a return to the stone age. Most people cannot envision that advanced civilization can be created in small (100-1000 person), self-sufficient, highly skilled communities. Furthermore, most people do not realize that it is possible to educate, skill, and evolve human beings such that an integrated, self-sufficient lifestyle option that promotes advanced civilization on a small scale of human organization is created. It it possible to achieve this level of excellence if people are taught real knowledge and wisdom, as opposed to undergoing global workforce training.&lt;br /&gt;
# Education curricula have typically deleted practical applications deliberately, to produce subjects of the global workforce. If education is reinstated Ã¢ÂÂ then self-sufficiency will emerge as a natural option. &lt;br /&gt;
# Self-sufficiency is not an antisocial behavior, but a means to full individual and community accountability for resource conflicts, foul politics, and other corruptions of large-scale endeavors. (review works of Gandhi, Schumacher, Fuller) Self-sufficiency is a means to highest quality life Ã¢ÂÂ by definition, one is in control of one&#039;s destiny when one is self-sufficient. The assumption of self-sufficiency is that its practitioners must be highly skilled, and not products of centralist education.&lt;br /&gt;
# By self-sufficient, we mean in full control of providing one&#039;s needs. Note that self-sufficiency refers to needs - those things that allow one to survive in absolute health - and not wants. Self-sufficiency does not imply a solo, isolationist endeavor. Self-sufficiency may be accomplished with the help of as many people as it is possible to maintain full accountability, transparency, and sound ethics within that group. This group may be dispersed globally. Historically, sociology of human settlements has shown that this scale of self-sufficiency is a few hundred people. (see E.F. Schumacher; other references)&lt;br /&gt;
# The State promotes well-paid incompetence, largely through specialization, such that subjects produce sufficient surplus to pay for their own oppression.&lt;br /&gt;
# Education, media, and social engineering programs have subjugated human integrity to passive consumerism, with its related problems (resource conflicts, loss of freedom such as wage slavery). The only way out of this is creating a framework within which humans can prosper: provision of true education, learning of practical skills, stewardship of land, advanced technology for the people, and open access to economically significant knowhow.&lt;br /&gt;
# Import substitution is reducing dependence on external feedstocks and replacing them with local ones. People in control of their resources control their own destiny. Thus, to localize the essential parts of an economy completely is the prime formula for social stability. Localization should not be considered a struggle, but merely a possibility. It is a possibility that is not recognized because most people, as specialists, lack integrated technical literacy and skills that make a local economy feasible.&lt;br /&gt;
&lt;br /&gt;
=Deployment=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Rubber Hits the Road: OSE Product Cycle&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
To deploy the technological items of interest, we pursue a series of 15 steps known as the  &#039;&#039;OSE Product Cycle&#039;&#039;. We develop the technologies of interest one by one, and as the components become available, we add them to the infrastructure of our facility, [http://www.example.com Factor e Farm].&lt;br /&gt;
&lt;br /&gt;
It is a great challenge to design a collaborative development program for creating a world-class facility for open source economic development. The first natural challenge is that we are asking remote co-developers to take interest in the project, without enjoying the full benefit of seeing the integrated fruits of the effort – namely, the building of the facility itself. We address this point by motivating the development of each of the 28 key technologies for infrastructure building as products in their own right. We divide and conquer, and propose the development of the 28 technologies through the avenue of explicit products that utilize these technologies. As such, we can attract stakeholders interested in particular products, and develop the key generative technologies as part of that process. We already mentioned that our endpoint is optimized production facilities for products.&lt;br /&gt;
&lt;br /&gt;
The above paragraph begins to address the issue of gathering stakeholders for the development process. However, it does not addressed the various challenges that lie in the path of deploying the 28 technologies- the Global Village Construction Set (GVCS)- via a distributed, open source pathway. The key challenges and some solutions are proposed in Figure 14.&lt;br /&gt;
&lt;br /&gt;
[[Image:cycle.jpg]]&lt;br /&gt;
&lt;br /&gt;
Figure 14. Challenges and solutions for deploying Global Village Construction Set component production for internal and outside markets.&lt;br /&gt;
&lt;br /&gt;
The points of Fig. 14 are several:&lt;br /&gt;
&lt;br /&gt;
#Synthesizing the entire Global Village Construction Set (GVCS) is an ambitious endeavor. &lt;br /&gt;
#If we are talking about 28 technologies, and perhaps a 6 month development period until optimized production for each, then there is no way that we could deploy the GVCS, and build a world-class open source research and development facility, within our proposed time frame of 3 years (2008-2010). &lt;br /&gt;
#The only way to meet the timeline goal is to proceed with parallel development of the technologies.&lt;br /&gt;
#In order to pursue parallel development, funding must be available to accelerate progress.&lt;br /&gt;
#We will pursue a bounty funding mechanism based on attractive product packages and clear definitions of deliverables.&lt;br /&gt;
&lt;br /&gt;
A detailed, step-by-step process, or deployment strategy, emerges out of Fig. 14. for rapid deployment of essential technologies for Global Village construction. It relies on distributed stakeholder co-funding cycles of approximately 1 month in duration, utilizing a social enterprise internet platform.&lt;br /&gt;
&lt;br /&gt;
=OSE Product Cycle=&lt;br /&gt;
&lt;br /&gt;
This OSE Product Development Cycle is:&lt;br /&gt;
&lt;br /&gt;
#&#039;&#039;&#039;Core Team:&#039;&#039;&#039; Assemble a core development team for each product. This team must serve the functions of: (1), social enterprise website development and fundraising management; (2), technical development; (3), strategic development; (4), review team.&lt;br /&gt;
#&#039;&#039;&#039;Ecological Review:&#039;&#039;&#039; Publish Ecological Review on website. This review introduces the product of interest and all its attributes, and requests feedback on product choice for meeting a particular service. For example, for renewable energy production, the boundary layer turbine with solar concentrators is considered. In this technology choice, we propose a certain set of deliverables, and challenge the audience to come up with a better solution based on ecological design and localization agendas. We provide the Ecological Review as a motivation for certain products, which is our marketing effort to attract stakeholders to our technology choice. After considerable review, we believe that our product choices represent the best available technology for meeting certain needs, as supported by the Product Selection Metric in this proposal, and as motivated by ecological features, ease of replicability, and localization potential.&lt;br /&gt;
#&#039;&#039;&#039;Product Definition:&#039;&#039;&#039; Beyond the Ecological Review we define the Product Specifications of the Deliverable. This fills the clear deliverables requirement of Fig. 14. This includes a timeline and budget for product delivery.&lt;br /&gt;
