AI Icons: Difference between revisions
(Created page with "=Intro= Sample AI SVGs- 50px We can get uniformity, then we could work on improving the SVGss over time. First we can use placeholders - in an incremental design process. The idea here is swarm collaboration, where people can get involved in large-scale, incremental collaboration based on seeded part libraries. Thus, we need to define the basic protocol - with focus on ease of updating all the assets. ==Icon-Based Design== The above icon implies a...") |
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We can get uniformity, then we could work on improving the SVGss over time. First we can use placeholders - in an incremental design process. The idea here is swarm collaboration, where people can get involved in large-scale, incremental collaboration based on seeded part libraries. Thus, we need to define the basic protocol - with focus on ease of updating all the assets. | We can get uniformity, then we could work on improving the SVGss over time. First we can use placeholders - in an incremental design process. The idea here is swarm collaboration, where people can get involved in large-scale, incremental collaboration based on seeded part libraries. Thus, we need to define the basic protocol - with focus on ease of updating all the assets. | ||
=Icon-Based Design= | |||
The above icon implies a visual design language where individual wall modules are connected to one another - the tabs imply this. One proposed workflow would be to use the [[Wall Module Generator]] part library, and feed an SVG icon into AI as an assembly-level schema - and AI converts this iconic representation into real CAD. Thus, we have converted schema generation into a visual method. This embodies the full power of [[AT]] AI - using simple visual tools to do engineered, technical design. | The above icon implies a visual design language where individual wall modules are connected to one another - the tabs imply this. One proposed workflow would be to use the [[Wall Module Generator]] part library, and feed an SVG icon into AI as an assembly-level schema - and AI converts this iconic representation into real CAD. Thus, we have converted schema generation into a visual method. This embodies the full power of [[AT]] AI - using simple visual tools to do engineered, technical design. | ||
Revision as of 20:16, 2 March 2026
Intro
We can get uniformity, then we could work on improving the SVGss over time. First we can use placeholders - in an incremental design process. The idea here is swarm collaboration, where people can get involved in large-scale, incremental collaboration based on seeded part libraries. Thus, we need to define the basic protocol - with focus on ease of updating all the assets.
Icon-Based Design
The above icon implies a visual design language where individual wall modules are connected to one another - the tabs imply this. One proposed workflow would be to use the Wall Module Generator part library, and feed an SVG icon into AI as an assembly-level schema - and AI converts this iconic representation into real CAD. Thus, we have converted schema generation into a visual method. This embodies the full power of AT AI - using simple visual tools to do engineered, technical design.