Blender
Blender is an open source multi platform 3d modeling program. http://www.blender.org
Quick start guide
Quicker Start Guide
Here is a quick procedure for using Blender in design work for Factor e Farm.
- Start by opening up 4 windows. First is the work window in Object Mode, in solid draw type:
. The next 3 windows are in the x, y, z face views, with Object Mode, in wire frame draw type
- so you can see how an object changes clearly along 3 axes.
- Mouse roller to zoom in and out
- Press mouse roller to move image
- Right click to select object
- Control-z to undo an action
- Pan with shift-middle mouse button
Blender Interface
Press middle mouse button to scroll menus/headers.
Manipulating Objects
Selecting objects:
- Right click to select an object.
- You select multiple elements down an axis with control and left click to drag a lasso around the area to be selected.
To move an object:
- Left click or right click, move and release. This will start to move objects. Left click to finish moving.
- Hold down control while moving to snap the object to the grid.
- CAUTION: The object's center is snapped relative to it's position to the grid. To align the object to the grid use the 'Transform Window' with the N key.
- Hold down control while moving to snap the object to the grid.
To rotate an object:
- Press the R key. Hold control to snap to 5 degree movements. Left click to finish.
To scale an object:
- Press the S key. Hold control to snap to tenths of a percent. Left click to finish.
More operations, like select, duplicate:
Object Mode and Mesh Edit Mode
Object mode allows you to select and move objects, in any way desired. Mesh edit allows you to work on only the selected object.
- Control-Tab in edit mode allows you to select vertex, edge, or face.
Useful Hotkeys
Extrude: E
Merge vertexes: ALT-M
Detach part of mesh: P
W: "Specials" in mesh editing
ctrl=L: Select contiguous vertexes in mesh edit
Ctrl-J: join two objects
P: Detach parts in mesh edit mode
Inserting Objects
Left mouse gets the pointer to where new objects will be inserted.
Go to add menu, in upper left, add mesh - start with cube.
Transform Window
Press N. You can center an object to the grid by setting the position to a whole number.
Exam #1
- How do you select an object?
- Right click
- How do you move an object?
- Right or left click + drag + release
- Trick question: how do you insert an object?
- Go to add menu, in upper left, add mesh - start with cube
Questions
Say you have parts on a screen. How do you align them?
Day 2
Add a camera. Turn on the lights. Render.
To delete objects, use function-delete
Integrated Set of Actions
Take a u-channel profile. Duplicate it (shift D), scale it (N), rotate it (R), and then align it in the appropriate window. Add a camera. Add lights. Blender.
Copy Objects - Duplicate
Shift-D
Split a Window
MMB on border, and select Split. Good tutorial:
http://www.blender.org/education-help/tutorials/tutorial-folder/blender-user-interface-tutorial/
Exercise
Split a Blender window into 4 windows. First is a 3D view window, and the next 3 windows are the 3 other planes: xy, yz, xz - to view the object from 3 different sides. Draw a cube. turn the cube into a 12x1 unit object (extended cube). Then draw a cubic lattice of 12 unit sides.
After all these steps are done, set up lighting and Render.