Immersion Program Goals: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
=Goals= | =Goals= | ||
*To create a world-class open source product development process, all trainees of the OSE immersion program are to be involved in collaboration architecture development. Thus, the goal of any 1 month+ long training program is to include training in collaboration ecology, collaboration task breakdown - with clear infrastructure for contributing to the development process. | *To create a world-class open source product development process, all trainees of the OSE immersion program are to be involved in collaboration architecture development. Thus, the goal of any 1 month+ long training program is to include training in collaboration ecology, collaboration task breakdown - with clear infrastructure for contributing to the development process. | ||
*Continuous improvement, using simple tools: wiki, templates, and eventually semantic wiki - after templates are maxed out. | *Continuous improvement, using simple tools: wiki, templates, and modular embedding - and eventually semantic wiki - after templates are maxed out. | ||
*Modular embedding revolves around picking the best software | |||
*Peerless - like [[Serverless]] - but with peers. | |||
=Links= | =Links= | ||
*[[Immersion Training]] | *[[Immersion Training]] |
Revision as of 13:24, 12 March 2018
Goals
- To create a world-class open source product development process, all trainees of the OSE immersion program are to be involved in collaboration architecture development. Thus, the goal of any 1 month+ long training program is to include training in collaboration ecology, collaboration task breakdown - with clear infrastructure for contributing to the development process.
- Continuous improvement, using simple tools: wiki, templates, and modular embedding - and eventually semantic wiki - after templates are maxed out.
- Modular embedding revolves around picking the best software
- Peerless - like Serverless - but with peers.