Organizational Waste: Difference between revisions
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It is likely that 10-100x of human effort is wasted on organizational waste, when every company 'reinvents the wheel' in terms of setting up operations. First, a company designs its products, just as hundreds of other companies, so that all the companies compete to make a suboptimal design. Because they are not all collaborating to make a single construction set for the optimal design. | It is likely that 10-100x of human effort is wasted on organizational waste, when every company 'reinvents the wheel' in terms of setting up operations. First, a company designs its products, just as hundreds of other companies, so that all the companies compete to make a suboptimal design. Because they are not all collaborating to make a single construction set for the optimal design. | ||
The factor of waste (10-100) is simply the number of companies that make a given product. | |||
Design staff, marketing staff, operations staff, production, facilities, tooling, software tools - all suffer from waste. | |||
For example, collaborative design with the other 100 companies largely eliminates design costs. Microcivilization-based captive market exists within any [[Abundance Microcivilization]]. |
Revision as of 21:55, 7 September 2023
It is likely that 10-100x of human effort is wasted on organizational waste, when every company 'reinvents the wheel' in terms of setting up operations. First, a company designs its products, just as hundreds of other companies, so that all the companies compete to make a suboptimal design. Because they are not all collaborating to make a single construction set for the optimal design.
The factor of waste (10-100) is simply the number of companies that make a given product.
Design staff, marketing staff, operations staff, production, facilities, tooling, software tools - all suffer from waste.
For example, collaborative design with the other 100 companies largely eliminates design costs. Microcivilization-based captive market exists within any Abundance Microcivilization.