30 Person Village Startup with GVCS: Difference between revisions

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=Conclusions=


[[Edible Landscape Creation Economics]] has shown that a village for 30 can be built in 1 year by hiring people, at a cost of $830k plus land. The team used is 4 or less people, so a 30 person team would take significantly less time, if well-organized.
It is useful to ask what one couple would be capable of, since that is the natural  minimum grouping. It should be feasible to build a village in 2 years of time, if  the actors are properly trained. This time includes the replication of an entire mechanical and Fab Lab infrastructure, over a period of 6 months and at a cost of $8k. See Economic Analysis in Oekonux 4 paper of Marcin Jakubowski. 
[[Category:Economic Analysis]]
[[Category:Economic Analysis]]

Revision as of 23:37, 22 March 2009

Introduction

This charts shows the per person time requirement for building out a complete infrastructure, AND building the equipment base with 1 person. Note that the agriculture and construction is shared between 30 people, while fabricator training and eqiupment fabrication is done solo. This is because any community needs a minimum of only one master fabricator in terms of time requirements for maintaining lifetime design equipment. As a good community design, however, having as many fabricators as possible is a better design.

ITEM DAYS REQUIRED per person
Nnuresery propagation 7
Animal setup 14
100 trees per day 7
4 raised beds per day 5
digging a well 1
swaling and ponds 15
1000 sq ft greenhouse 30
lumber milling 2
brick pressing 2
building 30
workshop training 60
equipment fabrication 180
TOTAL 353

Conclusions

Edible Landscape Creation Economics has shown that a village for 30 can be built in 1 year by hiring people, at a cost of $830k plus land. The team used is 4 or less people, so a 30 person team would take significantly less time, if well-organized.

It is useful to ask what one couple would be capable of, since that is the natural minimum grouping. It should be feasible to build a village in 2 years of time, if the actors are properly trained. This time includes the replication of an entire mechanical and Fab Lab infrastructure, over a period of 6 months and at a cost of $8k. See Economic Analysis in Oekonux 4 paper of Marcin Jakubowski.