Rendering in SweetHome3D and Blender: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
This is important as we need stunning ability to interoperate between FreeCAD, SweetHome3D, and Blender - as well as OBI for broadcasting. Special effects and post-processing, combined with [[Open Source Film Studio]] - need to take our work to the next level. | This is important as we need stunning ability to interoperate between FreeCAD, SweetHome3D, and Blender - as well as OBI for broadcasting. Special effects and post-processing, combined with [[Open Source Film Studio]] - need to take our work to the next level. | ||
<html><iframe width=" | =Make House in SweetHome3D and Export to Blender= | ||
<html><iframe width="280" height="174" src="https://www.youtube.com/embed/NTLf1jR6XU0" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe></html> |
Revision as of 18:34, 6 September 2020
This is important as we need stunning ability to interoperate between FreeCAD, SweetHome3D, and Blender - as well as OBI for broadcasting. Special effects and post-processing, combined with Open Source Film Studio - need to take our work to the next level.
Make House in SweetHome3D and Export to Blender