Cordless Drill Incentive Challenge Design: Difference between revisions

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=Notes=
=Working Questions=
*How do we design Quality Control into design challenges to produce the highest quality of design? This is a central question for distributed product development
*How do we design Quality Control into design challenges to produce the highest quality of design? This is a central question for distributed product development
*Is anyone currently running a design challenge for distributive economic good on basic transcendance of [[Artificial Scarcity]]
*Is anyone currently running a design challenge for distributive economic good on basic transcendance of [[Artificial Scarcity]]?
*Can we design an incentive challenge that goes beyond design and into [[Public Production Engineering]]?


=Governance=
=Governance=

Revision as of 20:07, 18 January 2019

Working Questions

  • How do we design Quality Control into design challenges to produce the highest quality of design? This is a central question for distributed product development
  • Is anyone currently running a design challenge for distributive economic good on basic transcendance of Artificial Scarcity?
  • Can we design an incentive challenge that goes beyond design and into Public Production Engineering?

Governance

  • Make the project so large that it is simply impossible without broad collaboration of at least 100 human years, allowing for 10% efficiency typical of peer development, so 10 human years of full time effort (about $1M value at $100k/pop)
  • Rewqrd X for non-native FreeCAD CAD, 1.2 to 2 x for FreeCAD native format
  • Production Engineering is included in settings and platform layout; nesting is considered for production optimization
  • Bonus for self-packaging-print parts kit on the production engineering side?
  • Produced on OSHWA-certified hardware for non-ambiguity