Common Goods
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- This program must be consistent with the core mission of OSE, and the program must involve participants in a tangible way.
Overview
Collaborative product development that involves students, teachers, educators, librarians, designers, hackers, and the general public. We do n
We design simple, common, practical goods that anyone can build and use at a fraction of the cost of store-bought goods. We don't focus on trinkets, but useful things.
This is a way to get involved in becoming a producer and creator, not a consumer who takes the choices that are already given.
Our curriculum is intended to provide the learning materials and tools that allow anyone to become involved in design and creation of the world around them - by producing real things that they use.
In addition to learning how to design things, how to think like an engineer, how to use CAD software, how to collaborate in teams, and how to build the things that one designs - we give everyone an opportunity to take part is something much bigger than themselves. We are an organization dedicated to creating the open source economy - an economy based on collaboration where people really work together without trade secrets to make a better world.
We are thus inviting your classroom to become a Public Design Center that collaborates with the greater world.
You have options in terms of how you can get involved:
- Start a Public Design Club or group at your school, library, community center, or university. This is like a Linux User's Group in open software - but we work here on open source hardware and public design
- Every Saturday
Our curriculum has many modules, where we teach
- How to design things
- Basic conceptual design process and tools used
- How to turn conceptual design into technical design
- How to translate physics and engineering principles into the practical aspects of your design
- How to do calculations: basics of physical quantities that underlie the real world
- Social entrepreneurship: how to change the world through open source enterprise
- Disciplined Entrepreneurship: the steps that every enterprise must make
- Movement Entrepreneurship: how to select problems that matter
- How to build a team: selecting your co-founders
- What is Public Development, Open Source, and why is Open Source important?
- The Open Source Enterprise: Values and Requirements