#&#039;&#039;&#039;Design Phase:&#039;&#039;&#039; Next, we produce a Design, BOM, Sourcing Information, and Fabrication Procedure. This is published on the enterprise website.&lt;br /&gt;
#&#039;&#039;&#039;Review:&#039;&#039;&#039; We then send the information from step 4 out for review. The first level of review is a technical review team. This team of about 5 qualified people reviews the (1) technological aspects, (2), social merit, (3), P2P economy effects, (4) Quality of Life merit, (5), merit from the standpoint of liberatory technology if production time is counted , (6) ecological and regenerative merit, (7), dissemination and replication potential. The results of this review process are then sent out to an external, distributed review team, to verify whether the technical expert opinion holds merit with non-experts in any of the fields.&lt;br /&gt;
#&#039;&#039;&#039;Bids:&#039;&#039;&#039; Three bids are requested from prospective fabricators for prototype fabrication after the design has been agreed upon.&lt;br /&gt;
#&#039;&#039;&#039;Fundraiser Recruitment:&#039;&#039;&#039; Now the fundraising cycle proper begins. The first step is to recruit a fundraising team. This team of 10 or so individuals who will lead a publicity effort to direct others to our social enterprise site to request funding. We are looking for a large number of stakeholders to share the development risk, with small donations, and a possible funding collection tool such as Fundable.org.  &lt;br /&gt;
#&#039;&#039;&#039;Fundraising:&#039;&#039;&#039; The role of the fundraising team is to identify potential stakeholders, contact them, and direct them to the website. We propose a week of conscientious fundraising by this team to collect the necessary funding. After 1 week, progress will be evaluated to update fundraising strategy. Details of disbursement upon successful funding are determined on a project-by-project basis, and are to be documented in the deliverable definition (step 3).&lt;br /&gt;
#&#039;&#039;&#039;Product Delivery:&#039;&#039;&#039; After a successful funding cycle of approximately 1 month, the building of a prototype (or other deliverable) is funded and product is delivered to Factor e Farm.&lt;br /&gt;
#&#039;&#039;&#039;Product Testing:&#039;&#039;&#039; The funding cycle is repeated for every step of the product development process. The step after an initial prototype is product testing. This may require certain infrastructure or outsourced testing procedures, and if costs are associated, this step will cover them.&lt;br /&gt;
#&#039;&#039;&#039;Prototype Optimization:&#039;&#039;&#039; The next funding iteration is to deploy an optimized prototype. This includes any redesign, and involves the fabrication of an entire device, from gound-up if needed, to document the ergonomics of optimized production.&lt;br /&gt;
#&#039;&#039;&#039;Fabrication Development:&#039;&#039;&#039; The next iteration is to deploy an optimized fabrication facility. This is probably the major cost step for all the technologies, unless the infrastructure and machining requirements are already satisfied by the existing flexible fabrication capacity at Factor e Farm. The goal is to have optimal production capacity for several or all of the products being fabricated at the same time.&lt;br /&gt;
#&#039;&#039;&#039;Fabricator Recruiting:&#039;&#039;&#039; Factor e Farm will provide an in-house fabricator (person) at the outset of a particular production effort. New people will be absorbed into the operation as soon as possible so that the Factor e Team could proceed to other products. This requires preparation of training materials and training time for the new participants.&lt;br /&gt;
#&#039;&#039;&#039;Fabrication Optimization:&#039;&#039;&#039; After a fabrication facility is tested, production results are replicable, and quality control requirements are met, optimizations are made to the production facility itself. This may include installation of additional equipment or reorganization of the work space.&lt;br /&gt;
#&#039;&#039;&#039;Production:&#039;&#039;&#039; Once step 14 is complete, production can begin in full. Orders may be accepted and filled at this point.&lt;br /&gt;
#&#039;&#039;&#039;Enterprise Replication:&#039;&#039;&#039; Once full production is in place, we will teach prospective producers via freely-downloadable documentation, on-site training internships, and workshops. &lt;br /&gt;
&lt;br /&gt;
We will test the above 15-step strategy immediately by applying it to:&lt;br /&gt;
&lt;br /&gt;
#The CEB machine fabrication facility development, with XYZ table developed as part of the program (components: CEB, XYZ table)&lt;br /&gt;
#Solar Turbine electrical generator prototype fabrication (components: Babington burner, steam generator, turbine, solar concentrators, Multimachine, electronics fabrication)&lt;br /&gt;
#Swing-blade circular sawmill prototype fabrication &lt;br /&gt;
&lt;br /&gt;
The above projects are prioritized to meet our building (CEB and Sawmill) and energy needs.&lt;br /&gt;
&lt;br /&gt;
=Products=&lt;br /&gt;
&lt;br /&gt;
Here is a brief description of the technologies that we are developing.&lt;br /&gt;
&lt;br /&gt;
==CEB Press==&lt;br /&gt;
&lt;br /&gt;
CEB - [http://en.wikipedia.org/wiki/Compressed_earth_block Compresssed Earth Block press] - regarded as the highest quality natural building method; also used in upscale housing; does not require curing - so may be built continuously; lends itself to 100% onsite building material sourcing; excellent thermal, acoustic, and strength; aka structural masonry. Also usable in fences, cisterns, road paving, Usable for ovens in a bakery, pond dams, thermal storage cisterns, silos. Used for barns, dairy plant, bakery building, additinal housing, greenhouses, etc. I would go so far as that could be the secret weapon of the entire operation. Other connections in diagram: requires soil to be pulverized, which may be done with the agricultural spader. May be used for building raised beds, modular building and greenhouse units. High value flex fab enterprise opportunity for any entrepreneur interested in fabrication of machine- huge profits are possible, because other CEBs are expensive ($25k for one of 3-5 brick/minute performance). Livelihood opportunity for independent builders. Requires as little as 1 person to operate. OSE design is based on power from tractor hydraulics - where the tractor is a general tool that can supply power to a large number of devices. Output with 2 people - a 6 foot high round wall, 20 feet in diameter, 1 foot thick, can be built in one 8 hour day. Fabrication is simple - after metal is cut - a drill press is required for drilling holes for [[design-for-disassembly]] structure. Welding is required in a few places where bolting is not practical, such as the hopper box. Summary: a high performance, rapid, semi-skilled building technique, which lends itself as a building method for creating advanced civilizations. Lifetime design.&lt;br /&gt;
&lt;br /&gt;
[[Category:Main]]&lt;/div&gt;</summary>
		<author><name>Mathew</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=Main_Page_Old&amp;diff=4099</id>
		<title>Main Page Old</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=Main_Page_Old&amp;diff=4099"/>
		<updated>2009-01-19T01:31:04Z</updated>

		<summary type="html">&lt;p&gt;Mathew: /* Working Assumptions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;center&amp;gt; &amp;lt;big&amp;gt;Open Source Ecology Wiki (OSEWiki)&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{site header}} Welcome to the   Open Source Ecology Wiki (OSEWiki) at OpenFarmTech.org&lt;br /&gt;
&lt;br /&gt;
Please see [http://www.openfarmtech.org/weblog/ our weblog] for an online journal of theory in practice at our land-based facility: Factor e Farm.&lt;br /&gt;
&lt;br /&gt;
Please view our [[Overview]] page to see the status of active projects.&lt;br /&gt;
----&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
