Open Source VR Goggles: Difference between revisions
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=Basics= | |||
- VR or Virtual Reality | - VR or Virtual Reality | ||
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- Creates a Steroscopic 3D using two small displays and lenses (I.E one for each eye) | - Creates a Steroscopic 3D using two small displays and lenses (I.E one for each eye) | ||
=Used For= | |||
- VR Content Creation ( 2D or 3D Art (Via Tiltbrush or othe rsimilar software), Sculpting (Via Occulus Medium or MasterpieceVR + other similar software), or CAD (Via Mindesk [https://www.youtube.com/watch?v=IH7ETRbNaHI Make VR] or other similar software ) | |||
- VR Content Consumption ( VR Games, VR Films, and VR Concerts/Meetups ) | |||
- VR Training ( Such as airplane simulators, or something like [https://www.roadtovr.com/bechtel-partners-iti-expand-vr-crane-training-capabilities/ This] ) | |||
- [[Open Source Teleprescence Construction Set]] | |||
- [[Remote Operation Construction Set]] | |||
- [[Open Source Drone Construction Set]] | |||
=Industry Standards= | |||
- [https://www.vive.com/us/ HTC VIVE] | |||
- [https://www.oculus.com/rift/ Oculus Rift CV1] | |||
- [http://www.osvr.org/ OSVR] | |||
- [https://www.getfove.com/ Fove 0] | |||
=Existing Open Source Designs= | |||
- [http://www.osvr.org/ OSVR] | |||
- [https://en.wikipedia.org/wiki/HTC_Vive#Adoption Steam Vr (to an extent)] | |||
- [https://developer.oculus.com/blog/open-source-release-of-rift-dk2/ Oculus Rift DK2] | |||
- [http://www.synergywiz.com/revolve rEvolve Head Mount for HTC Vive] | |||
=Minimum Viable Product= | |||
- 90 FPS 1440p Minimum in order to minimize the "Screen Door Effect" and Motion Sickness | - 90 FPS 1440p Minimum in order to minimize the "Screen Door Effect" and Motion Sickness | ||
- Feild of View greater than or equal to 90 degrees | - Feild of View greater than or equal to 90 degrees | ||
- Steryoscopic Camera Passthrough for Saftey Purposes | - Steryoscopic Camera Passthrough for Saftey Purposes | ||
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- Flip Up Display for saftey / ease of use | - Flip Up Display for saftey / ease of use | ||
- Modular Design | |||
- IPD + Focus Adjustments either by manual adjustment or by inputting measurements which tell the servos to do the rest | |||
- Room For Glasses | |||
- Optional Eye Tracking Module | |||
- Wired or Wireless Operation | |||
=Basic Design= | |||
==Display Module== | |||
- 2x (1 per eye) | |||
- 90 FPS 1440p Minimum, though 4k 120hz would be nice | |||
- OLED would also be preferable | |||
==Lens + Lens Adjustment Module== | |||
- Has the two lenses (one for each eye), as well as the mechanism for adjusting them | |||
- They are adjusted using servo motors | |||
- These are controlled either by an inserted measurement, or by using dials on the headset itself | |||
==Eye Tracking Module== | |||
- This is optional ( due to the privacy concerns) | |||
- It uses IR LEDs as well as IR Cameras to track pupil movment, and thus can do gaze as well as blinking tracking | |||
- Allows for foevated rendering as well as greater immersion | |||
==Joint Module== | |||
- Allows the display module to be flipped 90 degrees up | |||
==Head Strap Module== | |||
- PSVR Halo / [http://www.synergywiz.com/revolve rEvolve] Style Mount | |||
- Also has Removable Fabric Covered Memory Foam Inserts (Use a slide in dovetail joint) | |||
==IO Module== | |||
- Uses one or more USB Type C, or USB-C + Thunderbolt 3, Cables + Ports to power the headset as well send data to and from it and the PC | |||
==Wireless Module== | |||
- Uses Wifi, or a custom signal, to replace the wires of the IO Module with a wireless connection | |||
==Battery Module== | |||
- Used only with the Wireless Module | |||
- Is a essentially a wearable small [[Mobile PC Power Supply Unit]] | |||
=BOM= | |||
- | |||
=See Also= | |||
- | |||
=Useful Links= | |||
- |
Revision as of 01:41, 2 January 2018
Basics
- VR or Virtual Reality
- A Head Mounted Display with 6 Degrees of Freedom Tracking
- Creates a Steroscopic 3D using two small displays and lenses (I.E one for each eye)
Used For
- VR Content Creation ( 2D or 3D Art (Via Tiltbrush or othe rsimilar software), Sculpting (Via Occulus Medium or MasterpieceVR + other similar software), or CAD (Via Mindesk Make VR or other similar software )
- VR Content Consumption ( VR Games, VR Films, and VR Concerts/Meetups )
- VR Training ( Such as airplane simulators, or something like This )
- Open Source Teleprescence Construction Set
- Remote Operation Construction Set
- Open Source Drone Construction Set
Industry Standards
- HTC VIVE
- OSVR
- Fove 0
Existing Open Source Designs
- OSVR
- rEvolve Head Mount for HTC Vive
Minimum Viable Product
- 90 FPS 1440p Minimum in order to minimize the "Screen Door Effect" and Motion Sickness
- Feild of View greater than or equal to 90 degrees
- Steryoscopic Camera Passthrough for Saftey Purposes
- PSVR/Halo style Head Mount
- Flip Up Display for saftey / ease of use
- Modular Design
- IPD + Focus Adjustments either by manual adjustment or by inputting measurements which tell the servos to do the rest
- Room For Glasses
- Optional Eye Tracking Module
- Wired or Wireless Operation
Basic Design
Display Module
- 2x (1 per eye)
- 90 FPS 1440p Minimum, though 4k 120hz would be nice
- OLED would also be preferable
Lens + Lens Adjustment Module
- Has the two lenses (one for each eye), as well as the mechanism for adjusting them
- They are adjusted using servo motors
- These are controlled either by an inserted measurement, or by using dials on the headset itself
Eye Tracking Module
- This is optional ( due to the privacy concerns)
- It uses IR LEDs as well as IR Cameras to track pupil movment, and thus can do gaze as well as blinking tracking
- Allows for foevated rendering as well as greater immersion
Joint Module
- Allows the display module to be flipped 90 degrees up
Head Strap Module
- PSVR Halo / rEvolve Style Mount
- Also has Removable Fabric Covered Memory Foam Inserts (Use a slide in dovetail joint)
IO Module
- Uses one or more USB Type C, or USB-C + Thunderbolt 3, Cables + Ports to power the headset as well send data to and from it and the PC
Wireless Module
- Uses Wifi, or a custom signal, to replace the wires of the IO Module with a wireless connection
Battery Module
- Used only with the Wireless Module
- Is a essentially a wearable small Mobile PC Power Supply Unit
BOM
-
See Also
-
Useful Links
-