Strategic Plan Introduction: Difference between revisions
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Our goal is to create a parallel Open Source Economy that captures a 0.1% of the global market share of all physical production by 2023. This production includes food, energy, housing, fuel, ground transportation, electromechanical technology, and microelectronics. An open source economy is defined as an economy marked by efficient production of physical goods and other products. Efficiency is defined as access to open source design, open source business models, and Distributive Enterprise – implying relocalization of physical production. This is marked by collaborative product development and elimination of competitive waste. The tactical approach to achieving the above begins with development and beta testing - of a scalable, open source product development methodology by year-end 2013. Then, the Global Village Construction Set (GVCS) | Our goal is to create a parallel Open Source Economy that captures a 0.1% of the global market share of all physical production by 2023. This production includes food, energy, housing, fuel, ground transportation, electromechanical technology, and microelectronics. An open source economy is defined as an economy marked by efficient production of physical goods and other products. Efficiency is defined as access to open source design, open source business models, and Distributive Enterprise – implying relocalization of physical production. This is marked by collaborative product development and elimination of competitive waste. The tactical approach to achieving the above begins with development and beta testing - of a scalable, open source product development methodology by year-end 2013. Then, the Global Village Construction Set (GVCS) will be developed rapidly in 2014-2015 as proof of this methodology. | ||
<html><img src="https://docs.google.com/drawings/pub?id=14_Lws-M_CQtv2FR2Ut-N6q0Z6SwKzIDbXhWah56TeXw&w=480&h=360"></html> | <html><img src="https://docs.google.com/drawings/pub?id=14_Lws-M_CQtv2FR2Ut-N6q0Z6SwKzIDbXhWah56TeXw&w=480&h=360"></html> | ||
[https://docs.google.com/drawings/d/14_Lws-M_CQtv2FR2Ut-N6q0Z6SwKzIDbXhWah56TeXw/edit Edit. Document may have links visible only upon editing.] | [https://docs.google.com/drawings/d/14_Lws-M_CQtv2FR2Ut-N6q0Z6SwKzIDbXhWah56TeXw/edit Edit. Document may have links visible only upon editing.] | ||
Funding for GVCS development is obtained via a combination of production runs and non-profit sector support. In 2016, we intend to create a 2-year replication training immersion program for social entrepreneurs - and specifically, Distributive Entrepreneurs - and grow this to 5000 graduates over 7 years. Replication requires development of a branding/distribution strategy. We are considering a program where trainees commit to supporting OSE with a small percentage (2%) of their net earnings for a limited time. To demonstrate the viability of our social model, we intend to build a small community of ~24 people by year-end 2015. This is intended to demonstrate that one's lifestyle can re-center around purpose and meaning – via a work week of 2 hours/day to generate a modern standard of living from on-site resources via appropriate, open source technology that meets or exceeds industrial productivity standards. Our change model is creation of 5000 model communities on the scale of 200 people by 2023. This is intended to instigate clearly-visible transformation of surrounding economies to local production of essential goods – where at least 5% of the surrounding economies transition to local production of food, energy, fiber, and technology products. | |||
[[Category:Strategic Plan]] | [[Category:Strategic Plan]] |
Revision as of 21:30, 1 September 2012
Our goal is to create a parallel Open Source Economy that captures a 0.1% of the global market share of all physical production by 2023. This production includes food, energy, housing, fuel, ground transportation, electromechanical technology, and microelectronics. An open source economy is defined as an economy marked by efficient production of physical goods and other products. Efficiency is defined as access to open source design, open source business models, and Distributive Enterprise – implying relocalization of physical production. This is marked by collaborative product development and elimination of competitive waste. The tactical approach to achieving the above begins with development and beta testing - of a scalable, open source product development methodology by year-end 2013. Then, the Global Village Construction Set (GVCS) will be developed rapidly in 2014-2015 as proof of this methodology.
Edit. Document may have links visible only upon editing.
Funding for GVCS development is obtained via a combination of production runs and non-profit sector support. In 2016, we intend to create a 2-year replication training immersion program for social entrepreneurs - and specifically, Distributive Entrepreneurs - and grow this to 5000 graduates over 7 years. Replication requires development of a branding/distribution strategy. We are considering a program where trainees commit to supporting OSE with a small percentage (2%) of their net earnings for a limited time. To demonstrate the viability of our social model, we intend to build a small community of ~24 people by year-end 2015. This is intended to demonstrate that one's lifestyle can re-center around purpose and meaning – via a work week of 2 hours/day to generate a modern standard of living from on-site resources via appropriate, open source technology that meets or exceeds industrial productivity standards. Our change model is creation of 5000 model communities on the scale of 200 people by 2023. This is intended to instigate clearly-visible transformation of surrounding economies to local production of essential goods – where at least 5% of the surrounding economies transition to local production of food, energy, fiber, and technology products.