This wiki is dedicated to the open, collaborative development of a basic and robust infrastructure for a Global Village economy, as embodied in the list of the 28 of the above products and services. Such a village is by design &lt;br /&gt;
*one which promotes the highest autonomy and freedom&lt;br /&gt;
*grounded in self-sufficiency&lt;br /&gt;
*dedicated to voluntary pursuits, right livelihood, and quality of life&lt;br /&gt;
The basic assumption for a New Village economy is that humans are capable of transcending struggle for survival and resource conflicts, where this preoccupation is replaced by higher pursuits of personal and societal evolution. &lt;br /&gt;
&lt;br /&gt;
==Factor E Distillations==&lt;br /&gt;
&lt;br /&gt;
These video episodes help explain the concept of Open Source Ecology:&lt;br /&gt;
&lt;br /&gt;
[http://openfarmtech.org/weblog/?p=458 Factor E Distillations Episode 1 - Introduction]&lt;br /&gt;
&lt;br /&gt;
[http://openfarmtech.org/weblog/?p=462 Factor E Distillations Episode 2 - Product Ecologies]&lt;br /&gt;
&lt;br /&gt;
[http://openfarmtech.org/weblog/?p=480 Factor E Distillations Episode 3 - Towards an Open Source Tractor]&lt;br /&gt;
&lt;br /&gt;
[http://openfarmtech.org/weblog/?p=484 Factor E Distillations Episode 4 - On a Technology Base for Evolving to Freedom]&lt;br /&gt;
&lt;br /&gt;
Check the [http://openfarmtech.org/weblog/ blog] for the latest updates.&lt;br /&gt;
&lt;br /&gt;
Email Marcin at joseph.dolittle@gmail.com for further information.&lt;br /&gt;
&lt;br /&gt;
=Global Village Construction Set=&lt;br /&gt;
&lt;br /&gt;
In effect, the 28 products serve as a sufficient, but incomplete, basis for a Global Village Construction Set. We are talking about resettling land to become its stewards - whether in locations already settled or on frontiers. See the [[Marketing Brochure]].&lt;br /&gt;
&lt;br /&gt;
Economy creates culture and culture creates politics. Politics sought are ones of freedom, voluntary contract, and human evolution in harmony with life support systems. Note that resource confilicts and overpopulation are eliminated by design. We are after the creation of new society, one which has learned from the past and moves forward with ancient wisdom and modern technology.&lt;br /&gt;
&lt;br /&gt;
Furthermore, it should be noted that this is a real experiment, and product selection is based on us living with the given technologies. First, it is the development of real, economically significat hardware, product, and engineering. Second, this entire set is being compiled into one setting, and land is being populated with the respective productive agents. The aim is to define a new form of social organization where it is possible to create advanced culture, thriving in abundance and largely autonomous, on the scale of a village, not nation or state.&lt;br /&gt;
&lt;br /&gt;
[[Image:products.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Product Selection Criteria=&lt;br /&gt;
&lt;br /&gt;
The selection of 28 products is based on&lt;br /&gt;
*Availability of a land or facility base&lt;br /&gt;
*Essential contribution to an infrastructure for living and working&lt;br /&gt;
*Essential goods and services of wide use and large markets&lt;br /&gt;
*Provision of a robust village economy and sufficient surplus for further developments&lt;br /&gt;
*Generative nature of the product, thus promoting self-replication of the village&lt;br /&gt;
*Selection of a widely applicable and sufficient, but not complete, range of economic activity to support a community&lt;br /&gt;
*Viability of a community on a village scale, perhaps 100 people, but as few as 2 or as many as sustained by the land base &lt;br /&gt;
&lt;br /&gt;
=Collaborative Development Process=&lt;br /&gt;
&lt;br /&gt;
The open development process involves global contributions of content to a rigorously defined process for developing, deploying, and improving the Global Village Construction Set. The rigor lies in a template that guides the development through all the necessary theoretical and practical aspects of deploying a given product. The same template, or process, is adapted to deliver all the products of the Construction Set. The template starts with product definition and ends with economically significant models of production.&lt;br /&gt;
&lt;br /&gt;
If you are interested in contributing to this wiki, your first step is a quick debriefing on the issues we are trying to solve. Please bring yourself up to speed with the background, project status, and action items as described in the =Development Template= below. Once you read up on the current work and key issues being considered, you are in a position to make meaningful contributions consistent with the goals and progress of the overall project. &lt;br /&gt;
&lt;br /&gt;
With a sufficient pool of technically-skilled collaborators, we aim to deploy the complete Global Village Construction Set in 3 years, starting at the latter part of 2007. The result is a formula for building your own village - whether you pursue our open source designs and business models yourself or with a group, or buy infrastructure components from providers, or buy an entire turnkey village infrastructure according to proven specifications. From that point, all you need is land and people to populate your village, and you are on your way to freedom.&lt;br /&gt;
&lt;br /&gt;
=Enterprise Community Contract=&lt;br /&gt;
&lt;br /&gt;
We are proposing the formation of Global Villages in the form of productive enterprise communities that strive for unprecedented quality of life:&lt;br /&gt;
*material abundance&lt;br /&gt;
*freedom from bureacracy and unnecessary activity&lt;br /&gt;
*total focus on one&#039;s true interests&lt;br /&gt;
For our particular OSE prototype implementation, we are interested in the following general essence of an &#039;&#039;Enterprise Community Contract&#039;&#039;:&lt;br /&gt;
*2 hours of productive activity daily, such that 100% of the community&#039;s food, energy, housing, transportation, and technology essentials are produced  for subsistence, with surplus production for market&lt;br /&gt;
**Agriculture base follows permaculture design, and includes production of water soluble organic fertilizer, orchard, nursery, and crops, as well as certain food processing and value added propositions&lt;br /&gt;
**Flexible fabrication produces advanced technologies &#039;&#039;at the cost of materials&#039;&#039;&lt;br /&gt;
**Cost of living is reduced dramatically, from $20,000/year in the industrialized world, to negligible income requirements, under the assumption of high-tech self-providing&lt;br /&gt;
*Each participant undertakes a study program of full stewardship of the community, including:&lt;br /&gt;
**Agricultural production capacity&lt;br /&gt;
**Technological literacy to operate and maintain flex fab equipment and other machinery&lt;br /&gt;
**Numeracy to facilitate design&lt;br /&gt;
**Study of the mind and body to expand one&#039;s consciousness, skills, and abilities, and to disseminate such human augmentation widely towards eliminating mind control of the masses&lt;br /&gt;
*Entry of new people can be negotiated by the new participants providing skills and productive contribution to the community&lt;br /&gt;
*Beyond the 2 hour requirement, participants follow a research lifestyle to promote further development of the community or of the greater world&lt;br /&gt;
&lt;br /&gt;
=Enabling Technology - Salient Features of Technology Base=&lt;br /&gt;
&lt;br /&gt;
Without going into details, the main features for the comprehensive technology base are:&lt;br /&gt;
