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	<id>https://wiki.opensourceecology.org/index.php?action=history&amp;feed=atom&amp;title=OSE_Open_Collaboration_Guidelines</id>
	<title>OSE Open Collaboration Guidelines - Revision history</title>
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	<updated>2026-05-13T23:35:14Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Open_Collaboration_Guidelines&amp;diff=154127&amp;oldid=prev</id>
		<title>Marcin: /* About Publishing Raw Content and Video Recording */</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Open_Collaboration_Guidelines&amp;diff=154127&amp;oldid=prev"/>
		<updated>2017-06-17T18:45:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;About Publishing Raw Content and Video Recording&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:45, 17 June 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#&amp;#039;&amp;#039;&amp;#039;What about flame wars?&amp;#039;&amp;#039;&amp;#039; Any community project will have differing opinions, and outside of a clear policy for respect  - one should expect constructive conflict. If conflict is nonconstructive, moderators should step in. A conflict resolution policy should be part of any organization&amp;#039;s infrastructure.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#&amp;#039;&amp;#039;&amp;#039;What about flame wars?&amp;#039;&amp;#039;&amp;#039; Any community project will have differing opinions, and outside of a clear policy for respect  - one should expect constructive conflict. If conflict is nonconstructive, moderators should step in. A conflict resolution policy should be part of any organization&amp;#039;s infrastructure.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#&amp;#039;&amp;#039;&amp;#039;I am not comfortable on camera.&amp;#039;&amp;#039;&amp;#039; Outside of real threats to one&amp;#039;s security, appearing in public are part of a  movement entrepreneur&amp;#039;s usual call of duty. For others who are not yet pursuing movement entrepreneurship but would like to - it is important to learn public speaking and comfort in public. It is a learned skill, like reading and writing.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#&amp;#039;&amp;#039;&amp;#039;I am not comfortable on camera.&amp;#039;&amp;#039;&amp;#039; Outside of real threats to one&amp;#039;s security, appearing in public are part of a  movement entrepreneur&amp;#039;s usual call of duty. For others who are not yet pursuing movement entrepreneurship but would like to - it is important to learn public speaking and comfort in public. It is a learned skill, like reading and writing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#&amp;#039;&amp;#039;&amp;#039;My work is not finished, I cannot publish raw material.&amp;#039;&amp;#039;&amp;#039; Nothing is ever finished. Open collaboration is enhanced by &amp;#039;publishing early and often&amp;#039; - as characteristic of the open source software movement. The idea is that the earlier that others gain access to your material - the quicker they can begin to help you. This is under the assumption that you are working in a collaborative, open source, team project.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#&amp;#039;&amp;#039;&amp;#039;My work is not finished, I cannot publish raw material.&amp;#039;&amp;#039;&amp;#039; Nothing is ever finished. Open collaboration is enhanced by &amp;#039;publishing early and often&amp;#039; - as characteristic of the open source software movement. The idea is that the earlier that others gain access to your material - the quicker they can begin to help you. This is under the assumption that you are working in a collaborative, open source, team project. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;To be able to accept publishing early and often, one needs to have sufficient self-esteem to understand that unfinished work is ok - and that in fact the only work that exists in this world is unfinished. The critical point to understand is that making the development process transparent is a required foundation for [[Open Source Product Development]].&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are 3 reasons for publishing that outweigh the disadvantages:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are 3 reasons for publishing that outweigh the disadvantages:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Increased development velocity. OSE has seen numerous examples where publishing early and often has resulted in valuable contributions to the project. It is a regular event that an obscure video or piece of published information attracts a key developer to move the project forward significantly. Assistance offers included from small but highly impactful suggestions - to larger collaborations. For example - even the [[GVCS TED Talk]] would not exist today if Marcin did not take the time to publish a wealth of raw, early machine building videos during the early days of OSE. Granted - the large percentage of feedback does not lead anywhere - but it is that 1% of rare golden nuggets that provide forward momentum - and publishing early and often is critical to sparking interest. This magical 1% is the hidden gem that one has to be aware of.