Distributive Enterprise Assessment: Difference between revisions
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This is an assessment to determine whether a certain project qualifies for collaboration with Open Source Ecology within the framework of a [[Distributive Enterprise]]. OSE products follow a [[Product Selection Metric]]. | This is an assessment to determine whether a certain project qualifies for collaboration with Open Source Ecology within the framework of a [[Distributive Enterprise]]. OSE products follow a [[Product Selection Metric]]. | ||
Assessment occurs at two levels: first, the technology itself - and second, the organization that produces the technology. The latter is key in terms of leveraging potential collaboration to facilitate development work. Without a group of collaborating stakeholders, any development would still be about 'reinventing the wheel' - as hardware blueprints only without support around them require a lot of work. Unless they are extremely well documented up to the enterprise level - which | Assessment occurs at two levels: first, the technology itself - and second, the organization that produces the technology. The latter is key in terms of leveraging potential collaboration to facilitate development work. Without a group of collaborating stakeholders, any development would still be about 'reinventing the wheel' - as hardware blueprints only without support around them require a lot of work. Unless they are extremely well documented up to the enterprise level - which generally doesn't exist. | ||
=Assessment of Technology= | =Assessment of Technology= |
Revision as of 17:33, 18 June 2020
Intro
This is an assessment to determine whether a certain project qualifies for collaboration with Open Source Ecology within the framework of a Distributive Enterprise. OSE products follow a Product Selection Metric.
Assessment occurs at two levels: first, the technology itself - and second, the organization that produces the technology. The latter is key in terms of leveraging potential collaboration to facilitate development work. Without a group of collaborating stakeholders, any development would still be about 'reinventing the wheel' - as hardware blueprints only without support around them require a lot of work. Unless they are extremely well documented up to the enterprise level - which generally doesn't exist.
Assessment of Technology
For a positive assessement, these are the requirement:
- Does the device itself, or products that can be produced with this device - command at least a $1B global market? The market must be significant, meaning that the product can be considered for scalable, Distributed Market Substitution
- Is the license OSHWA and OSI compliant? Must comply with economic freedom. NC and P2P licenses do not qualify.
- Distributed Manufacturing -Does the product lend itself to distributed manufacturing, or can it be modified to be produced in a distributed way? (Easy sourcing, common materials, Distributed Quality Control)
- Closed Loop Material Cycles - does the product lend itself well to full lifecycle stewardship?
- Product Ecologies -Does the product fit with OSE Product Ecologies to create a Civilization Starter Kit or Global Village Construction Set?
Other Useful Points
- Community - Is there an open source community around the project?
- Collaborative Literacy - Is the community or its leaders interested in collaboration? This is a key point to ask. If the community is interested in collaboration, good synergy can result. If the developers go off in a corner and work in isolation, coordination and synergy may be limited.
Collaboration Assessment
Given that OSE is about collaborative development - we assess known industry standards, and work with them to distribute the enterprise. The incentive for the collaborator is being part of a broader effort to scale the technology. The publicity involved drives sales and growth, and aims at a circular economy.
If the collaborator cares about the following, they may be good partners:
- Circular economies
- Distributing enterprise - creating new entrepreneurs
- Collaboration on creating education materials
- Technological Recursion to make more local production possible
- A collaborative economy based on IP-free task-solving - ie, free of competitive waste
From the OSE perspective, we evaluate organization for promoting:
- Supercooperation
- Education
- Entrepreneurship
- Maker - transition from consumerism
- Open Source - as core of culture that allows all this to happen