Mathematics of Classical Mechanics

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Revision as of 09:01, 4 November 2018 by Ruslan (talk | contribs)
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The mechanics of rigid bodies which I learned in engineering classes was mostly:

  • Draw a system.
  • Draw a lot of forces and constraints.
  • Select a coordinate system. Mostly XYZ.
  • Calculate. When something strange happen, check your forces again.

Using this approach for moving parts was pretty annoying.

But maybe there is a more elegant way to do it? I hope to use a more mathematical approach, like Langrangian and Hamiltonian mechanics.

Books

I will use a couple of books.

* PRO: Is it is publicly available
* PRO: It use programming for demonstration and experinats.
* PRO: The authors care about didactitics.
* CON: They use an old version of Scheme which you need to install first.