Tracks
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Factor e Farm has several tracks of participation:
Volunteers
- Remote collaborators - people contributing content to this wiki, bloggers, publicity people, proposal writers, researchers, and others who work with us without the necessity of living on-site
- Visitors - single visit, up to overnight stays. See Visit Factor e Farm
- Workshops - Factor e Farm orgnanizes various Workshops
- On-site volunteers - organic farming and other short term volunteers, who contribute primarily their labor. This applies mostly to agriculture, infrastructure building, and maintenance of the facility. To apply, fill out Application
Core Development
The Core Development team is also based on voluntary participation, but it requires further commitment.
- Core Factor e Team - on-site volunteers who are interested in long-term (more than a month) stays, and who are interested in participating in the research and development activities of Factor e Farm. See Core Application for time, energy, and financial requirements and benefits. This is the most involved way that one could participate at Factor e Farm, and it requires serious commitment on the part of the volunteer. General time requirements are roughly 4 hours physical work and 4 hours of organizational work per day, 6 days per week.
- Visiting Fellows - on-site volunteers, either for pay or volunteer, who visit Factor e Farm for a short stay on a per-project basis. Typically, these visit may last from a few days up to a few weeks. This track involves significant preparatory work prior to the visit, and focused, rapid project development work according to a mutually-agreed upon proposal. Visiting Developers are typically professionals who have demonstrated significant expertise necessary to move a particular project forward.
- Farm Manager - long-term stay just like Core Team members, but focusing on permacultural development of the facility, as opposed to organizational development. General time requirements for a farm manager are 6 hours of physical work and 2 hours of organizational work. We are developing open source agricultural equipment, so that the farm manager is expected to learn how to use it, and how to manage it. The farm manager may possibly engage in building equipment because our desings are sufficiently simple - like a life-size Erector Set.