OSE Expansion Business Model

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Revision as of 21:54, 15 December 2014 by Marcin (talk | contribs)
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Status Brief

In 2014, we have demonstrated a financially-sustainable, potentially scalable, though not highly replicable - model of the Extreme Manufacturing dual-revenue business model for funding. This was still a great achievement for OSE, as we have successfully transitioned from foundation funding to bootstrapping operation. If the ultimate goal is to seed 70,000 full OSE facilities by 2035, the bootstrapping model is important for bootstrapping our replications.

The basic model shown in April of 2014 has resulted in $4800 from net ticket sales (immersion fabrication skills workshop) and $5000 in production earnings (after subtracting cost of materials) from the sale of a Compressed Earth Block (CEB) press. Earnings have been reinvested into OSE's development efforts.

Given that ~$10k of revenue may be generated, we are building upon this model to add a third revenue strem - 3 month-long deep immersion training - for individuals interested in replicating the revenue model - and interested in becoming full time open source developers.

Value Propositions

To the immersion student, the value proposition is the opportunity to

Financing Model