OSE Expansion Business Model: Difference between revisions

From Open Source Ecology
Jump to navigation Jump to search
No edit summary
No edit summary
Line 4: Line 4:
The basic model shown in April of 2014 has resulted in $4800 from net ticket sales (immersion fabrication skills workshop) and $5000 in production earnings (after subtracting cost of materials) from the sale of a Compressed Earth Block (CEB) press. Earnings have been reinvested into OSE's development efforts.  
The basic model shown in April of 2014 has resulted in $4800 from net ticket sales (immersion fabrication skills workshop) and $5000 in production earnings (after subtracting cost of materials) from the sale of a Compressed Earth Block (CEB) press. Earnings have been reinvested into OSE's development efforts.  


Given that ~$10k of revenue may be generated, we are building upon this model to add a third revenue strem - 3 month-long  deep immersion training - for individuals interested in replicating the revenue model - and interested in becoming full time open source developers.
Our immediate goals are to build upon these results to make our open enterprise model highly replicable. We call this [[Distributive Enterprise]].
 
Given that ~$10k of revenue may be generated, we are building upon this model to add a third revenue strem - 3 month-long  deep immersion training - for individuals interested in replicating and building upon this model - while contributing know-how into the public domain (albeit with coercion due to the Share Alike legal clause for derivatives).


=Value Propositions=
=Value Propositions=


To the immersion student, the value proposition is the opportunity to  
To the immersion student, the value proposition is Distributive Enterprise: the opportunity to start an open source enterprise based on an integrated skill set acquired during the immersion training.
 
To OSE, the value proposition is


=Financing Model=
=Financing Model=

Revision as of 22:01, 15 December 2014

Status Brief

In 2014, we have demonstrated a financially-sustainable, potentially scalable, though not highly replicable - model of the Extreme Manufacturing dual-revenue business model for funding. This was still a great achievement for OSE, as we have successfully transitioned from foundation funding to bootstrapping operation. If the ultimate goal is to seed 70,000 full OSE facilities by 2035, the bootstrapping model is important for bootstrapping our replications.

The basic model shown in April of 2014 has resulted in $4800 from net ticket sales (immersion fabrication skills workshop) and $5000 in production earnings (after subtracting cost of materials) from the sale of a Compressed Earth Block (CEB) press. Earnings have been reinvested into OSE's development efforts.

Our immediate goals are to build upon these results to make our open enterprise model highly replicable. We call this Distributive Enterprise.

Given that ~$10k of revenue may be generated, we are building upon this model to add a third revenue strem - 3 month-long deep immersion training - for individuals interested in replicating and building upon this model - while contributing know-how into the public domain (albeit with coercion due to the Share Alike legal clause for derivatives).

Value Propositions

To the immersion student, the value proposition is Distributive Enterprise: the opportunity to start an open source enterprise based on an integrated skill set acquired during the immersion training.

To OSE, the value proposition is

Financing Model