On-Site Build Test Criteria: Difference between revisions
(Created page with "= Civilization Engineering Track: On-Site Build Interview = == Purpose == The on-site build interview replaces conventional hiring screens with direct observation of how a candidate operates inside an expertise-embedded production system. We are not testing trade mastery. We are testing whether a person can function as a civilization-scale builder inside structured, open, collaborative systems. == Format == Candidates join a live build for 1–3 days and are embedded...") |
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= Civilization Engineering Track: On-Site Build Interview = | = Civilization Design/Engineering Track: On-Site Build Interview = | ||
== Purpose == | == Purpose == | ||
| Line 8: | Line 8: | ||
== Format == | == Format == | ||
Candidates join a live build for | Candidates join a live build for 1 day and are embedded into an active crew with real production goals. | ||
Performance is observed in real time. | Performance is observed in real time. | ||
| Line 22: | Line 16: | ||
=== 1. System Comprehension === | === 1. System Comprehension === | ||
Can the candidate: | Can the candidate: | ||
* | * Work effectively as part of the team | ||
* Understand | * Understand and follow build instructions | ||
* Ask the right clarifying questions | * Ask the right clarifying questions | ||
* Navigate | * Navigate the workflow without hand-holding while being helpful in the process | ||
Collaboration skill is more important than prior experience. | |||
=== 2. Execution Under Constraint === | === 2. Execution Under Constraint === | ||
Can the candidate: | Can the candidate: | ||
* Build accurately from | * Build accurately from instructions | ||
* Follow acceptance criteria precisely | * Follow acceptance criteria precisely | ||
* Work within time, material, and safety constraints | * Work within time, material, and safety constraints | ||
* Correct errors without defensiveness | * Correct errors without defensiveness | ||
We value correctness | We value correctness and speed at the same time. | ||
=== 3. Learning Velocity === | === 3. Learning Velocity === | ||
Can the candidate: | Can the candidate: | ||
* Absorb new tools and methods quickly | * Absorb new tools and methods quickly | ||
* Improve visibly over | * Improve visibly over task completion | ||
* Integrate feedback immediately | * Integrate feedback immediately | ||
* Self-correct by | * Self-correct by asking questions and observing other people | ||
Rapid learning matters more than initial skill. | Rapid learning matters more than initial skill. | ||
| Line 76: | Line 70: | ||
* Certifications or credentials | * Certifications or credentials | ||
* Years of experience | * Years of experience | ||
* Trade | * [[Trade Purity]] | ||
* Charisma or self-promotion | * Charisma or self-promotion | ||
* Speed without correctness | * Speed without correctness | ||
| Line 86: | Line 80: | ||
* Respect for standards and interfaces | * Respect for standards and interfaces | ||
* Clear potential to scale impact beyond individual labor | * Clear potential to scale impact beyond individual labor | ||
* Basic documentation after the work day: photos (preferably link to Google Photos or other sharing site) especially ones that show result and measurement such as tape measure placed next to finished work to show accuracy. | |||
== Outcome == | == Outcome == | ||
Successful candidates are invited into the Civilization Engineering Track, where: | Successful candidates are invited into the Civilization Design/ Engineering Track, where: | ||
* Expertise lives in systems | * Expertise lives in systems | ||
* Individuals amplify, not bottleneck, production | * Individuals amplify, not bottleneck, production | ||
* Civilization-scale build capacity is the objective | * Civilization-scale build capacity is the objective | ||
Latest revision as of 03:21, 21 January 2026
Civilization Design/Engineering Track: On-Site Build Interview
Purpose
The on-site build interview replaces conventional hiring screens with direct observation of how a candidate operates inside an expertise-embedded production system.
We are not testing trade mastery. We are testing whether a person can function as a civilization-scale builder inside structured, open, collaborative systems.
Format
Candidates join a live build for 1 day and are embedded into an active crew with real production goals.
Performance is observed in real time.
What We Are Looking For
1. System Comprehension
Can the candidate:
- Work effectively as part of the team
- Understand and follow build instructions
- Ask the right clarifying questions
- Navigate the workflow without hand-holding while being helpful in the process
Collaboration skill is more important than prior experience.
2. Execution Under Constraint
Can the candidate:
- Build accurately from instructions
- Follow acceptance criteria precisely
- Work within time, material, and safety constraints
- Correct errors without defensiveness
We value correctness and speed at the same time.
3. Learning Velocity
Can the candidate:
- Absorb new tools and methods quickly
- Improve visibly over task completion
- Integrate feedback immediately
- Self-correct by asking questions and observing other people
Rapid learning matters more than initial skill.
4. Documentation Discipline
Can the candidate:
- Take photos and log work
- Update build notes or mark documentation gaps
- Treat documentation as part of the build, not an afterthought
Civilization engineering requires executable documentation.
5. Collaborative Literacy
Can the candidate:
- Coordinate with others without ego
- Respect interfaces and shared standards
- Ask for help early
- Help others without derailing their own task
We are building systems, not heroes.
6. Tool and Safety Maturity
Can the candidate:
- Use tools responsibly
- Maintain situational awareness
- Protect people, equipment, and schedule
- Stop work when something is unclear or unsafe
Judgment is more important than bravado.
What We Explicitly Do NOT Optimize For
- Certifications or credentials
- Years of experience
- Trade Purity
- Charisma or self-promotion
- Speed without correctness
Pass Criteria
A candidate passes the build interview if they demonstrate:
- Reliable execution inside structured systems
- High learning velocity
- Respect for standards and interfaces
- Clear potential to scale impact beyond individual labor
- Basic documentation after the work day: photos (preferably link to Google Photos or other sharing site) especially ones that show result and measurement such as tape measure placed next to finished work to show accuracy.
Outcome
Successful candidates are invited into the Civilization Design/ Engineering Track, where:
- Expertise lives in systems
- Individuals amplify, not bottleneck, production
- Civilization-scale build capacity is the objective