X90-1000: Difference between revisions
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*Launching of a design challenge on HeroX to facilitate a specific project. Crowdfunding is contemporaneous with recruiting. | *Launching of a design challenge on HeroX to facilitate a specific project. Crowdfunding is contemporaneous with recruiting. | ||
*Modular breakdown of project into about a dozen teams of 100 people each | *Modular breakdown of project into about a dozen teams of 100 people each | ||
*Self-selection process for developers for semi-automated on-boarding. Developer test must include FreeCAD for any design roles, and actual tasks for other roles. | |||
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Revision as of 01:24, 18 January 2018
OSE milestones to date involve single-day heavy machine builds, formulation of a modular design language, reduction of design time from months to weeks by using a construction set approach, and a revenue model based on Extreme Manufacturing. Our next major milestone is to 100x our development capacity via a refined collaboration architecture and modular breakdown of projects into parts.
To this end, our milestone is to recruit 1000 people on the scale of 30 days, for a 90 day development sprint for a total of 120,000 development hours per quarter. This is proposed by a combination of:
- Clear collaboration architecture - a handbook describing all the roles required for the development of a specific product
- Launching of a design challenge on HeroX to facilitate a specific project. Crowdfunding is contemporaneous with recruiting.
- Modular breakdown of project into about a dozen teams of 100 people each
- Self-selection process for developers for semi-automated on-boarding. Developer test must include FreeCAD for any design roles, and actual tasks for other roles.