Chordata Motion: Difference between revisions
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*A Group Making an Open Source Motion Capture Suit | *A Group Making an Open Source Motion Capture Suit | ||
*Useful for Animation/Video CGI, as well as for "Full Body Tracking" in [[XR]] , or research applications | *Useful for Animation/Video CGI, as well as for "Full Body Tracking" in [[XR]] , or research applications | ||
*It uses a mesh of "nodes" and thus it can be low cost, low detail, or high detail | |||
=Internal Links= | =Internal Links= |
Revision as of 03:38, 18 January 2021
Basics
- A Group Making an Open Source Motion Capture Suit
- Useful for Animation/Video CGI, as well as for "Full Body Tracking" in XR , or research applications
- It uses a mesh of "nodes" and thus it can be low cost, low detail, or high detail