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Founder of GPDMCC, the Game Programming & Development club<ref name="club"/>, and person who spread the word of OSE commonly wherever I go. | Ahoy! My name is '''Nohbdy Ahtall'''. I want to... | ||
<p style="font-size:24px">Help bring about permissively licensed, public domain creations of code, art, ideas, systems, and beyond.</p> | |||
...and, though I may be repeating myself here, I want to do it in a way that is... | |||
<p style="font-size:24px">anti-profit/un-revenue, donation-only(PWYW), open/libre-source software and hardware, and public domain knowledge and content creation</p> | |||
[https://gitlab.com/GPDMCC/MD0 The MD0 license] I created is my first step towards this. It is built off of the CC0-1.0 license, and remains quite similar, yet attempts extra oomph towards '''anti-trademark''' and '''anti-patent''' aspects. [https://gitlab.com/GPDMCC/MD0/-/compare/730dc4059379c23829ddb5a21ca348981709cd58...982475b6778a8f41006a02ba68a7c7de9072597d?from_project_id=38897686&view=parallel Check this comparison of CC0-1.0 to MD0-0.7 here] since it's every word of legalese that matters. | |||
MD0 - as well as CC0, [[Copyleft]], [https://web.archive.org/web/20211129160314/https://leftcopy.org/ leftcopy], and [https://web.archive.org/web/20211117141347/https://socialdomain.net/licenses/ similar licenses] - is a great example of what I'm all about, and where my intents and motivations are: free, long-lasting stuff for humankind. That's what your donations would be going toward. Not proprietary black-boxes, not trade secrets, not profit-oriented nonsense. Blueprints, knowledgebases, frameworks... things that can be infinitely replicated and distributed. These are powerful support structures for creators of physical/tangible things, too. | |||
Founder of [https://GPDMCC.org GPDMCC], the Game Programming & Development club<ref name="club"/>, and person who spread the word of OSE commonly wherever I go. | |||
I support embracing for the remote side of participation in OSE (as well as nearly all things: Telerobotics being an ultimate) | I support embracing for the remote side of participation in OSE (as well as nearly all things: Telerobotics being an ultimate) | ||
[https://givebutter.com/nohbdy 💌 '''Donate?''': https://givebutter.com/nohbdy] | |||
<references> | <references> | ||
<ref name="club"> [https://guilded.com/GPDMCC GPDMCC Guilded.gg server] - "Club" as a term might not fit, so maybe: [https://wiki.p2pfoundation.net/Phyles phyle], [https://wiki.p2pfoundation.net/Phyles#P2P_Guilds_instead_of_Phyles.3F guild], [https://en.wikipedia.org/wiki/Virtual_community_of_practice virtual community of practice], etc.</ref> | <ref name="club"> [https://guilded.com/GPDMCC GPDMCC Guilded.gg server] - "Club" as a term might not fit, so maybe: [https://wiki.p2pfoundation.net/Phyles phyle], [https://wiki.p2pfoundation.net/Phyles#P2P_Guilds_instead_of_Phyles.3F guild], [https://en.wikipedia.org/wiki/Virtual_community_of_practice virtual community of practice], etc.</ref> | ||
</references> | </references> | ||
---- | |||
=Likes= | =Likes= | ||
* Programming & Software Engineering. | * Programming & Software Engineering. |
Latest revision as of 03:47, 21 April 2025
Ahoy! My name is Nohbdy Ahtall. I want to...
Help bring about permissively licensed, public domain creations of code, art, ideas, systems, and beyond.
...and, though I may be repeating myself here, I want to do it in a way that is...
anti-profit/un-revenue, donation-only(PWYW), open/libre-source software and hardware, and public domain knowledge and content creation
The MD0 license I created is my first step towards this. It is built off of the CC0-1.0 license, and remains quite similar, yet attempts extra oomph towards anti-trademark and anti-patent aspects. Check this comparison of CC0-1.0 to MD0-0.7 here since it's every word of legalese that matters. MD0 - as well as CC0, Copyleft, leftcopy, and similar licenses - is a great example of what I'm all about, and where my intents and motivations are: free, long-lasting stuff for humankind. That's what your donations would be going toward. Not proprietary black-boxes, not trade secrets, not profit-oriented nonsense. Blueprints, knowledgebases, frameworks... things that can be infinitely replicated and distributed. These are powerful support structures for creators of physical/tangible things, too.
Founder of GPDMCC, the Game Programming & Development club[1], and person who spread the word of OSE commonly wherever I go.
I support embracing for the remote side of participation in OSE (as well as nearly all things: Telerobotics being an ultimate)
💌 Donate?: https://givebutter.com/nohbdy
- ↑ GPDMCC Guilded.gg server - "Club" as a term might not fit, so maybe: phyle, guild, virtual community of practice, etc.
Likes
- Programming & Software Engineering.
- Game Programming & Development.
- CC0 (Public Domain), and Copyleft where it makes sense.
- MD0 (custom-made) license[1], which tries to be CC0 with anti-trademark and anti-patent aspects. Part-permissive, part... tradeleft? ..patentleft?.
- OSE(Open Source Ecology)'s goals(minus the Enterprise focus), and the GVCS(Global Village Construction Set).
- Abolishment of work(employment), therefore UIB(Universal Basic Income) or similar.
- Dismantling broken systems, typically via inventing.
- Intersectional Liberation, LGBTQIA+, Anti-Bigotry, Indigenous Culture and Systems.
- HomeLab[2] and all it brings.
- Remote Telerobotics, as well as simpler [ remote work].
- Modularity & Software Capital and "Finely-Graduated, Granular Software[3]", Modular Software
- ↑ See the MD0-0.6 license(right) compared via Diff with CC0(left): https://editor.mergely.com/JSxLicdM/
- ↑ Hypervisors(Proxmox), Virtual Machines, Containers, Mesh Networking, GPU passthrough(for games and all other GPU abilities), hyper-converged infrastructure, and much more.
- ↑ Watch this: https://www.youtube.com/embed/d3zMfMC8l5U
Suggested Projects/Programs For You or I
Or, perhaps just something to think about:
- EndlessOS for an offline-oriented OS.
- Godot as a key tool, games or otherwise.
- Games in general as a better-designed method of edutainment, training, learning, with the purer "fun-oriented" systems always nearby to incentivize the reverse(keeping the learning material nearby).
- Gamification - though misused and lacking in proper utilization(like edutainment) - has major potential.