Seed Eco-Home Curriculum
Intro
We are designing a rapid learning package for a 24 person swarm, as part of a 24 student cohort program. The design is intended to be fun, as each person collaborates for an extremely rapid sequencing of steps where each step is easier because so many people are doing it while learning from each other. In order to achieve a high build speed, each student must understand the design thoroughly and must grasp diverse tool use and technique across all aspects of the construction process. Here we can mix student who focus on build, with students who focus on world-changing. Each student receives diverse survey tutelage - a general audience presentation that does not dumb down the topics of study. Further, the aspirant is presented with hands-on rapid learning content on tools and design-build technique spanning all the trades. While building production homes, students also get an opportunity to orgnanize community-based build swarms that can take the form of workshops for external audiences, and real community builds in a spring break or vacation type of setting. Students collaborate on curriculum refinement, swarm design sessions, instructionals, and other assets that are useful to the general population to catch up to speed on our techniques.
Why Week
The apprenticeship participants on the World Transformation track are called OSE Fellows, which is based on filling in missing gaps from our Fellowship of 2018. As a result, we added a proven enterprise model for funding, developed [RLF] capacity, produced digital assist with a full design workbench in FreeCAD, and invested in optimized tooling. Most importantly - we shifted to focus which starts with a premise of developing the ability of how to learn, as opposed to focusing on the content itself. Because when one understands how to learn and do so effectively, then a content becomes secondary as it can be acquired at an unprecedented rate. Interestingly, we arrived at the OSC Integrated Learning principle of beginning with moral intelligence to drive purpose, intelligence, and emotional intelligence.
As we focus on purpose which stems from moral intelligence, We begin our inquiry with a week dedicated to simply - 'why are we here'. Meaning in this program, and in the cosmic scale of things
Day 10-15. Rapid learning facility (RLF) - survey of all tools and modules, as bite size chunks. Real modules are made as part of this. Blueprints are used. Builds are documented as the RLF has a video capture setup. Audience here is people serious about building houses, up to the point that everyone in the world can build their own house, like animals other than humans. Day Day 15-20. Installation of modu purposeles built into a microhouse model. Day 11-15. Regular schedule begins - with 1 hour Edge of Knowledge Curriculum, starting with Possibility, Sublimation, Abundance, Counting, General Semantics, Moral Intelligence, Learning How to Learn (LTL), LTL Physics, LTL Engineering, LTL Design, LTL Psychology, and LTL History. Focus is on finding sources, assessing truth or validity.
- First day - concept presented, with Socratic dialogue afterwards, and an assignment exploring one's personal and political transformation.
- Second day - technical training. From counting to CAD to algorithm design etc.
- Third day lab - RLF session where we build something utterly amazing.
- Fourth day - field day - build a house.
- Fifth day - House Design lessons, and practice of the basic design principle, solo. Then transition to a collaborative design, build, document, enterprise exercise. Prototype in the lab. From layout to trim to driveway, to interior decor, to solar energy, to product design. Enterprise exercise assesses Fundamental Cost.
- Lab day - we explore advanced topics, or rest. Advanced topics include automation, algorithms, programming, digital twinning, and other fundamentals of abundance.
Rinse and repeat.
Metric of performance is data collection on build time, and collaborative learning, up to everybody achieving their best. Exam is a video of one producing the item themselves. There are also collaboration incentives where the group collaborates as a pair, a 4, 6, 12, and 24 unit - experimenting with the sweet spot of people to performance. For truly modular systems, a linear increase should obtain.