Seed Home 2 Continuing Improvement: Difference between revisions
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The key to improvement is understanding HOW to break down work in a way that does allow mass contribution, and also mass extraction of value. The typical condition in the mainstream is limited contribution, and limited extraction of value: insiders develop, and reap benefits, of the product. The goal of distributive economic development (collaborative design) is quite the opposite: allowing many people to contribute, and allowing many people to extract value. Not relying on scarcity-based business models. | The key to improvement is understanding HOW to break down work in a way that does allow mass contribution, and also mass extraction of value. The typical condition in the mainstream is limited contribution, and limited extraction of value: insiders develop, and reap benefits, of the product. The goal of distributive economic development (collaborative design) is quite the opposite: allowing many people to contribute, and allowing many people to extract value. Not relying on scarcity-based business models. | ||
Thus, an open source, collaborative process has a unique business advantage compared to proprietary development, and it is an obvious proposition that equitable economic cannot happen without such open collaboration. This is not controversial from first principles - but many people will argue this in the 'real world.' |
Revision as of 18:45, 23 April 2021
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Continuing improvement refers to all aspects of the build. Interestingly - Continuing Improvement is the best place to document work breakdown structure for large-scale collaboration. Large-scale collaborative development process may be captured in this section - and the continuing improvement aspect leverages global collaboration that makes the product the best possible, leading to the potential of Distributed Market Substitution.
The key to improvement is understanding HOW to break down work in a way that does allow mass contribution, and also mass extraction of value. The typical condition in the mainstream is limited contribution, and limited extraction of value: insiders develop, and reap benefits, of the product. The goal of distributive economic development (collaborative design) is quite the opposite: allowing many people to contribute, and allowing many people to extract value. Not relying on scarcity-based business models.
Thus, an open source, collaborative process has a unique business advantage compared to proprietary development, and it is an obvious proposition that equitable economic cannot happen without such open collaboration. This is not controversial from first principles - but many people will argue this in the 'real world.'