STEAM Camp Curriculum Planning: Difference between revisions
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==High Level Vision View== | ==High Level Vision View== | ||
Practical producer training for the concerned citizen, leading to [[Distributed Market Substitution]] of common goods, and thereby the circular economy and lifetime design. | Practical producer training for the concerned citizen, leading to [[Distributed Market Substitution]] of common goods, and thereby the circular economy and lifetime design. | ||
=Schedule= | |||
==Day 1== | |||
#Intro to OSE and Open Source Product Development | |||
#Collaborative Literacy | |||
#FreeCAD | |||
=Meta= | =Meta= |
Revision as of 19:24, 10 August 2019
Intro
The OSE Steam Camp is a 9 day immersion that introduces students to a breadth of practical skills on their journey to creating the world around them. Students learn to design and build common objects by building a working 3D Printer that can also be used for etching circuits. Students learn an entire design-build workflow that enables them to design and buid common goods such as a cordless drill, a Raspberry Pi tablet, and an aerial drone. By combining advanced modern technology and open source design workflows - we unleash the power of creativity so people can start creating the world around them. This is critical in creating the circular economy, where local communities can begin to build the common objects that they use every day.
This is an invitation and challenge to you: will you change your local community to local production, closed loop material cycles, and open source design that leads to transparency and abundance? It is up to all of us to develop this together - and the OSE STEAM Camp is your chance to begin on this journey. We believe that the way to a better world starts with communities recapturing the possibilities of productivity on a small scale - fueled by open source design and open source microfactories.
High Level Vision View
Practical producer training for the concerned citizen, leading to Distributed Market Substitution of common goods, and thereby the circular economy and lifetime design.
Schedule
Day 1
- Intro to OSE and Open Source Product Development
- Collaborative Literacy
- FreeCAD
Meta
Business model starts with Extreme Manufacturing - which then reduces the size of other sectors: financial, legal, spiritual, transportation, hospitality, education. The model foundation is XM - ie - Distributed Market Substitution of physical goods - that meet or exceed industry standards. From there, prosperity follows into other sectors. This is the old debate between materialism and idealism. Within the human economy, it seems clear that materialism is the preferred foundation, and idealism is derivative, not source.
The target market is people who are looking for self-determination, with financial independence coming from production.
We can break the product into a 4 day OSE Core Skills training - which can also be turned into an online course. This formalizes the first 4 days and makes this training scalable. Revenue model comes from the services (exams, webinar, learning community) around the STEAM Camps - and products (edu kits).
Day 1 - 8 hours
Note: need to open ends of Motor and Carriage Piece to simplify belt threading.
OSE Intro, Collaboration, FreeCAD, and Universal Axis.
- 9-10AM - 1 hr - OSE introduction
- 10-10:30 AM People Intros and Learning Goals - 30 min
- 10:30 AM How to Start an open source project to change the world - 30 min
- Stretch break
- 11:15 - 11:45 - OSPD. The OSE open source project infrastructure: work log, wiki, FreeCAD, Google Presentations, Gitlab
- Stretch break.
- 12-12:30 - Intro to OSE Dev Kit - OSE Linux, FreeCAD 16 and 18, Cura, Arduino IDE, OBS Studio, Kdelive, KiCAD
- 12:30-1 - FreeCAD Intro - 1/2 hour to the first Complex Shape
- 1-2 - Lunch and Stretch
- 2-2:30 PM - Collaboration - Setting up Work Log and Part Libraries. Exporting WebGL 3D graphics - 1/2 hr. Embedding work log entries - FB.
- 2:30-3 PM - Intro to KiCAD. Arduino Part Library and designing your own Arduino.
- 3-3:30 PM - D3D Simple Build: Theory. OSE 3D Printer Intro - Universal Axis Parts (15 minutes) - building D3D Simple - 15 minutes
- Stretch Break
- 3:45 - 4:45 - Workshop time: D3D Simple Build from Kit. Universal Axis 1-3 build.
- Stretch Break
- 5-6 - Universal Controller Build
- 6-7 - Screw everything together and first run: Plotter!