Immersion Program Goals: Difference between revisions

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*Continuous improvement, using simple tools: wiki, templates, and modular embedding - and eventually semantic wiki - after templates are maxed out.
*Continuous improvement, using simple tools: wiki, templates, and modular embedding - and eventually semantic wiki - after templates are maxed out.
*Modular embedding revolves around picking the best software
*Modular embedding revolves around picking the best software
*Peerless - like [[Serverless]] - but with peers. That means peers provide the synching infrastructure, as clients and servers. This is the ultimate distributed way to do a small state republic.
*Peerless infrastructure for wiki and apps - like [[Serverless]] - but with peers. That means peers provide the synching infrastructure, as clients and servers. This is the ultimate distributed way to do a small state republic.


=Links=
=Links=
*[[Immersion Training]]
*[[Immersion Training]]

Revision as of 13:29, 12 March 2018

Goals

  • To create a world-class open source product development process, all trainees of the OSE immersion program are to be involved in collaboration architecture development. Thus, the goal of any 1 month+ long training program is to include training in collaboration ecology, collaboration task breakdown - with clear infrastructure for contributing to the development process.
  • Continuous improvement, using simple tools: wiki, templates, and modular embedding - and eventually semantic wiki - after templates are maxed out.
  • Modular embedding revolves around picking the best software
  • Peerless infrastructure for wiki and apps - like Serverless - but with peers. That means peers provide the synching infrastructure, as clients and servers. This is the ultimate distributed way to do a small state republic.

Links