HeroX Instructions

From Open Source Ecology
Revision as of 19:15, 16 January 2018 by Marcin (talk | contribs) (Created page with "=About= *Instructions for how to set up and manage a HeroX campaign. *Power lies in the ability to crowd fund an incentive prize *Power lies in spawning an incentivized crowd...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

About

  • Instructions for how to set up and manage a HeroX campaign.
  • Power lies in the ability to crowd fund an incentive prize
  • Power lies in spawning an incentivized crowd
  • For OSE case, we can leverage ideas and community for design work
  • Focus of challenge is both on product and on its marketing, such as a website template for marketing the product
  • It is critical to get the scope just right.
  • Campaign goes until a cutoff. If a winner is not produced, then campaign is extended and extra marketing is done. If a winner is not produced upon extension (3 months), then campaign is amended and money rolls to amended or new project along the same lines of distributive enterprise development