User:NohbdyAhtall: Difference between revisions
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Founder of the Game Programming & Development club<ref name="club" /> | Founder of GPDMCC, the Game Programming & Development club<ref name="club"/>, and person who spread the word of OSE commonly wherever I go. | ||
I support embracing for the remote side of participation in OSE (as well as nearly all things: Telerobotics being an ultimate) | |||
<references> | <references> | ||
<ref name="club"> [https://guilded.com/GPDMCC GPDMCC Guilded.gg server] - "Club" as a term might not fit, so maybe: [https://wiki.p2pfoundation.net/Phyles phyle], [https://wiki.p2pfoundation.net/Phyles#P2P_Guilds_instead_of_Phyles.3F guild], [https://en.wikipedia.org/wiki/Virtual_community_of_practice virtual community of practice], etc.</ref> | |||
</references> | </references> | ||
=Likes= | |||
* Programming & Software Engineering. | |||
* Game Programming & Development. | |||
* [https://creativecommons.org/share-your-work/public-domain/cc0 CC0] (Public Domain), and Copyleft where it makes sense. | |||
* MD0 (custom-made) license<ref name="md0"/>, which tries to be CC0 with anti-trademark and anti-patent aspects. Part-permissive, part... tradeleft? ..patentleft?. | |||
* OSE(Open Source Ecology)'s goals(minus the Enterprise focus), and the GVCS(Global Village Construction Set). | |||
* Abolishment of work(employment), therefore UIB(Universal Basic Income) or similar. | |||
* Dismantling broken systems, typically via inventing. | |||
* Intersectional Liberation, LGBTQIA+, Anti-Bigotry, Indigenous Culture and Systems. | |||
* HomeLab<ref name="homelab" /> and all it brings. | |||
* Remote [https://www.frontiersin.org/research-topics/38985/recent-advances-in-the-robust-and-optimal-control-of-tele-robotic-systems-subject-to-long-communicat Telerobotics], as well as simpler [ remote work]. | |||
* Modularity & Software Capital and "Finely-Graduated, Granular Software<ref name="john lakos"/>", Modular Software | |||
= | <references> | ||
<ref name="md0"> See the MD0-0.6 license(right) compared via Diff with CC0(left): https://editor.mergely.com/JSxLicdM/</ref> | |||
<ref name="homelab"> Hypervisors(Proxmox), Virtual Machines, Containers, Mesh Networking, GPU passthrough(for games and all other GPU abilities), hyper-converged infrastructure, and much more.</ref> | |||
<ref name = "john lakos"> Watch this: https://www.youtube.com/embed/d3zMfMC8l5U</ref> | |||
</references> | |||
= | |||
= | =Suggested Projects/Programs For You or I= | ||
... as | Or, perhaps just something to think about: | ||
https:// | * [https://endlessos.com/ EndlessOS] for an offline-oriented OS. | ||
* [https://godotengine.com/ Godot] as a key tool, games or otherwise. | |||
* Games in general as a better-designed method of edutainment, training, learning, with the purer "fun-oriented" systems always nearby to incentivize the reverse(keeping the learning material nearby). | |||
* [https://en.wikipedia.org/wiki/Octalysis Gamification] - though misused and lacking in proper utilization(like edutainment) - has major potential. |
Revision as of 19:08, 2 September 2022
Founder of GPDMCC, the Game Programming & Development club[1], and person who spread the word of OSE commonly wherever I go. I support embracing for the remote side of participation in OSE (as well as nearly all things: Telerobotics being an ultimate)
- ↑ GPDMCC Guilded.gg server - "Club" as a term might not fit, so maybe: phyle, guild, virtual community of practice, etc.
Likes
- Programming & Software Engineering.
- Game Programming & Development.
- CC0 (Public Domain), and Copyleft where it makes sense.
- MD0 (custom-made) license[1], which tries to be CC0 with anti-trademark and anti-patent aspects. Part-permissive, part... tradeleft? ..patentleft?.
- OSE(Open Source Ecology)'s goals(minus the Enterprise focus), and the GVCS(Global Village Construction Set).
- Abolishment of work(employment), therefore UIB(Universal Basic Income) or similar.
- Dismantling broken systems, typically via inventing.
- Intersectional Liberation, LGBTQIA+, Anti-Bigotry, Indigenous Culture and Systems.
- HomeLab[2] and all it brings.
- Remote Telerobotics, as well as simpler [ remote work].
- Modularity & Software Capital and "Finely-Graduated, Granular Software[3]", Modular Software
- ↑ See the MD0-0.6 license(right) compared via Diff with CC0(left): https://editor.mergely.com/JSxLicdM/
- ↑ Hypervisors(Proxmox), Virtual Machines, Containers, Mesh Networking, GPU passthrough(for games and all other GPU abilities), hyper-converged infrastructure, and much more.
- ↑ Watch this: https://www.youtube.com/embed/d3zMfMC8l5U
Suggested Projects/Programs For You or I
Or, perhaps just something to think about:
- EndlessOS for an offline-oriented OS.
- Godot as a key tool, games or otherwise.
- Games in general as a better-designed method of edutainment, training, learning, with the purer "fun-oriented" systems always nearby to incentivize the reverse(keeping the learning material nearby).
- Gamification - though misused and lacking in proper utilization(like edutainment) - has major potential.