User:Leo.dearden
Team Culturing Information
WHO are you?
Name
Leo Dearden
Location
Hampshire, South England (United Kingdom)
Contact Details
- email: leo@leodearden.org
- telephone: +44 7796 177180 (Please restrict calls to 1100-2030 London time)
- skype: leo.dearden
Picture & Introductory Video to follow.
Resume/CV
I've always been a Maker.
I have a Computer Science MA Cantab. from Cambridge University (UK). I have more than 10 years of full time software development experience, mostly with a mixture of C & C++ on Linux and various embedded systems. I have also some experience with Java, Verilog RTL/HDL for FPGAs, TCL, Perl, Python, Ruby, ML, Prolog, and some assembly languages. I studied Materials Science as a minor part of my degree.
I'm comfortable designing moderately complex digital, analog, and/or power electronics, though I don't have any formal training. I have built a couple of PA audio amplifiers and the CNC control electronics for my router (though I did use power amp and servo control modules to handle the really hard bits). I use mixed signal osciloscopes for hardware and low level software debugging and optimisation.
I'm something of a self trained Engineer. I have a theoretical appreciation of many issues of mechanical design, and I'm starting to apply that to making CNC machinery, starting with the http://RepRap.org 3D printer. I'm the founder of http://RepRapKit.com, which I'm operating fully open source, with the intention of freeing myself from the time-for-money wage slavery and spreading abundance enhancing technology as widely as possible.
I run a CNC router, interfaced to a PC via GeckoDrive based electronics of my own design, and controlled with EMC2.
I have good fabrication skills with wood, plastics, electronics, composites, and light metals. I don't weld yet, but intend to learn soon.
WHY are you motivated to support/develop this work?
- Do you endorse open source culture?
- Why are you interested in collaborating with us?
- How do you think that the GVCS can address pressing world issues?
- What should happen so that you become more involved with the project?
- What is missing in the project?
- What are your suggestions for improvement of the project?
WHAT are your skills?
- List all of your skills in these areas: Communications - Organizational - Computer Support - Finances - Design - Natural Building - Electronics - Automation - Metallurgy - Engineering - Fabrication - Agriculture - Energy - Architecture - Video/Graphics/Art - PR/Marketing - Education - Construction - Industry - CNC - Chemistry - Product Design - Other
- How have you already contributed to the project?
HOW can you help?
- How are you interested in contributing to the work of GVCS development?
I am very interested in contributing to the development of the GVCS. I have already made some small contributions, in the form of advice to Marcin on the subject of the Li
- Can you volunteer to work with us, and if so, how many hours per week?
- Are you interested in working with us for pay? If so, what services can you offer, and what is your hourly or per-project rate?
- Are you interested in a Dedicated Project Visit?
- Are you interested in purchasing equipment from us to help bootstrap development?
- Are you interested in bidding for consulting/design/prototyping work?
- Are you a True Fan? If not, why not?
- Would you like to see yourself working with us on a full-time basis?
- Are you interested in being part of the world's first, open source, resilient community? The GVCS is the preparatory step for the OSE Village Experiment – a 2 year, immersion experiment (2013-2014) for testing whether a real, thriving, modern-day prototype community of 200 people can be built on 200 acres using local resources and open access to information? We are looking for approximately 200 people to fill a diverse array of roles, according to the Social Contract that is being developed. This may be the boldest social experiment on earth - a pioneering community whose goal is to extend the index of possibilities regarding harmonious existence of humans, ecology, and technology.