OSE Design Sprint: Difference between revisions
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Participants for every Sprint Instance: | Participants for every Sprint Instance: | ||
#Sprint Master - Directs people to the necessary tasks | #[1] Sprint Master - Directs people to the necessary tasks. 1 Sprint Master needed. If there is more than one, this Sprint Master should set up their own Sprint Session | ||
#Module-Based Design Breakdown - breaking down every machine into the smallest components possible. See [[CEB Press at Dozuki]]. | #[2-12]Module-Based Design Breakdown - breaking down every machine into the smallest components possible. See [[CEB Press at Dozuki]]. A team of 2 would be ideal, 6 people could easily work on a large Google Drawing in realtime to fill in each component. | ||
# | #[[2-12]] Interface Design - | ||
=More Information= | =More Information= |
Revision as of 13:37, 28 June 2013
OSE Design Sprints Introduction Video
See our Design Sprints Dashboard for progress on the 6 in 60 Campaign. To learn Sketchup, click on the blue text above the first window on the Dashboard.
We are also creating collaborative video editing infrastructure similar to OSEdit to go with the OSE Design Sprints. Sign up at the Tech Team Culturing Survey for remote video editing - make sure to mark Video Editor in skill section.
Ideal Design Sprint
A design sprint should have these contributors outside of the Sprint Master, and currently, we could have 4 Sprint Masters at Factor e Farm - Product Lead, Documentation Manager, Technical Community Manager, and ED.
Participants for every Sprint Instance:
- [1] Sprint Master - Directs people to the necessary tasks. 1 Sprint Master needed. If there is more than one, this Sprint Master should set up their own Sprint Session
- [2-12]Module-Based Design Breakdown - breaking down every machine into the smallest components possible. See CEB Press at Dozuki. A team of 2 would be ideal, 6 people could easily work on a large Google Drawing in realtime to fill in each component.
- 2-12 Interface Design -
More Information