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Open Source furniture in .sh3f and .obj http://3dcontent.be/osliving/OSfurniture.zip | Open Source furniture in .sh3f and .obj http://3dcontent.be/osliving/OSfurniture.zip | ||
= | =Wed, May 25, 2016= | ||
'''A brief explanation of webgl.''' | '''A brief explanation of webgl.''' | ||
Programming in native webGL is a bit devious.<br> | Programming in native webGL is a bit devious.<br> | ||
By using javascript libraries it makes things | By using javascript libraries it makes things a lot simpler.<br> | ||
-three.js http://threejs.org/<br> | -three.js [http://threejs.org] /<br> | ||
-babylon.js http://www.babylonjs.com/<br> | -babylon.js [http://www.babylonjs.com/]<br> | ||
-sceneJS http://scenejs.org/<br> | -sceneJS [http://scenejs.org/]<br> | ||
-etc... | -etc... | ||
'''Why three.js?'''<br> | '''Why three.js?'''<br> | ||
Qgis (Open Source geographic information system) and Blender (Open Source 3D modeling suite) have a three.js exporter plugin. | Qgis [http://www.qgis.org/en/site/] (Open Source geographic information system) and Blender [https://www.blender.org/] (Open Source 3D modeling suite) have a three.js exporter plugin [https://github.com/minorua/Qgis2threejs] [https://github.com/mrdoob/three.js/tree/master/utils/exporters/blender].<br> | ||
Three.js has loaders for other 3D formats so you can make something in other OS 3D software and load them too.<br> | Three.js has loaders for other 3D formats so you can make something in other OS 3D software and load them too.<br> | ||
It's combinable with other javascript libraries like:<br> | It's combinable with other javascript libraries like:<br> | ||
-dat.gui.js | -dat.gui.js [https://github.com/dataarts/dat.gui] (GUI for changing variables in JavaScript)<br> | ||
-physijs | -physijs [http://chandlerprall.github.io/Physijs/] (Physics plugin for Three.js)<br> | ||
-etc...<br> | -etc...<br> | ||
It's Open Source and free (MIT license). | It's Open Source and free (MIT license). |
Revision as of 09:16, 25 May 2016
Tues, May 24, 2016
Working on 3D webGL framework for OBI http://3dcontent.be/ecohome/ecohome.html -I still have to decouple the camera control from the explosion view slider. But how do you do it when using the htmlmixer.js???
Open Source furniture in .sh3f and .obj http://3dcontent.be/osliving/OSfurniture.zip
Wed, May 25, 2016
A brief explanation of webgl.
Programming in native webGL is a bit devious.
By using javascript libraries it makes things a lot simpler.
-three.js [1] /
-babylon.js [2]
-sceneJS [3]
-etc...
Why three.js?
Qgis [4] (Open Source geographic information system) and Blender [5] (Open Source 3D modeling suite) have a three.js exporter plugin [6] [7].
Three.js has loaders for other 3D formats so you can make something in other OS 3D software and load them too.
It's combinable with other javascript libraries like:
-dat.gui.js [8] (GUI for changing variables in JavaScript)
-physijs [9] (Physics plugin for Three.js)
-etc...
It's Open Source and free (MIT license).