*&#039;&#039;Hybridization of power devices&#039;&#039; - decoupling of power source from the working unit in order to produce electrical drive is a formula for increasing integrated efficiency of electromechanical devices such as electric [[vehicle]]s, tools, heavy equipment, etc. For example, the hybrid car decouples the engine from its wheels by using an electrical generator to feed electric wheel motors. Note that this eliminates the clutch, transmission, crank case and its oil, differential, drive train, and other parts, and replaces these items with electric wire from the generator to electric motor. This is a huge efficiency leap, one in fuel efficiency, and two, in eliminating billions of dollars of industry which is outdated today due to the hybridization option. As such, we can talk of complex machines with huge simplification, assuming easy access to infinitely scaleable and controllable, low cost electric motors (these do not exist today). For example, we can envision an agricultural combine where each moving part is powered by its own electric motor - producing a leap in simplification and maintenance of the overall machine - as all belts, pulleys, gears, and other power transmission components driven by a single engine - are all replaced by electric wire. One can point to many examples where such strategy would provide leapfrog advance in device simplicity and maintenance.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Solar turbine power generation including heat storage - look at [[Solar Turbine CHP System]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Open source fab lab&#039;&#039; - combine and expand the [http://groups.yahoo.com/group/multimachine/Multimachine] with xyz table as in RepRap (http://reprap.org/), and you can envision a robust fabrication device that integrates open source computer aided design (CAD) and computer aided manufacturing (CAM). This device would perform a large variety of machining and fabrication operations, and would be producible at the cost of materials if metal casting is available. When deployed, we are talking of &#039;&#039;&#039;&#039;&#039;producing any advanced object or device at the cost of materials&#039;&#039;&#039;&#039;&#039;. &#039;&#039;Would you like to fabricate an electric motor for your personal transport vehicle? Here, I&#039;ll email you a file to make on your local village fabber&#039;&#039;. In practice, one could conceptualize a single or several Multimachines, with their milling-drilling-lathing functions, surrounding an xyz motion platform with interchangeable heads. These heads could include acetylene torch attachment, plasma cutter, CO2 laser, router, hot wire, or additive heads such as a plastic extruder found in RepRap.  This overall fab lab concept could start with a basic machine such as the Multimachine, with computer controls and table added in time. As such, this is a realistic proposition - with supporting open source knowhow with significant advancement already available. This propels civilization to new levels of decentralized material prosperity, and implies significant reduction of resource conflicts, especially if material feedstocks are sourced locally - as in the next point.&lt;br /&gt;
&lt;br /&gt;
Here is an initial Fab Lab design:&lt;br /&gt;
[[Image:Fab_Lab.jpg]]&lt;br /&gt;
&lt;br /&gt;
Here is a sample Product Matrix that falls right out of Fab Lab capacities:&lt;br /&gt;
&lt;br /&gt;
[[Image:Product_Matrix.jpg]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Production of local feedstocks&#039;&#039;-&lt;br /&gt;
**Wood and structural masonry compressed earth block (CEB) for construction - produced from on-site trees and soils&lt;br /&gt;
**[[Compressed Fuel Gas]] for cooking or melting metal - gas produced from trees&lt;br /&gt;
**[[Bioplastics]] - such as cellophane from trees&lt;br /&gt;
**Biofuels - [[Fuel Alcohol]] in temperate zones, palm oil in tropical zones&lt;br /&gt;
**Industrial detritus (waste materials) processing - includes [[Metal Casting and Extrusion]] or [[Plastic Extrusion &amp;amp; Molding]]&lt;br /&gt;
**[[Aluminum Extraction From Clays]]&lt;br /&gt;
&lt;br /&gt;
=Sample Scenario=&lt;br /&gt;
&lt;br /&gt;
Imagine a village with buildings of dirt (CEB) with year-round greenhouses (sawmill, CEB, bioplastics from local trees), with all facility energy produced by a solar turbine, where people drive hybrid cars with car bodies (bioplastics) made from local weeds, with critical motors and metal structures (aluminum) extracted from on-site clay, which are fueled by alcohol produced on-site, on a wireless network linked to the greater world. That&#039;s just a sampling of the technology base. Food, energy, housing sufficiency. There are no poor among us - because we are all evolving human beings and farmer scientists.&lt;br /&gt;
&lt;br /&gt;
=Development Template=&lt;br /&gt;
&lt;br /&gt;
An Index for the Open Source Technology Template is shown here, including explanation of each heading. This template, properly adapted, shall be the famework seen when you go into any of the 28 products in the links on top of this page.&lt;br /&gt;
&lt;br /&gt;
#&#039;&#039;&#039;Product Definition&#039;&#039;&#039;&lt;br /&gt;
##&#039;&#039;&#039;General&#039;&#039;&#039; - What is the product, what needs does it meet, why is it relevant to a village economy, and how is it relevant to making a better world&lt;br /&gt;
##&#039;&#039;&#039;General Scope&#039;&#039;&#039; - Options, variations in implementation, spinoffs, phases, and evolutions that the product is aimed to include. This section reveals the deployment strategy - in terms of the desirable steps to be taken towards product deployment.&lt;br /&gt;
##&#039;&#039;&#039;Product Ecology&#039;&#039;&#039; - Relationship to other products in a village, as well as ecological qualities of the product, including environmental, human, and technological aspects.&lt;br /&gt;
###Localization - how the product may be produced and sourced locally, and what global resource flows it can displace&lt;br /&gt;
###Scaleability - exploration of how the product may be designed to scale in production or output&lt;br /&gt;
###Analysis of Scale - Exploration of the appropriate scale for carrying out this enterprise, based on the notion that human orgnization works most effectively up to a certain size, after which organization begins to break down. The effective scale may change depending on the scenario.&lt;br /&gt;
###Lifecycle Analysis - material flows analysis, &#039;from crust to dust&#039;&lt;br /&gt;
##&#039;&#039;&#039;Enterprise Options&#039;&#039;&#039; - Possible enterprises that may be undertaken, as related to the given product, in the sense of [[neosubsistence]] - or providing both for the needs of the community and for outside markets. Note that village design favors neosubsistence in order to integrate participants&#039; lifestyles for increased self-sufficiency. Enterprise may involve production of the product itself, fabrication of devices that build the product itself, production of other items using the product, education, training, certification, consulting, further R&amp;amp;D activities, and others&lt;br /&gt;
##&#039;&#039;&#039;Development Approach&#039;&#039;&#039; &lt;br /&gt;
###Timeline&lt;br /&gt;
###Development budget - This is a highly flexible item, since the core development team labor has been donated until project completion, and a research facility is available. Costs incur for materials, outsourcing, and hiring of independent contractors. All costs may be eliminated by collaborative contributions, and resources come in as they are needed in a bootstrapping fashion. In case larger contributions become available for top-down funding, it is useful to do general accounting, and to specify a required budget in terms of those allocations that would propel the project forward significantly. Thus project financial accounting should include:&lt;br /&gt;
####Value spent - total value of monetary and in-kind contributions utilized specifically by the project, and provided by voluntary contributions; summed in US dollars; voluntary labor is not counted&lt;br /&gt;
####Value available - resources that are available but have not yet been utilized&lt;br /&gt;
