Physical Sources: Difference between revisions
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(Physical Sources are the rivalrous, material aspects of reality such as space, time, mass and energy required to host (store and express) any design.) |
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Physical Sources are the tangible | [[Physical Sources]] are the rivalrous, material aspects of reality such as space, time, mass and energy required to host (store and express) any design. They are the tangible means of production such as land, water, sunlight, tractor, roto-tillers, drill presses, etc. They are also sometimes '''instances''' of Virtual Sources. For example, the design of an Earth Block Compressor is a Virtual Source, but the land, buildings, tools, steel, plastic, grease, energy, space needed to construct each working copy are the physical sources. | ||
Latest revision as of 15:15, 23 May 2011
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Physical Sources are the rivalrous, material aspects of reality such as space, time, mass and energy required to host (store and express) any design. They are the tangible means of production such as land, water, sunlight, tractor, roto-tillers, drill presses, etc. They are also sometimes instances of Virtual Sources. For example, the design of an Earth Block Compressor is a Virtual Source, but the land, buildings, tools, steel, plastic, grease, energy, space needed to construct each working copy are the physical sources.