Civilization 101
Civilization 101 is a course of immersion study and real experiment in civilization building, This an informal name to the main, overall immersion program of study at Factor e Farm - where participants build a functional community around an R&D campus for civilization systems engineering.
Civilization 101 is a bounded, open experiment launching in 2026 to test whether civilization-grade abundance can be achieved through rigor, capability, and voluntary coordination. One hundred (and one) - nominally - participants form a founding cohort engaged in real housing production, enterprise formation, and skill development, operating under explicit standards, open documentation, and measurable outcomes. The outcome is a highly-functional micro-civilization intended to be a model for future human settlements. Whether on earth or elsewhere.
The experiment is voluntary, open-source, and designed for transparency and exit at all times. All results—technical, economic, and governance-related—are published so the model may be replicated, adapted, or rejected. Civilization 101 is not a belief system or a utopian proposal; it is a practical, real-world test of whether capable people can organize a functional civilization kernel under modern constraints.
The initial economic model is an education-centered production operation, reflecting the premise that durable societal change begins with upgraded mental models, applied skill acquisition, and demonstrable productive capacity.
The name 101 reflects the learning community nature of an advanced civilization formation experiment.
At the 101 scale, with about a 100 participants, we cover agriculture, housing, energy, fuel, and basic manufacturing including heavy machines. This constitutes about 20% of the global economy in its first and second sectors. The lifestyle in this mission starts with an institute of applied study and practice - with participants implementing what they learn as real infrastructure build-out. For more permanent participants, we espouse private property rights within a collaboration centric design where privacy and civic duty are optimized. This is not a totalitarian experiment such as communism or monopoly capitalism - but rather an experiment in human prosperity that builds upon human experience to evolve existins systems to new complex systems emergence. These complex systems are designed to be as simple and transparent as possible, to maximize understanding and agency.
The community intends to grow to 240 and 2400 as nominal sizes for a village and a town, where archipelagos of such entities form the new fabric of civilization. Inductees who continue in the explicit civilization reboot experiment - in the form of continued immersion in the Future Builders Academy program of study - gain additional responsibility with time, with the educational arm of the enterprise culminating in an advanced-study equivalent track and a minimum of 8 years of immersion experience. This is intended to produce infinite power and infinite responsibility with the aspirants gaining the status of open source ecologists. These individuals are stewards of the earth, equipped with deep generalist, renaissance person-like abilities that promote sound decision-making for global stewardship without resource-based or ideology-based conflicts.
Board of Advisors
Civilization building is a complex systems-building endeavor. We are calling out for systems builders and theorists to provide guidance. We are inviting complex systems thinkers to join our Civilization Advisory Board.
Notes
- Further notes in chat - [1]