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Increased development velocity. OSE has seen numerous examples where publishing early and often has resulted in valuable contributions to the project. It is a regular event that an obscure video or piece of published information attracts a key developer to move the project forward significantly. Assistance offers included from small but highly impactful suggestions - to larger collaborations. For example - even the [[GVCS TED Talk]] would not exist today if Marcin did not take the time to publish a wealth of raw, early machine building videos during the early days of OSE. Granted - the large percentage of feedback does not lead anywhere - but it is that 1% of rare golden nuggets that provide forward momentum - and publishing early and often is critical to sparking interest. This magical 1% is the hidden gem that one has to be aware of.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Transparency. For example, publishing the [[OSE Development Team]]  meetings allows those people who do not have the time to commit as an official developer to keep up with our progress - and make useful suggestions as has recently happened regarding the [[Open Source Water Jet Cutter]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Transparency. For example, publishing the [[OSE Development Team]]  meetings allows those people who do not have the time to commit as an official developer to keep up with our progress - and make useful suggestions as has recently happened regarding the [[Open Source Water Jet Cutter]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;#Team morale. The very fact of publishing shows that there is forward motion, and is good for team and community morale. If one were waiting to publish only when finished - the world would see no more new material.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Marcin</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Open_Collaboration_Guidelines&amp;diff=154125&amp;oldid=prev</id>
		<title>Marcin at 18:28, 17 June 2017</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Open_Collaboration_Guidelines&amp;diff=154125&amp;oldid=prev"/>
		<updated>2017-06-17T18:28:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:28, 17 June 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are 3 reasons for publishing that outweigh the disadvantages:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are 3 reasons for publishing that outweigh the disadvantages:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Increased development velocity. OSE has seen numerous examples where publishing early and often has resulted in valuable contributions to the project. It is a regular event that an obscure video or piece of published information attracts a key developer to move the project forward significantly. Assistance offers included from small but highly impactful suggestions - to larger collaborations. For example - even the [[GVCS TED Talk]] would not exist today if Marcin did not take the time to publish a wealth of raw, early machine building videos during the early days of OSE. Granted - the large percentage of feedback does not lead anywhere - but it is that 1% of rare golden nuggets that provide forward momentum - and publishing early and often is critical to sparking interest. This magical 1% is the hidden gem that one has to be aware of.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Increased development velocity. OSE has seen numerous examples where publishing early and often has resulted in valuable contributions to the project. It is a regular event that an obscure video or piece of published information attracts a key developer to move the project forward significantly. Assistance offers included from small but highly impactful suggestions - to larger collaborations. For example - even the [[GVCS TED Talk]] would not exist today if Marcin did not take the time to publish a wealth of raw, early machine building videos during the early days of OSE. Granted - the large percentage of feedback does not lead anywhere - but it is that 1% of rare golden nuggets that provide forward momentum - and publishing early and often is critical to sparking interest. This magical 1% is the hidden gem that one has to be aware of.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Transparency. For example, publishing the [[OSE Development Team]]  meetings&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Transparency. For example, publishing the [[OSE Development Team]]  meetings &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allows those people who do not have the time to commit as an official developer to keep up with our progress - and make useful suggestions as has recently happened regarding the [[Open Source Water Jet Cutter]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Marcin</name></author>
