Rendering in SweetHome3D and Blender: Difference between revisions
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This is important as we need stunning ability to interoperate between FreeCAD, SweetHome3D, and Blender - as well as OBI for broadcasting. Special effects and post-processing, combined with [[Open Source Film Studio]] - need to take our work to the next level. | This is important as we need stunning ability to interoperate between FreeCAD, SweetHome3D, and Blender - as well as OBI for broadcasting. Special effects and post-processing, combined with [[Open Source Film Studio]] - need to take our work to the next level. | ||
<html><iframe width="560" height="315" src="https://www.youtube.com/embed/ | =Make House in SweetHome3D and Export to Blender= | ||
Quick Render is available immediately in Blender - stunning. Goal: get this ability to render LifeTrac etc in Blender in realistic simulations. | |||
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<iframe width="560" height="315" src="https://www.youtube.com/embed/WqgYHXbLFiQ" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe> | |||
</html> |
Latest revision as of 18:36, 6 September 2020
This is important as we need stunning ability to interoperate between FreeCAD, SweetHome3D, and Blender - as well as OBI for broadcasting. Special effects and post-processing, combined with Open Source Film Studio - need to take our work to the next level.
Make House in SweetHome3D and Export to Blender
Quick Render is available immediately in Blender - stunning. Goal: get this ability to render LifeTrac etc in Blender in realistic simulations.