####Value needed - This is what&#039;s needed in labor and materials to complete the project under two scenarios: normal and accelerated. The normal scenario assumes voluntary labor and materials at cost. The accelerated scenario refers to spending money to outsource the necessary developments. Outsourcing means spending the money on independent contractors who would otherwise not contribute their services in a volunteer fashion. For this, labor is accounted in hours. In the industrialized world, typical professional services may be $50 per hour. &lt;br /&gt;
##&#039;&#039;&#039;Deliverables and Product Specifications&#039;&#039;&#039; - Specific, robust implementations of products taken from the &#039;&#039;General Scope&#039;&#039; upon which development will focus in this wiki. Forks to different implementations or spinoffs may occur, but should initially be limited to the 28 products that may be administered by a core development team, unless the core team has a sufficient number of administrators who can retain clear direction based on purity of conception, and who can provide quality control of the content. &lt;br /&gt;
##&#039;&#039;&#039;Industry Standards&#039;&#039;&#039; - This is a brief summary of techniques and product specifications that are found currently in mainstream market competition. This is provided to show a frame of reference that reveals how our developments relate to the status quo, and at what point they differentiate or evolve from accepted practice.&lt;br /&gt;
##&#039;&#039;&#039;Market and Market Segmentation&#039;&#039;&#039;&lt;br /&gt;
##&#039;&#039;&#039;Salient Features and Keys to Success&#039;&#039;&#039; - Explanation of the critical features of the &#039;&#039;&#039;Deliverables&#039;&#039;&#039;, and how they can produce breakthrough developments, such as those of ecological features, durability, cost reduction, ergonomics of production, and so forth.&lt;br /&gt;
#&#039;&#039;&#039;Technical Design&#039;&#039;&#039; Ã¢ÂÂ The general assumptions for product design are, wherever possible: (1), lifetime design, (2), design for disassembly (DfD), (3), modularity, and (4), scaleability. Technical design progress will be visible in real-time, as updates are posted on an ongoing basis. &lt;br /&gt;
##&#039;&#039;&#039; Product System Design&#039;&#039;&#039; Ã¢ÂÂ This parts starts to define the technical aspects of products beyond Product Definition. This includes the product itself and framework of other products within which the product is used or fabricated. Product system design includes components of the Scope as defined in Product Definition. Different options, variations, or implementations of a product are included. Product system design is an iterative definition, such that the best approach will be pursued as additional information becomes available. Particular product development forks may be selected. Product system design includes:&lt;br /&gt;
###Diagrams and Conceptual Drawings - these may include:&lt;br /&gt;
####pattern language icons that help simplify technological discussion, see [[technology pattern language icons]]&lt;br /&gt;
####Structural diagram of the technology&lt;br /&gt;
####Funcional or process diagram&lt;br /&gt;
####Workflow for productive activities&lt;br /&gt;
###Technical Issues Ã¢ÂÂ main technical issues to be addressed and resolved&lt;br /&gt;
###Deployment Strategy Ã¢ÂÂ Prioritization of steps to be taken, such as design Ã¢ÂÂ prototyping Ã¢ÂÂ fabrication iterations. The goal is to build on past work, involve additional developers, obtain peer review, identify prototyping collaborations, and follow import substitution to build capacity locally, until an integrated technology base, including provision of feedstocks, is under control of a community.&lt;br /&gt;
###Performance specifications&lt;br /&gt;
###Calculations: design calculations, yields, rates, structural calculations, power requirements, ergonomics of production - labor and fatigue, time requirements for production, economic breakeven analysis, scaleability calculations, growth calculations&lt;br /&gt;
###Technical drawings and CAD&lt;br /&gt;
###CAM files whenever available&lt;br /&gt;
##&#039;&#039;&#039; Component Design&#039;&#039;&#039; Ã¢ÂÂ Design of components related to the product system. This will be the main thrust of the wiki, as product ecologies are based on individual components. These components are likely to be located on their own subpage, because each component design has a number of subsections:&lt;br /&gt;
###Diagrams&lt;br /&gt;
###Conceptual drawings&lt;br /&gt;
###Performance specifications&lt;br /&gt;
###Performance calculations&lt;br /&gt;
###Technical drawings and CAD&lt;br /&gt;
###CAM files whenever available&lt;br /&gt;
##&#039;&#039;&#039;Subcomponents&#039;&#039;&#039;Ã¢ÂÂ breakdown of components into subcomponents will be provided as needed. &lt;br /&gt;
#&#039;&#039;&#039;Deployment&#039;&#039;&#039; - Deployment prograss is visible by the documentation provided in the sections above, but tangible results of substance can be documented by pictures, video, data, and so forth. Progress is designed to be transparent to the observer.&lt;br /&gt;
##&#039;&#039;&#039;Production steps&#039;&#039;&#039; - fabrication, assembly, and any strategic insights of the production process&lt;br /&gt;
##&#039;&#039;&#039;Flexible fabrication or production&#039;&#039;&#039; - describes infrastructure requirements (equipment, utilities, etc.), tool requirements, techniques, processes used&lt;br /&gt;
##&#039;&#039;&#039;Bill of materials&#039;&#039;&#039; - materials, sourcing, and prices of required materials or feedstocks&lt;br /&gt;
##&#039;&#039;&#039;Pictures and Video&#039;&#039;&#039; - of materials, parts, prototypes, working models&lt;br /&gt;
##&#039;&#039;&#039;Data&#039;&#039;&#039;- any results that are measured&lt;br /&gt;
#&#039;&#039;&#039;Documentation and Education&#039;&#039;&#039;- this section is dedicated to preparing and disseminating results, in the form of publications and technical reports.&lt;br /&gt;
##&#039;&#039;&#039;Documentation&#039;&#039;&#039; - reports on results, or more comprehensive reports educating interested individuals in mastering techniques under consideration.&lt;br /&gt;
##&#039;&#039;&#039;Enterprise Plans&#039;&#039;&#039; - The bottom line to this entire project is whether economically significant goods and services can be produced in a replicable fashion. Are people able to use the presented information for entrepreneurial, right livelihood goals? The best mark of a complete development process is the number of &#039;&#039;independent&#039;&#039; replications. That is, is the information sufficiently complete and clear, such that people can egage in an entrepreneurial, subsistence, or neosubsistence opportunity? To facilitate this process, we are publishing &#039;&#039;enterprise plans&#039;&#039; that help to clarify and deploy enterprise opportunities related to the products in this wiki. Since the authors will be either directly or indirectly engaged in many or all of the projects- in an economically significan way- it is natural for working business models to be developed and shared. It may be claimed that enterprise plans, coupled with  thorough background information - is the essence of a true education. A true education is one in which rapid learning enables one to be a self-sufficient, productive, and constructive steward of their community and of the greater world.&lt;br /&gt;
#&#039;&#039;&#039;Collaboration&#039;&#039;&#039; - this section is a clear definition of work that needs to be done and how in particular the development and deployment process can be shared with the greater community. The basic procedure is for the collaborator to learn about the background and status, and to begin addressing the issues that need to be addressed. The list of &#039;&#039;Developments needed&#039;&#039; is the basic call for contributions. &lt;br /&gt;
##&#039;&#039;&#039;Review of project status&#039;&#039;&#039;&lt;br /&gt;
##&#039;&#039;&#039;Current Steps&#039;&#039;&#039; - lists current development work that is being done&lt;br /&gt;
