Oekonux 4

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Oekonux 4 OSE Presentation

  • Slide Oekonux4 1 - Building the World's First, Replicable, Open Source, Off-Grid Global Village
  • Slide Oekonux4 2 - Main Idea - Everyone can Seize Economic Power via Production
    • End of the Welfare State - people become producers, or at least closer to the means of production
    • End of Resource Conflicts - you don't need to steal when you are self sufficient on NEEDS by local production
    • End of Scarcity - by opening up your mind and skilling yourself can we transcend to abundance - a rigorous condition of skill and wisdom
    • Promise: unprecedented quality of life and emergent small-scale republics as present system breaks at the seams
  • Slide Oekonux4 3 - Who and what are we?
    • Farm, gene bank
      • Pix of orchard, propagation nursery, chicks, goats, cordwood,
    • Fab Lab, flexible fabrication
    • Experiential learning center
    • Open Source Product Development Center - organizers and revolutionaries
    • Number of movements in one: localization, free state, open source economy, bioregionalism, voluntary simplicity, technological progressivism, indigenous wisdom, gene bank, community supported manufacturing, experiential learning
    • First replicable, open source, global village in the making
  • Slide Oekonux4 4 - What are we doing?
    • Develop and optimize a small but SUFFICIENT set of technologies for unprecedented QOL, with right livelihood, ecological integrity.
    • We are engaging a scalable, open source product development pipeline, that can be mainstreamable
  • Slide Oekonux4 5 - What is this set - explain it as an ecology of icons - FEH plus fab
    • Up for debate whether this set is sufficient
    • Items not included are pretty much available
  • Slide Oekonux4 6 - explain fabrication aspects. Key - self-replicable program
  • Slide Oekonux4 7 - OSE Specifications - replicability, and need.
  • Slide Oekonux4 8 - What we have done
    • Tractor proto
    • CEB proto, bricks, building
    • Orchard-goat-chicken-garden-facility
    • Designs - lathe, torch table, microtrac, sawmill
  • Slide Oekonux4 9 - OSE Product Cycle - scalable
  • Slide Oekonux4 10 - needs: OS Design Rationale process, Fans, Dream Team 30
  • Slide Oekonux4 11 - Challenges
    • The 90% dilemma
    • Old mental models - industrial society brainwash
    • Reinventing civilization is not easy
  • Slide Oekonux4 12 - Production model under Development is noncommercial neosubsistence (subsistence with high quality of life) -
    • AKA, P2P economy - new trade networks operate outside of The Matrix
    • Use local resources, create new structures, ending up small-scale autonomous republics
  • Slide Oekonux4 13 - Present Structure and Economic Model
    • NGO
    • Crowd financing
    • Production on May 1 - towards bootstrapping
  • Slide Oekonux4 14 - CSM biz model
    • We do due diligence
    • Crowds support hardware and infrastructure building
    • At-cost production
  • Slide Oekonux4 15 - Scalable development model
    • Like Wikipedia, but far beyond
    • Social technology is much more difficult because of large attention span requirement on part of participants
    • ->Can this requirement be eliminated?
  • Slide Oekonux4 16 - Challenges
    • 100% open, no special interest investments
    • Sell vision and technique, backed by due diligence OSDR full treatment
    • Bootstrapping requirement
    • Attention span for attracting 1000 True Fans
    • Limits of novices and students
  • Slide Oekonux4 17 - GVCS is About Social Technology, not Hardware tech
    • Simplify dev by core team by detailing OSDR down to bitesize chunks for chewing by global community
    • OSDR is generated
    • Review/bid -> fund -> deploy&document
    • Testing, production replication by on-site team
  • Slide Oekonux4 18 - OSDR is Defined for a Particular Implementation
    • Careful, point-by-point description to novice with high school education
    • Break it down to 0-attention span format
  • Slide Oekonux4 19 - OSDR Standards - high quality details and review
    • Diagram of all design points
    • Red Pages for dev support - development and results
    • Full explanation of points
    • Diagram can be connected to 3D design
    • 3D design annotated with BOM
    • BOM spreadsheet
    • Fab procedure
    • Review process based on Resource Map
    • Status visible readily by viewing wiki page
  • Slide Oekonux4 19 - OSDR Process
    • Product Selection Metric for determining choice
    • OSE Spec for product quality control
    • Distillations for 2 year overview
    • True Fans/crowd funding support
    • Review/bid process for involving experts
    • Funding via open proposal writing, via OSDR content
    • Red Pages
    • Fab and Document at Factor e Farm
    • Blog for main communications
  • Slide Oekonux4 20 - Completion of first OSE Product Cycle - CEB may 1, 2009
  • Slide Oekonux4 21 - Strategy
    • Low overhead - but dangerous in terms of retention
    • Publicity network - social networks, Guardian, Wired, BoingBoing features
    • Get Fans!!! Every open source leader featured on P2P Foundations should be contacted
    • Do OSDR development via worldwide collab
  • Slide Oekonux4 22 - Present Work - big CEB/pulverizer/microtrac/incubator
  • Slide Oekonux4 23 - Near-term goal - 3 month - close the food/energy/housing loop based on local ecology - 3000 brick per day CEB/3000 bf/d sawmill - tractor running on local pyrolysis oil with a steam engine
  • Slide Oekonux4 24 - Summary
    • Buiilding the world's first, replicable, open source, global village is not easy
    • CEB will be first complete product cycle
    • OSDR is our main organizational development point for global collaboration
    • Dream Team 30 is development point for local implementation
    • True Fans campaign needs development