Future Fab Crash Course Product Strategy: Difference between revisions

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This is:
This is:


The first structured introduction to distributive, open, lifetime technology design at a civilization scale.
The first structured introduction to distributive, open, lifetime technology design at civilization-grade relevance.


It does what no institution currently offers:
It does what no institution currently offers:


*Teaches people how all technology is built
*Gives them modular primitives
*Connects directly to real production and enterprise
*Teaches a product integration from working primitives using [[Expertise-Embedded Design Systems]]
*Case in point: a house.  A 3D printer. A precision guided tractor.
==How==
It does what no institution currently offers:
*Teaches people WHY they should get involved in technology and build everything
*Teaches people how all technology is built
*Teaches people how all technology is built
*Gives them modular primitives
*Gives them modular primitives

Latest revision as of 03:37, 16 January 2026

Strategic Positioning

Learn to Design and Build With Real Building Blocks of All of Technology

This is not:

  • A “maker course”
  • A startup bootcamp
  • A TED-style inspiration product

This is:

The first structured introduction to distributive, open, lifetime technology design at civilization-grade relevance.

It does what no institution currently offers:

  • Teaches people how all technology is built
  • Gives them modular primitives
  • Connects directly to real production and enterprise
  • Teaches a product integration from working primitives using Expertise-Embedded Design Systems
  • Case in point: a house. A 3D printer. A precision guided tractor.

How

It does what no institution currently offers:

  • Teaches people WHY they should get involved in technology and build everything
  • Teaches people how all technology is built
  • Gives them modular primitives
  • Connects directly to real production and enterprise
  • Teaches a sample product integration from working primitives using Expertise-Embedded Design Systems
  • Case in point: a house.