Challenge Island: Difference between revisions

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=Collaborative nature - Are they willing to collaborate by sharing knowledge or run OSE STEAM Camps?=
=Collaborative nature - Are they willing to collaborate by sharing knowledge or run OSE STEAM Camps?=
*Not curriculum -''Our proprietary curriculum seamlessly intertwines ELA, STEM, History, Social Studies, Arts, Geography and much more into one thrilling Island adventure!''


=What is their revenue?=
=What is their revenue?=

Revision as of 18:37, 25 July 2019

Leading STEAM franchise in the world?

https://challenge-island.com/

What is their revenue model?

What is their franchise model? Basic terms, etc.

What experience does Challenge Island provide? What do they do?

In-school field trips, afterschool programs, camps, parties, and much more!

Focus on soft skills and collaboration - not just problemsolving. Similar angle to OSE. [1]

Who makes strategic decisions at CI?

=Who makes purchasing decisions for their products?

=What is the total available market for their products?

What is the age group served?

4 to 14+ [2]

Collaborative nature - Are they willing to collaborate by sharing knowledge or run OSE STEAM Camps?

  • Not curriculum -Our proprietary curriculum seamlessly intertwines ELA, STEM, History, Social Studies, Arts, Geography and much more into one thrilling Island adventure!

What is their revenue?

How many employees do they have?

How did Challenge Island start, and who invested in it?

Who is their competition?

How do they market their products/ acquire customers?

What is their COCA?

What is their biggest lesson learned regarding their success?