Real Time Editing: Difference between revisions

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(Added Another Category to The Page)
(Added some more links under the "Internal Links" section)
 
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=Internal Links=
=Internal Links=
*
*[[RTE CAD]]
*[[RTE Animation]]
*[[Dev Team Meetings]]
*[[Inter-OSE Communications]]
*[[OSE's Social Media]]
*[[OSE Developer's Social Media]]
*[[OSE Active Users]] / [[OSE Developers]]
*[[True Fans]]
*[[PR]]
*[[Customer Service]]
* -should i make this into a construction set or something lol


=External Links=
=External Links=

Latest revision as of 16:20, 30 May 2020

Basics

  • Editing something in "real time", often with others doing so as well
  • More complex than saves etc (similar to batch vs continous flow reactors), but ultimantly "better" / "more "pro" "
  • Prevents most if not all "stepping on toes" :
    • edits don't conflict as the computer + software knows this
    • You can communicate to clear up uncertainty, thus no confusion/assumptions
  • Due to this there is IN THEORY more productive "burning" of the metaphorical "fuel" that is Total Available Development Hourse
  • OSE is About to Get to This Level of Software + Best Practices policy / workflow, so if developing/intrested STAY IN THE LOOP

Internal Links

External Links

  • [[Category:Business Managment / Group Work Philosophy (is there one for this already?) ]