September 1 – November 30, 2021 - Factor e Farm, Kansas City, USA
Did you ever want to design or build something – but did not know where to start? To address the need for practical skills and agency in today’s largely digital world – we created a summer program where you will learn more hands-on skills – across more diverse areas – than you would in a lifetime. You will learn to build 3D printers, CNC machines, tractors, houses, aquaponic systems – and much more. By leveraging open source design, group collaboration and swarm builds – and by building on open source part libraries – you will learn and absorb an experience that will shatter any limitations you may have regarding what is possible to build - as you shift towards full agency in creating the world around you…
Participate all of 3 months, 1 month, or select builds. The schedule runs from 8 AM to 5 PM every day. See our main website for more info.
"Openly licensing allows others to replicate, reuse, adapt, improve, adopt, bring to scale, write about, talk about, remix, translate, digitize, redistribute and build upon what we have done." - Shuttleworth Foundation
Open Source Ecology is accelerating the growth of the next economy - the Open Source Economy - an economy that optimizes both production and distribution - while promoting environmental regeneration and social justice. We are building the Global Village Construction Set. This is a high-performance, modular, do-it-yourself, low-cost platform - that allows for the easy fabrication of the 50 different industrial machines that it takes - to build a small, sustainable civilization with modern comforts.
The Civilization Starter Kit currently contains all the training materials you need to build 4 out of 50 Global Village Construction Set machines (Beta v0.01). Join our global network of independent replicators creating a sustainable, open source economy.
Open Source Ecology is a lean start-up dedicated to transparency in all of its operations. Below, you will find information about how decisions are made, who is making them, how much revenue is generated, how its spent, etc.