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	<title>Talk:The Trap of Permanent Mediocrity - Revision history</title>
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	<updated>2026-04-13T12:15:13Z</updated>
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		<id>https://wiki.opensourceecology.org/index.php?title=Talk:The_Trap_of_Permanent_Mediocrity&amp;diff=275778&amp;oldid=prev</id>
		<title>Eric: Added some thoughts of mine</title>
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		<updated>2022-09-04T20:57:12Z</updated>

		<summary type="html">&lt;p&gt;Added some thoughts of mine&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;I think there is an aspect where the bad current state / low amount of users leads to few people using it / little investment, &amp;#039;&amp;#039;and thus no significant development&amp;#039;&amp;#039; and the cycle loops.  Basically just people seeing the state of an Open Source project, being [[Defeatist]] ,  then moving on to perpetuate the reasons for it being so.&lt;br /&gt;
&lt;br /&gt;
It would be interesting to see how [[Blender (Software) | Blender]] escaped from this, granted this is more feelings than data, would need to dig in this to really back up my thoughts on this / the theory, but it really seems blender is &amp;quot;making it&amp;quot; recently.  Nearly anywhere i see Non-Commercial Studio Animated Content (even some goofy short videos now, not just Art College Project Short Film type things) in the Description they say it was made...&amp;#039;&amp;#039;using Blender&amp;#039;&amp;#039;.  It will be really interesting to see where it ends up +1-5 years from now.&lt;br /&gt;
&lt;br /&gt;
--[[User:Eric|Eric]] ([[User talk:Eric|talk]]) 20:57, 4 September 2022 (UTC)&lt;/div&gt;</summary>
		<author><name>Eric</name></author>
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