30 Person Village Startup with GVCS
Introduction
This charts shows the per person time requirement for building out a complete infrastructure, AND building the equipment base with 1 person. Note that the agriculture and construction is shared between 30 people, while fabricator training and eqiupment fabrication is done solo. This is because any community needs a minimum of only one master fabricator in terms of time requirements for maintaining lifetime design equipment. As a good community design, however, having as many fabricators as possible is a better design.
ITEM | DAYS REQUIRED per person |
Nnuresery propagation | 7 |
Animal setup | 14 |
100 trees per day | 7 |
4 raised beds per day | 5 |
digging a well | 1 |
swaling and ponds | 15 |
1000 sq ft greenhouse | 30 |
lumber milling | 2 |
brick pressing | 2 |
building | 30 |
workshop training | 60 |
equipment fabrication | 180 |
TOTAL | 353 |
Conclusions
Edible Landscape Creation Ergonomics has shown that a village for 30 can be built in 1 year by hiring people, at a cost of $830k plus land. The team used is 4 or less people, so a 30 person team would take significantly less time, if well-organized.
It is useful to ask what one couple would be capable of, since that is the natural minimum grouping. It should be feasible to build a village in 2 years of time, if the actors are properly trained. This time includes the replication of an entire mechanical and Fab Lab infrastructure, over a period of 6 months and at a cost of $8k. See Economic Analysis in Oekonux 4 paper of Marcin Jakubowski.
Please view LifeTrac Economic Analysis, OS Fab Lab Economic Analysis, Perennial Agriculture, and compare with Edible Landscape Creation Ergonomics to make conclusions. There is no substitute for experience, however, in making sense of these economic analyses.