	</entry>
	<entry>
		<id>https://wiki.opensourceecology.org/index.php?title=OSE_Open_Collaboration_Guidelines&amp;diff=154123&amp;oldid=prev</id>
		<title>Marcin: Created page with &quot;=About Publishing Raw Content and Video Recording=  OSE works openly. Part of &#039;&#039;Working Openly&#039;&#039; is recording and publishing working team and planning meetings, including plan...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.opensourceecology.org/index.php?title=OSE_Open_Collaboration_Guidelines&amp;diff=154123&amp;oldid=prev"/>
		<updated>2017-06-17T18:27:25Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;=About Publishing Raw Content and Video Recording=  OSE works openly. Part of &amp;#039;&amp;#039;Working Openly&amp;#039;&amp;#039; is recording and publishing working team and planning meetings, including plan...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=About Publishing Raw Content and Video Recording=&lt;br /&gt;
&lt;br /&gt;
OSE works openly. Part of &amp;#039;&amp;#039;Working Openly&amp;#039;&amp;#039; is recording and publishing working team and planning meetings, including planning documents. A lot of this content is raw - the intent being making the development process itself transparent.&lt;br /&gt;
&lt;br /&gt;
Since OSE works openly - and specifically as a [[Distributive Enterprise]] organization, we publish just about everything - especially economically significant documentation. The exception is any sensitive material, including identities of individuals working in repressive regimes.&lt;br /&gt;
&lt;br /&gt;
Many individuals find that to be an invasion of their privacy, but OSE&amp;#039;s intent is enhanced collaboration. &lt;br /&gt;
&lt;br /&gt;
The main objections to working openly and possible solutions are:&lt;br /&gt;
&lt;br /&gt;
#&amp;#039;&amp;#039;&amp;#039;It will take time to manage conversations initiated by raw published material.&amp;#039;&amp;#039;&amp;#039; The solution is simple. There is no contract, formal or informal, that requires those who publish to respond. &amp;#039;&amp;#039;The creators control their creation&amp;#039;&amp;#039; - and they may or may not respond. Not responding as acceptable. It is ok. Yes, it is really ok. Don&amp;#039;t believe me? It&amp;#039;s really ok. This is a cultural point that indeed many are not comfortable with - but if one&amp;#039;s focus is clear - one may choose which conversations to respond to. Remember also that you email inbox is a way for others to control your time - so do not fall for this trap.&lt;br /&gt;
#&amp;#039;&amp;#039;&amp;#039;What about flame wars?&amp;#039;&amp;#039;&amp;#039; Any community project will have differing opinions, and outside of a clear policy for respect  - one should expect constructive conflict. If conflict is nonconstructive, moderators should step in. A conflict resolution policy should be part of any organization&amp;#039;s infrastructure.&lt;br /&gt;
#&amp;#039;&amp;#039;&amp;#039;I am not comfortable on camera.&amp;#039;&amp;#039;&amp;#039; Outside of real threats to one&amp;#039;s security, appearing in public are part of a  movement entrepreneur&amp;#039;s usual call of duty. For others who are not yet pursuing movement entrepreneurship but would like to - it is important to learn public speaking and comfort in public. It is a learned skill, like reading and writing.&lt;br /&gt;
#&amp;#039;&amp;#039;&amp;#039;My work is not finished, I cannot publish raw material.&amp;#039;&amp;#039;&amp;#039; Nothing is ever finished. Open collaboration is enhanced by &amp;#039;publishing early and often&amp;#039; - as characteristic of the open source software movement. The idea is that the earlier that others gain access to your material - the quicker they can begin to help you. This is under the assumption that you are working in a collaborative, open source, team project.&lt;br /&gt;
&lt;br /&gt;
There are 3 reasons for publishing that outweigh the disadvantages:&lt;br /&gt;
#Increased development velocity. OSE has seen numerous examples where publishing early and often has resulted in valuable contributions to the project. It is a regular event that an obscure video or piece of published information attracts a key developer to move the project forward significantly. Assistance offers included from small but highly impactful suggestions - to larger collaborations. For example - even the [[GVCS TED Talk]] would not exist today if Marcin did not take the time to publish a wealth of raw, early machine building videos during the early days of OSE. Granted - the large percentage of feedback does not lead anywhere - but it is that 1% of rare golden nuggets that provide forward momentum - and publishing early and often is critical to sparking interest. This magical 1% is the hidden gem that one has to be aware of.&lt;br /&gt;
#Transparency. For example, publishing the [[OSE Development Team]]  meetings&lt;/div&gt;</summary>
		<author><name>Marcin</name></author>
	</entry>
</feed>