General Principles of Swarm Development: Difference between revisions
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=About= | =About= | ||
Swarm Development | Swarm Development refers to the development of goods, services, and other experiences - which follows the following properties in the OSE context: | ||
#It aims for the accomplishment of tasks at a scale that would otherwise be impossible without involving large numbers of people. | |||
#It contains incentives which provide a clear motivation to people, such as [[BHAGS]] described in the book on crowd development - [[Bold]] | |||
#It aims for unlimited scalability, restrained only by the [[Kardashev Scale]] at the cosmic level. It starts at the scale of human enterprise, powered by human engagement and automation. | |||
#It is a social process, in that people are inspired by communion with others, while achieving impressive tasks | |||
=Links= | =Links= | ||
*[[Extreme Manufacturing]] | *[[Extreme Manufacturing]] | ||
*[[Brave New War]] | *[[Brave New War]] |
Revision as of 14:48, 1 June 2022
About
Swarm Development refers to the development of goods, services, and other experiences - which follows the following properties in the OSE context:
- It aims for the accomplishment of tasks at a scale that would otherwise be impossible without involving large numbers of people.
- It contains incentives which provide a clear motivation to people, such as BHAGS described in the book on crowd development - Bold
- It aims for unlimited scalability, restrained only by the Kardashev Scale at the cosmic level. It starts at the scale of human enterprise, powered by human engagement and automation.
- It is a social process, in that people are inspired by communion with others, while achieving impressive tasks