<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.opensourceecology.org/index.php?action=history&amp;feed=atom&amp;title=OSE_Civilization_Game</id>
	<title>OSE Civilization Game - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.opensourceecology.org/index.php?action=history&amp;feed=atom&amp;title=OSE_Civilization_Game"/>
	<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Civilization_Game&amp;action=history"/>
	<updated>2026-04-14T20:04:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.13</generator>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Civilization_Game&amp;diff=187281&amp;oldid=prev</id>
		<title>Marcin at 16:13, 6 March 2019</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Civilization_Game&amp;diff=187281&amp;oldid=prev"/>
		<updated>2019-03-06T16:13:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:13, 6 March 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I was thinking that the way to recruit for the real global village, we would use the game as the recruiting tool. The game would involve building the infrastructure with our open source tools - with the caveat that everything in the game is proven to be buildable, and its economics are understood. Not only that - but the people actually fund the real world with what they purchase in the game - such that the game is also a funding tool. And the geme would also have to vet peoples&amp;#039; character so that the village would have a great cultural fit. As far as how we will build this out I have no idea - but I think that a game is the perfect recruiting and funding format.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I was thinking that the way to recruit for the real global village, we would use the game as the recruiting tool. The game would involve building the infrastructure with our open source tools - with the caveat that everything in the game is proven to be buildable, and its economics are understood. Not only that - but the people actually fund the real world with what they purchase in the game - such that the game is also a funding tool. And the geme would also have to vet peoples&amp;#039; character so that the village would have a great cultural fit. As far as how we will build this out I have no idea - but I think that a game is the perfect recruiting and funding format.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A curated pallet of existing tools (GVCS) can be used, and the creativity revolves around the different applications of a toolset.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Marcin</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Civilization_Game&amp;diff=174221&amp;oldid=prev</id>
		<title>Marcin at 17:10, 27 June 2018</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Civilization_Game&amp;diff=174221&amp;oldid=prev"/>
		<updated>2018-06-27T17:10:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:10, 27 June 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;That is a great idea - yes of course we thought about a game, and &lt;/del&gt;that is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;planned &lt;/del&gt;for a few years from &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;now. &lt;/del&gt;I was thinking that the way to recruit for the real global village, we would use the game as the recruiting tool. The game would involve building the infrastructure with our open source tools - with the caveat that everything in the game is proven to be buildable, and its economics are understood. Not only that - but the people actually fund the real world with what they purchase in the game - such that the game is also a funding tool. And the geme would also have to vet peoples&amp;#039; character so that the village would have a great cultural fit. As far as how we will build this out I have no idea - but I think that a game is the perfect recruiting and funding format.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Something &lt;/ins&gt;that is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;under consideration &lt;/ins&gt;for a few years from &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2018:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I was thinking that the way to recruit for the real global village, we would use the game as the recruiting tool. The game would involve building the infrastructure with our open source tools - with the caveat that everything in the game is proven to be buildable, and its economics are understood. Not only that - but the people actually fund the real world with what they purchase in the game - such that the game is also a funding tool. And the geme would also have to vet peoples&amp;#039; character so that the village would have a great cultural fit. As far as how we will build this out I have no idea - but I think that a game is the perfect recruiting and funding format.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Marcin</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Civilization_Game&amp;diff=174220&amp;oldid=prev</id>
		<title>Marcin: Created page with &quot;That is a great idea - yes of course we thought about a game, and that is planned for a few years from now. I was thinking that the way to recruit for the real global village,...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Civilization_Game&amp;diff=174220&amp;oldid=prev"/>
		<updated>2018-06-27T17:09:58Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;That is a great idea - yes of course we thought about a game, and that is planned for a few years from now. I was thinking that the way to recruit for the real global village,...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;That is a great idea - yes of course we thought about a game, and that is planned for a few years from now. I was thinking that the way to recruit for the real global village, we would use the game as the recruiting tool. The game would involve building the infrastructure with our open source tools - with the caveat that everything in the game is proven to be buildable, and its economics are understood. Not only that - but the people actually fund the real world with what they purchase in the game - such that the game is also a funding tool. And the geme would also have to vet peoples&amp;#039; character so that the village would have a great cultural fit. As far as how we will build this out I have no idea - but I think that a game is the perfect recruiting and funding format.&lt;/div&gt;</summary>
		<author><name>Marcin</name></author>
	</entry>
</feed>