##&#039;&#039;&#039;&#039;&#039;Developments needed&#039;&#039;&#039;&#039;&#039; - &lt;br /&gt;
###General - wiki markup, supporting links, relevant background, soliciting peer reviewers, and other details at &#039;Identifying stakeholders&#039; below - are always welcome.&lt;br /&gt;
###Specific - This is the essential part of the wiki, as it lists the specific tasks to be done for project deployment. Collaborators should view this list and pursue addressing issues. &lt;br /&gt;
####Background - this motivates why a particular approach or implementation was chosen, and why others have been eliminated, and, possibly, under what conditions the eliminated options could be revisited. &lt;br /&gt;
####Information - This is a list of information-level tasks to be done, such as collecting background information, producing designs, performing engineering calculation, doing feasibility studies&lt;br /&gt;
####Implementation - This is a list of hardware-level tasks, such as fabricating prototypes, procuring materials, and so forth.&lt;br /&gt;
##&#039;&#039;&#039;Sign-in&#039;&#039;&#039; - Please sign in with your name and contact information if you are contributing information. Name, email, and Skype are preferable. This is to facilitate communication.&lt;br /&gt;
#&#039;&#039;&#039;Resource Development&#039;&#039;&#039; - This section is aimed to organize resource development or funding for project deployment. This includes:&lt;br /&gt;
##&#039;&#039;&#039;Identifying stakeholders&#039;&#039;&#039; - this is a list and description of individuals, groups, organizations, and institutions that may be particularly interested in the product under development, at any of these levels:&lt;br /&gt;
###Information collaboration&lt;br /&gt;
####Wiki structuring, markup&lt;br /&gt;
####Addition of supporting references&lt;br /&gt;
####Production of diagrams, flowcharts, 3D computer models, and other qualitative information architecture&lt;br /&gt;
####Technical calculations, drawings, CAD, CAM, other technical designs&lt;br /&gt;
###Prototyping - collaborators with access to fabrication capacity&lt;br /&gt;
###Funding &lt;br /&gt;
###Preordering working products - see &#039;&#039;Soliciting stakeholders&#039;&#039; below ###Grantwriting - see below&lt;br /&gt;
###Publicity - help in getting the word out on developments, and recruiting new collaborators&lt;br /&gt;
###User/fabricator training and accreditation - New skills will be required to operate the economy proposed here. Training and accreditation is a natural part of product dissemination.&lt;br /&gt;
###Standards and certification development - Independent review will be solicited as a means to verify and control quality of products and services.&lt;br /&gt;
###Other&lt;br /&gt;
##&#039;&#039;&#039;Grantwriting&#039;&#039;&#039; - The development process is designed to have sufficient background, motivation, definition of issues, breakthrough potential, technical content, and integrated comprehensivity; such that grants and various proposals for support should fall out as a direct byproduct of the information content. This is a mechanism for outsourcing some of the fundraising function of this deployment effort. We encourage codevelopers to study any or all of the products to understand them sufficiently well to be capable of writing grants related to product deployment.&lt;br /&gt;
###Volunteer grantwriters - One avenue is grantwriters who volunteer to write grants at no cost grantwriters.&lt;br /&gt;
###Professional, outcome-based grantwriters - These grantwriters collaborate in grantwriting by adding value to the proposal effort, and get paid a percentage upon success of bringing in resources&lt;br /&gt;
##&#039;&#039;&#039;Collaborative Stakeholder Funding&#039;&#039;&#039; - Once products are demonstrated, we will solicit stakeholders to fund production capacity. This is a highly innovative social enterprise model, where stakeholders contribute a small amount, say $50, to the actual building of a facility for producing a specific item under the model of flexible fabrication. Funding will go towards: (1), building the flexible fabrication facility with the appropriate equipment, (2), bringing in and training a person who will operate the flexible fabrication facility. The motivation for the stakeholders is an absolutely lowest cost product - at near the price of materials - if the design is sufficiently simple and flex fab capacity is sufficiently advanced, to minimize the cost of production. The trick here is to be able to fund a facility collaboratively, such that the price reduction in the cost of production can be realized. This is essentially a question of distributing the development and production cost via a collaborative enterprise model.&lt;br /&gt;
##&#039;&#039;&#039;Tool and Material Donations&#039;&#039;&#039;&lt;br /&gt;
##&#039;&#039;&#039;Charitable Contributions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Open Engineering Strategy=&lt;br /&gt;
Here is a diagram of the engineering development strategy:&lt;br /&gt;
&lt;br /&gt;
[[Image:Engineering_Strategy.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Definition of Open Source Hardware and OSE Specifications=&lt;br /&gt;
&lt;br /&gt;
See the updated entry for OSE Spec [http://openfarmtech.org/index.php?title=OSE_Specifications here].&lt;br /&gt;
&lt;br /&gt;
We like to be clear about the meaning of &#039;&#039;open,&#039;&#039; or &#039;&#039;open source,&#039;&#039;&#039; as used in this work for items of physical production. By &#039;&#039;open source,&#039;&#039; we mean documented to the point where one may replicate a given item, &#039;&#039;without even consulting with the developers.&#039;&#039; To us, this embodies the most complete form of documentation possible, where sufficient detail is provided to enable independent replication. This is &#039;&#039;open source&#039;&#039; embodied in &#039;&#039;OSE Specifications&#039;&#039;. Other features of OSE Specificationsare:&lt;br /&gt;
&lt;br /&gt;
#Freely downloadable documentation&lt;br /&gt;
#DfD, lifetime design&lt;br /&gt;
#Simplicity and low cost are of prime importance&lt;br /&gt;
#Replaceable components&lt;br /&gt;
#Modular Design&lt;br /&gt;
#Scaleability&lt;br /&gt;
#Localization&lt;br /&gt;
##Level 1 - product fabrication or production is local&lt;br /&gt;
##Level 2 - material sourcing is local&lt;br /&gt;
#Product evolution - phases and versions are pursued&lt;br /&gt;
#Concrete Flexible Fabrication mechanism exists for others to purchase the product at reasonable cost&lt;br /&gt;
#Open franchising - replicable enterprise design is available, and training exists for entrepreneurs&lt;br /&gt;
&lt;br /&gt;
Thus, these features are meant to promote &#039;&#039;[http://www.inclusivedemocracy.org/dn/vol4/fotopoulos_technology.htm#_ftn2 liberatory technology]&#039;&#039; - open, replicable, essential, optimal, and ecological goods and services for humankind living in harmony with natural life support systems.&lt;br /&gt;
&lt;br /&gt;
=Working Assumptions=&lt;br /&gt;
&lt;br /&gt;
Here is a partial list of assumptions that we are making as we go about the development work of this wiki. These assumptions help one to understand our motivations and approach.&lt;br /&gt;
