GVCS Intro
A Tool Library for Building Civilization
When tasked with creating a global village to reinvent the world, we need some tools. Naturally these tools must include building, manufacturing, agriculture, and other productivity. But how do we come up with such a list - as the number of choices is so large? Which exactly are the most critical for producing a modern standard of living, attained in balance with the laws of nature and in harmony with natural life support systems? Is it even possible to come up with such a small list?
Part of the difficulty of answering that question is that human knowledge has become so disciplinary and narrow, that a typical individual cannot take a holistic, systems thinking approach. A wide range of Knowledge beyond the grasp of any single individual is required for this task. The technological juggernaut is so formidable that very few have any real understanding. Yet in this book, we aim to untangle the hairball of technology to show underlying patterns - that indeed a rather small tool set can produce modern existence. This is important because if want to be in control of our own lives - we have to undrstand technology. We must understand our technology as individuals. Otherwise technology controls our lives, instead of serving them. We cannot control something that we do not understand. Appropriate technology is thus not a warm and fuzzy concept - it is a moral imperative if we want to attain a healthy and prosperous society.
We propose that in order to attain a modern level of material prosperity, only a small number of productive tools will indeed suffice. What is the problem statement? What technology does is simply to take rocks, sunlight, plants, soil, water - and turning them into the lifestuff of modern civilization. We are just transforming materials into more useful forms.
How does this happen? The myriad choices of productive processes and tools leave us paralyzed if we aim to distill them to a small set. That is - unless we distill a core set of values and principles that guide our technological choice. Thus selecting technology really means that we are selecting values. These values are captured in the OSE Specifications.
The more values that we select, the more they will narrow our technological implementation. But the selection and refinement process does not end there. Even though we may have specific choices clearly lined up - we won't know if they really work. This is because we cannot claim to have provided the ultimate Civilization Starter Kit - until we build and test it in its entirety - with real people thriving within it. Further, innovation will occur with time, and the specific choice of tools may change in its details. But as of the first half of the 21st century, the tools outlined are definitely in demand.
Lest we become paralyzed with the number of choices - even though we filter them with the OSE Specifications - we must simply take an informed guess and dive in - making the road by walking. Yet we must also design the global village economy in such a way that it can be bootstrapped. This is because we are looking for world transformation - and the revolution can not be bought. The scale of this enterprise is too large. We will discuss this bootstrapping in the Enterprise chapter.
Why 50 tools, as opposed to a different number? 50 is a manageable number. But is it enough? It is if the 50 is a generative set - if these tools can be used to produce other tools. For this reason, the 50 tools are called a Construction Set. Global Village Construction Set in particular - as they are designed to build modern civilization from local and recycled materials.
Village Scale
Dunbar's number is the number of people that one person can know on a face-to-face basis. It is about 150-200 people. This is also the size of village. We are choosing this as the design size of a module of human settlement which can allow for the prosperity associated with city life, while avoiding environmental and urban decay.
The village scale is a useful organizational scale from the perspective of startup city experiments. Such a village can be embodied readily in the form of a campus - which is our preferred route. Since a university campus combines education, research, and living - we can use this model as a basis for the OSE Campus. By adding agriculture and manufacturing - we can innovate on the campus model to combine familiar university functions with a real economy - to produce a village to reinvent the world. Such a life can then be based on lifelong learning, scientific experimentation, cultural progress, and meaning sustained by ecologically sound supply chains - in harmony with its land base which provides the natural raw materials as a foundation. Think of every town being a farm, a college town, and industrial eco-park. This is nothing new in principle - we are just putting all these into one to create a regenerative settlement of tomorrow. Many efforts have tried to reinvent the world - as we shall discuss in The State of the World - but to date - proliferation of consumerism remains the norm instead. Will we succeed? It's up to us. We made the case that open source economic development is a prerequisite for a transition.
Defining human settlements as modules of 200 people is useful from the practicality perspective. This is because creating a settlement of 200 people is not a far cry from the standpoint of effective execution. New cookie cutter housing developments demonstrate this every day. Moreover, finance capital is not necessarily required if the village grows organically. For us, that would mean on the time frame of 3 years - the time it takes to secure land, build basic infrastructure (year 1), create an immersion education program (year 2) and then start operations in year 3. From then on, the place improves for ever as a site of permanent human heritage where people have an honest environment for evolving to freedom. We will discuss the enterprise model for building and replication in the Enterprise chapter.
Village scale is sufficient to provide all the functions of civilization - as already demonstrated by villages throughout history. But you may say that innovation happened in cities - a village is too small to sustain cultural and scientific advancement. The village idiot or the village poor may be the stereotypes. Not so if we involve the internet - in the Global Village.
Dunbar's scale is the smallest 'module' of civilization - sufficient in number such that if this village uses modern technology - it can provide all the technological and organizational functions up to semiconductor manufacturing. What? That's right. In this book we will show how. Not only will we show this, but also we will make a case that this is feasible with local resources - namely the rocks, sunlight, plants, soil, and water found in many habitable places.