Mathematics of Classical Mechanics
Jump to navigation
Jump to search
The mechanics of rigid bodies which I learned in engineering classes was mostly:
- Draw a system.
- Draw a lot of forces and constraints.
- Select a coordinate system. Mostly XYZ.
- Calculate. When something strange happen, check your forces again.
Using this approach for moving parts was pretty annoying.
But maybe there is a more elegant way to do it? I hope to use a more mathematical approach, like Langrangian and Hamiltonian mechanics.
Books
I will use a couple of books.
* PRO: Is it is publicly available * PRO: It use programming for demonstration and experinats. * PRO: The authors care about didactitics. * CON: They use an old version of Scheme which you need to install first.