# Underlying dynamics of human civilizations are related to peoples&#039; resource base. The resource base, and its control through the control of other humans, is the feedstock for power and its accumulation. Resource conflicts occur because people have not yet learned to manage the global resource base without stealing from others. In other words, society dynamics have not transcended the brute struggle for survival. As a society, we remain on the bottom steps of Maslow&#039;s pyramid. Transcending resource conflicts by creation of abundance, on the unit scales of few hundreds to few thousands of humans, is a present possibility under the assumption of open source knowledge flows and advanced technical capacities for material production.&lt;br /&gt;
# Today, most humans are controlled not by a commercial force (armies) but by information and social engineering that feeds the commerce itself. Understanding means of social control; understanding the mechanics of one&#039;s mind, body, and spirit; learning to discern mechanics of mind control and propaganda as they are used in New World Order agendas; and applying learnings to meditation, expansion of consciousness, and evolution of one&#039;s awareness and powers are all crucial if civilization is to escape the control of commercialism and is to give up its dependence on a centralized, planned economy. &lt;br /&gt;
# Said propaganda and conditioning has successfully removed the notion of self-sufficiency as a viable means of livelihood. Most people are afraid of self-sufficiency and consider it a return to the stone age. Most people cannot envision that advanced civilization can be created in small (100-1000 person), self-sufficient, highly skilled communities. Furthermore, most people do not realize that it is possible to educate, skill, and evolve human beings such that an integrated, self-sufficient lifestyle option that promotes advanced civilization on a small scale of human organization is created. It it possible to achieve this level of excellence if people are taught real knowledge and wisdom, as opposed to undergoing global workforce training.&lt;br /&gt;
# Education curricula have typically deleted practical applications deliberately, to produce subjects of the global workforce. If education is reinstated Ã¢ÂÂ then self-sufficiency will emerge as a natural option. &lt;br /&gt;
# Self-sufficiency is not an antisocial behavior, but a means to full individual and community accountability for resource conflicts, foul politics, and other corruptions of large-scale endeavors. (review works of Gandhi, Schumacher, Fuller) Self-sufficiency is a means to highest quality life Ã¢ÂÂ by definition, one is in control of one&#039;s destiny when one is self-sufficient. The assumption of self-sufficiency is that its practitioners must be highly skilled, and not products of centralist education.&lt;br /&gt;
# By self-sufficient, we mean in full control of providing one&#039;s needs. Note that self-sufficiency refers to needs - those things that allow one to survive in absolute health - and not wants. Self-sufficiency does not imply a solo, isolationist endeavor. Self-sufficiency may be accomplished with the help of as many people as it is possible to maintain full accountability, transparency, and sound ethics within that group. This group may be dispersed globally. Historically, sociology of human settlements has shown that this scale of self-sufficiency is a few hundred people. (see E.F. Schumacher; other references)&lt;br /&gt;
# The State promotes well-paid incompetence, largely through specialization, such that subjects produce sufficient surplus to pay for their own oppression.&lt;br /&gt;
# Education, media, and social engineering programs have subjugated human integrity to passive consumerism, with its related problems (resource conflicts, loss of freedom such as wage slavery). The only way out of this is creating a framework within which humans can prosper: provision of true education, learning of practical skills, stewardship of land, advanced technology for the people, and open access to economically significant knowhow.&lt;br /&gt;
# Import substitution is reducing dependence on external feedstocks and replacing them with local ones. People in control of their resources control their own destiny. Thus, to localize the essential parts of an economy completely is the prime formula for social stability. Localization should not be considered a struggle, but merely a possibility. It is a possibility that is not recognized because most people, as specialists, lack integrated technical literacy and skills that make a local economy feasible.&lt;br /&gt;
&lt;br /&gt;
=Deployment=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Rubber Hits the Road: OSE Product Cycle&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
To deploy the technological items of interest, we pursue a series of 15 steps known as the  &#039;&#039;OSE Product Cycle&#039;&#039;. We develop the technologies of interest one by one, and as the components become available, we add them to the infrastructure of our facility, [http://www.example.com Factor e Farm].&lt;br /&gt;
&lt;br /&gt;
It is a great challenge to design a collaborative development program for creating a world-class facility for open source economic development. The first natural challenge is that we are asking remote co-developers to take interest in the project, without enjoying the full benefit of seeing the integrated fruits of the effort – namely, the building of the facility itself. We address this point by motivating the development of each of the 16 key technologies for infrastructure building as products in their own right. We divide and conquer, and propose the development of the 16 technologies through the avenue of explicit products that utilize these technologies. As such, we can attract stakeholders interested in particular products, and develop the key generative technologies as part of that process. We already mentioned that our endpoint is optimized production facilities for products.&lt;br /&gt;
&lt;br /&gt;
The above paragraph begins to address the issue of gathering stakeholders for the development process. However, it does not addressed the various challenges that lie in the path of deploying the 16 technologies- the Global Village Construction Set (GVCS)- via a distributed, open source pathway. The key challenges and some solutions are proposed in Figure 14.&lt;br /&gt;
&lt;br /&gt;
[[Image:cycle.jpg]]&lt;br /&gt;
&lt;br /&gt;
Figure 14. Challenges and solutions for deploying Global Village Construction Set component production for internal and outside markets.&lt;br /&gt;
&lt;br /&gt;
The points of Fig. 14 are several:&lt;br /&gt;
&lt;br /&gt;
#Synthesizing the entire Global Village Construction Set (GVCS) is an ambitious endeavor. &lt;br /&gt;
#If we are talking about 16 technologies, and perhaps a 6 month development period until optimized production for each, then there is no way that we could deploy the GVCS, and build a world-class open source research and development facility, within our proposed time frame of 3 years (2008-2010). &lt;br /&gt;
#The only way to meet the timeline goal is to proceed with parallel development of the technologies.&lt;br /&gt;
#In order to pursue parallel development, funding must be available to accelerate progress.&lt;br /&gt;
#We will pursue a bounty funding mechanism based on attractive product packages and clear definitions of deliverables.&lt;br /&gt;
&lt;br /&gt;
A detailed, step-by-step process, or deployment strategy, emerges out of Fig. 14. for rapid deployment of essential technologies for Global Village construction. It relies on distributed stakeholder co-funding cycles of approximately 1 month in duration, utilizing a social enterprise internet platform.&lt;br /&gt;
&lt;br /&gt;
=OSE Product Cycle=&lt;br /&gt;
&lt;br /&gt;
This OSE Product Development Cycle is:&lt;br /&gt;
&lt;br /&gt;
#&#039;&#039;&#039;Core Team:&#039;&#039;&#039; Assemble a core development team for each product. This team must serve the functions of: (1), social enterprise website development and fundraising management; (2), technical development; (3), strategic development; (4), review team.&lt;br /&gt;
