Cordless Drill Incentive Challenge Design: Difference between revisions
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= | =Working Questions= | ||
*How do we design Quality Control into design challenges to produce the highest quality of design? This is a central question for distributed product development | *How do we design Quality Control into design challenges to produce the highest quality of design? This is a central question for distributed product development | ||
*Is anyone currently running a design challenge for distributive economic good on basic transcendance of [[Artificial Scarcity]] | *Is anyone currently running a design challenge for distributive economic good on basic transcendance of [[Artificial Scarcity]]? | ||
*Can we design an incentive challenge that goes beyond design and into [[Public Production Engineering]]? | |||
=Governance= | =Governance= |
Revision as of 20:07, 18 January 2019
Working Questions
- How do we design Quality Control into design challenges to produce the highest quality of design? This is a central question for distributed product development
- Is anyone currently running a design challenge for distributive economic good on basic transcendance of Artificial Scarcity?
- Can we design an incentive challenge that goes beyond design and into Public Production Engineering?
Governance
- Make the project so large that it is simply impossible without broad collaboration of at least 100 human years, allowing for 10% efficiency typical of peer development, so 10 human years of full time effort (about $1M value at $100k/pop)
- Rewqrd X for non-native FreeCAD CAD, 1.2 to 2 x for FreeCAD native format
- Production Engineering is included in settings and platform layout; nesting is considered for production optimization
- Bonus for self-packaging-print parts kit on the production engineering side?
- Produced on OSHWA-certified hardware for non-ambiguity