Intensive and Extensive Scalability: Difference between revisions
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Scalability may occur in at least two ways: | Scalability may occur in at least two ways: | ||
*Intensive - enlarging a component or unit. This is harder in terms of handling, as additional modules are not used, and only the parts are enlarged. | *'''Intensive''' - enlarging a component or unit. This is harder in terms of handling, as additional modules are not used, and only the parts are enlarged. | ||
*Extensive - adding multiples of a component or unit. This is useful from the handling perspective, as multiple small units can be built more easily for each unit than for each larger unit. This may not be as efficient from the build time assuming a small team, but this does lend itself to a larger [[Swarm Build]] - where the modules are made by multiple teams, and then assembled rapidly into the final product. | *'''Extensive''' - adding multiples of a component or unit. This is useful from the handling perspective, as multiple small units can be built more easily for each unit than for each larger unit. This may not be as efficient from the build time assuming a small team, but this does lend itself to a larger [[Swarm Build]] - where the modules are made by multiple teams, and then assembled rapidly into the final product. | ||
**May be done via layering - adding multiple layers | **May be done via layering - adding multiple layers | ||
**May be done via stacking of modules | **May be done via stacking of modules |
Revision as of 00:25, 25 January 2021
Scalability may occur in at least two ways:
- Intensive - enlarging a component or unit. This is harder in terms of handling, as additional modules are not used, and only the parts are enlarged.
- Extensive - adding multiples of a component or unit. This is useful from the handling perspective, as multiple small units can be built more easily for each unit than for each larger unit. This may not be as efficient from the build time assuming a small team, but this does lend itself to a larger Swarm Build - where the modules are made by multiple teams, and then assembled rapidly into the final product.
- May be done via layering - adding multiple layers
- May be done via stacking of modules