#&#039;&#039;&#039;Ecological Review:&#039;&#039;&#039; Publish Ecological Review on website. This review introduces the product of interest and all its attributes, and requests feedback on product choice for meeting a particular service. For example, for renewable energy production, the boundary layer turbine with solar concentrators is considered. In this technology choice, we propose a certain set of deliverables, and challenge the audience to come up with a better solution based on ecological design and localization agendas. We provide the Ecological Review as a motivation for certain products, which is our marketing effort to attract stakeholders to our technology choice. After considerable review, we believe that our product choices represent the best available technology for meeting certain needs, as supported by the Product Selection Metric in this proposal, and as motivated by ecological features, ease of replicability, and localization potential.&lt;br /&gt;
#&#039;&#039;&#039;Product Definition:&#039;&#039;&#039; Beyond the Ecological Review we define the Product Specifications of the Deliverable. This fills the clear deliverables requirement of Fig. 14. This includes a timeline and budget for product delivery.&lt;br /&gt;
#&#039;&#039;&#039;Design Phase:&#039;&#039;&#039; Next, we produce a Design, BOM, Sourcing Information, and Fabrication Procedure. This is published on the enterprise website.&lt;br /&gt;
#&#039;&#039;&#039;Review:&#039;&#039;&#039; We then send the information from step 4 out for review. The first level of review is a technical review team. This team of about 5 qualified people reviews the (1) technological aspects, (2), social merit, (3), P2P economy effects, (4) Quality of Life merit, (5), merit from the standpoint of liberatory technology if production time is counted , (6) ecological and regenerative merit, (7), dissemination and replication potential. The results of this review process are then sent out to an external, distributed review team, to verify whether the technical expert opinion holds merit with non-experts in any of the fields.&lt;br /&gt;
#&#039;&#039;&#039;Bids:&#039;&#039;&#039; Three bids are requested from prospective fabricators for prototype fabrication after the design has been agreed upon.&lt;br /&gt;
#&#039;&#039;&#039;Fundraiser Recruitment:&#039;&#039;&#039; Now the fundraising cycle proper begins. The first step is to recruit a fundraising team. This team of 10 or so individuals who will lead a publicity effort to direct others to our social enterprise site to request funding. We are looking for a large number of stakeholders to share the development risk, with small donations, and a possible funding collection tool such as Fundable.org.  &lt;br /&gt;
#&#039;&#039;&#039;Fundraising:&#039;&#039;&#039; The role of the fundraising team is to identify potential stakeholders, contact them, and direct them to the website. We propose a week of conscientious fundraising by this team to collect the necessary funding. After 1 week, progress will be evaluated to update fundraising strategy. Details of disbursement upon successful funding are determined on a project-by-project basis, and are to be documented in the deliverable definition (step 3).&lt;br /&gt;
#&#039;&#039;&#039;Product Delivery:&#039;&#039;&#039; After a successful funding cycle of approximately 1 month, the building of a prototype (or other deliverable) is funded and product is delivered to Factor e Farm.&lt;br /&gt;
#&#039;&#039;&#039;Product Testing:&#039;&#039;&#039; The funding cycle is repeated for every step of the product development process. The step after an initial prototype is product testing. This may require certain infrastructure or outsourced testing procedures, and if costs are associated, this step will cover them.&lt;br /&gt;
#&#039;&#039;&#039;Prototype Optimization:&#039;&#039;&#039; The next funding iteration is to deploy an optimized prototype. This includes any redesign, and involves the fabrication of an entire device, from gound-up if needed, to document the ergonomics of optimized production.&lt;br /&gt;
#&#039;&#039;&#039;Fabrication Development:&#039;&#039;&#039; The next iteration is to deploy an optimized fabrication facility. This is probably the major cost step for all the technologies, unless the infrastructure and machining requirements are already satisfied by the existing flexible fabrication capacity at Factor e Farm. The goal is to have optimal production capacity for several or all of the products being fabricated at the same time.&lt;br /&gt;
#&#039;&#039;&#039;Fabricator Recruiting:&#039;&#039;&#039; Factor e Farm will provide an in-house fabricator (person) at the outset of a particular production effort. New people will be absorbed into the operation as soon as possible so that the Factor e Team could proceed to other products. This requires preparation of training materials and training time for the new participants.&lt;br /&gt;
#&#039;&#039;&#039;Fabrication Optimization:&#039;&#039;&#039; After a fabrication facility is tested, production results are replicable, and quality control requirements are met, optimizations are made to the production facility itself. This may include installation of additional equipment or reorganization of the work space.&lt;br /&gt;
#&#039;&#039;&#039;Production:&#039;&#039;&#039; Once step 14 is complete, production can begin in full. Orders may be accepted and filled at this point.&lt;br /&gt;
#&#039;&#039;&#039;Enterprise Replication:&#039;&#039;&#039; Once full production is in place, we will teach prospective producers via freely-downloadable documentation, on-site training internships, and workshops. &lt;br /&gt;
&lt;br /&gt;
We will test the above 15-step strategy immediately by applying it to:&lt;br /&gt;
&lt;br /&gt;
#The CEB machine fabrication facility development, with XYZ table developed as part of the program (components: CEB, XYZ table)&lt;br /&gt;
#Solar Turbine electrical generator prototype fabrication (components: Babington burner, steam generator, turbine, solar concentrators, Multimachine, electronics fabrication)&lt;br /&gt;
#Swing-blade circular sawmill prototype fabrication &lt;br /&gt;
&lt;br /&gt;
The above projects are prioritized to meet our building (CEB and Sawmill) and energy needs.&lt;br /&gt;
&lt;br /&gt;
=Products=&lt;br /&gt;
&lt;br /&gt;
Here is a brief description of the technologies that we are developing.&lt;br /&gt;
&lt;br /&gt;
==CEB Press==&lt;br /&gt;
&lt;br /&gt;
CEB - [http://en.wikipedia.org/wiki/Compressed_earth_block Compresssed Earth Block press] - regarded as the highest quality natural building method; also used in upscale housing; does not require curing - so may be built continuously; lends itself to 100% onsite building material sourcing; excellent thermal, acoustic, and strength; aka structural masonry. Also usable in fences, cisterns, road paving, Usable for ovens in a bakery, pond dams, thermal storage cisterns, silos. Used for barns, dairy plant, bakery building, additinal housing, greenhouses, etc. I would go so far as that could be the secret weapon of the entire operation. Other connections in diagram: requires soil to be pulverized, which may be done with the agricultural spader. May be used for building raised beds, modular building and greenhouse units. High value flex fab enterprise opportunity for any entrepreneur interested in fabrication of machine- huge profits are possible, because other CEBs are expensive ($25k for one of 3-5 brick/minute performance). Livelihood opportunity for independent builders. Requires as little as 1 person to operate. OSE design is based on power from tractor hydraulics - where the tractor is a general tool that can supply power to a large number of devices. Output with 2 people - a 6 foot high round wall, 20 feet in diameter, 1 foot thick, can be built in one 8 hour day. Fabrication is simple - after metal is cut - a drill press is required for drilling holes for [[design-for-disassembly]] structure. Welding is required in a few places where bolting is not practical, such as the hopper box. Summary: a high performance, rapid, semi-skilled building technique, which lends itself as a building method for creating advanced civilizations. Lifetime design.&lt;br /&gt;
&lt;br /&gt;
[[Category:Main]]&lt;/div&gt;</summary>
		<author><name>Mathew</name></author>
	</entry>
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